From 8699f643c9b02bc804024f0b67dea80467bef91d Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Tue, 26 Dec 2017 20:36:18 +0100 Subject: [PATCH] Disable GLES builders and source from server compilation --- SConstruct | 2 +- drivers/SCsub | 7 +++++-- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/SConstruct b/SConstruct index fc0920d552..b8d3427690 100644 --- a/SConstruct +++ b/SConstruct @@ -445,7 +445,7 @@ if selected_platform in platform_list: if not env['verbose']: methods.no_verbose(sys, env) - if (True): # FIXME: detect GLES3 + if (not env["platform"] == "server"): # FIXME: detect GLES3 env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } ) scons_cache_path = os.environ.get("SCONS_CACHE") diff --git a/drivers/SCsub b/drivers/SCsub index daa5ff623b..fc017f4891 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -22,8 +22,11 @@ if env['xaudio2']: SConscript("xaudio2/SCsub") # Graphics drivers -SConscript('gles3/SCsub') -SConscript('gl_context/SCsub') +if (env["platform"] != "server"): + SConscript('gles3/SCsub') + SConscript('gl_context/SCsub') +else: + SConscript('dummy/SCsub') # Core dependencies SConscript("png/SCsub")