diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index f28a6073d1..7ce9ad54a0 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -3,7 +3,7 @@ on: [push, pull_request] # Global Settings env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=android verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index c0fea948a7..cd0db41a79 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -3,7 +3,7 @@ on: [push, pull_request] # Global Settings env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=iphone verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 diff --git a/.github/workflows/javascript_builds.yml b/.github/workflows/javascript_builds.yml index b9e547daa5..9c2f1360dc 100644 --- a/.github/workflows/javascript_builds.yml +++ b/.github/workflows/javascript_builds.yml @@ -3,7 +3,7 @@ on: [push, pull_request] # Global Settings env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=javascript verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 EM_VERSION: 2.0.15 diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 6bc63c276a..c21fc066e3 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -3,7 +3,7 @@ on: [push, pull_request] # Global Settings env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=linuxbsd verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 6760b5819b..973f21b4aa 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -3,7 +3,7 @@ on: [push, pull_request] # Global Settings env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=osx verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 diff --git a/.github/workflows/server_builds.yml b/.github/workflows/server_builds.yml index e8da9b722a..5af9a7b314 100644 --- a/.github/workflows/server_builds.yml +++ b/.github/workflows/server_builds.yml @@ -3,7 +3,7 @@ on: [push, pull_request] # Global Cache Settings env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=server verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index 9b1e4cee1c..b793911d46 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings # SCONS_CACHE for windows must be set in the build environment env: - GODOT_BASE_BRANCH: 3.x + GODOT_BASE_BRANCH: 3.3 SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes debug_symbols=no --jobs=2 SCONS_CACHE_MSVC_CONFIG: true SCONS_CACHE_LIMIT: 4096