/*************************************************************************/
/*  tcp_server_posix.h                                                   */
/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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#ifndef TCP_SERVER_POSIX_H
#define TCP_SERVER_POSIX_H

#ifdef UNIX_ENABLED
#include "core/io/tcp_server.h"

class TCPServerPosix : public TCP_Server {

	int listen_sockfd;
	IP::Type sock_type;

	static TCP_Server *_create();

public:
	virtual Error listen(uint16_t p_port, IP_Address p_bind_address = IP_Address("*"));
	virtual bool is_connection_available() const;
	virtual Ref<StreamPeerTCP> take_connection();

	virtual void stop();

	static void make_default();

	TCPServerPosix();
	~TCPServerPosix();
};

#endif // TCP_SERVER_POSIX_H
#endif
