From 0f42a29864336bf76df1418a7d8cc773795eff68 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Wed, 11 Aug 2021 11:50:55 +0300 Subject: [PATCH] Allow using more assignment operators on matrixes in shaders --- servers/rendering/shader_language.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 8e1d4ffdd5..8db2c30a68 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -1424,7 +1424,7 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type DataType nb = p_op->arguments[1]->get_datatype(); if (na == nb) { - valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_ASSIGN_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4); + valid = (na > TYPE_BOOL && na <= TYPE_MAT4); ret_type = na; } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { valid = true;