diff --git a/.github/workflows/javascript_builds.yml b/.github/workflows/javascript_builds.yml index b4e7d0f681..ced2c36a91 100644 --- a/.github/workflows/javascript_builds.yml +++ b/.github/workflows/javascript_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=javascript verbose=yes warnings=extra debug_symbols=no module_webxr_enabled=no --jobs=2 + SCONSFLAGS: platform=javascript verbose=yes warnings=extra debug_symbols=no --jobs=2 SCONS_CACHE_LIMIT: 4096 EM_VERSION: 2.0.25 EM_CACHE_FOLDER: 'emsdk-cache' diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 01cc05aa0b..afe69ba172 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -35,6 +35,7 @@ #include "core/os/os.h" #include "emscripten.h" #include "godot_webxr.h" +#include "servers/rendering/renderer_compositor.h" #include void _emwebxr_on_session_supported(char *p_session_mode, int p_supported) { @@ -376,6 +377,22 @@ void WebXRInterfaceJS::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_targ return; } godot_webxr_commit_for_eye(p_eye); +} + +Vector WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { + Vector blit_to_screen; + + if (!initialized) { + return blit_to_screen; + } + + // @todo Refactor this to be based on "views" rather than "eyes". + godot_webxr_commit_for_eye(XRInterface::EYE_LEFT); + if (godot_webxr_get_view_count() > 1) { + godot_webxr_commit_for_eye(XRInterface::EYE_RIGHT); + } + + return blit_to_screen; }; void WebXRInterfaceJS::process() { diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index 3b5509adeb..f9368582b7 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -89,6 +89,7 @@ public: virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; + virtual Vector commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; virtual void notification(int p_what) override;