From 580b4465c6aa98063ceb34288f2f37e83df4baaf Mon Sep 17 00:00:00 2001 From: Johan Manuel Date: Sat, 23 Jul 2016 23:59:24 +0200 Subject: [PATCH] Fix crash when GraphNode wasn't a child of a Control --- scene/gui/graph_node.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 94001b2ac1..3705541865 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -559,7 +559,12 @@ Color GraphNode::get_connection_output_color(int p_idx) { void GraphNode::_input_event(const InputEvent& p_ev) { if (p_ev.type==InputEvent::MOUSE_BUTTON) { + + ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node."); + ERR_FAIL_COND(get_parent_control() == NULL); + get_parent_control()->grab_focus(); + if(p_ev.mouse_button.pressed && p_ev.mouse_button.button_index==BUTTON_LEFT) { Vector2 mpos = Vector2(p_ev.mouse_button.x,p_ev.mouse_button.y);