dogecoin/src/net.cpp
Peter Todd d2d7ee0e86 Make CRollingBloomFilter set nTweak for you
While CBloomFilter is usually used with an explicitly set nTweak,
CRollingBloomFilter is only used internally. Requiring every caller to
set nTweak is error-prone and redundant; better to have the class handle
that for you with a high-quality randomness source.

Additionally when clearing the filter it makes sense to change nTweak as
well to recover from a bad setting, e.g. due to insufficient randomness
at initialization, so the clear() method is replaced by a reset() method
that sets a new, random, nTweak value.
2015-07-27 18:38:49 +02:00

2331 lines
70 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#if defined(HAVE_CONFIG_H)
#include "config/bitcoin-config.h"
#endif
#include "net.h"
#include "addrman.h"
#include "chainparams.h"
#include "clientversion.h"
#include "crypto/common.h"
#include "hash.h"
#include "primitives/transaction.h"
#include "scheduler.h"
#include "ui_interface.h"
#include "utilstrencodings.h"
#ifdef WIN32
#include <string.h>
#else
#include <fcntl.h>
#endif
#ifdef USE_UPNP
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/miniwget.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#endif
#include <boost/filesystem.hpp>
#include <boost/thread.hpp>
// Dump addresses to peers.dat every 15 minutes (900s)
#define DUMP_ADDRESSES_INTERVAL 900
#if !defined(HAVE_MSG_NOSIGNAL) && !defined(MSG_NOSIGNAL)
#define MSG_NOSIGNAL 0
#endif
// Fix for ancient MinGW versions, that don't have defined these in ws2tcpip.h.
// Todo: Can be removed when our pull-tester is upgraded to a modern MinGW version.
#ifdef WIN32
#ifndef PROTECTION_LEVEL_UNRESTRICTED
#define PROTECTION_LEVEL_UNRESTRICTED 10
#endif
#ifndef IPV6_PROTECTION_LEVEL
#define IPV6_PROTECTION_LEVEL 23
#endif
#endif
using namespace std;
namespace {
const int MAX_OUTBOUND_CONNECTIONS = 8;
struct ListenSocket {
SOCKET socket;
bool whitelisted;
ListenSocket(SOCKET socket, bool whitelisted) : socket(socket), whitelisted(whitelisted) {}
};
}
//
// Global state variables
//
bool fDiscover = true;
bool fListen = true;
uint64_t nLocalServices = NODE_NETWORK;
CCriticalSection cs_mapLocalHost;
map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfReachable[NET_MAX] = {};
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
uint64_t nLocalHostNonce = 0;
static std::vector<ListenSocket> vhListenSocket;
CAddrMan addrman;
int nMaxConnections = 125;
int nWhiteConnections = 0;
bool fAddressesInitialized = false;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<CInv, CDataStream> mapRelay;
deque<pair<int64_t, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<CInv, int64_t> mapAlreadyAskedFor(MAX_INV_SZ);
static deque<string> vOneShots;
CCriticalSection cs_vOneShots;
set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
NodeId nLastNodeId = 0;
CCriticalSection cs_nLastNodeId;
static CSemaphore *semOutbound = NULL;
boost::condition_variable messageHandlerCondition;
// Signals for message handling
static CNodeSignals g_signals;
CNodeSignals& GetNodeSignals() { return g_signals; }
void AddOneShot(const std::string& strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);
}
unsigned short GetListenPort()
{
return (unsigned short)(GetArg("-port", Params().GetDefaultPort()));
}
// find 'best' local address for a particular peer
bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
{
if (!fListen)
return false;
int nBestScore = -1;
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
{
addr = CService((*it).first, (*it).second.nPort);
nBestReachability = nReachability;
nBestScore = nScore;
}
}
}
return nBestScore >= 0;
}
//! Convert the pnSeeds6 array into usable address objects.
static std::vector<CAddress> convertSeed6(const std::vector<SeedSpec6> &vSeedsIn)
{
// It'll only connect to one or two seed nodes because once it connects,
// it'll get a pile of addresses with newer timestamps.
// Seed nodes are given a random 'last seen time' of between one and two
// weeks ago.
const int64_t nOneWeek = 7*24*60*60;
std::vector<CAddress> vSeedsOut;
vSeedsOut.reserve(vSeedsIn.size());
for (std::vector<SeedSpec6>::const_iterator i(vSeedsIn.begin()); i != vSeedsIn.end(); ++i)
{
struct in6_addr ip;
memcpy(&ip, i->addr, sizeof(ip));
CAddress addr(CService(ip, i->port));
addr.nTime = GetTime() - GetRand(nOneWeek) - nOneWeek;
vSeedsOut.push_back(addr);
}
return vSeedsOut;
}
// get best local address for a particular peer as a CAddress
// Otherwise, return the unroutable 0.0.0.0 but filled in with
// the normal parameters, since the IP may be changed to a useful
// one by discovery.
CAddress GetLocalAddress(const CNetAddr *paddrPeer)
{
CAddress ret(CService("0.0.0.0",GetListenPort()),0);
CService addr;
if (GetLocal(addr, paddrPeer))
{
ret = CAddress(addr);
}
ret.nServices = nLocalServices;
ret.nTime = GetAdjustedTime();
return ret;
}
int GetnScore(const CService& addr)
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == LOCAL_NONE)
return 0;
return mapLocalHost[addr].nScore;
}
// Is our peer's addrLocal potentially useful as an external IP source?
bool IsPeerAddrLocalGood(CNode *pnode)
{
return fDiscover && pnode->addr.IsRoutable() && pnode->addrLocal.IsRoutable() &&
!IsLimited(pnode->addrLocal.GetNetwork());
}
// pushes our own address to a peer
void AdvertizeLocal(CNode *pnode)
{
if (fListen && pnode->fSuccessfullyConnected)
{
CAddress addrLocal = GetLocalAddress(&pnode->addr);
// If discovery is enabled, sometimes give our peer the address it
// tells us that it sees us as in case it has a better idea of our
// address than we do.
if (IsPeerAddrLocalGood(pnode) && (!addrLocal.IsRoutable() ||
GetRand((GetnScore(addrLocal) > LOCAL_MANUAL) ? 8:2) == 0))
{
addrLocal.SetIP(pnode->addrLocal);
}
if (addrLocal.IsRoutable())
{
pnode->PushAddress(addrLocal);
}
}
}
void SetReachable(enum Network net, bool fFlag)
{
LOCK(cs_mapLocalHost);
vfReachable[net] = fFlag;
if (net == NET_IPV6 && fFlag)
vfReachable[NET_IPV4] = true;
}
// learn a new local address
bool AddLocal(const CService& addr, int nScore)
{
if (!addr.IsRoutable())
return false;
if (!fDiscover && nScore < LOCAL_MANUAL)
return false;
if (IsLimited(addr))
return false;
LogPrintf("AddLocal(%s,%i)\n", addr.ToString(), nScore);
{
LOCK(cs_mapLocalHost);
bool fAlready = mapLocalHost.count(addr) > 0;
LocalServiceInfo &info = mapLocalHost[addr];
if (!fAlready || nScore >= info.nScore) {
info.nScore = nScore + (fAlready ? 1 : 0);
info.nPort = addr.GetPort();
}
SetReachable(addr.GetNetwork());
}
return true;
}
bool AddLocal(const CNetAddr &addr, int nScore)
{
return AddLocal(CService(addr, GetListenPort()), nScore);
}
/** Make a particular network entirely off-limits (no automatic connects to it) */
void SetLimited(enum Network net, bool fLimited)
{
if (net == NET_UNROUTABLE)
return;
LOCK(cs_mapLocalHost);
vfLimited[net] = fLimited;
}
bool IsLimited(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfLimited[net];
}
bool IsLimited(const CNetAddr &addr)
{
return IsLimited(addr.GetNetwork());
}
/** vote for a local address */
bool SeenLocal(const CService& addr)
{
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == 0)
return false;
mapLocalHost[addr].nScore++;
}
return true;
}
/** check whether a given address is potentially local */
bool IsLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
return mapLocalHost.count(addr) > 0;
}
/** check whether a given network is one we can probably connect to */
bool IsReachable(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfReachable[net] && !vfLimited[net];
}
/** check whether a given address is in a network we can probably connect to */
bool IsReachable(const CNetAddr& addr)
{
enum Network net = addr.GetNetwork();
return IsReachable(net);
}
void AddressCurrentlyConnected(const CService& addr)
{
addrman.Connected(addr);
}
uint64_t CNode::nTotalBytesRecv = 0;
uint64_t CNode::nTotalBytesSent = 0;
CCriticalSection CNode::cs_totalBytesRecv;
CCriticalSection CNode::cs_totalBytesSent;
CNode* FindNode(const CNetAddr& ip)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CNetAddr)pnode->addr == ip)
return (pnode);
return NULL;
}
CNode* FindNode(const CSubNet& subNet)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (subNet.Match((CNetAddr)pnode->addr))
return (pnode);
return NULL;
}
CNode* FindNode(const std::string& addrName)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->addrName == addrName)
return (pnode);
return NULL;
}
CNode* FindNode(const CService& addr)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CService)pnode->addr == addr)
return (pnode);
return NULL;
}
CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
{
if (pszDest == NULL) {
if (IsLocal(addrConnect))
return NULL;
// Look for an existing connection
CNode* pnode = FindNode((CService)addrConnect);
if (pnode)
{
pnode->AddRef();
return pnode;
}
}
/// debug print
LogPrint("net", "trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString(),
pszDest ? 0.0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect
SOCKET hSocket;
bool proxyConnectionFailed = false;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort(), nConnectTimeout, &proxyConnectionFailed) :
ConnectSocket(addrConnect, hSocket, nConnectTimeout, &proxyConnectionFailed))
{
if (!IsSelectableSocket(hSocket)) {
LogPrintf("Cannot create connection: non-selectable socket created (fd >= FD_SETSIZE ?)\n");
CloseSocket(hSocket);
return NULL;
}
addrman.Attempt(addrConnect);
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
pnode->nTimeConnected = GetTime();
return pnode;
} else if (!proxyConnectionFailed) {
// If connecting to the node failed, and failure is not caused by a problem connecting to
// the proxy, mark this as an attempt.
addrman.Attempt(addrConnect);
}
return NULL;
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
LogPrint("net", "disconnecting peer=%d\n", id);
CloseSocket(hSocket);
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
}
void CNode::PushVersion()
{
int nBestHeight = g_signals.GetHeight().get_value_or(0);
int64_t nTime = (fInbound ? GetAdjustedTime() : GetTime());
CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
CAddress addrMe = GetLocalAddress(&addr);
GetRandBytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
if (fLogIPs)
LogPrint("net", "send version message: version %d, blocks=%d, us=%s, them=%s, peer=%d\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString(), addrYou.ToString(), id);
else
LogPrint("net", "send version message: version %d, blocks=%d, us=%s, peer=%d\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString(), id);
PushMessage("version", PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
nLocalHostNonce, FormatSubVersion(CLIENT_NAME, CLIENT_VERSION, std::vector<string>()), nBestHeight, true);
}
banmap_t CNode::setBanned;
CCriticalSection CNode::cs_setBanned;
bool CNode::setBannedIsDirty;
void CNode::ClearBanned()
{
LOCK(cs_setBanned);
setBanned.clear();
setBannedIsDirty = true;
}
bool CNode::IsBanned(CNetAddr ip)
{
bool fResult = false;
{
LOCK(cs_setBanned);
for (banmap_t::iterator it = setBanned.begin(); it != setBanned.end(); it++)
{
CSubNet subNet = (*it).first;
CBanEntry banEntry = (*it).second;
if(subNet.Match(ip) && GetTime() < banEntry.nBanUntil)
fResult = true;
}
}
return fResult;
}
bool CNode::IsBanned(CSubNet subnet)
{
bool fResult = false;
{
LOCK(cs_setBanned);
banmap_t::iterator i = setBanned.find(subnet);
if (i != setBanned.end())
{
CBanEntry banEntry = (*i).second;
if (GetTime() < banEntry.nBanUntil)
fResult = true;
}
}
return fResult;
}
void CNode::Ban(const CNetAddr& addr, const BanReason &banReason, int64_t bantimeoffset, bool sinceUnixEpoch) {
CSubNet subNet(addr);
Ban(subNet, banReason, bantimeoffset, sinceUnixEpoch);
}
void CNode::Ban(const CSubNet& subNet, const BanReason &banReason, int64_t bantimeoffset, bool sinceUnixEpoch) {
CBanEntry banEntry(GetTime());
banEntry.banReason = banReason;
if (bantimeoffset <= 0)
{
bantimeoffset = GetArg("-bantime", 60*60*24); // Default 24-hour ban
sinceUnixEpoch = false;
}
banEntry.nBanUntil = (sinceUnixEpoch ? 0 : GetTime() )+bantimeoffset;
LOCK(cs_setBanned);
if (setBanned[subNet].nBanUntil < banEntry.nBanUntil)
setBanned[subNet] = banEntry;
setBannedIsDirty = true;
}
bool CNode::Unban(const CNetAddr &addr) {
CSubNet subNet(addr);
return Unban(subNet);
}
bool CNode::Unban(const CSubNet &subNet) {
LOCK(cs_setBanned);
if (setBanned.erase(subNet))
{
setBannedIsDirty = true;
return true;
}
return false;
}
void CNode::GetBanned(banmap_t &banMap)
{
LOCK(cs_setBanned);
banMap = setBanned; //create a thread safe copy
}
void CNode::SetBanned(const banmap_t &banMap)
{
LOCK(cs_setBanned);
setBanned = banMap;
setBannedIsDirty = true;
}
void CNode::SweepBanned()
{
int64_t now = GetTime();
LOCK(cs_setBanned);
banmap_t::iterator it = setBanned.begin();
while(it != setBanned.end())
{
CBanEntry banEntry = (*it).second;
if(now > banEntry.nBanUntil)
{
setBanned.erase(it++);
setBannedIsDirty = true;
}
else
++it;
}
}
bool CNode::BannedSetIsDirty()
{
LOCK(cs_setBanned);
return setBannedIsDirty;
}
void CNode::SetBannedSetDirty(bool dirty)
{
LOCK(cs_setBanned); //reuse setBanned lock for the isDirty flag
setBannedIsDirty = dirty;
}
std::vector<CSubNet> CNode::vWhitelistedRange;
CCriticalSection CNode::cs_vWhitelistedRange;
bool CNode::IsWhitelistedRange(const CNetAddr &addr) {
LOCK(cs_vWhitelistedRange);
BOOST_FOREACH(const CSubNet& subnet, vWhitelistedRange) {
if (subnet.Match(addr))
return true;
}
return false;
}
void CNode::AddWhitelistedRange(const CSubNet &subnet) {
LOCK(cs_vWhitelistedRange);
vWhitelistedRange.push_back(subnet);
}
#undef X
#define X(name) stats.name = name
void CNode::copyStats(CNodeStats &stats)
{
stats.nodeid = this->GetId();
X(nServices);
X(nLastSend);
X(nLastRecv);
X(nTimeConnected);
X(nTimeOffset);
X(addrName);
X(nVersion);
X(cleanSubVer);
X(fInbound);
X(nStartingHeight);
X(nSendBytes);
X(nRecvBytes);
X(fWhitelisted);
// It is common for nodes with good ping times to suddenly become lagged,
// due to a new block arriving or other large transfer.
// Merely reporting pingtime might fool the caller into thinking the node was still responsive,
// since pingtime does not update until the ping is complete, which might take a while.
// So, if a ping is taking an unusually long time in flight,
// the caller can immediately detect that this is happening.
int64_t nPingUsecWait = 0;
if ((0 != nPingNonceSent) && (0 != nPingUsecStart)) {
nPingUsecWait = GetTimeMicros() - nPingUsecStart;
}
// Raw ping time is in microseconds, but show it to user as whole seconds (Bitcoin users should be well used to small numbers with many decimal places by now :)
stats.dPingTime = (((double)nPingUsecTime) / 1e6);
stats.dPingWait = (((double)nPingUsecWait) / 1e6);
// Leave string empty if addrLocal invalid (not filled in yet)
stats.addrLocal = addrLocal.IsValid() ? addrLocal.ToString() : "";
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(Params().MessageStart(), SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
if (msg.in_data && msg.hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_LENGTH) {
LogPrint("net", "Oversized message from peer=%i, disconnecting", GetId());
return false;
}
pch += handled;
nBytes -= handled;
if (msg.complete()) {
msg.nTime = GetTimeMicros();
messageHandlerCondition.notify_one();
}
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (const std::exception&) {
return -1;
}
// reject messages larger than MAX_SIZE
if (hdr.nMessageSize > MAX_SIZE)
return -1;
// switch state to reading message data
in_data = true;
return nCopy;
}
int CNetMessage::readData(const char *pch, unsigned int nBytes)
{
unsigned int nRemaining = hdr.nMessageSize - nDataPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
if (vRecv.size() < nDataPos + nCopy) {
// Allocate up to 256 KiB ahead, but never more than the total message size.
vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
}
memcpy(&vRecv[nDataPos], pch, nCopy);
nDataPos += nCopy;
return nCopy;
}
// requires LOCK(cs_vSend)
void SocketSendData(CNode *pnode)
{
std::deque<CSerializeData>::iterator it = pnode->vSendMsg.begin();
while (it != pnode->vSendMsg.end()) {
const CSerializeData &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0) {
pnode->nLastSend = GetTime();
pnode->nSendBytes += nBytes;
pnode->nSendOffset += nBytes;
pnode->RecordBytesSent(nBytes);
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
it++;
} else {
// could not send full message; stop sending more
break;
}
} else {
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
LogPrintf("socket send error %s\n", NetworkErrorString(nErr));
pnode->CloseSocketDisconnect();
}
}
// couldn't send anything at all
break;
}
}
if (it == pnode->vSendMsg.end()) {
assert(pnode->nSendOffset == 0);
assert(pnode->nSendSize == 0);
}
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
static list<CNode*> vNodesDisconnected;
void ThreadSocketHandler()
{
unsigned int nPrevNodeCount = 0;
while (true)
{
//
// Disconnect nodes
//
{
LOCK(cs_vNodes);
// Disconnect unused nodes
vector<CNode*> vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
// release outbound grant (if any)
pnode->grantOutbound.Release();
// close socket and cleanup
pnode->CloseSocketDisconnect();
// hold in disconnected pool until all refs are released
if (pnode->fNetworkNode || pnode->fInbound)
pnode->Release();
vNodesDisconnected.push_back(pnode);
}
}
}
{
// Delete disconnected nodes
list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
bool fDelete = false;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
}
}
}
if (fDelete)
{
vNodesDisconnected.remove(pnode);
delete pnode;
}
}
}
}
if(vNodes.size() != nPrevNodeCount) {
nPrevNodeCount = vNodes.size();
uiInterface.NotifyNumConnectionsChanged(nPrevNodeCount);
}
//
// Find which sockets have data to receive
//
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000; // frequency to poll pnode->vSend
fd_set fdsetRecv;
fd_set fdsetSend;
fd_set fdsetError;
FD_ZERO(&fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
SOCKET hSocketMax = 0;
bool have_fds = false;
BOOST_FOREACH(const ListenSocket& hListenSocket, vhListenSocket) {
FD_SET(hListenSocket.socket, &fdsetRecv);
hSocketMax = max(hSocketMax, hListenSocket.socket);
have_fds = true;
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
// write buffer in this case before receiving more. This avoids
// needlessly queueing received data, if the remote peer is not themselves
// receiving data. This means properly utilizing TCP flow control signalling.
// * Otherwise, if there is no (complete) message in the receive buffer,
// or there is space left in the buffer, select() for receiving data.
// * (if neither of the above applies, there is certainly one message
// in the receiver buffer ready to be processed).
// Together, that means that at least one of the following is always possible,
// so we don't deadlock:
// * We send some data.
// * We wait for data to be received (and disconnect after timeout).
// * We process a message in the buffer (message handler thread).
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend && !pnode->vSendMsg.empty()) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= ReceiveFloodSize()))
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
}
int nSelect = select(have_fds ? hSocketMax + 1 : 0,
&fdsetRecv, &fdsetSend, &fdsetError, &timeout);
boost::this_thread::interruption_point();
if (nSelect == SOCKET_ERROR)
{
if (have_fds)
{
int nErr = WSAGetLastError();
LogPrintf("socket select error %s\n", NetworkErrorString(nErr));
for (unsigned int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
}
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
MilliSleep(timeout.tv_usec/1000);
}
//
// Accept new connections
//
BOOST_FOREACH(const ListenSocket& hListenSocket, vhListenSocket)
{
if (hListenSocket.socket != INVALID_SOCKET && FD_ISSET(hListenSocket.socket, &fdsetRecv))
{
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
SOCKET hSocket = accept(hListenSocket.socket, (struct sockaddr*)&sockaddr, &len);
CAddress addr;
int nInbound = 0;
int nMaxInbound = nMaxConnections - MAX_OUTBOUND_CONNECTIONS;
if (hSocket != INVALID_SOCKET)
if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
LogPrintf("Warning: Unknown socket family\n");
bool whitelisted = hListenSocket.whitelisted || CNode::IsWhitelistedRange(addr);
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->fInbound)
nInbound++;
}
if (hSocket == INVALID_SOCKET)
{
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK)
LogPrintf("socket error accept failed: %s\n", NetworkErrorString(nErr));
}
else if (!IsSelectableSocket(hSocket))
{
LogPrintf("connection from %s dropped: non-selectable socket\n", addr.ToString());
CloseSocket(hSocket);
}
else if (nInbound >= nMaxInbound)
{
LogPrint("net", "connection from %s dropped (full)\n", addr.ToString());
CloseSocket(hSocket);
}
else if (!whitelisted && (nInbound >= (nMaxInbound - nWhiteConnections)))
{
LogPrint("net", "connection from %s dropped (non-whitelisted)\n", addr.ToString());
CloseSocket(hSocket);
}
else if (CNode::IsBanned(addr) && !whitelisted)
{
LogPrintf("connection from %s dropped (banned)\n", addr.ToString());
CloseSocket(hSocket);
}
else
{
CNode* pnode = new CNode(hSocket, addr, "", true);
pnode->AddRef();
pnode->fWhitelisted = whitelisted;
LogPrint("net", "connection from %s accepted\n", addr.ToString());
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
}
}
}
//
// Service each socket
//
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->AddRef();
}
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
boost::this_thread::interruption_point();
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
pnode->CloseSocketDisconnect();
pnode->nLastRecv = GetTime();
pnode->nRecvBytes += nBytes;
pnode->RecordBytesRecv(nBytes);
}
else if (nBytes == 0)
{
// socket closed gracefully
if (!pnode->fDisconnect)
LogPrint("net", "socket closed\n");
pnode->CloseSocketDisconnect();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
if (!pnode->fDisconnect)
LogPrintf("socket recv error %s\n", NetworkErrorString(nErr));
pnode->CloseSocketDisconnect();
}
}
}
}
}
//
// Send
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetSend))
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
SocketSendData(pnode);
}
//
// Inactivity checking
//
int64_t nTime = GetTime();
if (nTime - pnode->nTimeConnected > 60)
{
if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
{
LogPrint("net", "socket no message in first 60 seconds, %d %d from %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->id);
pnode->fDisconnect = true;
}
else if (nTime - pnode->nLastSend > TIMEOUT_INTERVAL)
{
LogPrintf("socket sending timeout: %is\n", nTime - pnode->nLastSend);
pnode->fDisconnect = true;
}
else if (nTime - pnode->nLastRecv > (pnode->nVersion > BIP0031_VERSION ? TIMEOUT_INTERVAL : 90*60))
{
LogPrintf("socket receive timeout: %is\n", nTime - pnode->nLastRecv);
pnode->fDisconnect = true;
}
else if (pnode->nPingNonceSent && pnode->nPingUsecStart + TIMEOUT_INTERVAL * 1000000 < GetTimeMicros())
{
LogPrintf("ping timeout: %fs\n", 0.000001 * (GetTimeMicros() - pnode->nPingUsecStart));
pnode->fDisconnect = true;
}
}
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->Release();
}
}
}
#ifdef USE_UPNP
void ThreadMapPort()
{
std::string port = strprintf("%u", GetListenPort());
const char * multicastif = 0;
const char * minissdpdpath = 0;
struct UPNPDev * devlist = 0;
char lanaddr[64];
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0);
#else
/* miniupnpc 1.6 */
int error = 0;
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, &error);
#endif
struct UPNPUrls urls;
struct IGDdatas data;
int r;
r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
if (r == 1)
{
if (fDiscover) {
char externalIPAddress[40];
r = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIPAddress);
if(r != UPNPCOMMAND_SUCCESS)
LogPrintf("UPnP: GetExternalIPAddress() returned %d\n", r);
else
{
if(externalIPAddress[0])
{
LogPrintf("UPnP: ExternalIPAddress = %s\n", externalIPAddress);
AddLocal(CNetAddr(externalIPAddress), LOCAL_UPNP);
}
else
LogPrintf("UPnP: GetExternalIPAddress failed.\n");
}
}
string strDesc = "Bitcoin " + FormatFullVersion();
try {
while (true) {
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0);
#else
/* miniupnpc 1.6 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0, "0");
#endif
if(r!=UPNPCOMMAND_SUCCESS)
LogPrintf("AddPortMapping(%s, %s, %s) failed with code %d (%s)\n",
port, port, lanaddr, r, strupnperror(r));
else
LogPrintf("UPnP Port Mapping successful.\n");;
MilliSleep(20*60*1000); // Refresh every 20 minutes
}
}
catch (const boost::thread_interrupted&)
{
r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
LogPrintf("UPNP_DeletePortMapping() returned: %d\n", r);
freeUPNPDevlist(devlist); devlist = 0;
FreeUPNPUrls(&urls);
throw;
}
} else {
LogPrintf("No valid UPnP IGDs found\n");
freeUPNPDevlist(devlist); devlist = 0;
if (r != 0)
FreeUPNPUrls(&urls);
}
}
void MapPort(bool fUseUPnP)
{
static boost::thread* upnp_thread = NULL;
if (fUseUPnP)
{
if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
}
upnp_thread = new boost::thread(boost::bind(&TraceThread<void (*)()>, "upnp", &ThreadMapPort));
}
else if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
upnp_thread = NULL;
}
}
#else
void MapPort(bool)
{
// Intentionally left blank.
}
#endif
void ThreadDNSAddressSeed()
{
// goal: only query DNS seeds if address need is acute
if ((addrman.size() > 0) &&
(!GetBoolArg("-forcednsseed", false))) {
MilliSleep(11 * 1000);
LOCK(cs_vNodes);
if (vNodes.size() >= 2) {
LogPrintf("P2P peers available. Skipped DNS seeding.\n");
return;
}
}
const vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
int found = 0;
LogPrintf("Loading addresses from DNS seeds (could take a while)\n");
BOOST_FOREACH(const CDNSSeedData &seed, vSeeds) {
if (HaveNameProxy()) {
AddOneShot(seed.host);
} else {
vector<CNetAddr> vIPs;
vector<CAddress> vAdd;
if (LookupHost(seed.host.c_str(), vIPs))
{
BOOST_FOREACH(const CNetAddr& ip, vIPs)
{
int nOneDay = 24*3600;
CAddress addr = CAddress(CService(ip, Params().GetDefaultPort()));
addr.nTime = GetTime() - 3*nOneDay - GetRand(4*nOneDay); // use a random age between 3 and 7 days old
vAdd.push_back(addr);
found++;
}
}
addrman.Add(vAdd, CNetAddr(seed.name, true));
}
}
LogPrintf("%d addresses found from DNS seeds\n", found);
}
void DumpAddresses()
{
int64_t nStart = GetTimeMillis();
CAddrDB adb;
adb.Write(addrman);
LogPrint("net", "Flushed %d addresses to peers.dat %dms\n",
addrman.size(), GetTimeMillis() - nStart);
}
void DumpData()
{
DumpAddresses();
if (CNode::BannedSetIsDirty())
{
DumpBanlist();
CNode::SetBannedSetDirty(false);
}
}
void static ProcessOneShot()
{
string strDest;
{
LOCK(cs_vOneShots);
if (vOneShots.empty())
return;
strDest = vOneShots.front();
vOneShots.pop_front();
}
CAddress addr;
CSemaphoreGrant grant(*semOutbound, true);
if (grant) {
if (!OpenNetworkConnection(addr, &grant, strDest.c_str(), true))
AddOneShot(strDest);
}
}
void ThreadOpenConnections()
{
// Connect to specific addresses
if (mapArgs.count("-connect") && mapMultiArgs["-connect"].size() > 0)
{
for (int64_t nLoop = 0;; nLoop++)
{
ProcessOneShot();
BOOST_FOREACH(const std::string& strAddr, mapMultiArgs["-connect"])
{
CAddress addr;
OpenNetworkConnection(addr, NULL, strAddr.c_str());
for (int i = 0; i < 10 && i < nLoop; i++)
{
MilliSleep(500);
}
}
MilliSleep(500);
}
}
// Initiate network connections
int64_t nStart = GetTime();
while (true)
{
ProcessOneShot();
MilliSleep(500);
CSemaphoreGrant grant(*semOutbound);
boost::this_thread::interruption_point();
// Add seed nodes if DNS seeds are all down (an infrastructure attack?).
if (addrman.size() == 0 && (GetTime() - nStart > 60)) {
static bool done = false;
if (!done) {
LogPrintf("Adding fixed seed nodes as DNS doesn't seem to be available.\n");
addrman.Add(convertSeed6(Params().FixedSeeds()), CNetAddr("127.0.0.1"));
done = true;
}
}
//
// Choose an address to connect to based on most recently seen
//
CAddress addrConnect;
// Only connect out to one peer per network group (/16 for IPv4).
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
int nOutbound = 0;
set<vector<unsigned char> > setConnected;
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes) {
if (!pnode->fInbound) {
setConnected.insert(pnode->addr.GetGroup());
nOutbound++;
}
}
}
int64_t nANow = GetAdjustedTime();
int nTries = 0;
while (true)
{
CAddrInfo addr = addrman.Select();
// if we selected an invalid address, restart
if (!addr.IsValid() || setConnected.count(addr.GetGroup()) || IsLocal(addr))
break;
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
break;
if (IsLimited(addr))
continue;
// only consider very recently tried nodes after 30 failed attempts
if (nANow - addr.nLastTry < 600 && nTries < 30)
continue;
// do not allow non-default ports, unless after 50 invalid addresses selected already
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
continue;
addrConnect = addr;
break;
}
if (addrConnect.IsValid())
OpenNetworkConnection(addrConnect, &grant);
}
}
void ThreadOpenAddedConnections()
{
{
LOCK(cs_vAddedNodes);
vAddedNodes = mapMultiArgs["-addnode"];
}
if (HaveNameProxy()) {
while(true) {
list<string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(const std::string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
BOOST_FOREACH(const std::string& strAddNode, lAddresses) {
CAddress addr;
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(addr, &grant, strAddNode.c_str());
MilliSleep(500);
}
MilliSleep(120000); // Retry every 2 minutes
}
}
for (unsigned int i = 0; true; i++)
{
list<string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(const std::string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
list<vector<CService> > lservAddressesToAdd(0);
BOOST_FOREACH(const std::string& strAddNode, lAddresses) {
vector<CService> vservNode(0);
if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
{
lservAddressesToAdd.push_back(vservNode);
{
LOCK(cs_setservAddNodeAddresses);
BOOST_FOREACH(const CService& serv, vservNode)
setservAddNodeAddresses.insert(serv);
}
}
}
// Attempt to connect to each IP for each addnode entry until at least one is successful per addnode entry
// (keeping in mind that addnode entries can have many IPs if fNameLookup)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
for (list<vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
BOOST_FOREACH(const CService& addrNode, *(it))
if (pnode->addr == addrNode)
{
it = lservAddressesToAdd.erase(it);
it--;
break;
}
}
BOOST_FOREACH(vector<CService>& vserv, lservAddressesToAdd)
{
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
MilliSleep(500);
}
MilliSleep(120000); // Retry every 2 minutes
}
}
// if successful, this moves the passed grant to the constructed node
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *pszDest, bool fOneShot)
{
//
// Initiate outbound network connection
//
boost::this_thread::interruption_point();
if (!pszDest) {
if (IsLocal(addrConnect) ||
FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
FindNode(addrConnect.ToStringIPPort()))
return false;
} else if (FindNode(std::string(pszDest)))
return false;
CNode* pnode = ConnectNode(addrConnect, pszDest);
boost::this_thread::interruption_point();
if (!pnode)
return false;
if (grantOutbound)
grantOutbound->MoveTo(pnode->grantOutbound);
pnode->fNetworkNode = true;
if (fOneShot)
pnode->fOneShot = true;
return true;
}
void ThreadMessageHandler()
{
boost::mutex condition_mutex;
boost::unique_lock<boost::mutex> lock(condition_mutex);
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy) {
pnode->AddRef();
}
}
// Poll the connected nodes for messages
CNode* pnodeTrickle = NULL;
if (!vNodesCopy.empty())
pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
bool fSleep = true;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect)
continue;
// Receive messages
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
if (!g_signals.ProcessMessages(pnode))
pnode->CloseSocketDisconnect();
if (pnode->nSendSize < SendBufferSize())
{
if (!pnode->vRecvGetData.empty() || (!pnode->vRecvMsg.empty() && pnode->vRecvMsg[0].complete()))
{
fSleep = false;
}
}
}
}
boost::this_thread::interruption_point();
// Send messages
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
g_signals.SendMessages(pnode, pnode == pnodeTrickle || pnode->fWhitelisted);
}
boost::this_thread::interruption_point();
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->Release();
}
if (fSleep)
messageHandlerCondition.timed_wait(lock, boost::posix_time::microsec_clock::universal_time() + boost::posix_time::milliseconds(100));
}
}
bool BindListenPort(const CService &addrBind, string& strError, bool fWhitelisted)
{
strError = "";
int nOne = 1;
// Create socket for listening for incoming connections
struct sockaddr_storage sockaddr;
socklen_t len = sizeof(sockaddr);
if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
{
strError = strprintf("Error: Bind address family for %s not supported", addrBind.ToString());
LogPrintf("%s\n", strError);
return false;
}
SOCKET hListenSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
if (hListenSocket == INVALID_SOCKET)
{
strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %s)", NetworkErrorString(WSAGetLastError()));
LogPrintf("%s\n", strError);
return false;
}
if (!IsSelectableSocket(hListenSocket))
{
strError = "Error: Couldn't create a listenable socket for incoming connections";
LogPrintf("%s\n", strError);
return false;
}
#ifndef WIN32
#ifdef SO_NOSIGPIPE
// Different way of disabling SIGPIPE on BSD
setsockopt(hListenSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&nOne, sizeof(int));
#endif
// Allow binding if the port is still in TIME_WAIT state after
// the program was closed and restarted. Not an issue on windows!
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
#endif
// Set to non-blocking, incoming connections will also inherit this
if (!SetSocketNonBlocking(hListenSocket, true)) {
strError = strprintf("BindListenPort: Setting listening socket to non-blocking failed, error %s\n", NetworkErrorString(WSAGetLastError()));
LogPrintf("%s\n", strError);
return false;
}
// some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
// and enable it by default or not. Try to enable it, if possible.
if (addrBind.IsIPv6()) {
#ifdef IPV6_V6ONLY
#ifdef WIN32
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&nOne, sizeof(int));
#else
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (void*)&nOne, sizeof(int));
#endif
#endif
#ifdef WIN32
int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, (const char*)&nProtLevel, sizeof(int));
#endif
}
if (::bind(hListenSocket, (struct sockaddr*)&sockaddr, len) == SOCKET_ERROR)
{
int nErr = WSAGetLastError();
if (nErr == WSAEADDRINUSE)
strError = strprintf(_("Unable to bind to %s on this computer. Bitcoin Core is probably already running."), addrBind.ToString());
else
strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToString(), NetworkErrorString(nErr));
LogPrintf("%s\n", strError);
CloseSocket(hListenSocket);
return false;
}
LogPrintf("Bound to %s\n", addrBind.ToString());
// Listen for incoming connections
if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR)
{
strError = strprintf(_("Error: Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
LogPrintf("%s\n", strError);
CloseSocket(hListenSocket);
return false;
}
vhListenSocket.push_back(ListenSocket(hListenSocket, fWhitelisted));
if (addrBind.IsRoutable() && fDiscover && !fWhitelisted)
AddLocal(addrBind, LOCAL_BIND);
return true;
}
void static Discover(boost::thread_group& threadGroup)
{
if (!fDiscover)
return;
#ifdef WIN32
// Get local host IP
char pszHostName[256] = "";
if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
{
vector<CNetAddr> vaddr;
if (LookupHost(pszHostName, vaddr))
{
BOOST_FOREACH (const CNetAddr &addr, vaddr)
{
if (AddLocal(addr, LOCAL_IF))
LogPrintf("%s: %s - %s\n", __func__, pszHostName, addr.ToString());
}
}
}
#else
// Get local host ip
struct ifaddrs* myaddrs;
if (getifaddrs(&myaddrs) == 0)
{
for (struct ifaddrs* ifa = myaddrs; ifa != NULL; ifa = ifa->ifa_next)
{
if (ifa->ifa_addr == NULL) continue;
if ((ifa->ifa_flags & IFF_UP) == 0) continue;
if (strcmp(ifa->ifa_name, "lo") == 0) continue;
if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
if (ifa->ifa_addr->sa_family == AF_INET)
{
struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
CNetAddr addr(s4->sin_addr);
if (AddLocal(addr, LOCAL_IF))
LogPrintf("%s: IPv4 %s: %s\n", __func__, ifa->ifa_name, addr.ToString());
}
else if (ifa->ifa_addr->sa_family == AF_INET6)
{
struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
CNetAddr addr(s6->sin6_addr);
if (AddLocal(addr, LOCAL_IF))
LogPrintf("%s: IPv6 %s: %s\n", __func__, ifa->ifa_name, addr.ToString());
}
}
freeifaddrs(myaddrs);
}
#endif
}
void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler)
{
uiInterface.InitMessage(_("Loading addresses..."));
// Load addresses for peers.dat
int64_t nStart = GetTimeMillis();
{
CAddrDB adb;
if (!adb.Read(addrman))
LogPrintf("Invalid or missing peers.dat; recreating\n");
}
//try to read stored banlist
CBanDB bandb;
banmap_t banmap;
if (!bandb.Read(banmap))
LogPrintf("Invalid or missing banlist.dat; recreating\n");
CNode::SetBanned(banmap); //thread save setter
CNode::SetBannedSetDirty(false); //no need to write down just read or nonexistent data
CNode::SweepBanned(); //sweap out unused entries
LogPrintf("Loaded %i addresses from peers.dat %dms\n",
addrman.size(), GetTimeMillis() - nStart);
fAddressesInitialized = true;
if (semOutbound == NULL) {
// initialize semaphore
int nMaxOutbound = min(MAX_OUTBOUND_CONNECTIONS, nMaxConnections);
semOutbound = new CSemaphore(nMaxOutbound);
}
if (pnodeLocalHost == NULL)
pnodeLocalHost = new CNode(INVALID_SOCKET, CAddress(CService("127.0.0.1", 0), nLocalServices));
Discover(threadGroup);
//
// Start threads
//
if (!GetBoolArg("-dnsseed", true))
LogPrintf("DNS seeding disabled\n");
else
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "dnsseed", &ThreadDNSAddressSeed));
// Map ports with UPnP
MapPort(GetBoolArg("-upnp", DEFAULT_UPNP));
// Send and receive from sockets, accept connections
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "net", &ThreadSocketHandler));
// Initiate outbound connections from -addnode
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "addcon", &ThreadOpenAddedConnections));
// Initiate outbound connections
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "opencon", &ThreadOpenConnections));
// Process messages
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "msghand", &ThreadMessageHandler));
// Dump network addresses
scheduler.scheduleEvery(&DumpData, DUMP_ADDRESSES_INTERVAL);
}
bool StopNode()
{
LogPrintf("StopNode()\n");
MapPort(false);
if (semOutbound)
for (int i=0; i<MAX_OUTBOUND_CONNECTIONS; i++)
semOutbound->post();
if (fAddressesInitialized)
{
DumpData();
fAddressesInitialized = false;
}
return true;
}
class CNetCleanup
{
public:
CNetCleanup() {}
~CNetCleanup()
{
// Close sockets
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->hSocket != INVALID_SOCKET)
CloseSocket(pnode->hSocket);
BOOST_FOREACH(ListenSocket& hListenSocket, vhListenSocket)
if (hListenSocket.socket != INVALID_SOCKET)
if (!CloseSocket(hListenSocket.socket))
LogPrintf("CloseSocket(hListenSocket) failed with error %s\n", NetworkErrorString(WSAGetLastError()));
// clean up some globals (to help leak detection)
BOOST_FOREACH(CNode *pnode, vNodes)
delete pnode;
BOOST_FOREACH(CNode *pnode, vNodesDisconnected)
delete pnode;
vNodes.clear();
vNodesDisconnected.clear();
vhListenSocket.clear();
delete semOutbound;
semOutbound = NULL;
delete pnodeLocalHost;
pnodeLocalHost = NULL;
#ifdef WIN32
// Shutdown Windows Sockets
WSACleanup();
#endif
}
}
instance_of_cnetcleanup;
void RelayTransaction(const CTransaction& tx)
{
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(10000);
ss << tx;
RelayTransaction(tx, ss);
}
void RelayTransaction(const CTransaction& tx, const CDataStream& ss)
{
CInv inv(MSG_TX, tx.GetHash());
{
LOCK(cs_mapRelay);
// Expire old relay messages
while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime())
{
mapRelay.erase(vRelayExpiration.front().second);
vRelayExpiration.pop_front();
}
// Save original serialized message so newer versions are preserved
mapRelay.insert(std::make_pair(inv, ss));
vRelayExpiration.push_back(std::make_pair(GetTime() + 15 * 60, inv));
}
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if(!pnode->fRelayTxes)
continue;
LOCK(pnode->cs_filter);
if (pnode->pfilter)
{
if (pnode->pfilter->IsRelevantAndUpdate(tx))
pnode->PushInventory(inv);
} else
pnode->PushInventory(inv);
}
}
void CNode::RecordBytesRecv(uint64_t bytes)
{
LOCK(cs_totalBytesRecv);
nTotalBytesRecv += bytes;
}
void CNode::RecordBytesSent(uint64_t bytes)
{
LOCK(cs_totalBytesSent);
nTotalBytesSent += bytes;
}
uint64_t CNode::GetTotalBytesRecv()
{
LOCK(cs_totalBytesRecv);
return nTotalBytesRecv;
}
uint64_t CNode::GetTotalBytesSent()
{
LOCK(cs_totalBytesSent);
return nTotalBytesSent;
}
void CNode::Fuzz(int nChance)
{
if (!fSuccessfullyConnected) return; // Don't fuzz initial handshake
if (GetRand(nChance) != 0) return; // Fuzz 1 of every nChance messages
switch (GetRand(3))
{
case 0:
// xor a random byte with a random value:
if (!ssSend.empty()) {
CDataStream::size_type pos = GetRand(ssSend.size());
ssSend[pos] ^= (unsigned char)(GetRand(256));
}
break;
case 1:
// delete a random byte:
if (!ssSend.empty()) {
CDataStream::size_type pos = GetRand(ssSend.size());
ssSend.erase(ssSend.begin()+pos);
}
break;
case 2:
// insert a random byte at a random position
{
CDataStream::size_type pos = GetRand(ssSend.size());
char ch = (char)GetRand(256);
ssSend.insert(ssSend.begin()+pos, ch);
}
break;
}
// Chance of more than one change half the time:
// (more changes exponentially less likely):
Fuzz(2);
}
//
// CAddrDB
//
CAddrDB::CAddrDB()
{
pathAddr = GetDataDir() / "peers.dat";
}
bool CAddrDB::Write(const CAddrMan& addr)
{
// Generate random temporary filename
unsigned short randv = 0;
GetRandBytes((unsigned char*)&randv, sizeof(randv));
std::string tmpfn = strprintf("peers.dat.%04x", randv);
// serialize addresses, checksum data up to that point, then append csum
CDataStream ssPeers(SER_DISK, CLIENT_VERSION);
ssPeers << FLATDATA(Params().MessageStart());
ssPeers << addr;
uint256 hash = Hash(ssPeers.begin(), ssPeers.end());
ssPeers << hash;
// open temp output file, and associate with CAutoFile
boost::filesystem::path pathTmp = GetDataDir() / tmpfn;
FILE *file = fopen(pathTmp.string().c_str(), "wb");
CAutoFile fileout(file, SER_DISK, CLIENT_VERSION);
if (fileout.IsNull())
return error("%s: Failed to open file %s", __func__, pathTmp.string());
// Write and commit header, data
try {
fileout << ssPeers;
}
catch (const std::exception& e) {
return error("%s: Serialize or I/O error - %s", __func__, e.what());
}
FileCommit(fileout.Get());
fileout.fclose();
// replace existing peers.dat, if any, with new peers.dat.XXXX
if (!RenameOver(pathTmp, pathAddr))
return error("%s: Rename-into-place failed", __func__);
return true;
}
bool CAddrDB::Read(CAddrMan& addr)
{
// open input file, and associate with CAutoFile
FILE *file = fopen(pathAddr.string().c_str(), "rb");
CAutoFile filein(file, SER_DISK, CLIENT_VERSION);
if (filein.IsNull())
return error("%s: Failed to open file %s", __func__, pathAddr.string());
// use file size to size memory buffer
uint64_t fileSize = boost::filesystem::file_size(pathAddr);
uint64_t dataSize = 0;
// Don't try to resize to a negative number if file is small
if (fileSize >= sizeof(uint256))
dataSize = fileSize - sizeof(uint256);
vector<unsigned char> vchData;
vchData.resize(dataSize);
uint256 hashIn;
// read data and checksum from file
try {
filein.read((char *)&vchData[0], dataSize);
filein >> hashIn;
}
catch (const std::exception& e) {
return error("%s: Deserialize or I/O error - %s", __func__, e.what());
}
filein.fclose();
CDataStream ssPeers(vchData, SER_DISK, CLIENT_VERSION);
// verify stored checksum matches input data
uint256 hashTmp = Hash(ssPeers.begin(), ssPeers.end());
if (hashIn != hashTmp)
return error("%s: Checksum mismatch, data corrupted", __func__);
unsigned char pchMsgTmp[4];
try {
// de-serialize file header (network specific magic number) and ..
ssPeers >> FLATDATA(pchMsgTmp);
// ... verify the network matches ours
if (memcmp(pchMsgTmp, Params().MessageStart(), sizeof(pchMsgTmp)))
return error("%s: Invalid network magic number", __func__);
// de-serialize address data into one CAddrMan object
ssPeers >> addr;
}
catch (const std::exception& e) {
return error("%s: Deserialize or I/O error - %s", __func__, e.what());
}
return true;
}
unsigned int ReceiveFloodSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); }
unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); }
CNode::CNode(SOCKET hSocketIn, const CAddress& addrIn, const std::string& addrNameIn, bool fInboundIn) :
ssSend(SER_NETWORK, INIT_PROTO_VERSION),
addrKnown(5000, 0.001),
setInventoryKnown(SendBufferSize() / 1000)
{
nServices = 0;
hSocket = hSocketIn;
nRecvVersion = INIT_PROTO_VERSION;
nLastSend = 0;
nLastRecv = 0;
nSendBytes = 0;
nRecvBytes = 0;
nTimeConnected = GetTime();
nTimeOffset = 0;
addr = addrIn;
addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn;
nVersion = 0;
strSubVer = "";
fWhitelisted = false;
fOneShot = false;
fClient = false; // set by version message
fInbound = fInboundIn;
fNetworkNode = false;
fSuccessfullyConnected = false;
fDisconnect = false;
nRefCount = 0;
nSendSize = 0;
nSendOffset = 0;
hashContinue = uint256();
nStartingHeight = -1;
fGetAddr = false;
fRelayTxes = false;
pfilter = new CBloomFilter();
nPingNonceSent = 0;
nPingUsecStart = 0;
nPingUsecTime = 0;
fPingQueued = false;
{
LOCK(cs_nLastNodeId);
id = nLastNodeId++;
}
if (fLogIPs)
LogPrint("net", "Added connection to %s peer=%d\n", addrName, id);
else
LogPrint("net", "Added connection peer=%d\n", id);
// Be shy and don't send version until we hear
if (hSocket != INVALID_SOCKET && !fInbound)
PushVersion();
GetNodeSignals().InitializeNode(GetId(), this);
}
CNode::~CNode()
{
CloseSocket(hSocket);
if (pfilter)
delete pfilter;
GetNodeSignals().FinalizeNode(GetId());
}
void CNode::AskFor(const CInv& inv)
{
if (mapAskFor.size() > MAPASKFOR_MAX_SZ)
return;
// We're using mapAskFor as a priority queue,
// the key is the earliest time the request can be sent
int64_t nRequestTime;
limitedmap<CInv, int64_t>::const_iterator it = mapAlreadyAskedFor.find(inv);
if (it != mapAlreadyAskedFor.end())
nRequestTime = it->second;
else
nRequestTime = 0;
LogPrint("net", "askfor %s %d (%s) peer=%d\n", inv.ToString(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000), id);
// Make sure not to reuse time indexes to keep things in the same order
int64_t nNow = GetTimeMicros() - 1000000;
static int64_t nLastTime;
++nLastTime;
nNow = std::max(nNow, nLastTime);
nLastTime = nNow;
// Each retry is 2 minutes after the last
nRequestTime = std::max(nRequestTime + 2 * 60 * 1000000, nNow);
if (it != mapAlreadyAskedFor.end())
mapAlreadyAskedFor.update(it, nRequestTime);
else
mapAlreadyAskedFor.insert(std::make_pair(inv, nRequestTime));
mapAskFor.insert(std::make_pair(nRequestTime, inv));
}
void CNode::BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend)
{
ENTER_CRITICAL_SECTION(cs_vSend);
assert(ssSend.size() == 0);
ssSend << CMessageHeader(Params().MessageStart(), pszCommand, 0);
LogPrint("net", "sending: %s ", SanitizeString(pszCommand));
}
void CNode::AbortMessage() UNLOCK_FUNCTION(cs_vSend)
{
ssSend.clear();
LEAVE_CRITICAL_SECTION(cs_vSend);
LogPrint("net", "(aborted)\n");
}
void CNode::EndMessage() UNLOCK_FUNCTION(cs_vSend)
{
// The -*messagestest options are intentionally not documented in the help message,
// since they are only used during development to debug the networking code and are
// not intended for end-users.
if (mapArgs.count("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 2)) == 0)
{
LogPrint("net", "dropmessages DROPPING SEND MESSAGE\n");
AbortMessage();
return;
}
if (mapArgs.count("-fuzzmessagestest"))
Fuzz(GetArg("-fuzzmessagestest", 10));
if (ssSend.size() == 0)
{
LEAVE_CRITICAL_SECTION(cs_vSend);
return;
}
// Set the size
unsigned int nSize = ssSend.size() - CMessageHeader::HEADER_SIZE;
WriteLE32((uint8_t*)&ssSend[CMessageHeader::MESSAGE_SIZE_OFFSET], nSize);
// Set the checksum
uint256 hash = Hash(ssSend.begin() + CMessageHeader::HEADER_SIZE, ssSend.end());
unsigned int nChecksum = 0;
memcpy(&nChecksum, &hash, sizeof(nChecksum));
assert(ssSend.size () >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum));
memcpy((char*)&ssSend[CMessageHeader::CHECKSUM_OFFSET], &nChecksum, sizeof(nChecksum));
LogPrint("net", "(%d bytes) peer=%d\n", nSize, id);
std::deque<CSerializeData>::iterator it = vSendMsg.insert(vSendMsg.end(), CSerializeData());
ssSend.GetAndClear(*it);
nSendSize += (*it).size();
// If write queue empty, attempt "optimistic write"
if (it == vSendMsg.begin())
SocketSendData(this);
LEAVE_CRITICAL_SECTION(cs_vSend);
}
//
// CBanDB
//
CBanDB::CBanDB()
{
pathBanlist = GetDataDir() / "banlist.dat";
}
bool CBanDB::Write(const banmap_t& banSet)
{
// Generate random temporary filename
unsigned short randv = 0;
GetRandBytes((unsigned char*)&randv, sizeof(randv));
std::string tmpfn = strprintf("banlist.dat.%04x", randv);
// serialize banlist, checksum data up to that point, then append csum
CDataStream ssBanlist(SER_DISK, CLIENT_VERSION);
ssBanlist << FLATDATA(Params().MessageStart());
ssBanlist << banSet;
uint256 hash = Hash(ssBanlist.begin(), ssBanlist.end());
ssBanlist << hash;
// open temp output file, and associate with CAutoFile
boost::filesystem::path pathTmp = GetDataDir() / tmpfn;
FILE *file = fopen(pathTmp.string().c_str(), "wb");
CAutoFile fileout(file, SER_DISK, CLIENT_VERSION);
if (fileout.IsNull())
return error("%s: Failed to open file %s", __func__, pathTmp.string());
// Write and commit header, data
try {
fileout << ssBanlist;
}
catch (const std::exception& e) {
return error("%s: Serialize or I/O error - %s", __func__, e.what());
}
FileCommit(fileout.Get());
fileout.fclose();
// replace existing banlist.dat, if any, with new banlist.dat.XXXX
if (!RenameOver(pathTmp, pathBanlist))
return error("%s: Rename-into-place failed", __func__);
return true;
}
bool CBanDB::Read(banmap_t& banSet)
{
// open input file, and associate with CAutoFile
FILE *file = fopen(pathBanlist.string().c_str(), "rb");
CAutoFile filein(file, SER_DISK, CLIENT_VERSION);
if (filein.IsNull())
return error("%s: Failed to open file %s", __func__, pathBanlist.string());
// use file size to size memory buffer
uint64_t fileSize = boost::filesystem::file_size(pathBanlist);
uint64_t dataSize = 0;
// Don't try to resize to a negative number if file is small
if (fileSize >= sizeof(uint256))
dataSize = fileSize - sizeof(uint256);
vector<unsigned char> vchData;
vchData.resize(dataSize);
uint256 hashIn;
// read data and checksum from file
try {
filein.read((char *)&vchData[0], dataSize);
filein >> hashIn;
}
catch (const std::exception& e) {
return error("%s: Deserialize or I/O error - %s", __func__, e.what());
}
filein.fclose();
CDataStream ssBanlist(vchData, SER_DISK, CLIENT_VERSION);
// verify stored checksum matches input data
uint256 hashTmp = Hash(ssBanlist.begin(), ssBanlist.end());
if (hashIn != hashTmp)
return error("%s: Checksum mismatch, data corrupted", __func__);
unsigned char pchMsgTmp[4];
try {
// de-serialize file header (network specific magic number) and ..
ssBanlist >> FLATDATA(pchMsgTmp);
// ... verify the network matches ours
if (memcmp(pchMsgTmp, Params().MessageStart(), sizeof(pchMsgTmp)))
return error("%s: Invalid network magic number", __func__);
// de-serialize address data into one CAddrMan object
ssBanlist >> banSet;
}
catch (const std::exception& e) {
return error("%s: Deserialize or I/O error - %s", __func__, e.what());
}
return true;
}
void DumpBanlist()
{
int64_t nStart = GetTimeMillis();
CNode::SweepBanned(); //clean unused entires (if bantime has expired)
CBanDB bandb;
banmap_t banmap;
CNode::GetBanned(banmap);
bandb.Write(banmap);
LogPrint("net", "Flushed %d banned node ips/subnets to banlist.dat %dms\n",
banmap.size(), GetTimeMillis() - nStart);
}