From 75688772b3efadb8a36b1bb7ccde9c08819bc58e Mon Sep 17 00:00:00 2001 From: reduz Date: Tue, 29 Jun 2021 16:42:12 -0300 Subject: [PATCH] Fix editor suffixes and degrees conversion * Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too. --- core/core_constants.cpp | 1 - core/object/object.h | 3 +- doc/classes/@GlobalScope.xml | 48 ++- doc/classes/CanvasLayer.xml | 3 - doc/classes/CharacterBody2D.xml | 3 - doc/classes/CharacterBody3D.xml | 3 - doc/classes/Control.xml | 3 - doc/classes/EditorSpinSlider.xml | 3 + doc/classes/Node2D.xml | 8 - doc/classes/Node3D.xml | 5 +- doc/classes/PhysicalBone3D.xml | 5 +- doc/classes/Polygon2D.xml | 5 +- editor/editor_properties.cpp | 342 +++++++------------ editor/editor_properties.h | 32 +- editor/editor_spin_slider.cpp | 23 +- editor/editor_spin_slider.h | 4 + editor/import/resource_importer_wav.cpp | 2 +- editor/plugins/canvas_item_editor_plugin.cpp | 6 +- editor/plugins/node_3d_editor_plugin.cpp | 4 +- modules/csg/csg_shape.cpp | 12 +- modules/gdscript/gdscript_parser.cpp | 1 - modules/gltf/gltf_document.cpp | 8 +- scene/2d/area_2d.cpp | 2 +- scene/2d/audio_stream_player_2d.cpp | 2 +- scene/2d/cpu_particles_2d.cpp | 4 +- scene/2d/gpu_particles_2d.cpp | 2 +- scene/2d/joints_2d.cpp | 14 +- scene/2d/node_2d.cpp | 39 +-- scene/2d/node_2d.h | 6 - scene/2d/physics_body_2d.cpp | 17 +- scene/2d/physics_body_2d.h | 3 - scene/2d/polygon_2d.cpp | 14 +- scene/2d/polygon_2d.h | 3 - scene/3d/area_3d.cpp | 2 +- scene/3d/audio_stream_player_3d.cpp | 4 +- scene/3d/camera_3d.cpp | 6 +- scene/3d/cpu_particles_3d.cpp | 8 +- scene/3d/gpu_particles_3d.cpp | 6 +- scene/3d/light_3d.cpp | 10 +- scene/3d/node_3d.cpp | 15 +- scene/3d/node_3d.h | 2 - scene/3d/physics_body_3d.cpp | 30 +- scene/3d/physics_body_3d.h | 6 - scene/3d/reflection_probe.cpp | 2 +- scene/animation/animation_player.cpp | 2 +- scene/gui/control.cpp | 13 +- scene/gui/control.h | 2 - scene/gui/video_player.cpp | 2 +- scene/main/canvas_layer.cpp | 14 +- scene/main/canvas_layer.h | 3 - scene/main/timer.cpp | 2 +- scene/resources/camera_effects.cpp | 8 +- scene/resources/environment.cpp | 2 +- scene/resources/particles_material.cpp | 2 +- scene/scene_string_names.cpp | 2 +- 55 files changed, 275 insertions(+), 498 deletions(-) diff --git a/core/core_constants.cpp b/core/core_constants.cpp index 9f5f8f733f..0aad21276a 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -508,7 +508,6 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NONE); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_RANGE); - BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_RANGE); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LENGTH); diff --git a/core/object/object.h b/core/object/object.h index 461ed482fe..632db41591 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -58,8 +58,7 @@ enum PropertyHint { PROPERTY_HINT_NONE, ///< no hint provided. - PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional" - PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit + PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:] range. PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout") PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index d0e594a78b..daabc2c83b 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2410,74 +2410,72 @@ Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,or_greater,or_lesser"[/code]. + Additionally, other keywords can be included: "exp" for exponential range editing, "radians" for editing radian angles in degrees, "degrees" to hint at an angle and "noslider" to hide the slider. - - Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,or_greater"[/code]. - - + Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. - + Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing. - + Deprecated hint, unused. - + Deprecated hint, unused. - + Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code]. - + Hints that an integer property is a bitmask using the optionally named 2D render layers. - + Hints that an integer property is a bitmask using the optionally named 2D physics layers. - + Hints that an integer property is a bitmask using the optionally named 2D navigation layers. - + Hints that an integer property is a bitmask using the optionally named 3D render layers. - + Hints that an integer property is a bitmask using the optionally named 3D physics layers. - + Hints that an integer property is a bitmask using the optionally named 2D navigation layers. - + Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. - + Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path. - + Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. - + Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path. - + Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture2D"[/code]). Editing it will show a popup menu of valid resource types to instantiate. - + Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed. - + Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use. - + Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited. - + Hints that an image is compressed using lossy compression. - + Hints that an image is compressed using lossless compression. - + Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance: [codeblock] hint_string = "%s:" % [TYPE_INT] # Array of inteters. diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index f4c04d7bca..eb99368079 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -39,9 +39,6 @@ The layer's rotation in radians. - - The layer's rotation in degrees. - The layer's scale. diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml index fbe5c34d7d..b2d8aba174 100644 --- a/doc/classes/CharacterBody2D.xml +++ b/doc/classes/CharacterBody2D.xml @@ -101,9 +101,6 @@ Maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. The default value equals 45 degrees. - - Maximum angle (in degrees) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. - If [code]true[/code], the body will be able to push [RigidBody2D] nodes when calling [method move_and_slide], but it also won't detect any collisions with them. If [code]false[/code], it will interact with [RigidBody2D] nodes like with [StaticBody2D]. diff --git a/doc/classes/CharacterBody3D.xml b/doc/classes/CharacterBody3D.xml index f6c3d68b3c..c76e02fac0 100644 --- a/doc/classes/CharacterBody3D.xml +++ b/doc/classes/CharacterBody3D.xml @@ -87,9 +87,6 @@ Maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. The default value equals 45 degrees. - - Maximum angle (in degrees) where a slope is still considered a floor (or a ceiling), rather than a wall, when calling [method move_and_slide]. - If [code]true[/code], the body will be able to push [RigidBody3D] nodes when calling [method move_and_slide], but it also won't detect any collisions with them. If [code]false[/code], it will interact with [RigidBody3D] nodes like with [StaticBody3D]. diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 2692108d94..47e26b7a2e 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -1144,9 +1144,6 @@ The node's rotation around its pivot, in radians. See [member rect_pivot_offset] to change the pivot's position. - - The node's rotation around its pivot, in degrees. See [member rect_pivot_offset] to change the pivot's position. - The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset]. The Control's [member hint_tooltip] will also scale according to this value. [b]Note:[/b] This property is mainly intended to be used for animation purposes. Text inside the Control will look pixelated or blurry when the Control is scaled. To support multiple resolutions in your project, use an appropriate viewport stretch mode as described in the [url=https://docs.godotengine.org/en/latest/tutorials/viewports/multiple_resolutions.html]documentation[/url] instead of scaling Controls individually. diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml index 935335943f..b86e5e5c6e 100644 --- a/doc/classes/EditorSpinSlider.xml +++ b/doc/classes/EditorSpinSlider.xml @@ -18,6 +18,9 @@ + + The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed. + diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index cc99abf9cb..9ffa333f17 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -122,9 +122,6 @@ Global rotation in radians. - - Global rotation in degrees. - Global scale. @@ -137,16 +134,11 @@ Rotation in radians, relative to the node's parent. - - Rotation in degrees, relative to the node's parent. - The node's scale. Unscaled value: [code](1, 1)[/code]. - - Local [Transform2D]. diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index 2dc8659d5d..14e03a2186 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -294,13 +294,10 @@ Local position or translation of this node relative to the parent. This is equivalent to [code]transform.origin[/code]. - + Rotation part of the local transformation in radians, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle). [b]Note:[/b] In the mathematical sense, rotation is a matrix and not a vector. The three Euler angles, which are the three independent parameters of the Euler-angle parametrization of the rotation matrix, are stored in a [Vector3] data structure not because the rotation is a vector, but only because [Vector3] exists as a convenient data-structure to store 3 floating-point numbers. Therefore, applying affine operations on the rotation "vector" is not meaningful. - - Rotation part of the local transformation in degrees, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle). - Scale part of the local transformation. diff --git a/doc/classes/PhysicalBone3D.xml b/doc/classes/PhysicalBone3D.xml index 736b44ee1c..2ed862e9ce 100644 --- a/doc/classes/PhysicalBone3D.xml +++ b/doc/classes/PhysicalBone3D.xml @@ -66,12 +66,9 @@ Sets the joint's transform. - + Sets the joint's rotation in radians. - - Sets the joint's rotation in degrees. - Sets the joint type. See [enum JointType] for possible values. diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index c33a1424a7..5a53063148 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -118,12 +118,9 @@ Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code]. - + The texture's rotation in radians. - - The texture's rotation in degrees. - Amount to multiply the [code]uv[/code] coordinates when using a [code]texture[/code]. Larger values make the texture smaller, and vice versa. diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 5ca596417b..8f716a2499 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -893,11 +893,17 @@ void EditorPropertyFloat::_value_changed(double val) { return; } + if (angle_in_radians) { + val = Math::deg2rad(val); + } emit_changed(get_edited_property(), val); } void EditorPropertyFloat::update_property() { double val = get_edited_object()->get(get_edited_property()); + if (angle_in_radians) { + val = Math::rad2deg(val); + } setting = true; spin->set_value(val); setting = false; @@ -906,7 +912,8 @@ void EditorPropertyFloat::update_property() { void EditorPropertyFloat::_bind_methods() { } -void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser) { +void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix, bool p_angle_in_radians) { + angle_in_radians = p_angle_in_radians; spin->set_min(p_min); spin->set_max(p_max); spin->set_step(p_step); @@ -914,6 +921,7 @@ void EditorPropertyFloat::setup(double p_min, double p_max, double p_step, bool spin->set_exp_ratio(p_exp_range); spin->set_allow_greater(p_greater); spin->set_allow_lesser(p_lesser); + spin->set_suffix(p_suffix); } EditorPropertyFloat::EditorPropertyFloat() { @@ -922,7 +930,6 @@ EditorPropertyFloat::EditorPropertyFloat() { add_child(spin); add_focusable(spin); spin->connect("value_changed", callable_mp(this, &EditorPropertyFloat::_value_changed)); - setting = false; } ///////////////////// EASING ///////////////////////// @@ -1172,7 +1179,7 @@ void EditorPropertyVector2::_notification(int p_what) { void EditorPropertyVector2::_bind_methods() { } -void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 2; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1180,6 +1187,7 @@ void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, boo spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1258,7 +1266,7 @@ void EditorPropertyRect2::_notification(int p_what) { void EditorPropertyRect2::_bind_methods() { } -void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 4; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1266,6 +1274,7 @@ void EditorPropertyRect2::setup(double p_min, double p_max, double p_step, bool spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1326,6 +1335,11 @@ void EditorPropertyVector3::_value_changed(double val, const String &p_name) { v3.x = spin[0]->get_value(); v3.y = spin[1]->get_value(); v3.z = spin[2]->get_value(); + if (angle_in_radians) { + v3.x = Math::deg2rad(v3.x); + v3.y = Math::deg2rad(v3.y); + v3.z = Math::deg2rad(v3.z); + } emit_changed(get_edited_property(), v3, p_name); } @@ -1334,6 +1348,11 @@ void EditorPropertyVector3::update_property() { } void EditorPropertyVector3::update_using_vector(Vector3 p_vector) { + if (angle_in_radians) { + p_vector.x = Math::rad2deg(p_vector.x); + p_vector.y = Math::rad2deg(p_vector.y); + p_vector.z = Math::rad2deg(p_vector.z); + } setting = true; spin[0]->set_value(p_vector.x); spin[1]->set_value(p_vector.y); @@ -1346,6 +1365,12 @@ Vector3 EditorPropertyVector3::get_vector() { v3.x = spin[0]->get_value(); v3.y = spin[1]->get_value(); v3.z = spin[2]->get_value(); + if (angle_in_radians) { + v3.x = Math::deg2rad(v3.x); + v3.y = Math::deg2rad(v3.y); + v3.z = Math::deg2rad(v3.z); + } + return v3; } @@ -1363,7 +1388,8 @@ void EditorPropertyVector3::_notification(int p_what) { void EditorPropertyVector3::_bind_methods() { } -void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix, bool p_angle_in_radians) { + angle_in_radians = p_angle_in_radians; for (int i = 0; i < 3; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1371,6 +1397,7 @@ void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, boo spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1407,7 +1434,6 @@ EditorPropertyVector3::EditorPropertyVector3(bool p_force_wide) { if (!horizontal) { set_label_reference(spin[0]); //show text and buttons around this } - setting = false; } ///////////////////// VECTOR2i ///////////////////////// @@ -1445,7 +1471,7 @@ void EditorPropertyVector2i::_notification(int p_what) { void EditorPropertyVector2i::_bind_methods() { } -void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider) { +void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 2; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1453,6 +1479,7 @@ void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_no_slider) { spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1531,7 +1558,7 @@ void EditorPropertyRect2i::_notification(int p_what) { void EditorPropertyRect2i::_bind_methods() { } -void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider) { +void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 4; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1539,6 +1566,7 @@ void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_no_slider) { spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1625,7 +1653,7 @@ void EditorPropertyVector3i::_notification(int p_what) { void EditorPropertyVector3i::_bind_methods() { } -void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider) { +void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 3; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1633,6 +1661,7 @@ void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_no_slider) { spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1710,7 +1739,7 @@ void EditorPropertyPlane::_notification(int p_what) { void EditorPropertyPlane::_bind_methods() { } -void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 4; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1718,6 +1747,7 @@ void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1796,7 +1826,7 @@ void EditorPropertyQuaternion::_notification(int p_what) { void EditorPropertyQuaternion::_bind_methods() { } -void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 4; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1804,6 +1834,7 @@ void EditorPropertyQuaternion::setup(double p_min, double p_max, double p_step, spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1885,7 +1916,7 @@ void EditorPropertyAABB::_notification(int p_what) { void EditorPropertyAABB::_bind_methods() { } -void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 6; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1893,6 +1924,7 @@ void EditorPropertyAABB::setup(double p_min, double p_max, double p_step, bool p spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -1961,7 +1993,7 @@ void EditorPropertyTransform2D::_notification(int p_what) { void EditorPropertyTransform2D::_bind_methods() { } -void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 6; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -1969,6 +2001,7 @@ void EditorPropertyTransform2D::setup(double p_min, double p_max, double p_step, spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -2042,7 +2075,7 @@ void EditorPropertyBasis::_notification(int p_what) { void EditorPropertyBasis::_bind_methods() { } -void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 9; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -2050,6 +2083,7 @@ void EditorPropertyBasis::setup(double p_min, double p_max, double p_step, bool spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -2131,7 +2165,7 @@ void EditorPropertyTransform3D::_notification(int p_what) { void EditorPropertyTransform3D::_bind_methods() { } -void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, bool p_no_slider) { +void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) { for (int i = 0; i < 12; i++) { spin[i]->set_min(p_min); spin[i]->set_max(p_max); @@ -2139,6 +2173,7 @@ void EditorPropertyTransform3D::setup(double p_min, double p_max, double p_step, spin[i]->set_hide_slider(p_no_slider); spin[i]->set_allow_greater(true); spin[i]->set_allow_lesser(true); + spin[i]->set_suffix(p_suffix); } } @@ -2711,6 +2746,60 @@ void EditorInspectorDefaultPlugin::parse_end() { //do none } +struct EditorPropertyRangeHint { + bool angle_in_degrees = false; + bool greater = true; + bool lesser = true; + double min = -99999; + double max = 99999; + double step = 0; + String suffix; + bool exp_range = false; + bool hide_slider = true; + bool radians = false; +}; + +static EditorPropertyRangeHint _parse_range_hint(PropertyHint p_hint, const String &p_hint_text, double p_default_step) { + EditorPropertyRangeHint hint; + hint.step = p_default_step; + bool degrees = false; + if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { + hint.greater = false; //if using ranged, assume false by default + hint.lesser = false; + + hint.min = p_hint_text.get_slice(",", 0).to_float(); + hint.max = p_hint_text.get_slice(",", 1).to_float(); + if (p_hint_text.get_slice_count(",") >= 3) { + hint.step = p_hint_text.get_slice(",", 2).to_float(); + } + hint.hide_slider = false; + for (int i = 2; i < p_hint_text.get_slice_count(","); i++) { + String slice = p_hint_text.get_slice(",", i).strip_edges(); + if (slice == "radians") { + hint.radians = true; + } else if (slice == "degrees") { + degrees = true; + } else if (slice == "or_greater") { + hint.greater = true; + } else if (slice == "or_lesser") { + hint.lesser = true; + } else if (slice == "noslider") { + hint.hide_slider = true; + } else if (slice == "exp") { + hint.exp_range = true; + } else if (slice.begins_with("suffix:")) { + hint.suffix = " " + slice.replace_first("suffix:", "").strip_edges(); + } + } + } + + if ((hint.radians || degrees) && hint.suffix == String()) { + hint.suffix = U"\u00B0"; + } + + return hint; +} + EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide) { double default_float_step = EDITOR_GET("interface/inspector/default_float_step"); @@ -2776,31 +2865,10 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_ } else { EditorPropertyInteger *editor = memnew(EditorPropertyInteger); - int min = 0, max = 65535, step = 1; - bool greater = true, lesser = true; - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - greater = false; //if using ranged, assume false by default - lesser = false; - min = p_hint_text.get_slice(",", 0).to_int(); - max = p_hint_text.get_slice(",", 1).to_int(); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_int(); - } - - for (int i = 2; i < p_hint_text.get_slice_count(","); i++) { - String slice = p_hint_text.get_slice(",", i).strip_edges(); - if (slice == "or_greater") { - greater = true; - } - if (slice == "or_lesser") { - lesser = true; - } - } - } - - editor->setup(min, max, step, greater, lesser); + editor->setup(hint.min, hint.max, hint.step, hint.greater, hint.lesser); return editor; } @@ -2826,33 +2894,9 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_ } else { EditorPropertyFloat *editor = memnew(EditorPropertyFloat); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - bool exp_range = false; - bool greater = true, lesser = true; - if ((p_hint == PROPERTY_HINT_RANGE || p_hint == PROPERTY_HINT_EXP_RANGE) && p_hint_text.get_slice_count(",") >= 2) { - greater = false; //if using ranged, assume false by default - lesser = false; - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - exp_range = p_hint == PROPERTY_HINT_EXP_RANGE; - for (int i = 2; i < p_hint_text.get_slice_count(","); i++) { - String slice = p_hint_text.get_slice(",", i).strip_edges(); - if (slice == "or_greater") { - greater = true; - } - if (slice == "or_lesser") { - lesser = true; - } - } - } - - editor->setup(min, max, step, hide_slider, exp_range, greater, lesser); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.exp_range, hint.greater, hint.lesser, hint.suffix, hint.radians); return editor; } @@ -2933,203 +2977,81 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_ case Variant::VECTOR2: { EditorPropertyVector2 *editor = memnew(EditorPropertyVector2(p_wide)); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::VECTOR2I: { EditorPropertyVector2i *editor = memnew(EditorPropertyVector2i(p_wide)); - int min = -65535, max = 65535; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - hide_slider = false; - } - - editor->setup(min, max, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1); + editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix); return editor; } break; case Variant::RECT2: { EditorPropertyRect2 *editor = memnew(EditorPropertyRect2(p_wide)); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::RECT2I: { EditorPropertyRect2i *editor = memnew(EditorPropertyRect2i(p_wide)); - int min = -65535, max = 65535; - bool hide_slider = true; + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1); + editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix); - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - hide_slider = false; - } - - editor->setup(min, max, hide_slider); return editor; } break; case Variant::VECTOR3: { EditorPropertyVector3 *editor = memnew(EditorPropertyVector3(p_wide)); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix, hint.radians); return editor; } break; case Variant::VECTOR3I: { EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i(p_wide)); - int min = -65535, max = 65535; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - - hide_slider = false; - } - - editor->setup(min, max, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1); + editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix); return editor; } break; case Variant::TRANSFORM2D: { EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::PLANE: { EditorPropertyPlane *editor = memnew(EditorPropertyPlane(p_wide)); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::QUATERNION: { EditorPropertyQuaternion *editor = memnew(EditorPropertyQuaternion); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::AABB: { EditorPropertyAABB *editor = memnew(EditorPropertyAABB); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::BASIS: { EditorPropertyBasis *editor = memnew(EditorPropertyBasis); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; case Variant::TRANSFORM3D: { EditorPropertyTransform3D *editor = memnew(EditorPropertyTransform3D); - double min = -65535, max = 65535, step = default_float_step; - bool hide_slider = true; - - if (p_hint == PROPERTY_HINT_RANGE && p_hint_text.get_slice_count(",") >= 2) { - min = p_hint_text.get_slice(",", 0).to_float(); - max = p_hint_text.get_slice(",", 1).to_float(); - if (p_hint_text.get_slice_count(",") >= 3) { - step = p_hint_text.get_slice(",", 2).to_float(); - } - hide_slider = false; - } - - editor->setup(min, max, step, hide_slider); + EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step); + editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix); return editor; } break; diff --git a/editor/editor_properties.h b/editor/editor_properties.h index 522f4eebf6..6b5bda295b 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -298,7 +298,8 @@ public: class EditorPropertyFloat : public EditorProperty { GDCLASS(EditorPropertyFloat, EditorProperty); EditorSpinSlider *spin; - bool setting; + bool setting = false; + bool angle_in_radians = false; void _value_changed(double p_val); protected: @@ -306,7 +307,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix = String(), bool p_angle_in_radians = false); EditorPropertyFloat(); }; @@ -363,7 +364,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyVector2(bool p_force_wide = false); }; @@ -379,14 +380,15 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyRect2(bool p_force_wide = false); }; class EditorPropertyVector3 : public EditorProperty { GDCLASS(EditorPropertyVector3, EditorProperty); EditorSpinSlider *spin[3]; - bool setting; + bool setting = false; + bool angle_in_radians = false; void _value_changed(double p_val, const String &p_name); protected: @@ -397,7 +399,7 @@ public: virtual void update_property() override; virtual void update_using_vector(Vector3 p_vector); virtual Vector3 get_vector(); - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String(), bool p_angle_in_radians = false); EditorPropertyVector3(bool p_force_wide = false); }; @@ -413,7 +415,7 @@ protected: public: virtual void update_property() override; - void setup(int p_min, int p_max, bool p_no_slider); + void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String()); EditorPropertyVector2i(bool p_force_wide = false); }; @@ -429,7 +431,7 @@ protected: public: virtual void update_property() override; - void setup(int p_min, int p_max, bool p_no_slider); + void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String()); EditorPropertyRect2i(bool p_force_wide = false); }; @@ -445,7 +447,7 @@ protected: public: virtual void update_property() override; - void setup(int p_min, int p_max, bool p_no_slider); + void setup(int p_min, int p_max, bool p_no_slider, const String &p_suffix = String()); EditorPropertyVector3i(bool p_force_wide = false); }; @@ -461,7 +463,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyPlane(bool p_force_wide = false); }; @@ -477,7 +479,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyQuaternion(); }; @@ -493,7 +495,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyAABB(); }; @@ -509,7 +511,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyTransform2D(); }; @@ -525,7 +527,7 @@ protected: public: virtual void update_property() override; - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyBasis(); }; @@ -542,7 +544,7 @@ protected: public: virtual void update_property() override; virtual void update_using_transform(Transform3D p_transform); - void setup(double p_min, double p_max, double p_step, bool p_no_slider); + void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String()); EditorPropertyTransform3D(); }; diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index d8c765911c..c1540f2cdd 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -255,7 +255,15 @@ void EditorSpinSlider::_notification(int p_what) { draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5)); - draw_string(font, Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs), numstr, HALIGN_LEFT, number_width, font_size, fc); + Vector2 text_ofs = Vector2(Math::round(sb->get_offset().x + string_width + sep), vofs); + draw_string(font, text_ofs, numstr, HALIGN_LEFT, number_width, font_size, fc); + + if (suffix != String()) { + int sw = font->get_string_size(numstr).width; + text_ofs.x += sw; + fc.a *= 0.4; + draw_string(font, text_ofs, suffix, HALIGN_LEFT, MAX(0, number_width - sw), font_size, fc); + } if (get_step() == 1) { Ref updown2 = get_theme_icon("updown", "SpinBox"); @@ -365,6 +373,15 @@ String EditorSpinSlider::get_label() const { return label; } +void EditorSpinSlider::set_suffix(const String &p_suffix) { + suffix = p_suffix; + update(); +} + +String EditorSpinSlider::get_suffix() const { + return suffix; +} + void EditorSpinSlider::_evaluate_input_text() { // Replace comma with dot to support it as decimal separator (GH-6028). // This prevents using functions like `pow()`, but using functions @@ -468,6 +485,9 @@ void EditorSpinSlider::_bind_methods() { ClassDB::bind_method(D_METHOD("set_label", "label"), &EditorSpinSlider::set_label); ClassDB::bind_method(D_METHOD("get_label"), &EditorSpinSlider::get_label); + ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &EditorSpinSlider::set_suffix); + ClassDB::bind_method(D_METHOD("get_suffix"), &EditorSpinSlider::get_suffix); + ClassDB::bind_method(D_METHOD("set_read_only", "read_only"), &EditorSpinSlider::set_read_only); ClassDB::bind_method(D_METHOD("is_read_only"), &EditorSpinSlider::is_read_only); @@ -477,6 +497,7 @@ void EditorSpinSlider::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &EditorSpinSlider::_gui_input); ADD_PROPERTY(PropertyInfo(Variant::STRING, "label"), "set_label", "get_label"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "suffix"), "set_suffix", "get_suffix"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat"); } diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h index 50d04c9583..c30ff30390 100644 --- a/editor/editor_spin_slider.h +++ b/editor/editor_spin_slider.h @@ -39,6 +39,7 @@ class EditorSpinSlider : public Range { GDCLASS(EditorSpinSlider, Range); String label; + String suffix; int updown_offset; bool hover_updown; bool mouse_hover; @@ -93,6 +94,9 @@ public: void set_label(const String &p_label); String get_label() const; + void set_suffix(const String &p_suffix); + String get_suffix() const; + void set_hide_slider(bool p_hide); bool is_hiding_slider() const; diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index e845a90259..2db1db9e51 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -78,7 +78,7 @@ void ResourceImporterWAV::get_import_options(List *r_options, int r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/8_bit"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/mono"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force/max_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_EXP_RANGE, "11025,192000,1"), 44100)); + r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "force/max_rate_hz", PROPERTY_HINT_RANGE, "11025,192000,1,exp"), 44100)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/trim"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/normalize"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "edit/loop"), false)); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 38659dcac3..25002fd995 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4242,7 +4242,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), p_on_existing); } if (key_rot && p_rotation) { - AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), p_on_existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation", n2d->get_rotation(), p_on_existing); } if (key_scale && p_scale) { AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), p_on_existing); @@ -4274,7 +4274,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), p_on_existing); } if (key_rot) { - AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), p_on_existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation", F->get()->get_rotation(), p_on_existing); } if (key_scale) { AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), p_on_existing); @@ -4290,7 +4290,7 @@ void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), p_on_existing); } if (key_rot) { - AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), p_on_existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation(), p_on_existing); } if (key_scale) { AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), p_on_existing); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 59c0d81ae7..d964644d38 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2508,8 +2508,8 @@ void Node3DEditorViewport::_notification(int p_what) { text += "X: " + rtos(current_camera->get_position().x).pad_decimals(1) + "\n"; text += "Y: " + rtos(current_camera->get_position().y).pad_decimals(1) + "\n"; text += "Z: " + rtos(current_camera->get_position().z).pad_decimals(1) + "\n"; - text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n"; - text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n"; + text += TTR("Pitch") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().x))) + "\n"; + text += TTR("Yaw") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().y))) + "\n\n"; text += TTR("Size") + vformat( diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 6b0c2604e3..8b3948b872 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -1373,8 +1373,8 @@ void CSGCylinder3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGCylinder3D::set_smooth_faces); ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGCylinder3D::get_smooth_faces); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_radius", "get_radius"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_height", "get_height"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces"); @@ -1592,8 +1592,8 @@ void CSGTorus3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGTorus3D::set_smooth_faces); ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGTorus3D::get_smooth_faces); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_inner_radius", "get_inner_radius"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_outer_radius", "get_outer_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_inner_radius", "get_inner_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_outer_radius", "get_outer_radius"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces"); @@ -2224,11 +2224,11 @@ void CSGPolygon3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "polygon"), "set_polygon", "get_polygon"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Depth,Spin,Path"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_depth", "get_depth"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees"); ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path3D"), "set_path_node", "get_path_node"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_path_interval", "get_path_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_continuous_u"), "set_path_continuous_u", "is_path_continuous_u"); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index ba208ebfe8..1a22820c63 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -157,7 +157,6 @@ GDScriptParser::GDScriptParser() { register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations); register_annotation(MethodInfo("@export_placeholder"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations); register_annotation(MethodInfo("@export_range", { Variant::FLOAT, "min" }, { Variant::FLOAT, "max" }, { Variant::FLOAT, "step" }, { Variant::STRING, "slider1" }, { Variant::STRING, "slider2" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations, 3); - register_annotation(MethodInfo("@export_exp_range", { Variant::FLOAT, "min" }, { Variant::FLOAT, "max" }, { Variant::FLOAT, "step" }, { Variant::STRING, "slider1" }, { Variant::STRING, "slider2" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations, 3); register_annotation(MethodInfo("@export_exp_easing", { Variant::STRING, "hint1" }, { Variant::STRING, "hint2" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations, 2); register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations); register_annotation(MethodInfo("@export_node_path", { Variant::STRING, "type" }), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations, 1, true); diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index a5080f9c41..660c2ab305 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -6089,7 +6089,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref state Vector3 translation = p_animation->track_get_key_value(p_track_i, key_i); p_track.translation_track.values.write[key_i] = translation; } - } else if (path.find(":rotation_degrees") != -1) { + } else if (path.find(":rotation") != -1) { p_track.rotation_track.times = times; p_track.rotation_track.interpolation = gltf_interpolation; @@ -6097,11 +6097,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref state p_track.rotation_track.interpolation = gltf_interpolation; for (int32_t key_i = 0; key_i < key_count; key_i++) { - Vector3 rotation_degrees = p_animation->track_get_key_value(p_track_i, key_i); - Vector3 rotation_radian; - rotation_radian.x = Math::deg2rad(rotation_degrees.x); - rotation_radian.y = Math::deg2rad(rotation_degrees.y); - rotation_radian.z = Math::deg2rad(rotation_degrees.z); + Vector3 rotation_radian = p_animation->track_get_key_value(p_track_i, key_i); p_track.rotation_track.values.write[key_i] = Quaternion(rotation_radian); } } else if (path.find(":scale") != -1) { diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 597693aa6a..cf84767151 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -551,7 +551,7 @@ void Area2D::_bind_methods() { ADD_GROUP("Physics Overrides", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_distance_scale", "get_gravity_distance_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_vec"), "set_gravity_vector", "get_gravity_vector"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-4096,4096,0.001,or_lesser,or_greater"), "set_gravity", "get_gravity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 127ef6762d..860ccfec64 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -494,7 +494,7 @@ void AudioStreamPlayer2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "1,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 1578643d14..9d96f157c6 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1202,7 +1202,7 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("restart"), &CPUParticles2D::restart); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); @@ -1313,7 +1313,7 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); ADD_GROUP("Scale", ""); diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index bf7bb12dbe..adfb94d574 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -531,7 +531,7 @@ void GPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_trail_section_subdivisions"), &GPUParticles2D::get_trail_section_subdivisions); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 8a4ccc2f96..dbba6917b5 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -274,7 +274,7 @@ void PinJoint2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_softness", "softness"), &PinJoint2D::set_softness); ClassDB::bind_method(D_METHOD("get_softness"), &PinJoint2D::get_softness); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_softness", "get_softness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness", PROPERTY_HINT_RANGE, "0.00,16,0.01,exp"), "set_softness", "get_softness"); } PinJoint2D::PinJoint2D() { @@ -336,8 +336,8 @@ void GrooveJoint2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_initial_offset", "offset"), &GrooveJoint2D::set_initial_offset); ClassDB::bind_method(D_METHOD("get_initial_offset"), &GrooveJoint2D::get_initial_offset); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_initial_offset", "get_initial_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_RANGE, "1,65535,1,exp"), "set_initial_offset", "get_initial_offset"); } GrooveJoint2D::GrooveJoint2D() { @@ -433,10 +433,10 @@ void DampedSpringJoint2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_damping", "damping"), &DampedSpringJoint2D::set_damping); ClassDB::bind_method(D_METHOD("get_damping"), &DampedSpringJoint2D::get_damping); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_EXP_RANGE, "1,65535,1"), "set_length", "get_length"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_EXP_RANGE, "0,65535,1"), "set_rest_length", "get_rest_length"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_EXP_RANGE, "0.1,64,0.1"), "set_stiffness", "get_stiffness"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_EXP_RANGE, "0.01,16,0.01"), "set_damping", "get_damping"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length", PROPERTY_HINT_RANGE, "0,65535,1,exp"), "set_rest_length", "get_rest_length"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness", PROPERTY_HINT_RANGE, "0.1,64,0.1,exp"), "set_stiffness", "get_stiffness"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0.01,16,0.01,exp"), "set_damping", "get_damping"); } DampedSpringJoint2D::DampedSpringJoint2D() { diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 9d86ec88be..6fd383ddab 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -164,14 +164,6 @@ void Node2D::set_skew(real_t p_radians) { _update_transform(); } -void Node2D::set_rotation_degrees(real_t p_degrees) { - set_rotation(Math::deg2rad(p_degrees)); -} - -void Node2D::set_skew_degrees(real_t p_degrees) { - set_skew(Math::deg2rad(p_degrees)); -} - void Node2D::set_scale(const Size2 &p_scale) { if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); @@ -210,14 +202,6 @@ real_t Node2D::get_skew() const { return skew; } -real_t Node2D::get_rotation_degrees() const { - return Math::rad2deg(get_rotation()); -} - -real_t Node2D::get_skew_degrees() const { - return Math::rad2deg(get_skew()); -} - Size2 Node2D::get_scale() const { if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); @@ -293,14 +277,6 @@ void Node2D::set_global_rotation(real_t p_radians) { } } -real_t Node2D::get_global_rotation_degrees() const { - return Math::rad2deg(get_global_rotation()); -} - -void Node2D::set_global_rotation_degrees(real_t p_degrees) { - set_global_rotation(Math::deg2rad(p_degrees)); -} - Size2 Node2D::get_global_scale() const { return get_global_transform().get_scale(); } @@ -403,16 +379,12 @@ bool Node2D::is_y_sort_enabled() const { void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_skew", "radians"), &Node2D::set_skew); - ClassDB::bind_method(D_METHOD("set_skew_degrees", "degrees"), &Node2D::set_skew_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position); ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_skew"), &Node2D::get_skew); - ClassDB::bind_method(D_METHOD("get_skew_degrees"), &Node2D::get_skew_degrees); ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale); ClassDB::bind_method(D_METHOD("rotate", "radians"), &Node2D::rotate); @@ -426,8 +398,6 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); - ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees); - ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees); ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale); ClassDB::bind_method(D_METHOD("get_global_scale"), &Node2D::get_global_scale); @@ -452,17 +422,14 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent"), &Node2D::get_relative_transform_to_parent); ADD_GROUP("Transform", ""); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_lesser,or_greater,noslider,suffix:px"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_skew", "get_skew"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew_degrees", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1", PROPERTY_USAGE_EDITOR), "set_skew_degrees", "get_skew_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "skew", PROPERTY_HINT_RANGE, "-89.9,89.9,0.1,radians"), "set_skew", "get_skew"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation", "get_global_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "global_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_rotation_degrees", "get_global_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_scale", "get_global_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform"); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 339efd9179..3e66541e32 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -75,9 +75,7 @@ public: void set_position(const Point2 &p_pos); void set_rotation(real_t p_radians); - void set_rotation_degrees(real_t p_degrees); void set_skew(real_t p_radians); - void set_skew_degrees(real_t p_radians); void set_scale(const Size2 &p_scale); void rotate(real_t p_radians); @@ -90,20 +88,16 @@ public: Point2 get_position() const; real_t get_rotation() const; real_t get_skew() const; - real_t get_rotation_degrees() const; - real_t get_skew_degrees() const; Size2 get_scale() const; Point2 get_global_position() const; real_t get_global_rotation() const; - real_t get_global_rotation_degrees() const; Size2 get_global_scale() const; void set_transform(const Transform2D &p_transform); void set_global_transform(const Transform2D &p_transform); void set_global_position(const Point2 &p_pos); void set_global_rotation(real_t p_radians); - void set_global_rotation_degrees(real_t p_degrees); void set_global_scale(const Size2 &p_scale); void set_z_index(int p_z); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 6c1cdc2129..241a997ada 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -855,8 +855,8 @@ void RigidBody2D::_bind_methods() { BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState2D"))); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Dynamic,Static,DynamicLocked,Kinematic"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_NONE), "set_inertia", "get_inertia"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp"), "set_mass", "get_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inertia", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp", PROPERTY_USAGE_NONE), "set_inertia", "get_inertia"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); @@ -1207,14 +1207,6 @@ void CharacterBody2D::set_floor_max_angle(real_t p_radians) { floor_max_angle = p_radians; } -real_t CharacterBody2D::get_floor_max_angle_degrees() const { - return Math::rad2deg(floor_max_angle); -} - -void CharacterBody2D::set_floor_max_angle_degrees(real_t p_degrees) { - floor_max_angle = Math::deg2rad(p_degrees); -} - const Vector2 &CharacterBody2D::get_snap() const { return snap; } @@ -1271,8 +1263,6 @@ void CharacterBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_slides", "max_slides"), &CharacterBody2D::set_max_slides); ClassDB::bind_method(D_METHOD("get_floor_max_angle"), &CharacterBody2D::get_floor_max_angle); ClassDB::bind_method(D_METHOD("set_floor_max_angle", "radians"), &CharacterBody2D::set_floor_max_angle); - ClassDB::bind_method(D_METHOD("get_floor_max_angle_degrees"), &CharacterBody2D::get_floor_max_angle_degrees); - ClassDB::bind_method(D_METHOD("set_floor_max_angle_degrees", "degrees"), &CharacterBody2D::set_floor_max_angle_degrees); ClassDB::bind_method(D_METHOD("get_snap"), &CharacterBody2D::get_snap); ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CharacterBody2D::set_snap); ClassDB::bind_method(D_METHOD("get_up_direction"), &CharacterBody2D::get_up_direction); @@ -1293,8 +1283,7 @@ void CharacterBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stop_on_slope"), "set_stop_on_slope_enabled", "is_stop_on_slope_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "infinite_inertia"), "set_infinite_inertia_enabled", "is_infinite_inertia_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides"), "set_max_slides", "get_max_slides"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_floor_max_angle", "get_floor_max_angle"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle_degrees", PROPERTY_HINT_RANGE, "0,180,0.1", PROPERTY_USAGE_EDITOR), "set_floor_max_angle_degrees", "get_floor_max_angle_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "snap"), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "up_direction"), "set_up_direction", "get_up_direction"); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index f084a247aa..31e7fccde0 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -303,9 +303,6 @@ private: real_t get_floor_max_angle() const; void set_floor_max_angle(real_t p_radians); - real_t get_floor_max_angle_degrees() const; - void set_floor_max_angle_degrees(real_t p_degrees); - const Vector2 &get_snap() const; void set_snap(const Vector2 &p_snap); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 860e95b51e..7366be5a7d 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -462,14 +462,6 @@ real_t Polygon2D::get_texture_rotation() const { return tex_rot; } -void Polygon2D::set_texture_rotation_degrees(real_t p_rot) { - set_texture_rotation(Math::deg2rad(p_rot)); -} - -real_t Polygon2D::get_texture_rotation_degrees() const { - return Math::rad2deg(get_texture_rotation()); -} - void Polygon2D::set_texture_scale(const Size2 &p_scale) { tex_scale = p_scale; update(); @@ -613,9 +605,6 @@ void Polygon2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_rotation", "texture_rotation"), &Polygon2D::set_texture_rotation); ClassDB::bind_method(D_METHOD("get_texture_rotation"), &Polygon2D::get_texture_rotation); - ClassDB::bind_method(D_METHOD("set_texture_rotation_degrees", "texture_rotation"), &Polygon2D::set_texture_rotation_degrees); - ClassDB::bind_method(D_METHOD("get_texture_rotation_degrees"), &Polygon2D::get_texture_rotation_degrees); - ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale); ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale); @@ -657,8 +646,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture2D", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_texture_rotation", "get_texture_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "texture_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index f9f36ff9a2..bf386b9ace 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -120,9 +120,6 @@ public: void set_texture_rotation(real_t p_rot); real_t get_texture_rotation() const; - void set_texture_rotation_degrees(real_t p_rot); - real_t get_texture_rotation_degrees() const; - void set_texture_scale(const Size2 &p_scale); Size2 get_texture_scale() const; diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index 44708cddff..cd64a813dd 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -601,7 +601,7 @@ void Area3D::_bind_methods() { ADD_GROUP("Physics Overrides", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_EXP_RANGE, "0,1024,0.001,or_greater"), "set_gravity_distance_scale", "get_gravity_distance_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_distance_scale", "get_gravity_distance_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_vec"), "set_gravity_vector", "get_gravity_vector"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-32,32,0.001,or_lesser,or_greater"), "set_gravity", "get_gravity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index e05f37c73c..ba559b4ecb 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -967,13 +967,13 @@ void AudioStreamPlayer3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,4096,1,or_greater,exp"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus"); ADD_PROPERTY(PropertyInfo(Variant::INT, "area_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_area_mask", "get_area_mask"); ADD_GROUP("Emission Angle", "emission_angle"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emission_angle_enabled"), "set_emission_angle_enabled", "is_emission_angle_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1"), "set_emission_angle", "get_emission_angle"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_degrees", PROPERTY_HINT_RANGE, "0.1,90,0.1,degrees"), "set_emission_angle", "get_emission_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_angle_filter_attenuation_db", PROPERTY_HINT_RANGE, "-80,0,0.1"), "set_emission_angle_filter_attenuation_db", "get_emission_angle_filter_attenuation_db"); ADD_GROUP("Attenuation Filter", "attenuation_filter_"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "attenuation_filter_cutoff_hz", PROPERTY_HINT_RANGE, "1,20500,1"), "set_attenuation_filter_cutoff_hz", "get_attenuation_filter_cutoff_hz"); diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 32006d5e7f..1ed8c0b4eb 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -513,11 +513,11 @@ void Camera3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "doppler_tracking", PROPERTY_HINT_ENUM, "Disabled,Idle,Physics"), "set_doppler_tracking", "get_doppler_tracking"); ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1,degrees"), "set_fov", "get_fov"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,10,0.001,or_greater"), "set_near", "get_near"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4000,0.01,or_greater"), "set_far", "get_far"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp"), "set_near", "get_near"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp"), "set_far", "get_far"); BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL); diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index 2301fef651..54d94638d5 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -1273,11 +1273,11 @@ void CPUParticles3D::_bind_methods() { ClassDB::bind_method(D_METHOD("restart"), &CPUParticles3D::restart); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount"); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp"), "set_pre_process_time", "get_pre_process_time"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); @@ -1390,7 +1390,7 @@ void CPUParticles3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); ADD_GROUP("Scale", ""); diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index d7f4bfeb4e..1d3d5f13cd 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -562,12 +562,12 @@ void GPUParticles3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_transform_align"), &GPUParticles3D::get_transform_align); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1000000,1,exp"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "sub_emitter", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "GPUParticles3D"), "set_sub_emitter", "get_sub_emitter"); ADD_GROUP("Time", ""); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp"), "set_lifetime", "get_lifetime"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp"), "set_pre_process_time", "get_pre_process_time"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 37881c3332..de4862326a 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -423,8 +423,8 @@ void DirectionalLight3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_fade_start", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_SHADOW_FADE_START); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "directional_shadow_depth_range", PROPERTY_HINT_ENUM, "Stable,Optimized"), "set_shadow_depth_range", "get_shadow_depth_range"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_max_distance", PROPERTY_HINT_EXP_RANGE, "0,8192,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_pancake_size", PROPERTY_HINT_EXP_RANGE, "0,1024,0.1,or_greater"), "set_param", "get_param", PARAM_SHADOW_PANCAKE_SIZE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_max_distance", PROPERTY_HINT_RANGE, "0,8192,0.1,or_greater,exp"), "set_param", "get_param", PARAM_SHADOW_MAX_DISTANCE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "directional_shadow_pancake_size", PROPERTY_HINT_RANGE, "0,1024,0.1,or_greater,exp"), "set_param", "get_param", PARAM_SHADOW_PANCAKE_SIZE); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_in_sky_only"), "set_sky_only", "is_sky_only"); @@ -472,7 +472,7 @@ void OmniLight3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_shadow_mode"), &OmniLight3D::get_shadow_mode); ADD_GROUP("Omni", "omni_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_range", PROPERTY_HINT_RANGE, "0,4096,0.1,or_greater,exp"), "set_param", "get_param", PARAM_RANGE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "omni_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION); ADD_PROPERTY(PropertyInfo(Variant::INT, "omni_shadow_mode", PROPERTY_HINT_ENUM, "Dual Paraboloid,Cube"), "set_shadow_mode", "get_shadow_mode"); @@ -504,8 +504,8 @@ TypedArray SpotLight3D::get_configuration_warnings() const { void SpotLight3D::_bind_methods() { ADD_GROUP("Spot", "spot_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_range", PROPERTY_HINT_EXP_RANGE, "0,4096,0.1,or_greater"), "set_param", "get_param", PARAM_RANGE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_range", PROPERTY_HINT_RANGE, "0,4096,0.1,or_greater,exp"), "set_param", "get_param", PARAM_RANGE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_ATTENUATION); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_param", "get_param", PARAM_SPOT_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle", PROPERTY_HINT_RANGE, "0,180,0.1,degrees"), "set_param", "get_param", PARAM_SPOT_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "spot_angle_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_param", "get_param", PARAM_SPOT_ATTENUATION); } diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index f78a2ff14e..d6c6ec75b4 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -328,10 +328,6 @@ void Node3D::set_rotation(const Vector3 &p_euler_rad) { } } -void Node3D::set_rotation_degrees(const Vector3 &p_euler_deg) { - set_rotation(p_euler_deg * (Math_PI / 180.0)); -} - void Node3D::set_scale(const Vector3 &p_scale) { if (data.dirty & DIRTY_VECTORS) { data.rotation = data.local_transform.basis.get_rotation(); @@ -361,10 +357,6 @@ Vector3 Node3D::get_rotation() const { return data.rotation; } -Vector3 Node3D::get_rotation_degrees() const { - return get_rotation() * (180.0 / Math_PI); -} - Vector3 Node3D::get_scale() const { if (data.dirty & DIRTY_VECTORS) { data.scale = data.local_transform.basis.get_scale(); @@ -749,8 +741,6 @@ void Node3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_position"), &Node3D::get_position); ClassDB::bind_method(D_METHOD("set_rotation", "euler"), &Node3D::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &Node3D::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_degrees", "euler_degrees"), &Node3D::set_rotation_degrees); - ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node3D::get_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node3D::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &Node3D::get_scale); ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Node3D::set_global_transform); @@ -814,9 +804,8 @@ void Node3D::_bind_methods() { //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM3D,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), "set_global_transform", "get_global_transform") ; ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "global_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_transform", "get_global_transform"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_rotation", "get_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_RANGE, "-99999,99999,0,or_greater,or_lesser,noslider,suffix:m", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians", PROPERTY_USAGE_EDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level"); ADD_GROUP("Matrix", ""); diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index c7e36cf2ec..fe6324c796 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -131,12 +131,10 @@ public: void set_position(const Vector3 &p_position); void set_rotation(const Vector3 &p_euler_rad); - void set_rotation_degrees(const Vector3 &p_euler_deg); void set_scale(const Vector3 &p_scale); Vector3 get_position() const; Vector3 get_rotation() const; - Vector3 get_rotation_degrees() const; Vector3 get_scale() const; void set_transform(const Transform3D &p_transform); diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 8e10a37afb..00c372cd26 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -902,7 +902,7 @@ void RigidBody3D::_bind_methods() { BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState3D"))); ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Dynamic,Static,DynamicLocked,Kinematic"), "set_mode", "get_mode"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp"), "set_mass", "get_mass"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); @@ -1208,14 +1208,6 @@ void CharacterBody3D::set_floor_max_angle(real_t p_radians) { floor_max_angle = p_radians; } -real_t CharacterBody3D::get_floor_max_angle_degrees() const { - return Math::rad2deg(floor_max_angle); -} - -void CharacterBody3D::set_floor_max_angle_degrees(real_t p_degrees) { - floor_max_angle = Math::deg2rad(p_degrees); -} - const Vector3 &CharacterBody3D::get_snap() const { return snap; } @@ -1260,8 +1252,6 @@ void CharacterBody3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_slides", "max_slides"), &CharacterBody3D::set_max_slides); ClassDB::bind_method(D_METHOD("get_floor_max_angle"), &CharacterBody3D::get_floor_max_angle); ClassDB::bind_method(D_METHOD("set_floor_max_angle", "radians"), &CharacterBody3D::set_floor_max_angle); - ClassDB::bind_method(D_METHOD("get_floor_max_angle_degrees"), &CharacterBody3D::get_floor_max_angle_degrees); - ClassDB::bind_method(D_METHOD("set_floor_max_angle_degrees", "degrees"), &CharacterBody3D::set_floor_max_angle_degrees); ClassDB::bind_method(D_METHOD("get_snap"), &CharacterBody3D::get_snap); ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CharacterBody3D::set_snap); ClassDB::bind_method(D_METHOD("get_up_direction"), &CharacterBody3D::get_up_direction); @@ -1280,8 +1270,7 @@ void CharacterBody3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stop_on_slope"), "set_stop_on_slope_enabled", "is_stop_on_slope_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "infinite_inertia"), "set_infinite_inertia_enabled", "is_infinite_inertia_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_slides"), "set_max_slides", "get_max_slides"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_floor_max_angle", "get_floor_max_angle"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle_degrees", PROPERTY_HINT_RANGE, "0,180,0.1", PROPERTY_USAGE_EDITOR), "set_floor_max_angle_degrees", "get_floor_max_angle_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "snap"), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "up_direction"), "set_up_direction", "get_up_direction"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); @@ -2156,8 +2145,6 @@ void PhysicalBone3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_joint_offset"), &PhysicalBone3D::get_joint_offset); ClassDB::bind_method(D_METHOD("set_joint_rotation", "euler"), &PhysicalBone3D::set_joint_rotation); ClassDB::bind_method(D_METHOD("get_joint_rotation"), &PhysicalBone3D::get_joint_rotation); - ClassDB::bind_method(D_METHOD("set_joint_rotation_degrees", "euler_degrees"), &PhysicalBone3D::set_joint_rotation_degrees); - ClassDB::bind_method(D_METHOD("get_joint_rotation_degrees"), &PhysicalBone3D::get_joint_rotation_degrees); ClassDB::bind_method(D_METHOD("set_body_offset", "offset"), &PhysicalBone3D::set_body_offset); ClassDB::bind_method(D_METHOD("get_body_offset"), &PhysicalBone3D::get_body_offset); @@ -2192,12 +2179,11 @@ void PhysicalBone3D::_bind_methods() { ADD_GROUP("Joint", "joint_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "joint_type", PROPERTY_HINT_ENUM, "None,PinJoint,ConeJoint,HingeJoint,SliderJoint,6DOFJoint"), "set_joint_type", "get_joint_type"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "joint_offset"), "set_joint_offset", "get_joint_offset"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_joint_rotation_degrees", "get_joint_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_joint_rotation", "get_joint_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "joint_rotation", PROPERTY_HINT_RANGE, "-360,360,0.01,or_lesser,or_greater,radians"), "set_joint_rotation", "get_joint_rotation"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "body_offset"), "set_body_offset", "get_body_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mass", PROPERTY_HINT_RANGE, "0.01,65535,0.01,exp"), "set_mass", "get_mass"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_scale", PROPERTY_HINT_RANGE, "-10,10,0.01"), "set_gravity_scale", "get_gravity_scale"); @@ -2428,14 +2414,6 @@ Vector3 PhysicalBone3D::get_joint_rotation() const { return joint_offset.basis.get_rotation(); } -void PhysicalBone3D::set_joint_rotation_degrees(const Vector3 &p_euler_deg) { - set_joint_rotation(p_euler_deg * (Math_PI / 180.0)); -} - -Vector3 PhysicalBone3D::get_joint_rotation_degrees() const { - return get_joint_rotation() * (180.0 / Math_PI); -} - const Transform3D &PhysicalBone3D::get_body_offset() const { return body_offset; } diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 7d7adf1624..c704a578d7 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -307,9 +307,6 @@ private: real_t get_floor_max_angle() const; void set_floor_max_angle(real_t p_radians); - real_t get_floor_max_angle_degrees() const; - void set_floor_max_angle_degrees(real_t p_degrees); - const Vector3 &get_snap() const; void set_snap(const Vector3 &p_snap); @@ -551,9 +548,6 @@ public: void set_joint_rotation(const Vector3 &p_euler_rad); Vector3 get_joint_rotation() const; - void set_joint_rotation_degrees(const Vector3 &p_euler_deg); - Vector3 get_joint_rotation_degrees() const; - void set_body_offset(const Transform3D &p_offset); const Transform3D &get_body_offset() const; diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index 7762156b4a..c289fc4fd7 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -232,7 +232,7 @@ void ReflectionProbe::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "update_mode", PROPERTY_HINT_ENUM, "Once (Fast),Always (Slow)"), "set_update_mode", "get_update_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "intensity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_intensity", "get_intensity"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,16384,0.1,or_greater"), "set_max_distance", "get_max_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,16384,0.1,or_greater,exp"), "set_max_distance", "get_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "origin_offset"), "set_origin_offset", "get_origin_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "box_projection"), "set_enable_box_projection", "is_box_projection_enabled"); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 799c81c2ab..6154eef3cf 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -513,7 +513,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float } #endif - static_cast(pa->object)->set_rotation(Math::deg2rad((double)value)); + static_cast(pa->object)->set_rotation((double)value); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 1bfdff1134..4063d404d1 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2457,14 +2457,6 @@ real_t Control::get_rotation() const { return data.rotation; } -void Control::set_rotation_degrees(real_t p_degrees) { - set_rotation(Math::deg2rad(p_degrees)); -} - -real_t Control::get_rotation_degrees() const { - return Math::rad2deg(get_rotation()); -} - void Control::_override_changed() { notification(NOTIFICATION_THEME_CHANGED); emit_signal(SceneStringNames::get_singleton()->theme_changed); @@ -2632,7 +2624,6 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false)); ClassDB::bind_method(D_METHOD("_set_global_position", "position"), &Control::_set_global_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale); ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset); ClassDB::bind_method(D_METHOD("get_offset", "offset"), &Control::get_offset); @@ -2641,7 +2632,6 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position); ClassDB::bind_method(D_METHOD("get_size"), &Control::get_size); ClassDB::bind_method(D_METHOD("get_rotation"), &Control::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Control::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale); ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset); ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size); @@ -2793,8 +2783,7 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents"); diff --git a/scene/gui/control.h b/scene/gui/control.h index 87fad96571..0642686a9f 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -385,9 +385,7 @@ public: void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting. void set_rotation(real_t p_radians); - void set_rotation_degrees(real_t p_degrees); real_t get_rotation() const; - real_t get_rotation_degrees() const; void set_h_grow_direction(GrowDirection p_direction); GrowDirection get_h_grow_direction() const; diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index ed3c0b7a56..229b5384ea 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -452,7 +452,7 @@ void VideoPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream"); //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ; ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", PROPERTY_USAGE_NONE), "set_volume", "get_volume"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index f699e68715..4540e42b4c 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -103,14 +103,6 @@ real_t CanvasLayer::get_rotation() const { return rot; } -void CanvasLayer::set_rotation_degrees(real_t p_degrees) { - set_rotation(Math::deg2rad(p_degrees)); -} - -real_t CanvasLayer::get_rotation_degrees() const { - return Math::rad2deg(get_rotation()); -} - void CanvasLayer::set_scale(const Vector2 &p_scale) { if (locrotscale_dirty) { _update_locrotscale(); @@ -277,9 +269,6 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &CanvasLayer::set_rotation_degrees); - ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &CanvasLayer::get_rotation_degrees); - ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale); @@ -298,8 +287,7 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); ADD_GROUP("", ""); diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index 899039340a..5de1ebf18d 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -79,9 +79,6 @@ public: void set_rotation(real_t p_radians); real_t get_rotation() const; - void set_rotation_degrees(real_t p_degrees); - real_t get_rotation_degrees() const; - void set_scale(const Size2 &p_scale); Size2 get_scale() const; diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index ea9f51aa5d..f52237251c 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -207,7 +207,7 @@ void Timer::_bind_methods() { ADD_SIGNAL(MethodInfo("timeout")); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_callback", "get_timer_process_callback"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_RANGE, "0.001,4096,0.001,or_greater,exp"), "set_wait_time", "get_wait_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_paused", "is_paused"); diff --git a/scene/resources/camera_effects.cpp b/scene/resources/camera_effects.cpp index 34c6bc05bc..b633196424 100644 --- a/scene/resources/camera_effects.cpp +++ b/scene/resources/camera_effects.cpp @@ -175,11 +175,11 @@ void CameraEffects::_bind_methods() { ADD_GROUP("DOF Blur", "dof_blur_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_far_enabled"), "set_dof_blur_far_enabled", "is_dof_blur_far_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_distance", "get_dof_blur_far_distance"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_far_transition", "get_dof_blur_far_transition"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_far_distance", "get_dof_blur_far_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_far_transition", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_far_transition", "get_dof_blur_far_transition"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dof_blur_near_enabled"), "set_dof_blur_near_enabled", "is_dof_blur_near_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_distance", "get_dof_blur_near_distance"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01"), "set_dof_blur_near_transition", "get_dof_blur_near_transition"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_distance", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_near_distance", "get_dof_blur_near_distance"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_near_transition", PROPERTY_HINT_RANGE, "0.01,8192,0.01,exp"), "set_dof_blur_near_transition", "get_dof_blur_near_transition"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dof_blur_amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dof_blur_amount", "get_dof_blur_amount"); // Override exposure diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index c04b271d81..8550af8bcb 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1329,7 +1329,7 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_density", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater"), "set_volumetric_fog_density", "get_volumetric_fog_density"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "volumetric_fog_light", PROPERTY_HINT_COLOR_NO_ALPHA), "set_volumetric_fog_light", "get_volumetric_fog_light"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_light_energy", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_light_energy", "get_volumetric_fog_light_energy"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_EXP_RANGE, "0.00,16,0.01"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_gi_inject", PROPERTY_HINT_RANGE, "0.00,16,0.01,exp"), "set_volumetric_fog_gi_inject", "get_volumetric_fog_gi_inject"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_length", "get_volumetric_fog_length"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread", PROPERTY_HINT_EXP_EASING, "0.01,16,0.01"), "set_volumetric_fog_detail_spread", "get_volumetric_fog_detail_spread"); ADD_SUBGROUP("Temporal Reprojection", "volumetric_fog_temporal_reprojection_"); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 60d5566f08..24b56da791 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1292,7 +1292,7 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANGLE); ADD_GROUP("Scale", ""); diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 2e0af89c1a..35f8a506fc 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -143,7 +143,7 @@ SceneStringNames::SceneStringNames() { v_offset = StaticCString::create("v_offset"); transform_pos = StaticCString::create("position"); - transform_rot = StaticCString::create("rotation_degrees"); + transform_rot = StaticCString::create("rotation"); transform_scale = StaticCString::create("scale"); _update_remote = StaticCString::create("_update_remote");