dogecoin/src/qt/rpcconsole.h
Wladimir J. van der Laan fe4a655042 Fine-grained UI updates
Gets rid of `MainFrameRepaint` in favor of specific update functions that tell the UI exactly what changed.

This improves the efficiency of various handlers. Also fixes problems with mined transactions not showing up until restart.

The following notifications were added:

- `NotifyBlocksChanged`: Block chain changed
- `NotifyKeyStoreStatusChanged`: Wallet status (encrypted, locked) changed.
- `NotifyAddressBookChanged`: Address book entry changed.
- `NotifyTransactionChanged`: Wallet transaction added, removed or updated.
- `NotifyNumConnectionsChanged`: Number of connections changed.
- `NotifyAlertChanged`: New, updated or cancelled alert. As this finally makes it possible for the UI to know when a new alert arrived, it can be shown as OS notification.

These notifications could also be useful for RPC clients. However, currently, they are ignored in bitcoind (in noui.cpp).

Also brings back polling with timer for numBlocks in ClientModel. This value updates so frequently during initial download that the number of signals clogs the UI thread and causes heavy CPU usage. And after initial block download, the value changes so rarely that a delay of half a second until the UI updates is unnoticable.
2012-05-20 10:41:54 +02:00

65 lines
1.4 KiB
C++

#ifndef RPCCONSOLE_H
#define RPCCONSOLE_H
#include <QDialog>
namespace Ui {
class RPCConsole;
}
class ClientModel;
/** Local Bitcoin RPC console. */
class RPCConsole: public QDialog
{
Q_OBJECT
public:
explicit RPCConsole(QWidget *parent = 0);
~RPCConsole();
void setClientModel(ClientModel *model);
enum MessageClass {
MC_ERROR,
MC_DEBUG,
CMD_REQUEST,
CMD_REPLY,
CMD_ERROR
};
protected:
virtual bool eventFilter(QObject* obj, QEvent *event);
private slots:
void on_lineEdit_returnPressed();
void on_tabWidget_currentChanged(int index);
/** open the debug.log from the current datadir */
void on_openDebugLogfileButton_clicked();
public slots:
void clear();
void message(int category, const QString &message, bool html = false);
/** Set number of connections shown in the UI */
void setNumConnections(int count);
/** Set number of blocks shown in the UI */
void setNumBlocks(int count, int countOfPeers);
/** Go forward or back in history */
void browseHistory(int offset);
/** Scroll console view to end */
void scrollToEnd();
signals:
// For RPC command executor
void stopExecutor();
void cmdRequest(const QString &command);
private:
Ui::RPCConsole *ui;
ClientModel *clientModel;
QStringList history;
int historyPtr;
void startExecutor();
};
#endif // RPCCONSOLE_H