From 0ddd664befaa7dfae8d301d13b82abb8dc01fb36 Mon Sep 17 00:00:00 2001 From: "M. Huri" Date: Tue, 12 Oct 2021 23:24:31 +0700 Subject: [PATCH] Fixed editor from crashing when 'Playing' property of AudioStreamPlayer3D enabled. --- scene/3d/audio_stream_player_3d.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index c422070480..ba96800be3 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -382,7 +382,8 @@ Vector AudioStreamPlayer3D::_update_panning() { PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space()); - for (Camera3D *camera : cameras) { + for (const Set::Element *E = world_3d->get_cameras().front(); E; E = E->next()) { + Camera3D *camera = E->get(); Viewport *vp = camera->get_viewport(); if (!vp->is_audio_listener_3d()) { continue;