From 848f3bba7c1d9d8898959f544c51479b789167e5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 5 Mar 2021 10:37:06 +0100 Subject: [PATCH] Link to Godot Contributors Chat instead of IRC --- CONTRIBUTING.md | 28 ++++++++++++---------------- README.md | 3 +-- 2 files changed, 13 insertions(+), 18 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 4387750f28..d7a4f976bf 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -241,25 +241,21 @@ discussions and support, others more for development discussions. To communicate with developers (e.g. to discuss a feature you want to implement or a bug you want to fix), the following channels can be used: -- [GitHub issues](https://github.com/godotengine/godot/issues): If there is an - existing issue about a topic you want to discuss, just add a comment to it - - all developers watch the repository and will get an email notification. You - can also create a new issue - please keep in mind to create issues only to - discuss quite specific points about the development, and not general user - feedback or support requests. -- [#godotengine-devel IRC channel on - Freenode](https://webchat.freenode.net/?channels=godotengine-devel): You will - find most core developers there, so it's the go-to channel for direct chat +- [Godot Contributors Chat](https://chat.godotengine.org): You will + find most core developers there, so it's the go-to platform for direct chat about Godot Engine development. Feel free to start discussing something there to get some early feedback before writing up a detailed proposal in a GitHub issue. -- [devel@godotengine.org mailing - list](https://listengine.tuxfamily.org/godotengine.org/devel/): Mailing list - for Godot developers, used primarily to announce developer meetings on IRC - and other important discussions that need to reach people directly in their - mailbox. See the [index - page](https://listengine.tuxfamily.org/godotengine.org/devel/) for - subscription instructions. +- [Bug tracker](https://github.com/godotengine/godot/issues): If there is an + existing issue about a topic you want to discuss, just add a comment to it - + many developers watch the repository and will get a notification. You can + also create a new issue - please keep in mind to create issues only to + discuss quite specific points about the development, and not general user + feedback or support requests. +- [Feature proposals](https://github.com/godotengine/godot-proposals/issues): + To propose a new feature, we have a dedicated issue tracker for that. Don't + hesitate to start by talking about your idea on the Godot Contributors Chat + to make sure that it makes sense in Godot's context. Thanks for your interest in contributing! diff --git a/README.md b/README.md index 1f2aa00f08..72a85492fd 100644 --- a/README.md +++ b/README.md @@ -50,8 +50,7 @@ Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed [on the homepage](https://godotengine.org/community). To get in touch with the engine developers, the best way is to join the -[#godotengine-devel IRC channel](https://webchat.freenode.net/?channels=godotengine-devel) -on Freenode. +[Godot Contributors Chat](https://chat.godotengine.org). To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md).