The vcpkg tool has introduced a proper way to use manifests, https://devblogs.microsoft.com/cppblog/vcpkg-accelerate-your-team-development-environment-with-binary-caching-and-manifests/. This PR replaces the custom text file mechanism with the new manifest approach. It is planned that vckpg manifests will include the ability to version dependencies in the future. Dependency versions would solve a number of issues that currently require workarounds with the appveyor CI. Set vcpkg manifest version to 1 to avoid any perception it's related to any release or other version numbering.
135 lines
6.8 KiB
XML
135 lines
6.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<VcpkgTriplet Condition="'$(Platform)'=='Win32'">x86-windows-static</VcpkgTriplet>
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<VcpkgTriplet Condition="'$(Platform)'=='x64'">x64-windows-static</VcpkgTriplet>
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<UseNativeEnvironment>true</UseNativeEnvironment>
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</PropertyGroup>
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<PropertyGroup Label="Vcpkg">
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<VcpkgEnabled>true</VcpkgEnabled>
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<VcpkgEnableManifest>true</VcpkgEnableManifest>
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<VcpkgManifestInstall>true</VcpkgManifestInstall>
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<VcpkgUseStatic>true</VcpkgUseStatic>
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<VcpkgAutoLink>true</VcpkgAutoLink>
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<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
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</PropertyGroup>
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<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'=='' and !Exists('$(WindowsSdkDir)\DesignTime\CommonConfiguration\Neutral\Windows.props')">
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<WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
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<WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' == ''">$(Registry:HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft SDKs\Windows\v10.0@ProductVersion)</WindowsTargetPlatformVersion_10>
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<!-- Sometimes the version in the registry has to .0 suffix, and sometimes it doesn't. Check and add it -->
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<WindowsTargetPlatformVersion_10 Condition="'$(WindowsTargetPlatformVersion_10)' != '' and !$(WindowsTargetPlatformVersion_10.EndsWith('.0'))">$(WindowsTargetPlatformVersion_10).0</WindowsTargetPlatformVersion_10>
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<WindowsTargetPlatformVersion>$(WindowsTargetPlatformVersion_10)</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<LinkIncremental>true</LinkIncremental>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
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<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<LinkIncremental>false</LinkIncremental>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
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<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<AdditionalOptions>/utf-8 /std:c++17 %(AdditionalOptions)</AdditionalOptions>
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<DisableSpecificWarnings>4018;4221;4244;4267;4334;4715;4805;4834</DisableSpecificWarnings>
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<TreatWarningAsError>true</TreatWarningAsError>
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<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_CXX17_OLD_ALLOCATOR_MEMBERS_DEPRECATION_WARNING;ZMQ_STATIC;NOMINMAX;WIN32;HAVE_CONFIG_H;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_CONSOLE;_WIN32_WINNT=0x0601;_WIN32_IE=0x0501;WIN32_LEAN_AND_MEAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\src;..\..\src\univalue\include;..\..\src\secp256k1\include;..\..\src\leveldb\include;..\..\src\leveldb\helpers\memenv;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>Iphlpapi.lib;ws2_32.lib;Shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<Lib>
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<AdditionalOptions>/ignore:4221</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
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<Import Project="common.init.vcxproj.user" Condition="Exists('common.init.vcxproj.user')" />
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</Project>
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