diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 4ac5718e04..22d61c7285 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -16,6 +16,27 @@ https://godotengine.org/asset-library/asset/113 + + + + + + + Called with a TileData object about to be used internally by the TileMap, allowing its modification at runtime. + This method is only called if [method _use_tile_data_runtime_update] is implemented and returns [code]true[/code] for the given tile [code]coords[/coords] and [code]layer[/code]. + [b]Warning:[/b] The [code]tile_data[/code] object's sub-resources are the same as the one in the TileSet. Modifying them might impact the whole TileSet. Instead, make sure to duplicate those resources. + [b]Note:[/b] If the properties of [code]tile_data[/code] object should change over time, use [method force_update] to trigger a TileMap update. + + + + + + + + Should return [code]true[/code] if the tile at coordinates [code]coords[/coords] on layer [code]layer[/code] requires a runtime update. + [b]Warning:[/b] Make sure this function only return [code]true[/code] when needed. Any tile processed at runtime without a need for it will imply a significant performance penalty. + + @@ -42,6 +63,15 @@ Clears cells that do not exist in the tileset. + + + + + Triggers an update of the TileMap. If [code]layer[/code] is provided, only updates the given layer. + [b]Note:[/b] The TileMap node updates automatically when one of its properties is modified. A manual update is only needed if runtime modifications (implemented in [method _tile_data_runtime_update]) need to be applied. + [b]Warning:[/b] Updating the TileMap is a performance demanding task. Limit occurences of those updates to the minimum and limit the amount tiles they impact (by segregating tiles updated often to a dedicated layer for example). + + diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index f7e02685cf..e54d1cd597 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -803,8 +803,10 @@ void TileMap::_update_dirty_quadrants() { } for (unsigned int layer = 0; layer < layers.size(); layer++) { + SelfList::List &dirty_quadrant_list = layers[layer].dirty_quadrant_list; + // Update the coords cache. - for (SelfList *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) { + for (SelfList *q = dirty_quadrant_list.first(); q; q = q->next()) { q->self()->map_to_world.clear(); q->self()->world_to_map.clear(); for (Set::Element *E = q->self()->cells.front(); E; E = E->next()) { @@ -815,15 +817,18 @@ void TileMap::_update_dirty_quadrants() { } } + // Find TileData that need a runtime modification. + _build_runtime_update_tile_data(dirty_quadrant_list); + // Call the update_dirty_quadrant method on plugins. - _rendering_update_dirty_quadrants(layers[layer].dirty_quadrant_list); - _physics_update_dirty_quadrants(layers[layer].dirty_quadrant_list); - _navigation_update_dirty_quadrants(layers[layer].dirty_quadrant_list); - _scenes_update_dirty_quadrants(layers[layer].dirty_quadrant_list); + _rendering_update_dirty_quadrants(dirty_quadrant_list); + _physics_update_dirty_quadrants(dirty_quadrant_list); + _navigation_update_dirty_quadrants(dirty_quadrant_list); + _scenes_update_dirty_quadrants(dirty_quadrant_list); // Redraw the debug canvas_items. RenderingServer *rs = RenderingServer::get_singleton(); - for (SelfList *q = layers[layer].dirty_quadrant_list.first(); q; q = q->next()) { + for (SelfList *q = dirty_quadrant_list.first(); q; q = q->next()) { rs->canvas_item_clear(q->self()->debug_canvas_item); Transform2D xform; xform.set_origin(map_to_world(q->self()->coords * get_effective_quadrant_size(layer))); @@ -836,8 +841,13 @@ void TileMap::_update_dirty_quadrants() { } // Clear the list - while (layers[layer].dirty_quadrant_list.first()) { - layers[layer].dirty_quadrant_list.remove(layers[layer].dirty_quadrant_list.first()); + while (dirty_quadrant_list.first()) { + // Clear the runtime tile data. + for (const KeyValue &kv : dirty_quadrant_list.first()->self()->runtime_tile_data_cache) { + memdelete(kv.value); + } + + dirty_quadrant_list.remove(dirty_quadrant_list.first()); } } @@ -847,6 +857,8 @@ void TileMap::_update_dirty_quadrants() { } void TileMap::_recreate_layer_internals(int p_layer) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + // Make sure that _clear_internals() was called prior. ERR_FAIL_COND_MSG(layers[p_layer].quadrant_map.size() > 0, "TileMap layer " + itos(p_layer) + " had a non-empty quadrant map."); @@ -1103,7 +1115,13 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList::List TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { // Get the tile data. - TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + const TileData *tile_data; + if (q.runtime_tile_data_cache.has(E_cell.value)) { + tile_data = q.runtime_tile_data_cache[E_cell.value]; + } else { + tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + } + Ref mat = tile_data->get_material(); int z_index = tile_data->get_z_index(); @@ -1150,7 +1168,7 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList::List } // Drawing the tile in the canvas item. - draw_tile(canvas_item, E_cell.key - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, modulate); + draw_tile(canvas_item, E_cell.key - position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, modulate, tile_data); // --- Occluders --- for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) { @@ -1267,7 +1285,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { } } -void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation) { +void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) { ERR_FAIL_COND(!p_tile_set.is_valid()); ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); @@ -1293,7 +1311,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); + const TileData *tile_data = p_tile_data_override ? p_tile_data_override : Object::cast_to(atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile)); // Get the tile modulation. Color modulate = tile_data->get_modulate() * p_modulation; @@ -1452,8 +1470,12 @@ void TileMap::_physics_update_dirty_quadrants(SelfList::List &r TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { - TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); - + const TileData *tile_data; + if (q.runtime_tile_data_cache.has(E_cell->get())) { + tile_data = q.runtime_tile_data_cache[E_cell->get()]; + } else { + tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + } for (int tile_set_physics_layer = 0; tile_set_physics_layer < tile_set->get_physics_layers_count(); tile_set_physics_layer++) { Ref physics_material = tile_set->get_physics_layer_physics_material(tile_set_physics_layer); uint32_t physics_layer = tile_set->get_physics_layer_collision_layer(tile_set_physics_layer); @@ -1645,7 +1667,12 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList::List TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { - TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + const TileData *tile_data; + if (q.runtime_tile_data_cache.has(E_cell->get())) { + tile_data = q.runtime_tile_data_cache[E_cell->get()]; + } else { + tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + } q.navigation_regions[E_cell->get()].resize(tile_set->get_navigation_layers_count()); for (int layer_index = 0; layer_index < tile_set->get_navigation_layers_count(); layer_index++) { @@ -1729,7 +1756,12 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { - TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + const TileData *tile_data; + if (p_quadrant->runtime_tile_data_cache.has(E_cell->get())) { + tile_data = p_quadrant->runtime_tile_data_cache[E_cell->get()]; + } else { + tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + } Transform2D xform; xform.set_origin(map_to_world(E_cell->get()) - quadrant_pos); @@ -2407,6 +2439,17 @@ void TileMap::clear() { used_rect_cache_dirty = true; } +void TileMap::force_update(int p_layer) { + if (p_layer >= 0) { + ERR_FAIL_INDEX(p_layer, (int)layers.size()); + _clear_layer_internals(p_layer); + _recreate_layer_internals(p_layer); + } else { + _clear_internals(); + _recreate_internals(); + } +} + void TileMap::_set_tile_data(int p_layer, const Vector &p_data) { ERR_FAIL_INDEX(p_layer, (int)layers.size()); ERR_FAIL_COND(format > FORMAT_3); @@ -2516,6 +2559,44 @@ Vector TileMap::_get_tile_data(int p_layer) const { return data; } +void TileMap::_build_runtime_update_tile_data(SelfList::List &r_dirty_quadrant_list) { + if (GDVIRTUAL_IS_OVERRIDDEN(_use_tile_data_runtime_update) && GDVIRTUAL_IS_OVERRIDDEN(_tile_data_runtime_update)) { + SelfList *q_list_element = r_dirty_quadrant_list.first(); + while (q_list_element) { + TileMapQuadrant &q = *q_list_element->self(); + // Iterate over the cells of the quadrant. + for (const KeyValue &E_cell : q.world_to_map) { + TileMapCell c = get_cell(q.layer, E_cell.value, true); + + TileSetSource *source; + if (tile_set->has_source(c.source_id)) { + source = *tile_set->get_source(c.source_id); + + if (!source->has_tile(c.get_atlas_coords()) || !source->has_alternative_tile(c.get_atlas_coords(), c.alternative_tile)) { + continue; + } + + TileSetAtlasSource *atlas_source = Object::cast_to(source); + if (atlas_source) { + bool ret = false; + if (GDVIRTUAL_CALL(_use_tile_data_runtime_update, q.layer, E_cell.value, ret) && ret) { + TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(c.get_atlas_coords(), c.alternative_tile)); + + // Create the runtime TileData. + TileData *tile_data_runtime_use = tile_data->duplicate(); + tile_data->set_allow_transform(true); + q.runtime_tile_data_cache[E_cell.value] = tile_data_runtime_use; + + GDVIRTUAL_CALL(_tile_data_runtime_update, q.layer, E_cell.value, tile_data_runtime_use); + } + } + } + } + q_list_element = q_list_element->next(); + } + } +} + #ifdef TOOLS_ENABLED Rect2 TileMap::_edit_get_rect() const { // Return the visible rect of the tilemap @@ -3553,6 +3634,8 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_layer", "layer"), &TileMap::clear_layer); ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear); + ClassDB::bind_method(D_METHOD("force_update", "layer"), &TileMap::force_update, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("get_surrounding_tiles", "coords"), &TileMap::get_surrounding_tiles); ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &TileMap::get_used_cells); @@ -3570,6 +3653,9 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("_tile_set_changed_deferred_update"), &TileMap::_tile_set_changed_deferred_update); + GDVIRTUAL_BIND(_use_tile_data_runtime_update, "layer", "coords"); + GDVIRTUAL_BIND(_tile_data_runtime_update, "layer", "coords", "tile_data"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_animatable"), "set_collision_animatable", "is_collision_animatable"); @@ -3590,7 +3676,7 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); _tile_set_changed_deferred_update_needed = true; - call_deferred("_tile_set_changed_deferred_update"); + call_deferred(SNAME("_tile_set_changed_deferred_update")); } void TileMap::_tile_set_changed_deferred_update() { @@ -3612,5 +3698,6 @@ TileMap::~TileMap() { if (tile_set.is_valid()) { tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed)); } + _clear_internals(); } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 6054f818a2..f260422290 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -79,6 +79,9 @@ struct TileMapQuadrant { // Scenes. Map scenes; + // Runtime TileData cache. + Map runtime_tile_data_cache; + void operator=(const TileMapQuadrant &q) { layer = q.layer; coords = q.coords; @@ -254,6 +257,8 @@ private: void _set_tile_data(int p_layer, const Vector &p_data); Vector _get_tile_data(int p_layer) const; + void _build_runtime_update_tile_data(SelfList::List &r_dirty_quadrant_list); + void _tile_set_changed(); bool _tile_set_changed_deferred_update_needed = false; void _tile_set_changed_deferred_update(); @@ -283,7 +288,7 @@ public: void set_quadrant_size(int p_size); int get_quadrant_size() const; - static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0)); + static void draw_tile(RID p_canvas_item, Vector2i p_position, const Ref p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr); // Layers management. int get_layers_count() const; @@ -362,13 +367,21 @@ public: // Fixing a nclearing methods. void fix_invalid_tiles(); + // Clears tiles from a given layer void clear_layer(int p_layer); void clear(); - // Helpers + // Force a TileMap update + void force_update(int p_layer = -1); + + // Helpers? TypedArray get_surrounding_tiles(Vector2i coords); void draw_cells_outline(Control *p_control, Set p_cells, Color p_color, Transform2D p_transform = Transform2D()); + // Virtual function to modify the TileData at runtime + GDVIRTUAL2R(bool, _use_tile_data_runtime_update, int, Vector2i); + GDVIRTUAL3(_tile_data_runtime_update, int, Vector2i, TileData *); + // Configuration warnings. TypedArray get_configuration_warnings() const override; diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 6411a6d233..141e9e1b0e 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -4638,6 +4638,37 @@ bool TileData::is_allowing_transform() const { return allow_transform; } +TileData *TileData::duplicate() { + TileData *output = memnew(TileData); + output->tile_set = tile_set; + + output->allow_transform = allow_transform; + + // Rendering + output->flip_h = flip_h; + output->flip_v = flip_v; + output->transpose = transpose; + output->tex_offset = tex_offset; + output->material = material; + output->modulate = modulate; + output->z_index = z_index; + output->y_sort_origin = y_sort_origin; + output->occluders = occluders; + // Physics + output->physics = physics; + // Terrain + output->terrain_set = -1; + memcpy(output->terrain_peering_bits, terrain_peering_bits, 16 * sizeof(int)); + // Navigation + output->navigation = navigation; + // Misc + output->probability = probability; + // Custom data + output->custom_data = custom_data; + + return output; +} + // Rendering void TileData::set_flip_h(bool p_flip_h) { ERR_FAIL_COND_MSG(!allow_transform && p_flip_h, "Transform is only allowed for alternative tiles (with its alternative_id != 0)"); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 52446fd680..077315e58d 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -794,6 +794,9 @@ public: void set_allow_transform(bool p_allow_transform); bool is_allowing_transform() const; + // To duplicate a TileData object, needed for runtiume update. + TileData *duplicate(); + // Rendering void set_flip_h(bool p_flip_h); bool get_flip_h() const;