diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml index b4819e5af2..3356b8a822 100644 --- a/doc/classes/Physics2DDirectBodyState.xml +++ b/doc/classes/Physics2DDirectBodyState.xml @@ -7,7 +7,8 @@ Provides direct access to a physics body in the [Physics2DServer], allowing safe changes to physics properties. This object is passed via the direct state callback of rigid/character bodies, and is intended for changing the direct state of that body. See [method RigidBody2D._integrate_forces]. - https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html + https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html + https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml index 9851d4b6ab..836d9ca578 100644 --- a/doc/classes/Physics2DDirectSpaceState.xml +++ b/doc/classes/Physics2DDirectSpaceState.xml @@ -7,7 +7,8 @@ Direct access object to a space in the [Physics2DServer]. It's used mainly to do queries against objects and areas residing in a given space. - https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html + https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html + https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index 84311882c2..5481ab8cb8 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -7,6 +7,8 @@ Provides direct access to a physics body in the [PhysicsServer], allowing safe changes to physics properties. This object is passed via the direct state callback of rigid/character bodies, and is intended for changing the direct state of that body. See [method RigidBody._integrate_forces]. + https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html + https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html diff --git a/doc/classes/PhysicsDirectSpaceState.xml b/doc/classes/PhysicsDirectSpaceState.xml index ae20731f84..a21c0c06d1 100644 --- a/doc/classes/PhysicsDirectSpaceState.xml +++ b/doc/classes/PhysicsDirectSpaceState.xml @@ -7,7 +7,8 @@ Direct access object to a space in the [PhysicsServer]. It's used mainly to do queries against objects and areas residing in a given space. - https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html + https://docs.godotengine.org/en/3.3/tutorials/physics/physics_introduction.html + https://docs.godotengine.org/en/3.3/tutorials/physics/ray-casting.html