From 9086e7330fdd4ee573ce8a4de0ec8cf3bd7a9729 Mon Sep 17 00:00:00 2001 From: Yuri Roubinsky Date: Tue, 29 Oct 2019 09:26:05 +0300 Subject: [PATCH] Removes translations from generated visual shader code --- scene/resources/visual_shader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index bd6835f816..cfc57b6e33 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1599,7 +1599,7 @@ String VisualShaderNodeInput::get_output_port_name(int p_port) const { } String VisualShaderNodeInput::get_caption() const { - return TTR("Input"); + return "Input"; } String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { @@ -1921,7 +1921,7 @@ bool VisualShaderNodeOutput::is_port_separator(int p_index) const { } String VisualShaderNodeOutput::get_caption() const { - return TTR("Output"); + return "Output"; } String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {