diff --git a/modules/mono/SCsub b/modules/mono/SCsub index 9d49625137..2bfeea9d2e 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -31,7 +31,7 @@ env_mono = conf.Finish() mono_configure.configure(env, env_mono) -if env_mono['tools'] and env_mono['mono_glue']: +if env_mono['tools'] and env_mono['mono_glue'] and env_mono['build_cil']: # Build Godot API solution import build_scripts.api_solution_build as api_solution_build api_sln_cmd = api_solution_build.build(env_mono) diff --git a/modules/mono/config.py b/modules/mono/config.py index d67d770e18..f24c0f5711 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -31,6 +31,7 @@ def configure(env): ) envvars.Add(BoolVariable("mono_static", "Statically link mono", default_mono_static)) envvars.Add(BoolVariable("mono_glue", "Build with the mono glue sources", True)) + envvars.Add(BoolVariable("build_cil", "Build C# solutions", True)) envvars.Add( BoolVariable( "copy_mono_root", "Make a copy of the mono installation directory to bundle with the editor", False