diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index a882835aed..cb9ae875b7 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -236,6 +236,8 @@ void ScrollContainer::_update_scrollbar_position() { void ScrollContainer::_ensure_focused_visible(Control *p_control) { if (is_a_parent_of(p_control)) { + Rect2 global_rect = get_global_rect(); + Rect2 other_rect = p_control->get_global_rect(); float right_margin = 0; if (v_scroll->is_visible()) { right_margin += v_scroll->get_size().x; @@ -245,8 +247,10 @@ void ScrollContainer::_ensure_focused_visible(Control *p_control) { bottom_margin += h_scroll->get_size().y; } - set_v_scroll(MAX(MIN(p_control->get_begin().y, get_v_scroll()), p_control->get_end().y - get_size().y + bottom_margin)); - set_h_scroll(MAX(MIN(p_control->get_begin().x, get_h_scroll()), p_control->get_end().x - get_size().x + right_margin)); + float diff = MAX(MIN(other_rect.position.y, global_rect.position.y), other_rect.position.y + other_rect.size.y - global_rect.size.y + bottom_margin); + set_v_scroll(get_v_scroll() + (diff - global_rect.position.y)); + diff = MAX(MIN(other_rect.position.x, global_rect.position.x), other_rect.position.x + other_rect.size.x - global_rect.size.x + right_margin); + set_h_scroll(get_h_scroll() + (diff - global_rect.position.x)); } }