dogecoin/src/bench/mempool_eviction.cpp
Russell Yanofsky 18dacf9bd2 Add microbenchmarks to profile more code paths.
The new benchmarks exercise script validation, CCoinsDBView caching,
mempool eviction, and wallet coin selection code.

All of the benchmarks added here are extremely simple and don't
necessarily mirror common real world conditions or interesting
performance edge cases. Details about how specific benchmarks can be
improved are noted in comments.

Github-Issue: #7883
2016-10-18 21:59:05 +02:00

116 lines
4.1 KiB
C++

// Copyright (c) 2011-2015 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "bench.h"
#include "policy/policy.h"
#include "txmempool.h"
#include <list>
#include <vector>
static void AddTx(const CTransaction& tx, const CAmount& nFee, CTxMemPool& pool)
{
int64_t nTime = 0;
double dPriority = 10.0;
unsigned int nHeight = 1;
bool spendsCoinbase = false;
unsigned int sigOpCost = 4;
LockPoints lp;
pool.addUnchecked(tx.GetHash(), CTxMemPoolEntry(
tx, nFee, nTime, dPriority, nHeight, pool.HasNoInputsOf(tx),
tx.GetValueOut(), spendsCoinbase, sigOpCost, lp));
}
// Right now this is only testing eviction performance in an extremely small
// mempool. Code needs to be written to generate a much wider variety of
// unique transactions for a more meaningful performance measurement.
static void MempoolEviction(benchmark::State& state)
{
CMutableTransaction tx1 = CMutableTransaction();
tx1.vin.resize(1);
tx1.vin[0].scriptSig = CScript() << OP_1;
tx1.vout.resize(1);
tx1.vout[0].scriptPubKey = CScript() << OP_1 << OP_EQUAL;
tx1.vout[0].nValue = 10 * COIN;
CMutableTransaction tx2 = CMutableTransaction();
tx2.vin.resize(1);
tx2.vin[0].scriptSig = CScript() << OP_2;
tx2.vout.resize(1);
tx2.vout[0].scriptPubKey = CScript() << OP_2 << OP_EQUAL;
tx2.vout[0].nValue = 10 * COIN;
CMutableTransaction tx3 = CMutableTransaction();
tx3.vin.resize(1);
tx3.vin[0].prevout = COutPoint(tx2.GetHash(), 0);
tx3.vin[0].scriptSig = CScript() << OP_2;
tx3.vout.resize(1);
tx3.vout[0].scriptPubKey = CScript() << OP_3 << OP_EQUAL;
tx3.vout[0].nValue = 10 * COIN;
CMutableTransaction tx4 = CMutableTransaction();
tx4.vin.resize(2);
tx4.vin[0].prevout.SetNull();
tx4.vin[0].scriptSig = CScript() << OP_4;
tx4.vin[1].prevout.SetNull();
tx4.vin[1].scriptSig = CScript() << OP_4;
tx4.vout.resize(2);
tx4.vout[0].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[0].nValue = 10 * COIN;
tx4.vout[1].scriptPubKey = CScript() << OP_4 << OP_EQUAL;
tx4.vout[1].nValue = 10 * COIN;
CMutableTransaction tx5 = CMutableTransaction();
tx5.vin.resize(2);
tx5.vin[0].prevout = COutPoint(tx4.GetHash(), 0);
tx5.vin[0].scriptSig = CScript() << OP_4;
tx5.vin[1].prevout.SetNull();
tx5.vin[1].scriptSig = CScript() << OP_5;
tx5.vout.resize(2);
tx5.vout[0].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[0].nValue = 10 * COIN;
tx5.vout[1].scriptPubKey = CScript() << OP_5 << OP_EQUAL;
tx5.vout[1].nValue = 10 * COIN;
CMutableTransaction tx6 = CMutableTransaction();
tx6.vin.resize(2);
tx6.vin[0].prevout = COutPoint(tx4.GetHash(), 1);
tx6.vin[0].scriptSig = CScript() << OP_4;
tx6.vin[1].prevout.SetNull();
tx6.vin[1].scriptSig = CScript() << OP_6;
tx6.vout.resize(2);
tx6.vout[0].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[0].nValue = 10 * COIN;
tx6.vout[1].scriptPubKey = CScript() << OP_6 << OP_EQUAL;
tx6.vout[1].nValue = 10 * COIN;
CMutableTransaction tx7 = CMutableTransaction();
tx7.vin.resize(2);
tx7.vin[0].prevout = COutPoint(tx5.GetHash(), 0);
tx7.vin[0].scriptSig = CScript() << OP_5;
tx7.vin[1].prevout = COutPoint(tx6.GetHash(), 0);
tx7.vin[1].scriptSig = CScript() << OP_6;
tx7.vout.resize(2);
tx7.vout[0].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[0].nValue = 10 * COIN;
tx7.vout[1].scriptPubKey = CScript() << OP_7 << OP_EQUAL;
tx7.vout[1].nValue = 10 * COIN;
CTxMemPool pool(CFeeRate(1000));
while (state.KeepRunning()) {
AddTx(tx1, 10000LL, pool);
AddTx(tx2, 5000LL, pool);
AddTx(tx3, 20000LL, pool);
AddTx(tx4, 7000LL, pool);
AddTx(tx5, 1000LL, pool);
AddTx(tx6, 1100LL, pool);
AddTx(tx7, 9000LL, pool);
pool.TrimToSize(pool.DynamicMemoryUsage() * 3 / 4);
pool.TrimToSize(GetVirtualTransactionSize(tx1));
}
}
BENCHMARK(MempoolEviction);