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				<string> "RigidBody2D" </string>
				<string> "process/process" </string>
				<string> "process/fixed_process" </string>
				<string> "process/input" </string>
				<string> "process/unhandled_input" </string>
				<string> "process/pause_mode" </string>
				<string> "visibility/visible" </string>
				<string> "visibility/opacity" </string>
				<string> "visibility/self_opacity" </string>
				<string> "visibility/on_top" </string>
				<string> "visibility/blend_mode" </string>
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				<string> "transform/rot" </string>
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				<string> "shapes/0/transform" </string>
				<string> "shapes/0/trigger" </string>
				<string> "mode" </string>
				<string> "mass" </string>
				<string> "friction" </string>
				<string> "bounce" </string>
				<string> "custom_integrator" </string>
				<string> "continuous_cd" </string>
				<string> "contacts_reported" </string>
				<string> "contact_monitor" </string>
				<string> "active" </string>
				<string> "can_sleep" </string>
				<string> "velocity/linear" </string>
				<string> "velocity/angular" </string>
				<string> "script/script" </string>
				<string> "__meta__" </string>
				<string> "Sprite" </string>
				<string> "texture" </string>
				<string> "centered" </string>
				<string> "offset" </string>
				<string> "flip_h" </string>
				<string> "flip_v" </string>
				<string> "vframes" </string>
				<string> "hframes" </string>
				<string> "frame" </string>
				<string> "modulate" </string>
				<string> "region" </string>
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				<string> "shape" </string>
				<string> "trigger" </string>
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				<bool> True </bool>
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						<string> "3D" </string>
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							<string> "fov" </string>
							<real> 45 </real>
							<string> "viewports" </string>
							<array  len="4" shared="true">
								<dictionary  shared="false">
									<string> "distance" </string>
									<real> 4 </real>
									<string> "x_rot" </string>
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									<string> "y_rot" </string>
									<real> 0 </real>
									<string> "use_orthogonal" </string>
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									<string> "use_environment" </string>
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									<string> "pos" </string>
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								</dictionary>
								<dictionary  shared="false">
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									<string> "pos" </string>
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									<string> "pos" </string>
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									<string> "distance" </string>
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									<string> "use_environment" </string>
									<bool> False </bool>
									<string> "pos" </string>
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							<string> "viewport_mode" </string>
							<int> 1 </int>
							<string> "default_light" </string>
							<bool> True </bool>
							<string> "show_grid" </string>
							<bool> True </bool>
							<string> "show_origin" </string>
							<bool> True </bool>
							<string> "znear" </string>
							<real> 0.1 </real>
						</dictionary>
					</dictionary>
					<string> "__editor_run_settings__" </string>
					<dictionary  shared="false">
						<string> "custom_args" </string>
						<string> "-l $scene" </string>
						<string> "run_mode" </string>
						<int> 0 </int>
					</dictionary>
					<string> "__editor_plugin_screen__" </string>
					<string> "Script" </string>
				</dictionary>
				<resource  resource_type="ImageTexture" path="res://art/bowling_ball.*">  </resource>
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			<string> "nodes" </string>
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			<string> "conns" </string>
			<int_array  len="0"> 				 </int_array>
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		<resource name="script/script"></resource>
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