From 4c8f458c905b2b1bb39d3a267769ffa0701b76c4 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 9 Mar 2021 15:30:56 +0100 Subject: [PATCH] Tweak error messages for the Save Branch as Scene editor option See https://github.com/godotengine/godot-proposals/issues/2433. --- editor/scene_tree_dock.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 2cdab83d90..6547e3048d 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -897,7 +897,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *scene = editor_data->get_edited_scene_root(); if (!scene) { - accept->set_text(TTR("This operation can't be done without a scene.")); + accept->set_text(TTR("Saving the branch as a scene requires having a scene open in the editor.")); accept->popup_centered(); break; } @@ -905,7 +905,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { List selection = editor_selection->get_selected_node_list(); if (selection.size() != 1) { - accept->set_text(TTR("This operation requires a single selected node.")); + accept->set_text(vformat(TTR("Saving the branch as a scene requires selecting only one node, but you have selected %d nodes."), selection.size())); accept->popup_centered(); break; } @@ -913,13 +913,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *tocopy = selection.front()->get(); if (tocopy == scene) { - accept->set_text(TTR("Can not perform with the root node.")); + accept->set_text(TTR("Can't save the root node branch as an instanced scene.\nTo create an editable copy of the current scene, duplicate it using the FileSystem dock context menu\nor create an inherited scene using Scene > New Inherited Scene... instead.")); accept->popup_centered(); break; } if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") { - accept->set_text(TTR("This operation can't be done on instanced scenes.")); + accept->set_text(TTR("Can't save the branch of an already instanced scene.\nTo create a variation of a scene, you can make an inherited scene based on the instanced scene using Scene > New Inherited Scene... instead.")); accept->popup_centered(); break; }