From 20dfa4ceaa647035b0b842e2baf1c18667fbc50b Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Fri, 21 May 2021 17:12:13 +0800 Subject: [PATCH] Fix STL to Godot type convertion of polypartition (cherry picked from commit d16bef8b55e6c978da44ea3c4b0822340e15027c) --- thirdparty/misc/triangulator.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/thirdparty/misc/triangulator.cpp b/thirdparty/misc/triangulator.cpp index 75b2b064c4..6710f59240 100644 --- a/thirdparty/misc/triangulator.cpp +++ b/thirdparty/misc/triangulator.cpp @@ -1166,7 +1166,7 @@ int TriangulatorPartition::MonotonePartition(List *inpolys, Li newedge.p1 = v->p; newedge.p2 = v->p; edgeIter = edgeTree.lower_bound(newedge); - if(edgeIter == edgeTree.front()) { + if(edgeIter == nullptr || edgeIter == edgeTree.front()) { error = true; break; } @@ -1202,7 +1202,7 @@ int TriangulatorPartition::MonotonePartition(List *inpolys, Li newedge.p1 = v->p; newedge.p2 = v->p; edgeIter = edgeTree.lower_bound(newedge); - if(edgeIter == edgeTree.front()) { + if(edgeIter == nullptr || edgeIter == edgeTree.front()) { error = true; break; } @@ -1241,7 +1241,7 @@ int TriangulatorPartition::MonotonePartition(List *inpolys, Li newedge.p1 = v->p; newedge.p2 = v->p; edgeIter = edgeTree.lower_bound(newedge); - if(edgeIter == edgeTree.front()) { + if(edgeIter == nullptr || edgeIter == edgeTree.front()) { error = true; break; }