diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 0f62714440..28b19224fb 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -674,7 +674,35 @@ void NetworkedMultiplayerENet::_setup_compressor() { void NetworkedMultiplayerENet::enet_compressor_destroy(void *context) { - //do none + // Nothing to do +} + +IP_Address NetworkedMultiplayerENet::get_peer_address(int p_peer_id) const { + + ERR_FAIL_COND_V(!peer_map.has(p_peer_id), IP_Address()); + ERR_FAIL_COND_V(!is_server() && p_peer_id != 1, IP_Address()); + ERR_FAIL_COND_V(peer_map[p_peer_id] == NULL, IP_Address()); + + IP_Address out; +#ifdef GODOT_ENET + out.set_ipv6((uint8_t *)&(peer_map[p_peer_id]->address.host)); +#else + out.set_ipv4((uint8_t *)&(peer_map[p_peer_id]->address.host)); +#endif + + return out; +} + +int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const { + + ERR_FAIL_COND_V(!peer_map.has(p_peer_id), 0); + ERR_FAIL_COND_V(!is_server() && p_peer_id != 1, 0); + ERR_FAIL_COND_V(peer_map[p_peer_id] == NULL, 0); +#ifdef GODOT_ENET + return peer_map[p_peer_id]->address.port; +#else + return peer_map[p_peer_id]->address.port; +#endif } void NetworkedMultiplayerENet::_bind_methods() { @@ -686,6 +714,8 @@ void NetworkedMultiplayerENet::_bind_methods() { ClassDB::bind_method(D_METHOD("set_compression_mode", "mode"), &NetworkedMultiplayerENet::set_compression_mode); ClassDB::bind_method(D_METHOD("get_compression_mode"), &NetworkedMultiplayerENet::get_compression_mode); ClassDB::bind_method(D_METHOD("set_bind_ip", "ip"), &NetworkedMultiplayerENet::set_bind_ip); + ClassDB::bind_method(D_METHOD("get_peer_address"), &NetworkedMultiplayerENet::get_peer_address); + ClassDB::bind_method(D_METHOD("get_peer_port"), &NetworkedMultiplayerENet::get_peer_port); ADD_PROPERTY(PropertyInfo(Variant::INT, "compression_mode", PROPERTY_HINT_ENUM, "None,Range Coder,FastLZ,ZLib,ZStd"), "set_compression_mode", "get_compression_mode"); diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h index f93f24fd49..0e8dd67160 100644 --- a/modules/enet/networked_multiplayer_enet.h +++ b/modules/enet/networked_multiplayer_enet.h @@ -115,6 +115,9 @@ public: virtual int get_packet_peer() const; + virtual IP_Address get_peer_address(int p_peer_id) const; + virtual int get_peer_port(int p_peer_id) const; + Error create_server(int p_port, int p_max_clients = 32, int p_in_bandwidth = 0, int p_out_bandwidth = 0); Error create_client(const IP_Address &p_ip, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0); diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp index d3330d683c..e0b987b4d7 100644 --- a/modules/websocket/emws_peer.cpp +++ b/modules/websocket/emws_peer.cpp @@ -148,12 +148,14 @@ void EMWSPeer::close() { IP_Address EMWSPeer::get_connected_host() const { - return IP_Address(); + ERR_EXPLAIN("Not supported in HTML5 export"); + ERR_FAIL_V(IP_Address()); }; uint16_t EMWSPeer::get_connected_port() const { - return 1025; + ERR_EXPLAIN("Not supported in HTML5 export"); + ERR_FAIL_V(0); }; EMWSPeer::EMWSPeer() { diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp index c9ddae0c8c..3eb93e4152 100644 --- a/modules/websocket/emws_server.cpp +++ b/modules/websocket/emws_server.cpp @@ -58,6 +58,19 @@ PoolVector EMWSServer::get_protocols() const { return out; } +IP_Address EMWSServer::get_peer_address(int p_peer_id) const { + + return IP_Address(); +} + +int EMWSServer::get_peer_port(int p_peer_id) const { + + return 0; +} + +void EMWSServer::disconnect_peer(int p_peer_id) { +} + EMWSServer::EMWSServer() { } diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h index aa089ea40d..9ec4ce72c8 100644 --- a/modules/websocket/emws_server.h +++ b/modules/websocket/emws_server.h @@ -46,6 +46,9 @@ public: bool is_listening() const; bool has_peer(int p_id) const; Ref get_peer(int p_id) const; + IP_Address get_peer_address(int p_peer_id) const; + int get_peer_port(int p_peer_id) const; + void disconnect_peer(int p_peer_id); virtual void poll(); virtual PoolVector get_protocols() const; diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index ba45d7688f..8a064fb5a4 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -32,6 +32,13 @@ #include "lws_peer.h" #include "core/io/ip.h" +// Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows +#if !defined(WINDOWS_ENABLED) +#include +#endif + +#include "drivers/unix/socket_helpers.h" + void LWSPeer::set_wsi(struct lws *p_wsi) { wsi = p_wsi; }; @@ -178,12 +185,40 @@ void LWSPeer::close() { IP_Address LWSPeer::get_connected_host() const { - return IP_Address(); + ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); + + IP_Address ip; + int port = 0; + + socklen_t len; + struct sockaddr_storage addr; + int fd = lws_get_socket_fd(wsi); + + int ret = getpeername(fd, (struct sockaddr *)&addr, &len); + ERR_FAIL_COND_V(ret != 0, IP_Address()); + + _set_ip_addr_port(ip, port, &addr); + + return ip; }; uint16_t LWSPeer::get_connected_port() const { - return 1025; + ERR_FAIL_COND_V(!is_connected_to_host(), 0); + + IP_Address ip; + int port = 0; + + socklen_t len; + struct sockaddr_storage addr; + int fd = lws_get_socket_fd(wsi); + + int ret = getpeername(fd, (struct sockaddr *)&addr, &len); + ERR_FAIL_COND_V(ret != 0, 0); + + _set_ip_addr_port(ip, port, &addr); + + return port; }; LWSPeer::LWSPeer() { diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp index 94fe4231ae..8d13dc7a98 100644 --- a/modules/websocket/lws_server.cpp +++ b/modules/websocket/lws_server.cpp @@ -164,6 +164,24 @@ Ref LWSServer::get_peer(int p_id) const { return _peer_map[p_id]; } +IP_Address LWSServer::get_peer_address(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address()); + + return _peer_map[p_peer_id]->get_connected_host(); +} + +int LWSServer::get_peer_port(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), 0); + + return _peer_map[p_peer_id]->get_connected_port(); +} + +void LWSServer::disconnect_peer(int p_peer_id) { + ERR_FAIL_COND(!has_peer(p_peer_id)); + + get_peer(p_peer_id)->close(); +} + LWSServer::LWSServer() { context = NULL; _lws_ref = NULL; diff --git a/modules/websocket/lws_server.h b/modules/websocket/lws_server.h index de8f59e5ae..9e3fb9b775 100644 --- a/modules/websocket/lws_server.h +++ b/modules/websocket/lws_server.h @@ -52,6 +52,9 @@ public: bool is_listening() const; bool has_peer(int p_id) const; Ref get_peer(int p_id) const; + IP_Address get_peer_address(int p_peer_id) const; + int get_peer_port(int p_peer_id) const; + void disconnect_peer(int p_peer_id); virtual void poll() { _lws_poll(); } LWSServer(); diff --git a/modules/websocket/websocket_peer.cpp b/modules/websocket/websocket_peer.cpp index 6324047846..61f783e377 100644 --- a/modules/websocket/websocket_peer.cpp +++ b/modules/websocket/websocket_peer.cpp @@ -43,6 +43,8 @@ void WebSocketPeer::_bind_methods() { ClassDB::bind_method(D_METHOD("is_connected_to_host"), &WebSocketPeer::is_connected_to_host); ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet); ClassDB::bind_method(D_METHOD("close"), &WebSocketPeer::close); + ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketPeer::get_connected_host); + ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketPeer::get_connected_port); BIND_ENUM_CONSTANT(WRITE_MODE_TEXT); BIND_ENUM_CONSTANT(WRITE_MODE_BINARY); diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index 5746f61e10..2693b26e47 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -44,6 +44,9 @@ void WebSocketServer::_bind_methods() { ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(PoolVector()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("stop"), &WebSocketServer::stop); ClassDB::bind_method(D_METHOD("has_peer", "id"), &WebSocketServer::has_peer); + ClassDB::bind_method(D_METHOD("get_peer_address"), &WebSocketServer::get_peer_address); + ClassDB::bind_method(D_METHOD("get_peer_port"), &WebSocketServer::get_peer_port); + ClassDB::bind_method(D_METHOD("disconnect_peer"), &WebSocketServer::disconnect_peer); ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol"))); diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 360ff9e6d4..64935f8a58 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -52,6 +52,10 @@ public: virtual bool is_server() const; ConnectionStatus get_connection_status() const; + virtual IP_Address get_peer_address(int p_peer_id) const = 0; + virtual int get_peer_port(int p_peer_id) const = 0; + virtual void disconnect_peer(int p_peer_id) = 0; + void _on_peer_packet(int32_t p_peer_id); void _on_connect(int32_t p_peer_id, String p_protocol); void _on_disconnect(int32_t p_peer_id);