From 9df77d276593ef7082e3971d1c180b8f74b0cb2e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 26 May 2015 01:05:08 -0300 Subject: [PATCH] ability to run 2D physics in a thread also, 2D physics is now thread safe too. see physics_2d/thread_model --- core/globals.cpp | 1 + demos/2d/platformer/engine.cfg | 1 + main/main.cpp | 2 + platform/android/os_android.cpp | 3 +- platform/android/os_android.h | 1 + platform/iphone/os_iphone.cpp | 3 +- platform/iphone/os_iphone.h | 1 + platform/osx/os_osx.h | 1 + platform/osx/os_osx.mm | 3 +- platform/windows/os_windows.cpp | 7 +- platform/windows/os_windows.h | 1 + platform/x11/os_x11.cpp | 4 +- platform/x11/os_x11.h | 1 + scene/io/resource_format_wav.cpp | 4 +- servers/audio/sample_manager_sw.cpp | 2 +- servers/physics_2d/physics_2d_server_sw.cpp | 18 +- servers/physics_2d/physics_2d_server_sw.h | 9 +- .../physics_2d/physics_2d_server_wrap_mt.cpp | 161 ++++ .../physics_2d/physics_2d_server_wrap_mt.h | 295 ++++++++ servers/physics_2d_server.h | 5 +- servers/server_wrap_mt_common.h | 700 ++++++++++++++++++ servers/visual/visual_server_wrap_mt.cpp | 4 +- servers/visual/visual_server_wrap_mt.h | 560 +------------- tools/pck/pck_packer.h | 6 +- 24 files changed, 1220 insertions(+), 573 deletions(-) create mode 100644 servers/physics_2d/physics_2d_server_wrap_mt.cpp create mode 100644 servers/physics_2d/physics_2d_server_wrap_mt.h create mode 100644 servers/server_wrap_mt_common.h diff --git a/core/globals.cpp b/core/globals.cpp index 55ba9c5f50..0315ff0c24 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -1460,6 +1460,7 @@ Globals::Globals() { custom_prop_info["display/orientation"]=PropertyInfo(Variant::STRING,"display/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); custom_prop_info["render/mipmap_policy"]=PropertyInfo(Variant::INT,"render/mipmap_policy",PROPERTY_HINT_ENUM,"Allow,Allow For Po2,Disallow"); custom_prop_info["render/thread_model"]=PropertyInfo(Variant::INT,"render/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded"); + custom_prop_info["physics_2d/thread_model"]=PropertyInfo(Variant::INT,"physics_2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded"); set("display/emulate_touchscreen",false); using_datapack=false; diff --git a/demos/2d/platformer/engine.cfg b/demos/2d/platformer/engine.cfg index 50b6b862e9..5461cbddcb 100644 --- a/demos/2d/platformer/engine.cfg +++ b/demos/2d/platformer/engine.cfg @@ -28,6 +28,7 @@ spawn=[key(F1), jbutton(0, 11)] [physics_2d] default_gravity=700 +thread_model=1 [rasterizer] diff --git a/main/main.cpp b/main/main.cpp index f826b36212..531d7cfbdc 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1356,6 +1356,8 @@ bool Main::iteration() { message_queue->flush(); PhysicsServer::get_singleton()->step(frame_slice*time_scale); + + Physics2DServer::get_singleton()->end_sync(); Physics2DServer::get_singleton()->step(frame_slice*time_scale); time_accum-=frame_slice; diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 80953df85f..612148418b 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -163,7 +163,8 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_ // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 41892d23b4..7a5a55653f 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -37,6 +37,7 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "servers/audio/audio_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/visual/rasterizer.h" diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index bf85ecc9dd..ade1c292a4 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -136,7 +136,8 @@ void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_au // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 721db36f41..844f067552 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -38,6 +38,7 @@ #include "servers/visual/rasterizer.h" #include "servers/physics/physics_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "servers/audio/audio_server_sw.h" #include "servers/audio/sample_manager_sw.h" #include "servers/spatial_sound/spatial_sound_server_sw.h" diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 1e9a7e89e8..144037b1cb 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -44,6 +44,7 @@ #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/alsa/audio_driver_alsa.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "platform/osx/audio_driver_osx.h" #include diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index eb2a12cdef..e2ff8d1116 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1015,7 +1015,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 1350719778..4e8f9fcd9b 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1177,7 +1177,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); if (!is_no_window_mode_enabled()) { @@ -1375,6 +1375,9 @@ void OS_Windows::finalize() { physics_2d_server->finish(); memdelete(physics_2d_server); + joystick_change_queue.clear(); + monitor_info.clear(); + } void OS_Windows::finalize_core() { @@ -2052,7 +2055,7 @@ String OS_Windows::get_executable_path() const { wchar_t bufname[4096]; GetModuleFileNameW(NULL,bufname,4096); String s= bufname; - print_line("EXEC PATHP¨®: "+s); + print_line("EXEC PATHP??: "+s); return s; } diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 2e3700da6a..64fbbf23c0 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -45,6 +45,7 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "drivers/unix/ip_unix.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 28427fa2f0..f8c570a5c0 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -35,6 +35,7 @@ #include "print_string.h" #include "servers/physics/physics_server_sw.h" + #include "X11/Xutil.h" #include "X11/Xatom.h" @@ -426,7 +427,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // physics_server = memnew( PhysicsServerSW ); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + //physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew( InputDefault ); diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 0036485f3f..261a54dd25 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -45,6 +45,7 @@ #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include #include diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index b246eb66f5..7c90a4b3cd 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -150,10 +150,10 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_ frames/=format_channels; frames/=(format_bits>>3); - print_line("chunksize: "+itos(chunksize)); + /*print_line("chunksize: "+itos(chunksize)); print_line("channels: "+itos(format_channels)); print_line("bits: "+itos(format_bits)); - +*/ sample->create( (format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16, (format_channels==2)?true:false, diff --git a/servers/audio/sample_manager_sw.cpp b/servers/audio/sample_manager_sw.cpp index 49ca5369ae..9195136a5d 100644 --- a/servers/audio/sample_manager_sw.cpp +++ b/servers/audio/sample_manager_sw.cpp @@ -135,7 +135,7 @@ void SampleManagerMallocSW::sample_set_data(RID p_sample, const DVector ERR_EXPLAIN("Sample buffer size does not match sample size."); - print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size)); + //print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size)); ERR_FAIL_COND(s->length_bytes!=buff_size); DVector::Read buffer_r=p_buffer.read(); const uint8_t *src = buffer_r.ptr(); diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 08d871be69..b446f4928a 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -30,7 +30,7 @@ #include "broad_phase_2d_basic.h" #include "broad_phase_2d_hash_grid.h" #include "collision_solver_2d_sw.h" - +#include "globals.h" RID Physics2DServerSW::shape_create(ShapeType p_shape) { Shape2DSW *shape=NULL; @@ -261,7 +261,7 @@ Physics2DDirectSpaceState* Physics2DServerSW::space_get_direct_state(RID p_space Space2DSW *space = space_owner.get(p_space); ERR_FAIL_COND_V(!space,NULL); - if (/*doing_sync ||*/ space->is_locked()) { + if ((using_threads && !doing_sync) || space->is_locked()) { ERR_EXPLAIN("Space state is inaccesible right now, wait for iteration or fixed process notification."); ERR_FAIL_V(NULL); @@ -733,7 +733,7 @@ void Physics2DServerSW::body_set_layer_mask(RID p_body, uint32_t p_flags) { }; -uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body, uint32_t p_flags) const { +uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -750,7 +750,7 @@ void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) { }; -uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body, uint32_t p_flags) const { +uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,0); @@ -1196,7 +1196,7 @@ void Physics2DServerSW::set_active(bool p_active) { void Physics2DServerSW::init() { - doing_sync=true; + doing_sync=false; last_step=0.001; iterations=8;// 8? stepper = memnew( Step2DSW ); @@ -1228,6 +1228,7 @@ void Physics2DServerSW::step(float p_step) { void Physics2DServerSW::sync() { + doing_sync=true; }; void Physics2DServerSW::flush_queries() { @@ -1235,7 +1236,7 @@ void Physics2DServerSW::flush_queries() { if (!active) return; - doing_sync=true; + for( Set::Element *E=active_spaces.front();E;E=E->next()) { Space2DSW *space=(Space2DSW *)E->get(); @@ -1244,6 +1245,10 @@ void Physics2DServerSW::flush_queries() { }; +void Physics2DServerSW::end_sync() { + doing_sync=false; +} + void Physics2DServerSW::finish() { @@ -1283,6 +1288,7 @@ Physics2DServerSW::Physics2DServerSW() { island_count=0; active_objects=0; collision_pairs=0; + using_threads=int(Globals::get_singleton()->get("physics_2d/thread_model"))==2; }; diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 341df2fdc9..6e875701b8 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -51,6 +51,8 @@ friend class Physics2DDirectSpaceStateSW; int active_objects; int collision_pairs; + bool using_threads; + Step2DSW *stepper; Set active_spaces; @@ -179,10 +181,10 @@ public: virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const; virtual void body_set_layer_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const; + virtual uint32_t body_get_layer_mask(RID p_body) const; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const; + virtual uint32_t body_get_collision_mask(RID p_) const; virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); virtual float body_get_param(RID p_body, BodyParameter p_param) const; @@ -248,8 +250,9 @@ public: virtual void set_active(bool p_active); virtual void init(); virtual void step(float p_step); - virtual void sync(); + virtual void sync(); virtual void flush_queries(); + virtual void end_sync(); virtual void finish(); int get_process_info(ProcessInfo p_info); diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp new file mode 100644 index 0000000000..0ee78afbaa --- /dev/null +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -0,0 +1,161 @@ +#include "physics_2d_server_wrap_mt.h" + +#include "os/os.h" + +void Physics2DServerWrapMT::thread_exit() { + + exit=true; +} + +void Physics2DServerWrapMT::thread_step(float p_delta) { + + physics_2d_server->step(p_delta); + step_sem->post(); + +} + +void Physics2DServerWrapMT::_thread_callback(void *_instance) { + + Physics2DServerWrapMT *vsmt = reinterpret_cast(_instance); + + + vsmt->thread_loop(); +} + +void Physics2DServerWrapMT::thread_loop() { + + server_thread=Thread::get_caller_ID(); + + OS::get_singleton()->make_rendering_thread(); + + physics_2d_server->init(); + + exit=false; + step_thread_up=true; + while(!exit) { + // flush commands one by one, until exit is requested + command_queue.wait_and_flush_one(); + } + + command_queue.flush_all(); // flush all + + physics_2d_server->finish(); + +} + + +/* EVENT QUEUING */ + + +void Physics2DServerWrapMT::step(float p_step) { + + if (create_thread) { + + command_queue.push( this, &Physics2DServerWrapMT::thread_step,p_step); + } else { + + command_queue.flush_all(); //flush all pending from other threads + physics_2d_server->step(p_step); + } +} + +void Physics2DServerWrapMT::sync() { + + step_sem->wait(); + physics_2d_server->sync();; +} + +void Physics2DServerWrapMT::flush_queries(){ + + physics_2d_server->flush_queries(); +} + +void Physics2DServerWrapMT::end_sync() { + + physics_2d_server->end_sync();; +} + +void Physics2DServerWrapMT::init() { + + if (create_thread) { + + step_sem = Semaphore::create(); + print_line("CREATING PHYSICS 2D THREAD"); + //OS::get_singleton()->release_rendering_thread(); + if (create_thread) { + thread = Thread::create( _thread_callback, this ); + print_line("STARTING PHYISICS 2D THREAD"); + } + while(!step_thread_up) { + OS::get_singleton()->delay_usec(1000); + } + print_line("DONE PHYSICS 2D THREAD"); + } else { + + physics_2d_server->init(); + } + +} + +void Physics2DServerWrapMT::finish() { + + + if (thread) { + + command_queue.push( this, &Physics2DServerWrapMT::thread_exit); + Thread::wait_to_finish( thread ); + memdelete(thread); + +/* + shape_free_cached_ids(); + area_free_cached_ids(); + body_free_cached_ids(); + pin_joint_free_cached_ids(); + groove_joint_free_cached_ids(); + damped_string_free_cached_ids(); +*/ + thread=NULL; + } else { + physics_2d_server->finish(); + } + + if (step_sem) + memdelete(step_sem); + +} + + +Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) { + + physics_2d_server=p_contained; + create_thread=p_create_thread; + thread=NULL; + step_sem=NULL; + step_pending=0; + step_thread_up=false; + alloc_mutex=Mutex::create(); + + shape_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + area_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + body_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + pin_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + groove_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + damped_spring_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20); + + if (!p_create_thread) { + server_thread=Thread::get_caller_ID(); + } else { + server_thread=0; + } +} + + +Physics2DServerWrapMT::~Physics2DServerWrapMT() { + + memdelete(physics_2d_server); + memdelete(alloc_mutex); + //finish(); + +} + + diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h new file mode 100644 index 0000000000..4c18464e39 --- /dev/null +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -0,0 +1,295 @@ +#ifndef PHYSICS2DSERVERWRAPMT_H +#define PHYSICS2DSERVERWRAPMT_H + + +#include "servers/physics_2d_server.h" +#include "command_queue_mt.h" +#include "os/thread.h" +#include "globals.h" + +#ifdef DEBUG_SYNC +#define SYNC_DEBUG print_line("sync on: "+String(__FUNCTION__)); +#else +#define SYNC_DEBUG +#endif + + +class Physics2DServerWrapMT : public Physics2DServer { + + mutable Physics2DServer *physics_2d_server; + + mutable CommandQueueMT command_queue; + + static void _thread_callback(void *_instance); + void thread_loop(); + + Thread::ID server_thread; + volatile bool exit; + Thread *thread; + volatile bool step_thread_up; + bool create_thread; + + Semaphore *step_sem; + int step_pending; + void thread_step(float p_delta); + void thread_flush(); + + void thread_exit(); + + Mutex*alloc_mutex; + + int shape_pool_max_size; + List shape_id_pool; + int area_pool_max_size; + List area_id_pool; + int body_pool_max_size; + List body_id_pool; + int pin_joint_pool_max_size; + List pin_joint_id_pool; + int groove_joint_pool_max_size; + List groove_joint_id_pool; + int damped_spring_joint_pool_max_size; + List damped_spring_joint_id_pool; + + +public: + +#define ServerName Physics2DServer +#define ServerNameWrapMT Physics2DServerWrapMT +#define server_name physics_2d_server +#include "servers/server_wrap_mt_common.h" + + //FUNC1RID(shape,ShapeType); todo fix + FUNC1R(RID,shape_create,ShapeType); + FUNC2(shape_set_data,RID,const Variant& ); + FUNC2(shape_set_custom_solver_bias,RID,real_t ); + + FUNC1RC(ShapeType,shape_get_type,RID ); + FUNC1RC(Variant,shape_get_data,RID); + FUNC1RC(real_t,shape_get_custom_solver_bias,RID); + + + //these work well, but should be used from the main thread only + bool shape_collide(RID p_shape_A, const Matrix32& p_xform_A,const Vector2& p_motion_A,RID p_shape_B, const Matrix32& p_xform_B, const Vector2& p_motion_B,Vector2 *r_results,int p_result_max,int &r_result_count) { + + ERR_FAIL_COND_V(server_thread!=Thread::get_caller_ID(),false); + return physics_2d_server->shape_collide(p_shape_A,p_xform_A,p_motion_A,p_shape_B,p_xform_B,p_motion_B,r_results,p_result_max,r_result_count); + } + + /* SPACE API */ + + FUNC0R(RID,space_create); + FUNC2(space_set_active,RID,bool); + FUNC1RC(bool,space_is_active,RID); + + FUNC3(space_set_param,RID,SpaceParameter,real_t); + FUNC2RC(real_t,space_get_param,RID,SpaceParameter); + + // this function only works on fixed process, errors and returns null otherwise + Physics2DDirectSpaceState* space_get_direct_state(RID p_space) { + + ERR_FAIL_COND_V(server_thread!=Thread::get_caller_ID(),NULL); + return physics_2d_server->space_get_direct_state(p_space); + } + + + /* AREA API */ + + //FUNC0RID(area); + FUNC0R(RID,area_create); + + FUNC2(area_set_space,RID,RID); + FUNC1RC(RID,area_get_space,RID); + + FUNC2(area_set_space_override_mode,RID,AreaSpaceOverrideMode); + FUNC1RC(AreaSpaceOverrideMode,area_get_space_override_mode,RID); + + FUNC3(area_add_shape,RID,RID,const Matrix32&); + FUNC3(area_set_shape,RID,int,RID); + FUNC3(area_set_shape_transform,RID,int,const Matrix32&); + + FUNC1RC(int,area_get_shape_count,RID); + FUNC2RC(RID,area_get_shape,RID,int); + FUNC2RC(Matrix32,area_get_shape_transform,RID,int); + FUNC2(area_remove_shape,RID,int); + FUNC1(area_clear_shapes,RID); + + FUNC2(area_attach_object_instance_ID,RID,ObjectID); + FUNC1RC(ObjectID,area_get_object_instance_ID,RID); + + FUNC3(area_set_param,RID,AreaParameter,const Variant&); + FUNC2(area_set_transform,RID,const Matrix32&); + + FUNC2RC(Variant,area_get_param,RID,AreaParameter); + FUNC1RC(Matrix32,area_get_transform,RID); + + FUNC2(area_set_collision_mask,RID,uint32_t); + FUNC2(area_set_layer_mask,RID,uint32_t); + + FUNC2(area_set_monitorable,RID,bool); + FUNC2(area_set_pickable,RID,bool); + + FUNC3(area_set_monitor_callback,RID,Object*,const StringName&); + FUNC3(area_set_area_monitor_callback,RID,Object*,const StringName&); + + + /* BODY API */ + + //FUNC2RID(body,BodyMode,bool); + FUNC2R(RID,body_create,BodyMode,bool) + + FUNC2(body_set_space,RID,RID); + FUNC1RC(RID,body_get_space,RID); + + FUNC2(body_set_mode,RID,BodyMode); + FUNC1RC(BodyMode,body_get_mode,RID); + + + FUNC3(body_add_shape,RID,RID,const Matrix32&); + FUNC3(body_set_shape,RID,int,RID); + FUNC3(body_set_shape_transform,RID,int,const Matrix32&); + FUNC3(body_set_shape_metadata,RID,int,const Variant&); + + FUNC1RC(int,body_get_shape_count,RID); + FUNC2RC(Matrix32,body_get_shape_transform,RID,int); + FUNC2RC(Variant,body_get_shape_metadata,RID,int); + FUNC2RC(RID,body_get_shape,RID,int); + + FUNC3(body_set_shape_as_trigger,RID,int,bool); + FUNC2RC(bool,body_is_shape_set_as_trigger,RID,int); + + FUNC2(body_remove_shape,RID,int); + FUNC1(body_clear_shapes,RID); + + FUNC2(body_attach_object_instance_ID,RID,uint32_t); + FUNC1RC(uint32_t,body_get_object_instance_ID,RID); + + FUNC2(body_set_continuous_collision_detection_mode,RID,CCDMode); + FUNC1RC(CCDMode,body_get_continuous_collision_detection_mode,RID); + + FUNC2(body_set_layer_mask,RID,uint32_t); + FUNC1RC(uint32_t,body_get_layer_mask,RID); + + FUNC2(body_set_collision_mask,RID,uint32_t); + FUNC1RC(uint32_t,body_get_collision_mask,RID); + + + FUNC3(body_set_param,RID,BodyParameter,float); + FUNC2RC(float,body_get_param,RID,BodyParameter); + + + FUNC3(body_set_state,RID,BodyState,const Variant&); + FUNC2RC(Variant,body_get_state,RID,BodyState); + + FUNC2(body_set_applied_force,RID,const Vector2&); + FUNC1RC(Vector2,body_get_applied_force,RID); + + FUNC2(body_set_applied_torque,RID,float); + FUNC1RC(float,body_get_applied_torque,RID); + + FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&); + FUNC2(body_set_axis_velocity,RID,const Vector2&); + + FUNC2(body_add_collision_exception,RID,RID); + FUNC2(body_remove_collision_exception,RID,RID); + FUNC2S(body_get_collision_exceptions,RID,List*); + + FUNC2(body_set_max_contacts_reported,RID,int); + FUNC1RC(int,body_get_max_contacts_reported,RID); + + FUNC2(body_set_one_way_collision_direction,RID,const Vector2&); + FUNC1RC(Vector2,body_get_one_way_collision_direction,RID); + + FUNC2(body_set_one_way_collision_max_depth,RID,float); + FUNC1RC(float,body_get_one_way_collision_max_depth,RID); + + + FUNC2(body_set_contacts_reported_depth_treshold,RID,float); + FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID); + + FUNC2(body_set_omit_force_integration,RID,bool); + FUNC1RC(bool,body_is_omitting_force_integration,RID); + + FUNC4(body_set_force_integration_callback,RID ,Object *,const StringName& ,const Variant& ); + + + bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count) { + return physics_2d_server->body_collide_shape(p_body,p_body_shape,p_shape,p_shape_xform,p_motion,r_results,p_result_max,r_result_count); + } + + FUNC2(body_set_pickable,RID,bool); + + bool body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) { + + ERR_FAIL_COND_V(server_thread!=Thread::get_caller_ID(),false); + return body_test_motion(p_body,p_motion,p_margin,r_result); + } + + /* JOINT API */ + + + FUNC3(joint_set_param,RID,JointParam,real_t); + FUNC2RC(real_t,joint_get_param,RID,JointParam); + + + ///FUNC3RID(pin_joint,const Vector2&,RID,RID); + ///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID); + ///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID); + + FUNC3R(RID,pin_joint_create,const Vector2&,RID,RID); + FUNC5R(RID,groove_joint_create,const Vector2&,const Vector2&,const Vector2&,RID,RID); + FUNC4R(RID,damped_spring_joint_create,const Vector2&,const Vector2&,RID,RID); + + FUNC3(damped_string_joint_set_param,RID,DampedStringParam,real_t); + FUNC2RC(real_t,damped_string_joint_get_param,RID,DampedStringParam); + + FUNC1RC(JointType,joint_get_type,RID); + + + /* MISC */ + + + FUNC1(free,RID); + FUNC1(set_active,bool); + + virtual void init(); + virtual void step(float p_step); + virtual void sync(); + virtual void end_sync(); + virtual void flush_queries(); + virtual void finish(); + + int get_process_info(ProcessInfo p_info) { + return physics_2d_server->get_process_info(p_info); + } + + Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread); + ~Physics2DServerWrapMT(); + + + template + static Physics2DServer* init_server() { + + int tm = GLOBAL_DEF("physics_2d/thread_model",1); + if (tm==0) //single unsafe + return memnew( T ); + else if (tm==1) //single saef + return memnew( Physics2DServerWrapMT( memnew( T ), false )); + else //single unsafe + return memnew( Physics2DServerWrapMT( memnew( T ), true )); + + + } + +#undef ServerNameWrapMT +#undef ServerName +#undef server_name + +}; + +#ifdef DEBUG_SYNC +#undef DEBUG_SYNC +#endif +#undef SYNC_DEBUG + +#endif // PHYSICS2DSERVERWRAPMT_H diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 5411228c0f..9922d2e345 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -405,10 +405,10 @@ public: virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const=0; virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0; - virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0; + virtual uint32_t body_get_layer_mask(RID p_body) const=0; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask)=0; - virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const=0; + virtual uint32_t body_get_collision_mask(RID p_body) const=0; // common body variables enum BodyParameter { @@ -539,6 +539,7 @@ public: virtual void step(float p_step)=0; virtual void sync()=0; virtual void flush_queries()=0; + virtual void end_sync()=0; virtual void finish()=0; enum ProcessInfo { diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h new file mode 100644 index 0000000000..cbb75129d0 --- /dev/null +++ b/servers/server_wrap_mt_common.h @@ -0,0 +1,700 @@ + +#define FUNC0R(m_r,m_type)\ + virtual m_r m_type() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type();\ + }\ + } + + +#define FUNCRID(m_type)\ + int m_type##allocn() {\ + for(int i=0;im_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create();\ + }\ + } + +#define FUNC1RID(m_type,m_arg1)\ + int m_type##allocn() {\ + for(int i=0;im_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1);\ + }\ + } + +#define FUNC2RID(m_type,m_arg1,m_arg2)\ + int m_type##allocn() {\ + for(int i=0;im_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2);\ + }\ + } + +#define FUNC3RID(m_type,m_arg1,m_arg2,m_arg3)\ + int m_type##allocn() {\ + for(int i=0;im_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2,p3);\ + }\ + } + + +#define FUNC4RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4)\ + int m_type##allocn() {\ + for(int i=0;im_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2,p3,p4);\ + }\ + } + + +#define FUNC5RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4,m_arg5)\ + int m_type##allocn() {\ + for(int i=0;im_type##_create() );\ + }\ + return 0;\ + }\ + void m_type##_free_cached_ids() {\ + while (m_type##_id_pool.size()) {\ + free(m_type##_id_pool.front()->get());\ + m_type##_id_pool.pop_front();\ + }\ + }\ + virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4,m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + RID rid;\ + alloc_mutex->lock();\ + if (m_type##_id_pool.size()==0) {\ + int ret;\ + command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,p5,&ret);\ + }\ + rid=m_type##_id_pool.front()->get();\ + m_type##_id_pool.pop_front();\ + alloc_mutex->unlock();\ + return rid;\ + } else {\ + return server_name->m_type##_create(p1,p2,p3,p4,p5);\ + }\ + } + +#define FUNC0RC(m_r,m_type)\ + virtual m_r m_type() const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type();\ + }\ + } + + +#define FUNC0(m_type)\ + virtual void m_type() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + +#define FUNC0C(m_type)\ + virtual void m_type() const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + + +#define FUNC0S(m_type)\ + virtual void m_type() { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + +#define FUNC0SC(m_type)\ + virtual void m_type() const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type);\ + } else {\ + server_name->m_type();\ + }\ + } + + +/////////////////////////////////////////////// + + +#define FUNC1R(m_r,m_type,m_arg1)\ + virtual m_r m_type(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1);\ + }\ + } + +#define FUNC1RC(m_r,m_type,m_arg1)\ + virtual m_r m_type(m_arg1 p1) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1);\ + }\ + } + + +#define FUNC1S(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + +#define FUNC1SC(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + + +#define FUNC1(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + +#define FUNC1C(m_type,m_arg1)\ + virtual void m_type(m_arg1 p1) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1);\ + } else {\ + server_name->m_type(p1);\ + }\ + } + + + + +#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2);\ + }\ + } + +#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2);\ + }\ + } + + +#define FUNC2S(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + +#define FUNC2SC(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + + +#define FUNC2(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + +#define FUNC2C(m_type,m_arg1, m_arg2)\ + virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2);\ + } else {\ + server_name->m_type(p1, p2);\ + }\ + } + + + + +#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3);\ + }\ + } + +#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3);\ + }\ + } + + +#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + +#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + + +#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + +#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\ + } else {\ + server_name->m_type(p1, p2, p3);\ + }\ + } + + + + +#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4);\ + }\ + } + +#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4);\ + }\ + } + + +#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + +#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + + +#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + +#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\ + } else {\ + server_name->m_type(p1, p2, p3, p4);\ + }\ + } + + + + +#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + +#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + + +#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + +#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + + +#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + +#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5);\ + }\ + } + + + + +#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + +#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + + +#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + +#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + + +#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + +#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6);\ + }\ + } + + + + +#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + +#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + m_r ret;\ + command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ + SYNC_DEBUG\ + return ret;\ + } else {\ + return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + + +#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + +#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + + +#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + +#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ + virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ + if (Thread::get_caller_ID()!=server_thread) {\ + command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\ + } else {\ + server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\ + }\ + } + diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index a044981bbb..44a41a93da 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -187,8 +187,8 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_t draw_pending=0; draw_thread_up=false; alloc_mutex=Mutex::create(); - texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",20); - mesh_pool_max_size=GLOBAL_DEF("render/thread_meshes_prealloc",20); + texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5); + mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20); if (!p_create_thread) { server_thread=Thread::get_caller_ID(); } else { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 3d97243827..d07e1940d7 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -79,554 +79,10 @@ class VisualServerWrapMT : public VisualServer { public: -#define FUNC0R(m_r,m_type)\ - virtual m_r m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type();\ - }\ - } - -#define FUNCRID(m_type)\ - int m_type##allocn() {\ - for(int i=0;im_type##_create() );\ - }\ - return 0;\ - }\ - void m_type##_free_cached_ids() {\ - while (m_type##_id_pool.size()) {\ - free(m_type##_id_pool.front()->get());\ - m_type##_id_pool.pop_front();\ - }\ - }\ - virtual RID m_type##_create() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - RID rid;\ - alloc_mutex->lock();\ - if (m_type##_id_pool.size()==0) {\ - int ret;\ - command_queue.push_and_ret( this, &VisualServerWrapMT::m_type##allocn,&ret);\ - }\ - rid=m_type##_id_pool.front()->get();\ - m_type##_id_pool.pop_front();\ - alloc_mutex->unlock();\ - return rid;\ - } else {\ - return visual_server->m_type##_create();\ - }\ - } - -#define FUNC0RC(m_r,m_type)\ - virtual m_r m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type();\ - }\ - } - - -#define FUNC0(m_type)\ - virtual void m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - -#define FUNC0C(m_type)\ - virtual void m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - - -#define FUNC0S(m_type)\ - virtual void m_type() { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - -#define FUNC0SC(m_type)\ - virtual void m_type() const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type);\ - } else {\ - visual_server->m_type();\ - }\ - } - - -/////////////////////////////////////////////// - - -#define FUNC1R(m_r,m_type,m_arg1)\ - virtual m_r m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1);\ - }\ - } - -#define FUNC1RC(m_r,m_type,m_arg1)\ - virtual m_r m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1);\ - }\ - } - - -#define FUNC1S(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - -#define FUNC1SC(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - - -#define FUNC1(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - -#define FUNC1C(m_type,m_arg1)\ - virtual void m_type(m_arg1 p1) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1);\ - } else {\ - visual_server->m_type(p1);\ - }\ - } - - - - -#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2);\ - }\ - } - - -#define FUNC2S(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2SC(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - - -#define FUNC2(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - -#define FUNC2C(m_type,m_arg1, m_arg2)\ - virtual void m_type(m_arg1 p1, m_arg2 p2) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\ - } else {\ - visual_server->m_type(p1, p2);\ - }\ - } - - - - -#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3);\ - }\ - } - - -#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - - -#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - -#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\ - } else {\ - visual_server->m_type(p1, p2, p3);\ - }\ - } - - - - -#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - -#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - -#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - -#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4);\ - }\ - } - - - - -#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - -#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - -#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - -#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5);\ - }\ - } - - - - -#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - -#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - -#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - -#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6);\ - }\ - } - - - - -#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - m_r ret;\ - command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\ - SYNC_DEBUG\ - return ret;\ - } else {\ - return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - -#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - -#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - -#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\ - virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \ - if (Thread::get_caller_ID()!=server_thread) {\ - command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\ - } else {\ - visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\ - }\ - } - - - +#define ServerName VisualServer +#define ServerNameWrapMT VisualServerWrapMT +#define server_name visual_server +#include "servers/server_wrap_mt_common.h" //FUNC0R(RID,texture_create); FUNCRID(texture); @@ -1242,7 +698,15 @@ public: VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread); ~VisualServerWrapMT(); +#undef ServerName +#undef ServerNameWrapMT +#undef server_name + }; +#ifdef DEBUG_SYNC +#undef DEBUG_SYNC +#endif +#undef SYNC_DEBUG #endif diff --git a/tools/pck/pck_packer.h b/tools/pck/pck_packer.h index 76752a6170..2bb51128e9 100644 --- a/tools/pck/pck_packer.h +++ b/tools/pck/pck_packer.h @@ -1,10 +1,10 @@ -#include "core/object.h" +#include "core/reference.h" class FileAccess; -class PCKPacker : public Object { +class PCKPacker : public Reference { - OBJ_TYPE(PCKPacker, Object); + OBJ_TYPE(PCKPacker, Reference); FileAccess* file; int alignment;