Shifted unit in wallet tests from CENT to COIN as a base, to avoid problems with dust avoidance code.
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@ -130,51 +130,51 @@ BOOST_AUTO_TEST_CASE(coin_selection_tests)
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// now clear out the wallet and start again to test choosing between subsets of smaller coins and the next biggest coin
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empty_wallet();
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add_coin( 6*CENT);
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add_coin( 7*CENT);
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add_coin( 8*CENT);
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add_coin(20*CENT);
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add_coin(30*CENT); // now we have 6+7+8+20+30 = 71 cents total
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add_coin( 6*COIN);
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add_coin( 7*COIN);
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add_coin( 8*COIN);
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add_coin(20*COIN);
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add_coin(30*COIN); // now we have 6+7+8+20+30 = 71 cents total
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// check that we have 71 and not 72
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BOOST_CHECK( wallet.SelectCoinsMinConf(71 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK(!wallet.SelectCoinsMinConf(72 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK( wallet.SelectCoinsMinConf(71 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK(!wallet.SelectCoinsMinConf(72 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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// now try making 16 cents. the best smaller coins can do is 6+7+8 = 21; not as good at the next biggest coin, 20
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BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 20 * CENT); // we should get 20 in one coin
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BOOST_CHECK( wallet.SelectCoinsMinConf(16 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 20 * COIN); // we should get 20 in one coin
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BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
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add_coin( 5*CENT); // now we have 5+6+7+8+20+30 = 75 cents total
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add_coin( 5*COIN); // now we have 5+6+7+8+20+30 = 75 cents total
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// now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, better than the next biggest coin, 20
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BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 3 coins
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BOOST_CHECK( wallet.SelectCoinsMinConf(16 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 18 * COIN); // we should get 18 in 3 coins
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BOOST_CHECK_EQUAL(setCoinsRet.size(), 3U);
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add_coin( 18*CENT); // now we have 5+6+7+8+18+20+30
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add_coin( 18*COIN); // now we have 5+6+7+8+18+20+30
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// and now if we try making 16 cents again, the smaller coins can make 5+6+7 = 18 cents, the same as the next biggest coin, 18
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BOOST_CHECK( wallet.SelectCoinsMinConf(16 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 18 * CENT); // we should get 18 in 1 coin
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BOOST_CHECK( wallet.SelectCoinsMinConf(16 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 18 * COIN); // we should get 18 in 1 coin
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BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U); // because in the event of a tie, the biggest coin wins
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// now try making 11 cents. we should get 5+6
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BOOST_CHECK( wallet.SelectCoinsMinConf(11 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 11 * CENT);
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BOOST_CHECK( wallet.SelectCoinsMinConf(11 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 11 * COIN);
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BOOST_CHECK_EQUAL(setCoinsRet.size(), 2U);
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// check that the smallest bigger coin is used
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add_coin( 1*COIN);
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add_coin( 2*COIN);
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add_coin( 3*COIN);
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add_coin( 4*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents
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BOOST_CHECK( wallet.SelectCoinsMinConf(95 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 2 * COIN); // we should get 2 DOGE in 1 coin. 1 DOGE is not suitable due to transaction fee
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add_coin( 100*COIN);
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add_coin( 200*COIN);
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add_coin( 300*COIN);
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add_coin( 400*COIN); // now we have 5+6+7+8+18+20+30+100+200+300+400 = 1094 cents
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BOOST_CHECK( wallet.SelectCoinsMinConf(95 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 100 * COIN); // we should get 200 DOGE in 1 coin.
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BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
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BOOST_CHECK( wallet.SelectCoinsMinConf(195 * CENT, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 3 * COIN); // we should get 3 DOGE in 1 coin
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BOOST_CHECK( wallet.SelectCoinsMinConf(195 * COIN, 1, 1, vCoins, setCoinsRet, nValueRet));
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BOOST_CHECK_EQUAL(nValueRet, 200 * COIN); // we should get 3 DOGE in 1 coin
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BOOST_CHECK_EQUAL(setCoinsRet.size(), 1U);
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// empty the wallet and start again, now with fractions of a cent, to test sub-cent change avoidance
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