# System.Buffers

``` diff
 namespace System.Buffers {
     public ref struct SequenceReader<T> where T : struct, IEquatable<T> {
+        public ReadOnlySequence<T> UnreadSequence { get; }
+        public void AdvanceToEnd();
+        public bool TryPeek(long offset, out T value);
     }
 }
```

