dogecoin/src/net.cpp
Mike Hearn 0e4b317555 Introduce a CChainParameters singleton class and regtest mode.
The new class is accessed via the Params() method and holds
most things that vary between main, test and regtest networks.
The regtest mode has two purposes, one is to run the
bitcoind/bitcoinj comparison tool which compares two separate
implementations of the Bitcoin protocol looking for divergence.

The other is that when run, you get a local node which can mine
a single block instantly, which is highly convenient for testing
apps during development as there's no need to wait 10 minutes for
a block on the testnet.
2013-06-19 16:28:52 +02:00

1830 lines
54 KiB
C++

// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "chainparams.h"
#include "db.h"
#include "net.h"
#include "core.h"
#include "addrman.h"
#include "ui_interface.h"
#include "script.h"
#ifdef WIN32
#include <string.h>
#endif
#ifdef USE_UPNP
#include <miniupnpc/miniwget.h>
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#endif
using namespace std;
using namespace boost;
static const int MAX_OUTBOUND_CONNECTIONS = 8;
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
struct LocalServiceInfo {
int nScore;
int nPort;
};
//
// Global state variables
//
bool fDiscover = true;
uint64 nLocalServices = NODE_NETWORK;
static CCriticalSection cs_mapLocalHost;
static map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfReachable[NET_MAX] = {};
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
static CNode* pnodeSync = NULL;
uint64 nLocalHostNonce = 0;
static std::vector<SOCKET> vhListenSocket;
CAddrMan addrman;
int nMaxConnections = 125;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<CInv, CDataStream> mapRelay;
deque<pair<int64, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<CInv, int64> mapAlreadyAskedFor(MAX_INV_SZ);
static deque<string> vOneShots;
CCriticalSection cs_vOneShots;
set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
static CSemaphore *semOutbound = NULL;
// Signals for message handling
static CNodeSignals g_signals;
CNodeSignals& GetNodeSignals() { return g_signals; }
void AddOneShot(string strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);
}
unsigned short GetListenPort()
{
return (unsigned short)(GetArg("-port", Params().GetDefaultPort()));
}
// find 'best' local address for a particular peer
bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
{
if (fNoListen)
return false;
int nBestScore = -1;
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
{
addr = CService((*it).first, (*it).second.nPort);
nBestReachability = nReachability;
nBestScore = nScore;
}
}
}
return nBestScore >= 0;
}
// get best local address for a particular peer as a CAddress
CAddress GetLocalAddress(const CNetAddr *paddrPeer)
{
CAddress ret(CService("0.0.0.0",0),0);
CService addr;
if (GetLocal(addr, paddrPeer))
{
ret = CAddress(addr);
ret.nServices = nLocalServices;
ret.nTime = GetAdjustedTime();
}
return ret;
}
bool RecvLine(SOCKET hSocket, string& strLine)
{
strLine = "";
loop
{
char c;
int nBytes = recv(hSocket, &c, 1, 0);
if (nBytes > 0)
{
if (c == '\n')
continue;
if (c == '\r')
return true;
strLine += c;
if (strLine.size() >= 9000)
return true;
}
else if (nBytes <= 0)
{
boost::this_thread::interruption_point();
if (nBytes < 0)
{
int nErr = WSAGetLastError();
if (nErr == WSAEMSGSIZE)
continue;
if (nErr == WSAEWOULDBLOCK || nErr == WSAEINTR || nErr == WSAEINPROGRESS)
{
MilliSleep(10);
continue;
}
}
if (!strLine.empty())
return true;
if (nBytes == 0)
{
// socket closed
printf("socket closed\n");
return false;
}
else
{
// socket error
int nErr = WSAGetLastError();
printf("recv failed: %d\n", nErr);
return false;
}
}
}
}
// used when scores of local addresses may have changed
// pushes better local address to peers
void static AdvertizeLocal()
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->fSuccessfullyConnected)
{
CAddress addrLocal = GetLocalAddress(&pnode->addr);
if (addrLocal.IsRoutable() && (CService)addrLocal != (CService)pnode->addrLocal)
{
pnode->PushAddress(addrLocal);
pnode->addrLocal = addrLocal;
}
}
}
}
void SetReachable(enum Network net, bool fFlag)
{
LOCK(cs_mapLocalHost);
vfReachable[net] = fFlag;
if (net == NET_IPV6 && fFlag)
vfReachable[NET_IPV4] = true;
}
// learn a new local address
bool AddLocal(const CService& addr, int nScore)
{
if (!addr.IsRoutable())
return false;
if (!fDiscover && nScore < LOCAL_MANUAL)
return false;
if (IsLimited(addr))
return false;
printf("AddLocal(%s,%i)\n", addr.ToString().c_str(), nScore);
{
LOCK(cs_mapLocalHost);
bool fAlready = mapLocalHost.count(addr) > 0;
LocalServiceInfo &info = mapLocalHost[addr];
if (!fAlready || nScore >= info.nScore) {
info.nScore = nScore + (fAlready ? 1 : 0);
info.nPort = addr.GetPort();
}
SetReachable(addr.GetNetwork());
}
AdvertizeLocal();
return true;
}
bool AddLocal(const CNetAddr &addr, int nScore)
{
return AddLocal(CService(addr, GetListenPort()), nScore);
}
/** Make a particular network entirely off-limits (no automatic connects to it) */
void SetLimited(enum Network net, bool fLimited)
{
if (net == NET_UNROUTABLE)
return;
LOCK(cs_mapLocalHost);
vfLimited[net] = fLimited;
}
bool IsLimited(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfLimited[net];
}
bool IsLimited(const CNetAddr &addr)
{
return IsLimited(addr.GetNetwork());
}
/** vote for a local address */
bool SeenLocal(const CService& addr)
{
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == 0)
return false;
mapLocalHost[addr].nScore++;
}
AdvertizeLocal();
return true;
}
/** check whether a given address is potentially local */
bool IsLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
return mapLocalHost.count(addr) > 0;
}
/** check whether a given address is in a network we can probably connect to */
bool IsReachable(const CNetAddr& addr)
{
LOCK(cs_mapLocalHost);
enum Network net = addr.GetNetwork();
return vfReachable[net] && !vfLimited[net];
}
bool GetMyExternalIP2(const CService& addrConnect, const char* pszGet, const char* pszKeyword, CNetAddr& ipRet)
{
SOCKET hSocket;
if (!ConnectSocket(addrConnect, hSocket))
return error("GetMyExternalIP() : connection to %s failed", addrConnect.ToString().c_str());
send(hSocket, pszGet, strlen(pszGet), MSG_NOSIGNAL);
string strLine;
while (RecvLine(hSocket, strLine))
{
if (strLine.empty()) // HTTP response is separated from headers by blank line
{
loop
{
if (!RecvLine(hSocket, strLine))
{
closesocket(hSocket);
return false;
}
if (pszKeyword == NULL)
break;
if (strLine.find(pszKeyword) != string::npos)
{
strLine = strLine.substr(strLine.find(pszKeyword) + strlen(pszKeyword));
break;
}
}
closesocket(hSocket);
if (strLine.find("<") != string::npos)
strLine = strLine.substr(0, strLine.find("<"));
strLine = strLine.substr(strspn(strLine.c_str(), " \t\n\r"));
while (strLine.size() > 0 && isspace(strLine[strLine.size()-1]))
strLine.resize(strLine.size()-1);
CService addr(strLine,0,true);
printf("GetMyExternalIP() received [%s] %s\n", strLine.c_str(), addr.ToString().c_str());
if (!addr.IsValid() || !addr.IsRoutable())
return false;
ipRet.SetIP(addr);
return true;
}
}
closesocket(hSocket);
return error("GetMyExternalIP() : connection closed");
}
bool GetMyExternalIP(CNetAddr& ipRet)
{
CService addrConnect;
const char* pszGet;
const char* pszKeyword;
for (int nLookup = 0; nLookup <= 1; nLookup++)
for (int nHost = 1; nHost <= 2; nHost++)
{
// We should be phasing out our use of sites like these. If we need
// replacements, we should ask for volunteers to put this simple
// php file on their web server that prints the client IP:
// <?php echo $_SERVER["REMOTE_ADDR"]; ?>
if (nHost == 1)
{
addrConnect = CService("91.198.22.70", 80); // checkip.dyndns.org
if (nLookup == 1)
{
CService addrIP("checkip.dyndns.org", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET / HTTP/1.1\r\n"
"Host: checkip.dyndns.org\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = "Address:";
}
else if (nHost == 2)
{
addrConnect = CService("74.208.43.192", 80); // www.showmyip.com
if (nLookup == 1)
{
CService addrIP("www.showmyip.com", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET /simple/ HTTP/1.1\r\n"
"Host: www.showmyip.com\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = NULL; // Returns just IP address
}
if (GetMyExternalIP2(addrConnect, pszGet, pszKeyword, ipRet))
return true;
}
return false;
}
void ThreadGetMyExternalIP()
{
CNetAddr addrLocalHost;
if (GetMyExternalIP(addrLocalHost))
{
printf("GetMyExternalIP() returned %s\n", addrLocalHost.ToStringIP().c_str());
AddLocal(addrLocalHost, LOCAL_HTTP);
}
}
void AddressCurrentlyConnected(const CService& addr)
{
addrman.Connected(addr);
}
CNode* FindNode(const CNetAddr& ip)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CNetAddr)pnode->addr == ip)
return (pnode);
return NULL;
}
CNode* FindNode(std::string addrName)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->addrName == addrName)
return (pnode);
return NULL;
}
CNode* FindNode(const CService& addr)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CService)pnode->addr == addr)
return (pnode);
return NULL;
}
CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
{
if (pszDest == NULL) {
if (IsLocal(addrConnect))
return NULL;
// Look for an existing connection
CNode* pnode = FindNode((CService)addrConnect);
if (pnode)
{
pnode->AddRef();
return pnode;
}
}
/// debug print
printf("trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString().c_str(),
pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect
SOCKET hSocket;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort()) : ConnectSocket(addrConnect, hSocket))
{
addrman.Attempt(addrConnect);
/// debug print
printf("connected %s\n", pszDest ? pszDest : addrConnect.ToString().c_str());
// Set to non-blocking
#ifdef WIN32
u_long nOne = 1;
if (ioctlsocket(hSocket, FIONBIO, &nOne) == SOCKET_ERROR)
printf("ConnectSocket() : ioctlsocket non-blocking setting failed, error %d\n", WSAGetLastError());
#else
if (fcntl(hSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
printf("ConnectSocket() : fcntl non-blocking setting failed, error %d\n", errno);
#endif
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
pnode->nTimeConnected = GetTime();
return pnode;
}
else
{
return NULL;
}
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
printf("disconnecting node %s\n", addrName.c_str());
closesocket(hSocket);
hSocket = INVALID_SOCKET;
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
// if this was the sync node, we'll need a new one
if (this == pnodeSync)
pnodeSync = NULL;
}
void CNode::Cleanup()
{
}
void CNode::PushVersion()
{
/// when NTP implemented, change to just nTime = GetAdjustedTime()
int64 nTime = (fInbound ? GetAdjustedTime() : GetTime());
CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
CAddress addrMe = GetLocalAddress(&addr);
RAND_bytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
printf("send version message: version %d, blocks=%d, us=%s, them=%s, peer=%s\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString().c_str(), addrYou.ToString().c_str(), addr.ToString().c_str());
PushMessage("version", PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
nLocalHostNonce, FormatSubVersion(CLIENT_NAME, CLIENT_VERSION, std::vector<string>()), nBestHeight, true);
}
std::map<CNetAddr, int64> CNode::setBanned;
CCriticalSection CNode::cs_setBanned;
void CNode::ClearBanned()
{
setBanned.clear();
}
bool CNode::IsBanned(CNetAddr ip)
{
bool fResult = false;
{
LOCK(cs_setBanned);
std::map<CNetAddr, int64>::iterator i = setBanned.find(ip);
if (i != setBanned.end())
{
int64 t = (*i).second;
if (GetTime() < t)
fResult = true;
}
}
return fResult;
}
bool CNode::Misbehaving(int howmuch)
{
if (addr.IsLocal())
{
printf("Warning: Local node %s misbehaving (delta: %d)!\n", addrName.c_str(), howmuch);
return false;
}
nMisbehavior += howmuch;
if (nMisbehavior >= GetArg("-banscore", 100))
{
int64 banTime = GetTime()+GetArg("-bantime", 60*60*24); // Default 24-hour ban
printf("Misbehaving: %s (%d -> %d) DISCONNECTING\n", addr.ToString().c_str(), nMisbehavior-howmuch, nMisbehavior);
{
LOCK(cs_setBanned);
if (setBanned[addr] < banTime)
setBanned[addr] = banTime;
}
CloseSocketDisconnect();
return true;
} else
printf("Misbehaving: %s (%d -> %d)\n", addr.ToString().c_str(), nMisbehavior-howmuch, nMisbehavior);
return false;
}
#undef X
#define X(name) stats.name = name
void CNode::copyStats(CNodeStats &stats)
{
X(nServices);
X(nLastSend);
X(nLastRecv);
X(nTimeConnected);
X(addrName);
X(nVersion);
X(strSubVer);
X(fInbound);
X(nStartingHeight);
X(nMisbehavior);
X(nSendBytes);
X(nRecvBytes);
stats.fSyncNode = (this == pnodeSync);
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
pch += handled;
nBytes -= handled;
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (std::exception &e) {
return -1;
}
// reject messages larger than MAX_SIZE
if (hdr.nMessageSize > MAX_SIZE)
return -1;
// switch state to reading message data
in_data = true;
vRecv.resize(hdr.nMessageSize);
return nCopy;
}
int CNetMessage::readData(const char *pch, unsigned int nBytes)
{
unsigned int nRemaining = hdr.nMessageSize - nDataPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&vRecv[nDataPos], pch, nCopy);
nDataPos += nCopy;
return nCopy;
}
// requires LOCK(cs_vSend)
void SocketSendData(CNode *pnode)
{
std::deque<CSerializeData>::iterator it = pnode->vSendMsg.begin();
while (it != pnode->vSendMsg.end()) {
const CSerializeData &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0) {
pnode->nLastSend = GetTime();
pnode->nSendBytes += nBytes;
pnode->nSendOffset += nBytes;
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
it++;
} else {
// could not send full message; stop sending more
break;
}
} else {
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
printf("socket send error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
// couldn't send anything at all
break;
}
}
if (it == pnode->vSendMsg.end()) {
assert(pnode->nSendOffset == 0);
assert(pnode->nSendSize == 0);
}
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
static list<CNode*> vNodesDisconnected;
void ThreadSocketHandler()
{
unsigned int nPrevNodeCount = 0;
loop
{
//
// Disconnect nodes
//
{
LOCK(cs_vNodes);
// Disconnect unused nodes
vector<CNode*> vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
// release outbound grant (if any)
pnode->grantOutbound.Release();
// close socket and cleanup
pnode->CloseSocketDisconnect();
pnode->Cleanup();
// hold in disconnected pool until all refs are released
if (pnode->fNetworkNode || pnode->fInbound)
pnode->Release();
vNodesDisconnected.push_back(pnode);
}
}
// Delete disconnected nodes
list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
bool fDelete = false;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
}
}
}
if (fDelete)
{
vNodesDisconnected.remove(pnode);
delete pnode;
}
}
}
}
if (vNodes.size() != nPrevNodeCount)
{
nPrevNodeCount = vNodes.size();
uiInterface.NotifyNumConnectionsChanged(vNodes.size());
}
//
// Find which sockets have data to receive
//
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000; // frequency to poll pnode->vSend
fd_set fdsetRecv;
fd_set fdsetSend;
fd_set fdsetError;
FD_ZERO(&fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
SOCKET hSocketMax = 0;
bool have_fds = false;
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket) {
FD_SET(hListenSocket, &fdsetRecv);
hSocketMax = max(hSocketMax, hListenSocket);
have_fds = true;
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
// write buffer in this case before receiving more. This avoids
// needlessly queueing received data, if the remote peer is not themselves
// receiving data. This means properly utilizing TCP flow control signalling.
// * Otherwise, if there is no (complete) message in the receive buffer,
// or there is space left in the buffer, select() for receiving data.
// * (if neither of the above applies, there is certainly one message
// in the receiver buffer ready to be processed).
// Together, that means that at least one of the following is always possible,
// so we don't deadlock:
// * We send some data.
// * We wait for data to be received (and disconnect after timeout).
// * We process a message in the buffer (message handler thread).
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend && !pnode->vSendMsg.empty()) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= ReceiveFloodSize()))
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
}
int nSelect = select(have_fds ? hSocketMax + 1 : 0,
&fdsetRecv, &fdsetSend, &fdsetError, &timeout);
boost::this_thread::interruption_point();
if (nSelect == SOCKET_ERROR)
{
if (have_fds)
{
int nErr = WSAGetLastError();
printf("socket select error %d\n", nErr);
for (unsigned int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
}
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
MilliSleep(timeout.tv_usec/1000);
}
//
// Accept new connections
//
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket)
if (hListenSocket != INVALID_SOCKET && FD_ISSET(hListenSocket, &fdsetRecv))
{
#ifdef USE_IPV6
struct sockaddr_storage sockaddr;
#else
struct sockaddr sockaddr;
#endif
socklen_t len = sizeof(sockaddr);
SOCKET hSocket = accept(hListenSocket, (struct sockaddr*)&sockaddr, &len);
CAddress addr;
int nInbound = 0;
if (hSocket != INVALID_SOCKET)
if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
printf("Warning: Unknown socket family\n");
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->fInbound)
nInbound++;
}
if (hSocket == INVALID_SOCKET)
{
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK)
printf("socket error accept failed: %d\n", nErr);
}
else if (nInbound >= nMaxConnections - MAX_OUTBOUND_CONNECTIONS)
{
{
LOCK(cs_setservAddNodeAddresses);
if (!setservAddNodeAddresses.count(addr))
closesocket(hSocket);
}
}
else if (CNode::IsBanned(addr))
{
printf("connection from %s dropped (banned)\n", addr.ToString().c_str());
closesocket(hSocket);
}
else
{
printf("accepted connection %s\n", addr.ToString().c_str());
CNode* pnode = new CNode(hSocket, addr, "", true);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
}
}
//
// Service each socket
//
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->AddRef();
}
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
boost::this_thread::interruption_point();
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
pnode->CloseSocketDisconnect();
pnode->nLastRecv = GetTime();
pnode->nRecvBytes += nBytes;
}
else if (nBytes == 0)
{
// socket closed gracefully
if (!pnode->fDisconnect)
printf("socket closed\n");
pnode->CloseSocketDisconnect();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
if (!pnode->fDisconnect)
printf("socket recv error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
}
}
}
//
// Send
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetSend))
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
SocketSendData(pnode);
}
//
// Inactivity checking
//
if (pnode->vSendMsg.empty())
pnode->nLastSendEmpty = GetTime();
if (GetTime() - pnode->nTimeConnected > 60)
{
if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
{
printf("socket no message in first 60 seconds, %d %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0);
pnode->fDisconnect = true;
}
else if (GetTime() - pnode->nLastSend > 90*60 && GetTime() - pnode->nLastSendEmpty > 90*60)
{
printf("socket not sending\n");
pnode->fDisconnect = true;
}
else if (GetTime() - pnode->nLastRecv > 90*60)
{
printf("socket inactivity timeout\n");
pnode->fDisconnect = true;
}
}
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->Release();
}
MilliSleep(10);
}
}
#ifdef USE_UPNP
void ThreadMapPort()
{
std::string port = strprintf("%u", GetListenPort());
const char * multicastif = 0;
const char * minissdpdpath = 0;
struct UPNPDev * devlist = 0;
char lanaddr[64];
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0);
#else
/* miniupnpc 1.6 */
int error = 0;
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, &error);
#endif
struct UPNPUrls urls;
struct IGDdatas data;
int r;
r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
if (r == 1)
{
if (fDiscover) {
char externalIPAddress[40];
r = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIPAddress);
if(r != UPNPCOMMAND_SUCCESS)
printf("UPnP: GetExternalIPAddress() returned %d\n", r);
else
{
if(externalIPAddress[0])
{
printf("UPnP: ExternalIPAddress = %s\n", externalIPAddress);
AddLocal(CNetAddr(externalIPAddress), LOCAL_UPNP);
}
else
printf("UPnP: GetExternalIPAddress failed.\n");
}
}
string strDesc = "Bitcoin " + FormatFullVersion();
try {
loop {
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0);
#else
/* miniupnpc 1.6 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0, "0");
#endif
if(r!=UPNPCOMMAND_SUCCESS)
printf("AddPortMapping(%s, %s, %s) failed with code %d (%s)\n",
port.c_str(), port.c_str(), lanaddr, r, strupnperror(r));
else
printf("UPnP Port Mapping successful.\n");;
MilliSleep(20*60*1000); // Refresh every 20 minutes
}
}
catch (boost::thread_interrupted)
{
r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
printf("UPNP_DeletePortMapping() returned : %d\n", r);
freeUPNPDevlist(devlist); devlist = 0;
FreeUPNPUrls(&urls);
throw;
}
} else {
printf("No valid UPnP IGDs found\n");
freeUPNPDevlist(devlist); devlist = 0;
if (r != 0)
FreeUPNPUrls(&urls);
}
}
void MapPort(bool fUseUPnP)
{
static boost::thread* upnp_thread = NULL;
if (fUseUPnP)
{
if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
}
upnp_thread = new boost::thread(boost::bind(&TraceThread<void (*)()>, "upnp", &ThreadMapPort));
}
else if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
upnp_thread = NULL;
}
}
#else
void MapPort(bool)
{
// Intentionally left blank.
}
#endif
void ThreadDNSAddressSeed()
{
const vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
int found = 0;
printf("Loading addresses from DNS seeds (could take a while)\n");
BOOST_FOREACH(const CDNSSeedData &seed, vSeeds) {
if (HaveNameProxy()) {
AddOneShot(seed.host);
} else {
vector<CNetAddr> vIPs;
vector<CAddress> vAdd;
if (LookupHost(seed.host.c_str(), vIPs))
{
BOOST_FOREACH(CNetAddr& ip, vIPs)
{
int nOneDay = 24*3600;
CAddress addr = CAddress(CService(ip, Params().GetDefaultPort()));
addr.nTime = GetTime() - 3*nOneDay - GetRand(4*nOneDay); // use a random age between 3 and 7 days old
vAdd.push_back(addr);
found++;
}
}
addrman.Add(vAdd, CNetAddr(seed.name, true));
}
}
printf("%d addresses found from DNS seeds\n", found);
}
void DumpAddresses()
{
int64 nStart = GetTimeMillis();
CAddrDB adb;
adb.Write(addrman);
printf("Flushed %d addresses to peers.dat %"PRI64d"ms\n",
addrman.size(), GetTimeMillis() - nStart);
}
void static ProcessOneShot()
{
string strDest;
{
LOCK(cs_vOneShots);
if (vOneShots.empty())
return;
strDest = vOneShots.front();
vOneShots.pop_front();
}
CAddress addr;
CSemaphoreGrant grant(*semOutbound, true);
if (grant) {
if (!OpenNetworkConnection(addr, &grant, strDest.c_str(), true))
AddOneShot(strDest);
}
}
void ThreadOpenConnections()
{
// Connect to specific addresses
if (mapArgs.count("-connect") && mapMultiArgs["-connect"].size() > 0)
{
for (int64 nLoop = 0;; nLoop++)
{
ProcessOneShot();
BOOST_FOREACH(string strAddr, mapMultiArgs["-connect"])
{
CAddress addr;
OpenNetworkConnection(addr, NULL, strAddr.c_str());
for (int i = 0; i < 10 && i < nLoop; i++)
{
MilliSleep(500);
}
}
MilliSleep(500);
}
}
// Initiate network connections
int64 nStart = GetTime();
loop
{
ProcessOneShot();
MilliSleep(500);
CSemaphoreGrant grant(*semOutbound);
boost::this_thread::interruption_point();
// Add seed nodes if DNS seeds are all down (an infrastructure attack?).
if (addrman.size() == 0 && (GetTime() - nStart > 60)) {
static bool done = false;
if (!done) {
printf("Adding fixed seed nodes as DNS doesn't seem to be available.\n");
addrman.Add(Params().FixedSeeds(), CNetAddr("127.0.0.1"));
done = true;
}
}
//
// Choose an address to connect to based on most recently seen
//
CAddress addrConnect;
// Only connect out to one peer per network group (/16 for IPv4).
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
int nOutbound = 0;
set<vector<unsigned char> > setConnected;
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes) {
if (!pnode->fInbound) {
setConnected.insert(pnode->addr.GetGroup());
nOutbound++;
}
}
}
int64 nANow = GetAdjustedTime();
int nTries = 0;
loop
{
// use an nUnkBias between 10 (no outgoing connections) and 90 (8 outgoing connections)
CAddress addr = addrman.Select(10 + min(nOutbound,8)*10);
// if we selected an invalid address, restart
if (!addr.IsValid() || setConnected.count(addr.GetGroup()) || IsLocal(addr))
break;
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
break;
if (IsLimited(addr))
continue;
// only consider very recently tried nodes after 30 failed attempts
if (nANow - addr.nLastTry < 600 && nTries < 30)
continue;
// do not allow non-default ports, unless after 50 invalid addresses selected already
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
continue;
addrConnect = addr;
break;
}
if (addrConnect.IsValid())
OpenNetworkConnection(addrConnect, &grant);
}
}
void ThreadOpenAddedConnections()
{
{
LOCK(cs_vAddedNodes);
vAddedNodes = mapMultiArgs["-addnode"];
}
if (HaveNameProxy()) {
while(true) {
list<string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
BOOST_FOREACH(string& strAddNode, lAddresses) {
CAddress addr;
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(addr, &grant, strAddNode.c_str());
MilliSleep(500);
}
MilliSleep(120000); // Retry every 2 minutes
}
}
for (unsigned int i = 0; true; i++)
{
list<string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
list<vector<CService> > lservAddressesToAdd(0);
BOOST_FOREACH(string& strAddNode, lAddresses)
{
vector<CService> vservNode(0);
if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
{
lservAddressesToAdd.push_back(vservNode);
{
LOCK(cs_setservAddNodeAddresses);
BOOST_FOREACH(CService& serv, vservNode)
setservAddNodeAddresses.insert(serv);
}
}
}
// Attempt to connect to each IP for each addnode entry until at least one is successful per addnode entry
// (keeping in mind that addnode entries can have many IPs if fNameLookup)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
for (list<vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
BOOST_FOREACH(CService& addrNode, *(it))
if (pnode->addr == addrNode)
{
it = lservAddressesToAdd.erase(it);
it--;
break;
}
}
BOOST_FOREACH(vector<CService>& vserv, lservAddressesToAdd)
{
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
MilliSleep(500);
}
MilliSleep(120000); // Retry every 2 minutes
}
}
// if successful, this moves the passed grant to the constructed node
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *strDest, bool fOneShot)
{
//
// Initiate outbound network connection
//
boost::this_thread::interruption_point();
if (!strDest)
if (IsLocal(addrConnect) ||
FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
FindNode(addrConnect.ToStringIPPort().c_str()))
return false;
if (strDest && FindNode(strDest))
return false;
CNode* pnode = ConnectNode(addrConnect, strDest);
boost::this_thread::interruption_point();
if (!pnode)
return false;
if (grantOutbound)
grantOutbound->MoveTo(pnode->grantOutbound);
pnode->fNetworkNode = true;
if (fOneShot)
pnode->fOneShot = true;
return true;
}
// for now, use a very simple selection metric: the node from which we received
// most recently
double static NodeSyncScore(const CNode *pnode) {
return -pnode->nLastRecv;
}
void static StartSync(const vector<CNode*> &vNodes) {
CNode *pnodeNewSync = NULL;
double dBestScore = 0;
// Iterate over all nodes
BOOST_FOREACH(CNode* pnode, vNodes) {
// check preconditions for allowing a sync
if (!pnode->fClient && !pnode->fOneShot &&
!pnode->fDisconnect && pnode->fSuccessfullyConnected &&
(pnode->nStartingHeight > (nBestHeight - 144)) &&
(pnode->nVersion < NOBLKS_VERSION_START || pnode->nVersion >= NOBLKS_VERSION_END)) {
// if ok, compare node's score with the best so far
double dScore = NodeSyncScore(pnode);
if (pnodeNewSync == NULL || dScore > dBestScore) {
pnodeNewSync = pnode;
dBestScore = dScore;
}
}
}
// if a new sync candidate was found, start sync!
if (pnodeNewSync) {
pnodeNewSync->fStartSync = true;
pnodeSync = pnodeNewSync;
}
}
void ThreadMessageHandler()
{
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{
bool fHaveSyncNode = false;
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy) {
pnode->AddRef();
if (pnode == pnodeSync)
fHaveSyncNode = true;
}
}
if (!fHaveSyncNode)
StartSync(vNodesCopy);
// Poll the connected nodes for messages
CNode* pnodeTrickle = NULL;
if (!vNodesCopy.empty())
pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect)
continue;
// Receive messages
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
if (!g_signals.ProcessMessages(pnode))
pnode->CloseSocketDisconnect();
}
boost::this_thread::interruption_point();
// Send messages
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
g_signals.SendMessages(pnode, pnode == pnodeTrickle);
}
boost::this_thread::interruption_point();
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->Release();
}
MilliSleep(100);
}
}
bool BindListenPort(const CService &addrBind, string& strError)
{
strError = "";
int nOne = 1;
// Create socket for listening for incoming connections
#ifdef USE_IPV6
struct sockaddr_storage sockaddr;
#else
struct sockaddr sockaddr;
#endif
socklen_t len = sizeof(sockaddr);
if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
{
strError = strprintf("Error: bind address family for %s not supported", addrBind.ToString().c_str());
printf("%s\n", strError.c_str());
return false;
}
SOCKET hListenSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
if (hListenSocket == INVALID_SOCKET)
{
strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
#ifdef SO_NOSIGPIPE
// Different way of disabling SIGPIPE on BSD
setsockopt(hListenSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&nOne, sizeof(int));
#endif
#ifndef WIN32
// Allow binding if the port is still in TIME_WAIT state after
// the program was closed and restarted. Not an issue on windows.
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
#endif
#ifdef WIN32
// Set to non-blocking, incoming connections will also inherit this
if (ioctlsocket(hListenSocket, FIONBIO, (u_long*)&nOne) == SOCKET_ERROR)
#else
if (fcntl(hListenSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
#endif
{
strError = strprintf("Error: Couldn't set properties on socket for incoming connections (error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
#ifdef USE_IPV6
// some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
// and enable it by default or not. Try to enable it, if possible.
if (addrBind.IsIPv6()) {
#ifdef IPV6_V6ONLY
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (void*)&nOne, sizeof(int));
#endif
#ifdef WIN32
int nProtLevel = 10 /* PROTECTION_LEVEL_UNRESTRICTED */;
int nParameterId = 23 /* IPV6_PROTECTION_LEVEl */;
// this call is allowed to fail
setsockopt(hListenSocket, IPPROTO_IPV6, nParameterId, (const char*)&nProtLevel, sizeof(int));
#endif
}
#endif
if (::bind(hListenSocket, (struct sockaddr*)&sockaddr, len) == SOCKET_ERROR)
{
int nErr = WSAGetLastError();
if (nErr == WSAEADDRINUSE)
strError = strprintf(_("Unable to bind to %s on this computer. Bitcoin is probably already running."), addrBind.ToString().c_str());
else
strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %d, %s)"), addrBind.ToString().c_str(), nErr, strerror(nErr));
printf("%s\n", strError.c_str());
return false;
}
printf("Bound to %s\n", addrBind.ToString().c_str());
// Listen for incoming connections
if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR)
{
strError = strprintf("Error: Listening for incoming connections failed (listen returned error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
vhListenSocket.push_back(hListenSocket);
if (addrBind.IsRoutable() && fDiscover)
AddLocal(addrBind, LOCAL_BIND);
return true;
}
void static Discover()
{
if (!fDiscover)
return;
#ifdef WIN32
// Get local host IP
char pszHostName[1000] = "";
if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
{
vector<CNetAddr> vaddr;
if (LookupHost(pszHostName, vaddr))
{
BOOST_FOREACH (const CNetAddr &addr, vaddr)
{
AddLocal(addr, LOCAL_IF);
}
}
}
#else
// Get local host ip
struct ifaddrs* myaddrs;
if (getifaddrs(&myaddrs) == 0)
{
for (struct ifaddrs* ifa = myaddrs; ifa != NULL; ifa = ifa->ifa_next)
{
if (ifa->ifa_addr == NULL) continue;
if ((ifa->ifa_flags & IFF_UP) == 0) continue;
if (strcmp(ifa->ifa_name, "lo") == 0) continue;
if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
if (ifa->ifa_addr->sa_family == AF_INET)
{
struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
CNetAddr addr(s4->sin_addr);
if (AddLocal(addr, LOCAL_IF))
printf("IPv4 %s: %s\n", ifa->ifa_name, addr.ToString().c_str());
}
#ifdef USE_IPV6
else if (ifa->ifa_addr->sa_family == AF_INET6)
{
struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
CNetAddr addr(s6->sin6_addr);
if (AddLocal(addr, LOCAL_IF))
printf("IPv6 %s: %s\n", ifa->ifa_name, addr.ToString().c_str());
}
#endif
}
freeifaddrs(myaddrs);
}
#endif
// Don't use external IPv4 discovery, when -onlynet="IPv6"
if (!IsLimited(NET_IPV4))
boost::thread(boost::bind(&TraceThread<void (*)()>, "ext-ip", &ThreadGetMyExternalIP));
}
void StartNode(boost::thread_group& threadGroup)
{
if (semOutbound == NULL) {
// initialize semaphore
int nMaxOutbound = min(MAX_OUTBOUND_CONNECTIONS, nMaxConnections);
semOutbound = new CSemaphore(nMaxOutbound);
}
if (pnodeLocalHost == NULL)
pnodeLocalHost = new CNode(INVALID_SOCKET, CAddress(CService("127.0.0.1", 0), nLocalServices));
Discover();
//
// Start threads
//
if (!GetBoolArg("-dnsseed", true))
printf("DNS seeding disabled\n");
else
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "dnsseed", &ThreadDNSAddressSeed));
#ifdef USE_UPNP
// Map ports with UPnP
MapPort(GetBoolArg("-upnp", USE_UPNP));
#endif
// Send and receive from sockets, accept connections
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "net", &ThreadSocketHandler));
// Initiate outbound connections from -addnode
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "addcon", &ThreadOpenAddedConnections));
// Initiate outbound connections
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "opencon", &ThreadOpenConnections));
// Process messages
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "msghand", &ThreadMessageHandler));
// Dump network addresses
threadGroup.create_thread(boost::bind(&LoopForever<void (*)()>, "dumpaddr", &DumpAddresses, 10000));
}
bool StopNode()
{
printf("StopNode()\n");
MapPort(false);
if (semOutbound)
for (int i=0; i<MAX_OUTBOUND_CONNECTIONS; i++)
semOutbound->post();
MilliSleep(50);
DumpAddresses();
return true;
}
class CNetCleanup
{
public:
CNetCleanup()
{
}
~CNetCleanup()
{
// Close sockets
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->hSocket != INVALID_SOCKET)
closesocket(pnode->hSocket);
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket)
if (hListenSocket != INVALID_SOCKET)
if (closesocket(hListenSocket) == SOCKET_ERROR)
printf("closesocket(hListenSocket) failed with error %d\n", WSAGetLastError());
// clean up some globals (to help leak detection)
BOOST_FOREACH(CNode *pnode, vNodes)
delete pnode;
BOOST_FOREACH(CNode *pnode, vNodesDisconnected)
delete pnode;
vNodes.clear();
vNodesDisconnected.clear();
delete semOutbound;
semOutbound = NULL;
delete pnodeLocalHost;
pnodeLocalHost = NULL;
#ifdef WIN32
// Shutdown Windows Sockets
WSACleanup();
#endif
}
}
instance_of_cnetcleanup;
void RelayTransaction(const CTransaction& tx, const uint256& hash)
{
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(10000);
ss << tx;
RelayTransaction(tx, hash, ss);
}
void RelayTransaction(const CTransaction& tx, const uint256& hash, const CDataStream& ss)
{
CInv inv(MSG_TX, hash);
{
LOCK(cs_mapRelay);
// Expire old relay messages
while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime())
{
mapRelay.erase(vRelayExpiration.front().second);
vRelayExpiration.pop_front();
}
// Save original serialized message so newer versions are preserved
mapRelay.insert(std::make_pair(inv, ss));
vRelayExpiration.push_back(std::make_pair(GetTime() + 15 * 60, inv));
}
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if(!pnode->fRelayTxes)
continue;
LOCK(pnode->cs_filter);
if (pnode->pfilter)
{
if (pnode->pfilter->IsRelevantAndUpdate(tx, hash))
pnode->PushInventory(inv);
} else
pnode->PushInventory(inv);
}
}