dogecoin/src/net.h
Pieter Wuille c2b72ba27f Remove fClient
Client (SPV) mode never got implemented entirely, and whatever part was already
working, is likely not been tested (or even executed at all) for the past two
years. This removes it entirely.

If we want an SPV implementation, I think we should first get the block chain
data structures to be encapsulated in a class implementing a standard interface,
and then writing an alternate implementation with SPV semantics.
2013-01-09 22:28:46 +01:00

607 lines
16 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_NET_H
#define BITCOIN_NET_H
#include <deque>
#include <boost/array.hpp>
#include <boost/foreach.hpp>
#include <openssl/rand.h>
#ifndef WIN32
#include <arpa/inet.h>
#endif
#include "mruset.h"
#include "netbase.h"
#include "protocol.h"
#include "addrman.h"
#include "hash.h"
class CNode;
class CBlockIndex;
extern int nBestHeight;
inline unsigned int ReceiveBufferSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
inline unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); }
void AddOneShot(std::string strDest);
bool RecvLine(SOCKET hSocket, std::string& strLine);
bool GetMyExternalIP(CNetAddr& ipRet);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
CNode* FindNode(const CService& ip);
CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL, int64 nTimeout=0);
void MapPort();
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string()));
void StartNode(void* parg);
bool StopNode();
enum
{
LOCAL_NONE, // unknown
LOCAL_IF, // address a local interface listens on
LOCAL_BIND, // address explicit bound to
LOCAL_UPNP, // address reported by UPnP
LOCAL_IRC, // address reported by IRC (deprecated)
LOCAL_HTTP, // address reported by whatismyip.com and similar
LOCAL_MANUAL, // address explicitly specified (-externalip=)
LOCAL_MAX
};
void SetLimited(enum Network net, bool fLimited = true);
bool IsLimited(enum Network net);
bool IsLimited(const CNetAddr& addr);
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
bool SeenLocal(const CService& addr);
bool IsLocal(const CService& addr);
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL);
bool IsReachable(const CNetAddr &addr);
void SetReachable(enum Network net, bool fFlag = true);
CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL);
/** Thread types */
enum threadId
{
THREAD_SOCKETHANDLER,
THREAD_OPENCONNECTIONS,
THREAD_MESSAGEHANDLER,
THREAD_MINER,
THREAD_RPCLISTENER,
THREAD_UPNP,
THREAD_DNSSEED,
THREAD_ADDEDCONNECTIONS,
THREAD_DUMPADDRESS,
THREAD_RPCHANDLER,
THREAD_IMPORT,
THREAD_MAX
};
extern bool fDiscover;
extern bool fUseUPnP;
extern uint64 nLocalServices;
extern uint64 nLocalHostNonce;
extern boost::array<int, THREAD_MAX> vnThreadsRunning;
extern CAddrMan addrman;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;
extern std::map<CInv, CDataStream> mapRelay;
extern std::deque<std::pair<int64, CInv> > vRelayExpiration;
extern CCriticalSection cs_mapRelay;
extern std::map<CInv, int64> mapAlreadyAskedFor;
class CNodeStats
{
public:
uint64 nServices;
int64 nLastSend;
int64 nLastRecv;
int64 nTimeConnected;
std::string addrName;
int nVersion;
std::string strSubVer;
bool fInbound;
int64 nReleaseTime;
int nStartingHeight;
int nMisbehavior;
};
/** Information about a peer */
class CNode
{
public:
// socket
uint64 nServices;
SOCKET hSocket;
CDataStream vSend;
CDataStream vRecv;
CCriticalSection cs_vSend;
CCriticalSection cs_vRecv;
int64 nLastSend;
int64 nLastRecv;
int64 nLastSendEmpty;
int64 nTimeConnected;
int nHeaderStart;
unsigned int nMessageStart;
CAddress addr;
std::string addrName;
CService addrLocal;
int nVersion;
std::string strSubVer;
bool fOneShot;
bool fClient;
bool fInbound;
bool fNetworkNode;
bool fSuccessfullyConnected;
bool fDisconnect;
CSemaphoreGrant grantOutbound;
protected:
int nRefCount;
// Denial-of-service detection/prevention
// Key is IP address, value is banned-until-time
static std::map<CNetAddr, int64> setBanned;
static CCriticalSection cs_setBanned;
int nMisbehavior;
public:
int64 nReleaseTime;
uint256 hashContinue;
CBlockIndex* pindexLastGetBlocksBegin;
uint256 hashLastGetBlocksEnd;
int nStartingHeight;
// flood relay
std::vector<CAddress> vAddrToSend;
std::set<CAddress> setAddrKnown;
bool fGetAddr;
std::set<uint256> setKnown;
// inventory based relay
mruset<CInv> setInventoryKnown;
std::vector<CInv> vInventoryToSend;
CCriticalSection cs_inventory;
std::multimap<int64, CInv> mapAskFor;
CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : vSend(SER_NETWORK, MIN_PROTO_VERSION), vRecv(SER_NETWORK, MIN_PROTO_VERSION)
{
nServices = 0;
hSocket = hSocketIn;
nLastSend = 0;
nLastRecv = 0;
nLastSendEmpty = GetTime();
nTimeConnected = GetTime();
nHeaderStart = -1;
nMessageStart = -1;
addr = addrIn;
addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn;
nVersion = 0;
strSubVer = "";
fOneShot = false;
fClient = false; // set by version message
fInbound = fInboundIn;
fNetworkNode = false;
fSuccessfullyConnected = false;
fDisconnect = false;
nRefCount = 0;
nReleaseTime = 0;
hashContinue = 0;
pindexLastGetBlocksBegin = 0;
hashLastGetBlocksEnd = 0;
nStartingHeight = -1;
fGetAddr = false;
nMisbehavior = 0;
setInventoryKnown.max_size(SendBufferSize() / 1000);
// Be shy and don't send version until we hear
if (!fInbound)
PushVersion();
}
~CNode()
{
if (hSocket != INVALID_SOCKET)
{
closesocket(hSocket);
hSocket = INVALID_SOCKET;
}
}
private:
CNode(const CNode&);
void operator=(const CNode&);
public:
int GetRefCount()
{
return std::max(nRefCount, 0) + (GetTime() < nReleaseTime ? 1 : 0);
}
CNode* AddRef(int64 nTimeout=0)
{
if (nTimeout != 0)
nReleaseTime = std::max(nReleaseTime, GetTime() + nTimeout);
else
nRefCount++;
return this;
}
void Release()
{
nRefCount--;
}
void AddAddressKnown(const CAddress& addr)
{
setAddrKnown.insert(addr);
}
void PushAddress(const CAddress& addr)
{
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
if (addr.IsValid() && !setAddrKnown.count(addr))
vAddrToSend.push_back(addr);
}
void AddInventoryKnown(const CInv& inv)
{
{
LOCK(cs_inventory);
setInventoryKnown.insert(inv);
}
}
void PushInventory(const CInv& inv)
{
{
LOCK(cs_inventory);
if (!setInventoryKnown.count(inv))
vInventoryToSend.push_back(inv);
}
}
void AskFor(const CInv& inv)
{
// We're using mapAskFor as a priority queue,
// the key is the earliest time the request can be sent
int64& nRequestTime = mapAlreadyAskedFor[inv];
if (fDebugNet)
printf("askfor %s %"PRI64d" (%s)\n", inv.ToString().c_str(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000).c_str());
// Make sure not to reuse time indexes to keep things in the same order
int64 nNow = (GetTime() - 1) * 1000000;
static int64 nLastTime;
++nLastTime;
nNow = std::max(nNow, nLastTime);
nLastTime = nNow;
// Each retry is 2 minutes after the last
nRequestTime = std::max(nRequestTime + 2 * 60 * 1000000, nNow);
mapAskFor.insert(std::make_pair(nRequestTime, inv));
}
// TODO: Document the postcondition of this function. Is cs_vSend locked?
void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend)
{
ENTER_CRITICAL_SECTION(cs_vSend);
if (nHeaderStart != -1)
AbortMessage();
nHeaderStart = vSend.size();
vSend << CMessageHeader(pszCommand, 0);
nMessageStart = vSend.size();
if (fDebug)
printf("sending: %s ", pszCommand);
}
// TODO: Document the precondition of this function. Is cs_vSend locked?
void AbortMessage() UNLOCK_FUNCTION(cs_vSend)
{
if (nHeaderStart < 0)
return;
vSend.resize(nHeaderStart);
nHeaderStart = -1;
nMessageStart = -1;
LEAVE_CRITICAL_SECTION(cs_vSend);
if (fDebug)
printf("(aborted)\n");
}
// TODO: Document the precondition of this function. Is cs_vSend locked?
void EndMessage() UNLOCK_FUNCTION(cs_vSend)
{
if (mapArgs.count("-dropmessagestest") && GetRand(atoi(mapArgs["-dropmessagestest"])) == 0)
{
printf("dropmessages DROPPING SEND MESSAGE\n");
AbortMessage();
return;
}
if (nHeaderStart < 0)
return;
// Set the size
unsigned int nSize = vSend.size() - nMessageStart;
memcpy((char*)&vSend[nHeaderStart] + CMessageHeader::MESSAGE_SIZE_OFFSET, &nSize, sizeof(nSize));
// Set the checksum
uint256 hash = Hash(vSend.begin() + nMessageStart, vSend.end());
unsigned int nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
assert(nMessageStart - nHeaderStart >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&vSend[nHeaderStart] + CMessageHeader::CHECKSUM_OFFSET, &nChecksum, sizeof(nChecksum));
if (fDebug) {
printf("(%d bytes)\n", nSize);
}
nHeaderStart = -1;
nMessageStart = -1;
LEAVE_CRITICAL_SECTION(cs_vSend);
}
void PushVersion();
void PushMessage(const char* pszCommand)
{
try
{
BeginMessage(pszCommand);
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1>
void PushMessage(const char* pszCommand, const T1& a1)
{
try
{
BeginMessage(pszCommand);
vSend << a1;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9)
{
try
{
BeginMessage(pszCommand);
vSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
void PushGetBlocks(CBlockIndex* pindexBegin, uint256 hashEnd);
bool IsSubscribed(unsigned int nChannel);
void Subscribe(unsigned int nChannel, unsigned int nHops=0);
void CancelSubscribe(unsigned int nChannel);
void CloseSocketDisconnect();
void Cleanup();
// Denial-of-service detection/prevention
// The idea is to detect peers that are behaving
// badly and disconnect/ban them, but do it in a
// one-coding-mistake-won't-shatter-the-entire-network
// way.
// IMPORTANT: There should be nothing I can give a
// node that it will forward on that will make that
// node's peers drop it. If there is, an attacker
// can isolate a node and/or try to split the network.
// Dropping a node for sending stuff that is invalid
// now but might be valid in a later version is also
// dangerous, because it can cause a network split
// between nodes running old code and nodes running
// new code.
static void ClearBanned(); // needed for unit testing
static bool IsBanned(CNetAddr ip);
bool Misbehaving(int howmuch); // 1 == a little, 100 == a lot
void copyStats(CNodeStats &stats);
};
inline void RelayInventory(const CInv& inv)
{
// Put on lists to offer to the other nodes
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
pnode->PushInventory(inv);
}
}
template<typename T>
void RelayMessage(const CInv& inv, const T& a)
{
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(10000);
ss << a;
RelayMessage(inv, ss);
}
template<>
inline void RelayMessage<>(const CInv& inv, const CDataStream& ss)
{
{
LOCK(cs_mapRelay);
// Expire old relay messages
while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime())
{
mapRelay.erase(vRelayExpiration.front().second);
vRelayExpiration.pop_front();
}
// Save original serialized message so newer versions are preserved
mapRelay.insert(std::make_pair(inv, ss));
vRelayExpiration.push_back(std::make_pair(GetTime() + 15 * 60, inv));
}
RelayInventory(inv);
}
#endif