diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index d5b12b6bb6..6662992d46 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -401,7 +401,14 @@ void GraphEdit::add_child_notify(Node *p_child) { void GraphEdit::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); - if (is_inside_tree()) { + if (p_child == top_layer) { + top_layer = nullptr; + minimap = nullptr; + } else if (p_child == connections_layer) { + connections_layer = nullptr; + } + + if (top_layer != nullptr && is_inside_tree()) { top_layer->call_deferred("raise"); // Top layer always on top! } @@ -409,8 +416,14 @@ void GraphEdit::remove_child_notify(Node *p_child) { if (gn) { gn->disconnect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved)); gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised)); - gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update)); - gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::update)); + + // In case of the whole GraphEdit being destroyed these references can already be freed. + if (connections_layer != nullptr && connections_layer->is_inside_tree()) { + gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update)); + } + if (minimap != nullptr && minimap->is_inside_tree()) { + gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::update)); + } } }