diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml
index b4819e5af2..3356b8a822 100644
--- a/doc/classes/Physics2DDirectBodyState.xml
+++ b/doc/classes/Physics2DDirectBodyState.xml
@@ -7,7 +7,8 @@
Provides direct access to a physics body in the [Physics2DServer], allowing safe changes to physics properties. This object is passed via the direct state callback of rigid/character bodies, and is intended for changing the direct state of that body. See [method RigidBody2D._integrate_forces].
- https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index 9851d4b6ab..836d9ca578 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -7,7 +7,8 @@
Direct access object to a space in the [Physics2DServer]. It's used mainly to do queries against objects and areas residing in a given space.
- https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml
index 84311882c2..5481ab8cb8 100644
--- a/doc/classes/PhysicsDirectBodyState.xml
+++ b/doc/classes/PhysicsDirectBodyState.xml
@@ -7,6 +7,8 @@
Provides direct access to a physics body in the [PhysicsServer], allowing safe changes to physics properties. This object is passed via the direct state callback of rigid/character bodies, and is intended for changing the direct state of that body. See [method RigidBody._integrate_forces].
+ https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html
diff --git a/doc/classes/PhysicsDirectSpaceState.xml b/doc/classes/PhysicsDirectSpaceState.xml
index ae20731f84..a21c0c06d1 100644
--- a/doc/classes/PhysicsDirectSpaceState.xml
+++ b/doc/classes/PhysicsDirectSpaceState.xml
@@ -7,7 +7,8 @@
Direct access object to a space in the [PhysicsServer]. It's used mainly to do queries against objects and areas residing in a given space.
- https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html
+ https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html