diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 9da41914d7..07f3e10244 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -260,8 +260,7 @@ void CPUParticles2D::restart() { inactive_time = 0; frame_remainder = 0; cycle = 0; - - set_emitting(true); + emitting = false; { int pc = particles.size(); @@ -271,6 +270,8 @@ void CPUParticles2D::restart() { w[i].active = false; } } + + set_emitting(true); } void CPUParticles2D::set_direction(Vector2 p_direction) { @@ -1422,6 +1423,7 @@ CPUParticles2D::CPUParticles2D() { frame_remainder = 0; cycle = 0; redraw = false; + emitting = false; mesh = VisualServer::get_singleton()->mesh_create(); multimesh = VisualServer::get_singleton()->multimesh_create(); diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index 5c895ecf22..8766e30d0b 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -240,8 +240,7 @@ void CPUParticles::restart() { inactive_time = 0; frame_remainder = 0; cycle = 0; - - set_emitting(true); + emitting = false; { int pc = particles.size(); @@ -251,6 +250,8 @@ void CPUParticles::restart() { w[i].active = false; } } + + set_emitting(true); } void CPUParticles::set_direction(Vector3 p_direction) { @@ -1494,6 +1495,7 @@ CPUParticles::CPUParticles() { frame_remainder = 0; cycle = 0; redraw = false; + emitting = false; set_notify_transform(true);