diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 68ec20a525..2ea2ed6bba 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -70,11 +70,15 @@ Similar rules can be applied when contributing bug fixes - it's always best to discuss the implementation in the bug report first if you are not 100% about what would be the best fix. +In addition to the following tips, also take a look at the +[Engine development guide](http://docs.godotengine.org/en/latest/development/cpp/) +for an introduction to developing on Godot. + #### Be nice to the git history -Try to make simple PRs with that handle one specific topic. Just like for -reporting issues, it's better to open 3 different PRs that each address a -different issue than one big PR with three commits. +Try to make simple PRs that handle one specific topic. Just like for reporting +issues, it's better to open 3 different PRs that each address a different issue +than one big PR with three commits. When updating your fork with upstream changes, please use ``git pull --rebase`` to avoid creating "merge commits". Those commits unnecessarily pollute the git diff --git a/README.md b/README.md index 8ad738c23d..b34b9e8702 100644 --- a/README.md +++ b/README.md @@ -40,7 +40,7 @@ Official binaries for the Godot editor and the export templates can be found [See the official docs](http://docs.godotengine.org/en/latest/development/compiling/) for compilation instructions for every supported platform. -### Community +### Community and contributing Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed [on the homepage](https://godotengine.org/community). @@ -49,6 +49,8 @@ To get in touch with the developers, the best way is to join the [#godotengine IRC channel](https://webchat.freenode.net/?channels=godotengine) on Freenode. +To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md). + ### Documentation and demos The official documentation is hosted on [ReadTheDocs](http://docs.godotengine.org).