From 5a507df255c0b4f04df1c2a7ede13d6d7a49d17c Mon Sep 17 00:00:00 2001 From: Mark Riedesel Date: Wed, 21 Oct 2020 12:57:56 -0400 Subject: [PATCH] include parent display location in popup location calculation --- scene/main/window.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 9f014e8175..4116d5ce10 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -983,7 +983,7 @@ void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio Rect2i popup_rect; popup_rect.size = Vector2i(MIN(size_ratio.x, p_size.x), MIN(size_ratio.y, p_size.y)); - popup_rect.position = (parent_rect.size - popup_rect.size) / 2; + popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2; popup(popup_rect); } @@ -1009,7 +1009,7 @@ void Window::popup_centered(const Size2i &p_minsize) { } else { popup_rect.size = p_minsize; } - popup_rect.position = (parent_rect.size - popup_rect.size) / 2; + popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2; popup(popup_rect); } @@ -1031,7 +1031,7 @@ void Window::popup_centered_ratio(float p_ratio) { Rect2i popup_rect; popup_rect.size = parent_rect.size * p_ratio; - popup_rect.position = (parent_rect.size - popup_rect.size) / 2; + popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2; popup(popup_rect); }