diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 95ac876ec0..cd68c14de8 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1473,9 +1473,10 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam //check shadow.. - if (light && p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) { - lights_with_shadow[directional_shadow_count++] = E->get(); - + if (light) { + if (p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) { + lights_with_shadow[directional_shadow_count++] = E->get(); + } //add to list directional_light_ptr[directional_light_count++] = light->instance; }