From a31fc59ff3b0b0f081eeaa2507b8a5d3b73aa08d Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 30 Jun 2020 15:21:35 +0200 Subject: [PATCH] Write "Aces" tonemapping in uppercase as it's an acronym --- scene/resources/environment.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 854a9ee9da..c003a99a2b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1007,7 +1007,7 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tonemap_auto_exposure_grey"), &Environment::get_tonemap_auto_exposure_grey); ADD_GROUP("Tonemap", "tonemap_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode", PROPERTY_HINT_ENUM, "Linear,Reinhard,Filmic,Aces"), "set_tonemapper", "get_tonemapper"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode", PROPERTY_HINT_ENUM, "Linear,Reinhard,Filmic,ACES"), "set_tonemapper", "get_tonemapper"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_exposure", "get_tonemap_exposure"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "tonemap_white", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_white", "get_tonemap_white"); ADD_GROUP("Auto Exposure", "auto_exposure_");