diff --git a/thirdparty/README.md b/thirdparty/README.md index 1cf3e0e38f..635babbfc6 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -260,6 +260,8 @@ Godot build configurations, check them out when updating. File extracted from upstream release tarball `mbedtls-2.8.0-apache.tgz`: - All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` - All `*.c` from `library/` to `thirdparty/mbedtls/library/` +- In file `thirdparty/mbedtls/library/net_sockets.c` mbedTLS overrides the `_WIN32_WINNT` define. + Be sure to check the Godot addition to only redfine it when undefined or `< 0x0501` (PRed upstream). ## minizip diff --git a/thirdparty/mbedtls/library/net_sockets.c b/thirdparty/mbedtls/library/net_sockets.c index 345f10227b..2fb548caa9 100644 --- a/thirdparty/mbedtls/library/net_sockets.c +++ b/thirdparty/mbedtls/library/net_sockets.c @@ -45,11 +45,14 @@ #if (defined(_WIN32) || defined(_WIN32_WCE)) && !defined(EFIX64) && \ !defined(EFI32) -#ifdef _WIN32_WINNT +/* GODOT ADDITION */ +#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501) #undef _WIN32_WINNT -#endif /* Enables getaddrinfo() & Co */ #define _WIN32_WINNT 0x0501 +#endif +/* END GODOT ADDITION */ + #include #include