From 87fb9297e3dcc28ddc844ecb9a3d4f9161f02da2 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 1 Sep 2021 16:19:25 +0200 Subject: [PATCH] Display an alert when attempting to run a project with no main scene This gives visual feedback when not starting Godot from a terminal. This could lead to confusion when placing a Godot binary within a project folder that has no main scene defined. --- main/main.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index 532b1e80c9..fc24010e7b 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1090,7 +1090,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph editor = false; #else const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n"; - OS::get_singleton()->print("%s", error_msg.ascii().get_data()); + OS::get_singleton()->print("%s", error_msg.utf8().get_data()); OS::get_singleton()->alert(error_msg); goto error; @@ -1184,7 +1184,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #ifdef TOOLS_ENABLED if (!editor && !project_manager) { #endif - OS::get_singleton()->print("Error: Can't run project: no main scene defined.\n"); + const String error_msg = "Error: Can't run project: no main scene defined in the project.\n"; + OS::get_singleton()->print("%s", error_msg.utf8().get_data()); + OS::get_singleton()->alert(error_msg); goto error; #ifdef TOOLS_ENABLED }