diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 22a317060f..3a823d3afe 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -762,7 +762,11 @@ void unregister_scene_types() { ResourceLoader::remove_resource_format_loader(resource_loader_bmfont); resource_loader_bmfont.unref(); + //SpatialMaterial is not initialised when 3D is disabled, so it shouldn't be cleaned up either +#ifndef _3D_DISABLED SpatialMaterial::finish_shaders(); +#endif // _3D_DISABLED + ParticlesMaterial::finish_shaders(); CanvasItemMaterial::finish_shaders(); SceneStringNames::free();