diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index a03fd7fe4a..8d18acdc23 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -316,6 +316,11 @@ float _OS::get_time_scale() { return OS::get_singleton()->get_time_scale(); } +bool _OS::is_ok_left_and_cancel_right() const { + + return OS::get_singleton()->get_swap_ok_cancel(); +} + /* enum Weekday { DAY_SUNDAY, @@ -699,6 +704,8 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_system_dir","dir"),&_OS::get_system_dir); ObjectTypeDB::bind_method(_MD("get_unique_ID"),&_OS::get_unique_ID); + ObjectTypeDB::bind_method(_MD("is_ok_left_and_cancel_right"),&_OS::is_ok_left_and_cancel_right); + ObjectTypeDB::bind_method(_MD("get_frames_per_second"),&_OS::get_frames_per_second); ObjectTypeDB::bind_method(_MD("print_all_textures_by_size"),&_OS::print_all_textures_by_size); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index f5043ba71f..057ad90fe9 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -220,6 +220,8 @@ public: void set_time_scale(float p_scale); float get_time_scale(); + bool is_ok_left_and_cancel_right() const; + static _OS *get_singleton() { return singleton; } _OS(); diff --git a/core/math/triangulator.cpp b/core/math/triangulator.cpp index 6be1cdb330..8f82d76823 100644 --- a/core/math/triangulator.cpp +++ b/core/math/triangulator.cpp @@ -22,9 +22,9 @@ #include #include #include -#include + #include "triangulator.h" -using namespace std; + #define TRIANGULATOR_VERTEXTYPE_REGULAR 0 #define TRIANGULATOR_VERTEXTYPE_START 1 @@ -163,9 +163,9 @@ int TriangulatorPartition::Intersects(Vector2 &p11, Vector2 &p12, Vector2 &p21, } //removes holes from inpolys by merging them with non-holes -int TriangulatorPartition::RemoveHoles(list *inpolys, list *outpolys) { - list polys; - list::iterator holeiter,polyiter,iter,iter2; +int TriangulatorPartition::RemoveHoles(List *inpolys, List *outpolys) { + List polys; + List::Element *holeiter,*polyiter,*iter,*iter2; long i,i2,holepointindex,polypointindex; Vector2 holepoint,polypoint,bestpolypoint; Vector2 linep1,linep2; @@ -177,15 +177,15 @@ int TriangulatorPartition::RemoveHoles(list *inpolys, listbegin(); iter!=inpolys->end(); iter++) { - if(iter->IsHole()) { + for(iter = inpolys->front(); iter; iter=iter->next()) { + if(iter->get().IsHole()) { hasholes = true; break; } } if(!hasholes) { - for(iter = inpolys->begin(); iter!=inpolys->end(); iter++) { - outpolys->push_back(*iter); + for(iter = inpolys->front(); iter; iter=iter->next()) { + outpolys->push_back(iter->get()); } return 1; } @@ -195,8 +195,8 @@ int TriangulatorPartition::RemoveHoles(list *inpolys, listIsHole()) continue; + for(iter = polys.front(); iter; iter=iter->next()) { + if(!iter->get().IsHole()) continue; if(!hasholes) { hasholes = true; @@ -204,38 +204,38 @@ int TriangulatorPartition::RemoveHoles(list *inpolys, listGetNumPoints(); i++) { - if(iter->GetPoint(i).x > holeiter->GetPoint(holepointindex).x) { + for(i=0; i < iter->get().GetNumPoints(); i++) { + if(iter->get().GetPoint(i).x > holeiter->get().GetPoint(holepointindex).x) { holeiter = iter; holepointindex = i; } } } if(!hasholes) break; - holepoint = holeiter->GetPoint(holepointindex); + holepoint = holeiter->get().GetPoint(holepointindex); pointfound = false; - for(iter = polys.begin(); iter!=polys.end(); iter++) { - if(iter->IsHole()) continue; - for(i=0; i < iter->GetNumPoints(); i++) { - if(iter->GetPoint(i).x <= holepoint.x) continue; - if(!InCone(iter->GetPoint((i+iter->GetNumPoints()-1)%(iter->GetNumPoints())), - iter->GetPoint(i), - iter->GetPoint((i+1)%(iter->GetNumPoints())), + for(iter = polys.front(); iter; iter=iter->next()) { + if(iter->get().IsHole()) continue; + for(i=0; i < iter->get().GetNumPoints(); i++) { + if(iter->get().GetPoint(i).x <= holepoint.x) continue; + if(!InCone(iter->get().GetPoint((i+iter->get().GetNumPoints()-1)%(iter->get().GetNumPoints())), + iter->get().GetPoint(i), + iter->get().GetPoint((i+1)%(iter->get().GetNumPoints())), holepoint)) continue; - polypoint = iter->GetPoint(i); + polypoint = iter->get().GetPoint(i); if(pointfound) { v1 = Normalize(polypoint-holepoint); v2 = Normalize(bestpolypoint-holepoint); if(v2.x > v1.x) continue; } pointvisible = true; - for(iter2 = polys.begin(); iter2!=polys.end(); iter2++) { - if(iter2->IsHole()) continue; - for(i2=0; i2 < iter2->GetNumPoints(); i2++) { - linep1 = iter2->GetPoint(i2); - linep2 = iter2->GetPoint((i2+1)%(iter2->GetNumPoints())); + for(iter2 = polys.front(); iter2; iter2=iter2->next()) { + if(iter2->get().IsHole()) continue; + for(i2=0; i2 < iter2->get().GetNumPoints(); i2++) { + linep1 = iter2->get().GetPoint(i2); + linep2 = iter2->get().GetPoint((i2+1)%(iter2->get().GetNumPoints())); if(Intersects(holepoint,polypoint,linep1,linep2)) { pointvisible = false; break; @@ -254,18 +254,18 @@ int TriangulatorPartition::RemoveHoles(list *inpolys, listGetNumPoints() + polyiter->GetNumPoints() + 2); + newpoly.Init(holeiter->get().GetNumPoints() + polyiter->get().GetNumPoints() + 2); i2 = 0; for(i=0;i<=polypointindex;i++) { - newpoly[i2] = polyiter->GetPoint(i); + newpoly[i2] = polyiter->get().GetPoint(i); i2++; } - for(i=0;i<=holeiter->GetNumPoints();i++) { - newpoly[i2] = holeiter->GetPoint((i+holepointindex)%holeiter->GetNumPoints()); + for(i=0;i<=holeiter->get().GetNumPoints();i++) { + newpoly[i2] = holeiter->get().GetPoint((i+holepointindex)%holeiter->get().GetNumPoints()); i2++; } - for(i=polypointindex;iGetNumPoints();i++) { - newpoly[i2] = polyiter->GetPoint(i); + for(i=polypointindex;iget().GetNumPoints();i++) { + newpoly[i2] = polyiter->get().GetPoint(i); i2++; } @@ -274,8 +274,8 @@ int TriangulatorPartition::RemoveHoles(list *inpolys, listpush_back(*iter); + for(iter = polys.front(); iter; iter=iter->next()) { + outpolys->push_back(iter->get()); } return 1; @@ -366,7 +366,7 @@ void TriangulatorPartition::UpdateVertex(PartitionVertex *v, PartitionVertex *ve } //triangulation by ear removal -int TriangulatorPartition::Triangulate_EC(TriangulatorPoly *poly, list *triangles) { +int TriangulatorPartition::Triangulate_EC(TriangulatorPoly *poly, List *triangles) { long numvertices; PartitionVertex *vertices; PartitionVertex *ear; @@ -440,20 +440,20 @@ int TriangulatorPartition::Triangulate_EC(TriangulatorPoly *poly, list *inpolys, list *triangles) { - list outpolys; - list::iterator iter; +int TriangulatorPartition::Triangulate_EC(List *inpolys, List *triangles) { + List outpolys; + List::Element*iter; if(!RemoveHoles(inpolys,&outpolys)) return 0; - for(iter=outpolys.begin();iter!=outpolys.end();iter++) { - if(!Triangulate_EC(&(*iter),triangles)) return 0; + for(iter=outpolys.front();iter;iter=iter->next()) { + if(!Triangulate_EC(&(iter->get()),triangles)) return 0; } return 1; } -int TriangulatorPartition::ConvexPartition_HM(TriangulatorPoly *poly, list *parts) { - list triangles; - list::iterator iter1,iter2; +int TriangulatorPartition::ConvexPartition_HM(TriangulatorPoly *poly, List *parts) { + List triangles; + List::Element *iter1,*iter2; TriangulatorPoly *poly1,*poly2; TriangulatorPoly newpoly; Vector2 d1,d2,p1,p2,p3; @@ -480,17 +480,17 @@ int TriangulatorPartition::ConvexPartition_HM(TriangulatorPoly *poly, listnext()) { + poly1 = &(iter1->get()); for(i11=0;i11GetNumPoints();i11++) { d1 = poly1->GetPoint(i11); i12 = (i11+1)%(poly1->GetNumPoints()); d2 = poly1->GetPoint(i12); isdiagonal = false; - for(iter2 = iter1; iter2 != triangles.end(); iter2++) { + for(iter2 = iter1; iter2 ; iter2=iter2->next()) { if(iter1 == iter2) continue; - poly2 = &(*iter2); + poly2 = &(iter2->get()); for(i21=0;i21GetNumPoints();i21++) { if((d2.x != poly2->GetPoint(i21).x)||(d2.y != poly2->GetPoint(i21).y)) continue; @@ -536,28 +536,28 @@ int TriangulatorPartition::ConvexPartition_HM(TriangulatorPoly *poly, listget() = newpoly; + poly1 = &(iter1->get()); i11 = -1; continue; } } - for(iter1 = triangles.begin(); iter1 != triangles.end(); iter1++) { - parts->push_back(*iter1); + for(iter1 = triangles.front(); iter1 ; iter1=iter1->next()) { + parts->push_back(iter1->get()); } return 1; } -int TriangulatorPartition::ConvexPartition_HM(list *inpolys, list *parts) { - list outpolys; - list::iterator iter; +int TriangulatorPartition::ConvexPartition_HM(List *inpolys, List *parts) { + List outpolys; + List::Element* iter; if(!RemoveHoles(inpolys,&outpolys)) return 0; - for(iter=outpolys.begin();iter!=outpolys.end();iter++) { - if(!ConvexPartition_HM(&(*iter),parts)) return 0; + for(iter=outpolys.front();iter;iter=iter->next()) { + if(!ConvexPartition_HM(&(iter->get()),parts)) return 0; } return 1; } @@ -565,14 +565,14 @@ int TriangulatorPartition::ConvexPartition_HM(list *inpolys, l //minimum-weight polygon triangulation by dynamic programming //O(n^3) time complexity //O(n^2) space complexity -int TriangulatorPartition::Triangulate_OPT(TriangulatorPoly *poly, list *triangles) { +int TriangulatorPartition::Triangulate_OPT(TriangulatorPoly *poly, List *triangles) { long i,j,k,gap,n; DPState **dpstates; Vector2 p1,p2,p3,p4; long bestvertex; real_t weight,minweight,d1,d2; Diagonal diagonal,newdiagonal; - list diagonals; + List diagonals; TriangulatorPoly triangle; int ret = 1; @@ -666,7 +666,7 @@ int TriangulatorPartition::Triangulate_OPT(TriangulatorPoly *poly, listget()); diagonals.pop_front(); bestvertex = dpstates[diagonal.index2][diagonal.index1].bestvertex; if(bestvertex == -1) { @@ -697,7 +697,7 @@ int TriangulatorPartition::Triangulate_OPT(TriangulatorPoly *poly, list *pairs; + List *pairs; long w2; w2 = dpstates[a][b].weight; @@ -712,15 +712,15 @@ void TriangulatorPartition::UpdateState(long a, long b, long w, long i, long j, pairs->push_front(newdiagonal); dpstates[a][b].weight = w; } else { - if((!pairs->empty())&&(i <= pairs->begin()->index1)) return; - while((!pairs->empty())&&(pairs->begin()->index2 >= j)) pairs->pop_front(); + if((!pairs->empty())&&(i <= pairs->front()->get().index1)) return; + while((!pairs->empty())&&(pairs->front()->get().index2 >= j)) pairs->pop_front(); pairs->push_front(newdiagonal); } } void TriangulatorPartition::TypeA(long i, long j, long k, PartitionVertex *vertices, DPState2 **dpstates) { - list *pairs; - list::iterator iter,lastiter; + List *pairs; + List::Element *iter,*lastiter; long top; long w; @@ -733,25 +733,29 @@ void TriangulatorPartition::TypeA(long i, long j, long k, PartitionVertex *verti } if(j-i > 1) { pairs = &(dpstates[i][j].pairs); - iter = pairs->end(); - lastiter = pairs->end(); - while(iter!=pairs->begin()) { - iter--; - if(!IsReflex(vertices[iter->index2].p,vertices[j].p,vertices[k].p)) lastiter = iter; + iter = NULL; + lastiter = NULL; + while(iter!=pairs->front()) { + if (!iter) + iter=pairs->back(); + else + iter=iter->prev(); + + if(!IsReflex(vertices[iter->get().index2].p,vertices[j].p,vertices[k].p)) lastiter = iter; else break; } - if(lastiter == pairs->end()) w++; + if(lastiter == NULL) w++; else { - if(IsReflex(vertices[k].p,vertices[i].p,vertices[lastiter->index1].p)) w++; - else top = lastiter->index1; + if(IsReflex(vertices[k].p,vertices[i].p,vertices[lastiter->get().index1].p)) w++; + else top = lastiter->get().index1; } } UpdateState(i,k,w,top,j,dpstates); } void TriangulatorPartition::TypeB(long i, long j, long k, PartitionVertex *vertices, DPState2 **dpstates) { - list *pairs; - list::iterator iter,lastiter; + List *pairs; + List::Element* iter,*lastiter; long top; long w; @@ -766,36 +770,36 @@ void TriangulatorPartition::TypeB(long i, long j, long k, PartitionVertex *verti if (k-j > 1) { pairs = &(dpstates[j][k].pairs); - iter = pairs->begin(); - if((!pairs->empty())&&(!IsReflex(vertices[i].p,vertices[j].p,vertices[iter->index1].p))) { + iter = pairs->front(); + if((!pairs->empty())&&(!IsReflex(vertices[i].p,vertices[j].p,vertices[iter->get().index1].p))) { lastiter = iter; - while(iter!=pairs->end()) { - if(!IsReflex(vertices[i].p,vertices[j].p,vertices[iter->index1].p)) { + while(iter!=NULL) { + if(!IsReflex(vertices[i].p,vertices[j].p,vertices[iter->get().index1].p)) { lastiter = iter; - iter++; + iter=iter->next(); } else break; } - if(IsReflex(vertices[lastiter->index2].p,vertices[k].p,vertices[i].p)) w++; - else top = lastiter->index2; + if(IsReflex(vertices[lastiter->get().index2].p,vertices[k].p,vertices[i].p)) w++; + else top = lastiter->get().index2; } else w++; } UpdateState(i,k,w,j,top,dpstates); } -int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, list *parts) { +int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, List *parts) { Vector2 p1,p2,p3,p4; PartitionVertex *vertices; DPState2 **dpstates; long i,j,k,n,gap; - list diagonals,diagonals2; + List diagonals,diagonals2; Diagonal diagonal,newdiagonal; - list *pairs,*pairs2; - list::iterator iter,iter2; + List *pairs,*pairs2; + List::Element* iter,*iter2; int ret; TriangulatorPoly newpoly; - list indices; - list::iterator iiter; + List indices; + List::Element* iiter; bool ijreal,jkreal; n = poly->GetNumPoints(); @@ -903,7 +907,7 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, listget()); diagonals.pop_front(); if((diagonal.index2 - diagonal.index1) <=1) continue; pairs = &(dpstates[diagonal.index1][diagonal.index2].pairs); @@ -912,23 +916,23 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, listend(); - iter--; - j = iter->index2; + iter = pairs->back(); + + j = iter->get().index2; newdiagonal.index1 = j; newdiagonal.index2 = diagonal.index2; diagonals.push_front(newdiagonal); if((j - diagonal.index1)>1) { - if(iter->index1 != iter->index2) { + if(iter->get().index1 != iter->get().index2) { pairs2 = &(dpstates[diagonal.index1][j].pairs); while(1) { if(pairs2->empty()) { ret = 0; break; } - iter2 = pairs2->end(); - iter2--; - if(iter->index1 != iter2->index1) pairs2->pop_back(); + iter2 = pairs2->back(); + + if(iter->get().index1 != iter2->get().index1) pairs2->pop_back(); else break; } if(ret == 0) break; @@ -938,21 +942,21 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, listbegin(); - j = iter->index1; + iter = pairs->front(); + j = iter->get().index1; newdiagonal.index1 = diagonal.index1; newdiagonal.index2 = j; diagonals.push_front(newdiagonal); if((diagonal.index2 - j) > 1) { - if(iter->index1 != iter->index2) { + if(iter->get().index1 != iter->get().index2) { pairs2 = &(dpstates[j][diagonal.index2].pairs); while(1) { if(pairs2->empty()) { ret = 0; break; } - iter2 = pairs2->begin(); - if(iter->index2 != iter2->index2) pairs2->pop_front(); + iter2 = pairs2->front(); + if(iter->get().index2 != iter2->get().index2) pairs2->pop_front(); else break; } if(ret == 0) break; @@ -978,7 +982,7 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, listget(); diagonals.pop_front(); if((diagonal.index2 - diagonal.index1) <= 1) continue; @@ -989,21 +993,20 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, listget()); diagonals2.pop_front(); if((diagonal.index2 - diagonal.index1) <= 1) continue; ijreal = true; jkreal = true; pairs = &(dpstates[diagonal.index1][diagonal.index2].pairs); if(!vertices[diagonal.index1].isConvex) { - iter = pairs->end(); - iter--; - j = iter->index2; - if(iter->index1 != iter->index2) ijreal = false; + iter = pairs->back(); + j = iter->get().index2; + if(iter->get().index1 != iter->get().index2) ijreal = false; } else { - iter = pairs->begin(); - j = iter->index1; - if(iter->index1 != iter->index2) jkreal = false; + iter = pairs->front(); + j = iter->get().index1; + if(iter->get().index1 != iter->get().index2) jkreal = false; } newdiagonal.index1 = diagonal.index1; @@ -1028,8 +1031,8 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, listnext()) { + newpoly[k] = vertices[iiter->get()].p; k++; } parts->push_back(newpoly); @@ -1049,8 +1052,8 @@ int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, list *inpolys, list *monotonePolys) { - list::iterator iter; +int TriangulatorPartition::MonotonePartition(List *inpolys, List *monotonePolys) { + List::Element *iter; MonotoneVertex *vertices; long i,numvertices,vindex,vindex2,newnumvertices,maxnumvertices; long polystartindex, polyendindex; @@ -1060,8 +1063,8 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li bool error = false; numvertices = 0; - for(iter = inpolys->begin(); iter != inpolys->end(); iter++) { - numvertices += iter->GetNumPoints(); + for(iter = inpolys->front(); iter ; iter=iter->next()) { + numvertices += iter->get().GetNumPoints(); } maxnumvertices = numvertices*3; @@ -1069,8 +1072,8 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li newnumvertices = numvertices; polystartindex = 0; - for(iter = inpolys->begin(); iter != inpolys->end(); iter++) { - poly = &(*iter); + for(iter = inpolys->front(); iter ; iter=iter->next()) { + poly = &(iter->get()); polyendindex = polystartindex + poly->GetNumPoints()-1; for(i=0;iGetNumPoints();i++) { vertices[i+polystartindex].p = poly->GetPoint(i); @@ -1085,7 +1088,9 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li //construct the priority queue long *priority = new long [numvertices]; for(i=0;i sorter; + sorter.compare.vertices=vertices; + sorter.sort(priority,numvertices); //determine vertex types char *vertextypes = new char[maxnumvertices]; @@ -1118,13 +1123,13 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li //binary search tree that holds edges intersecting the scanline //note that while set doesn't actually have to be implemented as a tree //complexity requirements for operations are the same as for the balanced binary search tree - set edgeTree; + Set edgeTree; //store iterators to the edge tree elements //this makes deleting existing edges much faster - set::iterator *edgeTreeIterators,edgeIter; - edgeTreeIterators = new set::iterator[maxnumvertices]; - pair::iterator,bool> edgeTreeRet; - for(i = 0; i::Element **edgeTreeIterators,*edgeIter; + edgeTreeIterators = new Set::Element*[maxnumvertices]; +// Pair::Element*,bool> edgeTreeRet; + for(i = 0; i *inpolys, li newedge.p1 = v->p; newedge.p2 = vertices[v->next].p; newedge.index = vindex; - edgeTreeRet = edgeTree.insert(newedge); - edgeTreeIterators[vindex] = edgeTreeRet.first; + edgeTreeIterators[vindex] = edgeTree.insert(newedge); helpers[vindex] = vindex; break; @@ -1162,24 +1166,24 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li newedge.p1 = v->p; newedge.p2 = v->p; edgeIter = edgeTree.lower_bound(newedge); - if(edgeIter == edgeTree.begin()) { + if(edgeIter == edgeTree.front()) { error = true; break; } - edgeIter--; + edgeIter=edgeIter->prev(); //Insert the diagonal connecting vi to helper(ej) in D. - AddDiagonal(vertices,&newnumvertices,vindex,helpers[edgeIter->index], + AddDiagonal(vertices,&newnumvertices,vindex,helpers[edgeIter->get().index], vertextypes, edgeTreeIterators, &edgeTree, helpers); vindex2 = newnumvertices-2; v2 = &(vertices[vindex2]); //helper(e j)�vi - helpers[edgeIter->index] = vindex; + helpers[edgeIter->get().index] = vindex; //Insert ei in T and set helper(ei) to vi. newedge.p1 = v2->p; newedge.p2 = vertices[v2->next].p; newedge.index = vindex2; - edgeTreeRet = edgeTree.insert(newedge); - edgeTreeIterators[vindex2] = edgeTreeRet.first; + + edgeTreeIterators[vindex2] = edgeTree.insert(newedge); helpers[vindex2] = vindex2; break; @@ -1198,19 +1202,19 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li newedge.p1 = v->p; newedge.p2 = v->p; edgeIter = edgeTree.lower_bound(newedge); - if(edgeIter == edgeTree.begin()) { + if(edgeIter == edgeTree.front()) { error = true; break; } - edgeIter--; + edgeIter=edgeIter->prev(); //if helper(ej) is a merge vertex - if(vertextypes[helpers[edgeIter->index]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + if(vertextypes[helpers[edgeIter->get().index]]==TRIANGULATOR_VERTEXTYPE_MERGE) { //Insert the diagonal connecting vi to helper(e j) in D. - AddDiagonal(vertices,&newnumvertices,vindex2,helpers[edgeIter->index], + AddDiagonal(vertices,&newnumvertices,vindex2,helpers[edgeIter->get().index], vertextypes, edgeTreeIterators, &edgeTree, helpers); } //helper(e j)�vi - helpers[edgeIter->index] = vindex2; + helpers[edgeIter->get().index] = vindex2; break; case TRIANGULATOR_VERTEXTYPE_REGULAR: @@ -1230,27 +1234,26 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li newedge.p1 = v2->p; newedge.p2 = vertices[v2->next].p; newedge.index = vindex2; - edgeTreeRet = edgeTree.insert(newedge); - edgeTreeIterators[vindex2] = edgeTreeRet.first; + edgeTreeIterators[vindex2] = edgeTree.insert(newedge); helpers[vindex2] = vindex; } else { //Search in T to find the edge ej directly left of vi. newedge.p1 = v->p; newedge.p2 = v->p; edgeIter = edgeTree.lower_bound(newedge); - if(edgeIter == edgeTree.begin()) { + if(edgeIter == edgeTree.front()) { error = true; break; } - edgeIter--; + edgeIter=edgeIter->prev(); //if helper(ej) is a merge vertex - if(vertextypes[helpers[edgeIter->index]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + if(vertextypes[helpers[edgeIter->get().index]]==TRIANGULATOR_VERTEXTYPE_MERGE) { //Insert the diagonal connecting vi to helper(e j) in D. - AddDiagonal(vertices,&newnumvertices,vindex,helpers[edgeIter->index], + AddDiagonal(vertices,&newnumvertices,vindex,helpers[edgeIter->get().index], vertextypes, edgeTreeIterators, &edgeTree, helpers); } //helper(e j)�vi - helpers[edgeIter->index] = vindex; + helpers[edgeIter->get().index] = vindex; } break; } @@ -1308,8 +1311,8 @@ int TriangulatorPartition::MonotonePartition(list *inpolys, li //adds a diagonal to the doubly-connected list of vertices void TriangulatorPartition::AddDiagonal(MonotoneVertex *vertices, long *numvertices, long index1, long index2, - char *vertextypes, set::iterator *edgeTreeIterators, - set *edgeTree, long *helpers) + char *vertextypes, Set::Element **edgeTreeIterators, + Set *edgeTree, long *helpers) { long newindex1,newindex2; @@ -1337,13 +1340,13 @@ void TriangulatorPartition::AddDiagonal(MonotoneVertex *vertices, long *numverti vertextypes[newindex1] = vertextypes[index1]; edgeTreeIterators[newindex1] = edgeTreeIterators[index1]; helpers[newindex1] = helpers[index1]; - if(edgeTreeIterators[newindex1] != edgeTree->end()) - edgeTreeIterators[newindex1]->index = newindex1; + if(edgeTreeIterators[newindex1] != NULL) + edgeTreeIterators[newindex1]->get().index = newindex1; vertextypes[newindex2] = vertextypes[index2]; edgeTreeIterators[newindex2] = edgeTreeIterators[index2]; helpers[newindex2] = helpers[index2]; - if(edgeTreeIterators[newindex2] != edgeTree->end()) - edgeTreeIterators[newindex2]->index = newindex2; + if(edgeTreeIterators[newindex2] != NULL) + edgeTreeIterators[newindex2]->get().index = newindex2; } bool TriangulatorPartition::Below(Vector2 &p1, Vector2 &p2) { @@ -1354,8 +1357,12 @@ bool TriangulatorPartition::Below(Vector2 &p1, Vector2 &p2) { return false; } + + + + //sorts in the falling order of y values, if y is equal, x is used instead -bool TriangulatorPartition::VertexSorter::operator() (long index1, long index2) { +bool TriangulatorPartition::VertexSorter::operator() (long index1, long index2) const { if(vertices[index1].p.y > vertices[index2].p.y) return true; else if(vertices[index1].p.y == vertices[index2].p.y) { if(vertices[index1].p.x > vertices[index2].p.x) return true; @@ -1392,7 +1399,7 @@ bool TriangulatorPartition::ScanLineEdge::operator < (const ScanLineEdge & other //triangulates monotone polygon //O(n) time, O(n) space complexity -int TriangulatorPartition::TriangulateMonotone(TriangulatorPoly *inPoly, list *triangles) { +int TriangulatorPartition::TriangulateMonotone(TriangulatorPoly *inPoly, List *triangles) { long i,i2,j,topindex,bottomindex,leftindex,rightindex,vindex; Vector2 *points; long numpoints; @@ -1524,19 +1531,19 @@ int TriangulatorPartition::TriangulateMonotone(TriangulatorPoly *inPoly, list *inpolys, list *triangles) { - list monotone; - list::iterator iter; +int TriangulatorPartition::Triangulate_MONO(List *inpolys, List *triangles) { + List monotone; + List::Element* iter; if(!MonotonePartition(inpolys,&monotone)) return 0; - for(iter = monotone.begin(); iter!=monotone.end();iter++) { - if(!TriangulateMonotone(&(*iter),triangles)) return 0; + for(iter = monotone.front(); iter;iter=iter->next()) { + if(!TriangulateMonotone(&(iter->get()),triangles)) return 0; } return 1; } -int TriangulatorPartition::Triangulate_MONO(TriangulatorPoly *poly, list *triangles) { - list polys; +int TriangulatorPartition::Triangulate_MONO(TriangulatorPoly *poly, List *triangles) { + List polys; polys.push_back(*poly); return Triangulate_MONO(&polys, triangles); diff --git a/core/math/triangulator.h b/core/math/triangulator.h index c34c445892..b6dd7e8236 100644 --- a/core/math/triangulator.h +++ b/core/math/triangulator.h @@ -22,9 +22,8 @@ #define TRIANGULATOR_H #include "math_2d.h" -#include -#include - +#include "list.h" +#include "set.h" //2D point structure @@ -119,11 +118,9 @@ protected: long next; }; - class VertexSorter{ - MonotoneVertex *vertices; - public: - VertexSorter(MonotoneVertex *v) : vertices(v) {} - bool operator() (long index1, long index2); + struct VertexSorter{ + mutable MonotoneVertex *vertices; + bool operator() (long index1, long index2) const; }; struct Diagonal { @@ -142,7 +139,7 @@ protected: struct DPState2 { bool visible; long weight; - std::list pairs; + List pairs; }; //edge that intersects the scanline @@ -182,11 +179,11 @@ protected: //helper functions for MonotonePartition bool Below(Vector2 &p1, Vector2 &p2); void AddDiagonal(MonotoneVertex *vertices, long *numvertices, long index1, long index2, - char *vertextypes, std::set::iterator *edgeTreeIterators, - std::set *edgeTree, long *helpers); + char *vertextypes, Set::Element **edgeTreeIterators, + Set *edgeTree, long *helpers); //triangulates a monotone polygon, used in Triangulate_MONO - int TriangulateMonotone(TriangulatorPoly *inPoly, std::list *triangles); + int TriangulateMonotone(TriangulatorPoly *inPoly, List *triangles); public: @@ -200,7 +197,7 @@ public: // vertices of all hole polys have to be in clockwise order // outpolys : a list of polygons without holes //returns 1 on success, 0 on failure - int RemoveHoles(std::list *inpolys, std::list *outpolys); + int RemoveHoles(List *inpolys, List *outpolys); //triangulates a polygon by ear clipping //time complexity O(n^2), n is the number of vertices @@ -210,7 +207,7 @@ public: // vertices have to be in counter-clockwise order // triangles : a list of triangles (result) //returns 1 on success, 0 on failure - int Triangulate_EC(TriangulatorPoly *poly, std::list *triangles); + int Triangulate_EC(TriangulatorPoly *poly, List *triangles); //triangulates a list of polygons that may contain holes by ear clipping algorithm //first calls RemoveHoles to get rid of the holes, and then Triangulate_EC for each resulting polygon @@ -222,7 +219,7 @@ public: // vertices of all hole polys have to be in clockwise order // triangles : a list of triangles (result) //returns 1 on success, 0 on failure - int Triangulate_EC(std::list *inpolys, std::list *triangles); + int Triangulate_EC(List *inpolys, List *triangles); //creates an optimal polygon triangulation in terms of minimal edge length //time complexity: O(n^3), n is the number of vertices @@ -232,7 +229,7 @@ public: // vertices have to be in counter-clockwise order // triangles : a list of triangles (result) //returns 1 on success, 0 on failure - int Triangulate_OPT(TriangulatorPoly *poly, std::list *triangles); + int Triangulate_OPT(TriangulatorPoly *poly, List *triangles); //triangulates a polygons by firstly partitioning it into monotone polygons //time complexity: O(n*log(n)), n is the number of vertices @@ -242,7 +239,7 @@ public: // vertices have to be in counter-clockwise order // triangles : a list of triangles (result) //returns 1 on success, 0 on failure - int Triangulate_MONO(TriangulatorPoly *poly, std::list *triangles); + int Triangulate_MONO(TriangulatorPoly *poly, List *triangles); //triangulates a list of polygons by firstly partitioning them into monotone polygons //time complexity: O(n*log(n)), n is the number of vertices @@ -253,7 +250,7 @@ public: // vertices of all hole polys have to be in clockwise order // triangles : a list of triangles (result) //returns 1 on success, 0 on failure - int Triangulate_MONO(std::list *inpolys, std::list *triangles); + int Triangulate_MONO(List *inpolys, List *triangles); //creates a monotone partition of a list of polygons that can contain holes //time complexity: O(n*log(n)), n is the number of vertices @@ -264,7 +261,7 @@ public: // vertices of all hole polys have to be in clockwise order // monotonePolys : a list of monotone polygons (result) //returns 1 on success, 0 on failure - int MonotonePartition(std::list *inpolys, std::list *monotonePolys); + int MonotonePartition(List *inpolys, List *monotonePolys); //partitions a polygon into convex polygons by using Hertel-Mehlhorn algorithm //the algorithm gives at most four times the number of parts as the optimal algorithm @@ -277,7 +274,7 @@ public: // vertices have to be in counter-clockwise order // parts : resulting list of convex polygons //returns 1 on success, 0 on failure - int ConvexPartition_HM(TriangulatorPoly *poly, std::list *parts); + int ConvexPartition_HM(TriangulatorPoly *poly, List *parts); //partitions a list of polygons into convex parts by using Hertel-Mehlhorn algorithm //the algorithm gives at most four times the number of parts as the optimal algorithm @@ -291,7 +288,7 @@ public: // vertices of all hole polys have to be in clockwise order // parts : resulting list of convex polygons //returns 1 on success, 0 on failure - int ConvexPartition_HM(std::list *inpolys, std::list *parts); + int ConvexPartition_HM(List *inpolys, List *parts); //optimal convex partitioning (in terms of number of resulting convex polygons) //using the Keil-Snoeyink algorithm @@ -302,7 +299,7 @@ public: // vertices have to be in counter-clockwise order // parts : resulting list of convex polygons //returns 1 on success, 0 on failure - int ConvexPartition_OPT(TriangulatorPoly *poly, std::list *parts); + int ConvexPartition_OPT(TriangulatorPoly *poly, List *parts); }; diff --git a/core/set.h b/core/set.h index d87f635577..95f38d7108 100644 --- a/core/set.h +++ b/core/set.h @@ -249,6 +249,37 @@ private: return (node!=_data._nil)?node:NULL; } + Element *_lower_bound(const T& p_value) const { + + Element *node = _data._root->left; + Element *prev = NULL; + C less; + + while(node!=_data._nil) { + prev=node; + + if (less(p_value,node->value)) + node=node->left; + else if (less(node->value,p_value)) + node=node->right; + else + break; // found + } + + if (node==_data._nil) { + if (prev==NULL) + return NULL; + if (less(prev->value,p_value)) { + + prev=prev->_next; + } + + return prev; + + } else + return node; + } + Element *_insert(const T& p_value, bool& r_exists) { @@ -582,6 +613,12 @@ public: return e; } + + Element *lower_bound(const T& p_value) const { + + return _lower_bound(p_value); + } + inline int size() const { return _data.size_cache; } int calculate_depth() const { diff --git a/core/variant.cpp b/core/variant.cpp index 2f0eca9e91..667a7d8648 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -2631,8 +2631,13 @@ Variant Variant::call(const StringName& p_method,VARIANT_ARG_DECLARE) { return ret; } +void Variant::construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct,void *p_construct_ud) { -String Variant::get_construct_string() const { + r_value=Variant(); +} + + +String Variant::get_construct_string(ObjectDeConstruct p_obj_deconstruct,void *p_deconstruct_ud) const { switch( type ) { @@ -2640,7 +2645,7 @@ String Variant::get_construct_string() const { case BOOL: return _data._bool ? "true" : "false"; case INT: return String::num(_data._int); case REAL: return String::num(_data._real); - case STRING: return "\""+*reinterpret_cast(_data._mem)+"\""; + case STRING: return "\""+reinterpret_cast(_data._mem)->c_escape()+"\""; case VECTOR2: return "Vector2("+operator Vector2()+")"; case RECT2: return "Rect2("+operator Rect2()+")"; case MATRIX32: return "Matrix32("+operator Matrix32()+")"; @@ -2651,7 +2656,7 @@ String Variant::get_construct_string() const { case QUAT: return "Quat("+operator Quat()+")"; case MATRIX3: return "Matrix3("+operator Matrix3()+")"; case TRANSFORM: return "Transform("+operator Transform()+")"; - case NODE_PATH: return "@\""+operator NodePath()+"\""; + case NODE_PATH: return "@\""+String(operator NodePath()).c_escape()+"\""; case INPUT_EVENT: return "InputEvent()"; case COLOR: return "Color("+String::num( operator Color().r)+","+String::num( operator Color().g)+","+String::num( operator Color().b)+","+String::num( operator Color().a)+")" ; case DICTIONARY: { @@ -2667,8 +2672,8 @@ String Variant::get_construct_string() const { for(List::Element *E=keys.front();E;E=E->next()) { _VariantStrPair sp; - sp.key=E->get().get_construct_string(); - sp.value=d[E->get()].get_construct_string(); + sp.key=E->get().get_construct_string(p_obj_deconstruct,p_deconstruct_ud); + sp.value=d[E->get()].get_construct_string(p_obj_deconstruct,p_deconstruct_ud); pairs.push_back(sp); } @@ -2686,50 +2691,50 @@ String Variant::get_construct_string() const { case VECTOR3_ARRAY: { DVector vec = operator DVector(); - String str="["; + String str="Vector3Array(["; for(int i=0;i0) str+=", "; str+=Variant( vec[i] ).get_construct_string(); } - return str+"]"; + return str+"])"; } break; case STRING_ARRAY: { DVector vec = operator DVector(); - String str="["; + String str="StringArray(["; for(int i=0;i0) str+=", "; str=str+=Variant( vec[i] ).get_construct_string(); } - return str+"]"; + return str+"])"; } break; case INT_ARRAY: { DVector vec = operator DVector(); - String str="["; + String str="IntArray(["; for(int i=0;i0) str+=", "; str=str+itos(vec[i]); } - return str+"]"; + return str+"])"; } break; case REAL_ARRAY: { DVector vec = operator DVector(); - String str="["; + String str="FloatArray(["; for(int i=0;i0) str+=", "; str=str+rtos(vec[i]); } - return str+"]"; + return str+"])"; } break; case ARRAY: { @@ -2738,16 +2743,20 @@ String Variant::get_construct_string() const { for (int i=0; iget_type()+".new()"; - else + if (_get_obj().obj) { + if (p_obj_deconstruct) { + return "Object(\""+p_obj_deconstruct(Variant(*this),p_deconstruct_ud).c_escape()+")"; + } else { + return _get_obj().obj->get_type()+".new()"; + } + } else return "null"; } break; diff --git a/core/variant.h b/core/variant.h index 47fc3f43ac..d5d4792422 100644 --- a/core/variant.h +++ b/core/variant.h @@ -419,7 +419,11 @@ public: static bool has_numeric_constant(Variant::Type p_type, const StringName& p_value); static int get_numeric_constant_value(Variant::Type p_type, const StringName& p_value); - String get_construct_string() const; + typedef String (*ObjectDeConstruct)(const Variant& p_object,void *ud); + typedef void (*ObjectConstruct)(const String& p_text,void *ud,Variant& r_value); + + String get_construct_string(ObjectDeConstruct p_obj_deconstruct=NULL,void *p_deconstruct_ud=NULL) const; + static void construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct=NULL,void *p_construct_ud=NULL); void operator=(const Variant& p_variant); // only this is enough for all the other types Variant(const Variant& p_variant); diff --git a/core/variant_construct_string.cpp b/core/variant_construct_string.cpp new file mode 100644 index 0000000000..0308fd3180 --- /dev/null +++ b/core/variant_construct_string.cpp @@ -0,0 +1,433 @@ + +#include "variant.h" + +class VariantConstruct { + + enum TokenType { + TK_CURLY_BRACKET_OPEN, + TK_CURLY_BRACKET_CLOSE, + TK_BRACKET_OPEN, + TK_BRACKET_CLOSE, + TK_IDENTIFIER, + TK_STRING, + TK_NUMBER, + TK_COLON, + TK_COMMA, + TK_EOF, + TK_MAX + }; + + enum Expecting { + + EXPECT_OBJECT, + EXPECT_OBJECT_KEY, + EXPECT_COLON, + EXPECT_OBJECT_VALUE, + }; + + struct Token { + + TokenType type; + Variant value; + }; + + static const char * tk_name[TK_MAX]; + + static String _print_var(const Variant& p_var); + + static Error _get_token(const CharType *p_str,int &index, int p_len,Token& r_token,int &line,String &r_err_str); + static Error _parse_value(Variant &value,Token& token,const CharType *p_str,int &index, int p_len,int &line,String &r_err_str,Variant::ObjectConstruct* p_construct,void* p_ud); + static Error _parse_array(Array &array,const CharType *p_str,int &index, int p_len,int &line,String &r_err_str,Variant::ObjectConstruct* p_construct,void* p_ud); + static Error _parse_dict(Dictionary &object,const CharType *p_str,int &index, int p_len,int &line,String &r_err_str,Variant::ObjectConstruct* p_construct,void* p_ud); + +public: + + static Error parse(const String& p_string,Variant& r_ret,String &r_err_str,int &r_err_line,Variant::ObjectConstruct* p_construct,void* p_ud); +}; + + +const char * VariantConstruct::tk_name[TK_MAX] = { + "'{'", + "'}'", + "'['", + "']'", + "identifier", + "string", + "number", + "':'", + "','", + "EOF", +}; + + + +Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, Token& r_token,int &line,String &r_err_str) { + + while (true) { + switch(p_str[idx]) { + + case '\n': { + + line++; + idx++; + break; + }; + case 0: { + r_token.type=TK_EOF; + return OK; + } break; + case '{': { + + r_token.type=TK_CURLY_BRACKET_OPEN; + idx++; + return OK; + }; + case '}': { + + r_token.type=TK_CURLY_BRACKET_CLOSE; + idx++; + return OK; + }; + case '[': { + + r_token.type=TK_BRACKET_OPEN; + idx++; + return OK; + }; + case ']': { + + r_token.type=TK_BRACKET_CLOSE; + idx++; + return OK; + }; + case ':': { + + r_token.type=TK_COLON; + idx++; + return OK; + }; + case ',': { + + r_token.type=TK_COMMA; + idx++; + return OK; + }; + case '"': { + + idx++; + String str; + while(true) { + if (p_str[idx]==0) { + r_err_str="Unterminated String"; + return ERR_PARSE_ERROR; + } else if (p_str[idx]=='"') { + idx++; + break; + } else if (p_str[idx]=='\\') { + //escaped characters... + idx++; + CharType next = p_str[idx]; + if (next==0) { + r_err_str="Unterminated String"; + return ERR_PARSE_ERROR; + } + CharType res=0; + + switch(next) { + + case 'b': res=8; break; + case 't': res=9; break; + case 'n': res=10; break; + case 'f': res=12; break; + case 'r': res=13; break; + case '\"': res='\"'; break; + case '\\': res='\\'; break; + case '/': res='/'; break; //wtf + case 'u': { + //hexnumbarh - oct is deprecated + + + for(int j=0;j<4;j++) { + CharType c = p_str[idx+j+1]; + if (c==0) { + r_err_str="Unterminated String"; + return ERR_PARSE_ERROR; + } + if (!((c>='0' && c<='9') || (c>='a' && c<='f') || (c>='A' && c<='F'))) { + + r_err_str="Malformed hex constant in string"; + return ERR_PARSE_ERROR; + } + CharType v; + if (c>='0' && c<='9') { + v=c-'0'; + } else if (c>='a' && c<='f') { + v=c-'a'; + v+=10; + } else if (c>='A' && c<='F') { + v=c-'A'; + v+=10; + } else { + ERR_PRINT("BUG"); + v=0; + } + + res<<=4; + res|=v; + + + } + idx+=4; //will add at the end anyway + + + } break; + default: { + + r_err_str="Invalid escape sequence"; + return ERR_PARSE_ERROR; + } break; + } + + str+=res; + + } else { + if (p_str[idx]=='\n') + line++; + str+=p_str[idx]; + } + idx++; + } + + r_token.type=TK_STRING; + r_token.value=str; + return OK; + + } break; + default: { + + if (p_str[idx]<=32) { + idx++; + break; + } + + if (p_str[idx]=='-' || (p_str[idx]>='0' && p_str[idx]<='9')) { + //a number + const CharType *rptr; + double number = String::to_double(&p_str[idx],&rptr); + idx+=(rptr - &p_str[idx]); + r_token.type=TK_NUMBER; + r_token.value=number; + return OK; + + } else if ((p_str[idx]>='A' && p_str[idx]<='Z') || (p_str[idx]>='a' && p_str[idx]<='z')) { + + String id; + + while((p_str[idx]>='A' && p_str[idx]<='Z') || (p_str[idx]>='a' && p_str[idx]<='z')) { + + id+=p_str[idx]; + idx++; + } + + r_token.type=TK_IDENTIFIER; + r_token.value=id; + return OK; + } else { + r_err_str="Unexpected character."; + return ERR_PARSE_ERROR; + } + } + + } + } + + return ERR_PARSE_ERROR; +} + + + +Error VariantConstruct::_parse_value(Variant &value,Token& token,const CharType *p_str,int &index, int p_len,int &line,String &r_err_str,Variant::ObjectConstruct* p_construct,void* p_ud) { + + + if (token.type==TK_CURLY_BRACKET_OPEN) { + + Dictionary d; + Error err = _parse_dict(d,p_str,index,p_len,line,r_err_str,p_construct,p_ud); + if (err) + return err; + value=d; + return OK; + } else if (token.type==TK_BRACKET_OPEN) { + + Array a; + Error err = _parse_array(a,p_str,index,p_len,line,r_err_str,p_construct,p_ud); + if (err) + return err; + value=a; + return OK; + + } else if (token.type==TK_IDENTIFIER) { + + String id = token.value; + if (id=="true") + value=true; + else if (id=="false") + value=false; + else if (id=="null") + value=Variant(); + else { + r_err_str="Expected 'true','false' or 'null', got '"+id+"'."; + return ERR_PARSE_ERROR; + } + return OK; + + } else if (token.type==TK_NUMBER) { + + value=token.value; + return OK; + } else if (token.type==TK_STRING) { + + value=token.value; + return OK; + } else { + r_err_str="Expected value, got "+String(tk_name[token.type])+"."; + return ERR_PARSE_ERROR; + } + + return ERR_PARSE_ERROR; +} + + +Error VariantConstruct::_parse_array(Array &array,const CharType *p_str,int &index, int p_len,int &line,String &r_err_str,Variant::ObjectConstruct* p_construct,void* p_ud) { + + Token token; + bool need_comma=false; + + + while(indexget_construct_string(); + } break; + case STR_TO_VAR: { + VALIDATE_ARG_COUNT(1); + if (p_args[0]->get_type()!=Variant::STRING) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::STRING; + r_ret=Variant(); + return; + } + Variant::construct_from_string(*p_args[0],r_ret); + } break; case GEN_RANGE: { - - switch(p_arg_count) { case 0: { @@ -861,7 +876,6 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } } - r_ret = gdscr->_new(NULL,0,r_error); } break; @@ -1224,6 +1238,18 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; + case VAR_TO_STR: { + MethodInfo mi("var2str",PropertyInfo(Variant::NIL,"var")); + mi.return_val.type=Variant::STRING; + return mi; + + } break; + case STR_TO_VAR: { + + MethodInfo mi("str2var:var",PropertyInfo(Variant::STRING,"string")); + mi.return_val.type=Variant::NIL; + return mi; + } break; case GEN_RANGE: { MethodInfo mi("range",PropertyInfo(Variant::NIL,"...")); diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index 340763fb8c..05ff6a2e73 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -85,6 +85,8 @@ public: TEXT_PRINT_TABBED, TEXT_PRINTERR, TEXT_PRINTRAW, + VAR_TO_STR, + STR_TO_VAR, GEN_RANGE, RESOURCE_LOAD, INST2DICT, diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index ad54a327cf..13f2c32e77 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1439,7 +1439,6 @@ void OS_Windows::warp_mouse_pos(const Point2& p_to) { SetCursorPos(p.x,p.y); } - } Point2 OS_Windows::get_mouse_pos() const { diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 570a5b95b0..fc69ea8a0d 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -113,7 +113,7 @@ void NavigationPolygon::clear_outlines(){ } void NavigationPolygon::make_polygons_from_outlines(){ - std::list in_poly,out_poly; + List in_poly,out_poly; Vector2 outside_point(-1e10,-1e10); @@ -194,9 +194,9 @@ void NavigationPolygon::make_polygons_from_outlines(){ vertices.resize(0); Map points; - for(std::list::iterator I = out_poly.begin();I!=out_poly.end();I++) { + for(List::Element*I = out_poly.front();I;I=I->next()) { - TriangulatorPoly& tp = *I; + TriangulatorPoly& tp = I->get(); struct Polygon p;