diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 84ca72f55a..c3c6443535 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1150,7 +1150,7 @@ void SceneTree::_update_root_rect() { float video_mode_aspect = video_mode.aspect(); if (use_font_oversampling && stretch_aspect == STRETCH_ASPECT_IGNORE) { - WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'."); + WARN_PRINT("Font oversampling only works with the stretch modes \"Keep Width\", \"Keep Height\" and \"Expand\", not \"Ignore\". To remove this warning, disable Rendering > Quality > Dynamic Fonts > Use Oversampling in the Project Settings."); } if (stretch_aspect == STRETCH_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) { @@ -1233,7 +1233,7 @@ void SceneTree::_update_root_rect() { root->update_canvas_items(); //force them to update just in case if (use_font_oversampling) { - WARN_PRINT("Font oversampling does not work in 'Viewport' stretch mode, only '2D'."); + WARN_PRINT("Font oversampling does not work in \"Viewport\" stretch mode, only \"2D\". To remove this warning, disable Rendering > Quality > Dynamic Fonts > Use Oversampling in the Project Settings."); } } break;