- The angular velocity of the body.
- The inverse of the inertia of the body.
- The inverse of the mass of the body.
- The linear velocity of the body.
- [code]true[/code] if this body is currently sleeping (not active).
- The timestep (delta) used for the simulation.
- The rate at which the body stops rotating, if there are not any other forces moving it.
- The total gravity vector being currently applied to this body.
- The rate at which the body stops moving, if there are not any other forces moving it.
- The transformation matrix of the body.