From aad2bbdb6fb7c8217d7e75480b38e45f00cb3abd Mon Sep 17 00:00:00 2001 From: reduz Date: Thu, 8 Oct 2015 15:00:40 -0300 Subject: [PATCH] newline fixes --- core/io/aes256.cpp | 718 +- core/io/aes256.h | 92 +- drivers/etc1/rg_etc1.cpp | 4908 ++-- drivers/etc1/rg_etc1.h | 152 +- drivers/nedmalloc/malloc.c.h | 11628 ++++----- drivers/nedmalloc/nedmalloc.cpp | 2934 +-- drivers/nedmalloc/nedmalloc.h | 604 +- drivers/openssl/register_openssl.cpp | 38 +- drivers/openssl/register_openssl.h | 22 +- drivers/rtaudio/RtAudio.cpp | 20468 ++++++++-------- drivers/speex/config.h | 104 +- drivers/speex/lsp.h | 128 +- drivers/speex/speex_bind.cpp | 128 +- drivers/speex/speex_bind.h | 96 +- platform/flash/os_flash.h | 176 +- platform/winrt/app.cpp | 770 +- platform/winrt/app.h | 122 +- platform/winrt/detect.py | 312 +- platform/winrt/include/EGL/egl.h | 596 +- platform/winrt/include/EGL/eglext.h | 1532 +- platform/winrt/include/EGL/eglplatform.h | 262 +- platform/winrt/include/GLES2/gl2.h | 1240 +- platform/winrt/include/GLES2/gl2ext.h | 4026 +-- platform/winrt/include/GLES2/gl2platform.h | 60 +- platform/winrt/include/GLES3/gl3.h | 2122 +- platform/winrt/include/GLES3/gl3ext.h | 48 +- platform/winrt/include/GLES3/gl3platform.h | 60 +- platform/winrt/include/GLSLANG/ShaderLang.h | 822 +- platform/winrt/include/GLSLANG/ShaderVars.h | 370 +- platform/winrt/include/KHR/khrplatform.h | 564 +- platform/winrt/include/angle_gl.h | 46 +- platform/winrt/include/angle_windowsstore.h | 74 +- servers/physics/space_sw.cpp | 1492 +- servers/physics/space_sw.h | 374 +- tools/editor/plugins/path_editor_plugin.cpp | 1194 +- tools/editor/spatial_editor_gizmos.cpp | 6382 ++--- tools/editor/spatial_editor_gizmos.h | 982 +- .../export/blender25/godot_export_manager.py | 948 +- 38 files changed, 33297 insertions(+), 33297 deletions(-) diff --git a/core/io/aes256.cpp b/core/io/aes256.cpp index 69a5091f1d..e7f465dcc6 100644 --- a/core/io/aes256.cpp +++ b/core/io/aes256.cpp @@ -1,359 +1,359 @@ -/* -* Byte-oriented AES-256 implementation. -* All lookup tables replaced with 'on the fly' calculations. -* -* Copyright (c) 2007-2009 Ilya O. Levin, http://www.literatecode.com -* Other contributors: Hal Finney -* -* Permission to use, copy, modify, and distribute this software for any -* purpose with or without fee is hereby granted, provided that the above -* copyright notice and this permission notice appear in all copies. -* -* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -*/ -#include "aes256.h" - -#define F(x) (((x)<<1) ^ ((((x)>>7) & 1) * 0x1b)) -#define FD(x) (((x) >> 1) ^ (((x) & 1) ? 0x8d : 0)) - -// #define BACK_TO_TABLES -#ifdef BACK_TO_TABLES - -const uint8_t sbox[256] = { - 0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, - 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76, - 0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, - 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0, - 0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, - 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15, - 0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, - 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75, - 0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, - 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84, - 0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, - 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf, - 0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, - 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8, - 0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, - 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2, - 0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, - 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73, - 0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, - 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb, - 0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, - 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79, - 0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, - 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08, - 0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, - 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a, - 0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, - 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e, - 0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, - 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf, - 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, - 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16 -}; -const uint8_t sboxinv[256] = { - 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, - 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb, - 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, - 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb, - 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, - 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e, - 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, - 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25, - 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, - 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92, - 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, - 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84, - 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, - 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06, - 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, - 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b, - 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, - 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73, - 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, - 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e, - 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, - 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b, - 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, - 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4, - 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, - 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f, - 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, - 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef, - 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, - 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61, - 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, - 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d -}; - -#define rj_sbox(x) sbox[(x)] -#define rj_sbox_inv(x) sboxinv[(x)] - -#else /* tableless subroutines */ - -/* -------------------------------------------------------------------------- */ -uint8_t gf_alog(uint8_t x) // calculate anti-logarithm gen 3 -{ - uint8_t atb = 1, z; - - while (x--) {z = atb; atb <<= 1; if (z & 0x80) atb^= 0x1b; atb ^= z;} - - return atb; -} /* gf_alog */ - -/* -------------------------------------------------------------------------- */ -uint8_t gf_log(uint8_t x) // calculate logarithm gen 3 -{ - uint8_t atb = 1, i = 0, z; - - do { - if (atb == x) break; - z = atb; atb <<= 1; if (z & 0x80) atb^= 0x1b; atb ^= z; - } while (++i > 0); - - return i; -} /* gf_log */ - - -/* -------------------------------------------------------------------------- */ -uint8_t gf_mulinv(uint8_t x) // calculate multiplicative inverse -{ - return (x) ? gf_alog(255 - gf_log(x)) : 0; -} /* gf_mulinv */ - -/* -------------------------------------------------------------------------- */ -uint8_t rj_sbox(uint8_t x) -{ - uint8_t y, sb; - - sb = y = gf_mulinv(x); - y = (y<<1)|(y>>7); sb ^= y; y = (y<<1)|(y>>7); sb ^= y; - y = (y<<1)|(y>>7); sb ^= y; y = (y<<1)|(y>>7); sb ^= y; - - return (sb ^ 0x63); -} /* rj_sbox */ - -/* -------------------------------------------------------------------------- */ -uint8_t rj_sbox_inv(uint8_t x) -{ - uint8_t y, sb; - - y = x ^ 0x63; - sb = y = (y<<1)|(y>>7); - y = (y<<2)|(y>>6); sb ^= y; y = (y<<3)|(y>>5); sb ^= y; - - return gf_mulinv(sb); -} /* rj_sbox_inv */ - -#endif - -/* -------------------------------------------------------------------------- */ -uint8_t rj_xtime(uint8_t x) -{ - return (x & 0x80) ? ((x << 1) ^ 0x1b) : (x << 1); -} /* rj_xtime */ - -/* -------------------------------------------------------------------------- */ -void aes_subBytes(uint8_t *buf) -{ - register uint8_t i = 16; - - while (i--) buf[i] = rj_sbox(buf[i]); -} /* aes_subBytes */ - -/* -------------------------------------------------------------------------- */ -void aes_subBytes_inv(uint8_t *buf) -{ - register uint8_t i = 16; - - while (i--) buf[i] = rj_sbox_inv(buf[i]); -} /* aes_subBytes_inv */ - -/* -------------------------------------------------------------------------- */ -void aes_addRoundKey(uint8_t *buf, uint8_t *key) -{ - register uint8_t i = 16; - - while (i--) buf[i] ^= key[i]; -} /* aes_addRoundKey */ - -/* -------------------------------------------------------------------------- */ -void aes_addRoundKey_cpy(uint8_t *buf, uint8_t *key, uint8_t *cpk) -{ - register uint8_t i = 16; - - while (i--) buf[i] ^= (cpk[i] = key[i]), cpk[16+i] = key[16 + i]; -} /* aes_addRoundKey_cpy */ - - -/* -------------------------------------------------------------------------- */ -void aes_shiftRows(uint8_t *buf) -{ - register uint8_t i, j; /* to make it potentially parallelable :) */ - - i = buf[1]; buf[1] = buf[5]; buf[5] = buf[9]; buf[9] = buf[13]; buf[13] = i; - i = buf[10]; buf[10] = buf[2]; buf[2] = i; - j = buf[3]; buf[3] = buf[15]; buf[15] = buf[11]; buf[11] = buf[7]; buf[7] = j; - j = buf[14]; buf[14] = buf[6]; buf[6] = j; - -} /* aes_shiftRows */ - -/* -------------------------------------------------------------------------- */ -void aes_shiftRows_inv(uint8_t *buf) -{ - register uint8_t i, j; /* same as above :) */ - - i = buf[1]; buf[1] = buf[13]; buf[13] = buf[9]; buf[9] = buf[5]; buf[5] = i; - i = buf[2]; buf[2] = buf[10]; buf[10] = i; - j = buf[3]; buf[3] = buf[7]; buf[7] = buf[11]; buf[11] = buf[15]; buf[15] = j; - j = buf[6]; buf[6] = buf[14]; buf[14] = j; - -} /* aes_shiftRows_inv */ - -/* -------------------------------------------------------------------------- */ -void aes_mixColumns(uint8_t *buf) -{ - register uint8_t i, a, b, c, d, e; - - for (i = 0; i < 16; i += 4) - { - a = buf[i]; b = buf[i + 1]; c = buf[i + 2]; d = buf[i + 3]; - e = a ^ b ^ c ^ d; - buf[i] ^= e ^ rj_xtime(a^b); buf[i+1] ^= e ^ rj_xtime(b^c); - buf[i+2] ^= e ^ rj_xtime(c^d); buf[i+3] ^= e ^ rj_xtime(d^a); - } -} /* aes_mixColumns */ - -/* -------------------------------------------------------------------------- */ -void aes_mixColumns_inv(uint8_t *buf) -{ - register uint8_t i, a, b, c, d, e, x, y, z; - - for (i = 0; i < 16; i += 4) - { - a = buf[i]; b = buf[i + 1]; c = buf[i + 2]; d = buf[i + 3]; - e = a ^ b ^ c ^ d; - z = rj_xtime(e); - x = e ^ rj_xtime(rj_xtime(z^a^c)); y = e ^ rj_xtime(rj_xtime(z^b^d)); - buf[i] ^= x ^ rj_xtime(a^b); buf[i+1] ^= y ^ rj_xtime(b^c); - buf[i+2] ^= x ^ rj_xtime(c^d); buf[i+3] ^= y ^ rj_xtime(d^a); - } -} /* aes_mixColumns_inv */ - -/* -------------------------------------------------------------------------- */ -void aes_expandEncKey(uint8_t *k, uint8_t *rc) -{ - register uint8_t i; - - k[0] ^= rj_sbox(k[29]) ^ (*rc); - k[1] ^= rj_sbox(k[30]); - k[2] ^= rj_sbox(k[31]); - k[3] ^= rj_sbox(k[28]); - *rc = F( *rc); - - for(i = 4; i < 16; i += 4) k[i] ^= k[i-4], k[i+1] ^= k[i-3], - k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; - k[16] ^= rj_sbox(k[12]); - k[17] ^= rj_sbox(k[13]); - k[18] ^= rj_sbox(k[14]); - k[19] ^= rj_sbox(k[15]); - - for(i = 20; i < 32; i += 4) k[i] ^= k[i-4], k[i+1] ^= k[i-3], - k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; - -} /* aes_expandEncKey */ - -/* -------------------------------------------------------------------------- */ -void aes_expandDecKey(uint8_t *k, uint8_t *rc) -{ - uint8_t i; - - for(i = 28; i > 16; i -= 4) k[i+0] ^= k[i-4], k[i+1] ^= k[i-3], - k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; - - k[16] ^= rj_sbox(k[12]); - k[17] ^= rj_sbox(k[13]); - k[18] ^= rj_sbox(k[14]); - k[19] ^= rj_sbox(k[15]); - - for(i = 12; i > 0; i -= 4) k[i+0] ^= k[i-4], k[i+1] ^= k[i-3], - k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; - - *rc = FD(*rc); - k[0] ^= rj_sbox(k[29]) ^ (*rc); - k[1] ^= rj_sbox(k[30]); - k[2] ^= rj_sbox(k[31]); - k[3] ^= rj_sbox(k[28]); -} /* aes_expandDecKey */ - - -/* -------------------------------------------------------------------------- */ -void aes256_init(aes256_context *ctx, uint8_t *k) -{ - uint8_t rcon = 1; - register uint8_t i; - - for (i = 0; i < sizeof(ctx->key); i++) ctx->enckey[i] = ctx->deckey[i] = k[i]; - for (i = 8;--i;) aes_expandEncKey(ctx->deckey, &rcon); -} /* aes256_init */ - -/* -------------------------------------------------------------------------- */ -void aes256_done(aes256_context *ctx) -{ - register uint8_t i; - - for (i = 0; i < sizeof(ctx->key); i++) - ctx->key[i] = ctx->enckey[i] = ctx->deckey[i] = 0; -} /* aes256_done */ - -/* -------------------------------------------------------------------------- */ -void aes256_encrypt_ecb(aes256_context *ctx, uint8_t *buf) -{ - uint8_t i, rcon; - - aes_addRoundKey_cpy(buf, ctx->enckey, ctx->key); - for(i = 1, rcon = 1; i < 14; ++i) - { - aes_subBytes(buf); - aes_shiftRows(buf); - aes_mixColumns(buf); - if( i & 1 ) aes_addRoundKey( buf, &ctx->key[16]); - else aes_expandEncKey(ctx->key, &rcon), aes_addRoundKey(buf, ctx->key); - } - aes_subBytes(buf); - aes_shiftRows(buf); - aes_expandEncKey(ctx->key, &rcon); - aes_addRoundKey(buf, ctx->key); -} /* aes256_encrypt */ - -/* -------------------------------------------------------------------------- */ -void aes256_decrypt_ecb(aes256_context *ctx, uint8_t *buf) -{ - uint8_t i, rcon; - - aes_addRoundKey_cpy(buf, ctx->deckey, ctx->key); - aes_shiftRows_inv(buf); - aes_subBytes_inv(buf); - - for (i = 14, rcon = 0x80; --i;) - { - if( ( i & 1 ) ) - { - aes_expandDecKey(ctx->key, &rcon); - aes_addRoundKey(buf, &ctx->key[16]); - } - else aes_addRoundKey(buf, ctx->key); - aes_mixColumns_inv(buf); - aes_shiftRows_inv(buf); - aes_subBytes_inv(buf); - } - aes_addRoundKey( buf, ctx->key); -} /* aes256_decrypt */ +/* +* Byte-oriented AES-256 implementation. +* All lookup tables replaced with 'on the fly' calculations. +* +* Copyright (c) 2007-2009 Ilya O. Levin, http://www.literatecode.com +* Other contributors: Hal Finney +* +* Permission to use, copy, modify, and distribute this software for any +* purpose with or without fee is hereby granted, provided that the above +* copyright notice and this permission notice appear in all copies. +* +* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ +#include "aes256.h" + +#define F(x) (((x)<<1) ^ ((((x)>>7) & 1) * 0x1b)) +#define FD(x) (((x) >> 1) ^ (((x) & 1) ? 0x8d : 0)) + +// #define BACK_TO_TABLES +#ifdef BACK_TO_TABLES + +const uint8_t sbox[256] = { + 0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, + 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76, + 0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, + 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0, + 0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, + 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15, + 0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, + 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75, + 0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, + 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84, + 0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, + 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf, + 0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, + 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8, + 0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, + 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2, + 0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, + 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73, + 0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, + 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb, + 0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, + 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79, + 0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, + 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08, + 0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, + 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a, + 0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, + 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e, + 0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, + 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf, + 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, + 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16 +}; +const uint8_t sboxinv[256] = { + 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, + 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb, + 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, + 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb, + 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, + 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e, + 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, + 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25, + 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, + 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92, + 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, + 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84, + 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, + 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06, + 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, + 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b, + 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, + 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73, + 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, + 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e, + 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, + 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b, + 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, + 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4, + 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, + 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f, + 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, + 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef, + 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, + 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61, + 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, + 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d +}; + +#define rj_sbox(x) sbox[(x)] +#define rj_sbox_inv(x) sboxinv[(x)] + +#else /* tableless subroutines */ + +/* -------------------------------------------------------------------------- */ +uint8_t gf_alog(uint8_t x) // calculate anti-logarithm gen 3 +{ + uint8_t atb = 1, z; + + while (x--) {z = atb; atb <<= 1; if (z & 0x80) atb^= 0x1b; atb ^= z;} + + return atb; +} /* gf_alog */ + +/* -------------------------------------------------------------------------- */ +uint8_t gf_log(uint8_t x) // calculate logarithm gen 3 +{ + uint8_t atb = 1, i = 0, z; + + do { + if (atb == x) break; + z = atb; atb <<= 1; if (z & 0x80) atb^= 0x1b; atb ^= z; + } while (++i > 0); + + return i; +} /* gf_log */ + + +/* -------------------------------------------------------------------------- */ +uint8_t gf_mulinv(uint8_t x) // calculate multiplicative inverse +{ + return (x) ? gf_alog(255 - gf_log(x)) : 0; +} /* gf_mulinv */ + +/* -------------------------------------------------------------------------- */ +uint8_t rj_sbox(uint8_t x) +{ + uint8_t y, sb; + + sb = y = gf_mulinv(x); + y = (y<<1)|(y>>7); sb ^= y; y = (y<<1)|(y>>7); sb ^= y; + y = (y<<1)|(y>>7); sb ^= y; y = (y<<1)|(y>>7); sb ^= y; + + return (sb ^ 0x63); +} /* rj_sbox */ + +/* -------------------------------------------------------------------------- */ +uint8_t rj_sbox_inv(uint8_t x) +{ + uint8_t y, sb; + + y = x ^ 0x63; + sb = y = (y<<1)|(y>>7); + y = (y<<2)|(y>>6); sb ^= y; y = (y<<3)|(y>>5); sb ^= y; + + return gf_mulinv(sb); +} /* rj_sbox_inv */ + +#endif + +/* -------------------------------------------------------------------------- */ +uint8_t rj_xtime(uint8_t x) +{ + return (x & 0x80) ? ((x << 1) ^ 0x1b) : (x << 1); +} /* rj_xtime */ + +/* -------------------------------------------------------------------------- */ +void aes_subBytes(uint8_t *buf) +{ + register uint8_t i = 16; + + while (i--) buf[i] = rj_sbox(buf[i]); +} /* aes_subBytes */ + +/* -------------------------------------------------------------------------- */ +void aes_subBytes_inv(uint8_t *buf) +{ + register uint8_t i = 16; + + while (i--) buf[i] = rj_sbox_inv(buf[i]); +} /* aes_subBytes_inv */ + +/* -------------------------------------------------------------------------- */ +void aes_addRoundKey(uint8_t *buf, uint8_t *key) +{ + register uint8_t i = 16; + + while (i--) buf[i] ^= key[i]; +} /* aes_addRoundKey */ + +/* -------------------------------------------------------------------------- */ +void aes_addRoundKey_cpy(uint8_t *buf, uint8_t *key, uint8_t *cpk) +{ + register uint8_t i = 16; + + while (i--) buf[i] ^= (cpk[i] = key[i]), cpk[16+i] = key[16 + i]; +} /* aes_addRoundKey_cpy */ + + +/* -------------------------------------------------------------------------- */ +void aes_shiftRows(uint8_t *buf) +{ + register uint8_t i, j; /* to make it potentially parallelable :) */ + + i = buf[1]; buf[1] = buf[5]; buf[5] = buf[9]; buf[9] = buf[13]; buf[13] = i; + i = buf[10]; buf[10] = buf[2]; buf[2] = i; + j = buf[3]; buf[3] = buf[15]; buf[15] = buf[11]; buf[11] = buf[7]; buf[7] = j; + j = buf[14]; buf[14] = buf[6]; buf[6] = j; + +} /* aes_shiftRows */ + +/* -------------------------------------------------------------------------- */ +void aes_shiftRows_inv(uint8_t *buf) +{ + register uint8_t i, j; /* same as above :) */ + + i = buf[1]; buf[1] = buf[13]; buf[13] = buf[9]; buf[9] = buf[5]; buf[5] = i; + i = buf[2]; buf[2] = buf[10]; buf[10] = i; + j = buf[3]; buf[3] = buf[7]; buf[7] = buf[11]; buf[11] = buf[15]; buf[15] = j; + j = buf[6]; buf[6] = buf[14]; buf[14] = j; + +} /* aes_shiftRows_inv */ + +/* -------------------------------------------------------------------------- */ +void aes_mixColumns(uint8_t *buf) +{ + register uint8_t i, a, b, c, d, e; + + for (i = 0; i < 16; i += 4) + { + a = buf[i]; b = buf[i + 1]; c = buf[i + 2]; d = buf[i + 3]; + e = a ^ b ^ c ^ d; + buf[i] ^= e ^ rj_xtime(a^b); buf[i+1] ^= e ^ rj_xtime(b^c); + buf[i+2] ^= e ^ rj_xtime(c^d); buf[i+3] ^= e ^ rj_xtime(d^a); + } +} /* aes_mixColumns */ + +/* -------------------------------------------------------------------------- */ +void aes_mixColumns_inv(uint8_t *buf) +{ + register uint8_t i, a, b, c, d, e, x, y, z; + + for (i = 0; i < 16; i += 4) + { + a = buf[i]; b = buf[i + 1]; c = buf[i + 2]; d = buf[i + 3]; + e = a ^ b ^ c ^ d; + z = rj_xtime(e); + x = e ^ rj_xtime(rj_xtime(z^a^c)); y = e ^ rj_xtime(rj_xtime(z^b^d)); + buf[i] ^= x ^ rj_xtime(a^b); buf[i+1] ^= y ^ rj_xtime(b^c); + buf[i+2] ^= x ^ rj_xtime(c^d); buf[i+3] ^= y ^ rj_xtime(d^a); + } +} /* aes_mixColumns_inv */ + +/* -------------------------------------------------------------------------- */ +void aes_expandEncKey(uint8_t *k, uint8_t *rc) +{ + register uint8_t i; + + k[0] ^= rj_sbox(k[29]) ^ (*rc); + k[1] ^= rj_sbox(k[30]); + k[2] ^= rj_sbox(k[31]); + k[3] ^= rj_sbox(k[28]); + *rc = F( *rc); + + for(i = 4; i < 16; i += 4) k[i] ^= k[i-4], k[i+1] ^= k[i-3], + k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; + k[16] ^= rj_sbox(k[12]); + k[17] ^= rj_sbox(k[13]); + k[18] ^= rj_sbox(k[14]); + k[19] ^= rj_sbox(k[15]); + + for(i = 20; i < 32; i += 4) k[i] ^= k[i-4], k[i+1] ^= k[i-3], + k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; + +} /* aes_expandEncKey */ + +/* -------------------------------------------------------------------------- */ +void aes_expandDecKey(uint8_t *k, uint8_t *rc) +{ + uint8_t i; + + for(i = 28; i > 16; i -= 4) k[i+0] ^= k[i-4], k[i+1] ^= k[i-3], + k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; + + k[16] ^= rj_sbox(k[12]); + k[17] ^= rj_sbox(k[13]); + k[18] ^= rj_sbox(k[14]); + k[19] ^= rj_sbox(k[15]); + + for(i = 12; i > 0; i -= 4) k[i+0] ^= k[i-4], k[i+1] ^= k[i-3], + k[i+2] ^= k[i-2], k[i+3] ^= k[i-1]; + + *rc = FD(*rc); + k[0] ^= rj_sbox(k[29]) ^ (*rc); + k[1] ^= rj_sbox(k[30]); + k[2] ^= rj_sbox(k[31]); + k[3] ^= rj_sbox(k[28]); +} /* aes_expandDecKey */ + + +/* -------------------------------------------------------------------------- */ +void aes256_init(aes256_context *ctx, uint8_t *k) +{ + uint8_t rcon = 1; + register uint8_t i; + + for (i = 0; i < sizeof(ctx->key); i++) ctx->enckey[i] = ctx->deckey[i] = k[i]; + for (i = 8;--i;) aes_expandEncKey(ctx->deckey, &rcon); +} /* aes256_init */ + +/* -------------------------------------------------------------------------- */ +void aes256_done(aes256_context *ctx) +{ + register uint8_t i; + + for (i = 0; i < sizeof(ctx->key); i++) + ctx->key[i] = ctx->enckey[i] = ctx->deckey[i] = 0; +} /* aes256_done */ + +/* -------------------------------------------------------------------------- */ +void aes256_encrypt_ecb(aes256_context *ctx, uint8_t *buf) +{ + uint8_t i, rcon; + + aes_addRoundKey_cpy(buf, ctx->enckey, ctx->key); + for(i = 1, rcon = 1; i < 14; ++i) + { + aes_subBytes(buf); + aes_shiftRows(buf); + aes_mixColumns(buf); + if( i & 1 ) aes_addRoundKey( buf, &ctx->key[16]); + else aes_expandEncKey(ctx->key, &rcon), aes_addRoundKey(buf, ctx->key); + } + aes_subBytes(buf); + aes_shiftRows(buf); + aes_expandEncKey(ctx->key, &rcon); + aes_addRoundKey(buf, ctx->key); +} /* aes256_encrypt */ + +/* -------------------------------------------------------------------------- */ +void aes256_decrypt_ecb(aes256_context *ctx, uint8_t *buf) +{ + uint8_t i, rcon; + + aes_addRoundKey_cpy(buf, ctx->deckey, ctx->key); + aes_shiftRows_inv(buf); + aes_subBytes_inv(buf); + + for (i = 14, rcon = 0x80; --i;) + { + if( ( i & 1 ) ) + { + aes_expandDecKey(ctx->key, &rcon); + aes_addRoundKey(buf, &ctx->key[16]); + } + else aes_addRoundKey(buf, ctx->key); + aes_mixColumns_inv(buf); + aes_shiftRows_inv(buf); + aes_subBytes_inv(buf); + } + aes_addRoundKey( buf, ctx->key); +} /* aes256_decrypt */ diff --git a/core/io/aes256.h b/core/io/aes256.h index 180352e970..fabbcf1968 100644 --- a/core/io/aes256.h +++ b/core/io/aes256.h @@ -1,46 +1,46 @@ -/* -* Byte-oriented AES-256 implementation. -* All lookup tables replaced with 'on the fly' calculations. -* -* Copyright (c) 2007-2009 Ilya O. Levin, http://www.literatecode.com -* Other contributors: Hal Finney -* -* Permission to use, copy, modify, and distribute this software for any -* purpose with or without fee is hereby granted, provided that the above -* copyright notice and this permission notice appear in all copies. -* -* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -*/ - -#ifndef AES_256_H -#define AES_256_H - -#include "typedefs.h" - -#ifdef __cplusplus -extern "C" { -#endif - - typedef struct { - uint8_t key[32]; - uint8_t enckey[32]; - uint8_t deckey[32]; - } aes256_context; - - - void aes256_init(aes256_context *, uint8_t * /* key */); - void aes256_done(aes256_context *); - void aes256_encrypt_ecb(aes256_context *, uint8_t * /* plaintext */); - void aes256_decrypt_ecb(aes256_context *, uint8_t * /* cipertext */); - -#ifdef __cplusplus -} -#endif - -#endif +/* +* Byte-oriented AES-256 implementation. +* All lookup tables replaced with 'on the fly' calculations. +* +* Copyright (c) 2007-2009 Ilya O. Levin, http://www.literatecode.com +* Other contributors: Hal Finney +* +* Permission to use, copy, modify, and distribute this software for any +* purpose with or without fee is hereby granted, provided that the above +* copyright notice and this permission notice appear in all copies. +* +* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +#ifndef AES_256_H +#define AES_256_H + +#include "typedefs.h" + +#ifdef __cplusplus +extern "C" { +#endif + + typedef struct { + uint8_t key[32]; + uint8_t enckey[32]; + uint8_t deckey[32]; + } aes256_context; + + + void aes256_init(aes256_context *, uint8_t * /* key */); + void aes256_done(aes256_context *); + void aes256_encrypt_ecb(aes256_context *, uint8_t * /* plaintext */); + void aes256_decrypt_ecb(aes256_context *, uint8_t * /* cipertext */); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index fd109f003c..47dcb57e6b 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -1,2454 +1,2454 @@ -// File: rg_etc1.cpp - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich -// Please see ZLIB license at the end of rg_etc1.h. -// -// For more information Ericsson Texture Compression (ETC/ETC1), see: -// http://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt -// -// v1.03 - 5/12/13 - Initial public release -#include "rg_etc1.h" - -#include -#include -#include -//#include -#include -#include -#pragma warning (disable: 4201) // nonstandard extension used : nameless struct/union - -#if defined(_DEBUG) || defined(DEBUG) -#define RG_ETC1_BUILD_DEBUG -#endif - -#define RG_ETC1_ASSERT assert - -namespace rg_etc1 -{ - - inline long labs(long val) { - return val < 0 ? -val : val; - } - - inline int intabs(int val) { - - return val<0?-val:val; - } - - typedef unsigned char uint8; - typedef unsigned short uint16; - typedef unsigned int uint; - typedef unsigned int uint32; - typedef long long int64; - typedef unsigned long long uint64; - - const uint32 cUINT32_MAX = 0xFFFFFFFFU; - const uint64 cUINT64_MAX = 0xFFFFFFFFFFFFFFFFULL; //0xFFFFFFFFFFFFFFFFui64; - - template inline T minimum(T a, T b) { return (a < b) ? a : b; } - template inline T minimum(T a, T b, T c) { return minimum(minimum(a, b), c); } - template inline T maximum(T a, T b) { return (a > b) ? a : b; } - template inline T maximum(T a, T b, T c) { return maximum(maximum(a, b), c); } - template inline T clamp(T value, T low, T high) { return (value < low) ? low : ((value > high) ? high : value); } - template inline T square(T value) { return value * value; } - template inline void zero_object(T& obj) { memset((void*)&obj, 0, sizeof(obj)); } - template inline void zero_this(T* pObj) { memset((void*)pObj, 0, sizeof(*pObj)); } - - template T decay_array_to_subtype(T (&a)[N]); - -#define RG_ETC1_ARRAY_SIZE(X) (sizeof(X) / sizeof(decay_array_to_subtype(X))) - - enum eNoClamp { cNoClamp }; - - struct color_quad_u8 - { - static inline int clamp(int v) { if (v & 0xFFFFFF00U) v = (~(static_cast(v) >> 31)) & 0xFF; return v; } - - struct component_traits { enum { cSigned = false, cFloat = false, cMin = 0U, cMax = 255U }; }; - - public: - typedef unsigned char component_t; - typedef int parameter_t; - - enum { cNumComps = 4 }; - - union - { - struct - { - component_t r; - component_t g; - component_t b; - component_t a; - }; - - component_t c[cNumComps]; - - uint32 m_u32; - }; - - inline color_quad_u8() - { - } - - inline color_quad_u8(const color_quad_u8& other) : m_u32(other.m_u32) - { - } - - explicit inline color_quad_u8(parameter_t y, parameter_t alpha = component_traits::cMax) - { - set(y, alpha); - } - - inline color_quad_u8(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - set(red, green, blue, alpha); - } - - explicit inline color_quad_u8(eNoClamp, parameter_t y, parameter_t alpha = component_traits::cMax) - { - set_noclamp_y_alpha(y, alpha); - } - - inline color_quad_u8(eNoClamp, parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - set_noclamp_rgba(red, green, blue, alpha); - } - - inline void clear() - { - m_u32 = 0; - } - - inline color_quad_u8& operator= (const color_quad_u8& other) - { - m_u32 = other.m_u32; - return *this; - } - - inline color_quad_u8& set_rgb(const color_quad_u8& other) - { - r = other.r; - g = other.g; - b = other.b; - return *this; - } - - inline color_quad_u8& operator= (parameter_t y) - { - set(y, component_traits::cMax); - return *this; - } - - inline color_quad_u8& set(parameter_t y, parameter_t alpha = component_traits::cMax) - { - y = clamp(y); - alpha = clamp(alpha); - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad_u8& set_noclamp_y_alpha(parameter_t y, parameter_t alpha = component_traits::cMax) - { - RG_ETC1_ASSERT( (y >= component_traits::cMin) && (y <= component_traits::cMax) ); - RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad_u8& set(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - r = static_cast(clamp(red)); - g = static_cast(clamp(green)); - b = static_cast(clamp(blue)); - a = static_cast(clamp(alpha)); - return *this; - } - - inline color_quad_u8& set_noclamp_rgba(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha) - { - RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - a = static_cast(alpha); - return *this; - } - - inline color_quad_u8& set_noclamp_rgb(parameter_t red, parameter_t green, parameter_t blue) - { - RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - return *this; - } - - static inline parameter_t get_min_comp() { return component_traits::cMin; } - static inline parameter_t get_max_comp() { return component_traits::cMax; } - static inline bool get_comps_are_signed() { return component_traits::cSigned; } - - inline component_t operator[] (uint i) const { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } - inline component_t& operator[] (uint i) { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } - - inline color_quad_u8& set_component(uint i, parameter_t f) - { - RG_ETC1_ASSERT(i < cNumComps); - - c[i] = static_cast(clamp(f)); - - return *this; - } - - inline color_quad_u8& set_grayscale(parameter_t l) - { - component_t x = static_cast(clamp(l)); - c[0] = x; - c[1] = x; - c[2] = x; - return *this; - } - - inline color_quad_u8& clamp(const color_quad_u8& l, const color_quad_u8& h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast(rg_etc1::clamp(c[i], l[i], h[i])); - return *this; - } - - inline color_quad_u8& clamp(parameter_t l, parameter_t h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast(rg_etc1::clamp(c[i], l, h)); - return *this; - } - - // Returns CCIR 601 luma (consistent with color_utils::RGB_To_Y). - inline parameter_t get_luma() const - { - return static_cast((19595U * r + 38470U * g + 7471U * b + 32768U) >> 16U); - } - - // Returns REC 709 luma. - inline parameter_t get_luma_rec709() const - { - return static_cast((13938U * r + 46869U * g + 4729U * b + 32768U) >> 16U); - } - - inline uint squared_distance_rgb(const color_quad_u8& c) const - { - return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b); - } - - inline uint squared_distance_rgba(const color_quad_u8& c) const - { - return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b) + rg_etc1::square(a - c.a); - } - - inline bool rgb_equals(const color_quad_u8& rhs) const - { - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b); - } - - inline bool operator== (const color_quad_u8& rhs) const - { - return m_u32 == rhs.m_u32; - } - - color_quad_u8& operator+= (const color_quad_u8& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] + other.c[i])); - return *this; - } - - color_quad_u8& operator-= (const color_quad_u8& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] - other.c[i])); - return *this; - } - - friend color_quad_u8 operator+ (const color_quad_u8& lhs, const color_quad_u8& rhs) - { - color_quad_u8 result(lhs); - result += rhs; - return result; - } - - friend color_quad_u8 operator- (const color_quad_u8& lhs, const color_quad_u8& rhs) - { - color_quad_u8 result(lhs); - result -= rhs; - return result; - } - }; // class color_quad_u8 - - struct vec3F - { - float m_s[3]; - - inline vec3F() { } - inline vec3F(float s) { m_s[0] = s; m_s[1] = s; m_s[2] = s; } - inline vec3F(float x, float y, float z) { m_s[0] = x; m_s[1] = y; m_s[2] = z; } - - inline float operator[] (uint i) const { RG_ETC1_ASSERT(i < 3); return m_s[i]; } - - inline vec3F& operator += (const vec3F& other) { for (uint i = 0; i < 3; i++) m_s[i] += other.m_s[i]; return *this; } - - inline vec3F& operator *= (float s) { for (uint i = 0; i < 3; i++) m_s[i] *= s; return *this; } - }; - - enum etc_constants - { - cETC1BytesPerBlock = 8U, - - cETC1SelectorBits = 2U, - cETC1SelectorValues = 1U << cETC1SelectorBits, - cETC1SelectorMask = cETC1SelectorValues - 1U, - - cETC1BlockShift = 2U, - cETC1BlockSize = 1U << cETC1BlockShift, - - cETC1LSBSelectorIndicesBitOffset = 0, - cETC1MSBSelectorIndicesBitOffset = 16, - - cETC1FlipBitOffset = 32, - cETC1DiffBitOffset = 33, - - cETC1IntenModifierNumBits = 3, - cETC1IntenModifierValues = 1 << cETC1IntenModifierNumBits, - cETC1RightIntenModifierTableBitOffset = 34, - cETC1LeftIntenModifierTableBitOffset = 37, - - // Base+Delta encoding (5 bit bases, 3 bit delta) - cETC1BaseColorCompNumBits = 5, - cETC1BaseColorCompMax = 1 << cETC1BaseColorCompNumBits, - - cETC1DeltaColorCompNumBits = 3, - cETC1DeltaColorComp = 1 << cETC1DeltaColorCompNumBits, - cETC1DeltaColorCompMax = 1 << cETC1DeltaColorCompNumBits, - - cETC1BaseColor5RBitOffset = 59, - cETC1BaseColor5GBitOffset = 51, - cETC1BaseColor5BBitOffset = 43, - - cETC1DeltaColor3RBitOffset = 56, - cETC1DeltaColor3GBitOffset = 48, - cETC1DeltaColor3BBitOffset = 40, - - // Absolute (non-delta) encoding (two 4-bit per component bases) - cETC1AbsColorCompNumBits = 4, - cETC1AbsColorCompMax = 1 << cETC1AbsColorCompNumBits, - - cETC1AbsColor4R1BitOffset = 60, - cETC1AbsColor4G1BitOffset = 52, - cETC1AbsColor4B1BitOffset = 44, - - cETC1AbsColor4R2BitOffset = 56, - cETC1AbsColor4G2BitOffset = 48, - cETC1AbsColor4B2BitOffset = 40, - - cETC1ColorDeltaMin = -4, - cETC1ColorDeltaMax = 3, - - // Delta3: - // 0 1 2 3 4 5 6 7 - // 000 001 010 011 100 101 110 111 - // 0 1 2 3 -4 -3 -2 -1 - }; - - static uint8 g_quant5_tab[256+16]; - - - static const int g_etc1_inten_tables[cETC1IntenModifierValues][cETC1SelectorValues] = - { - { -8, -2, 2, 8 }, { -17, -5, 5, 17 }, { -29, -9, 9, 29 }, { -42, -13, 13, 42 }, - { -60, -18, 18, 60 }, { -80, -24, 24, 80 }, { -106, -33, 33, 106 }, { -183, -47, 47, 183 } - }; - - static const uint8 g_etc1_to_selector_index[cETC1SelectorValues] = { 2, 3, 1, 0 }; - static const uint8 g_selector_index_to_etc1[cETC1SelectorValues] = { 3, 2, 0, 1 }; - - // Given an ETC1 diff/inten_table/selector, and an 8-bit desired color, this table encodes the best packed_color in the low byte, and the abs error in the high byte. - static uint16 g_etc1_inverse_lookup[2*8*4][256]; // [diff/inten_table/selector][desired_color] - - // g_color8_to_etc_block_config[color][table_index] = Supplies for each 8-bit color value a list of packed ETC1 diff/intensity table/selectors/packed_colors that map to that color. - // To pack: diff | (inten << 1) | (selector << 4) | (packed_c << 8) - static const uint16 g_color8_to_etc_block_config_0_255[2][33] = - { - { 0x0000, 0x0010, 0x0002, 0x0012, 0x0004, 0x0014, 0x0006, 0x0016, 0x0008, 0x0018, 0x000A, 0x001A, 0x000C, 0x001C, 0x000E, 0x001E, - 0x0001, 0x0011, 0x0003, 0x0013, 0x0005, 0x0015, 0x0007, 0x0017, 0x0009, 0x0019, 0x000B, 0x001B, 0x000D, 0x001D, 0x000F, 0x001F, 0xFFFF }, - { 0x0F20, 0x0F30, 0x0E32, 0x0F22, 0x0E34, 0x0F24, 0x0D36, 0x0F26, 0x0C38, 0x0E28, 0x0B3A, 0x0E2A, 0x093C, 0x0E2C, 0x053E, 0x0D2E, - 0x1E31, 0x1F21, 0x1D33, 0x1F23, 0x1C35, 0x1E25, 0x1A37, 0x1E27, 0x1839, 0x1D29, 0x163B, 0x1C2B, 0x133D, 0x1B2D, 0x093F, 0x1A2F, 0xFFFF }, - }; - - // Really only [254][11]. - static const uint16 g_color8_to_etc_block_config_1_to_254[254][12] = - { - { 0x021C, 0x0D0D, 0xFFFF }, { 0x0020, 0x0021, 0x0A0B, 0x061F, 0xFFFF }, { 0x0113, 0x0217, 0xFFFF }, { 0x0116, 0x031E, - 0x0B0E, 0x0405, 0xFFFF }, { 0x0022, 0x0204, 0x050A, 0x0023, 0xFFFF }, { 0x0111, 0x0319, 0x0809, 0x170F, 0xFFFF }, { - 0x0303, 0x0215, 0x0607, 0xFFFF }, { 0x0030, 0x0114, 0x0408, 0x0031, 0x0201, 0x051D, 0xFFFF }, { 0x0100, 0x0024, 0x0306, - 0x0025, 0x041B, 0x0E0D, 0xFFFF }, { 0x021A, 0x0121, 0x0B0B, 0x071F, 0xFFFF }, { 0x0213, 0x0317, 0xFFFF }, { 0x0112, - 0x0505, 0xFFFF }, { 0x0026, 0x070C, 0x0123, 0x0027, 0xFFFF }, { 0x0211, 0x0909, 0xFFFF }, { 0x0110, 0x0315, 0x0707, - 0x0419, 0x180F, 0xFFFF }, { 0x0218, 0x0131, 0x0301, 0x0403, 0x061D, 0xFFFF }, { 0x0032, 0x0202, 0x0033, 0x0125, 0x051B, - 0x0F0D, 0xFFFF }, { 0x0028, 0x031C, 0x0221, 0x0029, 0xFFFF }, { 0x0120, 0x0313, 0x0C0B, 0x081F, 0xFFFF }, { 0x0605, - 0x0417, 0xFFFF }, { 0x0216, 0x041E, 0x0C0E, 0x0223, 0x0127, 0xFFFF }, { 0x0122, 0x0304, 0x060A, 0x0311, 0x0A09, 0xFFFF - }, { 0x0519, 0x190F, 0xFFFF }, { 0x002A, 0x0231, 0x0503, 0x0415, 0x0807, 0x002B, 0x071D, 0xFFFF }, { 0x0130, 0x0214, - 0x0508, 0x0401, 0x0133, 0x0225, 0x061B, 0xFFFF }, { 0x0200, 0x0124, 0x0406, 0x0321, 0x0129, 0x100D, 0xFFFF }, { 0x031A, - 0x0D0B, 0x091F, 0xFFFF }, { 0x0413, 0x0705, 0x0517, 0xFFFF }, { 0x0212, 0x0034, 0x0323, 0x0035, 0x0227, 0xFFFF }, { - 0x0126, 0x080C, 0x0B09, 0xFFFF }, { 0x0411, 0x0619, 0x1A0F, 0xFFFF }, { 0x0210, 0x0331, 0x0603, 0x0515, 0x0907, 0x012B, - 0xFFFF }, { 0x0318, 0x002C, 0x0501, 0x0233, 0x0325, 0x071B, 0x002D, 0x081D, 0xFFFF }, { 0x0132, 0x0302, 0x0229, 0x110D, - 0xFFFF }, { 0x0128, 0x041C, 0x0421, 0x0E0B, 0x0A1F, 0xFFFF }, { 0x0220, 0x0513, 0x0617, 0xFFFF }, { 0x0135, 0x0805, - 0x0327, 0xFFFF }, { 0x0316, 0x051E, 0x0D0E, 0x0423, 0xFFFF }, { 0x0222, 0x0404, 0x070A, 0x0511, 0x0719, 0x0C09, 0x1B0F, - 0xFFFF }, { 0x0703, 0x0615, 0x0A07, 0x022B, 0xFFFF }, { 0x012A, 0x0431, 0x0601, 0x0333, 0x012D, 0x091D, 0xFFFF }, { - 0x0230, 0x0314, 0x0036, 0x0608, 0x0425, 0x0037, 0x0329, 0x081B, 0x120D, 0xFFFF }, { 0x0300, 0x0224, 0x0506, 0x0521, - 0x0F0B, 0x0B1F, 0xFFFF }, { 0x041A, 0x0613, 0x0717, 0xFFFF }, { 0x0235, 0x0905, 0xFFFF }, { 0x0312, 0x0134, 0x0523, - 0x0427, 0xFFFF }, { 0x0226, 0x090C, 0x002E, 0x0611, 0x0D09, 0x002F, 0xFFFF }, { 0x0715, 0x0B07, 0x0819, 0x032B, 0x1C0F, - 0xFFFF }, { 0x0310, 0x0531, 0x0701, 0x0803, 0x022D, 0x0A1D, 0xFFFF }, { 0x0418, 0x012C, 0x0433, 0x0525, 0x0137, 0x091B, - 0x130D, 0xFFFF }, { 0x0232, 0x0402, 0x0621, 0x0429, 0xFFFF }, { 0x0228, 0x051C, 0x0713, 0x100B, 0x0C1F, 0xFFFF }, { - 0x0320, 0x0335, 0x0A05, 0x0817, 0xFFFF }, { 0x0623, 0x0527, 0xFFFF }, { 0x0416, 0x061E, 0x0E0E, 0x0711, 0x0E09, 0x012F, - 0xFFFF }, { 0x0322, 0x0504, 0x080A, 0x0919, 0x1D0F, 0xFFFF }, { 0x0631, 0x0903, 0x0815, 0x0C07, 0x042B, 0x032D, 0x0B1D, - 0xFFFF }, { 0x022A, 0x0801, 0x0533, 0x0625, 0x0237, 0x0A1B, 0xFFFF }, { 0x0330, 0x0414, 0x0136, 0x0708, 0x0721, 0x0529, - 0x140D, 0xFFFF }, { 0x0400, 0x0324, 0x0606, 0x0038, 0x0039, 0x110B, 0x0D1F, 0xFFFF }, { 0x051A, 0x0813, 0x0B05, 0x0917, - 0xFFFF }, { 0x0723, 0x0435, 0x0627, 0xFFFF }, { 0x0412, 0x0234, 0x0F09, 0x022F, 0xFFFF }, { 0x0326, 0x0A0C, 0x012E, - 0x0811, 0x0A19, 0x1E0F, 0xFFFF }, { 0x0731, 0x0A03, 0x0915, 0x0D07, 0x052B, 0xFFFF }, { 0x0410, 0x0901, 0x0633, 0x0725, - 0x0337, 0x0B1B, 0x042D, 0x0C1D, 0xFFFF }, { 0x0518, 0x022C, 0x0629, 0x150D, 0xFFFF }, { 0x0332, 0x0502, 0x0821, 0x0139, - 0x120B, 0x0E1F, 0xFFFF }, { 0x0328, 0x061C, 0x0913, 0x0A17, 0xFFFF }, { 0x0420, 0x0535, 0x0C05, 0x0727, 0xFFFF }, { - 0x0823, 0x032F, 0xFFFF }, { 0x0516, 0x071E, 0x0F0E, 0x0911, 0x0B19, 0x1009, 0x1F0F, 0xFFFF }, { 0x0422, 0x0604, 0x090A, - 0x0B03, 0x0A15, 0x0E07, 0x062B, 0xFFFF }, { 0x0831, 0x0A01, 0x0733, 0x052D, 0x0D1D, 0xFFFF }, { 0x032A, 0x0825, 0x0437, - 0x0729, 0x0C1B, 0x160D, 0xFFFF }, { 0x0430, 0x0514, 0x0236, 0x0808, 0x0921, 0x0239, 0x130B, 0x0F1F, 0xFFFF }, { 0x0500, - 0x0424, 0x0706, 0x0138, 0x0A13, 0x0B17, 0xFFFF }, { 0x061A, 0x0635, 0x0D05, 0xFFFF }, { 0x0923, 0x0827, 0xFFFF }, { - 0x0512, 0x0334, 0x003A, 0x0A11, 0x1109, 0x003B, 0x042F, 0xFFFF }, { 0x0426, 0x0B0C, 0x022E, 0x0B15, 0x0F07, 0x0C19, - 0x072B, 0xFFFF }, { 0x0931, 0x0B01, 0x0C03, 0x062D, 0x0E1D, 0xFFFF }, { 0x0510, 0x0833, 0x0925, 0x0537, 0x0D1B, 0x170D, - 0xFFFF }, { 0x0618, 0x032C, 0x0A21, 0x0339, 0x0829, 0xFFFF }, { 0x0432, 0x0602, 0x0B13, 0x140B, 0x101F, 0xFFFF }, { - 0x0428, 0x071C, 0x0735, 0x0E05, 0x0C17, 0xFFFF }, { 0x0520, 0x0A23, 0x0927, 0xFFFF }, { 0x0B11, 0x1209, 0x013B, 0x052F, - 0xFFFF }, { 0x0616, 0x081E, 0x0D19, 0xFFFF }, { 0x0522, 0x0704, 0x0A0A, 0x0A31, 0x0D03, 0x0C15, 0x1007, 0x082B, 0x072D, - 0x0F1D, 0xFFFF }, { 0x0C01, 0x0933, 0x0A25, 0x0637, 0x0E1B, 0xFFFF }, { 0x042A, 0x0B21, 0x0929, 0x180D, 0xFFFF }, { - 0x0530, 0x0614, 0x0336, 0x0908, 0x0439, 0x150B, 0x111F, 0xFFFF }, { 0x0600, 0x0524, 0x0806, 0x0238, 0x0C13, 0x0F05, - 0x0D17, 0xFFFF }, { 0x071A, 0x0B23, 0x0835, 0x0A27, 0xFFFF }, { 0x1309, 0x023B, 0x062F, 0xFFFF }, { 0x0612, 0x0434, - 0x013A, 0x0C11, 0x0E19, 0xFFFF }, { 0x0526, 0x0C0C, 0x032E, 0x0B31, 0x0E03, 0x0D15, 0x1107, 0x092B, 0xFFFF }, { 0x0D01, - 0x0A33, 0x0B25, 0x0737, 0x0F1B, 0x082D, 0x101D, 0xFFFF }, { 0x0610, 0x0A29, 0x190D, 0xFFFF }, { 0x0718, 0x042C, 0x0C21, - 0x0539, 0x160B, 0x121F, 0xFFFF }, { 0x0532, 0x0702, 0x0D13, 0x0E17, 0xFFFF }, { 0x0528, 0x081C, 0x0935, 0x1005, 0x0B27, - 0xFFFF }, { 0x0620, 0x0C23, 0x033B, 0x072F, 0xFFFF }, { 0x0D11, 0x0F19, 0x1409, 0xFFFF }, { 0x0716, 0x003C, 0x091E, - 0x0F03, 0x0E15, 0x1207, 0x0A2B, 0x003D, 0xFFFF }, { 0x0622, 0x0804, 0x0B0A, 0x0C31, 0x0E01, 0x0B33, 0x092D, 0x111D, - 0xFFFF }, { 0x0C25, 0x0837, 0x0B29, 0x101B, 0x1A0D, 0xFFFF }, { 0x052A, 0x0D21, 0x0639, 0x170B, 0x131F, 0xFFFF }, { - 0x0630, 0x0714, 0x0436, 0x0A08, 0x0E13, 0x0F17, 0xFFFF }, { 0x0700, 0x0624, 0x0906, 0x0338, 0x0A35, 0x1105, 0xFFFF }, { - 0x081A, 0x0D23, 0x0C27, 0xFFFF }, { 0x0E11, 0x1509, 0x043B, 0x082F, 0xFFFF }, { 0x0712, 0x0534, 0x023A, 0x0F15, 0x1307, - 0x1019, 0x0B2B, 0x013D, 0xFFFF }, { 0x0626, 0x0D0C, 0x042E, 0x0D31, 0x0F01, 0x1003, 0x0A2D, 0x121D, 0xFFFF }, { 0x0C33, - 0x0D25, 0x0937, 0x111B, 0x1B0D, 0xFFFF }, { 0x0710, 0x0E21, 0x0739, 0x0C29, 0xFFFF }, { 0x0818, 0x052C, 0x0F13, 0x180B, - 0x141F, 0xFFFF }, { 0x0632, 0x0802, 0x0B35, 0x1205, 0x1017, 0xFFFF }, { 0x0628, 0x091C, 0x0E23, 0x0D27, 0xFFFF }, { - 0x0720, 0x0F11, 0x1609, 0x053B, 0x092F, 0xFFFF }, { 0x1119, 0x023D, 0xFFFF }, { 0x0816, 0x013C, 0x0A1E, 0x0E31, 0x1103, - 0x1015, 0x1407, 0x0C2B, 0x0B2D, 0x131D, 0xFFFF }, { 0x0722, 0x0904, 0x0C0A, 0x1001, 0x0D33, 0x0E25, 0x0A37, 0x121B, - 0xFFFF }, { 0x0F21, 0x0D29, 0x1C0D, 0xFFFF }, { 0x062A, 0x0839, 0x190B, 0x151F, 0xFFFF }, { 0x0730, 0x0814, 0x0536, - 0x0B08, 0x1013, 0x1305, 0x1117, 0xFFFF }, { 0x0800, 0x0724, 0x0A06, 0x0438, 0x0F23, 0x0C35, 0x0E27, 0xFFFF }, { 0x091A, - 0x1709, 0x063B, 0x0A2F, 0xFFFF }, { 0x1011, 0x1219, 0x033D, 0xFFFF }, { 0x0812, 0x0634, 0x033A, 0x0F31, 0x1203, 0x1115, - 0x1507, 0x0D2B, 0xFFFF }, { 0x0726, 0x0E0C, 0x052E, 0x1101, 0x0E33, 0x0F25, 0x0B37, 0x131B, 0x0C2D, 0x141D, 0xFFFF }, { - 0x0E29, 0x1D0D, 0xFFFF }, { 0x0810, 0x1021, 0x0939, 0x1A0B, 0x161F, 0xFFFF }, { 0x0918, 0x062C, 0x1113, 0x1217, 0xFFFF - }, { 0x0732, 0x0902, 0x0D35, 0x1405, 0x0F27, 0xFFFF }, { 0x0728, 0x0A1C, 0x1023, 0x073B, 0x0B2F, 0xFFFF }, { 0x0820, - 0x1111, 0x1319, 0x1809, 0xFFFF }, { 0x1303, 0x1215, 0x1607, 0x0E2B, 0x043D, 0xFFFF }, { 0x0916, 0x023C, 0x0B1E, 0x1031, - 0x1201, 0x0F33, 0x0D2D, 0x151D, 0xFFFF }, { 0x0822, 0x0A04, 0x0D0A, 0x1025, 0x0C37, 0x0F29, 0x141B, 0x1E0D, 0xFFFF }, { - 0x1121, 0x0A39, 0x1B0B, 0x171F, 0xFFFF }, { 0x072A, 0x1213, 0x1317, 0xFFFF }, { 0x0830, 0x0914, 0x0636, 0x0C08, 0x0E35, - 0x1505, 0xFFFF }, { 0x0900, 0x0824, 0x0B06, 0x0538, 0x1123, 0x1027, 0xFFFF }, { 0x0A1A, 0x1211, 0x1909, 0x083B, 0x0C2F, - 0xFFFF }, { 0x1315, 0x1707, 0x1419, 0x0F2B, 0x053D, 0xFFFF }, { 0x0912, 0x0734, 0x043A, 0x1131, 0x1301, 0x1403, 0x0E2D, - 0x161D, 0xFFFF }, { 0x0826, 0x0F0C, 0x062E, 0x1033, 0x1125, 0x0D37, 0x151B, 0x1F0D, 0xFFFF }, { 0x1221, 0x0B39, 0x1029, - 0xFFFF }, { 0x0910, 0x1313, 0x1C0B, 0x181F, 0xFFFF }, { 0x0A18, 0x072C, 0x0F35, 0x1605, 0x1417, 0xFFFF }, { 0x0832, - 0x0A02, 0x1223, 0x1127, 0xFFFF }, { 0x0828, 0x0B1C, 0x1311, 0x1A09, 0x093B, 0x0D2F, 0xFFFF }, { 0x0920, 0x1519, 0x063D, - 0xFFFF }, { 0x1231, 0x1503, 0x1415, 0x1807, 0x102B, 0x0F2D, 0x171D, 0xFFFF }, { 0x0A16, 0x033C, 0x0C1E, 0x1401, 0x1133, - 0x1225, 0x0E37, 0x161B, 0xFFFF }, { 0x0922, 0x0B04, 0x0E0A, 0x1321, 0x1129, 0xFFFF }, { 0x0C39, 0x1D0B, 0x191F, 0xFFFF - }, { 0x082A, 0x1413, 0x1705, 0x1517, 0xFFFF }, { 0x0930, 0x0A14, 0x0736, 0x0D08, 0x1323, 0x1035, 0x1227, 0xFFFF }, { - 0x0A00, 0x0924, 0x0C06, 0x0638, 0x1B09, 0x0A3B, 0x0E2F, 0xFFFF }, { 0x0B1A, 0x1411, 0x1619, 0x073D, 0xFFFF }, { 0x1331, - 0x1603, 0x1515, 0x1907, 0x112B, 0xFFFF }, { 0x0A12, 0x0834, 0x053A, 0x1501, 0x1233, 0x1325, 0x0F37, 0x171B, 0x102D, - 0x181D, 0xFFFF }, { 0x0926, 0x072E, 0x1229, 0xFFFF }, { 0x1421, 0x0D39, 0x1E0B, 0x1A1F, 0xFFFF }, { 0x0A10, 0x1513, - 0x1617, 0xFFFF }, { 0x0B18, 0x082C, 0x1135, 0x1805, 0x1327, 0xFFFF }, { 0x0932, 0x0B02, 0x1423, 0x0B3B, 0x0F2F, 0xFFFF - }, { 0x0928, 0x0C1C, 0x1511, 0x1719, 0x1C09, 0xFFFF }, { 0x0A20, 0x1703, 0x1615, 0x1A07, 0x122B, 0x083D, 0xFFFF }, { - 0x1431, 0x1601, 0x1333, 0x112D, 0x191D, 0xFFFF }, { 0x0B16, 0x043C, 0x0D1E, 0x1425, 0x1037, 0x1329, 0x181B, 0xFFFF }, { - 0x0A22, 0x0C04, 0x0F0A, 0x1521, 0x0E39, 0x1F0B, 0x1B1F, 0xFFFF }, { 0x1613, 0x1717, 0xFFFF }, { 0x092A, 0x1235, 0x1905, - 0xFFFF }, { 0x0A30, 0x0B14, 0x0836, 0x0E08, 0x1523, 0x1427, 0xFFFF }, { 0x0B00, 0x0A24, 0x0D06, 0x0738, 0x1611, 0x1D09, - 0x0C3B, 0x102F, 0xFFFF }, { 0x0C1A, 0x1715, 0x1B07, 0x1819, 0x132B, 0x093D, 0xFFFF }, { 0x1531, 0x1701, 0x1803, 0x122D, - 0x1A1D, 0xFFFF }, { 0x0B12, 0x0934, 0x063A, 0x1433, 0x1525, 0x1137, 0x191B, 0xFFFF }, { 0x0A26, 0x003E, 0x082E, 0x1621, - 0x0F39, 0x1429, 0x003F, 0xFFFF }, { 0x1713, 0x1C1F, 0xFFFF }, { 0x0B10, 0x1335, 0x1A05, 0x1817, 0xFFFF }, { 0x0C18, - 0x092C, 0x1623, 0x1527, 0xFFFF }, { 0x0A32, 0x0C02, 0x1711, 0x1E09, 0x0D3B, 0x112F, 0xFFFF }, { 0x0A28, 0x0D1C, 0x1919, - 0x0A3D, 0xFFFF }, { 0x0B20, 0x1631, 0x1903, 0x1815, 0x1C07, 0x142B, 0x132D, 0x1B1D, 0xFFFF }, { 0x1801, 0x1533, 0x1625, - 0x1237, 0x1A1B, 0xFFFF }, { 0x0C16, 0x053C, 0x0E1E, 0x1721, 0x1529, 0x013F, 0xFFFF }, { 0x0B22, 0x0D04, 0x1039, 0x1D1F, - 0xFFFF }, { 0x1813, 0x1B05, 0x1917, 0xFFFF }, { 0x0A2A, 0x1723, 0x1435, 0x1627, 0xFFFF }, { 0x0B30, 0x0C14, 0x0936, - 0x0F08, 0x1F09, 0x0E3B, 0x122F, 0xFFFF }, { 0x0C00, 0x0B24, 0x0E06, 0x0838, 0x1811, 0x1A19, 0x0B3D, 0xFFFF }, { 0x0D1A, - 0x1731, 0x1A03, 0x1915, 0x1D07, 0x152B, 0xFFFF }, { 0x1901, 0x1633, 0x1725, 0x1337, 0x1B1B, 0x142D, 0x1C1D, 0xFFFF }, { - 0x0C12, 0x0A34, 0x073A, 0x1629, 0x023F, 0xFFFF }, { 0x0B26, 0x013E, 0x092E, 0x1821, 0x1139, 0x1E1F, 0xFFFF }, { 0x1913, - 0x1A17, 0xFFFF }, { 0x0C10, 0x1535, 0x1C05, 0x1727, 0xFFFF }, { 0x0D18, 0x0A2C, 0x1823, 0x0F3B, 0x132F, 0xFFFF }, { - 0x0B32, 0x0D02, 0x1911, 0x1B19, 0xFFFF }, { 0x0B28, 0x0E1C, 0x1B03, 0x1A15, 0x1E07, 0x162B, 0x0C3D, 0xFFFF }, { 0x0C20, - 0x1831, 0x1A01, 0x1733, 0x152D, 0x1D1D, 0xFFFF }, { 0x1825, 0x1437, 0x1729, 0x1C1B, 0x033F, 0xFFFF }, { 0x0D16, 0x063C, - 0x0F1E, 0x1921, 0x1239, 0x1F1F, 0xFFFF }, { 0x0C22, 0x0E04, 0x1A13, 0x1B17, 0xFFFF }, { 0x1635, 0x1D05, 0xFFFF }, { - 0x0B2A, 0x1923, 0x1827, 0xFFFF }, { 0x0C30, 0x0D14, 0x0A36, 0x1A11, 0x103B, 0x142F, 0xFFFF }, { 0x0D00, 0x0C24, 0x0F06, - 0x0938, 0x1B15, 0x1F07, 0x1C19, 0x172B, 0x0D3D, 0xFFFF }, { 0x0E1A, 0x1931, 0x1B01, 0x1C03, 0x162D, 0x1E1D, 0xFFFF }, { - 0x1833, 0x1925, 0x1537, 0x1D1B, 0xFFFF }, { 0x0D12, 0x0B34, 0x083A, 0x1A21, 0x1339, 0x1829, 0x043F, 0xFFFF }, { 0x0C26, - 0x023E, 0x0A2E, 0x1B13, 0xFFFF }, { 0x1735, 0x1E05, 0x1C17, 0xFFFF }, { 0x0D10, 0x1A23, 0x1927, 0xFFFF }, { 0x0E18, - 0x0B2C, 0x1B11, 0x113B, 0x152F, 0xFFFF }, { 0x0C32, 0x0E02, 0x1D19, 0x0E3D, 0xFFFF }, { 0x0C28, 0x0F1C, 0x1A31, 0x1D03, - 0x1C15, 0x182B, 0x172D, 0x1F1D, 0xFFFF }, { 0x0D20, 0x1C01, 0x1933, 0x1A25, 0x1637, 0x1E1B, 0xFFFF }, { 0x1B21, 0x1929, - 0x053F, 0xFFFF }, { 0x0E16, 0x073C, 0x1439, 0xFFFF }, { 0x0D22, 0x0F04, 0x1C13, 0x1F05, 0x1D17, 0xFFFF }, { 0x1B23, - 0x1835, 0x1A27, 0xFFFF }, { 0x0C2A, 0x123B, 0x162F, 0xFFFF }, { 0x0D30, 0x0E14, 0x0B36, 0x1C11, 0x1E19, 0x0F3D, 0xFFFF - }, { 0x0E00, 0x0D24, 0x0A38, 0x1B31, 0x1E03, 0x1D15, 0x192B, 0xFFFF }, { 0x0F1A, 0x1D01, 0x1A33, 0x1B25, 0x1737, 0x1F1B, - 0x182D, 0xFFFF }, { 0x1A29, 0x063F, 0xFFFF }, { 0x0E12, 0x0C34, 0x093A, 0x1C21, 0x1539, 0xFFFF }, { 0x0D26, 0x033E, - 0x0B2E, 0x1D13, 0x1E17, 0xFFFF }, { 0x1935, 0x1B27, 0xFFFF }, { 0x0E10, 0x1C23, 0x133B, 0x172F, 0xFFFF }, { 0x0F18, - 0x0C2C, 0x1D11, 0x1F19, 0xFFFF }, { 0x0D32, 0x0F02, 0x1F03, 0x1E15, 0x1A2B, 0x103D, 0xFFFF }, { 0x0D28, 0x1C31, 0x1E01, - 0x1B33, 0x192D, 0xFFFF }, { 0x0E20, 0x1C25, 0x1837, 0x1B29, 0x073F, 0xFFFF }, { 0x1D21, 0x1639, 0xFFFF }, { 0x0F16, - 0x083C, 0x1E13, 0x1F17, 0xFFFF }, { 0x0E22, 0x1A35, 0xFFFF }, { 0x1D23, 0x1C27, 0xFFFF }, { 0x0D2A, 0x1E11, 0x143B, - 0x182F, 0xFFFF }, { 0x0E30, 0x0F14, 0x0C36, 0x1F15, 0x1B2B, 0x113D, 0xFFFF }, { 0x0F00, 0x0E24, 0x0B38, 0x1D31, 0x1F01, - 0x1A2D, 0xFFFF }, { 0x1C33, 0x1D25, 0x1937, 0xFFFF }, { 0x1E21, 0x1739, 0x1C29, 0x083F, 0xFFFF }, { 0x0F12, 0x0D34, - 0x0A3A, 0x1F13, 0xFFFF }, { 0x0E26, 0x043E, 0x0C2E, 0x1B35, 0xFFFF }, { 0x1E23, 0x1D27, 0xFFFF }, { 0x0F10, 0x1F11, - 0x153B, 0x192F, 0xFFFF }, { 0x0D2C, 0x123D, 0xFFFF }, - }; - - struct etc1_block - { - // big endian uint64: - // bit ofs: 56 48 40 32 24 16 8 0 - // byte ofs: b0, b1, b2, b3, b4, b5, b6, b7 - union - { - uint64 m_uint64; - uint8 m_bytes[8]; - }; - - uint8 m_low_color[2]; - uint8 m_high_color[2]; - - enum { cNumSelectorBytes = 4 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - zero_this(this); - } - - inline uint get_byte_bits(uint ofs, uint num) const - { - RG_ETC1_ASSERT((ofs + num) <= 64U); - RG_ETC1_ASSERT(num && (num <= 8U)); - RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - return (m_bytes[byte_ofs] >> byte_bit_ofs) & ((1 << num) - 1); - } - - inline void set_byte_bits(uint ofs, uint num, uint bits) - { - RG_ETC1_ASSERT((ofs + num) <= 64U); - RG_ETC1_ASSERT(num && (num < 32U)); - RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - RG_ETC1_ASSERT(bits < (1U << num)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - const uint mask = (1 << num) - 1; - m_bytes[byte_ofs] &= ~(mask << byte_bit_ofs); - m_bytes[byte_ofs] |= (bits << byte_bit_ofs); - } - - // false = left/right subblocks - // true = upper/lower subblocks - inline bool get_flip_bit() const - { - return (m_bytes[3] & 1) != 0; - } - - inline void set_flip_bit(bool flip) - { - m_bytes[3] &= ~1; - m_bytes[3] |= static_cast(flip); - } - - inline bool get_diff_bit() const - { - return (m_bytes[3] & 2) != 0; - } - - inline void set_diff_bit(bool diff) - { - m_bytes[3] &= ~2; - m_bytes[3] |= (static_cast(diff) << 1); - } - - // Returns intensity modifier table (0-7) used by subblock subblock_id. - // subblock_id=0 left/top (CW 1), 1=right/bottom (CW 2) - inline uint get_inten_table(uint subblock_id) const - { - RG_ETC1_ASSERT(subblock_id < 2); - const uint ofs = subblock_id ? 2 : 5; - return (m_bytes[3] >> ofs) & 7; - } - - // Sets intensity modifier table (0-7) used by subblock subblock_id (0 or 1) - inline void set_inten_table(uint subblock_id, uint t) - { - RG_ETC1_ASSERT(subblock_id < 2); - RG_ETC1_ASSERT(t < 8); - const uint ofs = subblock_id ? 2 : 5; - m_bytes[3] &= ~(7 << ofs); - m_bytes[3] |= (t << ofs); - } - - // Returned selector value ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline uint get_selector(uint x, uint y) const - { - RG_ETC1_ASSERT((x | y) < 4); - - const uint bit_index = x * 4 + y; - const uint byte_bit_ofs = bit_index & 7; - const uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - const uint lsb = (p[0] >> byte_bit_ofs) & 1; - const uint msb = (p[-2] >> byte_bit_ofs) & 1; - const uint val = lsb | (msb << 1); - - return g_etc1_to_selector_index[val]; - } - - // Selector "val" ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline void set_selector(uint x, uint y, uint val) - { - RG_ETC1_ASSERT((x | y | val) < 4); - const uint bit_index = x * 4 + y; - - uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - - const uint byte_bit_ofs = bit_index & 7; - const uint mask = 1 << byte_bit_ofs; - - const uint etc1_val = g_selector_index_to_etc1[val]; - - const uint lsb = etc1_val & 1; - const uint msb = etc1_val >> 1; - - p[0] &= ~mask; - p[0] |= (lsb << byte_bit_ofs); - - p[-2] &= ~mask; - p[-2] |= (msb << byte_bit_ofs); - } - - inline void set_base4_color(uint idx, uint16 c) - { - if (idx) - { - set_byte_bits(cETC1AbsColor4R2BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G2BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B2BitOffset, 4, c & 15); - } - else - { - set_byte_bits(cETC1AbsColor4R1BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G1BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B1BitOffset, 4, c & 15); - } - } - - inline uint16 get_base4_color(uint idx) const - { - uint r, g, b; - if (idx) - { - r = get_byte_bits(cETC1AbsColor4R2BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G2BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B2BitOffset, 4); - } - else - { - r = get_byte_bits(cETC1AbsColor4R1BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G1BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B1BitOffset, 4); - } - return static_cast(b | (g << 4U) | (r << 8U)); - } - - inline void set_base5_color(uint16 c) - { - set_byte_bits(cETC1BaseColor5RBitOffset, 5, (c >> 10) & 31); - set_byte_bits(cETC1BaseColor5GBitOffset, 5, (c >> 5) & 31); - set_byte_bits(cETC1BaseColor5BBitOffset, 5, c & 31); - } - - inline uint16 get_base5_color() const - { - const uint r = get_byte_bits(cETC1BaseColor5RBitOffset, 5); - const uint g = get_byte_bits(cETC1BaseColor5GBitOffset, 5); - const uint b = get_byte_bits(cETC1BaseColor5BBitOffset, 5); - return static_cast(b | (g << 5U) | (r << 10U)); - } - - void set_delta3_color(uint16 c) - { - set_byte_bits(cETC1DeltaColor3RBitOffset, 3, (c >> 6) & 7); - set_byte_bits(cETC1DeltaColor3GBitOffset, 3, (c >> 3) & 7); - set_byte_bits(cETC1DeltaColor3BBitOffset, 3, c & 7); - } - - inline uint16 get_delta3_color() const - { - const uint r = get_byte_bits(cETC1DeltaColor3RBitOffset, 3); - const uint g = get_byte_bits(cETC1DeltaColor3GBitOffset, 3); - const uint b = get_byte_bits(cETC1DeltaColor3BBitOffset, 3); - return static_cast(b | (g << 3U) | (r << 6U)); - } - - // Base color 5 - static uint16 pack_color5(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color5(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color5(uint16 packed_color5, bool scaled, uint alpha = 255U); - static void unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled); - - static bool unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - static bool unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - - // Delta color 3 - // Inputs range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static uint16 pack_delta3(int r, int g, int b); - - // Results range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static void unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3); - - // Abs color 4 - static uint16 pack_color4(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color4(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color4(uint16 packed_color4, bool scaled, uint alpha = 255U); - static void unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled); - - // subblock colors - static void get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx); - static bool get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx); - static void get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx); - - static inline void unscaled_to_scaled_color(color_quad_u8& dst, const color_quad_u8& src, bool color4) - { - if (color4) - { - dst.r = src.r | (src.r << 4); - dst.g = src.g | (src.g << 4); - dst.b = src.b | (src.b << 4); - } - else - { - dst.r = (src.r >> 2) | (src.r << 3); - dst.g = (src.g >> 2) | (src.g << 3); - dst.b = (src.b >> 2) | (src.b << 3); - } - dst.a = src.a; - } - }; - - // Returns pointer to sorted array. - template - T* indirect_radix_sort(uint num_indices, T* pIndices0, T* pIndices1, const Q* pKeys, uint key_ofs, uint key_size, bool init_indices) - { - RG_ETC1_ASSERT((key_ofs >= 0) && (key_ofs < sizeof(T))); - RG_ETC1_ASSERT((key_size >= 1) && (key_size <= 4)); - - if (init_indices) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - uint i; - for (i = 0; p != q; p += 2, i += 2) - { - p[0] = static_cast(i); - p[1] = static_cast(i + 1); - } - - if (num_indices & 1) - *p = static_cast(i); - } - - uint hist[256 * 4]; - - memset(hist, 0, sizeof(hist[0]) * 256 * key_size); - -#define RG_ETC1_GET_KEY(p) (*(const uint*)((const uint8*)(pKeys + *(p)) + key_ofs)) -#define RG_ETC1_GET_KEY_FROM_INDEX(i) (*(const uint*)((const uint8*)(pKeys + (i)) + key_ofs)) - - if (key_size == 4) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - hist[768 + ((key >> 24) & 0xFF)]++; - } - } - else if (key_size == 3) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - } - } - else if (key_size == 2) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = RG_ETC1_GET_KEY(p); - const uint key1 = RG_ETC1_GET_KEY(p+1); - - hist[ key0 & 0xFF]++; - hist[256 + ((key0 >> 8) & 0xFF)]++; - - hist[ key1 & 0xFF]++; - hist[256 + ((key1 >> 8) & 0xFF)]++; - } - - if (num_indices & 1) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - } - } - else - { - RG_ETC1_ASSERT(key_size == 1); - if (key_size != 1) - return NULL; - - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = RG_ETC1_GET_KEY(p); - const uint key1 = RG_ETC1_GET_KEY(p+1); - - hist[key0 & 0xFF]++; - hist[key1 & 0xFF]++; - } - - if (num_indices & 1) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[key & 0xFF]++; - } - } - - T* pCur = pIndices0; - T* pNew = pIndices1; - - for (uint pass = 0; pass < key_size; pass++) - { - const uint* pHist = &hist[pass << 8]; - - uint offsets[256]; - - uint cur_ofs = 0; - for (uint i = 0; i < 256; i += 2) - { - offsets[i] = cur_ofs; - cur_ofs += pHist[i]; - - offsets[i+1] = cur_ofs; - cur_ofs += pHist[i+1]; - } - - const uint pass_shift = pass << 3; - - T* p = pCur; - T* q = pCur + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - uint index0 = p[0]; - uint index1 = p[1]; - - uint c0 = (RG_ETC1_GET_KEY_FROM_INDEX(index0) >> pass_shift) & 0xFF; - uint c1 = (RG_ETC1_GET_KEY_FROM_INDEX(index1) >> pass_shift) & 0xFF; - - if (c0 == c1) - { - uint dst_offset0 = offsets[c0]; - - offsets[c0] = dst_offset0 + 2; - - pNew[dst_offset0] = static_cast(index0); - pNew[dst_offset0 + 1] = static_cast(index1); - } - else - { - uint dst_offset0 = offsets[c0]++; - uint dst_offset1 = offsets[c1]++; - - pNew[dst_offset0] = static_cast(index0); - pNew[dst_offset1] = static_cast(index1); - } - } - - if (num_indices & 1) - { - uint index = *p; - uint c = (RG_ETC1_GET_KEY_FROM_INDEX(index) >> pass_shift) & 0xFF; - - uint dst_offset = offsets[c]; - offsets[c] = dst_offset + 1; - - pNew[dst_offset] = static_cast(index); - } - - T* t = pCur; - pCur = pNew; - pNew = t; - } - - return pCur; - } - -#undef RG_ETC1_GET_KEY -#undef RG_ETC1_GET_KEY_FROM_INDEX - - uint16 etc1_block::pack_color5(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color5(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color5(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 31U + bias) / 255U; - g = (g * 31U + bias) / 255U; - b = (b * 31U + bias) / 255U; - } - - r = rg_etc1::minimum(r, 31U); - g = rg_etc1::minimum(g, 31U); - b = rg_etc1::minimum(b, 31U); - - return static_cast(b | (g << 5U) | (r << 10U)); - } - - color_quad_u8 etc1_block::unpack_color5(uint16 packed_color5, bool scaled, uint alpha) - { - uint b = packed_color5 & 31U; - uint g = (packed_color5 >> 5U) & 31U; - uint r = (packed_color5 >> 10U) & 31U; - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, bool scaled) - { - color_quad_u8 c(unpack_color5(packed_color5, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - bool etc1_block::unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - int dc_r, dc_g, dc_b; - unpack_delta3(dc_r, dc_g, dc_b, packed_delta3); - - int b = (packed_color5 & 31U) + dc_b; - int g = ((packed_color5 >> 5U) & 31U) + dc_g; - int r = ((packed_color5 >> 10U) & 31U) + dc_r; - - bool success = true; - if (static_cast(r | g | b) > 31U) - { - success = false; - r = rg_etc1::clamp(r, 0, 31); - g = rg_etc1::clamp(g, 0, 31); - b = rg_etc1::clamp(b, 0, 31); - } - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - result.set_noclamp_rgba(r, g, b, rg_etc1::minimum(alpha, 255U)); - return success; - } - - bool etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - color_quad_u8 result; - const bool success = unpack_color5(result, packed_color5, packed_delta3, scaled, alpha); - r = result.r; - g = result.g; - b = result.b; - return success; - } - - uint16 etc1_block::pack_delta3(int r, int g, int b) - { - RG_ETC1_ASSERT((r >= cETC1ColorDeltaMin) && (r <= cETC1ColorDeltaMax)); - RG_ETC1_ASSERT((g >= cETC1ColorDeltaMin) && (g <= cETC1ColorDeltaMax)); - RG_ETC1_ASSERT((b >= cETC1ColorDeltaMin) && (b <= cETC1ColorDeltaMax)); - if (r < 0) r += 8; - if (g < 0) g += 8; - if (b < 0) b += 8; - return static_cast(b | (g << 3) | (r << 6)); - } - - void etc1_block::unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3) - { - r = (packed_delta3 >> 6) & 7; - g = (packed_delta3 >> 3) & 7; - b = packed_delta3 & 7; - if (r >= 4) r -= 8; - if (g >= 4) g -= 8; - if (b >= 4) b -= 8; - } - - uint16 etc1_block::pack_color4(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color4(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color4(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 15U + bias) / 255U; - g = (g * 15U + bias) / 255U; - b = (b * 15U + bias) / 255U; - } - - r = rg_etc1::minimum(r, 15U); - g = rg_etc1::minimum(g, 15U); - b = rg_etc1::minimum(b, 15U); - - return static_cast(b | (g << 4U) | (r << 8U)); - } - - color_quad_u8 etc1_block::unpack_color4(uint16 packed_color4, bool scaled, uint alpha) - { - uint b = packed_color4 & 15U; - uint g = (packed_color4 >> 4U) & 15U; - uint r = (packed_color4 >> 8U) & 15U; - - if (scaled) - { - b = (b << 4U) | b; - g = (g << 4U) | g; - r = (r << 4U) | r; - } - - return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled) - { - color_quad_u8 c(unpack_color4(packed_color4, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - void etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color5(r, g, b, packed_color5, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - bool success = unpack_color5(r, g, b, packed_color5, packed_delta3, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - - return success; - } - - void etc1_block::get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color4(r, g, b, packed_color4, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool unpack_etc1_block(const void* pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha) - { - color_quad_u8* pDst = reinterpret_cast(pDst_pixels_rgba); - const etc1_block& block = *static_cast(pETC1_block); - - const bool diff_flag = block.get_diff_bit(); - const bool flip_flag = block.get_flip_bit(); - const uint table_index0 = block.get_inten_table(0); - const uint table_index1 = block.get_inten_table(1); - - color_quad_u8 subblock_colors0[4]; - color_quad_u8 subblock_colors1[4]; - bool success = true; - - if (diff_flag) - { - const uint16 base_color5 = block.get_base5_color(); - const uint16 delta_color3 = block.get_delta3_color(); - etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); - - if (!etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1)) - success = false; - } - else - { - const uint16 base_color4_0 = block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); - - const uint16 base_color4_1 = block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); - } - - if (preserve_alpha) - { - if (flip_flag) - { - for (uint y = 0; y < 2; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors0[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors0[block.get_selector(3, y)]); - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors1[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors1[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - else - { - for (uint y = 0; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - } - else - { - if (flip_flag) - { - // 0000 - // 0000 - // 1111 - // 1111 - for (uint y = 0; y < 2; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors0[block.get_selector(2, y)]; - pDst[3] = subblock_colors0[block.get_selector(3, y)]; - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0] = subblock_colors1[block.get_selector(0, y)]; - pDst[1] = subblock_colors1[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - else - { - // 0011 - // 0011 - // 0011 - // 0011 - for (uint y = 0; y < 4; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - } - - return success; - } - - struct etc1_solution_coordinates - { - inline etc1_solution_coordinates() : - m_unscaled_color(0, 0, 0, 0), - m_inten_table(0), - m_color4(false) - { - } - - inline etc1_solution_coordinates(uint r, uint g, uint b, uint inten_table, bool color4) : - m_unscaled_color(r, g, b, 255), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const color_quad_u8& c, uint inten_table, bool color4) : - m_unscaled_color(c), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const etc1_solution_coordinates& other) - { - *this = other; - } - - inline etc1_solution_coordinates& operator= (const etc1_solution_coordinates& rhs) - { - m_unscaled_color = rhs.m_unscaled_color; - m_inten_table = rhs.m_inten_table; - m_color4 = rhs.m_color4; - return *this; - } - - inline void clear() - { - m_unscaled_color.clear(); - m_inten_table = 0; - m_color4 = false; - } - - inline color_quad_u8 get_scaled_color() const - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - return color_quad_u8(br, bg, bb); - } - - inline void get_block_colors(color_quad_u8* pBlock_colors) - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - const int* pInten_table = g_etc1_inten_tables[m_inten_table]; - pBlock_colors[0].set(br + pInten_table[0], bg + pInten_table[0], bb + pInten_table[0]); - pBlock_colors[1].set(br + pInten_table[1], bg + pInten_table[1], bb + pInten_table[1]); - pBlock_colors[2].set(br + pInten_table[2], bg + pInten_table[2], bb + pInten_table[2]); - pBlock_colors[3].set(br + pInten_table[3], bg + pInten_table[3], bb + pInten_table[3]); - } - - color_quad_u8 m_unscaled_color; - uint m_inten_table; - bool m_color4; - }; - - class etc1_optimizer - { - etc1_optimizer(const etc1_optimizer&); - etc1_optimizer& operator= (const etc1_optimizer&); - - public: - etc1_optimizer() - { - clear(); - } - - void clear() - { - m_pParams = NULL; - m_pResult = NULL; - m_pSorted_luma = NULL; - m_pSorted_luma_indices = NULL; - } - - struct params : etc1_pack_params - { - params() - { - clear(); - } - - params(const etc1_pack_params& base_params) : - etc1_pack_params(base_params) - { - clear_optimizer_params(); - } - - void clear() - { - etc1_pack_params::clear(); - clear_optimizer_params(); - } - - void clear_optimizer_params() - { - m_num_src_pixels = 0; - m_pSrc_pixels = 0; - - m_use_color4 = false; - static const int s_default_scan_delta[] = { 0 }; - m_pScan_deltas = s_default_scan_delta; - m_scan_delta_size = 1; - - m_base_color5.clear(); - m_constrain_against_base_color5 = false; - } - - uint m_num_src_pixels; - const color_quad_u8* m_pSrc_pixels; - - bool m_use_color4; - const int* m_pScan_deltas; - uint m_scan_delta_size; - - color_quad_u8 m_base_color5; - bool m_constrain_against_base_color5; - }; - - struct results - { - uint64 m_error; - color_quad_u8 m_block_color_unscaled; - uint m_block_inten_table; - uint m_n; - uint8* m_pSelectors; - bool m_block_color4; - - inline results& operator= (const results& rhs) - { - m_block_color_unscaled = rhs.m_block_color_unscaled; - m_block_color4 = rhs.m_block_color4; - m_block_inten_table = rhs.m_block_inten_table; - m_error = rhs.m_error; - RG_ETC1_ASSERT(m_n == rhs.m_n); - memcpy(m_pSelectors, rhs.m_pSelectors, rhs.m_n); - return *this; - } - }; - - void init(const params& params, results& result); - bool compute(); - - private: - struct potential_solution - { - potential_solution() : m_coords(), m_error(cUINT64_MAX), m_valid(false) - { - } - - etc1_solution_coordinates m_coords; - uint8 m_selectors[8]; - uint64 m_error; - bool m_valid; - - void clear() - { - m_coords.clear(); - m_error = cUINT64_MAX; - m_valid = false; - } - }; - - const params* m_pParams; - results* m_pResult; - - int m_limit; - - vec3F m_avg_color; - int m_br, m_bg, m_bb; - uint16 m_luma[8]; - uint32 m_sorted_luma[2][8]; - const uint32* m_pSorted_luma_indices; - uint32* m_pSorted_luma; - - uint8 m_selectors[8]; - uint8 m_best_selectors[8]; - - potential_solution m_best_solution; - potential_solution m_trial_solution; - uint8 m_temp_selectors[8]; - - bool evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - bool evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - }; - - bool etc1_optimizer::compute() - { - const uint n = m_pParams->m_num_src_pixels; - const int scan_delta_size = m_pParams->m_scan_delta_size; - - // Scan through a subset of the 3D lattice centered around the avg block color trying each 3D (555 or 444) lattice point as a potential block color. - // Each time a better solution is found try to refine the current solution's block color based of the current selectors and intensity table index. - for (int zdi = 0; zdi < scan_delta_size; zdi++) - { - const int zd = m_pParams->m_pScan_deltas[zdi]; - const int mbb = m_bb + zd; - if (mbb < 0) continue; else if (mbb > m_limit) break; - - for (int ydi = 0; ydi < scan_delta_size; ydi++) - { - const int yd = m_pParams->m_pScan_deltas[ydi]; - const int mbg = m_bg + yd; - if (mbg < 0) continue; else if (mbg > m_limit) break; - - for (int xdi = 0; xdi < scan_delta_size; xdi++) - { - const int xd = m_pParams->m_pScan_deltas[xdi]; - const int mbr = m_br + xd; - if (mbr < 0) continue; else if (mbr > m_limit) break; - - etc1_solution_coordinates coords(mbr, mbg, mbb, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cHighQuality) - { - if (!evaluate_solution(coords, m_trial_solution, &m_best_solution)) - continue; - } - else - { - if (!evaluate_solution_fast(coords, m_trial_solution, &m_best_solution)) - continue; - } - - // Now we have the input block, the avg. color of the input pixels, a set of trial selector indices, and the block color+intensity index. - // Now, for each component, attempt to refine the current solution by solving a simple linear equation. For example, for 4 colors: - // The goal is: - // pixel0 - (block_color+inten_table[selector0]) + pixel1 - (block_color+inten_table[selector1]) + pixel2 - (block_color+inten_table[selector2]) + pixel3 - (block_color+inten_table[selector3]) = 0 - // Rearranging this: - // (pixel0 + pixel1 + pixel2 + pixel3) - (block_color+inten_table[selector0]) - (block_color+inten_table[selector1]) - (block_color+inten_table[selector2]) - (block_color+inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - block_color - inten_table[selector0] - block_color-inten_table[selector1] - block_color-inten_table[selector2] - block_color-inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - inten_table[selector0] - inten_table[selector1] - inten_table[selector2] - inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3)/4 - block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 = 0 - // block_color = (pixel0 + pixel1 + pixel2 + pixel3)/4 - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 - // So what this means: - // optimal_block_color = avg_input - avg_inten_delta - // So the optimal block color can be computed by taking the average block color and subtracting the current average of the intensity delta. - // Unfortunately, optimal_block_color must then be quantized to 555 or 444 so it's not always possible to improve matters using this formula. - // Also, the above formula is for unclamped intensity deltas. The actual implementation takes into account clamping. - - const uint max_refinement_trials = (m_pParams->m_quality == cLowQuality) ? 2 : (((xd | yd | zd) == 0) ? 4 : 2); - for (uint refinement_trial = 0; refinement_trial < max_refinement_trials; refinement_trial++) - { - const uint8* pSelectors = m_best_solution.m_selectors; - const int* pInten_table = g_etc1_inten_tables[m_best_solution.m_coords.m_inten_table]; - - int delta_sum_r = 0, delta_sum_g = 0, delta_sum_b = 0; - const color_quad_u8 base_color(m_best_solution.m_coords.get_scaled_color()); - for (uint r = 0; r < n; r++) - { - const uint s = *pSelectors++; - const int yd = pInten_table[s]; - // Compute actual delta being applied to each pixel, taking into account clamping. - delta_sum_r += rg_etc1::clamp(base_color.r + yd, 0, 255) - base_color.r; - delta_sum_g += rg_etc1::clamp(base_color.g + yd, 0, 255) - base_color.g; - delta_sum_b += rg_etc1::clamp(base_color.b + yd, 0, 255) - base_color.b; - } - if ((!delta_sum_r) && (!delta_sum_g) && (!delta_sum_b)) - break; - const float avg_delta_r_f = static_cast(delta_sum_r) / n; - const float avg_delta_g_f = static_cast(delta_sum_g) / n; - const float avg_delta_b_f = static_cast(delta_sum_b) / n; - const int br1 = rg_etc1::clamp(static_cast((m_avg_color[0] - avg_delta_r_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bg1 = rg_etc1::clamp(static_cast((m_avg_color[1] - avg_delta_g_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bb1 = rg_etc1::clamp(static_cast((m_avg_color[2] - avg_delta_b_f) * m_limit / 255.0f + .5f), 0, m_limit); - - bool skip = false; - - if ((mbr == br1) && (mbg == bg1) && (mbb == bb1)) - skip = true; - else if ((br1 == m_best_solution.m_coords.m_unscaled_color.r) && (bg1 == m_best_solution.m_coords.m_unscaled_color.g) && (bb1 == m_best_solution.m_coords.m_unscaled_color.b)) - skip = true; - else if ((m_br == br1) && (m_bg == bg1) && (m_bb == bb1)) - skip = true; - - if (skip) - break; - - etc1_solution_coordinates coords1(br1, bg1, bb1, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cHighQuality) - { - if (!evaluate_solution(coords1, m_trial_solution, &m_best_solution)) - break; - } - else - { - if (!evaluate_solution_fast(coords1, m_trial_solution, &m_best_solution)) - break; - } - - } // refinement_trial - - } // xdi - } // ydi - } // zdi - - if (!m_best_solution.m_valid) - { - m_pResult->m_error = cUINT32_MAX; - return false; - } - - const uint8* pSelectors = m_best_solution.m_selectors; - -#ifdef RG_ETC1_BUILD_DEBUG - { - color_quad_u8 block_colors[4]; - m_best_solution.m_coords.get_block_colors(block_colors); - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - uint64 actual_error = 0; - for (uint i = 0; i < n; i++) - actual_error += pSrc_pixels[i].squared_distance_rgb(block_colors[pSelectors[i]]); - - RG_ETC1_ASSERT(actual_error == m_best_solution.m_error); - } -#endif - - m_pResult->m_error = m_best_solution.m_error; - - m_pResult->m_block_color_unscaled = m_best_solution.m_coords.m_unscaled_color; - m_pResult->m_block_color4 = m_best_solution.m_coords.m_color4; - - m_pResult->m_block_inten_table = m_best_solution.m_coords.m_inten_table; - memcpy(m_pResult->m_pSelectors, pSelectors, n); - m_pResult->m_n = n; - - return true; - } - - void etc1_optimizer::init(const params& p, results& r) - { - // This version is hardcoded for 8 pixel subblocks. - RG_ETC1_ASSERT(p.m_num_src_pixels == 8); - - m_pParams = &p; - m_pResult = &r; - - const uint n = 8; - - m_limit = m_pParams->m_use_color4 ? 15 : 31; - - vec3F avg_color(0.0f); - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& c = m_pParams->m_pSrc_pixels[i]; - const vec3F fc(c.r, c.g, c.b); - - avg_color += fc; - - m_luma[i] = static_cast(c.r + c.g + c.b); - m_sorted_luma[0][i] = i; - } - avg_color *= (1.0f / static_cast(n)); - m_avg_color = avg_color; - - m_br = rg_etc1::clamp(static_cast(m_avg_color[0] * m_limit / 255.0f + .5f), 0, m_limit); - m_bg = rg_etc1::clamp(static_cast(m_avg_color[1] * m_limit / 255.0f + .5f), 0, m_limit); - m_bb = rg_etc1::clamp(static_cast(m_avg_color[2] * m_limit / 255.0f + .5f), 0, m_limit); - - if (m_pParams->m_quality <= cMediumQuality) - { - m_pSorted_luma_indices = indirect_radix_sort(n, m_sorted_luma[0], m_sorted_luma[1], m_luma, 0, sizeof(m_luma[0]), false); - m_pSorted_luma = m_sorted_luma[0]; - if (m_pSorted_luma_indices == m_sorted_luma[0]) - m_pSorted_luma = m_sorted_luma[1]; - - for (uint i = 0; i < n; i++) - m_pSorted_luma[i] = m_luma[m_pSorted_luma_indices[i]]; - } - - m_best_solution.m_coords.clear(); - m_best_solution.m_valid = false; - m_best_solution.m_error = cUINT64_MAX; - } - - bool etc1_optimizer::evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - trial_solution.m_valid = false; - - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - return false; - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = 8; - - trial_solution.m_error = cUINT64_MAX; - - for (uint inten_table = 0; inten_table < cETC1IntenModifierValues; inten_table++) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - block_colors[s].set(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - } - - uint64 total_error = 0; - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - for (uint c = 0; c < n; c++) - { - const color_quad_u8& src_pixel = *pSrc_pixels++; - - uint best_selector_index = 0; - uint best_error = rg_etc1::square(src_pixel.r - block_colors[0].r) + rg_etc1::square(src_pixel.g - block_colors[0].g) + rg_etc1::square(src_pixel.b - block_colors[0].b); - - uint trial_error = rg_etc1::square(src_pixel.r - block_colors[1].r) + rg_etc1::square(src_pixel.g - block_colors[1].g) + rg_etc1::square(src_pixel.b - block_colors[1].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 1; - } - - trial_error = rg_etc1::square(src_pixel.r - block_colors[2].r) + rg_etc1::square(src_pixel.g - block_colors[2].g) + rg_etc1::square(src_pixel.b - block_colors[2].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 2; - } - - trial_error = rg_etc1::square(src_pixel.r - block_colors[3].r) + rg_etc1::square(src_pixel.g - block_colors[3].g) + rg_etc1::square(src_pixel.b - block_colors[3].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 3; - } - - m_temp_selectors[c] = static_cast(best_selector_index); - - total_error += best_error; - if (total_error >= trial_solution.m_error) - break; - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - memcpy(trial_solution.m_selectors, m_temp_selectors, 8); - trial_solution.m_valid = true; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - bool etc1_optimizer::evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - { - trial_solution.m_valid = false; - return false; - } - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = 8; - - trial_solution.m_error = cUINT64_MAX; - - for (int inten_table = cETC1IntenModifierValues - 1; inten_table >= 0; --inten_table) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - uint block_inten[4]; - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - color_quad_u8 block_color(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - block_colors[s] = block_color; - block_inten[s] = block_color.r + block_color.g + block_color.b; - } - - // evaluate_solution_fast() enforces/assumesd a total ordering of the input colors along the intensity (1,1,1) axis to more quickly classify the inputs to selectors. - // The inputs colors have been presorted along the projection onto this axis, and ETC1 block colors are always ordered along the intensity axis, so this classification is fast. - // 0 1 2 3 - // 01 12 23 - const uint block_inten_midpoints[3] = { block_inten[0] + block_inten[1], block_inten[1] + block_inten[2], block_inten[2] + block_inten[3] }; - - uint64 total_error = 0; - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - if ((m_pSorted_luma[n - 1] * 2) < block_inten_midpoints[0]) - { - if (block_inten[0] > m_pSorted_luma[n - 1]) - { - const uint min_error = intabs(block_inten[0] - m_pSorted_luma[n - 1]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 0, n); - - for (uint c = 0; c < n; c++) - total_error += block_colors[0].squared_distance_rgb(pSrc_pixels[c]); - } - else if ((m_pSorted_luma[0] * 2) >= block_inten_midpoints[2]) - { - if (m_pSorted_luma[0] > block_inten[3]) - { - const uint min_error = intabs(m_pSorted_luma[0] - block_inten[3]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 3, n); - - for (uint c = 0; c < n; c++) - total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[c]); - } - else - { - uint cur_selector = 0, c; - for (c = 0; c < n; c++) - { - const uint y = m_pSorted_luma[c]; - while ((y * 2) >= block_inten_midpoints[cur_selector]) - if (++cur_selector > 2) - goto done; - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = static_cast(cur_selector); - total_error += block_colors[cur_selector].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); - } -done: - while (c < n) - { - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = 3; - total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); - ++c; - } - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - memcpy(trial_solution.m_selectors, m_temp_selectors, n); - trial_solution.m_valid = true; - if (!total_error) - break; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - static uint etc1_decode_value(uint diff, uint inten, uint selector, uint packed_c) - { - const uint limit = diff ? 32 : 16; limit; - RG_ETC1_ASSERT((diff < 2) && (inten < 8) && (selector < 4) && (packed_c < limit)); - int c; - if (diff) - c = (packed_c >> 2) | (packed_c << 3); - else - c = packed_c | (packed_c << 4); - c += g_etc1_inten_tables[inten][selector]; - c = rg_etc1::clamp(c, 0, 255); - return c; - } - - static inline int mul_8bit(int a, int b) { int t = a*b + 128; return (t + (t >> 8)) >> 8; } - - void pack_etc1_block_init() - { - for (uint diff = 0; diff < 2; diff++) - { - const uint limit = diff ? 32 : 16; - - for (uint inten = 0; inten < 8; inten++) - { - for (uint selector = 0; selector < 4; selector++) - { - const uint inverse_table_index = diff + (inten << 1) + (selector << 4); - for (uint color = 0; color < 256; color++) - { - uint best_error = cUINT32_MAX, best_packed_c = 0; - for (uint packed_c = 0; packed_c < limit; packed_c++) - { - int v = etc1_decode_value(diff, inten, selector, packed_c); - uint err = labs(v - static_cast(color)); - //printf("err: %d - %u = %u\n",v,color,err); - if (err < best_error) - { - best_error = err; - best_packed_c = packed_c; - if (!best_error) - break; - } - } - RG_ETC1_ASSERT(best_error <= 255); - g_etc1_inverse_lookup[inverse_table_index][color] = static_cast(best_packed_c | (best_error << 8)); - } - } - } - } - - uint expand5[32]; - for(int i = 0; i < 32; i++) - expand5[i] = (i << 3) | (i >> 2); - - for(int i = 0; i < 256 + 16; i++) - { - int v = clamp(i - 8, 0, 255); - g_quant5_tab[i] = static_cast(expand5[mul_8bit(v,31)]); - } - } - - // Packs solid color blocks efficiently using a set of small precomputed tables. - // For random 888 inputs, MSE results are better than Erricson's ETC1 packer in "slow" mode ~9.5% of the time, is slightly worse only ~.01% of the time, and is equal the rest of the time. - static uint64 pack_etc1_block_solid_color(etc1_block& block, const uint8* pColor, etc1_pack_params& pack_params) - { - pack_params; - RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); - - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = rg_etc1::clamp(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - -#ifdef RG_ETC1_BUILD_DEBUG - const uint diff = x & 1; - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - const uint diff = best_x & 1; - const uint inten = (best_x >> 1) & 7; - - block.m_bytes[3] = static_cast(((inten | (inten << 3)) << 2) | (diff << 1)); - - const uint etc1_selector = g_selector_index_to_etc1[(best_x >> 4) & 3]; - *reinterpret_cast(&block.m_bytes[4]) = (etc1_selector & 2) ? 0xFFFF : 0; - *reinterpret_cast(&block.m_bytes[6]) = (etc1_selector & 1) ? 0xFFFF : 0; - - const uint best_packed_c0 = (best_x >> 8) & 255; - if (diff) - { - block.m_bytes[best_i] = static_cast(best_packed_c0 << 3); - block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 << 3); - block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 << 3); - } - else - { - block.m_bytes[best_i] = static_cast(best_packed_c0 | (best_packed_c0 << 4)); - block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 | (best_packed_c1 << 4)); - block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 | (best_packed_c2 << 4)); - } - - return best_error; - } - - static uint pack_etc1_block_solid_color_constrained( - etc1_optimizer::results& results, - uint num_colors, const uint8* pColor, - etc1_pack_params& pack_params, - bool use_diff, - const color_quad_u8* pBase_color5_unscaled) - { - RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); - - pack_params; - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = rg_etc1::clamp(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - const uint diff = x & 1; - if (static_cast(use_diff) != diff) - { - if (*pTable == 0xFFFF) - break; - continue; - } - - if ((diff) && (pBase_color5_unscaled)) - { - const int p0 = (x >> 8) & 255; - int delta = p0 - static_cast(pBase_color5_unscaled->c[i]); - if ((delta < cETC1ColorDeltaMin) || (delta > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - -#ifdef RG_ETC1_BUILD_DEBUG - { - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); - } -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - - if ((diff) && (pBase_color5_unscaled)) - { - int delta1 = (p1 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i]]); - int delta2 = (p2 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i + 1]]); - if ((delta1 < cETC1ColorDeltaMin) || (delta1 > cETC1ColorDeltaMax) || (delta2 < cETC1ColorDeltaMin) || (delta2 > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - - const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - if (best_error == cUINT32_MAX) - return best_error; - - best_error *= num_colors; - - results.m_n = num_colors; - results.m_block_color4 = !(best_x & 1); - results.m_block_inten_table = (best_x >> 1) & 7; - memset(results.m_pSelectors, (best_x >> 4) & 3, num_colors); - - const uint best_packed_c0 = (best_x >> 8) & 255; - results.m_block_color_unscaled[best_i] = static_cast(best_packed_c0); - results.m_block_color_unscaled[s_next_comp[best_i]] = static_cast(best_packed_c1); - results.m_block_color_unscaled[s_next_comp[best_i + 1]] = static_cast(best_packed_c2); - results.m_error = best_error; - - return best_error; - } - - // Function originally from RYG's public domain real-time DXT1 compressor, modified for 555. - static void dither_block_555(color_quad_u8* dest, const color_quad_u8* block) - { - int err[8],*ep1 = err,*ep2 = err+4; - uint8 *quant = g_quant5_tab+8; - - memset(dest, 0xFF, sizeof(color_quad_u8)*16); - - // process channels seperately - for(int ch=0;ch<3;ch++) - { - uint8* bp = (uint8*)block; - uint8* dp = (uint8*)dest; - - bp += ch; dp += ch; - - memset(err,0, sizeof(err)); - for(int y = 0; y < 4; y++) - { - // pixel 0 - dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)]; - ep1[0] = bp[ 0] - dp[ 0]; - - // pixel 1 - dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)]; - ep1[1] = bp[ 4] - dp[ 4]; - - // pixel 2 - dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)]; - ep1[2] = bp[ 8] - dp[ 8]; - - // pixel 3 - dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)]; - ep1[3] = bp[12] - dp[12]; - - // advance to next line - int* tmp = ep1; ep1 = ep2; ep2 = tmp; - bp += 16; - dp += 16; - } - } - } - - unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params) - { - const color_quad_u8* pSrc_pixels = reinterpret_cast(pSrc_pixels_rgba); - etc1_block& dst_block = *static_cast(pETC1_block); - -#ifdef RG_ETC1_BUILD_DEBUG - // Ensure all alpha values are 0xFF. - for (uint i = 0; i < 16; i++) - { - RG_ETC1_ASSERT(pSrc_pixels[i].a == 255); - } -#endif - - color_quad_u8 src_pixel0(pSrc_pixels[0]); - - // Check for solid block. - const uint32 first_pixel_u32 = pSrc_pixels->m_u32; - int r; - for (r = 15; r >= 1; --r) - if (pSrc_pixels[r].m_u32 != first_pixel_u32) - break; - if (!r) - return static_cast(16 * pack_etc1_block_solid_color(dst_block, &pSrc_pixels[0].r, pack_params)); - - color_quad_u8 dithered_pixels[16]; - if (pack_params.m_dithering) - { - dither_block_555(dithered_pixels, pSrc_pixels); - pSrc_pixels = dithered_pixels; - } - - etc1_optimizer optimizer; - - uint64 best_error = cUINT64_MAX; - uint best_flip = false, best_use_color4 = false; - - uint8 best_selectors[2][8]; - etc1_optimizer::results best_results[2]; - for (uint i = 0; i < 2; i++) - { - best_results[i].m_n = 8; - best_results[i].m_pSelectors = best_selectors[i]; - } - - uint8 selectors[3][8]; - etc1_optimizer::results results[3]; - - for (uint i = 0; i < 3; i++) - { - results[i].m_n = 8; - results[i].m_pSelectors = selectors[i]; - } - - color_quad_u8 subblock_pixels[8]; - - etc1_optimizer::params params(pack_params); - params.m_num_src_pixels = 8; - params.m_pSrc_pixels = subblock_pixels; - - for (uint flip = 0; flip < 2; flip++) - { - for (uint use_color4 = 0; use_color4 < 2; use_color4++) - { - uint64 trial_error = 0; - - uint subblock; - for (subblock = 0; subblock < 2; subblock++) - { - if (flip) - memcpy(subblock_pixels, pSrc_pixels + subblock * 8, sizeof(color_quad_u8) * 8); - else - { - const color_quad_u8* pSrc_col = pSrc_pixels + subblock * 2; - subblock_pixels[0] = pSrc_col[0]; subblock_pixels[1] = pSrc_col[4]; subblock_pixels[2] = pSrc_col[8]; subblock_pixels[3] = pSrc_col[12]; - subblock_pixels[4] = pSrc_col[1]; subblock_pixels[5] = pSrc_col[5]; subblock_pixels[6] = pSrc_col[9]; subblock_pixels[7] = pSrc_col[13]; - } - - results[2].m_error = cUINT64_MAX; - if ((params.m_quality >= cMediumQuality) && ((subblock) || (use_color4))) - { - const uint32 subblock_pixel0_u32 = subblock_pixels[0].m_u32; - for (r = 7; r >= 1; --r) - if (subblock_pixels[r].m_u32 != subblock_pixel0_u32) - break; - if (!r) - { - pack_etc1_block_solid_color_constrained(results[2], 8, &subblock_pixels[0].r, pack_params, !use_color4, (subblock && !use_color4) ? &results[0].m_block_color_unscaled : NULL); - } - } - - params.m_use_color4 = (use_color4 != 0); - params.m_constrain_against_base_color5 = false; - - if ((!use_color4) && (subblock)) - { - params.m_constrain_against_base_color5 = true; - params.m_base_color5 = results[0].m_block_color_unscaled; - } - - if (params.m_quality == cHighQuality) - { - static const int s_scan_delta_0_to_4[] = { -4, -3, -2, -1, 0, 1, 2, 3, 4 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_4); - params.m_pScan_deltas = s_scan_delta_0_to_4; - } - else if (params.m_quality == cMediumQuality) - { - static const int s_scan_delta_0_to_1[] = { -1, 0, 1 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_1); - params.m_pScan_deltas = s_scan_delta_0_to_1; - } - else - { - static const int s_scan_delta_0[] = { 0 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0); - params.m_pScan_deltas = s_scan_delta_0; - } - - optimizer.init(params, results[subblock]); - if (!optimizer.compute()) - break; - - if (params.m_quality >= cMediumQuality) - { - // TODO: Fix fairly arbitrary/unrefined thresholds that control how far away to scan for potentially better solutions. - const uint refinement_error_thresh0 = 3000; - const uint refinement_error_thresh1 = 6000; - if (results[subblock].m_error > refinement_error_thresh0) - { - if (params.m_quality == cMediumQuality) - { - static const int s_scan_delta_2_to_3[] = { -3, -2, 2, 3 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_2_to_3); - params.m_pScan_deltas = s_scan_delta_2_to_3; - } - else - { - static const int s_scan_delta_5_to_5[] = { -5, 5 }; - static const int s_scan_delta_5_to_8[] = { -8, -7, -6, -5, 5, 6, 7, 8 }; - if (results[subblock].m_error > refinement_error_thresh1) - { - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_8); - params.m_pScan_deltas = s_scan_delta_5_to_8; - } - else - { - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_5); - params.m_pScan_deltas = s_scan_delta_5_to_5; - } - } - - if (!optimizer.compute()) - break; - } - - if (results[2].m_error < results[subblock].m_error) - results[subblock] = results[2]; - } - - trial_error += results[subblock].m_error; - if (trial_error >= best_error) - break; - } - - if (subblock < 2) - continue; - - best_error = trial_error; - best_results[0] = results[0]; - best_results[1] = results[1]; - best_flip = flip; - best_use_color4 = use_color4; - - } // use_color4 - - } // flip - - int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; - int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; - int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; - RG_ETC1_ASSERT(best_use_color4 || ((rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax))); - - if (best_use_color4) - { - dst_block.m_bytes[0] = static_cast(best_results[1].m_block_color_unscaled.r | (best_results[0].m_block_color_unscaled.r << 4)); - dst_block.m_bytes[1] = static_cast(best_results[1].m_block_color_unscaled.g | (best_results[0].m_block_color_unscaled.g << 4)); - dst_block.m_bytes[2] = static_cast(best_results[1].m_block_color_unscaled.b | (best_results[0].m_block_color_unscaled.b << 4)); - } - else - { - if (dr < 0) dr += 8; dst_block.m_bytes[0] = static_cast((best_results[0].m_block_color_unscaled.r << 3) | dr); - if (dg < 0) dg += 8; dst_block.m_bytes[1] = static_cast((best_results[0].m_block_color_unscaled.g << 3) | dg); - if (db < 0) db += 8; dst_block.m_bytes[2] = static_cast((best_results[0].m_block_color_unscaled.b << 3) | db); - } - - dst_block.m_bytes[3] = static_cast( (best_results[1].m_block_inten_table << 2) | (best_results[0].m_block_inten_table << 5) | ((~best_use_color4 & 1) << 1) | best_flip ); - - uint selector0 = 0, selector1 = 0; - if (best_flip) - { - // flipped: - // { 0, 0 }, { 1, 0 }, { 2, 0 }, { 3, 0 }, - // { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 } - // - // { 0, 2 }, { 1, 2 }, { 2, 2 }, { 3, 2 }, - // { 0, 3 }, { 1, 3 }, { 2, 3 }, { 3, 3 } - const uint8* pSelectors0 = best_results[0].m_pSelectors; - const uint8* pSelectors1 = best_results[1].m_pSelectors; - for (int x = 3; x >= 0; --x) - { - uint b; - b = g_selector_index_to_etc1[pSelectors1[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors1[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - } - } - else - { - // non-flipped: - // { 0, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 }, - // { 1, 0 }, { 1, 1 }, { 1, 2 }, { 1, 3 } - // - // { 2, 0 }, { 2, 1 }, { 2, 2 }, { 2, 3 }, - // { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 } - for (int subblock = 1; subblock >= 0; --subblock) - { - const uint8* pSelectors = best_results[subblock].m_pSelectors + 4; - for (uint i = 0; i < 2; i++) - { - uint b; - b = g_selector_index_to_etc1[pSelectors[3]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[2]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[1]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[0]]; - selector0 = (selector0 << 1) | (b & 1);selector1 = (selector1 << 1) | (b >> 1); - - pSelectors -= 4; - } - } - } - - dst_block.m_bytes[4] = static_cast(selector1 >> 8); dst_block.m_bytes[5] = static_cast(selector1 & 0xFF); - dst_block.m_bytes[6] = static_cast(selector0 >> 8); dst_block.m_bytes[7] = static_cast(selector0 & 0xFF); - - return static_cast(best_error); - } - -} // namespace rg_etc1 +// File: rg_etc1.cpp - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich +// Please see ZLIB license at the end of rg_etc1.h. +// +// For more information Ericsson Texture Compression (ETC/ETC1), see: +// http://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt +// +// v1.03 - 5/12/13 - Initial public release +#include "rg_etc1.h" + +#include +#include +#include +//#include +#include +#include +#pragma warning (disable: 4201) // nonstandard extension used : nameless struct/union + +#if defined(_DEBUG) || defined(DEBUG) +#define RG_ETC1_BUILD_DEBUG +#endif + +#define RG_ETC1_ASSERT assert + +namespace rg_etc1 +{ + + inline long labs(long val) { + return val < 0 ? -val : val; + } + + inline int intabs(int val) { + + return val<0?-val:val; + } + + typedef unsigned char uint8; + typedef unsigned short uint16; + typedef unsigned int uint; + typedef unsigned int uint32; + typedef long long int64; + typedef unsigned long long uint64; + + const uint32 cUINT32_MAX = 0xFFFFFFFFU; + const uint64 cUINT64_MAX = 0xFFFFFFFFFFFFFFFFULL; //0xFFFFFFFFFFFFFFFFui64; + + template inline T minimum(T a, T b) { return (a < b) ? a : b; } + template inline T minimum(T a, T b, T c) { return minimum(minimum(a, b), c); } + template inline T maximum(T a, T b) { return (a > b) ? a : b; } + template inline T maximum(T a, T b, T c) { return maximum(maximum(a, b), c); } + template inline T clamp(T value, T low, T high) { return (value < low) ? low : ((value > high) ? high : value); } + template inline T square(T value) { return value * value; } + template inline void zero_object(T& obj) { memset((void*)&obj, 0, sizeof(obj)); } + template inline void zero_this(T* pObj) { memset((void*)pObj, 0, sizeof(*pObj)); } + + template T decay_array_to_subtype(T (&a)[N]); + +#define RG_ETC1_ARRAY_SIZE(X) (sizeof(X) / sizeof(decay_array_to_subtype(X))) + + enum eNoClamp { cNoClamp }; + + struct color_quad_u8 + { + static inline int clamp(int v) { if (v & 0xFFFFFF00U) v = (~(static_cast(v) >> 31)) & 0xFF; return v; } + + struct component_traits { enum { cSigned = false, cFloat = false, cMin = 0U, cMax = 255U }; }; + + public: + typedef unsigned char component_t; + typedef int parameter_t; + + enum { cNumComps = 4 }; + + union + { + struct + { + component_t r; + component_t g; + component_t b; + component_t a; + }; + + component_t c[cNumComps]; + + uint32 m_u32; + }; + + inline color_quad_u8() + { + } + + inline color_quad_u8(const color_quad_u8& other) : m_u32(other.m_u32) + { + } + + explicit inline color_quad_u8(parameter_t y, parameter_t alpha = component_traits::cMax) + { + set(y, alpha); + } + + inline color_quad_u8(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) + { + set(red, green, blue, alpha); + } + + explicit inline color_quad_u8(eNoClamp, parameter_t y, parameter_t alpha = component_traits::cMax) + { + set_noclamp_y_alpha(y, alpha); + } + + inline color_quad_u8(eNoClamp, parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) + { + set_noclamp_rgba(red, green, blue, alpha); + } + + inline void clear() + { + m_u32 = 0; + } + + inline color_quad_u8& operator= (const color_quad_u8& other) + { + m_u32 = other.m_u32; + return *this; + } + + inline color_quad_u8& set_rgb(const color_quad_u8& other) + { + r = other.r; + g = other.g; + b = other.b; + return *this; + } + + inline color_quad_u8& operator= (parameter_t y) + { + set(y, component_traits::cMax); + return *this; + } + + inline color_quad_u8& set(parameter_t y, parameter_t alpha = component_traits::cMax) + { + y = clamp(y); + alpha = clamp(alpha); + r = static_cast(y); + g = static_cast(y); + b = static_cast(y); + a = static_cast(alpha); + return *this; + } + + inline color_quad_u8& set_noclamp_y_alpha(parameter_t y, parameter_t alpha = component_traits::cMax) + { + RG_ETC1_ASSERT( (y >= component_traits::cMin) && (y <= component_traits::cMax) ); + RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); + + r = static_cast(y); + g = static_cast(y); + b = static_cast(y); + a = static_cast(alpha); + return *this; + } + + inline color_quad_u8& set(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) + { + r = static_cast(clamp(red)); + g = static_cast(clamp(green)); + b = static_cast(clamp(blue)); + a = static_cast(clamp(alpha)); + return *this; + } + + inline color_quad_u8& set_noclamp_rgba(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha) + { + RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); + RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); + RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); + RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); + + r = static_cast(red); + g = static_cast(green); + b = static_cast(blue); + a = static_cast(alpha); + return *this; + } + + inline color_quad_u8& set_noclamp_rgb(parameter_t red, parameter_t green, parameter_t blue) + { + RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); + RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); + RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); + + r = static_cast(red); + g = static_cast(green); + b = static_cast(blue); + return *this; + } + + static inline parameter_t get_min_comp() { return component_traits::cMin; } + static inline parameter_t get_max_comp() { return component_traits::cMax; } + static inline bool get_comps_are_signed() { return component_traits::cSigned; } + + inline component_t operator[] (uint i) const { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } + inline component_t& operator[] (uint i) { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } + + inline color_quad_u8& set_component(uint i, parameter_t f) + { + RG_ETC1_ASSERT(i < cNumComps); + + c[i] = static_cast(clamp(f)); + + return *this; + } + + inline color_quad_u8& set_grayscale(parameter_t l) + { + component_t x = static_cast(clamp(l)); + c[0] = x; + c[1] = x; + c[2] = x; + return *this; + } + + inline color_quad_u8& clamp(const color_quad_u8& l, const color_quad_u8& h) + { + for (uint i = 0; i < cNumComps; i++) + c[i] = static_cast(rg_etc1::clamp(c[i], l[i], h[i])); + return *this; + } + + inline color_quad_u8& clamp(parameter_t l, parameter_t h) + { + for (uint i = 0; i < cNumComps; i++) + c[i] = static_cast(rg_etc1::clamp(c[i], l, h)); + return *this; + } + + // Returns CCIR 601 luma (consistent with color_utils::RGB_To_Y). + inline parameter_t get_luma() const + { + return static_cast((19595U * r + 38470U * g + 7471U * b + 32768U) >> 16U); + } + + // Returns REC 709 luma. + inline parameter_t get_luma_rec709() const + { + return static_cast((13938U * r + 46869U * g + 4729U * b + 32768U) >> 16U); + } + + inline uint squared_distance_rgb(const color_quad_u8& c) const + { + return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b); + } + + inline uint squared_distance_rgba(const color_quad_u8& c) const + { + return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b) + rg_etc1::square(a - c.a); + } + + inline bool rgb_equals(const color_quad_u8& rhs) const + { + return (r == rhs.r) && (g == rhs.g) && (b == rhs.b); + } + + inline bool operator== (const color_quad_u8& rhs) const + { + return m_u32 == rhs.m_u32; + } + + color_quad_u8& operator+= (const color_quad_u8& other) + { + for (uint i = 0; i < 4; i++) + c[i] = static_cast(clamp(c[i] + other.c[i])); + return *this; + } + + color_quad_u8& operator-= (const color_quad_u8& other) + { + for (uint i = 0; i < 4; i++) + c[i] = static_cast(clamp(c[i] - other.c[i])); + return *this; + } + + friend color_quad_u8 operator+ (const color_quad_u8& lhs, const color_quad_u8& rhs) + { + color_quad_u8 result(lhs); + result += rhs; + return result; + } + + friend color_quad_u8 operator- (const color_quad_u8& lhs, const color_quad_u8& rhs) + { + color_quad_u8 result(lhs); + result -= rhs; + return result; + } + }; // class color_quad_u8 + + struct vec3F + { + float m_s[3]; + + inline vec3F() { } + inline vec3F(float s) { m_s[0] = s; m_s[1] = s; m_s[2] = s; } + inline vec3F(float x, float y, float z) { m_s[0] = x; m_s[1] = y; m_s[2] = z; } + + inline float operator[] (uint i) const { RG_ETC1_ASSERT(i < 3); return m_s[i]; } + + inline vec3F& operator += (const vec3F& other) { for (uint i = 0; i < 3; i++) m_s[i] += other.m_s[i]; return *this; } + + inline vec3F& operator *= (float s) { for (uint i = 0; i < 3; i++) m_s[i] *= s; return *this; } + }; + + enum etc_constants + { + cETC1BytesPerBlock = 8U, + + cETC1SelectorBits = 2U, + cETC1SelectorValues = 1U << cETC1SelectorBits, + cETC1SelectorMask = cETC1SelectorValues - 1U, + + cETC1BlockShift = 2U, + cETC1BlockSize = 1U << cETC1BlockShift, + + cETC1LSBSelectorIndicesBitOffset = 0, + cETC1MSBSelectorIndicesBitOffset = 16, + + cETC1FlipBitOffset = 32, + cETC1DiffBitOffset = 33, + + cETC1IntenModifierNumBits = 3, + cETC1IntenModifierValues = 1 << cETC1IntenModifierNumBits, + cETC1RightIntenModifierTableBitOffset = 34, + cETC1LeftIntenModifierTableBitOffset = 37, + + // Base+Delta encoding (5 bit bases, 3 bit delta) + cETC1BaseColorCompNumBits = 5, + cETC1BaseColorCompMax = 1 << cETC1BaseColorCompNumBits, + + cETC1DeltaColorCompNumBits = 3, + cETC1DeltaColorComp = 1 << cETC1DeltaColorCompNumBits, + cETC1DeltaColorCompMax = 1 << cETC1DeltaColorCompNumBits, + + cETC1BaseColor5RBitOffset = 59, + cETC1BaseColor5GBitOffset = 51, + cETC1BaseColor5BBitOffset = 43, + + cETC1DeltaColor3RBitOffset = 56, + cETC1DeltaColor3GBitOffset = 48, + cETC1DeltaColor3BBitOffset = 40, + + // Absolute (non-delta) encoding (two 4-bit per component bases) + cETC1AbsColorCompNumBits = 4, + cETC1AbsColorCompMax = 1 << cETC1AbsColorCompNumBits, + + cETC1AbsColor4R1BitOffset = 60, + cETC1AbsColor4G1BitOffset = 52, + cETC1AbsColor4B1BitOffset = 44, + + cETC1AbsColor4R2BitOffset = 56, + cETC1AbsColor4G2BitOffset = 48, + cETC1AbsColor4B2BitOffset = 40, + + cETC1ColorDeltaMin = -4, + cETC1ColorDeltaMax = 3, + + // Delta3: + // 0 1 2 3 4 5 6 7 + // 000 001 010 011 100 101 110 111 + // 0 1 2 3 -4 -3 -2 -1 + }; + + static uint8 g_quant5_tab[256+16]; + + + static const int g_etc1_inten_tables[cETC1IntenModifierValues][cETC1SelectorValues] = + { + { -8, -2, 2, 8 }, { -17, -5, 5, 17 }, { -29, -9, 9, 29 }, { -42, -13, 13, 42 }, + { -60, -18, 18, 60 }, { -80, -24, 24, 80 }, { -106, -33, 33, 106 }, { -183, -47, 47, 183 } + }; + + static const uint8 g_etc1_to_selector_index[cETC1SelectorValues] = { 2, 3, 1, 0 }; + static const uint8 g_selector_index_to_etc1[cETC1SelectorValues] = { 3, 2, 0, 1 }; + + // Given an ETC1 diff/inten_table/selector, and an 8-bit desired color, this table encodes the best packed_color in the low byte, and the abs error in the high byte. + static uint16 g_etc1_inverse_lookup[2*8*4][256]; // [diff/inten_table/selector][desired_color] + + // g_color8_to_etc_block_config[color][table_index] = Supplies for each 8-bit color value a list of packed ETC1 diff/intensity table/selectors/packed_colors that map to that color. + // To pack: diff | (inten << 1) | (selector << 4) | (packed_c << 8) + static const uint16 g_color8_to_etc_block_config_0_255[2][33] = + { + { 0x0000, 0x0010, 0x0002, 0x0012, 0x0004, 0x0014, 0x0006, 0x0016, 0x0008, 0x0018, 0x000A, 0x001A, 0x000C, 0x001C, 0x000E, 0x001E, + 0x0001, 0x0011, 0x0003, 0x0013, 0x0005, 0x0015, 0x0007, 0x0017, 0x0009, 0x0019, 0x000B, 0x001B, 0x000D, 0x001D, 0x000F, 0x001F, 0xFFFF }, + { 0x0F20, 0x0F30, 0x0E32, 0x0F22, 0x0E34, 0x0F24, 0x0D36, 0x0F26, 0x0C38, 0x0E28, 0x0B3A, 0x0E2A, 0x093C, 0x0E2C, 0x053E, 0x0D2E, + 0x1E31, 0x1F21, 0x1D33, 0x1F23, 0x1C35, 0x1E25, 0x1A37, 0x1E27, 0x1839, 0x1D29, 0x163B, 0x1C2B, 0x133D, 0x1B2D, 0x093F, 0x1A2F, 0xFFFF }, + }; + + // Really only [254][11]. + static const uint16 g_color8_to_etc_block_config_1_to_254[254][12] = + { + { 0x021C, 0x0D0D, 0xFFFF }, { 0x0020, 0x0021, 0x0A0B, 0x061F, 0xFFFF }, { 0x0113, 0x0217, 0xFFFF }, { 0x0116, 0x031E, + 0x0B0E, 0x0405, 0xFFFF }, { 0x0022, 0x0204, 0x050A, 0x0023, 0xFFFF }, { 0x0111, 0x0319, 0x0809, 0x170F, 0xFFFF }, { + 0x0303, 0x0215, 0x0607, 0xFFFF }, { 0x0030, 0x0114, 0x0408, 0x0031, 0x0201, 0x051D, 0xFFFF }, { 0x0100, 0x0024, 0x0306, + 0x0025, 0x041B, 0x0E0D, 0xFFFF }, { 0x021A, 0x0121, 0x0B0B, 0x071F, 0xFFFF }, { 0x0213, 0x0317, 0xFFFF }, { 0x0112, + 0x0505, 0xFFFF }, { 0x0026, 0x070C, 0x0123, 0x0027, 0xFFFF }, { 0x0211, 0x0909, 0xFFFF }, { 0x0110, 0x0315, 0x0707, + 0x0419, 0x180F, 0xFFFF }, { 0x0218, 0x0131, 0x0301, 0x0403, 0x061D, 0xFFFF }, { 0x0032, 0x0202, 0x0033, 0x0125, 0x051B, + 0x0F0D, 0xFFFF }, { 0x0028, 0x031C, 0x0221, 0x0029, 0xFFFF }, { 0x0120, 0x0313, 0x0C0B, 0x081F, 0xFFFF }, { 0x0605, + 0x0417, 0xFFFF }, { 0x0216, 0x041E, 0x0C0E, 0x0223, 0x0127, 0xFFFF }, { 0x0122, 0x0304, 0x060A, 0x0311, 0x0A09, 0xFFFF + }, { 0x0519, 0x190F, 0xFFFF }, { 0x002A, 0x0231, 0x0503, 0x0415, 0x0807, 0x002B, 0x071D, 0xFFFF }, { 0x0130, 0x0214, + 0x0508, 0x0401, 0x0133, 0x0225, 0x061B, 0xFFFF }, { 0x0200, 0x0124, 0x0406, 0x0321, 0x0129, 0x100D, 0xFFFF }, { 0x031A, + 0x0D0B, 0x091F, 0xFFFF }, { 0x0413, 0x0705, 0x0517, 0xFFFF }, { 0x0212, 0x0034, 0x0323, 0x0035, 0x0227, 0xFFFF }, { + 0x0126, 0x080C, 0x0B09, 0xFFFF }, { 0x0411, 0x0619, 0x1A0F, 0xFFFF }, { 0x0210, 0x0331, 0x0603, 0x0515, 0x0907, 0x012B, + 0xFFFF }, { 0x0318, 0x002C, 0x0501, 0x0233, 0x0325, 0x071B, 0x002D, 0x081D, 0xFFFF }, { 0x0132, 0x0302, 0x0229, 0x110D, + 0xFFFF }, { 0x0128, 0x041C, 0x0421, 0x0E0B, 0x0A1F, 0xFFFF }, { 0x0220, 0x0513, 0x0617, 0xFFFF }, { 0x0135, 0x0805, + 0x0327, 0xFFFF }, { 0x0316, 0x051E, 0x0D0E, 0x0423, 0xFFFF }, { 0x0222, 0x0404, 0x070A, 0x0511, 0x0719, 0x0C09, 0x1B0F, + 0xFFFF }, { 0x0703, 0x0615, 0x0A07, 0x022B, 0xFFFF }, { 0x012A, 0x0431, 0x0601, 0x0333, 0x012D, 0x091D, 0xFFFF }, { + 0x0230, 0x0314, 0x0036, 0x0608, 0x0425, 0x0037, 0x0329, 0x081B, 0x120D, 0xFFFF }, { 0x0300, 0x0224, 0x0506, 0x0521, + 0x0F0B, 0x0B1F, 0xFFFF }, { 0x041A, 0x0613, 0x0717, 0xFFFF }, { 0x0235, 0x0905, 0xFFFF }, { 0x0312, 0x0134, 0x0523, + 0x0427, 0xFFFF }, { 0x0226, 0x090C, 0x002E, 0x0611, 0x0D09, 0x002F, 0xFFFF }, { 0x0715, 0x0B07, 0x0819, 0x032B, 0x1C0F, + 0xFFFF }, { 0x0310, 0x0531, 0x0701, 0x0803, 0x022D, 0x0A1D, 0xFFFF }, { 0x0418, 0x012C, 0x0433, 0x0525, 0x0137, 0x091B, + 0x130D, 0xFFFF }, { 0x0232, 0x0402, 0x0621, 0x0429, 0xFFFF }, { 0x0228, 0x051C, 0x0713, 0x100B, 0x0C1F, 0xFFFF }, { + 0x0320, 0x0335, 0x0A05, 0x0817, 0xFFFF }, { 0x0623, 0x0527, 0xFFFF }, { 0x0416, 0x061E, 0x0E0E, 0x0711, 0x0E09, 0x012F, + 0xFFFF }, { 0x0322, 0x0504, 0x080A, 0x0919, 0x1D0F, 0xFFFF }, { 0x0631, 0x0903, 0x0815, 0x0C07, 0x042B, 0x032D, 0x0B1D, + 0xFFFF }, { 0x022A, 0x0801, 0x0533, 0x0625, 0x0237, 0x0A1B, 0xFFFF }, { 0x0330, 0x0414, 0x0136, 0x0708, 0x0721, 0x0529, + 0x140D, 0xFFFF }, { 0x0400, 0x0324, 0x0606, 0x0038, 0x0039, 0x110B, 0x0D1F, 0xFFFF }, { 0x051A, 0x0813, 0x0B05, 0x0917, + 0xFFFF }, { 0x0723, 0x0435, 0x0627, 0xFFFF }, { 0x0412, 0x0234, 0x0F09, 0x022F, 0xFFFF }, { 0x0326, 0x0A0C, 0x012E, + 0x0811, 0x0A19, 0x1E0F, 0xFFFF }, { 0x0731, 0x0A03, 0x0915, 0x0D07, 0x052B, 0xFFFF }, { 0x0410, 0x0901, 0x0633, 0x0725, + 0x0337, 0x0B1B, 0x042D, 0x0C1D, 0xFFFF }, { 0x0518, 0x022C, 0x0629, 0x150D, 0xFFFF }, { 0x0332, 0x0502, 0x0821, 0x0139, + 0x120B, 0x0E1F, 0xFFFF }, { 0x0328, 0x061C, 0x0913, 0x0A17, 0xFFFF }, { 0x0420, 0x0535, 0x0C05, 0x0727, 0xFFFF }, { + 0x0823, 0x032F, 0xFFFF }, { 0x0516, 0x071E, 0x0F0E, 0x0911, 0x0B19, 0x1009, 0x1F0F, 0xFFFF }, { 0x0422, 0x0604, 0x090A, + 0x0B03, 0x0A15, 0x0E07, 0x062B, 0xFFFF }, { 0x0831, 0x0A01, 0x0733, 0x052D, 0x0D1D, 0xFFFF }, { 0x032A, 0x0825, 0x0437, + 0x0729, 0x0C1B, 0x160D, 0xFFFF }, { 0x0430, 0x0514, 0x0236, 0x0808, 0x0921, 0x0239, 0x130B, 0x0F1F, 0xFFFF }, { 0x0500, + 0x0424, 0x0706, 0x0138, 0x0A13, 0x0B17, 0xFFFF }, { 0x061A, 0x0635, 0x0D05, 0xFFFF }, { 0x0923, 0x0827, 0xFFFF }, { + 0x0512, 0x0334, 0x003A, 0x0A11, 0x1109, 0x003B, 0x042F, 0xFFFF }, { 0x0426, 0x0B0C, 0x022E, 0x0B15, 0x0F07, 0x0C19, + 0x072B, 0xFFFF }, { 0x0931, 0x0B01, 0x0C03, 0x062D, 0x0E1D, 0xFFFF }, { 0x0510, 0x0833, 0x0925, 0x0537, 0x0D1B, 0x170D, + 0xFFFF }, { 0x0618, 0x032C, 0x0A21, 0x0339, 0x0829, 0xFFFF }, { 0x0432, 0x0602, 0x0B13, 0x140B, 0x101F, 0xFFFF }, { + 0x0428, 0x071C, 0x0735, 0x0E05, 0x0C17, 0xFFFF }, { 0x0520, 0x0A23, 0x0927, 0xFFFF }, { 0x0B11, 0x1209, 0x013B, 0x052F, + 0xFFFF }, { 0x0616, 0x081E, 0x0D19, 0xFFFF }, { 0x0522, 0x0704, 0x0A0A, 0x0A31, 0x0D03, 0x0C15, 0x1007, 0x082B, 0x072D, + 0x0F1D, 0xFFFF }, { 0x0C01, 0x0933, 0x0A25, 0x0637, 0x0E1B, 0xFFFF }, { 0x042A, 0x0B21, 0x0929, 0x180D, 0xFFFF }, { + 0x0530, 0x0614, 0x0336, 0x0908, 0x0439, 0x150B, 0x111F, 0xFFFF }, { 0x0600, 0x0524, 0x0806, 0x0238, 0x0C13, 0x0F05, + 0x0D17, 0xFFFF }, { 0x071A, 0x0B23, 0x0835, 0x0A27, 0xFFFF }, { 0x1309, 0x023B, 0x062F, 0xFFFF }, { 0x0612, 0x0434, + 0x013A, 0x0C11, 0x0E19, 0xFFFF }, { 0x0526, 0x0C0C, 0x032E, 0x0B31, 0x0E03, 0x0D15, 0x1107, 0x092B, 0xFFFF }, { 0x0D01, + 0x0A33, 0x0B25, 0x0737, 0x0F1B, 0x082D, 0x101D, 0xFFFF }, { 0x0610, 0x0A29, 0x190D, 0xFFFF }, { 0x0718, 0x042C, 0x0C21, + 0x0539, 0x160B, 0x121F, 0xFFFF }, { 0x0532, 0x0702, 0x0D13, 0x0E17, 0xFFFF }, { 0x0528, 0x081C, 0x0935, 0x1005, 0x0B27, + 0xFFFF }, { 0x0620, 0x0C23, 0x033B, 0x072F, 0xFFFF }, { 0x0D11, 0x0F19, 0x1409, 0xFFFF }, { 0x0716, 0x003C, 0x091E, + 0x0F03, 0x0E15, 0x1207, 0x0A2B, 0x003D, 0xFFFF }, { 0x0622, 0x0804, 0x0B0A, 0x0C31, 0x0E01, 0x0B33, 0x092D, 0x111D, + 0xFFFF }, { 0x0C25, 0x0837, 0x0B29, 0x101B, 0x1A0D, 0xFFFF }, { 0x052A, 0x0D21, 0x0639, 0x170B, 0x131F, 0xFFFF }, { + 0x0630, 0x0714, 0x0436, 0x0A08, 0x0E13, 0x0F17, 0xFFFF }, { 0x0700, 0x0624, 0x0906, 0x0338, 0x0A35, 0x1105, 0xFFFF }, { + 0x081A, 0x0D23, 0x0C27, 0xFFFF }, { 0x0E11, 0x1509, 0x043B, 0x082F, 0xFFFF }, { 0x0712, 0x0534, 0x023A, 0x0F15, 0x1307, + 0x1019, 0x0B2B, 0x013D, 0xFFFF }, { 0x0626, 0x0D0C, 0x042E, 0x0D31, 0x0F01, 0x1003, 0x0A2D, 0x121D, 0xFFFF }, { 0x0C33, + 0x0D25, 0x0937, 0x111B, 0x1B0D, 0xFFFF }, { 0x0710, 0x0E21, 0x0739, 0x0C29, 0xFFFF }, { 0x0818, 0x052C, 0x0F13, 0x180B, + 0x141F, 0xFFFF }, { 0x0632, 0x0802, 0x0B35, 0x1205, 0x1017, 0xFFFF }, { 0x0628, 0x091C, 0x0E23, 0x0D27, 0xFFFF }, { + 0x0720, 0x0F11, 0x1609, 0x053B, 0x092F, 0xFFFF }, { 0x1119, 0x023D, 0xFFFF }, { 0x0816, 0x013C, 0x0A1E, 0x0E31, 0x1103, + 0x1015, 0x1407, 0x0C2B, 0x0B2D, 0x131D, 0xFFFF }, { 0x0722, 0x0904, 0x0C0A, 0x1001, 0x0D33, 0x0E25, 0x0A37, 0x121B, + 0xFFFF }, { 0x0F21, 0x0D29, 0x1C0D, 0xFFFF }, { 0x062A, 0x0839, 0x190B, 0x151F, 0xFFFF }, { 0x0730, 0x0814, 0x0536, + 0x0B08, 0x1013, 0x1305, 0x1117, 0xFFFF }, { 0x0800, 0x0724, 0x0A06, 0x0438, 0x0F23, 0x0C35, 0x0E27, 0xFFFF }, { 0x091A, + 0x1709, 0x063B, 0x0A2F, 0xFFFF }, { 0x1011, 0x1219, 0x033D, 0xFFFF }, { 0x0812, 0x0634, 0x033A, 0x0F31, 0x1203, 0x1115, + 0x1507, 0x0D2B, 0xFFFF }, { 0x0726, 0x0E0C, 0x052E, 0x1101, 0x0E33, 0x0F25, 0x0B37, 0x131B, 0x0C2D, 0x141D, 0xFFFF }, { + 0x0E29, 0x1D0D, 0xFFFF }, { 0x0810, 0x1021, 0x0939, 0x1A0B, 0x161F, 0xFFFF }, { 0x0918, 0x062C, 0x1113, 0x1217, 0xFFFF + }, { 0x0732, 0x0902, 0x0D35, 0x1405, 0x0F27, 0xFFFF }, { 0x0728, 0x0A1C, 0x1023, 0x073B, 0x0B2F, 0xFFFF }, { 0x0820, + 0x1111, 0x1319, 0x1809, 0xFFFF }, { 0x1303, 0x1215, 0x1607, 0x0E2B, 0x043D, 0xFFFF }, { 0x0916, 0x023C, 0x0B1E, 0x1031, + 0x1201, 0x0F33, 0x0D2D, 0x151D, 0xFFFF }, { 0x0822, 0x0A04, 0x0D0A, 0x1025, 0x0C37, 0x0F29, 0x141B, 0x1E0D, 0xFFFF }, { + 0x1121, 0x0A39, 0x1B0B, 0x171F, 0xFFFF }, { 0x072A, 0x1213, 0x1317, 0xFFFF }, { 0x0830, 0x0914, 0x0636, 0x0C08, 0x0E35, + 0x1505, 0xFFFF }, { 0x0900, 0x0824, 0x0B06, 0x0538, 0x1123, 0x1027, 0xFFFF }, { 0x0A1A, 0x1211, 0x1909, 0x083B, 0x0C2F, + 0xFFFF }, { 0x1315, 0x1707, 0x1419, 0x0F2B, 0x053D, 0xFFFF }, { 0x0912, 0x0734, 0x043A, 0x1131, 0x1301, 0x1403, 0x0E2D, + 0x161D, 0xFFFF }, { 0x0826, 0x0F0C, 0x062E, 0x1033, 0x1125, 0x0D37, 0x151B, 0x1F0D, 0xFFFF }, { 0x1221, 0x0B39, 0x1029, + 0xFFFF }, { 0x0910, 0x1313, 0x1C0B, 0x181F, 0xFFFF }, { 0x0A18, 0x072C, 0x0F35, 0x1605, 0x1417, 0xFFFF }, { 0x0832, + 0x0A02, 0x1223, 0x1127, 0xFFFF }, { 0x0828, 0x0B1C, 0x1311, 0x1A09, 0x093B, 0x0D2F, 0xFFFF }, { 0x0920, 0x1519, 0x063D, + 0xFFFF }, { 0x1231, 0x1503, 0x1415, 0x1807, 0x102B, 0x0F2D, 0x171D, 0xFFFF }, { 0x0A16, 0x033C, 0x0C1E, 0x1401, 0x1133, + 0x1225, 0x0E37, 0x161B, 0xFFFF }, { 0x0922, 0x0B04, 0x0E0A, 0x1321, 0x1129, 0xFFFF }, { 0x0C39, 0x1D0B, 0x191F, 0xFFFF + }, { 0x082A, 0x1413, 0x1705, 0x1517, 0xFFFF }, { 0x0930, 0x0A14, 0x0736, 0x0D08, 0x1323, 0x1035, 0x1227, 0xFFFF }, { + 0x0A00, 0x0924, 0x0C06, 0x0638, 0x1B09, 0x0A3B, 0x0E2F, 0xFFFF }, { 0x0B1A, 0x1411, 0x1619, 0x073D, 0xFFFF }, { 0x1331, + 0x1603, 0x1515, 0x1907, 0x112B, 0xFFFF }, { 0x0A12, 0x0834, 0x053A, 0x1501, 0x1233, 0x1325, 0x0F37, 0x171B, 0x102D, + 0x181D, 0xFFFF }, { 0x0926, 0x072E, 0x1229, 0xFFFF }, { 0x1421, 0x0D39, 0x1E0B, 0x1A1F, 0xFFFF }, { 0x0A10, 0x1513, + 0x1617, 0xFFFF }, { 0x0B18, 0x082C, 0x1135, 0x1805, 0x1327, 0xFFFF }, { 0x0932, 0x0B02, 0x1423, 0x0B3B, 0x0F2F, 0xFFFF + }, { 0x0928, 0x0C1C, 0x1511, 0x1719, 0x1C09, 0xFFFF }, { 0x0A20, 0x1703, 0x1615, 0x1A07, 0x122B, 0x083D, 0xFFFF }, { + 0x1431, 0x1601, 0x1333, 0x112D, 0x191D, 0xFFFF }, { 0x0B16, 0x043C, 0x0D1E, 0x1425, 0x1037, 0x1329, 0x181B, 0xFFFF }, { + 0x0A22, 0x0C04, 0x0F0A, 0x1521, 0x0E39, 0x1F0B, 0x1B1F, 0xFFFF }, { 0x1613, 0x1717, 0xFFFF }, { 0x092A, 0x1235, 0x1905, + 0xFFFF }, { 0x0A30, 0x0B14, 0x0836, 0x0E08, 0x1523, 0x1427, 0xFFFF }, { 0x0B00, 0x0A24, 0x0D06, 0x0738, 0x1611, 0x1D09, + 0x0C3B, 0x102F, 0xFFFF }, { 0x0C1A, 0x1715, 0x1B07, 0x1819, 0x132B, 0x093D, 0xFFFF }, { 0x1531, 0x1701, 0x1803, 0x122D, + 0x1A1D, 0xFFFF }, { 0x0B12, 0x0934, 0x063A, 0x1433, 0x1525, 0x1137, 0x191B, 0xFFFF }, { 0x0A26, 0x003E, 0x082E, 0x1621, + 0x0F39, 0x1429, 0x003F, 0xFFFF }, { 0x1713, 0x1C1F, 0xFFFF }, { 0x0B10, 0x1335, 0x1A05, 0x1817, 0xFFFF }, { 0x0C18, + 0x092C, 0x1623, 0x1527, 0xFFFF }, { 0x0A32, 0x0C02, 0x1711, 0x1E09, 0x0D3B, 0x112F, 0xFFFF }, { 0x0A28, 0x0D1C, 0x1919, + 0x0A3D, 0xFFFF }, { 0x0B20, 0x1631, 0x1903, 0x1815, 0x1C07, 0x142B, 0x132D, 0x1B1D, 0xFFFF }, { 0x1801, 0x1533, 0x1625, + 0x1237, 0x1A1B, 0xFFFF }, { 0x0C16, 0x053C, 0x0E1E, 0x1721, 0x1529, 0x013F, 0xFFFF }, { 0x0B22, 0x0D04, 0x1039, 0x1D1F, + 0xFFFF }, { 0x1813, 0x1B05, 0x1917, 0xFFFF }, { 0x0A2A, 0x1723, 0x1435, 0x1627, 0xFFFF }, { 0x0B30, 0x0C14, 0x0936, + 0x0F08, 0x1F09, 0x0E3B, 0x122F, 0xFFFF }, { 0x0C00, 0x0B24, 0x0E06, 0x0838, 0x1811, 0x1A19, 0x0B3D, 0xFFFF }, { 0x0D1A, + 0x1731, 0x1A03, 0x1915, 0x1D07, 0x152B, 0xFFFF }, { 0x1901, 0x1633, 0x1725, 0x1337, 0x1B1B, 0x142D, 0x1C1D, 0xFFFF }, { + 0x0C12, 0x0A34, 0x073A, 0x1629, 0x023F, 0xFFFF }, { 0x0B26, 0x013E, 0x092E, 0x1821, 0x1139, 0x1E1F, 0xFFFF }, { 0x1913, + 0x1A17, 0xFFFF }, { 0x0C10, 0x1535, 0x1C05, 0x1727, 0xFFFF }, { 0x0D18, 0x0A2C, 0x1823, 0x0F3B, 0x132F, 0xFFFF }, { + 0x0B32, 0x0D02, 0x1911, 0x1B19, 0xFFFF }, { 0x0B28, 0x0E1C, 0x1B03, 0x1A15, 0x1E07, 0x162B, 0x0C3D, 0xFFFF }, { 0x0C20, + 0x1831, 0x1A01, 0x1733, 0x152D, 0x1D1D, 0xFFFF }, { 0x1825, 0x1437, 0x1729, 0x1C1B, 0x033F, 0xFFFF }, { 0x0D16, 0x063C, + 0x0F1E, 0x1921, 0x1239, 0x1F1F, 0xFFFF }, { 0x0C22, 0x0E04, 0x1A13, 0x1B17, 0xFFFF }, { 0x1635, 0x1D05, 0xFFFF }, { + 0x0B2A, 0x1923, 0x1827, 0xFFFF }, { 0x0C30, 0x0D14, 0x0A36, 0x1A11, 0x103B, 0x142F, 0xFFFF }, { 0x0D00, 0x0C24, 0x0F06, + 0x0938, 0x1B15, 0x1F07, 0x1C19, 0x172B, 0x0D3D, 0xFFFF }, { 0x0E1A, 0x1931, 0x1B01, 0x1C03, 0x162D, 0x1E1D, 0xFFFF }, { + 0x1833, 0x1925, 0x1537, 0x1D1B, 0xFFFF }, { 0x0D12, 0x0B34, 0x083A, 0x1A21, 0x1339, 0x1829, 0x043F, 0xFFFF }, { 0x0C26, + 0x023E, 0x0A2E, 0x1B13, 0xFFFF }, { 0x1735, 0x1E05, 0x1C17, 0xFFFF }, { 0x0D10, 0x1A23, 0x1927, 0xFFFF }, { 0x0E18, + 0x0B2C, 0x1B11, 0x113B, 0x152F, 0xFFFF }, { 0x0C32, 0x0E02, 0x1D19, 0x0E3D, 0xFFFF }, { 0x0C28, 0x0F1C, 0x1A31, 0x1D03, + 0x1C15, 0x182B, 0x172D, 0x1F1D, 0xFFFF }, { 0x0D20, 0x1C01, 0x1933, 0x1A25, 0x1637, 0x1E1B, 0xFFFF }, { 0x1B21, 0x1929, + 0x053F, 0xFFFF }, { 0x0E16, 0x073C, 0x1439, 0xFFFF }, { 0x0D22, 0x0F04, 0x1C13, 0x1F05, 0x1D17, 0xFFFF }, { 0x1B23, + 0x1835, 0x1A27, 0xFFFF }, { 0x0C2A, 0x123B, 0x162F, 0xFFFF }, { 0x0D30, 0x0E14, 0x0B36, 0x1C11, 0x1E19, 0x0F3D, 0xFFFF + }, { 0x0E00, 0x0D24, 0x0A38, 0x1B31, 0x1E03, 0x1D15, 0x192B, 0xFFFF }, { 0x0F1A, 0x1D01, 0x1A33, 0x1B25, 0x1737, 0x1F1B, + 0x182D, 0xFFFF }, { 0x1A29, 0x063F, 0xFFFF }, { 0x0E12, 0x0C34, 0x093A, 0x1C21, 0x1539, 0xFFFF }, { 0x0D26, 0x033E, + 0x0B2E, 0x1D13, 0x1E17, 0xFFFF }, { 0x1935, 0x1B27, 0xFFFF }, { 0x0E10, 0x1C23, 0x133B, 0x172F, 0xFFFF }, { 0x0F18, + 0x0C2C, 0x1D11, 0x1F19, 0xFFFF }, { 0x0D32, 0x0F02, 0x1F03, 0x1E15, 0x1A2B, 0x103D, 0xFFFF }, { 0x0D28, 0x1C31, 0x1E01, + 0x1B33, 0x192D, 0xFFFF }, { 0x0E20, 0x1C25, 0x1837, 0x1B29, 0x073F, 0xFFFF }, { 0x1D21, 0x1639, 0xFFFF }, { 0x0F16, + 0x083C, 0x1E13, 0x1F17, 0xFFFF }, { 0x0E22, 0x1A35, 0xFFFF }, { 0x1D23, 0x1C27, 0xFFFF }, { 0x0D2A, 0x1E11, 0x143B, + 0x182F, 0xFFFF }, { 0x0E30, 0x0F14, 0x0C36, 0x1F15, 0x1B2B, 0x113D, 0xFFFF }, { 0x0F00, 0x0E24, 0x0B38, 0x1D31, 0x1F01, + 0x1A2D, 0xFFFF }, { 0x1C33, 0x1D25, 0x1937, 0xFFFF }, { 0x1E21, 0x1739, 0x1C29, 0x083F, 0xFFFF }, { 0x0F12, 0x0D34, + 0x0A3A, 0x1F13, 0xFFFF }, { 0x0E26, 0x043E, 0x0C2E, 0x1B35, 0xFFFF }, { 0x1E23, 0x1D27, 0xFFFF }, { 0x0F10, 0x1F11, + 0x153B, 0x192F, 0xFFFF }, { 0x0D2C, 0x123D, 0xFFFF }, + }; + + struct etc1_block + { + // big endian uint64: + // bit ofs: 56 48 40 32 24 16 8 0 + // byte ofs: b0, b1, b2, b3, b4, b5, b6, b7 + union + { + uint64 m_uint64; + uint8 m_bytes[8]; + }; + + uint8 m_low_color[2]; + uint8 m_high_color[2]; + + enum { cNumSelectorBytes = 4 }; + uint8 m_selectors[cNumSelectorBytes]; + + inline void clear() + { + zero_this(this); + } + + inline uint get_byte_bits(uint ofs, uint num) const + { + RG_ETC1_ASSERT((ofs + num) <= 64U); + RG_ETC1_ASSERT(num && (num <= 8U)); + RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); + const uint byte_ofs = 7 - (ofs >> 3); + const uint byte_bit_ofs = ofs & 7; + return (m_bytes[byte_ofs] >> byte_bit_ofs) & ((1 << num) - 1); + } + + inline void set_byte_bits(uint ofs, uint num, uint bits) + { + RG_ETC1_ASSERT((ofs + num) <= 64U); + RG_ETC1_ASSERT(num && (num < 32U)); + RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); + RG_ETC1_ASSERT(bits < (1U << num)); + const uint byte_ofs = 7 - (ofs >> 3); + const uint byte_bit_ofs = ofs & 7; + const uint mask = (1 << num) - 1; + m_bytes[byte_ofs] &= ~(mask << byte_bit_ofs); + m_bytes[byte_ofs] |= (bits << byte_bit_ofs); + } + + // false = left/right subblocks + // true = upper/lower subblocks + inline bool get_flip_bit() const + { + return (m_bytes[3] & 1) != 0; + } + + inline void set_flip_bit(bool flip) + { + m_bytes[3] &= ~1; + m_bytes[3] |= static_cast(flip); + } + + inline bool get_diff_bit() const + { + return (m_bytes[3] & 2) != 0; + } + + inline void set_diff_bit(bool diff) + { + m_bytes[3] &= ~2; + m_bytes[3] |= (static_cast(diff) << 1); + } + + // Returns intensity modifier table (0-7) used by subblock subblock_id. + // subblock_id=0 left/top (CW 1), 1=right/bottom (CW 2) + inline uint get_inten_table(uint subblock_id) const + { + RG_ETC1_ASSERT(subblock_id < 2); + const uint ofs = subblock_id ? 2 : 5; + return (m_bytes[3] >> ofs) & 7; + } + + // Sets intensity modifier table (0-7) used by subblock subblock_id (0 or 1) + inline void set_inten_table(uint subblock_id, uint t) + { + RG_ETC1_ASSERT(subblock_id < 2); + RG_ETC1_ASSERT(t < 8); + const uint ofs = subblock_id ? 2 : 5; + m_bytes[3] &= ~(7 << ofs); + m_bytes[3] |= (t << ofs); + } + + // Returned selector value ranges from 0-3 and is a direct index into g_etc1_inten_tables. + inline uint get_selector(uint x, uint y) const + { + RG_ETC1_ASSERT((x | y) < 4); + + const uint bit_index = x * 4 + y; + const uint byte_bit_ofs = bit_index & 7; + const uint8 *p = &m_bytes[7 - (bit_index >> 3)]; + const uint lsb = (p[0] >> byte_bit_ofs) & 1; + const uint msb = (p[-2] >> byte_bit_ofs) & 1; + const uint val = lsb | (msb << 1); + + return g_etc1_to_selector_index[val]; + } + + // Selector "val" ranges from 0-3 and is a direct index into g_etc1_inten_tables. + inline void set_selector(uint x, uint y, uint val) + { + RG_ETC1_ASSERT((x | y | val) < 4); + const uint bit_index = x * 4 + y; + + uint8 *p = &m_bytes[7 - (bit_index >> 3)]; + + const uint byte_bit_ofs = bit_index & 7; + const uint mask = 1 << byte_bit_ofs; + + const uint etc1_val = g_selector_index_to_etc1[val]; + + const uint lsb = etc1_val & 1; + const uint msb = etc1_val >> 1; + + p[0] &= ~mask; + p[0] |= (lsb << byte_bit_ofs); + + p[-2] &= ~mask; + p[-2] |= (msb << byte_bit_ofs); + } + + inline void set_base4_color(uint idx, uint16 c) + { + if (idx) + { + set_byte_bits(cETC1AbsColor4R2BitOffset, 4, (c >> 8) & 15); + set_byte_bits(cETC1AbsColor4G2BitOffset, 4, (c >> 4) & 15); + set_byte_bits(cETC1AbsColor4B2BitOffset, 4, c & 15); + } + else + { + set_byte_bits(cETC1AbsColor4R1BitOffset, 4, (c >> 8) & 15); + set_byte_bits(cETC1AbsColor4G1BitOffset, 4, (c >> 4) & 15); + set_byte_bits(cETC1AbsColor4B1BitOffset, 4, c & 15); + } + } + + inline uint16 get_base4_color(uint idx) const + { + uint r, g, b; + if (idx) + { + r = get_byte_bits(cETC1AbsColor4R2BitOffset, 4); + g = get_byte_bits(cETC1AbsColor4G2BitOffset, 4); + b = get_byte_bits(cETC1AbsColor4B2BitOffset, 4); + } + else + { + r = get_byte_bits(cETC1AbsColor4R1BitOffset, 4); + g = get_byte_bits(cETC1AbsColor4G1BitOffset, 4); + b = get_byte_bits(cETC1AbsColor4B1BitOffset, 4); + } + return static_cast(b | (g << 4U) | (r << 8U)); + } + + inline void set_base5_color(uint16 c) + { + set_byte_bits(cETC1BaseColor5RBitOffset, 5, (c >> 10) & 31); + set_byte_bits(cETC1BaseColor5GBitOffset, 5, (c >> 5) & 31); + set_byte_bits(cETC1BaseColor5BBitOffset, 5, c & 31); + } + + inline uint16 get_base5_color() const + { + const uint r = get_byte_bits(cETC1BaseColor5RBitOffset, 5); + const uint g = get_byte_bits(cETC1BaseColor5GBitOffset, 5); + const uint b = get_byte_bits(cETC1BaseColor5BBitOffset, 5); + return static_cast(b | (g << 5U) | (r << 10U)); + } + + void set_delta3_color(uint16 c) + { + set_byte_bits(cETC1DeltaColor3RBitOffset, 3, (c >> 6) & 7); + set_byte_bits(cETC1DeltaColor3GBitOffset, 3, (c >> 3) & 7); + set_byte_bits(cETC1DeltaColor3BBitOffset, 3, c & 7); + } + + inline uint16 get_delta3_color() const + { + const uint r = get_byte_bits(cETC1DeltaColor3RBitOffset, 3); + const uint g = get_byte_bits(cETC1DeltaColor3GBitOffset, 3); + const uint b = get_byte_bits(cETC1DeltaColor3BBitOffset, 3); + return static_cast(b | (g << 3U) | (r << 6U)); + } + + // Base color 5 + static uint16 pack_color5(const color_quad_u8& color, bool scaled, uint bias = 127U); + static uint16 pack_color5(uint r, uint g, uint b, bool scaled, uint bias = 127U); + + static color_quad_u8 unpack_color5(uint16 packed_color5, bool scaled, uint alpha = 255U); + static void unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled); + + static bool unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); + static bool unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); + + // Delta color 3 + // Inputs range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) + static uint16 pack_delta3(int r, int g, int b); + + // Results range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) + static void unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3); + + // Abs color 4 + static uint16 pack_color4(const color_quad_u8& color, bool scaled, uint bias = 127U); + static uint16 pack_color4(uint r, uint g, uint b, bool scaled, uint bias = 127U); + + static color_quad_u8 unpack_color4(uint16 packed_color4, bool scaled, uint alpha = 255U); + static void unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled); + + // subblock colors + static void get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx); + static bool get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx); + static void get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx); + + static inline void unscaled_to_scaled_color(color_quad_u8& dst, const color_quad_u8& src, bool color4) + { + if (color4) + { + dst.r = src.r | (src.r << 4); + dst.g = src.g | (src.g << 4); + dst.b = src.b | (src.b << 4); + } + else + { + dst.r = (src.r >> 2) | (src.r << 3); + dst.g = (src.g >> 2) | (src.g << 3); + dst.b = (src.b >> 2) | (src.b << 3); + } + dst.a = src.a; + } + }; + + // Returns pointer to sorted array. + template + T* indirect_radix_sort(uint num_indices, T* pIndices0, T* pIndices1, const Q* pKeys, uint key_ofs, uint key_size, bool init_indices) + { + RG_ETC1_ASSERT((key_ofs >= 0) && (key_ofs < sizeof(T))); + RG_ETC1_ASSERT((key_size >= 1) && (key_size <= 4)); + + if (init_indices) + { + T* p = pIndices0; + T* q = pIndices0 + (num_indices >> 1) * 2; + uint i; + for (i = 0; p != q; p += 2, i += 2) + { + p[0] = static_cast(i); + p[1] = static_cast(i + 1); + } + + if (num_indices & 1) + *p = static_cast(i); + } + + uint hist[256 * 4]; + + memset(hist, 0, sizeof(hist[0]) * 256 * key_size); + +#define RG_ETC1_GET_KEY(p) (*(const uint*)((const uint8*)(pKeys + *(p)) + key_ofs)) +#define RG_ETC1_GET_KEY_FROM_INDEX(i) (*(const uint*)((const uint8*)(pKeys + (i)) + key_ofs)) + + if (key_size == 4) + { + T* p = pIndices0; + T* q = pIndices0 + num_indices; + for ( ; p != q; p++) + { + const uint key = RG_ETC1_GET_KEY(p); + + hist[ key & 0xFF]++; + hist[256 + ((key >> 8) & 0xFF)]++; + hist[512 + ((key >> 16) & 0xFF)]++; + hist[768 + ((key >> 24) & 0xFF)]++; + } + } + else if (key_size == 3) + { + T* p = pIndices0; + T* q = pIndices0 + num_indices; + for ( ; p != q; p++) + { + const uint key = RG_ETC1_GET_KEY(p); + + hist[ key & 0xFF]++; + hist[256 + ((key >> 8) & 0xFF)]++; + hist[512 + ((key >> 16) & 0xFF)]++; + } + } + else if (key_size == 2) + { + T* p = pIndices0; + T* q = pIndices0 + (num_indices >> 1) * 2; + + for ( ; p != q; p += 2) + { + const uint key0 = RG_ETC1_GET_KEY(p); + const uint key1 = RG_ETC1_GET_KEY(p+1); + + hist[ key0 & 0xFF]++; + hist[256 + ((key0 >> 8) & 0xFF)]++; + + hist[ key1 & 0xFF]++; + hist[256 + ((key1 >> 8) & 0xFF)]++; + } + + if (num_indices & 1) + { + const uint key = RG_ETC1_GET_KEY(p); + + hist[ key & 0xFF]++; + hist[256 + ((key >> 8) & 0xFF)]++; + } + } + else + { + RG_ETC1_ASSERT(key_size == 1); + if (key_size != 1) + return NULL; + + T* p = pIndices0; + T* q = pIndices0 + (num_indices >> 1) * 2; + + for ( ; p != q; p += 2) + { + const uint key0 = RG_ETC1_GET_KEY(p); + const uint key1 = RG_ETC1_GET_KEY(p+1); + + hist[key0 & 0xFF]++; + hist[key1 & 0xFF]++; + } + + if (num_indices & 1) + { + const uint key = RG_ETC1_GET_KEY(p); + + hist[key & 0xFF]++; + } + } + + T* pCur = pIndices0; + T* pNew = pIndices1; + + for (uint pass = 0; pass < key_size; pass++) + { + const uint* pHist = &hist[pass << 8]; + + uint offsets[256]; + + uint cur_ofs = 0; + for (uint i = 0; i < 256; i += 2) + { + offsets[i] = cur_ofs; + cur_ofs += pHist[i]; + + offsets[i+1] = cur_ofs; + cur_ofs += pHist[i+1]; + } + + const uint pass_shift = pass << 3; + + T* p = pCur; + T* q = pCur + (num_indices >> 1) * 2; + + for ( ; p != q; p += 2) + { + uint index0 = p[0]; + uint index1 = p[1]; + + uint c0 = (RG_ETC1_GET_KEY_FROM_INDEX(index0) >> pass_shift) & 0xFF; + uint c1 = (RG_ETC1_GET_KEY_FROM_INDEX(index1) >> pass_shift) & 0xFF; + + if (c0 == c1) + { + uint dst_offset0 = offsets[c0]; + + offsets[c0] = dst_offset0 + 2; + + pNew[dst_offset0] = static_cast(index0); + pNew[dst_offset0 + 1] = static_cast(index1); + } + else + { + uint dst_offset0 = offsets[c0]++; + uint dst_offset1 = offsets[c1]++; + + pNew[dst_offset0] = static_cast(index0); + pNew[dst_offset1] = static_cast(index1); + } + } + + if (num_indices & 1) + { + uint index = *p; + uint c = (RG_ETC1_GET_KEY_FROM_INDEX(index) >> pass_shift) & 0xFF; + + uint dst_offset = offsets[c]; + offsets[c] = dst_offset + 1; + + pNew[dst_offset] = static_cast(index); + } + + T* t = pCur; + pCur = pNew; + pNew = t; + } + + return pCur; + } + +#undef RG_ETC1_GET_KEY +#undef RG_ETC1_GET_KEY_FROM_INDEX + + uint16 etc1_block::pack_color5(const color_quad_u8& color, bool scaled, uint bias) + { + return pack_color5(color.r, color.g, color.b, scaled, bias); + } + + uint16 etc1_block::pack_color5(uint r, uint g, uint b, bool scaled, uint bias) + { + if (scaled) + { + r = (r * 31U + bias) / 255U; + g = (g * 31U + bias) / 255U; + b = (b * 31U + bias) / 255U; + } + + r = rg_etc1::minimum(r, 31U); + g = rg_etc1::minimum(g, 31U); + b = rg_etc1::minimum(b, 31U); + + return static_cast(b | (g << 5U) | (r << 10U)); + } + + color_quad_u8 etc1_block::unpack_color5(uint16 packed_color5, bool scaled, uint alpha) + { + uint b = packed_color5 & 31U; + uint g = (packed_color5 >> 5U) & 31U; + uint r = (packed_color5 >> 10U) & 31U; + + if (scaled) + { + b = (b << 3U) | (b >> 2U); + g = (g << 3U) | (g >> 2U); + r = (r << 3U) | (r >> 2U); + } + + return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); + } + + void etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, bool scaled) + { + color_quad_u8 c(unpack_color5(packed_color5, scaled, 0)); + r = c.r; + g = c.g; + b = c.b; + } + + bool etc1_block::unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) + { + int dc_r, dc_g, dc_b; + unpack_delta3(dc_r, dc_g, dc_b, packed_delta3); + + int b = (packed_color5 & 31U) + dc_b; + int g = ((packed_color5 >> 5U) & 31U) + dc_g; + int r = ((packed_color5 >> 10U) & 31U) + dc_r; + + bool success = true; + if (static_cast(r | g | b) > 31U) + { + success = false; + r = rg_etc1::clamp(r, 0, 31); + g = rg_etc1::clamp(g, 0, 31); + b = rg_etc1::clamp(b, 0, 31); + } + + if (scaled) + { + b = (b << 3U) | (b >> 2U); + g = (g << 3U) | (g >> 2U); + r = (r << 3U) | (r >> 2U); + } + + result.set_noclamp_rgba(r, g, b, rg_etc1::minimum(alpha, 255U)); + return success; + } + + bool etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) + { + color_quad_u8 result; + const bool success = unpack_color5(result, packed_color5, packed_delta3, scaled, alpha); + r = result.r; + g = result.g; + b = result.b; + return success; + } + + uint16 etc1_block::pack_delta3(int r, int g, int b) + { + RG_ETC1_ASSERT((r >= cETC1ColorDeltaMin) && (r <= cETC1ColorDeltaMax)); + RG_ETC1_ASSERT((g >= cETC1ColorDeltaMin) && (g <= cETC1ColorDeltaMax)); + RG_ETC1_ASSERT((b >= cETC1ColorDeltaMin) && (b <= cETC1ColorDeltaMax)); + if (r < 0) r += 8; + if (g < 0) g += 8; + if (b < 0) b += 8; + return static_cast(b | (g << 3) | (r << 6)); + } + + void etc1_block::unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3) + { + r = (packed_delta3 >> 6) & 7; + g = (packed_delta3 >> 3) & 7; + b = packed_delta3 & 7; + if (r >= 4) r -= 8; + if (g >= 4) g -= 8; + if (b >= 4) b -= 8; + } + + uint16 etc1_block::pack_color4(const color_quad_u8& color, bool scaled, uint bias) + { + return pack_color4(color.r, color.g, color.b, scaled, bias); + } + + uint16 etc1_block::pack_color4(uint r, uint g, uint b, bool scaled, uint bias) + { + if (scaled) + { + r = (r * 15U + bias) / 255U; + g = (g * 15U + bias) / 255U; + b = (b * 15U + bias) / 255U; + } + + r = rg_etc1::minimum(r, 15U); + g = rg_etc1::minimum(g, 15U); + b = rg_etc1::minimum(b, 15U); + + return static_cast(b | (g << 4U) | (r << 8U)); + } + + color_quad_u8 etc1_block::unpack_color4(uint16 packed_color4, bool scaled, uint alpha) + { + uint b = packed_color4 & 15U; + uint g = (packed_color4 >> 4U) & 15U; + uint r = (packed_color4 >> 8U) & 15U; + + if (scaled) + { + b = (b << 4U) | b; + g = (g << 4U) | g; + r = (r << 4U) | r; + } + + return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); + } + + void etc1_block::unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled) + { + color_quad_u8 c(unpack_color4(packed_color4, scaled, 0)); + r = c.r; + g = c.g; + b = c.b; + } + + void etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx) + { + RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); + const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; + + uint r, g, b; + unpack_color5(r, g, b, packed_color5, true); + + const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); + + const int y0 = pInten_modifer_table[0]; + pDst[0].set(ir + y0, ig + y0, ib + y0); + + const int y1 = pInten_modifer_table[1]; + pDst[1].set(ir + y1, ig + y1, ib + y1); + + const int y2 = pInten_modifer_table[2]; + pDst[2].set(ir + y2, ig + y2, ib + y2); + + const int y3 = pInten_modifer_table[3]; + pDst[3].set(ir + y3, ig + y3, ib + y3); + } + + bool etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx) + { + RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); + const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; + + uint r, g, b; + bool success = unpack_color5(r, g, b, packed_color5, packed_delta3, true); + + const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); + + const int y0 = pInten_modifer_table[0]; + pDst[0].set(ir + y0, ig + y0, ib + y0); + + const int y1 = pInten_modifer_table[1]; + pDst[1].set(ir + y1, ig + y1, ib + y1); + + const int y2 = pInten_modifer_table[2]; + pDst[2].set(ir + y2, ig + y2, ib + y2); + + const int y3 = pInten_modifer_table[3]; + pDst[3].set(ir + y3, ig + y3, ib + y3); + + return success; + } + + void etc1_block::get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx) + { + RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); + const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; + + uint r, g, b; + unpack_color4(r, g, b, packed_color4, true); + + const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); + + const int y0 = pInten_modifer_table[0]; + pDst[0].set(ir + y0, ig + y0, ib + y0); + + const int y1 = pInten_modifer_table[1]; + pDst[1].set(ir + y1, ig + y1, ib + y1); + + const int y2 = pInten_modifer_table[2]; + pDst[2].set(ir + y2, ig + y2, ib + y2); + + const int y3 = pInten_modifer_table[3]; + pDst[3].set(ir + y3, ig + y3, ib + y3); + } + + bool unpack_etc1_block(const void* pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha) + { + color_quad_u8* pDst = reinterpret_cast(pDst_pixels_rgba); + const etc1_block& block = *static_cast(pETC1_block); + + const bool diff_flag = block.get_diff_bit(); + const bool flip_flag = block.get_flip_bit(); + const uint table_index0 = block.get_inten_table(0); + const uint table_index1 = block.get_inten_table(1); + + color_quad_u8 subblock_colors0[4]; + color_quad_u8 subblock_colors1[4]; + bool success = true; + + if (diff_flag) + { + const uint16 base_color5 = block.get_base5_color(); + const uint16 delta_color3 = block.get_delta3_color(); + etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); + + if (!etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1)) + success = false; + } + else + { + const uint16 base_color4_0 = block.get_base4_color(0); + etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); + + const uint16 base_color4_1 = block.get_base4_color(1); + etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); + } + + if (preserve_alpha) + { + if (flip_flag) + { + for (uint y = 0; y < 2; y++) + { + pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); + pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); + pDst[2].set_rgb(subblock_colors0[block.get_selector(2, y)]); + pDst[3].set_rgb(subblock_colors0[block.get_selector(3, y)]); + pDst += 4; + } + + for (uint y = 2; y < 4; y++) + { + pDst[0].set_rgb(subblock_colors1[block.get_selector(0, y)]); + pDst[1].set_rgb(subblock_colors1[block.get_selector(1, y)]); + pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); + pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); + pDst += 4; + } + } + else + { + for (uint y = 0; y < 4; y++) + { + pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); + pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); + pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); + pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); + pDst += 4; + } + } + } + else + { + if (flip_flag) + { + // 0000 + // 0000 + // 1111 + // 1111 + for (uint y = 0; y < 2; y++) + { + pDst[0] = subblock_colors0[block.get_selector(0, y)]; + pDst[1] = subblock_colors0[block.get_selector(1, y)]; + pDst[2] = subblock_colors0[block.get_selector(2, y)]; + pDst[3] = subblock_colors0[block.get_selector(3, y)]; + pDst += 4; + } + + for (uint y = 2; y < 4; y++) + { + pDst[0] = subblock_colors1[block.get_selector(0, y)]; + pDst[1] = subblock_colors1[block.get_selector(1, y)]; + pDst[2] = subblock_colors1[block.get_selector(2, y)]; + pDst[3] = subblock_colors1[block.get_selector(3, y)]; + pDst += 4; + } + } + else + { + // 0011 + // 0011 + // 0011 + // 0011 + for (uint y = 0; y < 4; y++) + { + pDst[0] = subblock_colors0[block.get_selector(0, y)]; + pDst[1] = subblock_colors0[block.get_selector(1, y)]; + pDst[2] = subblock_colors1[block.get_selector(2, y)]; + pDst[3] = subblock_colors1[block.get_selector(3, y)]; + pDst += 4; + } + } + } + + return success; + } + + struct etc1_solution_coordinates + { + inline etc1_solution_coordinates() : + m_unscaled_color(0, 0, 0, 0), + m_inten_table(0), + m_color4(false) + { + } + + inline etc1_solution_coordinates(uint r, uint g, uint b, uint inten_table, bool color4) : + m_unscaled_color(r, g, b, 255), + m_inten_table(inten_table), + m_color4(color4) + { + } + + inline etc1_solution_coordinates(const color_quad_u8& c, uint inten_table, bool color4) : + m_unscaled_color(c), + m_inten_table(inten_table), + m_color4(color4) + { + } + + inline etc1_solution_coordinates(const etc1_solution_coordinates& other) + { + *this = other; + } + + inline etc1_solution_coordinates& operator= (const etc1_solution_coordinates& rhs) + { + m_unscaled_color = rhs.m_unscaled_color; + m_inten_table = rhs.m_inten_table; + m_color4 = rhs.m_color4; + return *this; + } + + inline void clear() + { + m_unscaled_color.clear(); + m_inten_table = 0; + m_color4 = false; + } + + inline color_quad_u8 get_scaled_color() const + { + int br, bg, bb; + if (m_color4) + { + br = m_unscaled_color.r | (m_unscaled_color.r << 4); + bg = m_unscaled_color.g | (m_unscaled_color.g << 4); + bb = m_unscaled_color.b | (m_unscaled_color.b << 4); + } + else + { + br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); + bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); + bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); + } + return color_quad_u8(br, bg, bb); + } + + inline void get_block_colors(color_quad_u8* pBlock_colors) + { + int br, bg, bb; + if (m_color4) + { + br = m_unscaled_color.r | (m_unscaled_color.r << 4); + bg = m_unscaled_color.g | (m_unscaled_color.g << 4); + bb = m_unscaled_color.b | (m_unscaled_color.b << 4); + } + else + { + br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); + bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); + bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); + } + const int* pInten_table = g_etc1_inten_tables[m_inten_table]; + pBlock_colors[0].set(br + pInten_table[0], bg + pInten_table[0], bb + pInten_table[0]); + pBlock_colors[1].set(br + pInten_table[1], bg + pInten_table[1], bb + pInten_table[1]); + pBlock_colors[2].set(br + pInten_table[2], bg + pInten_table[2], bb + pInten_table[2]); + pBlock_colors[3].set(br + pInten_table[3], bg + pInten_table[3], bb + pInten_table[3]); + } + + color_quad_u8 m_unscaled_color; + uint m_inten_table; + bool m_color4; + }; + + class etc1_optimizer + { + etc1_optimizer(const etc1_optimizer&); + etc1_optimizer& operator= (const etc1_optimizer&); + + public: + etc1_optimizer() + { + clear(); + } + + void clear() + { + m_pParams = NULL; + m_pResult = NULL; + m_pSorted_luma = NULL; + m_pSorted_luma_indices = NULL; + } + + struct params : etc1_pack_params + { + params() + { + clear(); + } + + params(const etc1_pack_params& base_params) : + etc1_pack_params(base_params) + { + clear_optimizer_params(); + } + + void clear() + { + etc1_pack_params::clear(); + clear_optimizer_params(); + } + + void clear_optimizer_params() + { + m_num_src_pixels = 0; + m_pSrc_pixels = 0; + + m_use_color4 = false; + static const int s_default_scan_delta[] = { 0 }; + m_pScan_deltas = s_default_scan_delta; + m_scan_delta_size = 1; + + m_base_color5.clear(); + m_constrain_against_base_color5 = false; + } + + uint m_num_src_pixels; + const color_quad_u8* m_pSrc_pixels; + + bool m_use_color4; + const int* m_pScan_deltas; + uint m_scan_delta_size; + + color_quad_u8 m_base_color5; + bool m_constrain_against_base_color5; + }; + + struct results + { + uint64 m_error; + color_quad_u8 m_block_color_unscaled; + uint m_block_inten_table; + uint m_n; + uint8* m_pSelectors; + bool m_block_color4; + + inline results& operator= (const results& rhs) + { + m_block_color_unscaled = rhs.m_block_color_unscaled; + m_block_color4 = rhs.m_block_color4; + m_block_inten_table = rhs.m_block_inten_table; + m_error = rhs.m_error; + RG_ETC1_ASSERT(m_n == rhs.m_n); + memcpy(m_pSelectors, rhs.m_pSelectors, rhs.m_n); + return *this; + } + }; + + void init(const params& params, results& result); + bool compute(); + + private: + struct potential_solution + { + potential_solution() : m_coords(), m_error(cUINT64_MAX), m_valid(false) + { + } + + etc1_solution_coordinates m_coords; + uint8 m_selectors[8]; + uint64 m_error; + bool m_valid; + + void clear() + { + m_coords.clear(); + m_error = cUINT64_MAX; + m_valid = false; + } + }; + + const params* m_pParams; + results* m_pResult; + + int m_limit; + + vec3F m_avg_color; + int m_br, m_bg, m_bb; + uint16 m_luma[8]; + uint32 m_sorted_luma[2][8]; + const uint32* m_pSorted_luma_indices; + uint32* m_pSorted_luma; + + uint8 m_selectors[8]; + uint8 m_best_selectors[8]; + + potential_solution m_best_solution; + potential_solution m_trial_solution; + uint8 m_temp_selectors[8]; + + bool evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); + bool evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); + }; + + bool etc1_optimizer::compute() + { + const uint n = m_pParams->m_num_src_pixels; + const int scan_delta_size = m_pParams->m_scan_delta_size; + + // Scan through a subset of the 3D lattice centered around the avg block color trying each 3D (555 or 444) lattice point as a potential block color. + // Each time a better solution is found try to refine the current solution's block color based of the current selectors and intensity table index. + for (int zdi = 0; zdi < scan_delta_size; zdi++) + { + const int zd = m_pParams->m_pScan_deltas[zdi]; + const int mbb = m_bb + zd; + if (mbb < 0) continue; else if (mbb > m_limit) break; + + for (int ydi = 0; ydi < scan_delta_size; ydi++) + { + const int yd = m_pParams->m_pScan_deltas[ydi]; + const int mbg = m_bg + yd; + if (mbg < 0) continue; else if (mbg > m_limit) break; + + for (int xdi = 0; xdi < scan_delta_size; xdi++) + { + const int xd = m_pParams->m_pScan_deltas[xdi]; + const int mbr = m_br + xd; + if (mbr < 0) continue; else if (mbr > m_limit) break; + + etc1_solution_coordinates coords(mbr, mbg, mbb, 0, m_pParams->m_use_color4); + if (m_pParams->m_quality == cHighQuality) + { + if (!evaluate_solution(coords, m_trial_solution, &m_best_solution)) + continue; + } + else + { + if (!evaluate_solution_fast(coords, m_trial_solution, &m_best_solution)) + continue; + } + + // Now we have the input block, the avg. color of the input pixels, a set of trial selector indices, and the block color+intensity index. + // Now, for each component, attempt to refine the current solution by solving a simple linear equation. For example, for 4 colors: + // The goal is: + // pixel0 - (block_color+inten_table[selector0]) + pixel1 - (block_color+inten_table[selector1]) + pixel2 - (block_color+inten_table[selector2]) + pixel3 - (block_color+inten_table[selector3]) = 0 + // Rearranging this: + // (pixel0 + pixel1 + pixel2 + pixel3) - (block_color+inten_table[selector0]) - (block_color+inten_table[selector1]) - (block_color+inten_table[selector2]) - (block_color+inten_table[selector3]) = 0 + // (pixel0 + pixel1 + pixel2 + pixel3) - block_color - inten_table[selector0] - block_color-inten_table[selector1] - block_color-inten_table[selector2] - block_color-inten_table[selector3] = 0 + // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - inten_table[selector0] - inten_table[selector1] - inten_table[selector2] - inten_table[selector3] = 0 + // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3]) = 0 + // (pixel0 + pixel1 + pixel2 + pixel3)/4 - block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 = 0 + // block_color = (pixel0 + pixel1 + pixel2 + pixel3)/4 - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 + // So what this means: + // optimal_block_color = avg_input - avg_inten_delta + // So the optimal block color can be computed by taking the average block color and subtracting the current average of the intensity delta. + // Unfortunately, optimal_block_color must then be quantized to 555 or 444 so it's not always possible to improve matters using this formula. + // Also, the above formula is for unclamped intensity deltas. The actual implementation takes into account clamping. + + const uint max_refinement_trials = (m_pParams->m_quality == cLowQuality) ? 2 : (((xd | yd | zd) == 0) ? 4 : 2); + for (uint refinement_trial = 0; refinement_trial < max_refinement_trials; refinement_trial++) + { + const uint8* pSelectors = m_best_solution.m_selectors; + const int* pInten_table = g_etc1_inten_tables[m_best_solution.m_coords.m_inten_table]; + + int delta_sum_r = 0, delta_sum_g = 0, delta_sum_b = 0; + const color_quad_u8 base_color(m_best_solution.m_coords.get_scaled_color()); + for (uint r = 0; r < n; r++) + { + const uint s = *pSelectors++; + const int yd = pInten_table[s]; + // Compute actual delta being applied to each pixel, taking into account clamping. + delta_sum_r += rg_etc1::clamp(base_color.r + yd, 0, 255) - base_color.r; + delta_sum_g += rg_etc1::clamp(base_color.g + yd, 0, 255) - base_color.g; + delta_sum_b += rg_etc1::clamp(base_color.b + yd, 0, 255) - base_color.b; + } + if ((!delta_sum_r) && (!delta_sum_g) && (!delta_sum_b)) + break; + const float avg_delta_r_f = static_cast(delta_sum_r) / n; + const float avg_delta_g_f = static_cast(delta_sum_g) / n; + const float avg_delta_b_f = static_cast(delta_sum_b) / n; + const int br1 = rg_etc1::clamp(static_cast((m_avg_color[0] - avg_delta_r_f) * m_limit / 255.0f + .5f), 0, m_limit); + const int bg1 = rg_etc1::clamp(static_cast((m_avg_color[1] - avg_delta_g_f) * m_limit / 255.0f + .5f), 0, m_limit); + const int bb1 = rg_etc1::clamp(static_cast((m_avg_color[2] - avg_delta_b_f) * m_limit / 255.0f + .5f), 0, m_limit); + + bool skip = false; + + if ((mbr == br1) && (mbg == bg1) && (mbb == bb1)) + skip = true; + else if ((br1 == m_best_solution.m_coords.m_unscaled_color.r) && (bg1 == m_best_solution.m_coords.m_unscaled_color.g) && (bb1 == m_best_solution.m_coords.m_unscaled_color.b)) + skip = true; + else if ((m_br == br1) && (m_bg == bg1) && (m_bb == bb1)) + skip = true; + + if (skip) + break; + + etc1_solution_coordinates coords1(br1, bg1, bb1, 0, m_pParams->m_use_color4); + if (m_pParams->m_quality == cHighQuality) + { + if (!evaluate_solution(coords1, m_trial_solution, &m_best_solution)) + break; + } + else + { + if (!evaluate_solution_fast(coords1, m_trial_solution, &m_best_solution)) + break; + } + + } // refinement_trial + + } // xdi + } // ydi + } // zdi + + if (!m_best_solution.m_valid) + { + m_pResult->m_error = cUINT32_MAX; + return false; + } + + const uint8* pSelectors = m_best_solution.m_selectors; + +#ifdef RG_ETC1_BUILD_DEBUG + { + color_quad_u8 block_colors[4]; + m_best_solution.m_coords.get_block_colors(block_colors); + + const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; + uint64 actual_error = 0; + for (uint i = 0; i < n; i++) + actual_error += pSrc_pixels[i].squared_distance_rgb(block_colors[pSelectors[i]]); + + RG_ETC1_ASSERT(actual_error == m_best_solution.m_error); + } +#endif + + m_pResult->m_error = m_best_solution.m_error; + + m_pResult->m_block_color_unscaled = m_best_solution.m_coords.m_unscaled_color; + m_pResult->m_block_color4 = m_best_solution.m_coords.m_color4; + + m_pResult->m_block_inten_table = m_best_solution.m_coords.m_inten_table; + memcpy(m_pResult->m_pSelectors, pSelectors, n); + m_pResult->m_n = n; + + return true; + } + + void etc1_optimizer::init(const params& p, results& r) + { + // This version is hardcoded for 8 pixel subblocks. + RG_ETC1_ASSERT(p.m_num_src_pixels == 8); + + m_pParams = &p; + m_pResult = &r; + + const uint n = 8; + + m_limit = m_pParams->m_use_color4 ? 15 : 31; + + vec3F avg_color(0.0f); + + for (uint i = 0; i < n; i++) + { + const color_quad_u8& c = m_pParams->m_pSrc_pixels[i]; + const vec3F fc(c.r, c.g, c.b); + + avg_color += fc; + + m_luma[i] = static_cast(c.r + c.g + c.b); + m_sorted_luma[0][i] = i; + } + avg_color *= (1.0f / static_cast(n)); + m_avg_color = avg_color; + + m_br = rg_etc1::clamp(static_cast(m_avg_color[0] * m_limit / 255.0f + .5f), 0, m_limit); + m_bg = rg_etc1::clamp(static_cast(m_avg_color[1] * m_limit / 255.0f + .5f), 0, m_limit); + m_bb = rg_etc1::clamp(static_cast(m_avg_color[2] * m_limit / 255.0f + .5f), 0, m_limit); + + if (m_pParams->m_quality <= cMediumQuality) + { + m_pSorted_luma_indices = indirect_radix_sort(n, m_sorted_luma[0], m_sorted_luma[1], m_luma, 0, sizeof(m_luma[0]), false); + m_pSorted_luma = m_sorted_luma[0]; + if (m_pSorted_luma_indices == m_sorted_luma[0]) + m_pSorted_luma = m_sorted_luma[1]; + + for (uint i = 0; i < n; i++) + m_pSorted_luma[i] = m_luma[m_pSorted_luma_indices[i]]; + } + + m_best_solution.m_coords.clear(); + m_best_solution.m_valid = false; + m_best_solution.m_error = cUINT64_MAX; + } + + bool etc1_optimizer::evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) + { + trial_solution.m_valid = false; + + if (m_pParams->m_constrain_against_base_color5) + { + const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; + const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; + const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; + + if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) + return false; + } + + const color_quad_u8 base_color(coords.get_scaled_color()); + + const uint n = 8; + + trial_solution.m_error = cUINT64_MAX; + + for (uint inten_table = 0; inten_table < cETC1IntenModifierValues; inten_table++) + { + const int* pInten_table = g_etc1_inten_tables[inten_table]; + + color_quad_u8 block_colors[4]; + for (uint s = 0; s < 4; s++) + { + const int yd = pInten_table[s]; + block_colors[s].set(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); + } + + uint64 total_error = 0; + + const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; + for (uint c = 0; c < n; c++) + { + const color_quad_u8& src_pixel = *pSrc_pixels++; + + uint best_selector_index = 0; + uint best_error = rg_etc1::square(src_pixel.r - block_colors[0].r) + rg_etc1::square(src_pixel.g - block_colors[0].g) + rg_etc1::square(src_pixel.b - block_colors[0].b); + + uint trial_error = rg_etc1::square(src_pixel.r - block_colors[1].r) + rg_etc1::square(src_pixel.g - block_colors[1].g) + rg_etc1::square(src_pixel.b - block_colors[1].b); + if (trial_error < best_error) + { + best_error = trial_error; + best_selector_index = 1; + } + + trial_error = rg_etc1::square(src_pixel.r - block_colors[2].r) + rg_etc1::square(src_pixel.g - block_colors[2].g) + rg_etc1::square(src_pixel.b - block_colors[2].b); + if (trial_error < best_error) + { + best_error = trial_error; + best_selector_index = 2; + } + + trial_error = rg_etc1::square(src_pixel.r - block_colors[3].r) + rg_etc1::square(src_pixel.g - block_colors[3].g) + rg_etc1::square(src_pixel.b - block_colors[3].b); + if (trial_error < best_error) + { + best_error = trial_error; + best_selector_index = 3; + } + + m_temp_selectors[c] = static_cast(best_selector_index); + + total_error += best_error; + if (total_error >= trial_solution.m_error) + break; + } + + if (total_error < trial_solution.m_error) + { + trial_solution.m_error = total_error; + trial_solution.m_coords.m_inten_table = inten_table; + memcpy(trial_solution.m_selectors, m_temp_selectors, 8); + trial_solution.m_valid = true; + } + } + trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; + trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; + + bool success = false; + if (pBest_solution) + { + if (trial_solution.m_error < pBest_solution->m_error) + { + *pBest_solution = trial_solution; + success = true; + } + } + + return success; + } + + bool etc1_optimizer::evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) + { + if (m_pParams->m_constrain_against_base_color5) + { + const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; + const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; + const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; + + if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) + { + trial_solution.m_valid = false; + return false; + } + } + + const color_quad_u8 base_color(coords.get_scaled_color()); + + const uint n = 8; + + trial_solution.m_error = cUINT64_MAX; + + for (int inten_table = cETC1IntenModifierValues - 1; inten_table >= 0; --inten_table) + { + const int* pInten_table = g_etc1_inten_tables[inten_table]; + + uint block_inten[4]; + color_quad_u8 block_colors[4]; + for (uint s = 0; s < 4; s++) + { + const int yd = pInten_table[s]; + color_quad_u8 block_color(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); + block_colors[s] = block_color; + block_inten[s] = block_color.r + block_color.g + block_color.b; + } + + // evaluate_solution_fast() enforces/assumesd a total ordering of the input colors along the intensity (1,1,1) axis to more quickly classify the inputs to selectors. + // The inputs colors have been presorted along the projection onto this axis, and ETC1 block colors are always ordered along the intensity axis, so this classification is fast. + // 0 1 2 3 + // 01 12 23 + const uint block_inten_midpoints[3] = { block_inten[0] + block_inten[1], block_inten[1] + block_inten[2], block_inten[2] + block_inten[3] }; + + uint64 total_error = 0; + const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; + if ((m_pSorted_luma[n - 1] * 2) < block_inten_midpoints[0]) + { + if (block_inten[0] > m_pSorted_luma[n - 1]) + { + const uint min_error = intabs(block_inten[0] - m_pSorted_luma[n - 1]); + if (min_error >= trial_solution.m_error) + continue; + } + + memset(&m_temp_selectors[0], 0, n); + + for (uint c = 0; c < n; c++) + total_error += block_colors[0].squared_distance_rgb(pSrc_pixels[c]); + } + else if ((m_pSorted_luma[0] * 2) >= block_inten_midpoints[2]) + { + if (m_pSorted_luma[0] > block_inten[3]) + { + const uint min_error = intabs(m_pSorted_luma[0] - block_inten[3]); + if (min_error >= trial_solution.m_error) + continue; + } + + memset(&m_temp_selectors[0], 3, n); + + for (uint c = 0; c < n; c++) + total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[c]); + } + else + { + uint cur_selector = 0, c; + for (c = 0; c < n; c++) + { + const uint y = m_pSorted_luma[c]; + while ((y * 2) >= block_inten_midpoints[cur_selector]) + if (++cur_selector > 2) + goto done; + const uint sorted_pixel_index = m_pSorted_luma_indices[c]; + m_temp_selectors[sorted_pixel_index] = static_cast(cur_selector); + total_error += block_colors[cur_selector].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); + } +done: + while (c < n) + { + const uint sorted_pixel_index = m_pSorted_luma_indices[c]; + m_temp_selectors[sorted_pixel_index] = 3; + total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); + ++c; + } + } + + if (total_error < trial_solution.m_error) + { + trial_solution.m_error = total_error; + trial_solution.m_coords.m_inten_table = inten_table; + memcpy(trial_solution.m_selectors, m_temp_selectors, n); + trial_solution.m_valid = true; + if (!total_error) + break; + } + } + trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; + trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; + + bool success = false; + if (pBest_solution) + { + if (trial_solution.m_error < pBest_solution->m_error) + { + *pBest_solution = trial_solution; + success = true; + } + } + + return success; + } + + static uint etc1_decode_value(uint diff, uint inten, uint selector, uint packed_c) + { + const uint limit = diff ? 32 : 16; limit; + RG_ETC1_ASSERT((diff < 2) && (inten < 8) && (selector < 4) && (packed_c < limit)); + int c; + if (diff) + c = (packed_c >> 2) | (packed_c << 3); + else + c = packed_c | (packed_c << 4); + c += g_etc1_inten_tables[inten][selector]; + c = rg_etc1::clamp(c, 0, 255); + return c; + } + + static inline int mul_8bit(int a, int b) { int t = a*b + 128; return (t + (t >> 8)) >> 8; } + + void pack_etc1_block_init() + { + for (uint diff = 0; diff < 2; diff++) + { + const uint limit = diff ? 32 : 16; + + for (uint inten = 0; inten < 8; inten++) + { + for (uint selector = 0; selector < 4; selector++) + { + const uint inverse_table_index = diff + (inten << 1) + (selector << 4); + for (uint color = 0; color < 256; color++) + { + uint best_error = cUINT32_MAX, best_packed_c = 0; + for (uint packed_c = 0; packed_c < limit; packed_c++) + { + int v = etc1_decode_value(diff, inten, selector, packed_c); + uint err = labs(v - static_cast(color)); + //printf("err: %d - %u = %u\n",v,color,err); + if (err < best_error) + { + best_error = err; + best_packed_c = packed_c; + if (!best_error) + break; + } + } + RG_ETC1_ASSERT(best_error <= 255); + g_etc1_inverse_lookup[inverse_table_index][color] = static_cast(best_packed_c | (best_error << 8)); + } + } + } + } + + uint expand5[32]; + for(int i = 0; i < 32; i++) + expand5[i] = (i << 3) | (i >> 2); + + for(int i = 0; i < 256 + 16; i++) + { + int v = clamp(i - 8, 0, 255); + g_quant5_tab[i] = static_cast(expand5[mul_8bit(v,31)]); + } + } + + // Packs solid color blocks efficiently using a set of small precomputed tables. + // For random 888 inputs, MSE results are better than Erricson's ETC1 packer in "slow" mode ~9.5% of the time, is slightly worse only ~.01% of the time, and is equal the rest of the time. + static uint64 pack_etc1_block_solid_color(etc1_block& block, const uint8* pColor, etc1_pack_params& pack_params) + { + pack_params; + RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); + + static uint s_next_comp[4] = { 1, 2, 0, 1 }; + + uint best_error = cUINT32_MAX, best_i = 0; + int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; + + // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. + for (uint i = 0; i < 3; i++) + { + const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; + + const int delta_range = 1; + for (int delta = -delta_range; delta <= delta_range; delta++) + { + const int c_plus_delta = rg_etc1::clamp(pColor[i] + delta, 0, 255); + + const uint16* pTable; + if (!c_plus_delta) + pTable = g_color8_to_etc_block_config_0_255[0]; + else if (c_plus_delta == 255) + pTable = g_color8_to_etc_block_config_0_255[1]; + else + pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; + + do + { + const uint x = *pTable++; + +#ifdef RG_ETC1_BUILD_DEBUG + const uint diff = x & 1; + const uint inten = (x >> 1) & 7; + const uint selector = (x >> 4) & 3; + const uint p0 = (x >> 8) & 255; + RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); +#endif + + const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; + uint16 p1 = pInverse_table[c1]; + uint16 p2 = pInverse_table[c2]; + const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); + if (trial_error < best_error) + { + best_error = trial_error; + best_x = x; + best_packed_c1 = p1 & 0xFF; + best_packed_c2 = p2 & 0xFF; + best_i = i; + if (!best_error) + goto found_perfect_match; + } + } while (*pTable != 0xFFFF); + } + } +found_perfect_match: + + const uint diff = best_x & 1; + const uint inten = (best_x >> 1) & 7; + + block.m_bytes[3] = static_cast(((inten | (inten << 3)) << 2) | (diff << 1)); + + const uint etc1_selector = g_selector_index_to_etc1[(best_x >> 4) & 3]; + *reinterpret_cast(&block.m_bytes[4]) = (etc1_selector & 2) ? 0xFFFF : 0; + *reinterpret_cast(&block.m_bytes[6]) = (etc1_selector & 1) ? 0xFFFF : 0; + + const uint best_packed_c0 = (best_x >> 8) & 255; + if (diff) + { + block.m_bytes[best_i] = static_cast(best_packed_c0 << 3); + block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 << 3); + block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 << 3); + } + else + { + block.m_bytes[best_i] = static_cast(best_packed_c0 | (best_packed_c0 << 4)); + block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 | (best_packed_c1 << 4)); + block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 | (best_packed_c2 << 4)); + } + + return best_error; + } + + static uint pack_etc1_block_solid_color_constrained( + etc1_optimizer::results& results, + uint num_colors, const uint8* pColor, + etc1_pack_params& pack_params, + bool use_diff, + const color_quad_u8* pBase_color5_unscaled) + { + RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); + + pack_params; + static uint s_next_comp[4] = { 1, 2, 0, 1 }; + + uint best_error = cUINT32_MAX, best_i = 0; + int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; + + // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. + for (uint i = 0; i < 3; i++) + { + const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; + + const int delta_range = 1; + for (int delta = -delta_range; delta <= delta_range; delta++) + { + const int c_plus_delta = rg_etc1::clamp(pColor[i] + delta, 0, 255); + + const uint16* pTable; + if (!c_plus_delta) + pTable = g_color8_to_etc_block_config_0_255[0]; + else if (c_plus_delta == 255) + pTable = g_color8_to_etc_block_config_0_255[1]; + else + pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; + + do + { + const uint x = *pTable++; + const uint diff = x & 1; + if (static_cast(use_diff) != diff) + { + if (*pTable == 0xFFFF) + break; + continue; + } + + if ((diff) && (pBase_color5_unscaled)) + { + const int p0 = (x >> 8) & 255; + int delta = p0 - static_cast(pBase_color5_unscaled->c[i]); + if ((delta < cETC1ColorDeltaMin) || (delta > cETC1ColorDeltaMax)) + { + if (*pTable == 0xFFFF) + break; + continue; + } + } + +#ifdef RG_ETC1_BUILD_DEBUG + { + const uint inten = (x >> 1) & 7; + const uint selector = (x >> 4) & 3; + const uint p0 = (x >> 8) & 255; + RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); + } +#endif + + const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; + uint16 p1 = pInverse_table[c1]; + uint16 p2 = pInverse_table[c2]; + + if ((diff) && (pBase_color5_unscaled)) + { + int delta1 = (p1 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i]]); + int delta2 = (p2 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i + 1]]); + if ((delta1 < cETC1ColorDeltaMin) || (delta1 > cETC1ColorDeltaMax) || (delta2 < cETC1ColorDeltaMin) || (delta2 > cETC1ColorDeltaMax)) + { + if (*pTable == 0xFFFF) + break; + continue; + } + } + + const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); + if (trial_error < best_error) + { + best_error = trial_error; + best_x = x; + best_packed_c1 = p1 & 0xFF; + best_packed_c2 = p2 & 0xFF; + best_i = i; + if (!best_error) + goto found_perfect_match; + } + } while (*pTable != 0xFFFF); + } + } +found_perfect_match: + + if (best_error == cUINT32_MAX) + return best_error; + + best_error *= num_colors; + + results.m_n = num_colors; + results.m_block_color4 = !(best_x & 1); + results.m_block_inten_table = (best_x >> 1) & 7; + memset(results.m_pSelectors, (best_x >> 4) & 3, num_colors); + + const uint best_packed_c0 = (best_x >> 8) & 255; + results.m_block_color_unscaled[best_i] = static_cast(best_packed_c0); + results.m_block_color_unscaled[s_next_comp[best_i]] = static_cast(best_packed_c1); + results.m_block_color_unscaled[s_next_comp[best_i + 1]] = static_cast(best_packed_c2); + results.m_error = best_error; + + return best_error; + } + + // Function originally from RYG's public domain real-time DXT1 compressor, modified for 555. + static void dither_block_555(color_quad_u8* dest, const color_quad_u8* block) + { + int err[8],*ep1 = err,*ep2 = err+4; + uint8 *quant = g_quant5_tab+8; + + memset(dest, 0xFF, sizeof(color_quad_u8)*16); + + // process channels seperately + for(int ch=0;ch<3;ch++) + { + uint8* bp = (uint8*)block; + uint8* dp = (uint8*)dest; + + bp += ch; dp += ch; + + memset(err,0, sizeof(err)); + for(int y = 0; y < 4; y++) + { + // pixel 0 + dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)]; + ep1[0] = bp[ 0] - dp[ 0]; + + // pixel 1 + dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)]; + ep1[1] = bp[ 4] - dp[ 4]; + + // pixel 2 + dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)]; + ep1[2] = bp[ 8] - dp[ 8]; + + // pixel 3 + dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)]; + ep1[3] = bp[12] - dp[12]; + + // advance to next line + int* tmp = ep1; ep1 = ep2; ep2 = tmp; + bp += 16; + dp += 16; + } + } + } + + unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params) + { + const color_quad_u8* pSrc_pixels = reinterpret_cast(pSrc_pixels_rgba); + etc1_block& dst_block = *static_cast(pETC1_block); + +#ifdef RG_ETC1_BUILD_DEBUG + // Ensure all alpha values are 0xFF. + for (uint i = 0; i < 16; i++) + { + RG_ETC1_ASSERT(pSrc_pixels[i].a == 255); + } +#endif + + color_quad_u8 src_pixel0(pSrc_pixels[0]); + + // Check for solid block. + const uint32 first_pixel_u32 = pSrc_pixels->m_u32; + int r; + for (r = 15; r >= 1; --r) + if (pSrc_pixels[r].m_u32 != first_pixel_u32) + break; + if (!r) + return static_cast(16 * pack_etc1_block_solid_color(dst_block, &pSrc_pixels[0].r, pack_params)); + + color_quad_u8 dithered_pixels[16]; + if (pack_params.m_dithering) + { + dither_block_555(dithered_pixels, pSrc_pixels); + pSrc_pixels = dithered_pixels; + } + + etc1_optimizer optimizer; + + uint64 best_error = cUINT64_MAX; + uint best_flip = false, best_use_color4 = false; + + uint8 best_selectors[2][8]; + etc1_optimizer::results best_results[2]; + for (uint i = 0; i < 2; i++) + { + best_results[i].m_n = 8; + best_results[i].m_pSelectors = best_selectors[i]; + } + + uint8 selectors[3][8]; + etc1_optimizer::results results[3]; + + for (uint i = 0; i < 3; i++) + { + results[i].m_n = 8; + results[i].m_pSelectors = selectors[i]; + } + + color_quad_u8 subblock_pixels[8]; + + etc1_optimizer::params params(pack_params); + params.m_num_src_pixels = 8; + params.m_pSrc_pixels = subblock_pixels; + + for (uint flip = 0; flip < 2; flip++) + { + for (uint use_color4 = 0; use_color4 < 2; use_color4++) + { + uint64 trial_error = 0; + + uint subblock; + for (subblock = 0; subblock < 2; subblock++) + { + if (flip) + memcpy(subblock_pixels, pSrc_pixels + subblock * 8, sizeof(color_quad_u8) * 8); + else + { + const color_quad_u8* pSrc_col = pSrc_pixels + subblock * 2; + subblock_pixels[0] = pSrc_col[0]; subblock_pixels[1] = pSrc_col[4]; subblock_pixels[2] = pSrc_col[8]; subblock_pixels[3] = pSrc_col[12]; + subblock_pixels[4] = pSrc_col[1]; subblock_pixels[5] = pSrc_col[5]; subblock_pixels[6] = pSrc_col[9]; subblock_pixels[7] = pSrc_col[13]; + } + + results[2].m_error = cUINT64_MAX; + if ((params.m_quality >= cMediumQuality) && ((subblock) || (use_color4))) + { + const uint32 subblock_pixel0_u32 = subblock_pixels[0].m_u32; + for (r = 7; r >= 1; --r) + if (subblock_pixels[r].m_u32 != subblock_pixel0_u32) + break; + if (!r) + { + pack_etc1_block_solid_color_constrained(results[2], 8, &subblock_pixels[0].r, pack_params, !use_color4, (subblock && !use_color4) ? &results[0].m_block_color_unscaled : NULL); + } + } + + params.m_use_color4 = (use_color4 != 0); + params.m_constrain_against_base_color5 = false; + + if ((!use_color4) && (subblock)) + { + params.m_constrain_against_base_color5 = true; + params.m_base_color5 = results[0].m_block_color_unscaled; + } + + if (params.m_quality == cHighQuality) + { + static const int s_scan_delta_0_to_4[] = { -4, -3, -2, -1, 0, 1, 2, 3, 4 }; + params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_4); + params.m_pScan_deltas = s_scan_delta_0_to_4; + } + else if (params.m_quality == cMediumQuality) + { + static const int s_scan_delta_0_to_1[] = { -1, 0, 1 }; + params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_1); + params.m_pScan_deltas = s_scan_delta_0_to_1; + } + else + { + static const int s_scan_delta_0[] = { 0 }; + params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0); + params.m_pScan_deltas = s_scan_delta_0; + } + + optimizer.init(params, results[subblock]); + if (!optimizer.compute()) + break; + + if (params.m_quality >= cMediumQuality) + { + // TODO: Fix fairly arbitrary/unrefined thresholds that control how far away to scan for potentially better solutions. + const uint refinement_error_thresh0 = 3000; + const uint refinement_error_thresh1 = 6000; + if (results[subblock].m_error > refinement_error_thresh0) + { + if (params.m_quality == cMediumQuality) + { + static const int s_scan_delta_2_to_3[] = { -3, -2, 2, 3 }; + params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_2_to_3); + params.m_pScan_deltas = s_scan_delta_2_to_3; + } + else + { + static const int s_scan_delta_5_to_5[] = { -5, 5 }; + static const int s_scan_delta_5_to_8[] = { -8, -7, -6, -5, 5, 6, 7, 8 }; + if (results[subblock].m_error > refinement_error_thresh1) + { + params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_8); + params.m_pScan_deltas = s_scan_delta_5_to_8; + } + else + { + params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_5); + params.m_pScan_deltas = s_scan_delta_5_to_5; + } + } + + if (!optimizer.compute()) + break; + } + + if (results[2].m_error < results[subblock].m_error) + results[subblock] = results[2]; + } + + trial_error += results[subblock].m_error; + if (trial_error >= best_error) + break; + } + + if (subblock < 2) + continue; + + best_error = trial_error; + best_results[0] = results[0]; + best_results[1] = results[1]; + best_flip = flip; + best_use_color4 = use_color4; + + } // use_color4 + + } // flip + + int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; + int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; + int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; + RG_ETC1_ASSERT(best_use_color4 || ((rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax))); + + if (best_use_color4) + { + dst_block.m_bytes[0] = static_cast(best_results[1].m_block_color_unscaled.r | (best_results[0].m_block_color_unscaled.r << 4)); + dst_block.m_bytes[1] = static_cast(best_results[1].m_block_color_unscaled.g | (best_results[0].m_block_color_unscaled.g << 4)); + dst_block.m_bytes[2] = static_cast(best_results[1].m_block_color_unscaled.b | (best_results[0].m_block_color_unscaled.b << 4)); + } + else + { + if (dr < 0) dr += 8; dst_block.m_bytes[0] = static_cast((best_results[0].m_block_color_unscaled.r << 3) | dr); + if (dg < 0) dg += 8; dst_block.m_bytes[1] = static_cast((best_results[0].m_block_color_unscaled.g << 3) | dg); + if (db < 0) db += 8; dst_block.m_bytes[2] = static_cast((best_results[0].m_block_color_unscaled.b << 3) | db); + } + + dst_block.m_bytes[3] = static_cast( (best_results[1].m_block_inten_table << 2) | (best_results[0].m_block_inten_table << 5) | ((~best_use_color4 & 1) << 1) | best_flip ); + + uint selector0 = 0, selector1 = 0; + if (best_flip) + { + // flipped: + // { 0, 0 }, { 1, 0 }, { 2, 0 }, { 3, 0 }, + // { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 } + // + // { 0, 2 }, { 1, 2 }, { 2, 2 }, { 3, 2 }, + // { 0, 3 }, { 1, 3 }, { 2, 3 }, { 3, 3 } + const uint8* pSelectors0 = best_results[0].m_pSelectors; + const uint8* pSelectors1 = best_results[1].m_pSelectors; + for (int x = 3; x >= 0; --x) + { + uint b; + b = g_selector_index_to_etc1[pSelectors1[4 + x]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + + b = g_selector_index_to_etc1[pSelectors1[x]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + + b = g_selector_index_to_etc1[pSelectors0[4 + x]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + + b = g_selector_index_to_etc1[pSelectors0[x]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + } + } + else + { + // non-flipped: + // { 0, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 }, + // { 1, 0 }, { 1, 1 }, { 1, 2 }, { 1, 3 } + // + // { 2, 0 }, { 2, 1 }, { 2, 2 }, { 2, 3 }, + // { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 } + for (int subblock = 1; subblock >= 0; --subblock) + { + const uint8* pSelectors = best_results[subblock].m_pSelectors + 4; + for (uint i = 0; i < 2; i++) + { + uint b; + b = g_selector_index_to_etc1[pSelectors[3]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + + b = g_selector_index_to_etc1[pSelectors[2]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + + b = g_selector_index_to_etc1[pSelectors[1]]; + selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); + + b = g_selector_index_to_etc1[pSelectors[0]]; + selector0 = (selector0 << 1) | (b & 1);selector1 = (selector1 << 1) | (b >> 1); + + pSelectors -= 4; + } + } + } + + dst_block.m_bytes[4] = static_cast(selector1 >> 8); dst_block.m_bytes[5] = static_cast(selector1 & 0xFF); + dst_block.m_bytes[6] = static_cast(selector0 >> 8); dst_block.m_bytes[7] = static_cast(selector0 & 0xFF); + + return static_cast(best_error); + } + +} // namespace rg_etc1 diff --git a/drivers/etc1/rg_etc1.h b/drivers/etc1/rg_etc1.h index 9a701506fd..9ce89a6cc6 100644 --- a/drivers/etc1/rg_etc1.h +++ b/drivers/etc1/rg_etc1.h @@ -1,76 +1,76 @@ -// File: rg_etc1.h - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich -// Please see ZLIB license at the end of this file. -#pragma once - -namespace rg_etc1 -{ - // Unpacks an 8-byte ETC1 compressed block to a block of 4x4 32bpp RGBA pixels. - // Returns false if the block is invalid. Invalid blocks will still be unpacked with clamping. - // This function is thread safe, and does not dynamically allocate any memory. - // If preserve_alpha is true, the alpha channel of the destination pixels will not be overwritten. Otherwise, alpha will be set to 255. - bool unpack_etc1_block(const void *pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha = false); - - // Quality setting = the higher the quality, the slower. - // To pack large textures, it is highly recommended to call pack_etc1_block() in parallel, on different blocks, from multiple threads (particularly when using cHighQuality). - enum etc1_quality - { - cLowQuality, - cMediumQuality, - cHighQuality, - }; - - struct etc1_pack_params - { - etc1_quality m_quality; - bool m_dithering; - - inline etc1_pack_params() - { - clear(); - } - - void clear() - { - m_quality = cHighQuality; - m_dithering = false; - } - }; - - // Important: pack_etc1_block_init() must be called before calling pack_etc1_block(). - void pack_etc1_block_init(); - - // Packs a 4x4 block of 32bpp RGBA pixels to an 8-byte ETC1 block. - // 32-bit RGBA pixels must always be arranged as (R,G,B,A) (R first, A last) in memory, independent of platform endianness. A should always be 255. - // Returns squared error of result. - // This function is thread safe, and does not dynamically allocate any memory. - // pack_etc1_block() does not currently support "perceptual" colorspace metrics - it primarily optimizes for RGB RMSE. - unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params); - -} // namespace rg_etc1 - -//------------------------------------------------------------------------------ -// -// rg_etc1 uses the ZLIB license: -// http://opensource.org/licenses/Zlib -// -// Copyright (c) 2012 Rich Geldreich -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//------------------------------------------------------------------------------ +// File: rg_etc1.h - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich +// Please see ZLIB license at the end of this file. +#pragma once + +namespace rg_etc1 +{ + // Unpacks an 8-byte ETC1 compressed block to a block of 4x4 32bpp RGBA pixels. + // Returns false if the block is invalid. Invalid blocks will still be unpacked with clamping. + // This function is thread safe, and does not dynamically allocate any memory. + // If preserve_alpha is true, the alpha channel of the destination pixels will not be overwritten. Otherwise, alpha will be set to 255. + bool unpack_etc1_block(const void *pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha = false); + + // Quality setting = the higher the quality, the slower. + // To pack large textures, it is highly recommended to call pack_etc1_block() in parallel, on different blocks, from multiple threads (particularly when using cHighQuality). + enum etc1_quality + { + cLowQuality, + cMediumQuality, + cHighQuality, + }; + + struct etc1_pack_params + { + etc1_quality m_quality; + bool m_dithering; + + inline etc1_pack_params() + { + clear(); + } + + void clear() + { + m_quality = cHighQuality; + m_dithering = false; + } + }; + + // Important: pack_etc1_block_init() must be called before calling pack_etc1_block(). + void pack_etc1_block_init(); + + // Packs a 4x4 block of 32bpp RGBA pixels to an 8-byte ETC1 block. + // 32-bit RGBA pixels must always be arranged as (R,G,B,A) (R first, A last) in memory, independent of platform endianness. A should always be 255. + // Returns squared error of result. + // This function is thread safe, and does not dynamically allocate any memory. + // pack_etc1_block() does not currently support "perceptual" colorspace metrics - it primarily optimizes for RGB RMSE. + unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params); + +} // namespace rg_etc1 + +//------------------------------------------------------------------------------ +// +// rg_etc1 uses the ZLIB license: +// http://opensource.org/licenses/Zlib +// +// Copyright (c) 2012 Rich Geldreich +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//------------------------------------------------------------------------------ diff --git a/drivers/nedmalloc/malloc.c.h b/drivers/nedmalloc/malloc.c.h index b9e65637d5..4fec5cc9d4 100644 --- a/drivers/nedmalloc/malloc.c.h +++ b/drivers/nedmalloc/malloc.c.h @@ -1,5814 +1,5814 @@ -#ifdef NEDMALLOC_ENABLED -/* - This is a version (aka dlmalloc) of malloc/free/realloc written by - Doug Lea and released to the public domain, as explained at - http://creativecommons.org/licenses/publicdomain. Send questions, - comments, complaints, performance data, etc to dl@cs.oswego.edu - -* Version 2.8.4 Wed May 27 09:56:23 2009 Doug Lea (dl at gee) - - Note: There may be an updated version of this malloc obtainable at - ftp://gee.cs.oswego.edu/pub/misc/malloc.c - Check before installing! - -* Quickstart - - This library is all in one file to simplify the most common usage: - ftp it, compile it (-O3), and link it into another program. All of - the compile-time options default to reasonable values for use on - most platforms. You might later want to step through various - compile-time and dynamic tuning options. - - For convenience, an include file for code using this malloc is at: - ftp://gee.cs.oswego.edu/pub/misc/malloc-2.8.4.h - You don't really need this .h file unless you call functions not - defined in your system include files. The .h file contains only the - excerpts from this file needed for using this malloc on ANSI C/C++ - systems, so long as you haven't changed compile-time options about - naming and tuning parameters. If you do, then you can create your - own malloc.h that does include all settings by cutting at the point - indicated below. Note that you may already by default be using a C - library containing a malloc that is based on some version of this - malloc (for example in linux). You might still want to use the one - in this file to customize settings or to avoid overheads associated - with library versions. - -* Vital statistics: - - Supported pointer/size_t representation: 4 or 8 bytes - size_t MUST be an unsigned type of the same width as - pointers. (If you are using an ancient system that declares - size_t as a signed type, or need it to be a different width - than pointers, you can use a previous release of this malloc - (e.g. 2.7.2) supporting these.) - - Alignment: 8 bytes (default) - This suffices for nearly all current machines and C compilers. - However, you can define MALLOC_ALIGNMENT to be wider than this - if necessary (up to 128bytes), at the expense of using more space. - - Minimum overhead per allocated chunk: 4 or 8 bytes (if 4byte sizes) - 8 or 16 bytes (if 8byte sizes) - Each malloced chunk has a hidden word of overhead holding size - and status information, and additional cross-check word - if FOOTERS is defined. - - Minimum allocated size: 4-byte ptrs: 16 bytes (including overhead) - 8-byte ptrs: 32 bytes (including overhead) - - Even a request for zero bytes (i.e., malloc(0)) returns a - pointer to something of the minimum allocatable size. - The maximum overhead wastage (i.e., number of extra bytes - allocated than were requested in malloc) is less than or equal - to the minimum size, except for requests >= mmap_threshold that - are serviced via mmap(), where the worst case wastage is about - 32 bytes plus the remainder from a system page (the minimal - mmap unit); typically 4096 or 8192 bytes. - - Security: static-safe; optionally more or less - The "security" of malloc refers to the ability of malicious - code to accentuate the effects of errors (for example, freeing - space that is not currently malloc'ed or overwriting past the - ends of chunks) in code that calls malloc. This malloc - guarantees not to modify any memory locations below the base of - heap, i.e., static variables, even in the presence of usage - errors. The routines additionally detect most improper frees - and reallocs. All this holds as long as the static bookkeeping - for malloc itself is not corrupted by some other means. This - is only one aspect of security -- these checks do not, and - cannot, detect all possible programming errors. - - If FOOTERS is defined nonzero, then each allocated chunk - carries an additional check word to verify that it was malloced - from its space. These check words are the same within each - execution of a program using malloc, but differ across - executions, so externally crafted fake chunks cannot be - freed. This improves security by rejecting frees/reallocs that - could corrupt heap memory, in addition to the checks preventing - writes to statics that are always on. This may further improve - security at the expense of time and space overhead. (Note that - FOOTERS may also be worth using with MSPACES.) - - By default detected errors cause the program to abort (calling - "abort()"). You can override this to instead proceed past - errors by defining PROCEED_ON_ERROR. In this case, a bad free - has no effect, and a malloc that encounters a bad address - caused by user overwrites will ignore the bad address by - dropping pointers and indices to all known memory. This may - be appropriate for programs that should continue if at all - possible in the face of programming errors, although they may - run out of memory because dropped memory is never reclaimed. - - If you don't like either of these options, you can define - CORRUPTION_ERROR_ACTION and USAGE_ERROR_ACTION to do anything - else. And if if you are sure that your program using malloc has - no errors or vulnerabilities, you can define INSECURE to 1, - which might (or might not) provide a small performance improvement. - - Thread-safety: NOT thread-safe unless USE_LOCKS defined - When USE_LOCKS is defined, each public call to malloc, free, - etc is surrounded with either a pthread mutex or a win32 - spinlock (depending on WIN32). This is not especially fast, and - can be a major bottleneck. It is designed only to provide - minimal protection in concurrent environments, and to provide a - basis for extensions. If you are using malloc in a concurrent - program, consider instead using nedmalloc - (http://www.nedprod.com/programs/portable/nedmalloc/) or - ptmalloc (See http://www.malloc.de), which are derived - from versions of this malloc. - - System requirements: Any combination of MORECORE and/or MMAP/MUNMAP - This malloc can use unix sbrk or any emulation (invoked using - the CALL_MORECORE macro) and/or mmap/munmap or any emulation - (invoked using CALL_MMAP/CALL_MUNMAP) to get and release system - memory. On most unix systems, it tends to work best if both - MORECORE and MMAP are enabled. On Win32, it uses emulations - based on VirtualAlloc. It also uses common C library functions - like memset. - - Compliance: I believe it is compliant with the Single Unix Specification - (See http://www.unix.org). Also SVID/XPG, ANSI C, and probably - others as well. - -* Overview of algorithms - - This is not the fastest, most space-conserving, most portable, or - most tunable malloc ever written. However it is among the fastest - while also being among the most space-conserving, portable and - tunable. Consistent balance across these factors results in a good - general-purpose allocator for malloc-intensive programs. - - In most ways, this malloc is a best-fit allocator. Generally, it - chooses the best-fitting existing chunk for a request, with ties - broken in approximately least-recently-used order. (This strategy - normally maintains low fragmentation.) However, for requests less - than 256bytes, it deviates from best-fit when there is not an - exactly fitting available chunk by preferring to use space adjacent - to that used for the previous small request, as well as by breaking - ties in approximately most-recently-used order. (These enhance - locality of series of small allocations.) And for very large requests - (>= 256Kb by default), it relies on system memory mapping - facilities, if supported. (This helps avoid carrying around and - possibly fragmenting memory used only for large chunks.) - - All operations (except malloc_stats and mallinfo) have execution - times that are bounded by a constant factor of the number of bits in - a size_t, not counting any clearing in calloc or copying in realloc, - or actions surrounding MORECORE and MMAP that have times - proportional to the number of non-contiguous regions returned by - system allocation routines, which is often just 1. In real-time - applications, you can optionally suppress segment traversals using - NO_SEGMENT_TRAVERSAL, which assures bounded execution even when - system allocators return non-contiguous spaces, at the typical - expense of carrying around more memory and increased fragmentation. - - The implementation is not very modular and seriously overuses - macros. Perhaps someday all C compilers will do as good a job - inlining modular code as can now be done by brute-force expansion, - but now, enough of them seem not to. - - Some compilers issue a lot of warnings about code that is - dead/unreachable only on some platforms, and also about intentional - uses of negation on unsigned types. All known cases of each can be - ignored. - - For a longer but out of date high-level description, see - http://gee.cs.oswego.edu/dl/html/malloc.html - -* MSPACES - If MSPACES is defined, then in addition to malloc, free, etc., - this file also defines mspace_malloc, mspace_free, etc. These - are versions of malloc routines that take an "mspace" argument - obtained using create_mspace, to control all internal bookkeeping. - If ONLY_MSPACES is defined, only these versions are compiled. - So if you would like to use this allocator for only some allocations, - and your system malloc for others, you can compile with - ONLY_MSPACES and then do something like... - static mspace mymspace = create_mspace(0,0); // for example - #define mymalloc(bytes) mspace_malloc(mymspace, bytes) - - (Note: If you only need one instance of an mspace, you can instead - use "USE_DL_PREFIX" to relabel the global malloc.) - - You can similarly create thread-local allocators by storing - mspaces as thread-locals. For example: - static __thread mspace tlms = 0; - void* tlmalloc(size_t bytes) { - if (tlms == 0) tlms = create_mspace(0, 0); - return mspace_malloc(tlms, bytes); - } - void tlfree(void* mem) { mspace_free(tlms, mem); } - - Unless FOOTERS is defined, each mspace is completely independent. - You cannot allocate from one and free to another (although - conformance is only weakly checked, so usage errors are not always - caught). If FOOTERS is defined, then each chunk carries around a tag - indicating its originating mspace, and frees are directed to their - originating spaces. - - ------------------------- Compile-time options --------------------------- - -Be careful in setting #define values for numerical constants of type -size_t. On some systems, literal values are not automatically extended -to size_t precision unless they are explicitly casted. You can also -use the symbolic values MAX_SIZE_T, SIZE_T_ONE, etc below. - -WIN32 default: defined if _WIN32 defined - Defining WIN32 sets up defaults for MS environment and compilers. - Otherwise defaults are for unix. Beware that there seem to be some - cases where this malloc might not be a pure drop-in replacement for - Win32 malloc: Random-looking failures from Win32 GDI API's (eg; - SetDIBits()) may be due to bugs in some video driver implementations - when pixel buffers are malloc()ed, and the region spans more than - one VirtualAlloc()ed region. Because dlmalloc uses a small (64Kb) - default granularity, pixel buffers may straddle virtual allocation - regions more often than when using the Microsoft allocator. You can - avoid this by using VirtualAlloc() and VirtualFree() for all pixel - buffers rather than using malloc(). If this is not possible, - recompile this malloc with a larger DEFAULT_GRANULARITY. - -MALLOC_ALIGNMENT default: (size_t)8 - Controls the minimum alignment for malloc'ed chunks. It must be a - power of two and at least 8, even on machines for which smaller - alignments would suffice. It may be defined as larger than this - though. Note however that code and data structures are optimized for - the case of 8-byte alignment. - -MSPACES default: 0 (false) - If true, compile in support for independent allocation spaces. - This is only supported if HAVE_MMAP is true. - -ONLY_MSPACES default: 0 (false) - If true, only compile in mspace versions, not regular versions. - -USE_LOCKS default: 0 (false) - Causes each call to each public routine to be surrounded with - pthread or WIN32 mutex lock/unlock. (If set true, this can be - overridden on a per-mspace basis for mspace versions.) If set to a - non-zero value other than 1, locks are used, but their - implementation is left out, so lock functions must be supplied manually, - as described below. - -USE_SPIN_LOCKS default: 1 iff USE_LOCKS and on x86 using gcc or MSC - If true, uses custom spin locks for locking. This is currently - supported only for x86 platforms using gcc or recent MS compilers. - Otherwise, posix locks or win32 critical sections are used. - -FOOTERS default: 0 - If true, provide extra checking and dispatching by placing - information in the footers of allocated chunks. This adds - space and time overhead. - -INSECURE default: 0 - If true, omit checks for usage errors and heap space overwrites. - -USE_DL_PREFIX default: NOT defined - Causes compiler to prefix all public routines with the string 'dl'. - This can be useful when you only want to use this malloc in one part - of a program, using your regular system malloc elsewhere. - -ABORT default: defined as abort() - Defines how to abort on failed checks. On most systems, a failed - check cannot die with an "assert" or even print an informative - message, because the underlying print routines in turn call malloc, - which will fail again. Generally, the best policy is to simply call - abort(). It's not very useful to do more than this because many - errors due to overwriting will show up as address faults (null, odd - addresses etc) rather than malloc-triggered checks, so will also - abort. Also, most compilers know that abort() does not return, so - can better optimize code conditionally calling it. - -PROCEED_ON_ERROR default: defined as 0 (false) - Controls whether detected bad addresses cause them to bypassed - rather than aborting. If set, detected bad arguments to free and - realloc are ignored. And all bookkeeping information is zeroed out - upon a detected overwrite of freed heap space, thus losing the - ability to ever return it from malloc again, but enabling the - application to proceed. If PROCEED_ON_ERROR is defined, the - static variable malloc_corruption_error_count is compiled in - and can be examined to see if errors have occurred. This option - generates slower code than the default abort policy. - -DEBUG default: NOT defined - The DEBUG setting is mainly intended for people trying to modify - this code or diagnose problems when porting to new platforms. - However, it may also be able to better isolate user errors than just - using runtime checks. The assertions in the check routines spell - out in more detail the assumptions and invariants underlying the - algorithms. The checking is fairly extensive, and will slow down - execution noticeably. Calling malloc_stats or mallinfo with DEBUG - set will attempt to check every non-mmapped allocated and free chunk - in the course of computing the summaries. - -ABORT_ON_ASSERT_FAILURE default: defined as 1 (true) - Debugging assertion failures can be nearly impossible if your - version of the assert macro causes malloc to be called, which will - lead to a cascade of further failures, blowing the runtime stack. - ABORT_ON_ASSERT_FAILURE cause assertions failures to call abort(), - which will usually make debugging easier. - -MALLOC_FAILURE_ACTION default: sets errno to ENOMEM, or no-op on win32 - The action to take before "return 0" when malloc fails to be able to - return memory because there is none available. - -HAVE_MORECORE default: 1 (true) unless win32 or ONLY_MSPACES - True if this system supports sbrk or an emulation of it. - -MORECORE default: sbrk - The name of the sbrk-style system routine to call to obtain more - memory. See below for guidance on writing custom MORECORE - functions. The type of the argument to sbrk/MORECORE varies across - systems. It cannot be size_t, because it supports negative - arguments, so it is normally the signed type of the same width as - size_t (sometimes declared as "intptr_t"). It doesn't much matter - though. Internally, we only call it with arguments less than half - the max value of a size_t, which should work across all reasonable - possibilities, although sometimes generating compiler warnings. - -MORECORE_CONTIGUOUS default: 1 (true) if HAVE_MORECORE - If true, take advantage of fact that consecutive calls to MORECORE - with positive arguments always return contiguous increasing - addresses. This is true of unix sbrk. It does not hurt too much to - set it true anyway, since malloc copes with non-contiguities. - Setting it false when definitely non-contiguous saves time - and possibly wasted space it would take to discover this though. - -MORECORE_CANNOT_TRIM default: NOT defined - True if MORECORE cannot release space back to the system when given - negative arguments. This is generally necessary only if you are - using a hand-crafted MORECORE function that cannot handle negative - arguments. - -NO_SEGMENT_TRAVERSAL default: 0 - If non-zero, suppresses traversals of memory segments - returned by either MORECORE or CALL_MMAP. This disables - merging of segments that are contiguous, and selectively - releasing them to the OS if unused, but bounds execution times. - -HAVE_MMAP default: 1 (true) - True if this system supports mmap or an emulation of it. If so, and - HAVE_MORECORE is not true, MMAP is used for all system - allocation. If set and HAVE_MORECORE is true as well, MMAP is - primarily used to directly allocate very large blocks. It is also - used as a backup strategy in cases where MORECORE fails to provide - space from system. Note: A single call to MUNMAP is assumed to be - able to unmap memory that may have be allocated using multiple calls - to MMAP, so long as they are adjacent. - -HAVE_MREMAP default: 1 on linux, else 0 - If true realloc() uses mremap() to re-allocate large blocks and - extend or shrink allocation spaces. - -MMAP_CLEARS default: 1 except on WINCE. - True if mmap clears memory so calloc doesn't need to. This is true - for standard unix mmap using /dev/zero and on WIN32 except for WINCE. - -USE_BUILTIN_FFS default: 0 (i.e., not used) - Causes malloc to use the builtin ffs() function to compute indices. - Some compilers may recognize and intrinsify ffs to be faster than the - supplied C version. Also, the case of x86 using gcc is special-cased - to an asm instruction, so is already as fast as it can be, and so - this setting has no effect. Similarly for Win32 under recent MS compilers. - (On most x86s, the asm version is only slightly faster than the C version.) - -malloc_getpagesize default: derive from system includes, or 4096. - The system page size. To the extent possible, this malloc manages - memory from the system in page-size units. This may be (and - usually is) a function rather than a constant. This is ignored - if WIN32, where page size is determined using getSystemInfo during - initialization. This may be several megabytes if ENABLE_LARGE_PAGES - is enabled. - -ENABLE_LARGE_PAGES default: NOT defined - Causes the system page size to be the value of GetLargePageMinimum() - if that function is available (Windows Server 2003/Vista or later). - This allows the use of large page entries in the MMU which can - significantly improve performance in large working set applications - as TLB cache load is reduced by a factor of three. Note that enabling - this option is equal to locking the process' memory in current - implementations of Windows and requires the SE_LOCK_MEMORY_PRIVILEGE - to be held by the process in order to succeed. - -USE_DEV_RANDOM default: 0 (i.e., not used) - Causes malloc to use /dev/random to initialize secure magic seed for - stamping footers. Otherwise, the current time is used. - -NO_MALLINFO default: 0 - If defined, don't compile "mallinfo". This can be a simple way - of dealing with mismatches between system declarations and - those in this file. - -MALLINFO_FIELD_TYPE default: size_t - The type of the fields in the mallinfo struct. This was originally - defined as "int" in SVID etc, but is more usefully defined as - size_t. The value is used only if HAVE_USR_INCLUDE_MALLOC_H is not set - -REALLOC_ZERO_BYTES_FREES default: not defined - This should be set if a call to realloc with zero bytes should - be the same as a call to free. Some people think it should. Otherwise, - since this malloc returns a unique pointer for malloc(0), so does - realloc(p, 0). - -LACKS_UNISTD_H, LACKS_FCNTL_H, LACKS_SYS_PARAM_H, LACKS_SYS_MMAN_H -LACKS_STRINGS_H, LACKS_STRING_H, LACKS_SYS_TYPES_H, LACKS_ERRNO_H -LACKS_STDLIB_H default: NOT defined unless on WIN32 - Define these if your system does not have these header files. - You might need to manually insert some of the declarations they provide. - -DEFAULT_GRANULARITY default: page size if MORECORE_CONTIGUOUS, - system_info.dwAllocationGranularity in WIN32, - GetLargePageMinimum() if ENABLE_LARGE_PAGES, - otherwise 64K. - Also settable using mallopt(M_GRANULARITY, x) - The unit for allocating and deallocating memory from the system. On - most systems with contiguous MORECORE, there is no reason to - make this more than a page. However, systems with MMAP tend to - either require or encourage larger granularities. You can increase - this value to prevent system allocation functions to be called so - often, especially if they are slow. The value must be at least one - page and must be a power of two. Setting to 0 causes initialization - to either page size or win32 region size. (Note: In previous - versions of malloc, the equivalent of this option was called - "TOP_PAD") - -DEFAULT_GRANULARITY_ALIGNED default: undefined (which means page size) - Whether to enforce alignment when allocating and deallocating memory - from the system i.e. the base address of all allocations will be - aligned to DEFAULT_GRANULARITY if it is set. Note that enabling this carries - some overhead as multiple calls must now be made when probing for a valid - aligned value, however it does greatly ease the checking for whether - a given memory pointer was allocated by this allocator rather than - some other. - -DEFAULT_TRIM_THRESHOLD default: 2MB - Also settable using mallopt(M_TRIM_THRESHOLD, x) - The maximum amount of unused top-most memory to keep before - releasing via malloc_trim in free(). Automatic trimming is mainly - useful in long-lived programs using contiguous MORECORE. Because - trimming via sbrk can be slow on some systems, and can sometimes be - wasteful (in cases where programs immediately afterward allocate - more large chunks) the value should be high enough so that your - overall system performance would improve by releasing this much - memory. As a rough guide, you might set to a value close to the - average size of a process (program) running on your system. - Releasing this much memory would allow such a process to run in - memory. Generally, it is worth tuning trim thresholds when a - program undergoes phases where several large chunks are allocated - and released in ways that can reuse each other's storage, perhaps - mixed with phases where there are no such chunks at all. The trim - value must be greater than page size to have any useful effect. To - disable trimming completely, you can set to MAX_SIZE_T. Note that the trick - some people use of mallocing a huge space and then freeing it at - program startup, in an attempt to reserve system memory, doesn't - have the intended effect under automatic trimming, since that memory - will immediately be returned to the system. - -DEFAULT_MMAP_THRESHOLD default: 256K - Also settable using mallopt(M_MMAP_THRESHOLD, x) - The request size threshold for using MMAP to directly service a - request. Requests of at least this size that cannot be allocated - using already-existing space will be serviced via mmap. (If enough - normal freed space already exists it is used instead.) Using mmap - segregates relatively large chunks of memory so that they can be - individually obtained and released from the host system. A request - serviced through mmap is never reused by any other request (at least - not directly; the system may just so happen to remap successive - requests to the same locations). Segregating space in this way has - the benefits that: Mmapped space can always be individually released - back to the system, which helps keep the system level memory demands - of a long-lived program low. Also, mapped memory doesn't become - `locked' between other chunks, as can happen with normally allocated - chunks, which means that even trimming via malloc_trim would not - release them. However, it has the disadvantage that the space - cannot be reclaimed, consolidated, and then used to service later - requests, as happens with normal chunks. The advantages of mmap - nearly always outweigh disadvantages for "large" chunks, but the - value of "large" may vary across systems. The default is an - empirically derived value that works well in most systems. You can - disable mmap by setting to MAX_SIZE_T. - -MAX_RELEASE_CHECK_RATE default: 4095 unless not HAVE_MMAP - The number of consolidated frees between checks to release - unused segments when freeing. When using non-contiguous segments, - especially with multiple mspaces, checking only for topmost space - doesn't always suffice to trigger trimming. To compensate for this, - free() will, with a period of MAX_RELEASE_CHECK_RATE (or the - current number of segments, if greater) try to release unused - segments to the OS when freeing chunks that result in - consolidation. The best value for this parameter is a compromise - between slowing down frees with relatively costly checks that - rarely trigger versus holding on to unused memory. To effectively - disable, set to MAX_SIZE_T. This may lead to a very slight speed - improvement at the expense of carrying around more memory. -*/ - -/* Version identifier to allow people to support multiple versions */ -#ifndef DLMALLOC_VERSION -#define DLMALLOC_VERSION 20804 -#endif /* DLMALLOC_VERSION */ - -#ifndef WIN32 -#ifdef _WIN32 -#define WIN32 1 -#endif /* _WIN32 */ -#ifdef _WIN32_WCE -#define LACKS_FCNTL_H -#define WIN32 1 -#endif /* _WIN32_WCE */ -#endif /* WIN32 */ -#ifdef WIN32 -#define WIN32_LEAN_AND_MEAN -#include -#include -#define HAVE_MMAP 1 -#define HAVE_MORECORE 0 -#define LACKS_UNISTD_H -#define LACKS_SYS_PARAM_H -#define LACKS_SYS_MMAN_H -#define LACKS_STRING_H -#define LACKS_STRINGS_H -#define LACKS_SYS_TYPES_H -#define LACKS_ERRNO_H -#ifndef MALLOC_FAILURE_ACTION -#define MALLOC_FAILURE_ACTION -#endif /* MALLOC_FAILURE_ACTION */ -#ifdef _WIN32_WCE /* WINCE reportedly does not clear */ -#define MMAP_CLEARS 0 -#else -#define MMAP_CLEARS 1 -#endif /* _WIN32_WCE */ -#endif /* WIN32 */ - -#if defined(DARWIN) || defined(_DARWIN) -/* Mac OSX docs advise not to use sbrk; it seems better to use mmap */ -#ifndef HAVE_MORECORE -#define HAVE_MORECORE 0 -#define HAVE_MMAP 1 -/* OSX allocators provide 16 byte alignment */ -#ifndef MALLOC_ALIGNMENT -#define MALLOC_ALIGNMENT ((size_t)16U) -#endif -#endif /* HAVE_MORECORE */ -#endif /* DARWIN */ - -#ifndef LACKS_SYS_TYPES_H -#include /* For size_t */ -#endif /* LACKS_SYS_TYPES_H */ - -#if (defined(__GNUC__) && ((defined(__i386__) || defined(__x86_64__)))) || (defined(_MSC_VER) && _MSC_VER>=1310) -#define SPIN_LOCKS_AVAILABLE 1 -#else -#define SPIN_LOCKS_AVAILABLE 0 -#endif - -/* The maximum possible size_t value has all bits set */ -#define MAX_SIZE_T (~(size_t)0) - -#ifndef ONLY_MSPACES -#define ONLY_MSPACES 0 /* define to a value */ -#else -#define ONLY_MSPACES 1 -#endif /* ONLY_MSPACES */ -#ifndef MSPACES -#if ONLY_MSPACES -#define MSPACES 1 -#else /* ONLY_MSPACES */ -#define MSPACES 0 -#endif /* ONLY_MSPACES */ -#endif /* MSPACES */ -#ifndef MALLOC_ALIGNMENT -#define MALLOC_ALIGNMENT ((size_t)8U) -#endif /* MALLOC_ALIGNMENT */ -#ifndef FOOTERS -#define FOOTERS 0 -#endif /* FOOTERS */ -#ifndef ABORT -#define ABORT abort() -#endif /* ABORT */ -#ifndef ABORT_ON_ASSERT_FAILURE -#define ABORT_ON_ASSERT_FAILURE 1 -#endif /* ABORT_ON_ASSERT_FAILURE */ -#ifndef PROCEED_ON_ERROR -#define PROCEED_ON_ERROR 0 -#endif /* PROCEED_ON_ERROR */ -#ifndef USE_LOCKS -#define USE_LOCKS 0 -#endif /* USE_LOCKS */ -#ifndef USE_SPIN_LOCKS -#if USE_LOCKS && SPIN_LOCKS_AVAILABLE -#define USE_SPIN_LOCKS 1 -#else -#define USE_SPIN_LOCKS 0 -#endif /* USE_LOCKS && SPIN_LOCKS_AVAILABLE. */ -#endif /* USE_SPIN_LOCKS */ -#ifndef INSECURE -#define INSECURE 0 -#endif /* INSECURE */ -#ifndef HAVE_MMAP -#define HAVE_MMAP 1 -#endif /* HAVE_MMAP */ -#ifndef MMAP_CLEARS -#define MMAP_CLEARS 1 -#endif /* MMAP_CLEARS */ -#ifndef HAVE_MREMAP -#ifdef linux -#define HAVE_MREMAP 1 -#else /* linux */ -#define HAVE_MREMAP 0 -#endif /* linux */ -#endif /* HAVE_MREMAP */ -#ifndef MALLOC_FAILURE_ACTION -#define MALLOC_FAILURE_ACTION errno = ENOMEM; -#endif /* MALLOC_FAILURE_ACTION */ -#ifndef HAVE_MORECORE -#if ONLY_MSPACES -#define HAVE_MORECORE 0 -#else /* ONLY_MSPACES */ -#define HAVE_MORECORE 1 -#endif /* ONLY_MSPACES */ -#endif /* HAVE_MORECORE */ -#if !HAVE_MORECORE -#define MORECORE_CONTIGUOUS 0 -#else /* !HAVE_MORECORE */ -#define MORECORE_DEFAULT sbrk -#ifndef MORECORE_CONTIGUOUS -#define MORECORE_CONTIGUOUS 1 -#endif /* MORECORE_CONTIGUOUS */ -#endif /* HAVE_MORECORE */ -#ifndef DEFAULT_GRANULARITY -#if (MORECORE_CONTIGUOUS || defined(WIN32)) -#define DEFAULT_GRANULARITY (0) /* 0 means to compute in init_mparams */ -#else /* MORECORE_CONTIGUOUS */ -#define DEFAULT_GRANULARITY ((size_t)64U * (size_t)1024U) -#endif /* MORECORE_CONTIGUOUS */ -#endif /* DEFAULT_GRANULARITY */ -#ifndef DEFAULT_TRIM_THRESHOLD -#ifndef MORECORE_CANNOT_TRIM -#define DEFAULT_TRIM_THRESHOLD ((size_t)2U * (size_t)1024U * (size_t)1024U) -#else /* MORECORE_CANNOT_TRIM */ -#define DEFAULT_TRIM_THRESHOLD MAX_SIZE_T -#endif /* MORECORE_CANNOT_TRIM */ -#endif /* DEFAULT_TRIM_THRESHOLD */ -#ifndef DEFAULT_MMAP_THRESHOLD -#if HAVE_MMAP -#define DEFAULT_MMAP_THRESHOLD ((size_t)256U * (size_t)1024U) -#else /* HAVE_MMAP */ -#define DEFAULT_MMAP_THRESHOLD MAX_SIZE_T -#endif /* HAVE_MMAP */ -#endif /* DEFAULT_MMAP_THRESHOLD */ -#ifndef MAX_RELEASE_CHECK_RATE -#if HAVE_MMAP -#define MAX_RELEASE_CHECK_RATE 4095 -#else -#define MAX_RELEASE_CHECK_RATE MAX_SIZE_T -#endif /* HAVE_MMAP */ -#endif /* MAX_RELEASE_CHECK_RATE */ -#ifndef USE_BUILTIN_FFS -#define USE_BUILTIN_FFS 0 -#endif /* USE_BUILTIN_FFS */ -#ifndef USE_DEV_RANDOM -#define USE_DEV_RANDOM 0 -#endif /* USE_DEV_RANDOM */ -#ifndef NO_MALLINFO -#define NO_MALLINFO 0 -#endif /* NO_MALLINFO */ -#ifndef MALLINFO_FIELD_TYPE -#define MALLINFO_FIELD_TYPE size_t -#endif /* MALLINFO_FIELD_TYPE */ -#ifndef NO_SEGMENT_TRAVERSAL -#define NO_SEGMENT_TRAVERSAL 0 -#endif /* NO_SEGMENT_TRAVERSAL */ - -/* - mallopt tuning options. SVID/XPG defines four standard parameter - numbers for mallopt, normally defined in malloc.h. None of these - are used in this malloc, so setting them has no effect. But this - malloc does support the following options. -*/ - -#define M_TRIM_THRESHOLD (-1) -#define M_GRANULARITY (-2) -#define M_MMAP_THRESHOLD (-3) - -/* ------------------------ Mallinfo declarations ------------------------ */ - -#if !NO_MALLINFO -/* - This version of malloc supports the standard SVID/XPG mallinfo - routine that returns a struct containing usage properties and - statistics. It should work on any system that has a - /usr/include/malloc.h defining struct mallinfo. The main - declaration needed is the mallinfo struct that is returned (by-copy) - by mallinfo(). The malloinfo struct contains a bunch of fields that - are not even meaningful in this version of malloc. These fields are - are instead filled by mallinfo() with other numbers that might be of - interest. - - HAVE_USR_INCLUDE_MALLOC_H should be set if you have a - /usr/include/malloc.h file that includes a declaration of struct - mallinfo. If so, it is included; else a compliant version is - declared below. These must be precisely the same for mallinfo() to - work. The original SVID version of this struct, defined on most - systems with mallinfo, declares all fields as ints. But some others - define as unsigned long. If your system defines the fields using a - type of different width than listed here, you MUST #include your - system version and #define HAVE_USR_INCLUDE_MALLOC_H. -*/ - -/* #define HAVE_USR_INCLUDE_MALLOC_H */ - -#ifdef HAVE_USR_INCLUDE_MALLOC_H -#include "/usr/include/malloc.h" -#else /* HAVE_USR_INCLUDE_MALLOC_H */ -#ifndef STRUCT_MALLINFO_DECLARED -#define STRUCT_MALLINFO_DECLARED 1 -struct mallinfo { - MALLINFO_FIELD_TYPE arena; /* non-mmapped space allocated from system */ - MALLINFO_FIELD_TYPE ordblks; /* number of free chunks */ - MALLINFO_FIELD_TYPE smblks; /* always 0 */ - MALLINFO_FIELD_TYPE hblks; /* always 0 */ - MALLINFO_FIELD_TYPE hblkhd; /* space in mmapped regions */ - MALLINFO_FIELD_TYPE usmblks; /* maximum total allocated space */ - MALLINFO_FIELD_TYPE fsmblks; /* always 0 */ - MALLINFO_FIELD_TYPE uordblks; /* total allocated space */ - MALLINFO_FIELD_TYPE fordblks; /* total free space */ - MALLINFO_FIELD_TYPE keepcost; /* releasable (via malloc_trim) space */ -}; -#endif /* STRUCT_MALLINFO_DECLARED */ -#endif /* HAVE_USR_INCLUDE_MALLOC_H */ -#endif /* NO_MALLINFO */ - -/* - Try to persuade compilers to inline. The most critical functions for - inlining are defined as macros, so these aren't used for them. -*/ - -#ifndef FORCEINLINE - #if defined(__GNUC__) -#define FORCEINLINE __inline __attribute__ ((always_inline)) - #elif defined(_MSC_VER) - #define FORCEINLINE __forceinline - #endif -#endif -#ifndef NOINLINE - #if defined(__GNUC__) - #define NOINLINE __attribute__ ((noinline)) - #elif defined(_MSC_VER) - #define NOINLINE __declspec(noinline) - #else - #define NOINLINE - #endif -#endif - -#ifdef __cplusplus -extern "C" { -#ifndef FORCEINLINE - #define FORCEINLINE inline -#endif -#endif /* __cplusplus */ -#ifndef FORCEINLINE - #define FORCEINLINE -#endif - -#if !ONLY_MSPACES - -/* ------------------- Declarations of public routines ------------------- */ - -#ifndef USE_DL_PREFIX -#define dlcalloc calloc -#define dlfree free -#define dlmalloc malloc -#define dlmemalign memalign -#define dlrealloc realloc -#define dlvalloc valloc -#define dlpvalloc pvalloc -#define dlmallinfo mallinfo -#define dlmallopt mallopt -#define dlmalloc_trim malloc_trim -#define dlmalloc_stats malloc_stats -#define dlmalloc_usable_size malloc_usable_size -#define dlmalloc_footprint malloc_footprint -#define dlmalloc_max_footprint malloc_max_footprint -#define dlindependent_calloc independent_calloc -#define dlindependent_comalloc independent_comalloc -#endif /* USE_DL_PREFIX */ - - -/* - malloc(size_t n) - Returns a pointer to a newly allocated chunk of at least n bytes, or - null if no space is available, in which case errno is set to ENOMEM - on ANSI C systems. - - If n is zero, malloc returns a minimum-sized chunk. (The minimum - size is 16 bytes on most 32bit systems, and 32 bytes on 64bit - systems.) Note that size_t is an unsigned type, so calls with - arguments that would be negative if signed are interpreted as - requests for huge amounts of space, which will often fail. The - maximum supported value of n differs across systems, but is in all - cases less than the maximum representable value of a size_t. -*/ -void* dlmalloc(size_t); - -/* - free(void* p) - Releases the chunk of memory pointed to by p, that had been previously - allocated using malloc or a related routine such as realloc. - It has no effect if p is null. If p was not malloced or already - freed, free(p) will by default cause the current program to abort. -*/ -void dlfree(void*); - -/* - calloc(size_t n_elements, size_t element_size); - Returns a pointer to n_elements * element_size bytes, with all locations - set to zero. -*/ -void* dlcalloc(size_t, size_t); - -/* - realloc(void* p, size_t n) - Returns a pointer to a chunk of size n that contains the same data - as does chunk p up to the minimum of (n, p's size) bytes, or null - if no space is available. - - The returned pointer may or may not be the same as p. The algorithm - prefers extending p in most cases when possible, otherwise it - employs the equivalent of a malloc-copy-free sequence. - - If p is null, realloc is equivalent to malloc. - - If space is not available, realloc returns null, errno is set (if on - ANSI) and p is NOT freed. - - if n is for fewer bytes than already held by p, the newly unused - space is lopped off and freed if possible. realloc with a size - argument of zero (re)allocates a minimum-sized chunk. - - The old unix realloc convention of allowing the last-free'd chunk - to be used as an argument to realloc is not supported. -*/ - -void* dlrealloc(void*, size_t); - -/* - memalign(size_t alignment, size_t n); - Returns a pointer to a newly allocated chunk of n bytes, aligned - in accord with the alignment argument. - - The alignment argument should be a power of two. If the argument is - not a power of two, the nearest greater power is used. - 8-byte alignment is guaranteed by normal malloc calls, so don't - bother calling memalign with an argument of 8 or less. - - Overreliance on memalign is a sure way to fragment space. -*/ -void* dlmemalign(size_t, size_t); - -/* - valloc(size_t n); - Equivalent to memalign(pagesize, n), where pagesize is the page - size of the system. If the pagesize is unknown, 4096 is used. -*/ -void* dlvalloc(size_t); - -/* - mallopt(int parameter_number, int parameter_value) - Sets tunable parameters The format is to provide a - (parameter-number, parameter-value) pair. mallopt then sets the - corresponding parameter to the argument value if it can (i.e., so - long as the value is meaningful), and returns 1 if successful else - 0. To workaround the fact that mallopt is specified to use int, - not size_t parameters, the value -1 is specially treated as the - maximum unsigned size_t value. - - SVID/XPG/ANSI defines four standard param numbers for mallopt, - normally defined in malloc.h. None of these are use in this malloc, - so setting them has no effect. But this malloc also supports other - options in mallopt. See below for details. Briefly, supported - parameters are as follows (listed defaults are for "typical" - configurations). - - Symbol param # default allowed param values - M_TRIM_THRESHOLD -1 2*1024*1024 any (-1 disables) - M_GRANULARITY -2 page size any power of 2 >= page size - M_MMAP_THRESHOLD -3 256*1024 any (or 0 if no MMAP support) -*/ -int dlmallopt(int, int); - -/* - malloc_footprint(); - Returns the number of bytes obtained from the system. The total - number of bytes allocated by malloc, realloc etc., is less than this - value. Unlike mallinfo, this function returns only a precomputed - result, so can be called frequently to monitor memory consumption. - Even if locks are otherwise defined, this function does not use them, - so results might not be up to date. -*/ -size_t dlmalloc_footprint(void); - -/* - malloc_max_footprint(); - Returns the maximum number of bytes obtained from the system. This - value will be greater than current footprint if deallocated space - has been reclaimed by the system. The peak number of bytes allocated - by malloc, realloc etc., is less than this value. Unlike mallinfo, - this function returns only a precomputed result, so can be called - frequently to monitor memory consumption. Even if locks are - otherwise defined, this function does not use them, so results might - not be up to date. -*/ -size_t dlmalloc_max_footprint(void); - -#if !NO_MALLINFO -/* - mallinfo() - Returns (by copy) a struct containing various summary statistics: - - arena: current total non-mmapped bytes allocated from system - ordblks: the number of free chunks - smblks: always zero. - hblks: current number of mmapped regions - hblkhd: total bytes held in mmapped regions - usmblks: the maximum total allocated space. This will be greater - than current total if trimming has occurred. - fsmblks: always zero - uordblks: current total allocated space (normal or mmapped) - fordblks: total free space - keepcost: the maximum number of bytes that could ideally be released - back to system via malloc_trim. ("ideally" means that - it ignores page restrictions etc.) - - Because these fields are ints, but internal bookkeeping may - be kept as longs, the reported values may wrap around zero and - thus be inaccurate. -*/ -struct mallinfo dlmallinfo(void); -#endif /* NO_MALLINFO */ - -/* - independent_calloc(size_t n_elements, size_t element_size, void* chunks[]); - - independent_calloc is similar to calloc, but instead of returning a - single cleared space, it returns an array of pointers to n_elements - independent elements that can hold contents of size elem_size, each - of which starts out cleared, and can be independently freed, - realloc'ed etc. The elements are guaranteed to be adjacently - allocated (this is not guaranteed to occur with multiple callocs or - mallocs), which may also improve cache locality in some - applications. - - The "chunks" argument is optional (i.e., may be null, which is - probably the most typical usage). If it is null, the returned array - is itself dynamically allocated and should also be freed when it is - no longer needed. Otherwise, the chunks array must be of at least - n_elements in length. It is filled in with the pointers to the - chunks. - - In either case, independent_calloc returns this pointer array, or - null if the allocation failed. If n_elements is zero and "chunks" - is null, it returns a chunk representing an array with zero elements - (which should be freed if not wanted). - - Each element must be individually freed when it is no longer - needed. If you'd like to instead be able to free all at once, you - should instead use regular calloc and assign pointers into this - space to represent elements. (In this case though, you cannot - independently free elements.) - - independent_calloc simplifies and speeds up implementations of many - kinds of pools. It may also be useful when constructing large data - structures that initially have a fixed number of fixed-sized nodes, - but the number is not known at compile time, and some of the nodes - may later need to be freed. For example: - - struct Node { int item; struct Node* next; }; - - struct Node* build_list() { - struct Node** pool; - int n = read_number_of_nodes_needed(); - if (n <= 0) return 0; - pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0); - if (pool == 0) die(); - // organize into a linked list... - struct Node* first = pool[0]; - for (i = 0; i < n-1; ++i) - pool[i]->next = pool[i+1]; - free(pool); // Can now free the array (or not, if it is needed later) - return first; - } -*/ -void** dlindependent_calloc(size_t, size_t, void**); - -/* - independent_comalloc(size_t n_elements, size_t sizes[], void* chunks[]); - - independent_comalloc allocates, all at once, a set of n_elements - chunks with sizes indicated in the "sizes" array. It returns - an array of pointers to these elements, each of which can be - independently freed, realloc'ed etc. The elements are guaranteed to - be adjacently allocated (this is not guaranteed to occur with - multiple callocs or mallocs), which may also improve cache locality - in some applications. - - The "chunks" argument is optional (i.e., may be null). If it is null - the returned array is itself dynamically allocated and should also - be freed when it is no longer needed. Otherwise, the chunks array - must be of at least n_elements in length. It is filled in with the - pointers to the chunks. - - In either case, independent_comalloc returns this pointer array, or - null if the allocation failed. If n_elements is zero and chunks is - null, it returns a chunk representing an array with zero elements - (which should be freed if not wanted). - - Each element must be individually freed when it is no longer - needed. If you'd like to instead be able to free all at once, you - should instead use a single regular malloc, and assign pointers at - particular offsets in the aggregate space. (In this case though, you - cannot independently free elements.) - - independent_comallac differs from independent_calloc in that each - element may have a different size, and also that it does not - automatically clear elements. - - independent_comalloc can be used to speed up allocation in cases - where several structs or objects must always be allocated at the - same time. For example: - - struct Head { ... } - struct Foot { ... } - - void send_message(char* msg) { - int msglen = strlen(msg); - size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) }; - void* chunks[3]; - if (independent_comalloc(3, sizes, chunks) == 0) - die(); - struct Head* head = (struct Head*)(chunks[0]); - char* body = (char*)(chunks[1]); - struct Foot* foot = (struct Foot*)(chunks[2]); - // ... - } - - In general though, independent_comalloc is worth using only for - larger values of n_elements. For small values, you probably won't - detect enough difference from series of malloc calls to bother. - - Overuse of independent_comalloc can increase overall memory usage, - since it cannot reuse existing noncontiguous small chunks that - might be available for some of the elements. -*/ -void** dlindependent_comalloc(size_t, size_t*, void**); - - -/* - pvalloc(size_t n); - Equivalent to valloc(minimum-page-that-holds(n)), that is, - round up n to nearest pagesize. - */ -void* dlpvalloc(size_t); - -/* - malloc_trim(size_t pad); - - If possible, gives memory back to the system (via negative arguments - to sbrk) if there is unused memory at the `high' end of the malloc - pool or in unused MMAP segments. You can call this after freeing - large blocks of memory to potentially reduce the system-level memory - requirements of a program. However, it cannot guarantee to reduce - memory. Under some allocation patterns, some large free blocks of - memory will be locked between two used chunks, so they cannot be - given back to the system. - - The `pad' argument to malloc_trim represents the amount of free - trailing space to leave untrimmed. If this argument is zero, only - the minimum amount of memory to maintain internal data structures - will be left. Non-zero arguments can be supplied to maintain enough - trailing space to service future expected allocations without having - to re-obtain memory from the system. - - Malloc_trim returns 1 if it actually released any memory, else 0. -*/ -int dlmalloc_trim(size_t); - -/* - malloc_stats(); - Prints on stderr the amount of space obtained from the system (both - via sbrk and mmap), the maximum amount (which may be more than - current if malloc_trim and/or munmap got called), and the current - number of bytes allocated via malloc (or realloc, etc) but not yet - freed. Note that this is the number of bytes allocated, not the - number requested. It will be larger than the number requested - because of alignment and bookkeeping overhead. Because it includes - alignment wastage as being in use, this figure may be greater than - zero even when no user-level chunks are allocated. - - The reported current and maximum system memory can be inaccurate if - a program makes other calls to system memory allocation functions - (normally sbrk) outside of malloc. - - malloc_stats prints only the most commonly interesting statistics. - More information can be obtained by calling mallinfo. -*/ -void dlmalloc_stats(void); - -#endif /* ONLY_MSPACES */ - -/* - malloc_usable_size(void* p); - - Returns the number of bytes you can actually use in - an allocated chunk, which may be more than you requested (although - often not) due to alignment and minimum size constraints. - You can use this many bytes without worrying about - overwriting other allocated objects. This is not a particularly great - programming practice. malloc_usable_size can be more useful in - debugging and assertions, for example: - - p = malloc(n); - assert(malloc_usable_size(p) >= 256); -*/ -size_t dlmalloc_usable_size(void*); - - -#if MSPACES - -/* - mspace is an opaque type representing an independent - region of space that supports mspace_malloc, etc. -*/ -typedef void* mspace; - -/* - create_mspace creates and returns a new independent space with the - given initial capacity, or, if 0, the default granularity size. It - returns null if there is no system memory available to create the - space. If argument locked is non-zero, the space uses a separate - lock to control access. The capacity of the space will grow - dynamically as needed to service mspace_malloc requests. You can - control the sizes of incremental increases of this space by - compiling with a different DEFAULT_GRANULARITY or dynamically - setting with mallopt(M_GRANULARITY, value). -*/ -mspace create_mspace(size_t capacity, int locked); - -/* - destroy_mspace destroys the given space, and attempts to return all - of its memory back to the system, returning the total number of - bytes freed. After destruction, the results of access to all memory - used by the space become undefined. -*/ -size_t destroy_mspace(mspace msp); - -/* - create_mspace_with_base uses the memory supplied as the initial base - of a new mspace. Part (less than 128*sizeof(size_t) bytes) of this - space is used for bookkeeping, so the capacity must be at least this - large. (Otherwise 0 is returned.) When this initial space is - exhausted, additional memory will be obtained from the system. - Destroying this space will deallocate all additionally allocated - space (if possible) but not the initial base. -*/ -mspace create_mspace_with_base(void* base, size_t capacity, int locked); - -/* - mspace_track_large_chunks controls whether requests for large chunks - are allocated in their own untracked mmapped regions, separate from - others in this mspace. By default large chunks are not tracked, - which reduces fragmentation. However, such chunks are not - necessarily released to the system upon destroy_mspace. Enabling - tracking by setting to true may increase fragmentation, but avoids - leakage when relying on destroy_mspace to release all memory - allocated using this space. The function returns the previous - setting. -*/ -int mspace_track_large_chunks(mspace msp, int enable); - - -/* - mspace_malloc behaves as malloc, but operates within - the given space. -*/ -void* mspace_malloc(mspace msp, size_t bytes); - -/* - mspace_free behaves as free, but operates within - the given space. - - If compiled with FOOTERS==1, mspace_free is not actually needed. - free may be called instead of mspace_free because freed chunks from - any space are handled by their originating spaces. -*/ -void mspace_free(mspace msp, void* mem); - -/* - mspace_realloc behaves as realloc, but operates within - the given space. - - If compiled with FOOTERS==1, mspace_realloc is not actually - needed. realloc may be called instead of mspace_realloc because - realloced chunks from any space are handled by their originating - spaces. -*/ -void* mspace_realloc(mspace msp, void* mem, size_t newsize); - -/* - mspace_calloc behaves as calloc, but operates within - the given space. -*/ -void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size); - -/* - mspace_memalign behaves as memalign, but operates within - the given space. -*/ -void* mspace_memalign(mspace msp, size_t alignment, size_t bytes); - -/* - mspace_independent_calloc behaves as independent_calloc, but - operates within the given space. -*/ -void** mspace_independent_calloc(mspace msp, size_t n_elements, - size_t elem_size, void* chunks[]); - -/* - mspace_independent_comalloc behaves as independent_comalloc, but - operates within the given space. -*/ -void** mspace_independent_comalloc(mspace msp, size_t n_elements, - size_t sizes[], void* chunks[]); - -/* - mspace_footprint() returns the number of bytes obtained from the - system for this space. -*/ -size_t mspace_footprint(mspace msp); - -/* - mspace_max_footprint() returns the peak number of bytes obtained from the - system for this space. -*/ -size_t mspace_max_footprint(mspace msp); - - -#if !NO_MALLINFO -/* - mspace_mallinfo behaves as mallinfo, but reports properties of - the given space. -*/ -struct mallinfo mspace_mallinfo(mspace msp); -#endif /* NO_MALLINFO */ - -/* - malloc_usable_size(void* p) behaves the same as malloc_usable_size; -*/ - size_t mspace_usable_size(void* mem); - -/* - mspace_malloc_stats behaves as malloc_stats, but reports - properties of the given space. -*/ -void mspace_malloc_stats(mspace msp); - -/* - mspace_trim behaves as malloc_trim, but - operates within the given space. -*/ -int mspace_trim(mspace msp, size_t pad); - -/* - An alias for mallopt. -*/ -int mspace_mallopt(int, int); - -#endif /* MSPACES */ - -#ifdef __cplusplus -} /* end of extern "C" */ -#endif /* __cplusplus */ - -/* - ======================================================================== - To make a fully customizable malloc.h header file, cut everything - above this line, put into file malloc.h, edit to suit, and #include it - on the next line, as well as in programs that use this malloc. - ======================================================================== -*/ - -/* #include "malloc.h" */ - -/*------------------------------ internal #includes ---------------------- */ - -#ifdef WIN32 -#pragma warning( disable : 4146 ) /* no "unsigned" warnings */ -#endif /* WIN32 */ - -#include /* for printing in malloc_stats */ - -#ifndef LACKS_ERRNO_H -#include /* for MALLOC_FAILURE_ACTION */ -#endif /* LACKS_ERRNO_H */ -#if FOOTERS || DEBUG -#include /* for magic initialization */ -#endif /* FOOTERS */ -#ifndef LACKS_STDLIB_H -#include /* for abort() */ -#endif /* LACKS_STDLIB_H */ -#ifdef DEBUG -#if ABORT_ON_ASSERT_FAILURE -#undef assert -#define assert(x) if(!(x)) ABORT -#else /* ABORT_ON_ASSERT_FAILURE */ -#include -#endif /* ABORT_ON_ASSERT_FAILURE */ -#else /* DEBUG */ -#ifndef assert -#define assert(x) -#endif -#define DEBUG 0 -#endif /* DEBUG */ -#ifndef LACKS_STRING_H -#include /* for memset etc */ -#endif /* LACKS_STRING_H */ -#if USE_BUILTIN_FFS -#ifndef LACKS_STRINGS_H -#include /* for ffs */ -#endif /* LACKS_STRINGS_H */ -#endif /* USE_BUILTIN_FFS */ -#if HAVE_MMAP -#ifndef LACKS_SYS_MMAN_H -/* On some versions of linux, mremap decl in mman.h needs __USE_GNU set */ -#if (defined(linux) && !defined(__USE_GNU)) -#define __USE_GNU 1 -#include /* for mmap */ -#undef __USE_GNU -#else -#include /* for mmap */ -#endif /* linux */ -#endif /* LACKS_SYS_MMAN_H */ -#ifndef LACKS_FCNTL_H -#include -#endif /* LACKS_FCNTL_H */ -#endif /* HAVE_MMAP */ -#ifndef LACKS_UNISTD_H -#include /* for sbrk, sysconf */ -#else /* LACKS_UNISTD_H */ -#if !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__NetBSD__) -extern void* sbrk(ptrdiff_t); -#endif /* FreeBSD etc */ -#endif /* LACKS_UNISTD_H */ - -/* Declarations for locking */ -#if USE_LOCKS -#ifndef WIN32 -#include -#if defined (__SVR4) && defined (__sun) /* solaris */ -#include -#endif /* solaris */ -#else -#ifndef _M_AMD64 -/* These are already defined on AMD64 builds */ -#ifdef __cplusplus -extern "C" { -#endif /* __cplusplus */ -LONG __cdecl _InterlockedCompareExchange(LONG volatile *Dest, LONG Exchange, LONG Comp); -LONG __cdecl _InterlockedExchange(LONG volatile *Target, LONG Value); -#ifdef __cplusplus -} -#endif /* __cplusplus */ -#endif /* _M_AMD64 */ -#pragma intrinsic (_InterlockedCompareExchange) -#pragma intrinsic (_InterlockedExchange) -#define interlockedcompareexchange _InterlockedCompareExchange -#define interlockedexchange _InterlockedExchange -#endif /* Win32 */ -#endif /* USE_LOCKS */ - -/* Declarations for bit scanning on win32 */ -#if defined(_MSC_VER) && _MSC_VER>=1300 -#ifndef BitScanForward /* Try to avoid pulling in WinNT.h */ -#ifdef __cplusplus -extern "C" { -#endif /* __cplusplus */ -unsigned char _BitScanForward(unsigned long *index, unsigned long mask); -unsigned char _BitScanReverse(unsigned long *index, unsigned long mask); -#ifdef __cplusplus -} -#endif /* __cplusplus */ - -#define BitScanForward _BitScanForward -#define BitScanReverse _BitScanReverse -#pragma intrinsic(_BitScanForward) -#pragma intrinsic(_BitScanReverse) -#endif /* BitScanForward */ -#endif /* defined(_MSC_VER) && _MSC_VER>=1300 */ - -#ifndef WIN32 -#ifndef malloc_getpagesize -# ifdef _SC_PAGESIZE /* some SVR4 systems omit an underscore */ -# ifndef _SC_PAGE_SIZE -# define _SC_PAGE_SIZE _SC_PAGESIZE -# endif -# endif -# ifdef _SC_PAGE_SIZE -# define malloc_getpagesize sysconf(_SC_PAGE_SIZE) -# else -# if defined(BSD) || defined(DGUX) || defined(HAVE_GETPAGESIZE) - extern size_t getpagesize(); -# define malloc_getpagesize getpagesize() -# else -# ifdef WIN32 /* use supplied emulation of getpagesize */ -# define malloc_getpagesize getpagesize() -# else -# ifndef LACKS_SYS_PARAM_H -# include -# endif -# ifdef EXEC_PAGESIZE -# define malloc_getpagesize EXEC_PAGESIZE -# else -# ifdef NBPG -# ifndef CLSIZE -# define malloc_getpagesize NBPG -# else -# define malloc_getpagesize (NBPG * CLSIZE) -# endif -# else -# ifdef NBPC -# define malloc_getpagesize NBPC -# else -# ifdef PAGESIZE -# define malloc_getpagesize PAGESIZE -# else /* just guess */ -# define malloc_getpagesize ((size_t)4096U) -# endif -# endif -# endif -# endif -# endif -# endif -# endif -#endif -#endif - - - -/* ------------------- size_t and alignment properties -------------------- */ - -/* The byte and bit size of a size_t */ -#define SIZE_T_SIZE (sizeof(size_t)) -#define SIZE_T_BITSIZE (sizeof(size_t) << 3) - -/* Some constants coerced to size_t */ -/* Annoying but necessary to avoid errors on some platforms */ -#define SIZE_T_ZERO ((size_t)0) -#define SIZE_T_ONE ((size_t)1) -#define SIZE_T_TWO ((size_t)2) -#define SIZE_T_FOUR ((size_t)4) -#define TWO_SIZE_T_SIZES (SIZE_T_SIZE<<1) -#define FOUR_SIZE_T_SIZES (SIZE_T_SIZE<<2) -#define SIX_SIZE_T_SIZES (FOUR_SIZE_T_SIZES+TWO_SIZE_T_SIZES) -#define HALF_MAX_SIZE_T (MAX_SIZE_T / 2U) - -/* The bit mask value corresponding to MALLOC_ALIGNMENT */ -#define CHUNK_ALIGN_MASK (MALLOC_ALIGNMENT - SIZE_T_ONE) - -/* True if address a has acceptable alignment */ -#define is_aligned(A) (((size_t)((A)) & (CHUNK_ALIGN_MASK)) == 0) - -/* the number of bytes to offset an address to align it */ -#define align_offset(A)\ - ((((size_t)(A) & CHUNK_ALIGN_MASK) == 0)? 0 :\ - ((MALLOC_ALIGNMENT - ((size_t)(A) & CHUNK_ALIGN_MASK)) & CHUNK_ALIGN_MASK)) - -/* - malloc_params holds global properties, including those that can be - dynamically set using mallopt. There is a single instance, mparams, - initialized in init_mparams. Note that the non-zeroness of "magic" - also serves as an initialization flag. -*/ -typedef unsigned int flag_t; -struct malloc_params { - volatile size_t magic; - size_t page_size; - size_t granularity; - size_t mmap_threshold; - size_t trim_threshold; - flag_t default_mflags; -}; - -static struct malloc_params mparams; - -/* Ensure mparams initialized */ -#define ensure_initialization() (void)(mparams.magic != 0 || init_mparams()) - -/* -------------------------- MMAP preliminaries ------------------------- */ - -/* - If HAVE_MORECORE or HAVE_MMAP are false, we just define calls and - checks to fail so compiler optimizer can delete code rather than - using so many "#if"s. -*/ - - -/* MORECORE and MMAP must return MFAIL on failure */ -#define MFAIL ((void*)(MAX_SIZE_T)) -#define CMFAIL ((char*)(MFAIL)) /* defined for convenience */ - -#if HAVE_MMAP - -#ifndef WIN32 -#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON) -#define MAP_ANONYMOUS MAP_ANON -#endif /* MAP_ANON */ -#ifdef DEFAULT_GRANULARITY_ALIGNED -#define MMAP_IMPL mmap_aligned -static void* lastAlignedmmap; /* Used as a hint */ -static void* mmap_aligned(void *start, size_t length, int prot, int flags, int fd, off_t offset) { - void* baseaddress = 0; - void* ptr = 0; - if(!start) { - baseaddress = lastAlignedmmap; - for(;;) { - if(baseaddress) flags|=MAP_FIXED; - ptr = mmap(baseaddress, length, prot, flags, fd, offset); - if(!ptr) - baseaddress = (void*)((size_t)baseaddress + mparams.granularity); - else if((size_t)ptr & (mparams.granularity - SIZE_T_ONE)) { - munmap(ptr, length); - baseaddress = (void*)(((size_t)ptr + mparams.granularity) & ~(mparams.granularity - SIZE_T_ONE)); - } - else break; - } - } - else ptr = mmap(start, length, prot, flags, fd, offset); - if(ptr) lastAlignedmmap = (void*)((size_t) ptr + mparams.granularity); - return ptr; -} -#else -#define MMAP_IMPL mmap -#endif /* DEFAULT_GRANULARITY_ALIGNED */ -#define MUNMAP_DEFAULT(a, s) munmap((a), (s)) -#define MMAP_PROT (PROT_READ|PROT_WRITE) -#ifdef MAP_ANONYMOUS -#define MMAP_FLAGS (MAP_PRIVATE|MAP_ANONYMOUS) -#define MMAP_DEFAULT(s) MMAP_IMPL(0, (s), MMAP_PROT, MMAP_FLAGS, -1, 0) -#else /* MAP_ANONYMOUS */ -/* - Nearly all versions of mmap support MAP_ANONYMOUS, so the following - is unlikely to be needed, but is supplied just in case. -*/ -#define MMAP_FLAGS (MAP_PRIVATE) -static int dev_zero_fd = -1; /* Cached file descriptor for /dev/zero. */ -#define MMAP_DEFAULT(s) ((dev_zero_fd < 0) ? \ - (dev_zero_fd = open("/dev/zero", O_RDWR), \ - MMAP_IMPL(0, (s), MMAP_PROT, MMAP_FLAGS, dev_zero_fd, 0)) : \ - MMAP_IMPL(0, (s), MMAP_PROT, MMAP_FLAGS, dev_zero_fd, 0)) -#endif /* MAP_ANONYMOUS */ - -#define DIRECT_MMAP_DEFAULT(s) MMAP_DEFAULT(s) - -#else /* WIN32 */ - -/* Win32 MMAP via VirtualAlloc */ -#ifdef DEFAULT_GRANULARITY_ALIGNED -static void* lastWin32mmap; /* Used as a hint */ -#endif /* DEFAULT_GRANULARITY_ALIGNED */ -#ifdef ENABLE_LARGE_PAGES -static int largepagesavailable = 1; -#endif /* ENABLE_LARGE_PAGES */ -static FORCEINLINE void* win32mmap(size_t size) { - void* baseaddress = 0; - void* ptr = 0; -#ifdef ENABLE_LARGE_PAGES - /* Note that large pages are *always* allocated on a large page boundary. - If however granularity is small then don't waste a kernel call if size - isn't around the size of a large page */ - if(largepagesavailable && size >= 1*1024*1024) { - ptr = VirtualAlloc(baseaddress, size, MEM_RESERVE|MEM_COMMIT|MEM_LARGE_PAGES, PAGE_READWRITE); - if(!ptr && ERROR_PRIVILEGE_NOT_HELD==GetLastError()) largepagesavailable=0; - } -#endif - if(!ptr) { -#ifdef DEFAULT_GRANULARITY_ALIGNED - /* We try to avoid overhead by speculatively reserving at aligned - addresses until we succeed */ - baseaddress = lastWin32mmap; - for(;;) { - void* reserveaddr = VirtualAlloc(baseaddress, size, MEM_RESERVE, PAGE_READWRITE); - if(!reserveaddr) - baseaddress = (void*)((size_t)baseaddress + mparams.granularity); - else if((size_t)reserveaddr & (mparams.granularity - SIZE_T_ONE)) { - VirtualFree(reserveaddr, 0, MEM_RELEASE); - baseaddress = (void*)(((size_t)reserveaddr + mparams.granularity) & ~(mparams.granularity - SIZE_T_ONE)); - } - else break; - } -#endif - if(!ptr) ptr = VirtualAlloc(baseaddress, size, baseaddress ? MEM_COMMIT : MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE); -#if DEBUG - if(lastWin32mmap && ptr!=lastWin32mmap) printf("Non-contiguous VirtualAlloc between %p and %p\n", ptr, lastWin32mmap); -#endif -#ifdef DEFAULT_GRANULARITY_ALIGNED - if(ptr) lastWin32mmap = (void*)((size_t) ptr + mparams.granularity); -#endif - } -#if DEBUG -#ifdef ENABLE_LARGE_PAGES - printf("VirtualAlloc returns %p size %u. LargePagesAvailable=%d\n", ptr, size, largepagesavailable); -#else - printf("VirtualAlloc returns %p size %u\n", ptr, size); -#endif -#endif - return (ptr != 0)? ptr: MFAIL; -} - -/* For direct MMAP, use MEM_TOP_DOWN to minimize interference */ -static FORCEINLINE void* win32direct_mmap(size_t size) { - void* ptr = VirtualAlloc(0, size, MEM_RESERVE|MEM_COMMIT|MEM_TOP_DOWN, - PAGE_READWRITE); - return (ptr != 0)? ptr: MFAIL; -} - -/* This function supports releasing coalesed segments */ -static FORCEINLINE int win32munmap(void* ptr, size_t size) { - MEMORY_BASIC_INFORMATION minfo; - char* cptr = (char*)ptr; - while (size) { - if (VirtualQuery(cptr, &minfo, sizeof(minfo)) == 0) - return -1; - if (minfo.BaseAddress != cptr || minfo.AllocationBase != cptr || - minfo.State != MEM_COMMIT || minfo.RegionSize > size) - return -1; - if (VirtualFree(cptr, 0, MEM_RELEASE) == 0) - return -1; - cptr += minfo.RegionSize; - size -= minfo.RegionSize; - } - return 0; -} - -#define MMAP_DEFAULT(s) win32mmap(s) -#define MUNMAP_DEFAULT(a, s) win32munmap((a), (s)) -#define DIRECT_MMAP_DEFAULT(s) win32direct_mmap(s) -#endif /* WIN32 */ -#endif /* HAVE_MMAP */ - -#if HAVE_MREMAP -#ifndef WIN32 -#define MREMAP_DEFAULT(addr, osz, nsz, mv) mremap((addr), (osz), (nsz), (mv)) -#endif /* WIN32 */ -#endif /* HAVE_MREMAP */ - - -/** - * Define CALL_MORECORE - */ -#if HAVE_MORECORE - #ifdef MORECORE - #define CALL_MORECORE(S) MORECORE(S) - #else /* MORECORE */ - #define CALL_MORECORE(S) MORECORE_DEFAULT(S) - #endif /* MORECORE */ -#else /* HAVE_MORECORE */ - #define CALL_MORECORE(S) MFAIL -#endif /* HAVE_MORECORE */ - -/** - * Define CALL_MMAP/CALL_MUNMAP/CALL_DIRECT_MMAP - */ -#if HAVE_MMAP - #define USE_MMAP_BIT (SIZE_T_ONE) - - #ifdef MMAP - #define CALL_MMAP(s) MMAP(s) - #else /* MMAP */ - #define CALL_MMAP(s) MMAP_DEFAULT(s) - #endif /* MMAP */ - #ifdef MUNMAP - #define CALL_MUNMAP(a, s) MUNMAP((a), (s)) - #else /* MUNMAP */ - #define CALL_MUNMAP(a, s) MUNMAP_DEFAULT((a), (s)) - #endif /* MUNMAP */ - #ifdef DIRECT_MMAP - #define CALL_DIRECT_MMAP(s) DIRECT_MMAP(s) - #else /* DIRECT_MMAP */ - #define CALL_DIRECT_MMAP(s) DIRECT_MMAP_DEFAULT(s) - #endif /* DIRECT_MMAP */ -#else /* HAVE_MMAP */ - #define USE_MMAP_BIT (SIZE_T_ZERO) - - #define MMAP(s) MFAIL - #define MUNMAP(a, s) (-1) - #define DIRECT_MMAP(s) MFAIL - #define CALL_DIRECT_MMAP(s) DIRECT_MMAP(s) - #define CALL_MMAP(s) MMAP(s) - #define CALL_MUNMAP(a, s) MUNMAP((a), (s)) -#endif /* HAVE_MMAP */ - -/** - * Define CALL_MREMAP - */ -#if HAVE_MMAP && HAVE_MREMAP - #ifdef MREMAP - #define CALL_MREMAP(addr, osz, nsz, mv) MREMAP((addr), (osz), (nsz), (mv)) - #else /* MREMAP */ - #define CALL_MREMAP(addr, osz, nsz, mv) MREMAP_DEFAULT((addr), (osz), (nsz), (mv)) - #endif /* MREMAP */ -#else /* HAVE_MMAP && HAVE_MREMAP */ - #define CALL_MREMAP(addr, osz, nsz, mv) MFAIL -#endif /* HAVE_MMAP && HAVE_MREMAP */ - -/* mstate bit set if continguous morecore disabled or failed */ -#define USE_NONCONTIGUOUS_BIT (4U) - -/* segment bit set in create_mspace_with_base */ -#define EXTERN_BIT (8U) - - -/* --------------------------- Lock preliminaries ------------------------ */ - -/* - When locks are defined, there is one global lock, plus - one per-mspace lock. - - The global lock_ensures that mparams.magic and other unique - mparams values are initialized only once. It also protects - sequences of calls to MORECORE. In many cases sys_alloc requires - two calls, that should not be interleaved with calls by other - threads. This does not protect against direct calls to MORECORE - by other threads not using this lock, so there is still code to - cope the best we can on interference. - - Per-mspace locks surround calls to malloc, free, etc. To enable use - in layered extensions, per-mspace locks are reentrant. - - Because lock-protected regions generally have bounded times, it is - OK to use the supplied simple spinlocks in the custom versions for - x86. Spinlocks are likely to improve performance for lightly - contended applications, but worsen performance under heavy - contention. - - If USE_LOCKS is > 1, the definitions of lock routines here are - bypassed, in which case you will need to define the type MLOCK_T, - and at least INITIAL_LOCK, ACQUIRE_LOCK, RELEASE_LOCK and possibly - TRY_LOCK (which is not used in this malloc, but commonly needed in - extensions.) You must also declare a - static MLOCK_T malloc_global_mutex = { initialization values };. - -*/ - -#if USE_LOCKS == 1 - -#if USE_SPIN_LOCKS && SPIN_LOCKS_AVAILABLE -#ifndef WIN32 - -/* Custom pthread-style spin locks on x86 and x64 for gcc */ -struct pthread_mlock_t { - volatile unsigned int l; - char cachelinepadding[64]; - unsigned int c; - pthread_t threadid; -}; -#define MLOCK_T struct pthread_mlock_t -#define CURRENT_THREAD pthread_self() -#define INITIAL_LOCK(sl) ((sl)->threadid = 0, (sl)->l = (sl)->c = 0, 0) -#define ACQUIRE_LOCK(sl) pthread_acquire_lock(sl) -#define RELEASE_LOCK(sl) pthread_release_lock(sl) -#define TRY_LOCK(sl) pthread_try_lock(sl) -#define SPINS_PER_YIELD 63 - -static MLOCK_T malloc_global_mutex = { 0, "", 0, 0}; - -static FORCEINLINE int pthread_acquire_lock (MLOCK_T *sl) { - int spins = 0; - volatile unsigned int* lp = &sl->l; - for (;;) { - if (*lp != 0) { - if (sl->threadid == CURRENT_THREAD) { - ++sl->c; - return 0; - } - } - else { - /* place args to cmpxchgl in locals to evade oddities in some gccs */ - int cmp = 0; - int val = 1; - int ret; - __asm__ __volatile__ ("lock; cmpxchgl %1, %2" - : "=a" (ret) - : "r" (val), "m" (*(lp)), "0"(cmp) - : "memory", "cc"); - if (!ret) { - assert(!sl->threadid); - sl->threadid = CURRENT_THREAD; - sl->c = 1; - return 0; - } - } - if ((++spins & SPINS_PER_YIELD) == 0) { -#if defined (__SVR4) && defined (__sun) /* solaris */ - thr_yield(); -#else -#if defined(__linux__) || defined(__FreeBSD__) || defined(__APPLE__) - sched_yield(); -#else /* no-op yield on unknown systems */ - ; -#endif /* __linux__ || __FreeBSD__ || __APPLE__ */ -#endif /* solaris */ - } - } -} - -static FORCEINLINE void pthread_release_lock (MLOCK_T *sl) { - volatile unsigned int* lp = &sl->l; - assert(*lp != 0); - assert(sl->threadid == CURRENT_THREAD); - if (--sl->c == 0) { - sl->threadid = 0; - int prev = 0; - int ret; - __asm__ __volatile__ ("lock; xchgl %0, %1" - : "=r" (ret) - : "m" (*(lp)), "0"(prev) - : "memory"); - } -} - -static FORCEINLINE int pthread_try_lock (MLOCK_T *sl) { - volatile unsigned int* lp = &sl->l; - if (*lp != 0) { - if (sl->threadid == CURRENT_THREAD) { - ++sl->c; - return 1; - } - } - else { - int cmp = 0; - int val = 1; - int ret; - __asm__ __volatile__ ("lock; cmpxchgl %1, %2" - : "=a" (ret) - : "r" (val), "m" (*(lp)), "0"(cmp) - : "memory", "cc"); - if (!ret) { - assert(!sl->threadid); - sl->threadid = CURRENT_THREAD; - sl->c = 1; - return 1; - } - } - return 0; -} - - -#else /* WIN32 */ -/* Custom win32-style spin locks on x86 and x64 for MSC */ -struct win32_mlock_t { - volatile long l; - char cachelinepadding[64]; - unsigned int c; - long threadid; -}; - -#define MLOCK_T struct win32_mlock_t -#define CURRENT_THREAD ((long)GetCurrentThreadId()) -#define INITIAL_LOCK(sl) ((sl)->threadid = 0, (sl)->l = (sl)->c = 0, 0) -#define ACQUIRE_LOCK(sl) win32_acquire_lock(sl) -#define RELEASE_LOCK(sl) win32_release_lock(sl) -#define TRY_LOCK(sl) win32_try_lock(sl) -#define SPINS_PER_YIELD 63 - -static MLOCK_T malloc_global_mutex = { 0, 0, 0}; - -static FORCEINLINE int win32_acquire_lock (MLOCK_T *sl) { - int spins = 0; - for (;;) { - if (sl->l != 0) { - if (sl->threadid == CURRENT_THREAD) { - ++sl->c; - return 0; - } - } - else { - if (!interlockedexchange(&sl->l, 1)) { - assert(!sl->threadid); - sl->threadid = CURRENT_THREAD; - sl->c = 1; - return 0; - } - } - if ((++spins & SPINS_PER_YIELD) == 0) - SleepEx(0, FALSE); - } -} - -static FORCEINLINE void win32_release_lock (MLOCK_T *sl) { - assert(sl->threadid == CURRENT_THREAD); - assert(sl->l != 0); - if (--sl->c == 0) { - sl->threadid = 0; - interlockedexchange (&sl->l, 0); - } -} - -static FORCEINLINE int win32_try_lock (MLOCK_T *sl) { - if (sl->l != 0) { - if (sl->threadid == CURRENT_THREAD) { - ++sl->c; - return 1; - } - } - else { - if (!interlockedexchange(&sl->l, 1)){ - assert(!sl->threadid); - sl->threadid = CURRENT_THREAD; - sl->c = 1; - return 1; - } - } - return 0; -} - -#endif /* WIN32 */ -#else /* USE_SPIN_LOCKS */ - -#ifndef WIN32 -/* pthreads-based locks */ - -#define MLOCK_T pthread_mutex_t -#define CURRENT_THREAD pthread_self() -#define INITIAL_LOCK(sl) pthread_init_lock(sl) -#define ACQUIRE_LOCK(sl) pthread_mutex_lock(sl) -#define RELEASE_LOCK(sl) pthread_mutex_unlock(sl) -#define TRY_LOCK(sl) (!pthread_mutex_trylock(sl)) - -static MLOCK_T malloc_global_mutex = PTHREAD_MUTEX_INITIALIZER; - -/* Cope with old-style linux recursive lock initialization by adding */ -/* skipped internal declaration from pthread.h */ -#ifdef linux -#ifndef PTHREAD_MUTEX_RECURSIVE -extern int pthread_mutexattr_setkind_np __P ((pthread_mutexattr_t *__attr, - int __kind)); -#define PTHREAD_MUTEX_RECURSIVE PTHREAD_MUTEX_RECURSIVE_NP -#define pthread_mutexattr_settype(x,y) pthread_mutexattr_setkind_np(x,y) -#endif -#endif - -static int pthread_init_lock (MLOCK_T *sl) { - pthread_mutexattr_t attr; - if (pthread_mutexattr_init(&attr)) return 1; - if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE)) return 1; - if (pthread_mutex_init(sl, &attr)) return 1; - if (pthread_mutexattr_destroy(&attr)) return 1; - return 0; -} - -#else /* WIN32 */ -/* Win32 critical sections */ -#define MLOCK_T CRITICAL_SECTION -#define CURRENT_THREAD GetCurrentThreadId() -#define INITIAL_LOCK(s) (!InitializeCriticalSectionAndSpinCount((s), 0x80000000|4000)) -#define ACQUIRE_LOCK(s) (EnterCriticalSection(sl), 0) -#define RELEASE_LOCK(s) LeaveCriticalSection(sl) -#define TRY_LOCK(s) TryEnterCriticalSection(sl) -#define NEED_GLOBAL_LOCK_INIT - -static MLOCK_T malloc_global_mutex; -static volatile long malloc_global_mutex_status; - -/* Use spin loop to initialize global lock */ -static void init_malloc_global_mutex() { - for (;;) { - long stat = malloc_global_mutex_status; - if (stat > 0) - return; - /* transition to < 0 while initializing, then to > 0) */ - if (stat == 0 && - interlockedcompareexchange(&malloc_global_mutex_status, -1, 0) == 0) { - InitializeCriticalSection(&malloc_global_mutex); - interlockedexchange(&malloc_global_mutex_status,1); - return; - } - SleepEx(0, FALSE); - } -} - -#endif /* WIN32 */ -#endif /* USE_SPIN_LOCKS */ -#endif /* USE_LOCKS == 1 */ - -/* ----------------------- User-defined locks ------------------------ */ - -#if USE_LOCKS > 1 -/* Define your own lock implementation here */ -/* #define INITIAL_LOCK(sl) ... */ -/* #define ACQUIRE_LOCK(sl) ... */ -/* #define RELEASE_LOCK(sl) ... */ -/* #define TRY_LOCK(sl) ... */ -/* static MLOCK_T malloc_global_mutex = ... */ -#endif /* USE_LOCKS > 1 */ - -/* ----------------------- Lock-based state ------------------------ */ - -#if USE_LOCKS -#define USE_LOCK_BIT (2U) -#else /* USE_LOCKS */ -#define USE_LOCK_BIT (0U) -#define INITIAL_LOCK(l) -#endif /* USE_LOCKS */ - -#if USE_LOCKS -#ifndef ACQUIRE_MALLOC_GLOBAL_LOCK -#define ACQUIRE_MALLOC_GLOBAL_LOCK() ACQUIRE_LOCK(&malloc_global_mutex); -#endif -#ifndef RELEASE_MALLOC_GLOBAL_LOCK -#define RELEASE_MALLOC_GLOBAL_LOCK() RELEASE_LOCK(&malloc_global_mutex); -#endif -#else /* USE_LOCKS */ -#define ACQUIRE_MALLOC_GLOBAL_LOCK() -#define RELEASE_MALLOC_GLOBAL_LOCK() -#endif /* USE_LOCKS */ - - -/* ----------------------- Chunk representations ------------------------ */ - -/* - (The following includes lightly edited explanations by Colin Plumb.) - - The malloc_chunk declaration below is misleading (but accurate and - necessary). It declares a "view" into memory allowing access to - necessary fields at known offsets from a given base. - - Chunks of memory are maintained using a `boundary tag' method as - originally described by Knuth. (See the paper by Paul Wilson - ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a survey of such - techniques.) Sizes of free chunks are stored both in the front of - each chunk and at the end. This makes consolidating fragmented - chunks into bigger chunks fast. The head fields also hold bits - representing whether chunks are free or in use. - - Here are some pictures to make it clearer. They are "exploded" to - show that the state of a chunk can be thought of as extending from - the high 31 bits of the head field of its header through the - prev_foot and PINUSE_BIT bit of the following chunk header. - - A chunk that's in use looks like: - - chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Size of previous chunk (if P = 0) | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |P| - | Size of this chunk 1| +-+ - mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | | - +- -+ - | | - +- -+ - | : - +- size - sizeof(size_t) available payload bytes -+ - : | - chunk-> +- -+ - | | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |1| - | Size of next chunk (may or may not be in use) | +-+ - mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - - And if it's free, it looks like this: - - chunk-> +- -+ - | User payload (must be in use, or we would have merged!) | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |P| - | Size of this chunk 0| +-+ - mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Next pointer | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Prev pointer | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | : - +- size - sizeof(struct chunk) unused bytes -+ - : | - chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Size of this chunk | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |0| - | Size of next chunk (must be in use, or we would have merged)| +-+ - mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | : - +- User payload -+ - : | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - |0| - +-+ - Note that since we always merge adjacent free chunks, the chunks - adjacent to a free chunk must be in use. - - Given a pointer to a chunk (which can be derived trivially from the - payload pointer) we can, in O(1) time, find out whether the adjacent - chunks are free, and if so, unlink them from the lists that they - are on and merge them with the current chunk. - - Chunks always begin on even word boundaries, so the mem portion - (which is returned to the user) is also on an even word boundary, and - thus at least double-word aligned. - - The P (PINUSE_BIT) bit, stored in the unused low-order bit of the - chunk size (which is always a multiple of two words), is an in-use - bit for the *previous* chunk. If that bit is *clear*, then the - word before the current chunk size contains the previous chunk - size, and can be used to find the front of the previous chunk. - The very first chunk allocated always has this bit set, preventing - access to non-existent (or non-owned) memory. If pinuse is set for - any given chunk, then you CANNOT determine the size of the - previous chunk, and might even get a memory addressing fault when - trying to do so. - - The C (CINUSE_BIT) bit, stored in the unused second-lowest bit of - the chunk size redundantly records whether the current chunk is - inuse (unless the chunk is mmapped). This redundancy enables usage - checks within free and realloc, and reduces indirection when freeing - and consolidating chunks. - - Each freshly allocated chunk must have both cinuse and pinuse set. - That is, each allocated chunk borders either a previously allocated - and still in-use chunk, or the base of its memory arena. This is - ensured by making all allocations from the the `lowest' part of any - found chunk. Further, no free chunk physically borders another one, - so each free chunk is known to be preceded and followed by either - inuse chunks or the ends of memory. - - Note that the `foot' of the current chunk is actually represented - as the prev_foot of the NEXT chunk. This makes it easier to - deal with alignments etc but can be very confusing when trying - to extend or adapt this code. - - The exceptions to all this are - - 1. The special chunk `top' is the top-most available chunk (i.e., - the one bordering the end of available memory). It is treated - specially. Top is never included in any bin, is used only if - no other chunk is available, and is released back to the - system if it is very large (see M_TRIM_THRESHOLD). In effect, - the top chunk is treated as larger (and thus less well - fitting) than any other available chunk. The top chunk - doesn't update its trailing size field since there is no next - contiguous chunk that would have to index off it. However, - space is still allocated for it (TOP_FOOT_SIZE) to enable - separation or merging when space is extended. - - 3. Chunks allocated via mmap, have both cinuse and pinuse bits - cleared in their head fields. Because they are allocated - one-by-one, each must carry its own prev_foot field, which is - also used to hold the offset this chunk has within its mmapped - region, which is needed to preserve alignment. Each mmapped - chunk is trailed by the first two fields of a fake next-chunk - for sake of usage checks. - -*/ - -struct malloc_chunk { - size_t prev_foot; /* Size of previous chunk (if free). */ - size_t head; /* Size and inuse bits. */ - struct malloc_chunk* fd; /* double links -- used only if free. */ - struct malloc_chunk* bk; -}; - -typedef struct malloc_chunk mchunk; -typedef struct malloc_chunk* mchunkptr; -typedef struct malloc_chunk* sbinptr; /* The type of bins of chunks */ -typedef unsigned int bindex_t; /* Described below */ -typedef unsigned int binmap_t; /* Described below */ - -/* ------------------- Chunks sizes and alignments ----------------------- */ - -#define MCHUNK_SIZE (sizeof(mchunk)) - -#if FOOTERS -#define CHUNK_OVERHEAD (TWO_SIZE_T_SIZES) -#else /* FOOTERS */ -#define CHUNK_OVERHEAD (SIZE_T_SIZE) -#endif /* FOOTERS */ - -/* MMapped chunks need a second word of overhead ... */ -#define MMAP_CHUNK_OVERHEAD (TWO_SIZE_T_SIZES) -/* ... and additional padding for fake next-chunk at foot */ -#define MMAP_FOOT_PAD (FOUR_SIZE_T_SIZES) - -/* The smallest size we can malloc is an aligned minimal chunk */ -#define MIN_CHUNK_SIZE\ - ((MCHUNK_SIZE + CHUNK_ALIGN_MASK) & ~CHUNK_ALIGN_MASK) - -/* conversion from malloc headers to user pointers, and back */ -#define chunk2mem(p) ((void*)((char*)(p) + TWO_SIZE_T_SIZES)) -#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - TWO_SIZE_T_SIZES)) -/* chunk associated with aligned address A */ -#define align_as_chunk(A) (mchunkptr)((A) + align_offset(chunk2mem(A))) - -/* Bounds on request (not chunk) sizes. */ -#define MAX_REQUEST ((-MIN_CHUNK_SIZE) << 2) -#define MIN_REQUEST (MIN_CHUNK_SIZE - CHUNK_OVERHEAD - SIZE_T_ONE) - -/* pad request bytes into a usable size */ -#define pad_request(req) \ - (((req) + CHUNK_OVERHEAD + CHUNK_ALIGN_MASK) & ~CHUNK_ALIGN_MASK) - -/* pad request, checking for minimum (but not maximum) */ -#define request2size(req) \ - (((req) < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(req)) - - -/* ------------------ Operations on head and foot fields ----------------- */ - -/* - The head field of a chunk is or'ed with PINUSE_BIT when previous - adjacent chunk in use, and or'ed with CINUSE_BIT if this chunk is in - use, unless mmapped, in which case both bits are cleared. - - FLAG4_BIT is not used by this malloc, but might be useful in extensions. -*/ - -#define PINUSE_BIT (SIZE_T_ONE) -#define CINUSE_BIT (SIZE_T_TWO) -#define FLAG4_BIT (SIZE_T_FOUR) -#define INUSE_BITS (PINUSE_BIT|CINUSE_BIT) -#define FLAG_BITS (PINUSE_BIT|CINUSE_BIT|FLAG4_BIT) - -/* Head value for fenceposts */ -#define FENCEPOST_HEAD (INUSE_BITS|SIZE_T_SIZE) - -/* extraction of fields from head words */ -#define cinuse(p) ((p)->head & CINUSE_BIT) -#define pinuse(p) ((p)->head & PINUSE_BIT) -#define is_inuse(p) (((p)->head & INUSE_BITS) != PINUSE_BIT) -#define is_mmapped(p) (((p)->head & INUSE_BITS) == 0) - -#define chunksize(p) ((p)->head & ~(FLAG_BITS)) - -#define clear_pinuse(p) ((p)->head &= ~PINUSE_BIT) - -/* Treat space at ptr +/- offset as a chunk */ -#define chunk_plus_offset(p, s) ((mchunkptr)(((char*)(p)) + (s))) -#define chunk_minus_offset(p, s) ((mchunkptr)(((char*)(p)) - (s))) - -/* Ptr to next or previous physical malloc_chunk. */ -#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->head & ~FLAG_BITS))) -#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_foot) )) - -/* extract next chunk's pinuse bit */ -#define next_pinuse(p) ((next_chunk(p)->head) & PINUSE_BIT) - -/* Get/set size at footer */ -#define get_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_foot) -#define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_foot = (s)) - -/* Set size, pinuse bit, and foot */ -#define set_size_and_pinuse_of_free_chunk(p, s)\ - ((p)->head = (s|PINUSE_BIT), set_foot(p, s)) - -/* Set size, pinuse bit, foot, and clear next pinuse */ -#define set_free_with_pinuse(p, s, n)\ - (clear_pinuse(n), set_size_and_pinuse_of_free_chunk(p, s)) - -/* Get the internal overhead associated with chunk p */ -#define overhead_for(p)\ - (is_mmapped(p)? MMAP_CHUNK_OVERHEAD : CHUNK_OVERHEAD) - -/* Return true if malloced space is not necessarily cleared */ -#if MMAP_CLEARS -#define calloc_must_clear(p) (!is_mmapped(p)) -#else /* MMAP_CLEARS */ -#define calloc_must_clear(p) (1) -#endif /* MMAP_CLEARS */ - -/* ---------------------- Overlaid data structures ----------------------- */ - -/* - When chunks are not in use, they are treated as nodes of either - lists or trees. - - "Small" chunks are stored in circular doubly-linked lists, and look - like this: - - chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Size of previous chunk | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - `head:' | Size of chunk, in bytes |P| - mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Forward pointer to next chunk in list | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Back pointer to previous chunk in list | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Unused space (may be 0 bytes long) . - . . - . | -nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - `foot:' | Size of chunk, in bytes | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - - Larger chunks are kept in a form of bitwise digital trees (aka - tries) keyed on chunksizes. Because malloc_tree_chunks are only for - free chunks greater than 256 bytes, their size doesn't impose any - constraints on user chunk sizes. Each node looks like: - - chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Size of previous chunk | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - `head:' | Size of chunk, in bytes |P| - mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Forward pointer to next chunk of same size | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Back pointer to previous chunk of same size | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Pointer to left child (child[0]) | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Pointer to right child (child[1]) | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Pointer to parent | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | bin index of this chunk | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - | Unused space . - . | -nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - `foot:' | Size of chunk, in bytes | - +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - - Each tree holding treenodes is a tree of unique chunk sizes. Chunks - of the same size are arranged in a circularly-linked list, with only - the oldest chunk (the next to be used, in our FIFO ordering) - actually in the tree. (Tree members are distinguished by a non-null - parent pointer.) If a chunk with the same size an an existing node - is inserted, it is linked off the existing node using pointers that - work in the same way as fd/bk pointers of small chunks. - - Each tree contains a power of 2 sized range of chunk sizes (the - smallest is 0x100 <= x < 0x180), which is is divided in half at each - tree level, with the chunks in the smaller half of the range (0x100 - <= x < 0x140 for the top nose) in the left subtree and the larger - half (0x140 <= x < 0x180) in the right subtree. This is, of course, - done by inspecting individual bits. - - Using these rules, each node's left subtree contains all smaller - sizes than its right subtree. However, the node at the root of each - subtree has no particular ordering relationship to either. (The - dividing line between the subtree sizes is based on trie relation.) - If we remove the last chunk of a given size from the interior of the - tree, we need to replace it with a leaf node. The tree ordering - rules permit a node to be replaced by any leaf below it. - - The smallest chunk in a tree (a common operation in a best-fit - allocator) can be found by walking a path to the leftmost leaf in - the tree. Unlike a usual binary tree, where we follow left child - pointers until we reach a null, here we follow the right child - pointer any time the left one is null, until we reach a leaf with - both child pointers null. The smallest chunk in the tree will be - somewhere along that path. - - The worst case number of steps to add, find, or remove a node is - bounded by the number of bits differentiating chunks within - bins. Under current bin calculations, this ranges from 6 up to 21 - (for 32 bit sizes) or up to 53 (for 64 bit sizes). The typical case - is of course much better. -*/ - -struct malloc_tree_chunk { - /* The first four fields must be compatible with malloc_chunk */ - size_t prev_foot; - size_t head; - struct malloc_tree_chunk* fd; - struct malloc_tree_chunk* bk; - - struct malloc_tree_chunk* child[2]; - struct malloc_tree_chunk* parent; - bindex_t index; -}; - -typedef struct malloc_tree_chunk tchunk; -typedef struct malloc_tree_chunk* tchunkptr; -typedef struct malloc_tree_chunk* tbinptr; /* The type of bins of trees */ - -/* A little helper macro for trees */ -#define leftmost_child(t) ((t)->child[0] != 0? (t)->child[0] : (t)->child[1]) - -/* ----------------------------- Segments -------------------------------- */ - -/* - Each malloc space may include non-contiguous segments, held in a - list headed by an embedded malloc_segment record representing the - top-most space. Segments also include flags holding properties of - the space. Large chunks that are directly allocated by mmap are not - included in this list. They are instead independently created and - destroyed without otherwise keeping track of them. - - Segment management mainly comes into play for spaces allocated by - MMAP. Any call to MMAP might or might not return memory that is - adjacent to an existing segment. MORECORE normally contiguously - extends the current space, so this space is almost always adjacent, - which is simpler and faster to deal with. (This is why MORECORE is - used preferentially to MMAP when both are available -- see - sys_alloc.) When allocating using MMAP, we don't use any of the - hinting mechanisms (inconsistently) supported in various - implementations of unix mmap, or distinguish reserving from - committing memory. Instead, we just ask for space, and exploit - contiguity when we get it. It is probably possible to do - better than this on some systems, but no general scheme seems - to be significantly better. - - Management entails a simpler variant of the consolidation scheme - used for chunks to reduce fragmentation -- new adjacent memory is - normally prepended or appended to an existing segment. However, - there are limitations compared to chunk consolidation that mostly - reflect the fact that segment processing is relatively infrequent - (occurring only when getting memory from system) and that we - don't expect to have huge numbers of segments: - - * Segments are not indexed, so traversal requires linear scans. (It - would be possible to index these, but is not worth the extra - overhead and complexity for most programs on most platforms.) - * New segments are only appended to old ones when holding top-most - memory; if they cannot be prepended to others, they are held in - different segments. - - Except for the top-most segment of an mstate, each segment record - is kept at the tail of its segment. Segments are added by pushing - segment records onto the list headed by &mstate.seg for the - containing mstate. - - Segment flags control allocation/merge/deallocation policies: - * If EXTERN_BIT set, then we did not allocate this segment, - and so should not try to deallocate or merge with others. - (This currently holds only for the initial segment passed - into create_mspace_with_base.) - * If USE_MMAP_BIT set, the segment may be merged with - other surrounding mmapped segments and trimmed/de-allocated - using munmap. - * If neither bit is set, then the segment was obtained using - MORECORE so can be merged with surrounding MORECORE'd segments - and deallocated/trimmed using MORECORE with negative arguments. -*/ - -struct malloc_segment { - char* base; /* base address */ - size_t size; /* allocated size */ - struct malloc_segment* next; /* ptr to next segment */ - flag_t sflags; /* mmap and extern flag */ -}; - -#define is_mmapped_segment(S) ((S)->sflags & USE_MMAP_BIT) -#define is_extern_segment(S) ((S)->sflags & EXTERN_BIT) - -typedef struct malloc_segment msegment; -typedef struct malloc_segment* msegmentptr; - -/* ---------------------------- malloc_state ----------------------------- */ - -/* - A malloc_state holds all of the bookkeeping for a space. - The main fields are: - - Top - The topmost chunk of the currently active segment. Its size is - cached in topsize. The actual size of topmost space is - topsize+TOP_FOOT_SIZE, which includes space reserved for adding - fenceposts and segment records if necessary when getting more - space from the system. The size at which to autotrim top is - cached from mparams in trim_check, except that it is disabled if - an autotrim fails. - - Designated victim (dv) - This is the preferred chunk for servicing small requests that - don't have exact fits. It is normally the chunk split off most - recently to service another small request. Its size is cached in - dvsize. The link fields of this chunk are not maintained since it - is not kept in a bin. - - SmallBins - An array of bin headers for free chunks. These bins hold chunks - with sizes less than MIN_LARGE_SIZE bytes. Each bin contains - chunks of all the same size, spaced 8 bytes apart. To simplify - use in double-linked lists, each bin header acts as a malloc_chunk - pointing to the real first node, if it exists (else pointing to - itself). This avoids special-casing for headers. But to avoid - waste, we allocate only the fd/bk pointers of bins, and then use - repositioning tricks to treat these as the fields of a chunk. - - TreeBins - Treebins are pointers to the roots of trees holding a range of - sizes. There are 2 equally spaced treebins for each power of two - from TREE_SHIFT to TREE_SHIFT+16. The last bin holds anything - larger. - - Bin maps - There is one bit map for small bins ("smallmap") and one for - treebins ("treemap). Each bin sets its bit when non-empty, and - clears the bit when empty. Bit operations are then used to avoid - bin-by-bin searching -- nearly all "search" is done without ever - looking at bins that won't be selected. The bit maps - conservatively use 32 bits per map word, even if on 64bit system. - For a good description of some of the bit-based techniques used - here, see Henry S. Warren Jr's book "Hacker's Delight" (and - supplement at http://hackersdelight.org/). Many of these are - intended to reduce the branchiness of paths through malloc etc, as - well as to reduce the number of memory locations read or written. - - Segments - A list of segments headed by an embedded malloc_segment record - representing the initial space. - - Address check support - The least_addr field is the least address ever obtained from - MORECORE or MMAP. Attempted frees and reallocs of any address less - than this are trapped (unless INSECURE is defined). - - Magic tag - A cross-check field that should always hold same value as mparams.magic. - - Flags - Bits recording whether to use MMAP, locks, or contiguous MORECORE - - Statistics - Each space keeps track of current and maximum system memory - obtained via MORECORE or MMAP. - - Trim support - Fields holding the amount of unused topmost memory that should trigger - timming, and a counter to force periodic scanning to release unused - non-topmost segments. - - Locking - If USE_LOCKS is defined, the "mutex" lock is acquired and released - around every public call using this mspace. - - Extension support - A void* pointer and a size_t field that can be used to help implement - extensions to this malloc. -*/ - -/* Bin types, widths and sizes */ -#define NSMALLBINS (32U) -#define NTREEBINS (32U) -#define SMALLBIN_SHIFT (3U) -#define SMALLBIN_WIDTH (SIZE_T_ONE << SMALLBIN_SHIFT) -#define TREEBIN_SHIFT (8U) -#define MIN_LARGE_SIZE (SIZE_T_ONE << TREEBIN_SHIFT) -#define MAX_SMALL_SIZE (MIN_LARGE_SIZE - SIZE_T_ONE) -#define MAX_SMALL_REQUEST (MAX_SMALL_SIZE - CHUNK_ALIGN_MASK - CHUNK_OVERHEAD) - -struct malloc_state { - binmap_t smallmap; - binmap_t treemap; - size_t dvsize; - size_t topsize; - char* least_addr; - mchunkptr dv; - mchunkptr top; - size_t trim_check; - size_t release_checks; - size_t magic; - mchunkptr smallbins[(NSMALLBINS+1)*2]; - tbinptr treebins[NTREEBINS]; - size_t footprint; - size_t max_footprint; - flag_t mflags; - msegment seg; -#if USE_LOCKS - MLOCK_T mutex; /* locate lock among fields that rarely change */ -#endif /* USE_LOCKS */ - void* extp; /* Unused but available for extensions */ - size_t exts; -}; - -typedef struct malloc_state* mstate; - -/* ------------- Global malloc_state and malloc_params ------------------- */ - -#if !ONLY_MSPACES - -/* The global malloc_state used for all non-"mspace" calls */ -static struct malloc_state _gm_; -#define gm (&_gm_) -#define is_global(M) ((M) == &_gm_) - -#endif /* !ONLY_MSPACES */ - -#define is_initialized(M) ((M)->top != 0) - -/* -------------------------- system alloc setup ------------------------- */ - -/* Operations on mflags */ - -#define use_lock(M) ((M)->mflags & USE_LOCK_BIT) -#define enable_lock(M) ((M)->mflags |= USE_LOCK_BIT) -#define disable_lock(M) ((M)->mflags &= ~USE_LOCK_BIT) - -#define use_mmap(M) ((M)->mflags & USE_MMAP_BIT) -#define enable_mmap(M) ((M)->mflags |= USE_MMAP_BIT) -#define disable_mmap(M) ((M)->mflags &= ~USE_MMAP_BIT) - -#define use_noncontiguous(M) ((M)->mflags & USE_NONCONTIGUOUS_BIT) -#define disable_contiguous(M) ((M)->mflags |= USE_NONCONTIGUOUS_BIT) - -#define set_lock(M,L)\ - ((M)->mflags = (L)?\ - ((M)->mflags | USE_LOCK_BIT) :\ - ((M)->mflags & ~USE_LOCK_BIT)) - -/* page-align a size */ -#define page_align(S)\ - (((S) + (mparams.page_size - SIZE_T_ONE)) & ~(mparams.page_size - SIZE_T_ONE)) - -/* granularity-align a size */ -#define granularity_align(S)\ - (((S) + (mparams.granularity - SIZE_T_ONE))\ - & ~(mparams.granularity - SIZE_T_ONE)) - - -/* For mmap, use granularity alignment on windows, else page-align */ -#ifdef WIN32 -#define mmap_align(S) granularity_align(S) -#else -#define mmap_align(S) page_align(S) -#endif - -/* For sys_alloc, enough padding to ensure can malloc request on success */ -#define SYS_ALLOC_PADDING (TOP_FOOT_SIZE + MALLOC_ALIGNMENT) - -#define is_page_aligned(S)\ - (((size_t)(S) & (mparams.page_size - SIZE_T_ONE)) == 0) -#define is_granularity_aligned(S)\ - (((size_t)(S) & (mparams.granularity - SIZE_T_ONE)) == 0) - -/* True if segment S holds address A */ -#define segment_holds(S, A)\ - ((char*)(A) >= S->base && (char*)(A) < S->base + S->size) - -/* Return segment holding given address */ -static msegmentptr segment_holding(mstate m, char* addr) { - msegmentptr sp = &m->seg; - for (;;) { - if (addr >= sp->base && addr < sp->base + sp->size) - return sp; - if ((sp = sp->next) == 0) - return 0; - } -} - -/* Return true if segment contains a segment link */ -static int has_segment_link(mstate m, msegmentptr ss) { - msegmentptr sp = &m->seg; - for (;;) { - if ((char*)sp >= ss->base && (char*)sp < ss->base + ss->size) - return 1; - if ((sp = sp->next) == 0) - return 0; - } -} - -#ifndef MORECORE_CANNOT_TRIM -#define should_trim(M,s) ((s) > (M)->trim_check) -#else /* MORECORE_CANNOT_TRIM */ -#define should_trim(M,s) (0) -#endif /* MORECORE_CANNOT_TRIM */ - -/* - TOP_FOOT_SIZE is padding at the end of a segment, including space - that may be needed to place segment records and fenceposts when new - noncontiguous segments are added. -*/ -#define TOP_FOOT_SIZE\ - (align_offset(chunk2mem(0))+pad_request(sizeof(struct malloc_segment))+MIN_CHUNK_SIZE) - - -/* ------------------------------- Hooks -------------------------------- */ - -/* - PREACTION should be defined to return 0 on success, and nonzero on - failure. If you are not using locking, you can redefine these to do - anything you like. -*/ - -#if USE_LOCKS - -#define PREACTION(M) ((use_lock(M))? ACQUIRE_LOCK(&(M)->mutex) : 0) -#define POSTACTION(M) { if (use_lock(M)) RELEASE_LOCK(&(M)->mutex); } -#else /* USE_LOCKS */ - -#ifndef PREACTION -#define PREACTION(M) (0) -#endif /* PREACTION */ - -#ifndef POSTACTION -#define POSTACTION(M) -#endif /* POSTACTION */ - -#endif /* USE_LOCKS */ - -/* - CORRUPTION_ERROR_ACTION is triggered upon detected bad addresses. - USAGE_ERROR_ACTION is triggered on detected bad frees and - reallocs. The argument p is an address that might have triggered the - fault. It is ignored by the two predefined actions, but might be - useful in custom actions that try to help diagnose errors. -*/ - -#if PROCEED_ON_ERROR - -/* A count of the number of corruption errors causing resets */ -int malloc_corruption_error_count; - -/* default corruption action */ -static void reset_on_error(mstate m); - -#define CORRUPTION_ERROR_ACTION(m) reset_on_error(m) -#define USAGE_ERROR_ACTION(m, p) - -#else /* PROCEED_ON_ERROR */ - -#ifndef CORRUPTION_ERROR_ACTION -#define CORRUPTION_ERROR_ACTION(m) ABORT -#endif /* CORRUPTION_ERROR_ACTION */ - -#ifndef USAGE_ERROR_ACTION -#define USAGE_ERROR_ACTION(m,p) ABORT -#endif /* USAGE_ERROR_ACTION */ - -#endif /* PROCEED_ON_ERROR */ - -/* -------------------------- Debugging setup ---------------------------- */ - -#if ! DEBUG - -#define check_free_chunk(M,P) -#define check_inuse_chunk(M,P) -#define check_malloced_chunk(M,P,N) -#define check_mmapped_chunk(M,P) -#define check_malloc_state(M) -#define check_top_chunk(M,P) - -#else /* DEBUG */ -#define check_free_chunk(M,P) do_check_free_chunk(M,P) -#define check_inuse_chunk(M,P) do_check_inuse_chunk(M,P) -#define check_top_chunk(M,P) do_check_top_chunk(M,P) -#define check_malloced_chunk(M,P,N) do_check_malloced_chunk(M,P,N) -#define check_mmapped_chunk(M,P) do_check_mmapped_chunk(M,P) -#define check_malloc_state(M) do_check_malloc_state(M) - -static void do_check_any_chunk(mstate m, mchunkptr p); -static void do_check_top_chunk(mstate m, mchunkptr p); -static void do_check_mmapped_chunk(mstate m, mchunkptr p); -static void do_check_inuse_chunk(mstate m, mchunkptr p); -static void do_check_free_chunk(mstate m, mchunkptr p); -static void do_check_malloced_chunk(mstate m, void* mem, size_t s); -static void do_check_tree(mstate m, tchunkptr t); -static void do_check_treebin(mstate m, bindex_t i); -static void do_check_smallbin(mstate m, bindex_t i); -static void do_check_malloc_state(mstate m); -static int bin_find(mstate m, mchunkptr x); -static size_t traverse_and_check(mstate m); -#endif /* DEBUG */ - -/* ---------------------------- Indexing Bins ---------------------------- */ - -#define is_small(s) (((s) >> SMALLBIN_SHIFT) < NSMALLBINS) -#define small_index(s) (bindex_t)((s) >> SMALLBIN_SHIFT) -#define small_index2size(i) ((i) << SMALLBIN_SHIFT) -#define MIN_SMALL_INDEX (small_index(MIN_CHUNK_SIZE)) - -/* addressing by index. See above about smallbin repositioning */ -#define smallbin_at(M, i) ((sbinptr)((char*)&((M)->smallbins[(i)<<1]))) -#define treebin_at(M,i) (&((M)->treebins[i])) - -/* assign tree index for size S to variable I. Use x86 asm if possible */ -#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) -#define compute_tree_index(S, I)\ -{\ - unsigned int X = S >> TREEBIN_SHIFT;\ - if (X == 0)\ - I = 0;\ - else if (X > 0xFFFF)\ - I = NTREEBINS-1;\ - else {\ - unsigned int K;\ - __asm__("bsrl\t%1, %0\n\t" : "=r" (K) : "g" (X));\ - I = (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\ - }\ -} - -#elif defined (__INTEL_COMPILER) -#define compute_tree_index(S, I)\ -{\ - size_t X = S >> TREEBIN_SHIFT;\ - if (X == 0)\ - I = 0;\ - else if (X > 0xFFFF)\ - I = NTREEBINS-1;\ - else {\ - unsigned int K = _bit_scan_reverse (X); \ - I = (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\ - }\ -} - -#elif defined(_MSC_VER) && _MSC_VER>=1300 -#define compute_tree_index(S, I)\ -{\ - size_t X = S >> TREEBIN_SHIFT;\ - if (X == 0)\ - I = 0;\ - else if (X > 0xFFFF)\ - I = NTREEBINS-1;\ - else {\ - unsigned int K;\ - _BitScanReverse((DWORD *) &K, (DWORD) X);\ - I = (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\ - }\ -} - -#else /* GNUC */ -#define compute_tree_index(S, I)\ -{\ - size_t X = S >> TREEBIN_SHIFT;\ - if (X == 0)\ - I = 0;\ - else if (X > 0xFFFF)\ - I = NTREEBINS-1;\ - else {\ - unsigned int Y = (unsigned int)X;\ - unsigned int N = ((Y - 0x100) >> 16) & 8;\ - unsigned int K = (((Y <<= N) - 0x1000) >> 16) & 4;\ - N += K;\ - N += K = (((Y <<= K) - 0x4000) >> 16) & 2;\ - K = 14 - N + ((Y <<= K) >> 15);\ - I = (K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1));\ - }\ -} -#endif /* GNUC */ - -/* Bit representing maximum resolved size in a treebin at i */ -#define bit_for_tree_index(i) \ - (i == NTREEBINS-1)? (SIZE_T_BITSIZE-1) : (((i) >> 1) + TREEBIN_SHIFT - 2) - -/* Shift placing maximum resolved bit in a treebin at i as sign bit */ -#define leftshift_for_tree_index(i) \ - ((i == NTREEBINS-1)? 0 : \ - ((SIZE_T_BITSIZE-SIZE_T_ONE) - (((i) >> 1) + TREEBIN_SHIFT - 2))) - -/* The size of the smallest chunk held in bin with index i */ -#define minsize_for_tree_index(i) \ - ((SIZE_T_ONE << (((i) >> 1) + TREEBIN_SHIFT)) | \ - (((size_t)((i) & SIZE_T_ONE)) << (((i) >> 1) + TREEBIN_SHIFT - 1))) - - -/* ------------------------ Operations on bin maps ----------------------- */ - -/* bit corresponding to given index */ -#define idx2bit(i) ((binmap_t)(1) << (i)) - -/* Mark/Clear bits with given index */ -#define mark_smallmap(M,i) ((M)->smallmap |= idx2bit(i)) -#define clear_smallmap(M,i) ((M)->smallmap &= ~idx2bit(i)) -#define smallmap_is_marked(M,i) ((M)->smallmap & idx2bit(i)) - -#define mark_treemap(M,i) ((M)->treemap |= idx2bit(i)) -#define clear_treemap(M,i) ((M)->treemap &= ~idx2bit(i)) -#define treemap_is_marked(M,i) ((M)->treemap & idx2bit(i)) - -/* isolate the least set bit of a bitmap */ -#define least_bit(x) ((x) & -(x)) - -/* mask with all bits to left of least bit of x on */ -#define left_bits(x) ((x<<1) | -(x<<1)) - -/* mask with all bits to left of or equal to least bit of x on */ -#define same_or_left_bits(x) ((x) | -(x)) - -/* index corresponding to given bit. Use x86 asm if possible */ - -#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) -#define compute_bit2idx(X, I)\ -{\ - unsigned int J;\ - __asm__("bsfl\t%1, %0\n\t" : "=r" (J) : "g" (X));\ - I = (bindex_t)J;\ -} - -#elif defined (__INTEL_COMPILER) -#define compute_bit2idx(X, I)\ -{\ - unsigned int J;\ - J = _bit_scan_forward (X); \ - I = (bindex_t)J;\ -} - -#elif defined(_MSC_VER) && _MSC_VER>=1300 -#define compute_bit2idx(X, I)\ -{\ - unsigned int J;\ - _BitScanForward((DWORD *) &J, X);\ - I = (bindex_t)J;\ -} - -#elif USE_BUILTIN_FFS -#define compute_bit2idx(X, I) I = ffs(X)-1 - -#else -#define compute_bit2idx(X, I)\ -{\ - unsigned int Y = X - 1;\ - unsigned int K = Y >> (16-4) & 16;\ - unsigned int N = K; Y >>= K;\ - N += K = Y >> (8-3) & 8; Y >>= K;\ - N += K = Y >> (4-2) & 4; Y >>= K;\ - N += K = Y >> (2-1) & 2; Y >>= K;\ - N += K = Y >> (1-0) & 1; Y >>= K;\ - I = (bindex_t)(N + Y);\ -} -#endif /* GNUC */ - - -/* ----------------------- Runtime Check Support ------------------------- */ - -/* - For security, the main invariant is that malloc/free/etc never - writes to a static address other than malloc_state, unless static - malloc_state itself has been corrupted, which cannot occur via - malloc (because of these checks). In essence this means that we - believe all pointers, sizes, maps etc held in malloc_state, but - check all of those linked or offsetted from other embedded data - structures. These checks are interspersed with main code in a way - that tends to minimize their run-time cost. - - When FOOTERS is defined, in addition to range checking, we also - verify footer fields of inuse chunks, which can be used guarantee - that the mstate controlling malloc/free is intact. This is a - streamlined version of the approach described by William Robertson - et al in "Run-time Detection of Heap-based Overflows" LISA'03 - http://www.usenix.org/events/lisa03/tech/robertson.html The footer - of an inuse chunk holds the xor of its mstate and a random seed, - that is checked upon calls to free() and realloc(). This is - (probablistically) unguessable from outside the program, but can be - computed by any code successfully malloc'ing any chunk, so does not - itself provide protection against code that has already broken - security through some other means. Unlike Robertson et al, we - always dynamically check addresses of all offset chunks (previous, - next, etc). This turns out to be cheaper than relying on hashes. -*/ - -#if !INSECURE -/* Check if address a is at least as high as any from MORECORE or MMAP */ -#define ok_address(M, a) ((char*)(a) >= (M)->least_addr) -/* Check if address of next chunk n is higher than base chunk p */ -#define ok_next(p, n) ((char*)(p) < (char*)(n)) -/* Check if p has inuse status */ -#define ok_inuse(p) is_inuse(p) -/* Check if p has its pinuse bit on */ -#define ok_pinuse(p) pinuse(p) - -#else /* !INSECURE */ -#define ok_address(M, a) (1) -#define ok_next(b, n) (1) -#define ok_inuse(p) (1) -#define ok_pinuse(p) (1) -#endif /* !INSECURE */ - -#if (FOOTERS && !INSECURE) -/* Check if (alleged) mstate m has expected magic field */ -#define ok_magic(M) ((M)->magic == mparams.magic) -#else /* (FOOTERS && !INSECURE) */ -#define ok_magic(M) (1) -#endif /* (FOOTERS && !INSECURE) */ - - -/* In gcc, use __builtin_expect to minimize impact of checks */ -#if !INSECURE -#if defined(__GNUC__) && __GNUC__ >= 3 -#define RTCHECK(e) __builtin_expect(e, 1) -#else /* GNUC */ -#define RTCHECK(e) (e) -#endif /* GNUC */ -#else /* !INSECURE */ -#define RTCHECK(e) (1) -#endif /* !INSECURE */ - -/* macros to set up inuse chunks with or without footers */ - -#if !FOOTERS - -#define mark_inuse_foot(M,p,s) - -/* Macros for setting head/foot of non-mmapped chunks */ - -/* Set cinuse bit and pinuse bit of next chunk */ -#define set_inuse(M,p,s)\ - ((p)->head = (((p)->head & PINUSE_BIT)|s|CINUSE_BIT),\ - ((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT) - -/* Set cinuse and pinuse of this chunk and pinuse of next chunk */ -#define set_inuse_and_pinuse(M,p,s)\ - ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\ - ((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT) - -/* Set size, cinuse and pinuse bit of this chunk */ -#define set_size_and_pinuse_of_inuse_chunk(M, p, s)\ - ((p)->head = (s|PINUSE_BIT|CINUSE_BIT)) - -#else /* FOOTERS */ - -/* Set foot of inuse chunk to be xor of mstate and seed */ -#define mark_inuse_foot(M,p,s)\ - (((mchunkptr)((char*)(p) + (s)))->prev_foot = ((size_t)(M) ^ mparams.magic)) - -#define get_mstate_for(p)\ - ((mstate)(((mchunkptr)((char*)(p) +\ - (chunksize(p))))->prev_foot ^ mparams.magic)) - -#define set_inuse(M,p,s)\ - ((p)->head = (((p)->head & PINUSE_BIT)|s|CINUSE_BIT),\ - (((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT), \ - mark_inuse_foot(M,p,s)) - -#define set_inuse_and_pinuse(M,p,s)\ - ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\ - (((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT),\ - mark_inuse_foot(M,p,s)) - -#define set_size_and_pinuse_of_inuse_chunk(M, p, s)\ - ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\ - mark_inuse_foot(M, p, s)) - -#endif /* !FOOTERS */ - -/* ---------------------------- setting mparams -------------------------- */ - -#ifdef ENABLE_LARGE_PAGES -typedef size_t (WINAPI *GetLargePageMinimum_t)(void); -#endif - -/* Initialize mparams */ -static int init_mparams(void) { -#ifdef NEED_GLOBAL_LOCK_INIT - if (malloc_global_mutex_status <= 0) - init_malloc_global_mutex(); -#endif - - ACQUIRE_MALLOC_GLOBAL_LOCK(); - if (mparams.magic == 0) { - size_t magic; - size_t psize; - size_t gsize; - -#ifndef WIN32 - psize = malloc_getpagesize; - gsize = ((DEFAULT_GRANULARITY != 0)? DEFAULT_GRANULARITY : psize); -#else /* WIN32 */ - { - SYSTEM_INFO system_info; - GetSystemInfo(&system_info); - psize = system_info.dwPageSize; - gsize = ((DEFAULT_GRANULARITY != 0)? - DEFAULT_GRANULARITY : system_info.dwAllocationGranularity); -#ifdef ENABLE_LARGE_PAGES - { - GetLargePageMinimum_t GetLargePageMinimum_ = (GetLargePageMinimum_t) GetProcAddress(GetModuleHandle(__T("kernel32.dll")), "GetLargePageMinimum"); - if(GetLargePageMinimum_) { - size_t largepagesize = GetLargePageMinimum_(); - if(largepagesize) { - psize = largepagesize; - gsize = ((DEFAULT_GRANULARITY != 0)? - DEFAULT_GRANULARITY : largepagesize); - if(gsize < largepagesize) gsize = largepagesize; - } - } - } -#endif - } -#endif /* WIN32 */ - - /* Sanity-check configuration: - size_t must be unsigned and as wide as pointer type. - ints must be at least 4 bytes. - alignment must be at least 8. - Alignment, min chunk size, and page size must all be powers of 2. - */ - if ((sizeof(size_t) != sizeof(char*)) || - (MAX_SIZE_T < MIN_CHUNK_SIZE) || - (sizeof(int) < 4) || - (MALLOC_ALIGNMENT < (size_t)8U) || - ((MALLOC_ALIGNMENT & (MALLOC_ALIGNMENT-SIZE_T_ONE)) != 0) || - ((MCHUNK_SIZE & (MCHUNK_SIZE-SIZE_T_ONE)) != 0) || - ((gsize & (gsize-SIZE_T_ONE)) != 0) || - ((psize & (psize-SIZE_T_ONE)) != 0)) - ABORT; - - mparams.granularity = gsize; - mparams.page_size = psize; - mparams.mmap_threshold = DEFAULT_MMAP_THRESHOLD; - mparams.trim_threshold = DEFAULT_TRIM_THRESHOLD; -#if MORECORE_CONTIGUOUS - mparams.default_mflags = USE_LOCK_BIT|USE_MMAP_BIT; -#else /* MORECORE_CONTIGUOUS */ - mparams.default_mflags = USE_LOCK_BIT|USE_MMAP_BIT|USE_NONCONTIGUOUS_BIT; -#endif /* MORECORE_CONTIGUOUS */ - -#if !ONLY_MSPACES - /* Set up lock for main malloc area */ - gm->mflags = mparams.default_mflags; - INITIAL_LOCK(&gm->mutex); -#endif - - { -#if USE_DEV_RANDOM - int fd; - unsigned char buf[sizeof(size_t)]; - /* Try to use /dev/urandom, else fall back on using time */ - if ((fd = open("/dev/urandom", O_RDONLY)) >= 0 && - read(fd, buf, sizeof(buf)) == sizeof(buf)) { - magic = *((size_t *) buf); - close(fd); - } - else -#endif /* USE_DEV_RANDOM */ -#ifdef WIN32 - magic = (size_t)(GetTickCount() ^ (size_t)0x55555555U); -#else - magic = (size_t)(time(0) ^ (size_t)0x55555555U); -#endif - magic |= (size_t)8U; /* ensure nonzero */ - magic &= ~(size_t)7U; /* improve chances of fault for bad values */ - mparams.magic = magic; - } - } - - RELEASE_MALLOC_GLOBAL_LOCK(); - return 1; -} - -/* support for mallopt */ -static int change_mparam(int param_number, int value) { - size_t val; - ensure_initialization(); - val = (value == -1)? MAX_SIZE_T : (size_t)value; - switch(param_number) { - case M_TRIM_THRESHOLD: - mparams.trim_threshold = val; - return 1; - case M_GRANULARITY: - if (val >= mparams.page_size && ((val & (val-1)) == 0)) { - mparams.granularity = val; - return 1; - } - else - return 0; - case M_MMAP_THRESHOLD: - mparams.mmap_threshold = val; - return 1; - default: - return 0; - } -} - -#if DEBUG -/* ------------------------- Debugging Support --------------------------- */ - -/* Check properties of any chunk, whether free, inuse, mmapped etc */ -static void do_check_any_chunk(mstate m, mchunkptr p) { - assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD)); - assert(ok_address(m, p)); -} - -/* Check properties of top chunk */ -static void do_check_top_chunk(mstate m, mchunkptr p) { - msegmentptr sp = segment_holding(m, (char*)p); - size_t sz = p->head & ~INUSE_BITS; /* third-lowest bit can be set! */ - assert(sp != 0); - assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD)); - assert(ok_address(m, p)); - assert(sz == m->topsize); - assert(sz > 0); - assert(sz == ((sp->base + sp->size) - (char*)p) - TOP_FOOT_SIZE); - assert(pinuse(p)); - assert(!pinuse(chunk_plus_offset(p, sz))); -} - -/* Check properties of (inuse) mmapped chunks */ -static void do_check_mmapped_chunk(mstate m, mchunkptr p) { - size_t sz = chunksize(p); - size_t len = (sz + (p->prev_foot) + MMAP_FOOT_PAD); - assert(is_mmapped(p)); - assert(use_mmap(m)); - assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD)); - assert(ok_address(m, p)); - assert(!is_small(sz)); - assert((len & (mparams.page_size-SIZE_T_ONE)) == 0); - assert(chunk_plus_offset(p, sz)->head == FENCEPOST_HEAD); - assert(chunk_plus_offset(p, sz+SIZE_T_SIZE)->head == 0); -} - -/* Check properties of inuse chunks */ -static void do_check_inuse_chunk(mstate m, mchunkptr p) { - do_check_any_chunk(m, p); - assert(is_inuse(p)); - assert(next_pinuse(p)); - /* If not pinuse and not mmapped, previous chunk has OK offset */ - assert(is_mmapped(p) || pinuse(p) || next_chunk(prev_chunk(p)) == p); - if (is_mmapped(p)) - do_check_mmapped_chunk(m, p); -} - -/* Check properties of free chunks */ -static void do_check_free_chunk(mstate m, mchunkptr p) { - size_t sz = chunksize(p); - mchunkptr next = chunk_plus_offset(p, sz); - do_check_any_chunk(m, p); - assert(!is_inuse(p)); - assert(!next_pinuse(p)); - assert (!is_mmapped(p)); - if (p != m->dv && p != m->top) { - if (sz >= MIN_CHUNK_SIZE) { - assert((sz & CHUNK_ALIGN_MASK) == 0); - assert(is_aligned(chunk2mem(p))); - assert(next->prev_foot == sz); - assert(pinuse(p)); - assert (next == m->top || is_inuse(next)); - assert(p->fd->bk == p); - assert(p->bk->fd == p); - } - else /* markers are always of size SIZE_T_SIZE */ - assert(sz == SIZE_T_SIZE); - } -} - -/* Check properties of malloced chunks at the point they are malloced */ -static void do_check_malloced_chunk(mstate m, void* mem, size_t s) { - if (mem != 0) { - mchunkptr p = mem2chunk(mem); - size_t sz = p->head & ~INUSE_BITS; - do_check_inuse_chunk(m, p); - assert((sz & CHUNK_ALIGN_MASK) == 0); - assert(sz >= MIN_CHUNK_SIZE); - assert(sz >= s); - /* unless mmapped, size is less than MIN_CHUNK_SIZE more than request */ - assert(is_mmapped(p) || sz < (s + MIN_CHUNK_SIZE)); - } -} - -/* Check a tree and its subtrees. */ -static void do_check_tree(mstate m, tchunkptr t) { - tchunkptr head = 0; - tchunkptr u = t; - bindex_t tindex = t->index; - size_t tsize = chunksize(t); - bindex_t idx; - compute_tree_index(tsize, idx); - assert(tindex == idx); - assert(tsize >= MIN_LARGE_SIZE); - assert(tsize >= minsize_for_tree_index(idx)); - assert((idx == NTREEBINS-1) || (tsize < minsize_for_tree_index((idx+1)))); - - do { /* traverse through chain of same-sized nodes */ - do_check_any_chunk(m, ((mchunkptr)u)); - assert(u->index == tindex); - assert(chunksize(u) == tsize); - assert(!is_inuse(u)); - assert(!next_pinuse(u)); - assert(u->fd->bk == u); - assert(u->bk->fd == u); - if (u->parent == 0) { - assert(u->child[0] == 0); - assert(u->child[1] == 0); - } - else { - assert(head == 0); /* only one node on chain has parent */ - head = u; - assert(u->parent != u); - assert (u->parent->child[0] == u || - u->parent->child[1] == u || - *((tbinptr*)(u->parent)) == u); - if (u->child[0] != 0) { - assert(u->child[0]->parent == u); - assert(u->child[0] != u); - do_check_tree(m, u->child[0]); - } - if (u->child[1] != 0) { - assert(u->child[1]->parent == u); - assert(u->child[1] != u); - do_check_tree(m, u->child[1]); - } - if (u->child[0] != 0 && u->child[1] != 0) { - assert(chunksize(u->child[0]) < chunksize(u->child[1])); - } - } - u = u->fd; - } while (u != t); - assert(head != 0); -} - -/* Check all the chunks in a treebin. */ -static void do_check_treebin(mstate m, bindex_t i) { - tbinptr* tb = treebin_at(m, i); - tchunkptr t = *tb; - int empty = (m->treemap & (1U << i)) == 0; - if (t == 0) - assert(empty); - if (!empty) - do_check_tree(m, t); -} - -/* Check all the chunks in a smallbin. */ -static void do_check_smallbin(mstate m, bindex_t i) { - sbinptr b = smallbin_at(m, i); - mchunkptr p = b->bk; - unsigned int empty = (m->smallmap & (1U << i)) == 0; - if (p == b) - assert(empty); - if (!empty) { - for (; p != b; p = p->bk) { - size_t size = chunksize(p); - mchunkptr q; - /* each chunk claims to be free */ - do_check_free_chunk(m, p); - /* chunk belongs in bin */ - assert(small_index(size) == i); - assert(p->bk == b || chunksize(p->bk) == chunksize(p)); - /* chunk is followed by an inuse chunk */ - q = next_chunk(p); - if (q->head != FENCEPOST_HEAD) - do_check_inuse_chunk(m, q); - } - } -} - -/* Find x in a bin. Used in other check functions. */ -static int bin_find(mstate m, mchunkptr x) { - size_t size = chunksize(x); - if (is_small(size)) { - bindex_t sidx = small_index(size); - sbinptr b = smallbin_at(m, sidx); - if (smallmap_is_marked(m, sidx)) { - mchunkptr p = b; - do { - if (p == x) - return 1; - } while ((p = p->fd) != b); - } - } - else { - bindex_t tidx; - compute_tree_index(size, tidx); - if (treemap_is_marked(m, tidx)) { - tchunkptr t = *treebin_at(m, tidx); - size_t sizebits = size << leftshift_for_tree_index(tidx); - while (t != 0 && chunksize(t) != size) { - t = t->child[(sizebits >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]; - sizebits <<= 1; - } - if (t != 0) { - tchunkptr u = t; - do { - if (u == (tchunkptr)x) - return 1; - } while ((u = u->fd) != t); - } - } - } - return 0; -} - -/* Traverse each chunk and check it; return total */ -static size_t traverse_and_check(mstate m) { - size_t sum = 0; - if (is_initialized(m)) { - msegmentptr s = &m->seg; - sum += m->topsize + TOP_FOOT_SIZE; - while (s != 0) { - mchunkptr q = align_as_chunk(s->base); - mchunkptr lastq = 0; - assert(pinuse(q)); - while (segment_holds(s, q) && - q != m->top && q->head != FENCEPOST_HEAD) { - sum += chunksize(q); - if (is_inuse(q)) { - assert(!bin_find(m, q)); - do_check_inuse_chunk(m, q); - } - else { - assert(q == m->dv || bin_find(m, q)); - assert(lastq == 0 || is_inuse(lastq)); /* Not 2 consecutive free */ - do_check_free_chunk(m, q); - } - lastq = q; - q = next_chunk(q); - } - s = s->next; - } - } - return sum; -} - -/* Check all properties of malloc_state. */ -static void do_check_malloc_state(mstate m) { - bindex_t i; - size_t total; - /* check bins */ - for (i = 0; i < NSMALLBINS; ++i) - do_check_smallbin(m, i); - for (i = 0; i < NTREEBINS; ++i) - do_check_treebin(m, i); - - if (m->dvsize != 0) { /* check dv chunk */ - do_check_any_chunk(m, m->dv); - assert(m->dvsize == chunksize(m->dv)); - assert(m->dvsize >= MIN_CHUNK_SIZE); - assert(bin_find(m, m->dv) == 0); - } - - if (m->top != 0) { /* check top chunk */ - do_check_top_chunk(m, m->top); - /*assert(m->topsize == chunksize(m->top)); redundant */ - assert(m->topsize > 0); - assert(bin_find(m, m->top) == 0); - } - - total = traverse_and_check(m); - assert(total <= m->footprint); - assert(m->footprint <= m->max_footprint); -} -#endif /* DEBUG */ - -/* ----------------------------- statistics ------------------------------ */ - -#if !NO_MALLINFO -static struct mallinfo internal_mallinfo(mstate m) { - struct mallinfo nm = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; - ensure_initialization(); - if (!PREACTION(m)) { - check_malloc_state(m); - if (is_initialized(m)) { - size_t nfree = SIZE_T_ONE; /* top always free */ - size_t mfree = m->topsize + TOP_FOOT_SIZE; - size_t sum = mfree; - msegmentptr s = &m->seg; - while (s != 0) { - mchunkptr q = align_as_chunk(s->base); - while (segment_holds(s, q) && - q != m->top && q->head != FENCEPOST_HEAD) { - size_t sz = chunksize(q); - sum += sz; - if (!is_inuse(q)) { - mfree += sz; - ++nfree; - } - q = next_chunk(q); - } - s = s->next; - } - - nm.arena = sum; - nm.ordblks = nfree; - nm.hblkhd = m->footprint - sum; - nm.usmblks = m->max_footprint; - nm.uordblks = m->footprint - mfree; - nm.fordblks = mfree; - nm.keepcost = m->topsize; - } - - POSTACTION(m); - } - return nm; -} -#endif /* !NO_MALLINFO */ - -static void internal_malloc_stats(mstate m) { - ensure_initialization(); - if (!PREACTION(m)) { - size_t maxfp = 0; - size_t fp = 0; - size_t used = 0; - check_malloc_state(m); - if (is_initialized(m)) { - msegmentptr s = &m->seg; - maxfp = m->max_footprint; - fp = m->footprint; - used = fp - (m->topsize + TOP_FOOT_SIZE); - - while (s != 0) { - mchunkptr q = align_as_chunk(s->base); - while (segment_holds(s, q) && - q != m->top && q->head != FENCEPOST_HEAD) { - if (!is_inuse(q)) - used -= chunksize(q); - q = next_chunk(q); - } - s = s->next; - } - } - - fprintf(stderr, "max system bytes = %10lu\n", (unsigned long)(maxfp)); - fprintf(stderr, "system bytes = %10lu\n", (unsigned long)(fp)); - fprintf(stderr, "in use bytes = %10lu\n", (unsigned long)(used)); - - POSTACTION(m); - } -} - -/* ----------------------- Operations on smallbins ----------------------- */ - -/* - Various forms of linking and unlinking are defined as macros. Even - the ones for trees, which are very long but have very short typical - paths. This is ugly but reduces reliance on inlining support of - compilers. -*/ - -/* Link a free chunk into a smallbin */ -#define insert_small_chunk(M, P, S) {\ - bindex_t I = small_index(S);\ - mchunkptr B = smallbin_at(M, I);\ - mchunkptr F = B;\ - assert(S >= MIN_CHUNK_SIZE);\ - if (!smallmap_is_marked(M, I))\ - mark_smallmap(M, I);\ - else if (RTCHECK(ok_address(M, B->fd)))\ - F = B->fd;\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - }\ - B->fd = P;\ - F->bk = P;\ - P->fd = F;\ - P->bk = B;\ -} - -/* Unlink a chunk from a smallbin */ -#define unlink_small_chunk(M, P, S) {\ - mchunkptr F = P->fd;\ - mchunkptr B = P->bk;\ - bindex_t I = small_index(S);\ - assert(P != B);\ - assert(P != F);\ - assert(chunksize(P) == small_index2size(I));\ - if (F == B)\ - clear_smallmap(M, I);\ - else if (RTCHECK((F == smallbin_at(M,I) || ok_address(M, F)) &&\ - (B == smallbin_at(M,I) || ok_address(M, B)))) {\ - F->bk = B;\ - B->fd = F;\ - }\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - }\ -} - -/* Unlink the first chunk from a smallbin */ -#define unlink_first_small_chunk(M, B, P, I) {\ - mchunkptr F = P->fd;\ - assert(P != B);\ - assert(P != F);\ - assert(chunksize(P) == small_index2size(I));\ - if (B == F)\ - clear_smallmap(M, I);\ - else if (RTCHECK(ok_address(M, F))) {\ - B->fd = F;\ - F->bk = B;\ - }\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - }\ -} - - - -/* Replace dv node, binning the old one */ -/* Used only when dvsize known to be small */ -#define replace_dv(M, P, S) {\ - size_t DVS = M->dvsize;\ - if (DVS != 0) {\ - mchunkptr DV = M->dv;\ - assert(is_small(DVS));\ - insert_small_chunk(M, DV, DVS);\ - }\ - M->dvsize = S;\ - M->dv = P;\ -} - -/* ------------------------- Operations on trees ------------------------- */ - -/* Insert chunk into tree */ -#define insert_large_chunk(M, X, S) {\ - tbinptr* H;\ - bindex_t I;\ - compute_tree_index(S, I);\ - H = treebin_at(M, I);\ - X->index = I;\ - X->child[0] = X->child[1] = 0;\ - if (!treemap_is_marked(M, I)) {\ - mark_treemap(M, I);\ - *H = X;\ - X->parent = (tchunkptr)H;\ - X->fd = X->bk = X;\ - }\ - else {\ - tchunkptr T = *H;\ - size_t K = S << leftshift_for_tree_index(I);\ - for (;;) {\ - if (chunksize(T) != S) {\ - tchunkptr* C = &(T->child[(K >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]);\ - K <<= 1;\ - if (*C != 0)\ - T = *C;\ - else if (RTCHECK(ok_address(M, C))) {\ - *C = X;\ - X->parent = T;\ - X->fd = X->bk = X;\ - break;\ - }\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - break;\ - }\ - }\ - else {\ - tchunkptr F = T->fd;\ - if (RTCHECK(ok_address(M, T) && ok_address(M, F))) {\ - T->fd = F->bk = X;\ - X->fd = F;\ - X->bk = T;\ - X->parent = 0;\ - break;\ - }\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - break;\ - }\ - }\ - }\ - }\ -} - -/* - Unlink steps: - - 1. If x is a chained node, unlink it from its same-sized fd/bk links - and choose its bk node as its replacement. - 2. If x was the last node of its size, but not a leaf node, it must - be replaced with a leaf node (not merely one with an open left or - right), to make sure that lefts and rights of descendents - correspond properly to bit masks. We use the rightmost descendent - of x. We could use any other leaf, but this is easy to locate and - tends to counteract removal of leftmosts elsewhere, and so keeps - paths shorter than minimally guaranteed. This doesn't loop much - because on average a node in a tree is near the bottom. - 3. If x is the base of a chain (i.e., has parent links) relink - x's parent and children to x's replacement (or null if none). -*/ - -#define unlink_large_chunk(M, X) {\ - tchunkptr XP = X->parent;\ - tchunkptr R;\ - if (X->bk != X) {\ - tchunkptr F = X->fd;\ - R = X->bk;\ - if (RTCHECK(ok_address(M, F))) {\ - F->bk = R;\ - R->fd = F;\ - }\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - }\ - }\ - else {\ - tchunkptr* RP;\ - if (((R = *(RP = &(X->child[1]))) != 0) ||\ - ((R = *(RP = &(X->child[0]))) != 0)) {\ - tchunkptr* CP;\ - while ((*(CP = &(R->child[1])) != 0) ||\ - (*(CP = &(R->child[0])) != 0)) {\ - R = *(RP = CP);\ - }\ - if (RTCHECK(ok_address(M, RP)))\ - *RP = 0;\ - else {\ - CORRUPTION_ERROR_ACTION(M);\ - }\ - }\ - }\ - if (XP != 0) {\ - tbinptr* H = treebin_at(M, X->index);\ - if (X == *H) {\ - if ((*H = R) == 0) \ - clear_treemap(M, X->index);\ - }\ - else if (RTCHECK(ok_address(M, XP))) {\ - if (XP->child[0] == X) \ - XP->child[0] = R;\ - else \ - XP->child[1] = R;\ - }\ - else\ - CORRUPTION_ERROR_ACTION(M);\ - if (R != 0) {\ - if (RTCHECK(ok_address(M, R))) {\ - tchunkptr C0, C1;\ - R->parent = XP;\ - if ((C0 = X->child[0]) != 0) {\ - if (RTCHECK(ok_address(M, C0))) {\ - R->child[0] = C0;\ - C0->parent = R;\ - }\ - else\ - CORRUPTION_ERROR_ACTION(M);\ - }\ - if ((C1 = X->child[1]) != 0) {\ - if (RTCHECK(ok_address(M, C1))) {\ - R->child[1] = C1;\ - C1->parent = R;\ - }\ - else\ - CORRUPTION_ERROR_ACTION(M);\ - }\ - }\ - else\ - CORRUPTION_ERROR_ACTION(M);\ - }\ - }\ -} - -/* Relays to large vs small bin operations */ - -#define insert_chunk(M, P, S)\ - if (is_small(S)) insert_small_chunk(M, P, S)\ - else { tchunkptr TP = (tchunkptr)(P); insert_large_chunk(M, TP, S); } - -#define unlink_chunk(M, P, S)\ - if (is_small(S)) unlink_small_chunk(M, P, S)\ - else { tchunkptr TP = (tchunkptr)(P); unlink_large_chunk(M, TP); } - - -/* Relays to internal calls to malloc/free from realloc, memalign etc */ - -#if ONLY_MSPACES -#define internal_malloc(m, b) mspace_malloc(m, b) -#define internal_free(m, mem) mspace_free(m,mem); -#else /* ONLY_MSPACES */ -#if MSPACES -#define internal_malloc(m, b)\ - (m == gm)? dlmalloc(b) : mspace_malloc(m, b) -#define internal_free(m, mem)\ - if (m == gm) dlfree(mem); else mspace_free(m,mem); -#else /* MSPACES */ -#define internal_malloc(m, b) dlmalloc(b) -#define internal_free(m, mem) dlfree(mem) -#endif /* MSPACES */ -#endif /* ONLY_MSPACES */ - -/* ----------------------- Direct-mmapping chunks ----------------------- */ - -/* - Directly mmapped chunks are set up with an offset to the start of - the mmapped region stored in the prev_foot field of the chunk. This - allows reconstruction of the required argument to MUNMAP when freed, - and also allows adjustment of the returned chunk to meet alignment - requirements (especially in memalign). -*/ - -/* Malloc using mmap */ -static void* mmap_alloc(mstate m, size_t nb) { - size_t mmsize = mmap_align(nb + SIX_SIZE_T_SIZES + CHUNK_ALIGN_MASK); - if (mmsize > nb) { /* Check for wrap around 0 */ - char* mm = (char*)(CALL_DIRECT_MMAP(mmsize)); - if (mm != CMFAIL) { - size_t offset = align_offset(chunk2mem(mm)); - size_t psize = mmsize - offset - MMAP_FOOT_PAD; - mchunkptr p = (mchunkptr)(mm + offset); - p->prev_foot = offset; - p->head = psize; - mark_inuse_foot(m, p, psize); - chunk_plus_offset(p, psize)->head = FENCEPOST_HEAD; - chunk_plus_offset(p, psize+SIZE_T_SIZE)->head = 0; - - if (m->least_addr == 0 || mm < m->least_addr) - m->least_addr = mm; - if ((m->footprint += mmsize) > m->max_footprint) - m->max_footprint = m->footprint; - assert(is_aligned(chunk2mem(p))); - check_mmapped_chunk(m, p); - return chunk2mem(p); - } - } - return 0; -} - -/* Realloc using mmap */ -static mchunkptr mmap_resize(mstate m, mchunkptr oldp, size_t nb) { - size_t oldsize = chunksize(oldp); - if (is_small(nb)) /* Can't shrink mmap regions below small size */ - return 0; - /* Keep old chunk if big enough but not too big */ - if (oldsize >= nb + SIZE_T_SIZE && - (oldsize - nb) <= (mparams.granularity << 1)) - return oldp; - else { - size_t offset = oldp->prev_foot; - size_t oldmmsize = oldsize + offset + MMAP_FOOT_PAD; - size_t newmmsize = mmap_align(nb + SIX_SIZE_T_SIZES + CHUNK_ALIGN_MASK); - char* cp = (char*)CALL_MREMAP((char*)oldp - offset, - oldmmsize, newmmsize, 1); - if (cp != CMFAIL) { - mchunkptr newp = (mchunkptr)(cp + offset); - size_t psize = newmmsize - offset - MMAP_FOOT_PAD; - newp->head = psize; - mark_inuse_foot(m, newp, psize); - chunk_plus_offset(newp, psize)->head = FENCEPOST_HEAD; - chunk_plus_offset(newp, psize+SIZE_T_SIZE)->head = 0; - - if (cp < m->least_addr) - m->least_addr = cp; - if ((m->footprint += newmmsize - oldmmsize) > m->max_footprint) - m->max_footprint = m->footprint; - check_mmapped_chunk(m, newp); - return newp; - } - } - return 0; -} - -/* -------------------------- mspace management -------------------------- */ - -/* Initialize top chunk and its size */ -static void init_top(mstate m, mchunkptr p, size_t psize) { - /* Ensure alignment */ - size_t offset = align_offset(chunk2mem(p)); - p = (mchunkptr)((char*)p + offset); - psize -= offset; - - m->top = p; - m->topsize = psize; - p->head = psize | PINUSE_BIT; - /* set size of fake trailing chunk holding overhead space only once */ - chunk_plus_offset(p, psize)->head = TOP_FOOT_SIZE; - m->trim_check = mparams.trim_threshold; /* reset on each update */ -} - -/* Initialize bins for a new mstate that is otherwise zeroed out */ -static void init_bins(mstate m) { - /* Establish circular links for smallbins */ - bindex_t i; - for (i = 0; i < NSMALLBINS; ++i) { - sbinptr bin = smallbin_at(m,i); - bin->fd = bin->bk = bin; - } -} - -#if PROCEED_ON_ERROR - -/* default corruption action */ -static void reset_on_error(mstate m) { - int i; - ++malloc_corruption_error_count; - /* Reinitialize fields to forget about all memory */ - m->smallbins = m->treebins = 0; - m->dvsize = m->topsize = 0; - m->seg.base = 0; - m->seg.size = 0; - m->seg.next = 0; - m->top = m->dv = 0; - for (i = 0; i < NTREEBINS; ++i) - *treebin_at(m, i) = 0; - init_bins(m); -} -#endif /* PROCEED_ON_ERROR */ - -/* Allocate chunk and prepend remainder with chunk in successor base. */ -static void* prepend_alloc(mstate m, char* newbase, char* oldbase, - size_t nb) { - mchunkptr p = align_as_chunk(newbase); - mchunkptr oldfirst = align_as_chunk(oldbase); - size_t psize = (char*)oldfirst - (char*)p; - mchunkptr q = chunk_plus_offset(p, nb); - size_t qsize = psize - nb; - set_size_and_pinuse_of_inuse_chunk(m, p, nb); - - assert((char*)oldfirst > (char*)q); - assert(pinuse(oldfirst)); - assert(qsize >= MIN_CHUNK_SIZE); - - /* consolidate remainder with first chunk of old base */ - if (oldfirst == m->top) { - size_t tsize = m->topsize += qsize; - m->top = q; - q->head = tsize | PINUSE_BIT; - check_top_chunk(m, q); - } - else if (oldfirst == m->dv) { - size_t dsize = m->dvsize += qsize; - m->dv = q; - set_size_and_pinuse_of_free_chunk(q, dsize); - } - else { - if (!is_inuse(oldfirst)) { - size_t nsize = chunksize(oldfirst); - unlink_chunk(m, oldfirst, nsize); - oldfirst = chunk_plus_offset(oldfirst, nsize); - qsize += nsize; - } - set_free_with_pinuse(q, qsize, oldfirst); - insert_chunk(m, q, qsize); - check_free_chunk(m, q); - } - - check_malloced_chunk(m, chunk2mem(p), nb); - return chunk2mem(p); -} - -/* Add a segment to hold a new noncontiguous region */ -static void add_segment(mstate m, char* tbase, size_t tsize, flag_t mmapped) { - /* Determine locations and sizes of segment, fenceposts, old top */ - char* old_top = (char*)m->top; - msegmentptr oldsp = segment_holding(m, old_top); - char* old_end = oldsp->base + oldsp->size; - size_t ssize = pad_request(sizeof(struct malloc_segment)); - char* rawsp = old_end - (ssize + FOUR_SIZE_T_SIZES + CHUNK_ALIGN_MASK); - size_t offset = align_offset(chunk2mem(rawsp)); - char* asp = rawsp + offset; - char* csp = (asp < (old_top + MIN_CHUNK_SIZE))? old_top : asp; - mchunkptr sp = (mchunkptr)csp; - msegmentptr ss = (msegmentptr)(chunk2mem(sp)); - mchunkptr tnext = chunk_plus_offset(sp, ssize); - mchunkptr p = tnext; - int nfences = 0; - - /* reset top to new space */ - init_top(m, (mchunkptr)tbase, tsize - TOP_FOOT_SIZE); - - /* Set up segment record */ - assert(is_aligned(ss)); - set_size_and_pinuse_of_inuse_chunk(m, sp, ssize); - *ss = m->seg; /* Push current record */ - m->seg.base = tbase; - m->seg.size = tsize; - m->seg.sflags = mmapped; - m->seg.next = ss; - - /* Insert trailing fenceposts */ - for (;;) { - mchunkptr nextp = chunk_plus_offset(p, SIZE_T_SIZE); - p->head = FENCEPOST_HEAD; - ++nfences; - if ((char*)(&(nextp->head)) < old_end) - p = nextp; - else - break; - } - assert(nfences >= 2); - - /* Insert the rest of old top into a bin as an ordinary free chunk */ - if (csp != old_top) { - mchunkptr q = (mchunkptr)old_top; - size_t psize = csp - old_top; - mchunkptr tn = chunk_plus_offset(q, psize); - set_free_with_pinuse(q, psize, tn); - insert_chunk(m, q, psize); - } - - check_top_chunk(m, m->top); -} - -/* -------------------------- System allocation -------------------------- */ - -/* Get memory from system using MORECORE or MMAP */ -static void* sys_alloc(mstate m, size_t nb) { - char* tbase = CMFAIL; - size_t tsize = 0; - flag_t mmap_flag = 0; - - ensure_initialization(); - - /* Directly map large chunks, but only if already initialized */ - if (use_mmap(m) && nb >= mparams.mmap_threshold && m->topsize != 0) { - void* mem = mmap_alloc(m, nb); - if (mem != 0) - return mem; - } - - /* - Try getting memory in any of three ways (in most-preferred to - least-preferred order): - 1. A call to MORECORE that can normally contiguously extend memory. - (disabled if not MORECORE_CONTIGUOUS or not HAVE_MORECORE or - or main space is mmapped or a previous contiguous call failed) - 2. A call to MMAP new space (disabled if not HAVE_MMAP). - Note that under the default settings, if MORECORE is unable to - fulfill a request, and HAVE_MMAP is true, then mmap is - used as a noncontiguous system allocator. This is a useful backup - strategy for systems with holes in address spaces -- in this case - sbrk cannot contiguously expand the heap, but mmap may be able to - find space. - 3. A call to MORECORE that cannot usually contiguously extend memory. - (disabled if not HAVE_MORECORE) - - In all cases, we need to request enough bytes from system to ensure - we can malloc nb bytes upon success, so pad with enough space for - top_foot, plus alignment-pad to make sure we don't lose bytes if - not on boundary, and round this up to a granularity unit. - */ - - if (MORECORE_CONTIGUOUS && !use_noncontiguous(m)) { - char* br = CMFAIL; - msegmentptr ss = (m->top == 0)? 0 : segment_holding(m, (char*)m->top); - size_t asize = 0; - ACQUIRE_MALLOC_GLOBAL_LOCK(); - - if (ss == 0) { /* First time through or recovery */ - char* base = (char*)CALL_MORECORE(0); - if (base != CMFAIL) { - asize = granularity_align(nb + SYS_ALLOC_PADDING); - /* Adjust to end on a page boundary */ - if (!is_page_aligned(base)) - asize += (page_align((size_t)base) - (size_t)base); - /* Can't call MORECORE if size is negative when treated as signed */ - if (asize < HALF_MAX_SIZE_T && - (br = (char*)(CALL_MORECORE(asize))) == base) { - tbase = base; - tsize = asize; - } - } - } - else { - /* Subtract out existing available top space from MORECORE request. */ - asize = granularity_align(nb - m->topsize + SYS_ALLOC_PADDING); - /* Use mem here only if it did continuously extend old space */ - if (asize < HALF_MAX_SIZE_T && - (br = (char*)(CALL_MORECORE(asize))) == ss->base+ss->size) { - tbase = br; - tsize = asize; - } - } - - if (tbase == CMFAIL) { /* Cope with partial failure */ - if (br != CMFAIL) { /* Try to use/extend the space we did get */ - if (asize < HALF_MAX_SIZE_T && - asize < nb + SYS_ALLOC_PADDING) { - size_t esize = granularity_align(nb + SYS_ALLOC_PADDING - asize); - if (esize < HALF_MAX_SIZE_T) { - char* end = (char*)CALL_MORECORE(esize); - if (end != CMFAIL) - asize += esize; - else { /* Can't use; try to release */ - (void) CALL_MORECORE(-asize); - br = CMFAIL; - } - } - } - } - if (br != CMFAIL) { /* Use the space we did get */ - tbase = br; - tsize = asize; - } - else - disable_contiguous(m); /* Don't try contiguous path in the future */ - } - - RELEASE_MALLOC_GLOBAL_LOCK(); - } - - if (HAVE_MMAP && tbase == CMFAIL) { /* Try MMAP */ - size_t rsize = granularity_align(nb + SYS_ALLOC_PADDING); - if (rsize > nb) { /* Fail if wraps around zero */ - char* mp = (char*)(CALL_MMAP(rsize)); - if (mp != CMFAIL) { - tbase = mp; - tsize = rsize; - mmap_flag = USE_MMAP_BIT; - } - } - } - - if (HAVE_MORECORE && tbase == CMFAIL) { /* Try noncontiguous MORECORE */ - size_t asize = granularity_align(nb + SYS_ALLOC_PADDING); - if (asize < HALF_MAX_SIZE_T) { - char* br = CMFAIL; - char* end = CMFAIL; - ACQUIRE_MALLOC_GLOBAL_LOCK(); - br = (char*)(CALL_MORECORE(asize)); - end = (char*)(CALL_MORECORE(0)); - RELEASE_MALLOC_GLOBAL_LOCK(); - if (br != CMFAIL && end != CMFAIL && br < end) { - size_t ssize = end - br; - if (ssize > nb + TOP_FOOT_SIZE) { - tbase = br; - tsize = ssize; - } - } - } - } - - if (tbase != CMFAIL) { - - if ((m->footprint += tsize) > m->max_footprint) - m->max_footprint = m->footprint; - - if (!is_initialized(m)) { /* first-time initialization */ - if (m->least_addr == 0 || tbase < m->least_addr) - m->least_addr = tbase; - m->seg.base = tbase; - m->seg.size = tsize; - m->seg.sflags = mmap_flag; - m->magic = mparams.magic; - m->release_checks = MAX_RELEASE_CHECK_RATE; - init_bins(m); -#if !ONLY_MSPACES - if (is_global(m)) - init_top(m, (mchunkptr)tbase, tsize - TOP_FOOT_SIZE); - else -#endif - { - /* Offset top by embedded malloc_state */ - mchunkptr mn = next_chunk(mem2chunk(m)); - init_top(m, mn, (size_t)((tbase + tsize) - (char*)mn) -TOP_FOOT_SIZE); - } - } - - else { - /* Try to merge with an existing segment */ - msegmentptr sp = &m->seg; - /* Only consider most recent segment if traversal suppressed */ - while (sp != 0 && tbase != sp->base + sp->size) - sp = (NO_SEGMENT_TRAVERSAL) ? 0 : sp->next; - if (sp != 0 && - !is_extern_segment(sp) && - (sp->sflags & USE_MMAP_BIT) == mmap_flag && - segment_holds(sp, m->top)) { /* append */ - sp->size += tsize; - init_top(m, m->top, m->topsize + tsize); - } - else { - if (tbase < m->least_addr) - m->least_addr = tbase; - sp = &m->seg; - while (sp != 0 && sp->base != tbase + tsize) - sp = (NO_SEGMENT_TRAVERSAL) ? 0 : sp->next; - if (sp != 0 && - !is_extern_segment(sp) && - (sp->sflags & USE_MMAP_BIT) == mmap_flag) { - char* oldbase = sp->base; - sp->base = tbase; - sp->size += tsize; - return prepend_alloc(m, tbase, oldbase, nb); - } - else - add_segment(m, tbase, tsize, mmap_flag); - } - } - - if (nb < m->topsize) { /* Allocate from new or extended top space */ - size_t rsize = m->topsize -= nb; - mchunkptr p = m->top; - mchunkptr r = m->top = chunk_plus_offset(p, nb); - r->head = rsize | PINUSE_BIT; - set_size_and_pinuse_of_inuse_chunk(m, p, nb); - check_top_chunk(m, m->top); - check_malloced_chunk(m, chunk2mem(p), nb); - return chunk2mem(p); - } - } - - MALLOC_FAILURE_ACTION; - return 0; -} - -/* ----------------------- system deallocation -------------------------- */ - -/* Unmap and unlink any mmapped segments that don't contain used chunks */ -static size_t release_unused_segments(mstate m) { - size_t released = 0; - int nsegs = 0; - msegmentptr pred = &m->seg; - msegmentptr sp = pred->next; - while (sp != 0) { - char* base = sp->base; - size_t size = sp->size; - msegmentptr next = sp->next; - ++nsegs; - if (is_mmapped_segment(sp) && !is_extern_segment(sp)) { - mchunkptr p = align_as_chunk(base); - size_t psize = chunksize(p); - /* Can unmap if first chunk holds entire segment and not pinned */ - if (!is_inuse(p) && (char*)p + psize >= base + size - TOP_FOOT_SIZE) { - tchunkptr tp = (tchunkptr)p; - assert(segment_holds(sp, (char*)sp)); - if (p == m->dv) { - m->dv = 0; - m->dvsize = 0; - } - else { - unlink_large_chunk(m, tp); - } - if (CALL_MUNMAP(base, size) == 0) { - released += size; - m->footprint -= size; - /* unlink obsoleted record */ - sp = pred; - sp->next = next; - } - else { /* back out if cannot unmap */ - insert_large_chunk(m, tp, psize); - } - } - } - if (NO_SEGMENT_TRAVERSAL) /* scan only first segment */ - break; - pred = sp; - sp = next; - } - /* Reset check counter */ - m->release_checks = ((nsegs > MAX_RELEASE_CHECK_RATE)? - nsegs : MAX_RELEASE_CHECK_RATE); - return released; -} - -static int sys_trim(mstate m, size_t pad) { - size_t released = 0; - ensure_initialization(); - if (pad < MAX_REQUEST && is_initialized(m)) { - pad += TOP_FOOT_SIZE; /* ensure enough room for segment overhead */ - - if (m->topsize > pad) { - /* Shrink top space in granularity-size units, keeping at least one */ - size_t unit = mparams.granularity; - size_t extra = ((m->topsize - pad + (unit - SIZE_T_ONE)) / unit - - SIZE_T_ONE) * unit; - msegmentptr sp = segment_holding(m, (char*)m->top); - - if (!is_extern_segment(sp)) { - if (is_mmapped_segment(sp)) { - if (HAVE_MMAP && - sp->size >= extra && - !has_segment_link(m, sp)) { /* can't shrink if pinned */ - size_t newsize = sp->size - extra; - /* Prefer mremap, fall back to munmap */ - if ((CALL_MREMAP(sp->base, sp->size, newsize, 0) != MFAIL) || - (CALL_MUNMAP(sp->base + newsize, extra) == 0)) { - released = extra; - } - } - } - else if (HAVE_MORECORE) { - if (extra >= HALF_MAX_SIZE_T) /* Avoid wrapping negative */ - extra = (HALF_MAX_SIZE_T) + SIZE_T_ONE - unit; - ACQUIRE_MALLOC_GLOBAL_LOCK(); - { - /* Make sure end of memory is where we last set it. */ - char* old_br = (char*)(CALL_MORECORE(0)); - if (old_br == sp->base + sp->size) { - char* rel_br = (char*)(CALL_MORECORE(-extra)); - char* new_br = (char*)(CALL_MORECORE(0)); - if (rel_br != CMFAIL && new_br < old_br) - released = old_br - new_br; - } - } - RELEASE_MALLOC_GLOBAL_LOCK(); - } - } - - if (released != 0) { - sp->size -= released; - m->footprint -= released; - init_top(m, m->top, m->topsize - released); - check_top_chunk(m, m->top); - } - } - - /* Unmap any unused mmapped segments */ - if (HAVE_MMAP) - released += release_unused_segments(m); - - /* On failure, disable autotrim to avoid repeated failed future calls */ - if (released == 0 && m->topsize > m->trim_check) - m->trim_check = MAX_SIZE_T; - } - - return (released != 0)? 1 : 0; -} - - -/* ---------------------------- malloc support --------------------------- */ - -/* allocate a large request from the best fitting chunk in a treebin */ -static void* tmalloc_large(mstate m, size_t nb) { - tchunkptr v = 0; - size_t rsize = -nb; /* Unsigned negation */ - tchunkptr t; - bindex_t idx; - compute_tree_index(nb, idx); - if ((t = *treebin_at(m, idx)) != 0) { - /* Traverse tree for this bin looking for node with size == nb */ - size_t sizebits = nb << leftshift_for_tree_index(idx); - tchunkptr rst = 0; /* The deepest untaken right subtree */ - for (;;) { - tchunkptr rt; - size_t trem = chunksize(t) - nb; - if (trem < rsize) { - v = t; - if ((rsize = trem) == 0) - break; - } - rt = t->child[1]; - t = t->child[(sizebits >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]; - if (rt != 0 && rt != t) - rst = rt; - if (t == 0) { - t = rst; /* set t to least subtree holding sizes > nb */ - break; - } - sizebits <<= 1; - } - } - if (t == 0 && v == 0) { /* set t to root of next non-empty treebin */ - binmap_t leftbits = left_bits(idx2bit(idx)) & m->treemap; - if (leftbits != 0) { - bindex_t i; - binmap_t leastbit = least_bit(leftbits); - compute_bit2idx(leastbit, i); - t = *treebin_at(m, i); - } - } - - while (t != 0) { /* find smallest of tree or subtree */ - size_t trem = chunksize(t) - nb; - if (trem < rsize) { - rsize = trem; - v = t; - } - t = leftmost_child(t); - } - - /* If dv is a better fit, return 0 so malloc will use it */ - if (v != 0 && rsize < (size_t)(m->dvsize - nb)) { - if (RTCHECK(ok_address(m, v))) { /* split */ - mchunkptr r = chunk_plus_offset(v, nb); - assert(chunksize(v) == rsize + nb); - if (RTCHECK(ok_next(v, r))) { - unlink_large_chunk(m, v); - if (rsize < MIN_CHUNK_SIZE) - set_inuse_and_pinuse(m, v, (rsize + nb)); - else { - set_size_and_pinuse_of_inuse_chunk(m, v, nb); - set_size_and_pinuse_of_free_chunk(r, rsize); - insert_chunk(m, r, rsize); - } - return chunk2mem(v); - } - } - CORRUPTION_ERROR_ACTION(m); - } - return 0; -} - -/* allocate a small request from the best fitting chunk in a treebin */ -static void* tmalloc_small(mstate m, size_t nb) { - tchunkptr t, v; - size_t rsize; - bindex_t i; - binmap_t leastbit = least_bit(m->treemap); - compute_bit2idx(leastbit, i); - v = t = *treebin_at(m, i); - rsize = chunksize(t) - nb; - - while ((t = leftmost_child(t)) != 0) { - size_t trem = chunksize(t) - nb; - if (trem < rsize) { - rsize = trem; - v = t; - } - } - - if (RTCHECK(ok_address(m, v))) { - mchunkptr r = chunk_plus_offset(v, nb); - assert(chunksize(v) == rsize + nb); - if (RTCHECK(ok_next(v, r))) { - unlink_large_chunk(m, v); - if (rsize < MIN_CHUNK_SIZE) - set_inuse_and_pinuse(m, v, (rsize + nb)); - else { - set_size_and_pinuse_of_inuse_chunk(m, v, nb); - set_size_and_pinuse_of_free_chunk(r, rsize); - replace_dv(m, r, rsize); - } - return chunk2mem(v); - } - } - - CORRUPTION_ERROR_ACTION(m); - return 0; -} - -/* --------------------------- realloc support --------------------------- */ - -static void* internal_realloc(mstate m, void* oldmem, size_t bytes) { - if (bytes >= MAX_REQUEST) { - MALLOC_FAILURE_ACTION; - return 0; - } - if (!PREACTION(m)) { - mchunkptr oldp = mem2chunk(oldmem); - size_t oldsize = chunksize(oldp); - mchunkptr next = chunk_plus_offset(oldp, oldsize); - mchunkptr newp = 0; - void* extra = 0; - - /* Try to either shrink or extend into top. Else malloc-copy-free */ - - if (RTCHECK(ok_address(m, oldp) && ok_inuse(oldp) && - ok_next(oldp, next) && ok_pinuse(next))) { - size_t nb = request2size(bytes); - if (is_mmapped(oldp)) - newp = mmap_resize(m, oldp, nb); - else if (oldsize >= nb) { /* already big enough */ - size_t rsize = oldsize - nb; - newp = oldp; - if (rsize >= MIN_CHUNK_SIZE) { - mchunkptr remainder = chunk_plus_offset(newp, nb); - set_inuse(m, newp, nb); - set_inuse_and_pinuse(m, remainder, rsize); - extra = chunk2mem(remainder); - } - } - else if (next == m->top && oldsize + m->topsize > nb) { - /* Expand into top */ - size_t newsize = oldsize + m->topsize; - size_t newtopsize = newsize - nb; - mchunkptr newtop = chunk_plus_offset(oldp, nb); - set_inuse(m, oldp, nb); - newtop->head = newtopsize |PINUSE_BIT; - m->top = newtop; - m->topsize = newtopsize; - newp = oldp; - } - } - else { - USAGE_ERROR_ACTION(m, oldmem); - POSTACTION(m); - return 0; - } -#if DEBUG - if (newp != 0) { - check_inuse_chunk(m, newp); /* Check requires lock */ - } -#endif - - POSTACTION(m); - - if (newp != 0) { - if (extra != 0) { - internal_free(m, extra); - } - return chunk2mem(newp); - } - else { - void* newmem = internal_malloc(m, bytes); - if (newmem != 0) { - size_t oc = oldsize - overhead_for(oldp); - memcpy(newmem, oldmem, (oc < bytes)? oc : bytes); - internal_free(m, oldmem); - } - return newmem; - } - } - return 0; -} - -/* --------------------------- memalign support -------------------------- */ - -static void* internal_memalign(mstate m, size_t alignment, size_t bytes) { - if (alignment <= MALLOC_ALIGNMENT) /* Can just use malloc */ - return internal_malloc(m, bytes); - if (alignment < MIN_CHUNK_SIZE) /* must be at least a minimum chunk size */ - alignment = MIN_CHUNK_SIZE; - if ((alignment & (alignment-SIZE_T_ONE)) != 0) {/* Ensure a power of 2 */ - size_t a = MALLOC_ALIGNMENT << 1; - while (a < alignment) a <<= 1; - alignment = a; - } - - if (bytes >= MAX_REQUEST - alignment) { - if (m != 0) { /* Test isn't needed but avoids compiler warning */ - MALLOC_FAILURE_ACTION; - } - } - else { - size_t nb = request2size(bytes); - size_t req = nb + alignment + MIN_CHUNK_SIZE - CHUNK_OVERHEAD; - char* mem = (char*)internal_malloc(m, req); - if (mem != 0) { - void* leader = 0; - void* trailer = 0; - mchunkptr p = mem2chunk(mem); - - if (PREACTION(m)) return 0; - if ((((size_t)(mem)) % alignment) != 0) { /* misaligned */ - /* - Find an aligned spot inside chunk. Since we need to give - back leading space in a chunk of at least MIN_CHUNK_SIZE, if - the first calculation places us at a spot with less than - MIN_CHUNK_SIZE leader, we can move to the next aligned spot. - We've allocated enough total room so that this is always - possible. - */ - char* br = (char*)mem2chunk((size_t)(((size_t)(mem + - alignment - - SIZE_T_ONE)) & - -alignment)); - char* pos = ((size_t)(br - (char*)(p)) >= MIN_CHUNK_SIZE)? - br : br+alignment; - mchunkptr newp = (mchunkptr)pos; - size_t leadsize = pos - (char*)(p); - size_t newsize = chunksize(p) - leadsize; - - if (is_mmapped(p)) { /* For mmapped chunks, just adjust offset */ - newp->prev_foot = p->prev_foot + leadsize; - newp->head = newsize; - } - else { /* Otherwise, give back leader, use the rest */ - set_inuse(m, newp, newsize); - set_inuse(m, p, leadsize); - leader = chunk2mem(p); - } - p = newp; - } - - /* Give back spare room at the end */ - if (!is_mmapped(p)) { - size_t size = chunksize(p); - if (size > nb + MIN_CHUNK_SIZE) { - size_t remainder_size = size - nb; - mchunkptr remainder = chunk_plus_offset(p, nb); - set_inuse(m, p, nb); - set_inuse(m, remainder, remainder_size); - trailer = chunk2mem(remainder); - } - } - - assert (chunksize(p) >= nb); - assert((((size_t)(chunk2mem(p))) % alignment) == 0); - check_inuse_chunk(m, p); - POSTACTION(m); - if (leader != 0) { - internal_free(m, leader); - } - if (trailer != 0) { - internal_free(m, trailer); - } - return chunk2mem(p); - } - } - return 0; -} - -/* ------------------------ comalloc/coalloc support --------------------- */ - -static void** ialloc(mstate m, - size_t n_elements, - size_t* sizes, - int opts, - void* chunks[]) { - /* - This provides common support for independent_X routines, handling - all of the combinations that can result. - - The opts arg has: - bit 0 set if all elements are same size (using sizes[0]) - bit 1 set if elements should be zeroed - */ - - size_t element_size; /* chunksize of each element, if all same */ - size_t contents_size; /* total size of elements */ - size_t array_size; /* request size of pointer array */ - void* mem; /* malloced aggregate space */ - mchunkptr p; /* corresponding chunk */ - size_t remainder_size; /* remaining bytes while splitting */ - void** marray; /* either "chunks" or malloced ptr array */ - mchunkptr array_chunk; /* chunk for malloced ptr array */ - flag_t was_enabled; /* to disable mmap */ - size_t size; - size_t i; - - ensure_initialization(); - /* compute array length, if needed */ - if (chunks != 0) { - if (n_elements == 0) - return chunks; /* nothing to do */ - marray = chunks; - array_size = 0; - } - else { - /* if empty req, must still return chunk representing empty array */ - if (n_elements == 0) - return (void**)internal_malloc(m, 0); - marray = 0; - array_size = request2size(n_elements * (sizeof(void*))); - } - - /* compute total element size */ - if (opts & 0x1) { /* all-same-size */ - element_size = request2size(*sizes); - contents_size = n_elements * element_size; - } - else { /* add up all the sizes */ - element_size = 0; - contents_size = 0; - for (i = 0; i != n_elements; ++i) - contents_size += request2size(sizes[i]); - } - - size = contents_size + array_size; - - /* - Allocate the aggregate chunk. First disable direct-mmapping so - malloc won't use it, since we would not be able to later - free/realloc space internal to a segregated mmap region. - */ - was_enabled = use_mmap(m); - disable_mmap(m); - mem = internal_malloc(m, size - CHUNK_OVERHEAD); - if (was_enabled) - enable_mmap(m); - if (mem == 0) - return 0; - - if (PREACTION(m)) return 0; - p = mem2chunk(mem); - remainder_size = chunksize(p); - - assert(!is_mmapped(p)); - - if (opts & 0x2) { /* optionally clear the elements */ - memset((size_t*)mem, 0, remainder_size - SIZE_T_SIZE - array_size); - } - - /* If not provided, allocate the pointer array as final part of chunk */ - if (marray == 0) { - size_t array_chunk_size; - array_chunk = chunk_plus_offset(p, contents_size); - array_chunk_size = remainder_size - contents_size; - marray = (void**) (chunk2mem(array_chunk)); - set_size_and_pinuse_of_inuse_chunk(m, array_chunk, array_chunk_size); - remainder_size = contents_size; - } - - /* split out elements */ - for (i = 0; ; ++i) { - marray[i] = chunk2mem(p); - if (i != n_elements-1) { - if (element_size != 0) - size = element_size; - else - size = request2size(sizes[i]); - remainder_size -= size; - set_size_and_pinuse_of_inuse_chunk(m, p, size); - p = chunk_plus_offset(p, size); - } - else { /* the final element absorbs any overallocation slop */ - set_size_and_pinuse_of_inuse_chunk(m, p, remainder_size); - break; - } - } - -#if DEBUG - if (marray != chunks) { - /* final element must have exactly exhausted chunk */ - if (element_size != 0) { - assert(remainder_size == element_size); - } - else { - assert(remainder_size == request2size(sizes[i])); - } - check_inuse_chunk(m, mem2chunk(marray)); - } - for (i = 0; i != n_elements; ++i) - check_inuse_chunk(m, mem2chunk(marray[i])); - -#endif /* DEBUG */ - - POSTACTION(m); - return marray; -} - - -/* -------------------------- public routines ---------------------------- */ - -#if !ONLY_MSPACES - -void* dlmalloc(size_t bytes) { - /* - Basic algorithm: - If a small request (< 256 bytes minus per-chunk overhead): - 1. If one exists, use a remainderless chunk in associated smallbin. - (Remainderless means that there are too few excess bytes to - represent as a chunk.) - 2. If it is big enough, use the dv chunk, which is normally the - chunk adjacent to the one used for the most recent small request. - 3. If one exists, split the smallest available chunk in a bin, - saving remainder in dv. - 4. If it is big enough, use the top chunk. - 5. If available, get memory from system and use it - Otherwise, for a large request: - 1. Find the smallest available binned chunk that fits, and use it - if it is better fitting than dv chunk, splitting if necessary. - 2. If better fitting than any binned chunk, use the dv chunk. - 3. If it is big enough, use the top chunk. - 4. If request size >= mmap threshold, try to directly mmap this chunk. - 5. If available, get memory from system and use it - - The ugly goto's here ensure that postaction occurs along all paths. - */ - -#if USE_LOCKS - ensure_initialization(); /* initialize in sys_alloc if not using locks */ -#endif - - if (!PREACTION(gm)) { - void* mem; - size_t nb; - if (bytes <= MAX_SMALL_REQUEST) { - bindex_t idx; - binmap_t smallbits; - nb = (bytes < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(bytes); - idx = small_index(nb); - smallbits = gm->smallmap >> idx; - - if ((smallbits & 0x3U) != 0) { /* Remainderless fit to a smallbin. */ - mchunkptr b, p; - idx += ~smallbits & 1; /* Uses next bin if idx empty */ - b = smallbin_at(gm, idx); - p = b->fd; - assert(chunksize(p) == small_index2size(idx)); - unlink_first_small_chunk(gm, b, p, idx); - set_inuse_and_pinuse(gm, p, small_index2size(idx)); - mem = chunk2mem(p); - check_malloced_chunk(gm, mem, nb); - goto postaction; - } - - else if (nb > gm->dvsize) { - if (smallbits != 0) { /* Use chunk in next nonempty smallbin */ - mchunkptr b, p, r; - size_t rsize; - bindex_t i; - binmap_t leftbits = (smallbits << idx) & left_bits(idx2bit(idx)); - binmap_t leastbit = least_bit(leftbits); - compute_bit2idx(leastbit, i); - b = smallbin_at(gm, i); - p = b->fd; - assert(chunksize(p) == small_index2size(i)); - unlink_first_small_chunk(gm, b, p, i); - rsize = small_index2size(i) - nb; - /* Fit here cannot be remainderless if 4byte sizes */ - if (SIZE_T_SIZE != 4 && rsize < MIN_CHUNK_SIZE) - set_inuse_and_pinuse(gm, p, small_index2size(i)); - else { - set_size_and_pinuse_of_inuse_chunk(gm, p, nb); - r = chunk_plus_offset(p, nb); - set_size_and_pinuse_of_free_chunk(r, rsize); - replace_dv(gm, r, rsize); - } - mem = chunk2mem(p); - check_malloced_chunk(gm, mem, nb); - goto postaction; - } - - else if (gm->treemap != 0 && (mem = tmalloc_small(gm, nb)) != 0) { - check_malloced_chunk(gm, mem, nb); - goto postaction; - } - } - } - else if (bytes >= MAX_REQUEST) - nb = MAX_SIZE_T; /* Too big to allocate. Force failure (in sys alloc) */ - else { - nb = pad_request(bytes); - if (gm->treemap != 0 && (mem = tmalloc_large(gm, nb)) != 0) { - check_malloced_chunk(gm, mem, nb); - goto postaction; - } - } - - if (nb <= gm->dvsize) { - size_t rsize = gm->dvsize - nb; - mchunkptr p = gm->dv; - if (rsize >= MIN_CHUNK_SIZE) { /* split dv */ - mchunkptr r = gm->dv = chunk_plus_offset(p, nb); - gm->dvsize = rsize; - set_size_and_pinuse_of_free_chunk(r, rsize); - set_size_and_pinuse_of_inuse_chunk(gm, p, nb); - } - else { /* exhaust dv */ - size_t dvs = gm->dvsize; - gm->dvsize = 0; - gm->dv = 0; - set_inuse_and_pinuse(gm, p, dvs); - } - mem = chunk2mem(p); - check_malloced_chunk(gm, mem, nb); - goto postaction; - } - - else if (nb < gm->topsize) { /* Split top */ - size_t rsize = gm->topsize -= nb; - mchunkptr p = gm->top; - mchunkptr r = gm->top = chunk_plus_offset(p, nb); - r->head = rsize | PINUSE_BIT; - set_size_and_pinuse_of_inuse_chunk(gm, p, nb); - mem = chunk2mem(p); - check_top_chunk(gm, gm->top); - check_malloced_chunk(gm, mem, nb); - goto postaction; - } - - mem = sys_alloc(gm, nb); - - postaction: - POSTACTION(gm); - return mem; - } - - return 0; -} - -void dlfree(void* mem) { - /* - Consolidate freed chunks with preceeding or succeeding bordering - free chunks, if they exist, and then place in a bin. Intermixed - with special cases for top, dv, mmapped chunks, and usage errors. - */ - - if (mem != 0) { - mchunkptr p = mem2chunk(mem); -#if FOOTERS - mstate fm = get_mstate_for(p); - if (!ok_magic(fm)) { - USAGE_ERROR_ACTION(fm, p); - return; - } -#else /* FOOTERS */ -#define fm gm -#endif /* FOOTERS */ - if (!PREACTION(fm)) { - check_inuse_chunk(fm, p); - if (RTCHECK(ok_address(fm, p) && ok_inuse(p))) { - size_t psize = chunksize(p); - mchunkptr next = chunk_plus_offset(p, psize); - if (!pinuse(p)) { - size_t prevsize = p->prev_foot; - if (is_mmapped(p)) { - psize += prevsize + MMAP_FOOT_PAD; - if (CALL_MUNMAP((char*)p - prevsize, psize) == 0) - fm->footprint -= psize; - goto postaction; - } - else { - mchunkptr prev = chunk_minus_offset(p, prevsize); - psize += prevsize; - p = prev; - if (RTCHECK(ok_address(fm, prev))) { /* consolidate backward */ - if (p != fm->dv) { - unlink_chunk(fm, p, prevsize); - } - else if ((next->head & INUSE_BITS) == INUSE_BITS) { - fm->dvsize = psize; - set_free_with_pinuse(p, psize, next); - goto postaction; - } - } - else - goto erroraction; - } - } - - if (RTCHECK(ok_next(p, next) && ok_pinuse(next))) { - if (!cinuse(next)) { /* consolidate forward */ - if (next == fm->top) { - size_t tsize = fm->topsize += psize; - fm->top = p; - p->head = tsize | PINUSE_BIT; - if (p == fm->dv) { - fm->dv = 0; - fm->dvsize = 0; - } - if (should_trim(fm, tsize)) - sys_trim(fm, 0); - goto postaction; - } - else if (next == fm->dv) { - size_t dsize = fm->dvsize += psize; - fm->dv = p; - set_size_and_pinuse_of_free_chunk(p, dsize); - goto postaction; - } - else { - size_t nsize = chunksize(next); - psize += nsize; - unlink_chunk(fm, next, nsize); - set_size_and_pinuse_of_free_chunk(p, psize); - if (p == fm->dv) { - fm->dvsize = psize; - goto postaction; - } - } - } - else - set_free_with_pinuse(p, psize, next); - - if (is_small(psize)) { - insert_small_chunk(fm, p, psize); - check_free_chunk(fm, p); - } - else { - tchunkptr tp = (tchunkptr)p; - insert_large_chunk(fm, tp, psize); - check_free_chunk(fm, p); - if (--fm->release_checks == 0) - release_unused_segments(fm); - } - goto postaction; - } - } - erroraction: - USAGE_ERROR_ACTION(fm, p); - postaction: - POSTACTION(fm); - } - } -#if !FOOTERS -#undef fm -#endif /* FOOTERS */ -} - -void* dlcalloc(size_t n_elements, size_t elem_size) { - void* mem; - size_t req = 0; - if (n_elements != 0) { - req = n_elements * elem_size; - if (((n_elements | elem_size) & ~(size_t)0xffff) && - (req / n_elements != elem_size)) - req = MAX_SIZE_T; /* force downstream failure on overflow */ - } - mem = dlmalloc(req); - if (mem != 0 && calloc_must_clear(mem2chunk(mem))) - memset(mem, 0, req); - return mem; -} - -void* dlrealloc(void* oldmem, size_t bytes) { - if (oldmem == 0) - return dlmalloc(bytes); -#ifdef REALLOC_ZERO_BYTES_FREES - if (bytes == 0) { - dlfree(oldmem); - return 0; - } -#endif /* REALLOC_ZERO_BYTES_FREES */ - else { -#if ! FOOTERS - mstate m = gm; -#else /* FOOTERS */ - mstate m = get_mstate_for(mem2chunk(oldmem)); - if (!ok_magic(m)) { - USAGE_ERROR_ACTION(m, oldmem); - return 0; - } -#endif /* FOOTERS */ - return internal_realloc(m, oldmem, bytes); - } -} - -void* dlmemalign(size_t alignment, size_t bytes) { - return internal_memalign(gm, alignment, bytes); -} - -void** dlindependent_calloc(size_t n_elements, size_t elem_size, - void* chunks[]) { - size_t sz = elem_size; /* serves as 1-element array */ - return ialloc(gm, n_elements, &sz, 3, chunks); -} - -void** dlindependent_comalloc(size_t n_elements, size_t sizes[], - void* chunks[]) { - return ialloc(gm, n_elements, sizes, 0, chunks); -} - -void* dlvalloc(size_t bytes) { - size_t pagesz; - ensure_initialization(); - pagesz = mparams.page_size; - return dlmemalign(pagesz, bytes); -} - -void* dlpvalloc(size_t bytes) { - size_t pagesz; - ensure_initialization(); - pagesz = mparams.page_size; - return dlmemalign(pagesz, (bytes + pagesz - SIZE_T_ONE) & ~(pagesz - SIZE_T_ONE)); -} - -int dlmalloc_trim(size_t pad) { - int result = 0; - ensure_initialization(); - if (!PREACTION(gm)) { - result = sys_trim(gm, pad); - POSTACTION(gm); - } - return result; -} - -size_t dlmalloc_footprint(void) { - return gm->footprint; -} - -size_t dlmalloc_max_footprint(void) { - return gm->max_footprint; -} - -#if !NO_MALLINFO -struct mallinfo dlmallinfo(void) { - return internal_mallinfo(gm); -} -#endif /* NO_MALLINFO */ - -void dlmalloc_stats() { - internal_malloc_stats(gm); -} - -int dlmallopt(int param_number, int value) { - return change_mparam(param_number, value); -} - -#endif /* !ONLY_MSPACES */ - -size_t dlmalloc_usable_size(void* mem) { - if (mem != 0) { - mchunkptr p = mem2chunk(mem); - if (is_inuse(p)) - return chunksize(p) - overhead_for(p); - } - return 0; -} - -/* ----------------------------- user mspaces ---------------------------- */ - -#if MSPACES - -static mstate init_user_mstate(char* tbase, size_t tsize) { - size_t msize = pad_request(sizeof(struct malloc_state)); - mchunkptr mn; - mchunkptr msp = align_as_chunk(tbase); - mstate m = (mstate)(chunk2mem(msp)); - memset(m, 0, msize); - INITIAL_LOCK(&m->mutex); - msp->head = (msize|INUSE_BITS); - m->seg.base = m->least_addr = tbase; - m->seg.size = m->footprint = m->max_footprint = tsize; - m->magic = mparams.magic; - m->release_checks = MAX_RELEASE_CHECK_RATE; - m->mflags = mparams.default_mflags; - m->extp = 0; - m->exts = 0; - disable_contiguous(m); - init_bins(m); - mn = next_chunk(mem2chunk(m)); - init_top(m, mn, (size_t)((tbase + tsize) - (char*)mn) - TOP_FOOT_SIZE); - check_top_chunk(m, m->top); - return m; -} - -mspace create_mspace(size_t capacity, int locked) { - mstate m = 0; - size_t msize; - ensure_initialization(); - msize = pad_request(sizeof(struct malloc_state)); - if (capacity < (size_t) -(msize + TOP_FOOT_SIZE + mparams.page_size)) { - size_t rs = ((capacity == 0)? mparams.granularity : - (capacity + TOP_FOOT_SIZE + msize)); - size_t tsize = granularity_align(rs); - char* tbase = (char*)(CALL_MMAP(tsize)); - if (tbase != CMFAIL) { - m = init_user_mstate(tbase, tsize); - m->seg.sflags = USE_MMAP_BIT; - set_lock(m, locked); - } - } - return (mspace)m; -} - -mspace create_mspace_with_base(void* base, size_t capacity, int locked) { - mstate m = 0; - size_t msize; - ensure_initialization(); - msize = pad_request(sizeof(struct malloc_state)); - if (capacity > msize + TOP_FOOT_SIZE && - capacity < (size_t) -(msize + TOP_FOOT_SIZE + mparams.page_size)) { - m = init_user_mstate((char*)base, capacity); - m->seg.sflags = EXTERN_BIT; - set_lock(m, locked); - } - return (mspace)m; -} - -int mspace_track_large_chunks(mspace msp, int enable) { - int ret = 0; - mstate ms = (mstate)msp; - if (!PREACTION(ms)) { - if (!use_mmap(ms)) - ret = 1; - if (!enable) - enable_mmap(ms); - else - disable_mmap(ms); - POSTACTION(ms); - } - return ret; -} - -size_t destroy_mspace(mspace msp) { - size_t freed = 0; - mstate ms = (mstate)msp; - if (ok_magic(ms)) { - msegmentptr sp = &ms->seg; - while (sp != 0) { - char* base = sp->base; - size_t size = sp->size; - flag_t flag = sp->sflags; - sp = sp->next; - if ((flag & USE_MMAP_BIT) && !(flag & EXTERN_BIT) && - CALL_MUNMAP(base, size) == 0) - freed += size; - } - } - else { - USAGE_ERROR_ACTION(ms,ms); - } - return freed; -} - -/* - mspace versions of routines are near-clones of the global - versions. This is not so nice but better than the alternatives. -*/ - - -void* mspace_malloc(mspace msp, size_t bytes) { - mstate ms = (mstate)msp; - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - return 0; - } - if (!PREACTION(ms)) { - void* mem; - size_t nb; - if (bytes <= MAX_SMALL_REQUEST) { - bindex_t idx; - binmap_t smallbits; - nb = (bytes < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(bytes); - idx = small_index(nb); - smallbits = ms->smallmap >> idx; - - if ((smallbits & 0x3U) != 0) { /* Remainderless fit to a smallbin. */ - mchunkptr b, p; - idx += ~smallbits & 1; /* Uses next bin if idx empty */ - b = smallbin_at(ms, idx); - p = b->fd; - assert(chunksize(p) == small_index2size(idx)); - unlink_first_small_chunk(ms, b, p, idx); - set_inuse_and_pinuse(ms, p, small_index2size(idx)); - mem = chunk2mem(p); - check_malloced_chunk(ms, mem, nb); - goto postaction; - } - - else if (nb > ms->dvsize) { - if (smallbits != 0) { /* Use chunk in next nonempty smallbin */ - mchunkptr b, p, r; - size_t rsize; - bindex_t i; - binmap_t leftbits = (smallbits << idx) & left_bits(idx2bit(idx)); - binmap_t leastbit = least_bit(leftbits); - compute_bit2idx(leastbit, i); - b = smallbin_at(ms, i); - p = b->fd; - assert(chunksize(p) == small_index2size(i)); - unlink_first_small_chunk(ms, b, p, i); - rsize = small_index2size(i) - nb; - /* Fit here cannot be remainderless if 4byte sizes */ - if (SIZE_T_SIZE != 4 && rsize < MIN_CHUNK_SIZE) - set_inuse_and_pinuse(ms, p, small_index2size(i)); - else { - set_size_and_pinuse_of_inuse_chunk(ms, p, nb); - r = chunk_plus_offset(p, nb); - set_size_and_pinuse_of_free_chunk(r, rsize); - replace_dv(ms, r, rsize); - } - mem = chunk2mem(p); - check_malloced_chunk(ms, mem, nb); - goto postaction; - } - - else if (ms->treemap != 0 && (mem = tmalloc_small(ms, nb)) != 0) { - check_malloced_chunk(ms, mem, nb); - goto postaction; - } - } - } - else if (bytes >= MAX_REQUEST) - nb = MAX_SIZE_T; /* Too big to allocate. Force failure (in sys alloc) */ - else { - nb = pad_request(bytes); - if (ms->treemap != 0 && (mem = tmalloc_large(ms, nb)) != 0) { - check_malloced_chunk(ms, mem, nb); - goto postaction; - } - } - - if (nb <= ms->dvsize) { - size_t rsize = ms->dvsize - nb; - mchunkptr p = ms->dv; - if (rsize >= MIN_CHUNK_SIZE) { /* split dv */ - mchunkptr r = ms->dv = chunk_plus_offset(p, nb); - ms->dvsize = rsize; - set_size_and_pinuse_of_free_chunk(r, rsize); - set_size_and_pinuse_of_inuse_chunk(ms, p, nb); - } - else { /* exhaust dv */ - size_t dvs = ms->dvsize; - ms->dvsize = 0; - ms->dv = 0; - set_inuse_and_pinuse(ms, p, dvs); - } - mem = chunk2mem(p); - check_malloced_chunk(ms, mem, nb); - goto postaction; - } - - else if (nb < ms->topsize) { /* Split top */ - size_t rsize = ms->topsize -= nb; - mchunkptr p = ms->top; - mchunkptr r = ms->top = chunk_plus_offset(p, nb); - r->head = rsize | PINUSE_BIT; - set_size_and_pinuse_of_inuse_chunk(ms, p, nb); - mem = chunk2mem(p); - check_top_chunk(ms, ms->top); - check_malloced_chunk(ms, mem, nb); - goto postaction; - } - - mem = sys_alloc(ms, nb); - - postaction: - POSTACTION(ms); - return mem; - } - - return 0; -} - -void mspace_free(mspace msp, void* mem) { - if (mem != 0) { - mchunkptr p = mem2chunk(mem); -#if FOOTERS - mstate fm = get_mstate_for(p); - msp = msp; /* placate people compiling -Wunused */ -#else /* FOOTERS */ - mstate fm = (mstate)msp; -#endif /* FOOTERS */ - if (!ok_magic(fm)) { - USAGE_ERROR_ACTION(fm, p); - return; - } - if (!PREACTION(fm)) { - check_inuse_chunk(fm, p); - if (RTCHECK(ok_address(fm, p) && ok_inuse(p))) { - size_t psize = chunksize(p); - mchunkptr next = chunk_plus_offset(p, psize); - if (!pinuse(p)) { - size_t prevsize = p->prev_foot; - if (is_mmapped(p)) { - psize += prevsize + MMAP_FOOT_PAD; - if (CALL_MUNMAP((char*)p - prevsize, psize) == 0) - fm->footprint -= psize; - goto postaction; - } - else { - mchunkptr prev = chunk_minus_offset(p, prevsize); - psize += prevsize; - p = prev; - if (RTCHECK(ok_address(fm, prev))) { /* consolidate backward */ - if (p != fm->dv) { - unlink_chunk(fm, p, prevsize); - } - else if ((next->head & INUSE_BITS) == INUSE_BITS) { - fm->dvsize = psize; - set_free_with_pinuse(p, psize, next); - goto postaction; - } - } - else - goto erroraction; - } - } - - if (RTCHECK(ok_next(p, next) && ok_pinuse(next))) { - if (!cinuse(next)) { /* consolidate forward */ - if (next == fm->top) { - size_t tsize = fm->topsize += psize; - fm->top = p; - p->head = tsize | PINUSE_BIT; - if (p == fm->dv) { - fm->dv = 0; - fm->dvsize = 0; - } - if (should_trim(fm, tsize)) - sys_trim(fm, 0); - goto postaction; - } - else if (next == fm->dv) { - size_t dsize = fm->dvsize += psize; - fm->dv = p; - set_size_and_pinuse_of_free_chunk(p, dsize); - goto postaction; - } - else { - size_t nsize = chunksize(next); - psize += nsize; - unlink_chunk(fm, next, nsize); - set_size_and_pinuse_of_free_chunk(p, psize); - if (p == fm->dv) { - fm->dvsize = psize; - goto postaction; - } - } - } - else - set_free_with_pinuse(p, psize, next); - - if (is_small(psize)) { - insert_small_chunk(fm, p, psize); - check_free_chunk(fm, p); - } - else { - tchunkptr tp = (tchunkptr)p; - insert_large_chunk(fm, tp, psize); - check_free_chunk(fm, p); - if (--fm->release_checks == 0) - release_unused_segments(fm); - } - goto postaction; - } - } - erroraction: - USAGE_ERROR_ACTION(fm, p); - postaction: - POSTACTION(fm); - } - } -} - -void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size) { - void* mem; - size_t req = 0; - mstate ms = (mstate)msp; - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - return 0; - } - if (n_elements != 0) { - req = n_elements * elem_size; - if (((n_elements | elem_size) & ~(size_t)0xffff) && - (req / n_elements != elem_size)) - req = MAX_SIZE_T; /* force downstream failure on overflow */ - } - mem = internal_malloc(ms, req); - if (mem != 0 && calloc_must_clear(mem2chunk(mem))) - memset(mem, 0, req); - return mem; -} - -void* mspace_realloc(mspace msp, void* oldmem, size_t bytes) { - if (oldmem == 0) - return mspace_malloc(msp, bytes); -#ifdef REALLOC_ZERO_BYTES_FREES - if (bytes == 0) { - mspace_free(msp, oldmem); - return 0; - } -#endif /* REALLOC_ZERO_BYTES_FREES */ - else { -#if FOOTERS - mchunkptr p = mem2chunk(oldmem); - mstate ms = get_mstate_for(p); -#else /* FOOTERS */ - mstate ms = (mstate)msp; -#endif /* FOOTERS */ - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - return 0; - } - return internal_realloc(ms, oldmem, bytes); - } -} - -void* mspace_memalign(mspace msp, size_t alignment, size_t bytes) { - mstate ms = (mstate)msp; - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - return 0; - } - return internal_memalign(ms, alignment, bytes); -} - -void** mspace_independent_calloc(mspace msp, size_t n_elements, - size_t elem_size, void* chunks[]) { - size_t sz = elem_size; /* serves as 1-element array */ - mstate ms = (mstate)msp; - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - return 0; - } - return ialloc(ms, n_elements, &sz, 3, chunks); -} - -void** mspace_independent_comalloc(mspace msp, size_t n_elements, - size_t sizes[], void* chunks[]) { - mstate ms = (mstate)msp; - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - return 0; - } - return ialloc(ms, n_elements, sizes, 0, chunks); -} - -int mspace_trim(mspace msp, size_t pad) { - int result = 0; - mstate ms = (mstate)msp; - if (ok_magic(ms)) { - if (!PREACTION(ms)) { - result = sys_trim(ms, pad); - POSTACTION(ms); - } - } - else { - USAGE_ERROR_ACTION(ms,ms); - } - return result; -} - -void mspace_malloc_stats(mspace msp) { - mstate ms = (mstate)msp; - if (ok_magic(ms)) { - internal_malloc_stats(ms); - } - else { - USAGE_ERROR_ACTION(ms,ms); - } -} - -size_t mspace_footprint(mspace msp) { - size_t result = 0; - mstate ms = (mstate)msp; - if (ok_magic(ms)) { - result = ms->footprint; - } - else { - USAGE_ERROR_ACTION(ms,ms); - } - return result; -} - - -size_t mspace_max_footprint(mspace msp) { - size_t result = 0; - mstate ms = (mstate)msp; - if (ok_magic(ms)) { - result = ms->max_footprint; - } - else { - USAGE_ERROR_ACTION(ms,ms); - } - return result; -} - - -#if !NO_MALLINFO -struct mallinfo mspace_mallinfo(mspace msp) { - mstate ms = (mstate)msp; - if (!ok_magic(ms)) { - USAGE_ERROR_ACTION(ms,ms); - } - return internal_mallinfo(ms); -} -#endif /* NO_MALLINFO */ - -size_t mspace_usable_size(void* mem) { - if (mem != 0) { - mchunkptr p = mem2chunk(mem); - if (is_inuse(p)) - return chunksize(p) - overhead_for(p); - } - return 0; -} - -int mspace_mallopt(int param_number, int value) { - return change_mparam(param_number, value); -} - -#endif /* MSPACES */ - - -/* -------------------- Alternative MORECORE functions ------------------- */ - -/* - Guidelines for creating a custom version of MORECORE: - - * For best performance, MORECORE should allocate in multiples of pagesize. - * MORECORE may allocate more memory than requested. (Or even less, - but this will usually result in a malloc failure.) - * MORECORE must not allocate memory when given argument zero, but - instead return one past the end address of memory from previous - nonzero call. - * For best performance, consecutive calls to MORECORE with positive - arguments should return increasing addresses, indicating that - space has been contiguously extended. - * Even though consecutive calls to MORECORE need not return contiguous - addresses, it must be OK for malloc'ed chunks to span multiple - regions in those cases where they do happen to be contiguous. - * MORECORE need not handle negative arguments -- it may instead - just return MFAIL when given negative arguments. - Negative arguments are always multiples of pagesize. MORECORE - must not misinterpret negative args as large positive unsigned - args. You can suppress all such calls from even occurring by defining - MORECORE_CANNOT_TRIM, - - As an example alternative MORECORE, here is a custom allocator - kindly contributed for pre-OSX macOS. It uses virtually but not - necessarily physically contiguous non-paged memory (locked in, - present and won't get swapped out). You can use it by uncommenting - this section, adding some #includes, and setting up the appropriate - defines above: - - #define MORECORE osMoreCore - - There is also a shutdown routine that should somehow be called for - cleanup upon program exit. - - #define MAX_POOL_ENTRIES 100 - #define MINIMUM_MORECORE_SIZE (64 * 1024U) - static int next_os_pool; - void *our_os_pools[MAX_POOL_ENTRIES]; - - void *osMoreCore(int size) - { - void *ptr = 0; - static void *sbrk_top = 0; - - if (size > 0) - { - if (size < MINIMUM_MORECORE_SIZE) - size = MINIMUM_MORECORE_SIZE; - if (CurrentExecutionLevel() == kTaskLevel) - ptr = PoolAllocateResident(size + RM_PAGE_SIZE, 0); - if (ptr == 0) - { - return (void *) MFAIL; - } - // save ptrs so they can be freed during cleanup - our_os_pools[next_os_pool] = ptr; - next_os_pool++; - ptr = (void *) ((((size_t) ptr) + RM_PAGE_MASK) & ~RM_PAGE_MASK); - sbrk_top = (char *) ptr + size; - return ptr; - } - else if (size < 0) - { - // we don't currently support shrink behavior - return (void *) MFAIL; - } - else - { - return sbrk_top; - } - } - - // cleanup any allocated memory pools - // called as last thing before shutting down driver - - void osCleanupMem(void) - { - void **ptr; - - for (ptr = our_os_pools; ptr < &our_os_pools[MAX_POOL_ENTRIES]; ptr++) - if (*ptr) - { - PoolDeallocate(*ptr); - *ptr = 0; - } - } - -*/ - - -/* ----------------------------------------------------------------------- -History: - V2.8.4 Wed May 27 09:56:23 2009 Doug Lea (dl at gee) - * Use zeros instead of prev foot for is_mmapped - * Add mspace_track_large_chunks; thanks to Jean Brouwers - * Fix set_inuse in internal_realloc; thanks to Jean Brouwers - * Fix insufficient sys_alloc padding when using 16byte alignment - * Fix bad error check in mspace_footprint - * Adaptations for ptmalloc; thanks to Wolfram Gloger. - * Reentrant spin locks; thanks to Earl Chew and others - * Win32 improvements; thanks to Niall Douglas and Earl Chew - * Add NO_SEGMENT_TRAVERSAL and MAX_RELEASE_CHECK_RATE options - * Extension hook in malloc_state - * Various small adjustments to reduce warnings on some compilers - * Various configuration extensions/changes for more platforms. Thanks - to all who contributed these. - - V2.8.3 Thu Sep 22 11:16:32 2005 Doug Lea (dl at gee) - * Add max_footprint functions - * Ensure all appropriate literals are size_t - * Fix conditional compilation problem for some #define settings - * Avoid concatenating segments with the one provided - in create_mspace_with_base - * Rename some variables to avoid compiler shadowing warnings - * Use explicit lock initialization. - * Better handling of sbrk interference. - * Simplify and fix segment insertion, trimming and mspace_destroy - * Reinstate REALLOC_ZERO_BYTES_FREES option from 2.7.x - * Thanks especially to Dennis Flanagan for help on these. - - V2.8.2 Sun Jun 12 16:01:10 2005 Doug Lea (dl at gee) - * Fix memalign brace error. - - V2.8.1 Wed Jun 8 16:11:46 2005 Doug Lea (dl at gee) - * Fix improper #endif nesting in C++ - * Add explicit casts needed for C++ - - V2.8.0 Mon May 30 14:09:02 2005 Doug Lea (dl at gee) - * Use trees for large bins - * Support mspaces - * Use segments to unify sbrk-based and mmap-based system allocation, - removing need for emulation on most platforms without sbrk. - * Default safety checks - * Optional footer checks. Thanks to William Robertson for the idea. - * Internal code refactoring - * Incorporate suggestions and platform-specific changes. - Thanks to Dennis Flanagan, Colin Plumb, Niall Douglas, - Aaron Bachmann, Emery Berger, and others. - * Speed up non-fastbin processing enough to remove fastbins. - * Remove useless cfree() to avoid conflicts with other apps. - * Remove internal memcpy, memset. Compilers handle builtins better. - * Remove some options that no one ever used and rename others. - - V2.7.2 Sat Aug 17 09:07:30 2002 Doug Lea (dl at gee) - * Fix malloc_state bitmap array misdeclaration - - V2.7.1 Thu Jul 25 10:58:03 2002 Doug Lea (dl at gee) - * Allow tuning of FIRST_SORTED_BIN_SIZE - * Use PTR_UINT as type for all ptr->int casts. Thanks to John Belmonte. - * Better detection and support for non-contiguousness of MORECORE. - Thanks to Andreas Mueller, Conal Walsh, and Wolfram Gloger - * Bypass most of malloc if no frees. Thanks To Emery Berger. - * Fix freeing of old top non-contiguous chunk im sysmalloc. - * Raised default trim and map thresholds to 256K. - * Fix mmap-related #defines. Thanks to Lubos Lunak. - * Fix copy macros; added LACKS_FCNTL_H. Thanks to Neal Walfield. - * Branch-free bin calculation - * Default trim and mmap thresholds now 256K. - - V2.7.0 Sun Mar 11 14:14:06 2001 Doug Lea (dl at gee) - * Introduce independent_comalloc and independent_calloc. - Thanks to Michael Pachos for motivation and help. - * Make optional .h file available - * Allow > 2GB requests on 32bit systems. - * new WIN32 sbrk, mmap, munmap, lock code from . - Thanks also to Andreas Mueller , - and Anonymous. - * Allow override of MALLOC_ALIGNMENT (Thanks to Ruud Waij for - helping test this.) - * memalign: check alignment arg - * realloc: don't try to shift chunks backwards, since this - leads to more fragmentation in some programs and doesn't - seem to help in any others. - * Collect all cases in malloc requiring system memory into sysmalloc - * Use mmap as backup to sbrk - * Place all internal state in malloc_state - * Introduce fastbins (although similar to 2.5.1) - * Many minor tunings and cosmetic improvements - * Introduce USE_PUBLIC_MALLOC_WRAPPERS, USE_MALLOC_LOCK - * Introduce MALLOC_FAILURE_ACTION, MORECORE_CONTIGUOUS - Thanks to Tony E. Bennett and others. - * Include errno.h to support default failure action. - - V2.6.6 Sun Dec 5 07:42:19 1999 Doug Lea (dl at gee) - * return null for negative arguments - * Added Several WIN32 cleanups from Martin C. Fong - * Add 'LACKS_SYS_PARAM_H' for those systems without 'sys/param.h' - (e.g. WIN32 platforms) - * Cleanup header file inclusion for WIN32 platforms - * Cleanup code to avoid Microsoft Visual C++ compiler complaints - * Add 'USE_DL_PREFIX' to quickly allow co-existence with existing - memory allocation routines - * Set 'malloc_getpagesize' for WIN32 platforms (needs more work) - * Use 'assert' rather than 'ASSERT' in WIN32 code to conform to - usage of 'assert' in non-WIN32 code - * Improve WIN32 'sbrk()' emulation's 'findRegion()' routine to - avoid infinite loop - * Always call 'fREe()' rather than 'free()' - - V2.6.5 Wed Jun 17 15:57:31 1998 Doug Lea (dl at gee) - * Fixed ordering problem with boundary-stamping - - V2.6.3 Sun May 19 08:17:58 1996 Doug Lea (dl at gee) - * Added pvalloc, as recommended by H.J. Liu - * Added 64bit pointer support mainly from Wolfram Gloger - * Added anonymously donated WIN32 sbrk emulation - * Malloc, calloc, getpagesize: add optimizations from Raymond Nijssen - * malloc_extend_top: fix mask error that caused wastage after - foreign sbrks - * Add linux mremap support code from HJ Liu - - V2.6.2 Tue Dec 5 06:52:55 1995 Doug Lea (dl at gee) - * Integrated most documentation with the code. - * Add support for mmap, with help from - Wolfram Gloger (Gloger@lrz.uni-muenchen.de). - * Use last_remainder in more cases. - * Pack bins using idea from colin@nyx10.cs.du.edu - * Use ordered bins instead of best-fit threshhold - * Eliminate block-local decls to simplify tracing and debugging. - * Support another case of realloc via move into top - * Fix error occuring when initial sbrk_base not word-aligned. - * Rely on page size for units instead of SBRK_UNIT to - avoid surprises about sbrk alignment conventions. - * Add mallinfo, mallopt. Thanks to Raymond Nijssen - (raymond@es.ele.tue.nl) for the suggestion. - * Add `pad' argument to malloc_trim and top_pad mallopt parameter. - * More precautions for cases where other routines call sbrk, - courtesy of Wolfram Gloger (Gloger@lrz.uni-muenchen.de). - * Added macros etc., allowing use in linux libc from - H.J. Lu (hjl@gnu.ai.mit.edu) - * Inverted this history list - - V2.6.1 Sat Dec 2 14:10:57 1995 Doug Lea (dl at gee) - * Re-tuned and fixed to behave more nicely with V2.6.0 changes. - * Removed all preallocation code since under current scheme - the work required to undo bad preallocations exceeds - the work saved in good cases for most test programs. - * No longer use return list or unconsolidated bins since - no scheme using them consistently outperforms those that don't - given above changes. - * Use best fit for very large chunks to prevent some worst-cases. - * Added some support for debugging - - V2.6.0 Sat Nov 4 07:05:23 1995 Doug Lea (dl at gee) - * Removed footers when chunks are in use. Thanks to - Paul Wilson (wilson@cs.texas.edu) for the suggestion. - - V2.5.4 Wed Nov 1 07:54:51 1995 Doug Lea (dl at gee) - * Added malloc_trim, with help from Wolfram Gloger - (wmglo@Dent.MED.Uni-Muenchen.DE). - - V2.5.3 Tue Apr 26 10:16:01 1994 Doug Lea (dl at g) - - V2.5.2 Tue Apr 5 16:20:40 1994 Doug Lea (dl at g) - * realloc: try to expand in both directions - * malloc: swap order of clean-bin strategy; - * realloc: only conditionally expand backwards - * Try not to scavenge used bins - * Use bin counts as a guide to preallocation - * Occasionally bin return list chunks in first scan - * Add a few optimizations from colin@nyx10.cs.du.edu - - V2.5.1 Sat Aug 14 15:40:43 1993 Doug Lea (dl at g) - * faster bin computation & slightly different binning - * merged all consolidations to one part of malloc proper - (eliminating old malloc_find_space & malloc_clean_bin) - * Scan 2 returns chunks (not just 1) - * Propagate failure in realloc if malloc returns 0 - * Add stuff to allow compilation on non-ANSI compilers - from kpv@research.att.com - - V2.5 Sat Aug 7 07:41:59 1993 Doug Lea (dl at g.oswego.edu) - * removed potential for odd address access in prev_chunk - * removed dependency on getpagesize.h - * misc cosmetics and a bit more internal documentation - * anticosmetics: mangled names in macros to evade debugger strangeness - * tested on sparc, hp-700, dec-mips, rs6000 - with gcc & native cc (hp, dec only) allowing - Detlefs & Zorn comparison study (in SIGPLAN Notices.) - - Trial version Fri Aug 28 13:14:29 1992 Doug Lea (dl at g.oswego.edu) - * Based loosely on libg++-1.2X malloc. (It retains some of the overall - structure of old version, but most details differ.) - -*/ - -#endif +#ifdef NEDMALLOC_ENABLED +/* + This is a version (aka dlmalloc) of malloc/free/realloc written by + Doug Lea and released to the public domain, as explained at + http://creativecommons.org/licenses/publicdomain. Send questions, + comments, complaints, performance data, etc to dl@cs.oswego.edu + +* Version 2.8.4 Wed May 27 09:56:23 2009 Doug Lea (dl at gee) + + Note: There may be an updated version of this malloc obtainable at + ftp://gee.cs.oswego.edu/pub/misc/malloc.c + Check before installing! + +* Quickstart + + This library is all in one file to simplify the most common usage: + ftp it, compile it (-O3), and link it into another program. All of + the compile-time options default to reasonable values for use on + most platforms. You might later want to step through various + compile-time and dynamic tuning options. + + For convenience, an include file for code using this malloc is at: + ftp://gee.cs.oswego.edu/pub/misc/malloc-2.8.4.h + You don't really need this .h file unless you call functions not + defined in your system include files. The .h file contains only the + excerpts from this file needed for using this malloc on ANSI C/C++ + systems, so long as you haven't changed compile-time options about + naming and tuning parameters. If you do, then you can create your + own malloc.h that does include all settings by cutting at the point + indicated below. Note that you may already by default be using a C + library containing a malloc that is based on some version of this + malloc (for example in linux). You might still want to use the one + in this file to customize settings or to avoid overheads associated + with library versions. + +* Vital statistics: + + Supported pointer/size_t representation: 4 or 8 bytes + size_t MUST be an unsigned type of the same width as + pointers. (If you are using an ancient system that declares + size_t as a signed type, or need it to be a different width + than pointers, you can use a previous release of this malloc + (e.g. 2.7.2) supporting these.) + + Alignment: 8 bytes (default) + This suffices for nearly all current machines and C compilers. + However, you can define MALLOC_ALIGNMENT to be wider than this + if necessary (up to 128bytes), at the expense of using more space. + + Minimum overhead per allocated chunk: 4 or 8 bytes (if 4byte sizes) + 8 or 16 bytes (if 8byte sizes) + Each malloced chunk has a hidden word of overhead holding size + and status information, and additional cross-check word + if FOOTERS is defined. + + Minimum allocated size: 4-byte ptrs: 16 bytes (including overhead) + 8-byte ptrs: 32 bytes (including overhead) + + Even a request for zero bytes (i.e., malloc(0)) returns a + pointer to something of the minimum allocatable size. + The maximum overhead wastage (i.e., number of extra bytes + allocated than were requested in malloc) is less than or equal + to the minimum size, except for requests >= mmap_threshold that + are serviced via mmap(), where the worst case wastage is about + 32 bytes plus the remainder from a system page (the minimal + mmap unit); typically 4096 or 8192 bytes. + + Security: static-safe; optionally more or less + The "security" of malloc refers to the ability of malicious + code to accentuate the effects of errors (for example, freeing + space that is not currently malloc'ed or overwriting past the + ends of chunks) in code that calls malloc. This malloc + guarantees not to modify any memory locations below the base of + heap, i.e., static variables, even in the presence of usage + errors. The routines additionally detect most improper frees + and reallocs. All this holds as long as the static bookkeeping + for malloc itself is not corrupted by some other means. This + is only one aspect of security -- these checks do not, and + cannot, detect all possible programming errors. + + If FOOTERS is defined nonzero, then each allocated chunk + carries an additional check word to verify that it was malloced + from its space. These check words are the same within each + execution of a program using malloc, but differ across + executions, so externally crafted fake chunks cannot be + freed. This improves security by rejecting frees/reallocs that + could corrupt heap memory, in addition to the checks preventing + writes to statics that are always on. This may further improve + security at the expense of time and space overhead. (Note that + FOOTERS may also be worth using with MSPACES.) + + By default detected errors cause the program to abort (calling + "abort()"). You can override this to instead proceed past + errors by defining PROCEED_ON_ERROR. In this case, a bad free + has no effect, and a malloc that encounters a bad address + caused by user overwrites will ignore the bad address by + dropping pointers and indices to all known memory. This may + be appropriate for programs that should continue if at all + possible in the face of programming errors, although they may + run out of memory because dropped memory is never reclaimed. + + If you don't like either of these options, you can define + CORRUPTION_ERROR_ACTION and USAGE_ERROR_ACTION to do anything + else. And if if you are sure that your program using malloc has + no errors or vulnerabilities, you can define INSECURE to 1, + which might (or might not) provide a small performance improvement. + + Thread-safety: NOT thread-safe unless USE_LOCKS defined + When USE_LOCKS is defined, each public call to malloc, free, + etc is surrounded with either a pthread mutex or a win32 + spinlock (depending on WIN32). This is not especially fast, and + can be a major bottleneck. It is designed only to provide + minimal protection in concurrent environments, and to provide a + basis for extensions. If you are using malloc in a concurrent + program, consider instead using nedmalloc + (http://www.nedprod.com/programs/portable/nedmalloc/) or + ptmalloc (See http://www.malloc.de), which are derived + from versions of this malloc. + + System requirements: Any combination of MORECORE and/or MMAP/MUNMAP + This malloc can use unix sbrk or any emulation (invoked using + the CALL_MORECORE macro) and/or mmap/munmap or any emulation + (invoked using CALL_MMAP/CALL_MUNMAP) to get and release system + memory. On most unix systems, it tends to work best if both + MORECORE and MMAP are enabled. On Win32, it uses emulations + based on VirtualAlloc. It also uses common C library functions + like memset. + + Compliance: I believe it is compliant with the Single Unix Specification + (See http://www.unix.org). Also SVID/XPG, ANSI C, and probably + others as well. + +* Overview of algorithms + + This is not the fastest, most space-conserving, most portable, or + most tunable malloc ever written. However it is among the fastest + while also being among the most space-conserving, portable and + tunable. Consistent balance across these factors results in a good + general-purpose allocator for malloc-intensive programs. + + In most ways, this malloc is a best-fit allocator. Generally, it + chooses the best-fitting existing chunk for a request, with ties + broken in approximately least-recently-used order. (This strategy + normally maintains low fragmentation.) However, for requests less + than 256bytes, it deviates from best-fit when there is not an + exactly fitting available chunk by preferring to use space adjacent + to that used for the previous small request, as well as by breaking + ties in approximately most-recently-used order. (These enhance + locality of series of small allocations.) And for very large requests + (>= 256Kb by default), it relies on system memory mapping + facilities, if supported. (This helps avoid carrying around and + possibly fragmenting memory used only for large chunks.) + + All operations (except malloc_stats and mallinfo) have execution + times that are bounded by a constant factor of the number of bits in + a size_t, not counting any clearing in calloc or copying in realloc, + or actions surrounding MORECORE and MMAP that have times + proportional to the number of non-contiguous regions returned by + system allocation routines, which is often just 1. In real-time + applications, you can optionally suppress segment traversals using + NO_SEGMENT_TRAVERSAL, which assures bounded execution even when + system allocators return non-contiguous spaces, at the typical + expense of carrying around more memory and increased fragmentation. + + The implementation is not very modular and seriously overuses + macros. Perhaps someday all C compilers will do as good a job + inlining modular code as can now be done by brute-force expansion, + but now, enough of them seem not to. + + Some compilers issue a lot of warnings about code that is + dead/unreachable only on some platforms, and also about intentional + uses of negation on unsigned types. All known cases of each can be + ignored. + + For a longer but out of date high-level description, see + http://gee.cs.oswego.edu/dl/html/malloc.html + +* MSPACES + If MSPACES is defined, then in addition to malloc, free, etc., + this file also defines mspace_malloc, mspace_free, etc. These + are versions of malloc routines that take an "mspace" argument + obtained using create_mspace, to control all internal bookkeeping. + If ONLY_MSPACES is defined, only these versions are compiled. + So if you would like to use this allocator for only some allocations, + and your system malloc for others, you can compile with + ONLY_MSPACES and then do something like... + static mspace mymspace = create_mspace(0,0); // for example + #define mymalloc(bytes) mspace_malloc(mymspace, bytes) + + (Note: If you only need one instance of an mspace, you can instead + use "USE_DL_PREFIX" to relabel the global malloc.) + + You can similarly create thread-local allocators by storing + mspaces as thread-locals. For example: + static __thread mspace tlms = 0; + void* tlmalloc(size_t bytes) { + if (tlms == 0) tlms = create_mspace(0, 0); + return mspace_malloc(tlms, bytes); + } + void tlfree(void* mem) { mspace_free(tlms, mem); } + + Unless FOOTERS is defined, each mspace is completely independent. + You cannot allocate from one and free to another (although + conformance is only weakly checked, so usage errors are not always + caught). If FOOTERS is defined, then each chunk carries around a tag + indicating its originating mspace, and frees are directed to their + originating spaces. + + ------------------------- Compile-time options --------------------------- + +Be careful in setting #define values for numerical constants of type +size_t. On some systems, literal values are not automatically extended +to size_t precision unless they are explicitly casted. You can also +use the symbolic values MAX_SIZE_T, SIZE_T_ONE, etc below. + +WIN32 default: defined if _WIN32 defined + Defining WIN32 sets up defaults for MS environment and compilers. + Otherwise defaults are for unix. Beware that there seem to be some + cases where this malloc might not be a pure drop-in replacement for + Win32 malloc: Random-looking failures from Win32 GDI API's (eg; + SetDIBits()) may be due to bugs in some video driver implementations + when pixel buffers are malloc()ed, and the region spans more than + one VirtualAlloc()ed region. Because dlmalloc uses a small (64Kb) + default granularity, pixel buffers may straddle virtual allocation + regions more often than when using the Microsoft allocator. You can + avoid this by using VirtualAlloc() and VirtualFree() for all pixel + buffers rather than using malloc(). If this is not possible, + recompile this malloc with a larger DEFAULT_GRANULARITY. + +MALLOC_ALIGNMENT default: (size_t)8 + Controls the minimum alignment for malloc'ed chunks. It must be a + power of two and at least 8, even on machines for which smaller + alignments would suffice. It may be defined as larger than this + though. Note however that code and data structures are optimized for + the case of 8-byte alignment. + +MSPACES default: 0 (false) + If true, compile in support for independent allocation spaces. + This is only supported if HAVE_MMAP is true. + +ONLY_MSPACES default: 0 (false) + If true, only compile in mspace versions, not regular versions. + +USE_LOCKS default: 0 (false) + Causes each call to each public routine to be surrounded with + pthread or WIN32 mutex lock/unlock. (If set true, this can be + overridden on a per-mspace basis for mspace versions.) If set to a + non-zero value other than 1, locks are used, but their + implementation is left out, so lock functions must be supplied manually, + as described below. + +USE_SPIN_LOCKS default: 1 iff USE_LOCKS and on x86 using gcc or MSC + If true, uses custom spin locks for locking. This is currently + supported only for x86 platforms using gcc or recent MS compilers. + Otherwise, posix locks or win32 critical sections are used. + +FOOTERS default: 0 + If true, provide extra checking and dispatching by placing + information in the footers of allocated chunks. This adds + space and time overhead. + +INSECURE default: 0 + If true, omit checks for usage errors and heap space overwrites. + +USE_DL_PREFIX default: NOT defined + Causes compiler to prefix all public routines with the string 'dl'. + This can be useful when you only want to use this malloc in one part + of a program, using your regular system malloc elsewhere. + +ABORT default: defined as abort() + Defines how to abort on failed checks. On most systems, a failed + check cannot die with an "assert" or even print an informative + message, because the underlying print routines in turn call malloc, + which will fail again. Generally, the best policy is to simply call + abort(). It's not very useful to do more than this because many + errors due to overwriting will show up as address faults (null, odd + addresses etc) rather than malloc-triggered checks, so will also + abort. Also, most compilers know that abort() does not return, so + can better optimize code conditionally calling it. + +PROCEED_ON_ERROR default: defined as 0 (false) + Controls whether detected bad addresses cause them to bypassed + rather than aborting. If set, detected bad arguments to free and + realloc are ignored. And all bookkeeping information is zeroed out + upon a detected overwrite of freed heap space, thus losing the + ability to ever return it from malloc again, but enabling the + application to proceed. If PROCEED_ON_ERROR is defined, the + static variable malloc_corruption_error_count is compiled in + and can be examined to see if errors have occurred. This option + generates slower code than the default abort policy. + +DEBUG default: NOT defined + The DEBUG setting is mainly intended for people trying to modify + this code or diagnose problems when porting to new platforms. + However, it may also be able to better isolate user errors than just + using runtime checks. The assertions in the check routines spell + out in more detail the assumptions and invariants underlying the + algorithms. The checking is fairly extensive, and will slow down + execution noticeably. Calling malloc_stats or mallinfo with DEBUG + set will attempt to check every non-mmapped allocated and free chunk + in the course of computing the summaries. + +ABORT_ON_ASSERT_FAILURE default: defined as 1 (true) + Debugging assertion failures can be nearly impossible if your + version of the assert macro causes malloc to be called, which will + lead to a cascade of further failures, blowing the runtime stack. + ABORT_ON_ASSERT_FAILURE cause assertions failures to call abort(), + which will usually make debugging easier. + +MALLOC_FAILURE_ACTION default: sets errno to ENOMEM, or no-op on win32 + The action to take before "return 0" when malloc fails to be able to + return memory because there is none available. + +HAVE_MORECORE default: 1 (true) unless win32 or ONLY_MSPACES + True if this system supports sbrk or an emulation of it. + +MORECORE default: sbrk + The name of the sbrk-style system routine to call to obtain more + memory. See below for guidance on writing custom MORECORE + functions. The type of the argument to sbrk/MORECORE varies across + systems. It cannot be size_t, because it supports negative + arguments, so it is normally the signed type of the same width as + size_t (sometimes declared as "intptr_t"). It doesn't much matter + though. Internally, we only call it with arguments less than half + the max value of a size_t, which should work across all reasonable + possibilities, although sometimes generating compiler warnings. + +MORECORE_CONTIGUOUS default: 1 (true) if HAVE_MORECORE + If true, take advantage of fact that consecutive calls to MORECORE + with positive arguments always return contiguous increasing + addresses. This is true of unix sbrk. It does not hurt too much to + set it true anyway, since malloc copes with non-contiguities. + Setting it false when definitely non-contiguous saves time + and possibly wasted space it would take to discover this though. + +MORECORE_CANNOT_TRIM default: NOT defined + True if MORECORE cannot release space back to the system when given + negative arguments. This is generally necessary only if you are + using a hand-crafted MORECORE function that cannot handle negative + arguments. + +NO_SEGMENT_TRAVERSAL default: 0 + If non-zero, suppresses traversals of memory segments + returned by either MORECORE or CALL_MMAP. This disables + merging of segments that are contiguous, and selectively + releasing them to the OS if unused, but bounds execution times. + +HAVE_MMAP default: 1 (true) + True if this system supports mmap or an emulation of it. If so, and + HAVE_MORECORE is not true, MMAP is used for all system + allocation. If set and HAVE_MORECORE is true as well, MMAP is + primarily used to directly allocate very large blocks. It is also + used as a backup strategy in cases where MORECORE fails to provide + space from system. Note: A single call to MUNMAP is assumed to be + able to unmap memory that may have be allocated using multiple calls + to MMAP, so long as they are adjacent. + +HAVE_MREMAP default: 1 on linux, else 0 + If true realloc() uses mremap() to re-allocate large blocks and + extend or shrink allocation spaces. + +MMAP_CLEARS default: 1 except on WINCE. + True if mmap clears memory so calloc doesn't need to. This is true + for standard unix mmap using /dev/zero and on WIN32 except for WINCE. + +USE_BUILTIN_FFS default: 0 (i.e., not used) + Causes malloc to use the builtin ffs() function to compute indices. + Some compilers may recognize and intrinsify ffs to be faster than the + supplied C version. Also, the case of x86 using gcc is special-cased + to an asm instruction, so is already as fast as it can be, and so + this setting has no effect. Similarly for Win32 under recent MS compilers. + (On most x86s, the asm version is only slightly faster than the C version.) + +malloc_getpagesize default: derive from system includes, or 4096. + The system page size. To the extent possible, this malloc manages + memory from the system in page-size units. This may be (and + usually is) a function rather than a constant. This is ignored + if WIN32, where page size is determined using getSystemInfo during + initialization. This may be several megabytes if ENABLE_LARGE_PAGES + is enabled. + +ENABLE_LARGE_PAGES default: NOT defined + Causes the system page size to be the value of GetLargePageMinimum() + if that function is available (Windows Server 2003/Vista or later). + This allows the use of large page entries in the MMU which can + significantly improve performance in large working set applications + as TLB cache load is reduced by a factor of three. Note that enabling + this option is equal to locking the process' memory in current + implementations of Windows and requires the SE_LOCK_MEMORY_PRIVILEGE + to be held by the process in order to succeed. + +USE_DEV_RANDOM default: 0 (i.e., not used) + Causes malloc to use /dev/random to initialize secure magic seed for + stamping footers. Otherwise, the current time is used. + +NO_MALLINFO default: 0 + If defined, don't compile "mallinfo". This can be a simple way + of dealing with mismatches between system declarations and + those in this file. + +MALLINFO_FIELD_TYPE default: size_t + The type of the fields in the mallinfo struct. This was originally + defined as "int" in SVID etc, but is more usefully defined as + size_t. The value is used only if HAVE_USR_INCLUDE_MALLOC_H is not set + +REALLOC_ZERO_BYTES_FREES default: not defined + This should be set if a call to realloc with zero bytes should + be the same as a call to free. Some people think it should. Otherwise, + since this malloc returns a unique pointer for malloc(0), so does + realloc(p, 0). + +LACKS_UNISTD_H, LACKS_FCNTL_H, LACKS_SYS_PARAM_H, LACKS_SYS_MMAN_H +LACKS_STRINGS_H, LACKS_STRING_H, LACKS_SYS_TYPES_H, LACKS_ERRNO_H +LACKS_STDLIB_H default: NOT defined unless on WIN32 + Define these if your system does not have these header files. + You might need to manually insert some of the declarations they provide. + +DEFAULT_GRANULARITY default: page size if MORECORE_CONTIGUOUS, + system_info.dwAllocationGranularity in WIN32, + GetLargePageMinimum() if ENABLE_LARGE_PAGES, + otherwise 64K. + Also settable using mallopt(M_GRANULARITY, x) + The unit for allocating and deallocating memory from the system. On + most systems with contiguous MORECORE, there is no reason to + make this more than a page. However, systems with MMAP tend to + either require or encourage larger granularities. You can increase + this value to prevent system allocation functions to be called so + often, especially if they are slow. The value must be at least one + page and must be a power of two. Setting to 0 causes initialization + to either page size or win32 region size. (Note: In previous + versions of malloc, the equivalent of this option was called + "TOP_PAD") + +DEFAULT_GRANULARITY_ALIGNED default: undefined (which means page size) + Whether to enforce alignment when allocating and deallocating memory + from the system i.e. the base address of all allocations will be + aligned to DEFAULT_GRANULARITY if it is set. Note that enabling this carries + some overhead as multiple calls must now be made when probing for a valid + aligned value, however it does greatly ease the checking for whether + a given memory pointer was allocated by this allocator rather than + some other. + +DEFAULT_TRIM_THRESHOLD default: 2MB + Also settable using mallopt(M_TRIM_THRESHOLD, x) + The maximum amount of unused top-most memory to keep before + releasing via malloc_trim in free(). Automatic trimming is mainly + useful in long-lived programs using contiguous MORECORE. Because + trimming via sbrk can be slow on some systems, and can sometimes be + wasteful (in cases where programs immediately afterward allocate + more large chunks) the value should be high enough so that your + overall system performance would improve by releasing this much + memory. As a rough guide, you might set to a value close to the + average size of a process (program) running on your system. + Releasing this much memory would allow such a process to run in + memory. Generally, it is worth tuning trim thresholds when a + program undergoes phases where several large chunks are allocated + and released in ways that can reuse each other's storage, perhaps + mixed with phases where there are no such chunks at all. The trim + value must be greater than page size to have any useful effect. To + disable trimming completely, you can set to MAX_SIZE_T. Note that the trick + some people use of mallocing a huge space and then freeing it at + program startup, in an attempt to reserve system memory, doesn't + have the intended effect under automatic trimming, since that memory + will immediately be returned to the system. + +DEFAULT_MMAP_THRESHOLD default: 256K + Also settable using mallopt(M_MMAP_THRESHOLD, x) + The request size threshold for using MMAP to directly service a + request. Requests of at least this size that cannot be allocated + using already-existing space will be serviced via mmap. (If enough + normal freed space already exists it is used instead.) Using mmap + segregates relatively large chunks of memory so that they can be + individually obtained and released from the host system. A request + serviced through mmap is never reused by any other request (at least + not directly; the system may just so happen to remap successive + requests to the same locations). Segregating space in this way has + the benefits that: Mmapped space can always be individually released + back to the system, which helps keep the system level memory demands + of a long-lived program low. Also, mapped memory doesn't become + `locked' between other chunks, as can happen with normally allocated + chunks, which means that even trimming via malloc_trim would not + release them. However, it has the disadvantage that the space + cannot be reclaimed, consolidated, and then used to service later + requests, as happens with normal chunks. The advantages of mmap + nearly always outweigh disadvantages for "large" chunks, but the + value of "large" may vary across systems. The default is an + empirically derived value that works well in most systems. You can + disable mmap by setting to MAX_SIZE_T. + +MAX_RELEASE_CHECK_RATE default: 4095 unless not HAVE_MMAP + The number of consolidated frees between checks to release + unused segments when freeing. When using non-contiguous segments, + especially with multiple mspaces, checking only for topmost space + doesn't always suffice to trigger trimming. To compensate for this, + free() will, with a period of MAX_RELEASE_CHECK_RATE (or the + current number of segments, if greater) try to release unused + segments to the OS when freeing chunks that result in + consolidation. The best value for this parameter is a compromise + between slowing down frees with relatively costly checks that + rarely trigger versus holding on to unused memory. To effectively + disable, set to MAX_SIZE_T. This may lead to a very slight speed + improvement at the expense of carrying around more memory. +*/ + +/* Version identifier to allow people to support multiple versions */ +#ifndef DLMALLOC_VERSION +#define DLMALLOC_VERSION 20804 +#endif /* DLMALLOC_VERSION */ + +#ifndef WIN32 +#ifdef _WIN32 +#define WIN32 1 +#endif /* _WIN32 */ +#ifdef _WIN32_WCE +#define LACKS_FCNTL_H +#define WIN32 1 +#endif /* _WIN32_WCE */ +#endif /* WIN32 */ +#ifdef WIN32 +#define WIN32_LEAN_AND_MEAN +#include +#include +#define HAVE_MMAP 1 +#define HAVE_MORECORE 0 +#define LACKS_UNISTD_H +#define LACKS_SYS_PARAM_H +#define LACKS_SYS_MMAN_H +#define LACKS_STRING_H +#define LACKS_STRINGS_H +#define LACKS_SYS_TYPES_H +#define LACKS_ERRNO_H +#ifndef MALLOC_FAILURE_ACTION +#define MALLOC_FAILURE_ACTION +#endif /* MALLOC_FAILURE_ACTION */ +#ifdef _WIN32_WCE /* WINCE reportedly does not clear */ +#define MMAP_CLEARS 0 +#else +#define MMAP_CLEARS 1 +#endif /* _WIN32_WCE */ +#endif /* WIN32 */ + +#if defined(DARWIN) || defined(_DARWIN) +/* Mac OSX docs advise not to use sbrk; it seems better to use mmap */ +#ifndef HAVE_MORECORE +#define HAVE_MORECORE 0 +#define HAVE_MMAP 1 +/* OSX allocators provide 16 byte alignment */ +#ifndef MALLOC_ALIGNMENT +#define MALLOC_ALIGNMENT ((size_t)16U) +#endif +#endif /* HAVE_MORECORE */ +#endif /* DARWIN */ + +#ifndef LACKS_SYS_TYPES_H +#include /* For size_t */ +#endif /* LACKS_SYS_TYPES_H */ + +#if (defined(__GNUC__) && ((defined(__i386__) || defined(__x86_64__)))) || (defined(_MSC_VER) && _MSC_VER>=1310) +#define SPIN_LOCKS_AVAILABLE 1 +#else +#define SPIN_LOCKS_AVAILABLE 0 +#endif + +/* The maximum possible size_t value has all bits set */ +#define MAX_SIZE_T (~(size_t)0) + +#ifndef ONLY_MSPACES +#define ONLY_MSPACES 0 /* define to a value */ +#else +#define ONLY_MSPACES 1 +#endif /* ONLY_MSPACES */ +#ifndef MSPACES +#if ONLY_MSPACES +#define MSPACES 1 +#else /* ONLY_MSPACES */ +#define MSPACES 0 +#endif /* ONLY_MSPACES */ +#endif /* MSPACES */ +#ifndef MALLOC_ALIGNMENT +#define MALLOC_ALIGNMENT ((size_t)8U) +#endif /* MALLOC_ALIGNMENT */ +#ifndef FOOTERS +#define FOOTERS 0 +#endif /* FOOTERS */ +#ifndef ABORT +#define ABORT abort() +#endif /* ABORT */ +#ifndef ABORT_ON_ASSERT_FAILURE +#define ABORT_ON_ASSERT_FAILURE 1 +#endif /* ABORT_ON_ASSERT_FAILURE */ +#ifndef PROCEED_ON_ERROR +#define PROCEED_ON_ERROR 0 +#endif /* PROCEED_ON_ERROR */ +#ifndef USE_LOCKS +#define USE_LOCKS 0 +#endif /* USE_LOCKS */ +#ifndef USE_SPIN_LOCKS +#if USE_LOCKS && SPIN_LOCKS_AVAILABLE +#define USE_SPIN_LOCKS 1 +#else +#define USE_SPIN_LOCKS 0 +#endif /* USE_LOCKS && SPIN_LOCKS_AVAILABLE. */ +#endif /* USE_SPIN_LOCKS */ +#ifndef INSECURE +#define INSECURE 0 +#endif /* INSECURE */ +#ifndef HAVE_MMAP +#define HAVE_MMAP 1 +#endif /* HAVE_MMAP */ +#ifndef MMAP_CLEARS +#define MMAP_CLEARS 1 +#endif /* MMAP_CLEARS */ +#ifndef HAVE_MREMAP +#ifdef linux +#define HAVE_MREMAP 1 +#else /* linux */ +#define HAVE_MREMAP 0 +#endif /* linux */ +#endif /* HAVE_MREMAP */ +#ifndef MALLOC_FAILURE_ACTION +#define MALLOC_FAILURE_ACTION errno = ENOMEM; +#endif /* MALLOC_FAILURE_ACTION */ +#ifndef HAVE_MORECORE +#if ONLY_MSPACES +#define HAVE_MORECORE 0 +#else /* ONLY_MSPACES */ +#define HAVE_MORECORE 1 +#endif /* ONLY_MSPACES */ +#endif /* HAVE_MORECORE */ +#if !HAVE_MORECORE +#define MORECORE_CONTIGUOUS 0 +#else /* !HAVE_MORECORE */ +#define MORECORE_DEFAULT sbrk +#ifndef MORECORE_CONTIGUOUS +#define MORECORE_CONTIGUOUS 1 +#endif /* MORECORE_CONTIGUOUS */ +#endif /* HAVE_MORECORE */ +#ifndef DEFAULT_GRANULARITY +#if (MORECORE_CONTIGUOUS || defined(WIN32)) +#define DEFAULT_GRANULARITY (0) /* 0 means to compute in init_mparams */ +#else /* MORECORE_CONTIGUOUS */ +#define DEFAULT_GRANULARITY ((size_t)64U * (size_t)1024U) +#endif /* MORECORE_CONTIGUOUS */ +#endif /* DEFAULT_GRANULARITY */ +#ifndef DEFAULT_TRIM_THRESHOLD +#ifndef MORECORE_CANNOT_TRIM +#define DEFAULT_TRIM_THRESHOLD ((size_t)2U * (size_t)1024U * (size_t)1024U) +#else /* MORECORE_CANNOT_TRIM */ +#define DEFAULT_TRIM_THRESHOLD MAX_SIZE_T +#endif /* MORECORE_CANNOT_TRIM */ +#endif /* DEFAULT_TRIM_THRESHOLD */ +#ifndef DEFAULT_MMAP_THRESHOLD +#if HAVE_MMAP +#define DEFAULT_MMAP_THRESHOLD ((size_t)256U * (size_t)1024U) +#else /* HAVE_MMAP */ +#define DEFAULT_MMAP_THRESHOLD MAX_SIZE_T +#endif /* HAVE_MMAP */ +#endif /* DEFAULT_MMAP_THRESHOLD */ +#ifndef MAX_RELEASE_CHECK_RATE +#if HAVE_MMAP +#define MAX_RELEASE_CHECK_RATE 4095 +#else +#define MAX_RELEASE_CHECK_RATE MAX_SIZE_T +#endif /* HAVE_MMAP */ +#endif /* MAX_RELEASE_CHECK_RATE */ +#ifndef USE_BUILTIN_FFS +#define USE_BUILTIN_FFS 0 +#endif /* USE_BUILTIN_FFS */ +#ifndef USE_DEV_RANDOM +#define USE_DEV_RANDOM 0 +#endif /* USE_DEV_RANDOM */ +#ifndef NO_MALLINFO +#define NO_MALLINFO 0 +#endif /* NO_MALLINFO */ +#ifndef MALLINFO_FIELD_TYPE +#define MALLINFO_FIELD_TYPE size_t +#endif /* MALLINFO_FIELD_TYPE */ +#ifndef NO_SEGMENT_TRAVERSAL +#define NO_SEGMENT_TRAVERSAL 0 +#endif /* NO_SEGMENT_TRAVERSAL */ + +/* + mallopt tuning options. SVID/XPG defines four standard parameter + numbers for mallopt, normally defined in malloc.h. None of these + are used in this malloc, so setting them has no effect. But this + malloc does support the following options. +*/ + +#define M_TRIM_THRESHOLD (-1) +#define M_GRANULARITY (-2) +#define M_MMAP_THRESHOLD (-3) + +/* ------------------------ Mallinfo declarations ------------------------ */ + +#if !NO_MALLINFO +/* + This version of malloc supports the standard SVID/XPG mallinfo + routine that returns a struct containing usage properties and + statistics. It should work on any system that has a + /usr/include/malloc.h defining struct mallinfo. The main + declaration needed is the mallinfo struct that is returned (by-copy) + by mallinfo(). The malloinfo struct contains a bunch of fields that + are not even meaningful in this version of malloc. These fields are + are instead filled by mallinfo() with other numbers that might be of + interest. + + HAVE_USR_INCLUDE_MALLOC_H should be set if you have a + /usr/include/malloc.h file that includes a declaration of struct + mallinfo. If so, it is included; else a compliant version is + declared below. These must be precisely the same for mallinfo() to + work. The original SVID version of this struct, defined on most + systems with mallinfo, declares all fields as ints. But some others + define as unsigned long. If your system defines the fields using a + type of different width than listed here, you MUST #include your + system version and #define HAVE_USR_INCLUDE_MALLOC_H. +*/ + +/* #define HAVE_USR_INCLUDE_MALLOC_H */ + +#ifdef HAVE_USR_INCLUDE_MALLOC_H +#include "/usr/include/malloc.h" +#else /* HAVE_USR_INCLUDE_MALLOC_H */ +#ifndef STRUCT_MALLINFO_DECLARED +#define STRUCT_MALLINFO_DECLARED 1 +struct mallinfo { + MALLINFO_FIELD_TYPE arena; /* non-mmapped space allocated from system */ + MALLINFO_FIELD_TYPE ordblks; /* number of free chunks */ + MALLINFO_FIELD_TYPE smblks; /* always 0 */ + MALLINFO_FIELD_TYPE hblks; /* always 0 */ + MALLINFO_FIELD_TYPE hblkhd; /* space in mmapped regions */ + MALLINFO_FIELD_TYPE usmblks; /* maximum total allocated space */ + MALLINFO_FIELD_TYPE fsmblks; /* always 0 */ + MALLINFO_FIELD_TYPE uordblks; /* total allocated space */ + MALLINFO_FIELD_TYPE fordblks; /* total free space */ + MALLINFO_FIELD_TYPE keepcost; /* releasable (via malloc_trim) space */ +}; +#endif /* STRUCT_MALLINFO_DECLARED */ +#endif /* HAVE_USR_INCLUDE_MALLOC_H */ +#endif /* NO_MALLINFO */ + +/* + Try to persuade compilers to inline. The most critical functions for + inlining are defined as macros, so these aren't used for them. +*/ + +#ifndef FORCEINLINE + #if defined(__GNUC__) +#define FORCEINLINE __inline __attribute__ ((always_inline)) + #elif defined(_MSC_VER) + #define FORCEINLINE __forceinline + #endif +#endif +#ifndef NOINLINE + #if defined(__GNUC__) + #define NOINLINE __attribute__ ((noinline)) + #elif defined(_MSC_VER) + #define NOINLINE __declspec(noinline) + #else + #define NOINLINE + #endif +#endif + +#ifdef __cplusplus +extern "C" { +#ifndef FORCEINLINE + #define FORCEINLINE inline +#endif +#endif /* __cplusplus */ +#ifndef FORCEINLINE + #define FORCEINLINE +#endif + +#if !ONLY_MSPACES + +/* ------------------- Declarations of public routines ------------------- */ + +#ifndef USE_DL_PREFIX +#define dlcalloc calloc +#define dlfree free +#define dlmalloc malloc +#define dlmemalign memalign +#define dlrealloc realloc +#define dlvalloc valloc +#define dlpvalloc pvalloc +#define dlmallinfo mallinfo +#define dlmallopt mallopt +#define dlmalloc_trim malloc_trim +#define dlmalloc_stats malloc_stats +#define dlmalloc_usable_size malloc_usable_size +#define dlmalloc_footprint malloc_footprint +#define dlmalloc_max_footprint malloc_max_footprint +#define dlindependent_calloc independent_calloc +#define dlindependent_comalloc independent_comalloc +#endif /* USE_DL_PREFIX */ + + +/* + malloc(size_t n) + Returns a pointer to a newly allocated chunk of at least n bytes, or + null if no space is available, in which case errno is set to ENOMEM + on ANSI C systems. + + If n is zero, malloc returns a minimum-sized chunk. (The minimum + size is 16 bytes on most 32bit systems, and 32 bytes on 64bit + systems.) Note that size_t is an unsigned type, so calls with + arguments that would be negative if signed are interpreted as + requests for huge amounts of space, which will often fail. The + maximum supported value of n differs across systems, but is in all + cases less than the maximum representable value of a size_t. +*/ +void* dlmalloc(size_t); + +/* + free(void* p) + Releases the chunk of memory pointed to by p, that had been previously + allocated using malloc or a related routine such as realloc. + It has no effect if p is null. If p was not malloced or already + freed, free(p) will by default cause the current program to abort. +*/ +void dlfree(void*); + +/* + calloc(size_t n_elements, size_t element_size); + Returns a pointer to n_elements * element_size bytes, with all locations + set to zero. +*/ +void* dlcalloc(size_t, size_t); + +/* + realloc(void* p, size_t n) + Returns a pointer to a chunk of size n that contains the same data + as does chunk p up to the minimum of (n, p's size) bytes, or null + if no space is available. + + The returned pointer may or may not be the same as p. The algorithm + prefers extending p in most cases when possible, otherwise it + employs the equivalent of a malloc-copy-free sequence. + + If p is null, realloc is equivalent to malloc. + + If space is not available, realloc returns null, errno is set (if on + ANSI) and p is NOT freed. + + if n is for fewer bytes than already held by p, the newly unused + space is lopped off and freed if possible. realloc with a size + argument of zero (re)allocates a minimum-sized chunk. + + The old unix realloc convention of allowing the last-free'd chunk + to be used as an argument to realloc is not supported. +*/ + +void* dlrealloc(void*, size_t); + +/* + memalign(size_t alignment, size_t n); + Returns a pointer to a newly allocated chunk of n bytes, aligned + in accord with the alignment argument. + + The alignment argument should be a power of two. If the argument is + not a power of two, the nearest greater power is used. + 8-byte alignment is guaranteed by normal malloc calls, so don't + bother calling memalign with an argument of 8 or less. + + Overreliance on memalign is a sure way to fragment space. +*/ +void* dlmemalign(size_t, size_t); + +/* + valloc(size_t n); + Equivalent to memalign(pagesize, n), where pagesize is the page + size of the system. If the pagesize is unknown, 4096 is used. +*/ +void* dlvalloc(size_t); + +/* + mallopt(int parameter_number, int parameter_value) + Sets tunable parameters The format is to provide a + (parameter-number, parameter-value) pair. mallopt then sets the + corresponding parameter to the argument value if it can (i.e., so + long as the value is meaningful), and returns 1 if successful else + 0. To workaround the fact that mallopt is specified to use int, + not size_t parameters, the value -1 is specially treated as the + maximum unsigned size_t value. + + SVID/XPG/ANSI defines four standard param numbers for mallopt, + normally defined in malloc.h. None of these are use in this malloc, + so setting them has no effect. But this malloc also supports other + options in mallopt. See below for details. Briefly, supported + parameters are as follows (listed defaults are for "typical" + configurations). + + Symbol param # default allowed param values + M_TRIM_THRESHOLD -1 2*1024*1024 any (-1 disables) + M_GRANULARITY -2 page size any power of 2 >= page size + M_MMAP_THRESHOLD -3 256*1024 any (or 0 if no MMAP support) +*/ +int dlmallopt(int, int); + +/* + malloc_footprint(); + Returns the number of bytes obtained from the system. The total + number of bytes allocated by malloc, realloc etc., is less than this + value. Unlike mallinfo, this function returns only a precomputed + result, so can be called frequently to monitor memory consumption. + Even if locks are otherwise defined, this function does not use them, + so results might not be up to date. +*/ +size_t dlmalloc_footprint(void); + +/* + malloc_max_footprint(); + Returns the maximum number of bytes obtained from the system. This + value will be greater than current footprint if deallocated space + has been reclaimed by the system. The peak number of bytes allocated + by malloc, realloc etc., is less than this value. Unlike mallinfo, + this function returns only a precomputed result, so can be called + frequently to monitor memory consumption. Even if locks are + otherwise defined, this function does not use them, so results might + not be up to date. +*/ +size_t dlmalloc_max_footprint(void); + +#if !NO_MALLINFO +/* + mallinfo() + Returns (by copy) a struct containing various summary statistics: + + arena: current total non-mmapped bytes allocated from system + ordblks: the number of free chunks + smblks: always zero. + hblks: current number of mmapped regions + hblkhd: total bytes held in mmapped regions + usmblks: the maximum total allocated space. This will be greater + than current total if trimming has occurred. + fsmblks: always zero + uordblks: current total allocated space (normal or mmapped) + fordblks: total free space + keepcost: the maximum number of bytes that could ideally be released + back to system via malloc_trim. ("ideally" means that + it ignores page restrictions etc.) + + Because these fields are ints, but internal bookkeeping may + be kept as longs, the reported values may wrap around zero and + thus be inaccurate. +*/ +struct mallinfo dlmallinfo(void); +#endif /* NO_MALLINFO */ + +/* + independent_calloc(size_t n_elements, size_t element_size, void* chunks[]); + + independent_calloc is similar to calloc, but instead of returning a + single cleared space, it returns an array of pointers to n_elements + independent elements that can hold contents of size elem_size, each + of which starts out cleared, and can be independently freed, + realloc'ed etc. The elements are guaranteed to be adjacently + allocated (this is not guaranteed to occur with multiple callocs or + mallocs), which may also improve cache locality in some + applications. + + The "chunks" argument is optional (i.e., may be null, which is + probably the most typical usage). If it is null, the returned array + is itself dynamically allocated and should also be freed when it is + no longer needed. Otherwise, the chunks array must be of at least + n_elements in length. It is filled in with the pointers to the + chunks. + + In either case, independent_calloc returns this pointer array, or + null if the allocation failed. If n_elements is zero and "chunks" + is null, it returns a chunk representing an array with zero elements + (which should be freed if not wanted). + + Each element must be individually freed when it is no longer + needed. If you'd like to instead be able to free all at once, you + should instead use regular calloc and assign pointers into this + space to represent elements. (In this case though, you cannot + independently free elements.) + + independent_calloc simplifies and speeds up implementations of many + kinds of pools. It may also be useful when constructing large data + structures that initially have a fixed number of fixed-sized nodes, + but the number is not known at compile time, and some of the nodes + may later need to be freed. For example: + + struct Node { int item; struct Node* next; }; + + struct Node* build_list() { + struct Node** pool; + int n = read_number_of_nodes_needed(); + if (n <= 0) return 0; + pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0); + if (pool == 0) die(); + // organize into a linked list... + struct Node* first = pool[0]; + for (i = 0; i < n-1; ++i) + pool[i]->next = pool[i+1]; + free(pool); // Can now free the array (or not, if it is needed later) + return first; + } +*/ +void** dlindependent_calloc(size_t, size_t, void**); + +/* + independent_comalloc(size_t n_elements, size_t sizes[], void* chunks[]); + + independent_comalloc allocates, all at once, a set of n_elements + chunks with sizes indicated in the "sizes" array. It returns + an array of pointers to these elements, each of which can be + independently freed, realloc'ed etc. The elements are guaranteed to + be adjacently allocated (this is not guaranteed to occur with + multiple callocs or mallocs), which may also improve cache locality + in some applications. + + The "chunks" argument is optional (i.e., may be null). If it is null + the returned array is itself dynamically allocated and should also + be freed when it is no longer needed. Otherwise, the chunks array + must be of at least n_elements in length. It is filled in with the + pointers to the chunks. + + In either case, independent_comalloc returns this pointer array, or + null if the allocation failed. If n_elements is zero and chunks is + null, it returns a chunk representing an array with zero elements + (which should be freed if not wanted). + + Each element must be individually freed when it is no longer + needed. If you'd like to instead be able to free all at once, you + should instead use a single regular malloc, and assign pointers at + particular offsets in the aggregate space. (In this case though, you + cannot independently free elements.) + + independent_comallac differs from independent_calloc in that each + element may have a different size, and also that it does not + automatically clear elements. + + independent_comalloc can be used to speed up allocation in cases + where several structs or objects must always be allocated at the + same time. For example: + + struct Head { ... } + struct Foot { ... } + + void send_message(char* msg) { + int msglen = strlen(msg); + size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) }; + void* chunks[3]; + if (independent_comalloc(3, sizes, chunks) == 0) + die(); + struct Head* head = (struct Head*)(chunks[0]); + char* body = (char*)(chunks[1]); + struct Foot* foot = (struct Foot*)(chunks[2]); + // ... + } + + In general though, independent_comalloc is worth using only for + larger values of n_elements. For small values, you probably won't + detect enough difference from series of malloc calls to bother. + + Overuse of independent_comalloc can increase overall memory usage, + since it cannot reuse existing noncontiguous small chunks that + might be available for some of the elements. +*/ +void** dlindependent_comalloc(size_t, size_t*, void**); + + +/* + pvalloc(size_t n); + Equivalent to valloc(minimum-page-that-holds(n)), that is, + round up n to nearest pagesize. + */ +void* dlpvalloc(size_t); + +/* + malloc_trim(size_t pad); + + If possible, gives memory back to the system (via negative arguments + to sbrk) if there is unused memory at the `high' end of the malloc + pool or in unused MMAP segments. You can call this after freeing + large blocks of memory to potentially reduce the system-level memory + requirements of a program. However, it cannot guarantee to reduce + memory. Under some allocation patterns, some large free blocks of + memory will be locked between two used chunks, so they cannot be + given back to the system. + + The `pad' argument to malloc_trim represents the amount of free + trailing space to leave untrimmed. If this argument is zero, only + the minimum amount of memory to maintain internal data structures + will be left. Non-zero arguments can be supplied to maintain enough + trailing space to service future expected allocations without having + to re-obtain memory from the system. + + Malloc_trim returns 1 if it actually released any memory, else 0. +*/ +int dlmalloc_trim(size_t); + +/* + malloc_stats(); + Prints on stderr the amount of space obtained from the system (both + via sbrk and mmap), the maximum amount (which may be more than + current if malloc_trim and/or munmap got called), and the current + number of bytes allocated via malloc (or realloc, etc) but not yet + freed. Note that this is the number of bytes allocated, not the + number requested. It will be larger than the number requested + because of alignment and bookkeeping overhead. Because it includes + alignment wastage as being in use, this figure may be greater than + zero even when no user-level chunks are allocated. + + The reported current and maximum system memory can be inaccurate if + a program makes other calls to system memory allocation functions + (normally sbrk) outside of malloc. + + malloc_stats prints only the most commonly interesting statistics. + More information can be obtained by calling mallinfo. +*/ +void dlmalloc_stats(void); + +#endif /* ONLY_MSPACES */ + +/* + malloc_usable_size(void* p); + + Returns the number of bytes you can actually use in + an allocated chunk, which may be more than you requested (although + often not) due to alignment and minimum size constraints. + You can use this many bytes without worrying about + overwriting other allocated objects. This is not a particularly great + programming practice. malloc_usable_size can be more useful in + debugging and assertions, for example: + + p = malloc(n); + assert(malloc_usable_size(p) >= 256); +*/ +size_t dlmalloc_usable_size(void*); + + +#if MSPACES + +/* + mspace is an opaque type representing an independent + region of space that supports mspace_malloc, etc. +*/ +typedef void* mspace; + +/* + create_mspace creates and returns a new independent space with the + given initial capacity, or, if 0, the default granularity size. It + returns null if there is no system memory available to create the + space. If argument locked is non-zero, the space uses a separate + lock to control access. The capacity of the space will grow + dynamically as needed to service mspace_malloc requests. You can + control the sizes of incremental increases of this space by + compiling with a different DEFAULT_GRANULARITY or dynamically + setting with mallopt(M_GRANULARITY, value). +*/ +mspace create_mspace(size_t capacity, int locked); + +/* + destroy_mspace destroys the given space, and attempts to return all + of its memory back to the system, returning the total number of + bytes freed. After destruction, the results of access to all memory + used by the space become undefined. +*/ +size_t destroy_mspace(mspace msp); + +/* + create_mspace_with_base uses the memory supplied as the initial base + of a new mspace. Part (less than 128*sizeof(size_t) bytes) of this + space is used for bookkeeping, so the capacity must be at least this + large. (Otherwise 0 is returned.) When this initial space is + exhausted, additional memory will be obtained from the system. + Destroying this space will deallocate all additionally allocated + space (if possible) but not the initial base. +*/ +mspace create_mspace_with_base(void* base, size_t capacity, int locked); + +/* + mspace_track_large_chunks controls whether requests for large chunks + are allocated in their own untracked mmapped regions, separate from + others in this mspace. By default large chunks are not tracked, + which reduces fragmentation. However, such chunks are not + necessarily released to the system upon destroy_mspace. Enabling + tracking by setting to true may increase fragmentation, but avoids + leakage when relying on destroy_mspace to release all memory + allocated using this space. The function returns the previous + setting. +*/ +int mspace_track_large_chunks(mspace msp, int enable); + + +/* + mspace_malloc behaves as malloc, but operates within + the given space. +*/ +void* mspace_malloc(mspace msp, size_t bytes); + +/* + mspace_free behaves as free, but operates within + the given space. + + If compiled with FOOTERS==1, mspace_free is not actually needed. + free may be called instead of mspace_free because freed chunks from + any space are handled by their originating spaces. +*/ +void mspace_free(mspace msp, void* mem); + +/* + mspace_realloc behaves as realloc, but operates within + the given space. + + If compiled with FOOTERS==1, mspace_realloc is not actually + needed. realloc may be called instead of mspace_realloc because + realloced chunks from any space are handled by their originating + spaces. +*/ +void* mspace_realloc(mspace msp, void* mem, size_t newsize); + +/* + mspace_calloc behaves as calloc, but operates within + the given space. +*/ +void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size); + +/* + mspace_memalign behaves as memalign, but operates within + the given space. +*/ +void* mspace_memalign(mspace msp, size_t alignment, size_t bytes); + +/* + mspace_independent_calloc behaves as independent_calloc, but + operates within the given space. +*/ +void** mspace_independent_calloc(mspace msp, size_t n_elements, + size_t elem_size, void* chunks[]); + +/* + mspace_independent_comalloc behaves as independent_comalloc, but + operates within the given space. +*/ +void** mspace_independent_comalloc(mspace msp, size_t n_elements, + size_t sizes[], void* chunks[]); + +/* + mspace_footprint() returns the number of bytes obtained from the + system for this space. +*/ +size_t mspace_footprint(mspace msp); + +/* + mspace_max_footprint() returns the peak number of bytes obtained from the + system for this space. +*/ +size_t mspace_max_footprint(mspace msp); + + +#if !NO_MALLINFO +/* + mspace_mallinfo behaves as mallinfo, but reports properties of + the given space. +*/ +struct mallinfo mspace_mallinfo(mspace msp); +#endif /* NO_MALLINFO */ + +/* + malloc_usable_size(void* p) behaves the same as malloc_usable_size; +*/ + size_t mspace_usable_size(void* mem); + +/* + mspace_malloc_stats behaves as malloc_stats, but reports + properties of the given space. +*/ +void mspace_malloc_stats(mspace msp); + +/* + mspace_trim behaves as malloc_trim, but + operates within the given space. +*/ +int mspace_trim(mspace msp, size_t pad); + +/* + An alias for mallopt. +*/ +int mspace_mallopt(int, int); + +#endif /* MSPACES */ + +#ifdef __cplusplus +} /* end of extern "C" */ +#endif /* __cplusplus */ + +/* + ======================================================================== + To make a fully customizable malloc.h header file, cut everything + above this line, put into file malloc.h, edit to suit, and #include it + on the next line, as well as in programs that use this malloc. + ======================================================================== +*/ + +/* #include "malloc.h" */ + +/*------------------------------ internal #includes ---------------------- */ + +#ifdef WIN32 +#pragma warning( disable : 4146 ) /* no "unsigned" warnings */ +#endif /* WIN32 */ + +#include /* for printing in malloc_stats */ + +#ifndef LACKS_ERRNO_H +#include /* for MALLOC_FAILURE_ACTION */ +#endif /* LACKS_ERRNO_H */ +#if FOOTERS || DEBUG +#include /* for magic initialization */ +#endif /* FOOTERS */ +#ifndef LACKS_STDLIB_H +#include /* for abort() */ +#endif /* LACKS_STDLIB_H */ +#ifdef DEBUG +#if ABORT_ON_ASSERT_FAILURE +#undef assert +#define assert(x) if(!(x)) ABORT +#else /* ABORT_ON_ASSERT_FAILURE */ +#include +#endif /* ABORT_ON_ASSERT_FAILURE */ +#else /* DEBUG */ +#ifndef assert +#define assert(x) +#endif +#define DEBUG 0 +#endif /* DEBUG */ +#ifndef LACKS_STRING_H +#include /* for memset etc */ +#endif /* LACKS_STRING_H */ +#if USE_BUILTIN_FFS +#ifndef LACKS_STRINGS_H +#include /* for ffs */ +#endif /* LACKS_STRINGS_H */ +#endif /* USE_BUILTIN_FFS */ +#if HAVE_MMAP +#ifndef LACKS_SYS_MMAN_H +/* On some versions of linux, mremap decl in mman.h needs __USE_GNU set */ +#if (defined(linux) && !defined(__USE_GNU)) +#define __USE_GNU 1 +#include /* for mmap */ +#undef __USE_GNU +#else +#include /* for mmap */ +#endif /* linux */ +#endif /* LACKS_SYS_MMAN_H */ +#ifndef LACKS_FCNTL_H +#include +#endif /* LACKS_FCNTL_H */ +#endif /* HAVE_MMAP */ +#ifndef LACKS_UNISTD_H +#include /* for sbrk, sysconf */ +#else /* LACKS_UNISTD_H */ +#if !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__NetBSD__) +extern void* sbrk(ptrdiff_t); +#endif /* FreeBSD etc */ +#endif /* LACKS_UNISTD_H */ + +/* Declarations for locking */ +#if USE_LOCKS +#ifndef WIN32 +#include +#if defined (__SVR4) && defined (__sun) /* solaris */ +#include +#endif /* solaris */ +#else +#ifndef _M_AMD64 +/* These are already defined on AMD64 builds */ +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ +LONG __cdecl _InterlockedCompareExchange(LONG volatile *Dest, LONG Exchange, LONG Comp); +LONG __cdecl _InterlockedExchange(LONG volatile *Target, LONG Value); +#ifdef __cplusplus +} +#endif /* __cplusplus */ +#endif /* _M_AMD64 */ +#pragma intrinsic (_InterlockedCompareExchange) +#pragma intrinsic (_InterlockedExchange) +#define interlockedcompareexchange _InterlockedCompareExchange +#define interlockedexchange _InterlockedExchange +#endif /* Win32 */ +#endif /* USE_LOCKS */ + +/* Declarations for bit scanning on win32 */ +#if defined(_MSC_VER) && _MSC_VER>=1300 +#ifndef BitScanForward /* Try to avoid pulling in WinNT.h */ +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ +unsigned char _BitScanForward(unsigned long *index, unsigned long mask); +unsigned char _BitScanReverse(unsigned long *index, unsigned long mask); +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#define BitScanForward _BitScanForward +#define BitScanReverse _BitScanReverse +#pragma intrinsic(_BitScanForward) +#pragma intrinsic(_BitScanReverse) +#endif /* BitScanForward */ +#endif /* defined(_MSC_VER) && _MSC_VER>=1300 */ + +#ifndef WIN32 +#ifndef malloc_getpagesize +# ifdef _SC_PAGESIZE /* some SVR4 systems omit an underscore */ +# ifndef _SC_PAGE_SIZE +# define _SC_PAGE_SIZE _SC_PAGESIZE +# endif +# endif +# ifdef _SC_PAGE_SIZE +# define malloc_getpagesize sysconf(_SC_PAGE_SIZE) +# else +# if defined(BSD) || defined(DGUX) || defined(HAVE_GETPAGESIZE) + extern size_t getpagesize(); +# define malloc_getpagesize getpagesize() +# else +# ifdef WIN32 /* use supplied emulation of getpagesize */ +# define malloc_getpagesize getpagesize() +# else +# ifndef LACKS_SYS_PARAM_H +# include +# endif +# ifdef EXEC_PAGESIZE +# define malloc_getpagesize EXEC_PAGESIZE +# else +# ifdef NBPG +# ifndef CLSIZE +# define malloc_getpagesize NBPG +# else +# define malloc_getpagesize (NBPG * CLSIZE) +# endif +# else +# ifdef NBPC +# define malloc_getpagesize NBPC +# else +# ifdef PAGESIZE +# define malloc_getpagesize PAGESIZE +# else /* just guess */ +# define malloc_getpagesize ((size_t)4096U) +# endif +# endif +# endif +# endif +# endif +# endif +# endif +#endif +#endif + + + +/* ------------------- size_t and alignment properties -------------------- */ + +/* The byte and bit size of a size_t */ +#define SIZE_T_SIZE (sizeof(size_t)) +#define SIZE_T_BITSIZE (sizeof(size_t) << 3) + +/* Some constants coerced to size_t */ +/* Annoying but necessary to avoid errors on some platforms */ +#define SIZE_T_ZERO ((size_t)0) +#define SIZE_T_ONE ((size_t)1) +#define SIZE_T_TWO ((size_t)2) +#define SIZE_T_FOUR ((size_t)4) +#define TWO_SIZE_T_SIZES (SIZE_T_SIZE<<1) +#define FOUR_SIZE_T_SIZES (SIZE_T_SIZE<<2) +#define SIX_SIZE_T_SIZES (FOUR_SIZE_T_SIZES+TWO_SIZE_T_SIZES) +#define HALF_MAX_SIZE_T (MAX_SIZE_T / 2U) + +/* The bit mask value corresponding to MALLOC_ALIGNMENT */ +#define CHUNK_ALIGN_MASK (MALLOC_ALIGNMENT - SIZE_T_ONE) + +/* True if address a has acceptable alignment */ +#define is_aligned(A) (((size_t)((A)) & (CHUNK_ALIGN_MASK)) == 0) + +/* the number of bytes to offset an address to align it */ +#define align_offset(A)\ + ((((size_t)(A) & CHUNK_ALIGN_MASK) == 0)? 0 :\ + ((MALLOC_ALIGNMENT - ((size_t)(A) & CHUNK_ALIGN_MASK)) & CHUNK_ALIGN_MASK)) + +/* + malloc_params holds global properties, including those that can be + dynamically set using mallopt. There is a single instance, mparams, + initialized in init_mparams. Note that the non-zeroness of "magic" + also serves as an initialization flag. +*/ +typedef unsigned int flag_t; +struct malloc_params { + volatile size_t magic; + size_t page_size; + size_t granularity; + size_t mmap_threshold; + size_t trim_threshold; + flag_t default_mflags; +}; + +static struct malloc_params mparams; + +/* Ensure mparams initialized */ +#define ensure_initialization() (void)(mparams.magic != 0 || init_mparams()) + +/* -------------------------- MMAP preliminaries ------------------------- */ + +/* + If HAVE_MORECORE or HAVE_MMAP are false, we just define calls and + checks to fail so compiler optimizer can delete code rather than + using so many "#if"s. +*/ + + +/* MORECORE and MMAP must return MFAIL on failure */ +#define MFAIL ((void*)(MAX_SIZE_T)) +#define CMFAIL ((char*)(MFAIL)) /* defined for convenience */ + +#if HAVE_MMAP + +#ifndef WIN32 +#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON) +#define MAP_ANONYMOUS MAP_ANON +#endif /* MAP_ANON */ +#ifdef DEFAULT_GRANULARITY_ALIGNED +#define MMAP_IMPL mmap_aligned +static void* lastAlignedmmap; /* Used as a hint */ +static void* mmap_aligned(void *start, size_t length, int prot, int flags, int fd, off_t offset) { + void* baseaddress = 0; + void* ptr = 0; + if(!start) { + baseaddress = lastAlignedmmap; + for(;;) { + if(baseaddress) flags|=MAP_FIXED; + ptr = mmap(baseaddress, length, prot, flags, fd, offset); + if(!ptr) + baseaddress = (void*)((size_t)baseaddress + mparams.granularity); + else if((size_t)ptr & (mparams.granularity - SIZE_T_ONE)) { + munmap(ptr, length); + baseaddress = (void*)(((size_t)ptr + mparams.granularity) & ~(mparams.granularity - SIZE_T_ONE)); + } + else break; + } + } + else ptr = mmap(start, length, prot, flags, fd, offset); + if(ptr) lastAlignedmmap = (void*)((size_t) ptr + mparams.granularity); + return ptr; +} +#else +#define MMAP_IMPL mmap +#endif /* DEFAULT_GRANULARITY_ALIGNED */ +#define MUNMAP_DEFAULT(a, s) munmap((a), (s)) +#define MMAP_PROT (PROT_READ|PROT_WRITE) +#ifdef MAP_ANONYMOUS +#define MMAP_FLAGS (MAP_PRIVATE|MAP_ANONYMOUS) +#define MMAP_DEFAULT(s) MMAP_IMPL(0, (s), MMAP_PROT, MMAP_FLAGS, -1, 0) +#else /* MAP_ANONYMOUS */ +/* + Nearly all versions of mmap support MAP_ANONYMOUS, so the following + is unlikely to be needed, but is supplied just in case. +*/ +#define MMAP_FLAGS (MAP_PRIVATE) +static int dev_zero_fd = -1; /* Cached file descriptor for /dev/zero. */ +#define MMAP_DEFAULT(s) ((dev_zero_fd < 0) ? \ + (dev_zero_fd = open("/dev/zero", O_RDWR), \ + MMAP_IMPL(0, (s), MMAP_PROT, MMAP_FLAGS, dev_zero_fd, 0)) : \ + MMAP_IMPL(0, (s), MMAP_PROT, MMAP_FLAGS, dev_zero_fd, 0)) +#endif /* MAP_ANONYMOUS */ + +#define DIRECT_MMAP_DEFAULT(s) MMAP_DEFAULT(s) + +#else /* WIN32 */ + +/* Win32 MMAP via VirtualAlloc */ +#ifdef DEFAULT_GRANULARITY_ALIGNED +static void* lastWin32mmap; /* Used as a hint */ +#endif /* DEFAULT_GRANULARITY_ALIGNED */ +#ifdef ENABLE_LARGE_PAGES +static int largepagesavailable = 1; +#endif /* ENABLE_LARGE_PAGES */ +static FORCEINLINE void* win32mmap(size_t size) { + void* baseaddress = 0; + void* ptr = 0; +#ifdef ENABLE_LARGE_PAGES + /* Note that large pages are *always* allocated on a large page boundary. + If however granularity is small then don't waste a kernel call if size + isn't around the size of a large page */ + if(largepagesavailable && size >= 1*1024*1024) { + ptr = VirtualAlloc(baseaddress, size, MEM_RESERVE|MEM_COMMIT|MEM_LARGE_PAGES, PAGE_READWRITE); + if(!ptr && ERROR_PRIVILEGE_NOT_HELD==GetLastError()) largepagesavailable=0; + } +#endif + if(!ptr) { +#ifdef DEFAULT_GRANULARITY_ALIGNED + /* We try to avoid overhead by speculatively reserving at aligned + addresses until we succeed */ + baseaddress = lastWin32mmap; + for(;;) { + void* reserveaddr = VirtualAlloc(baseaddress, size, MEM_RESERVE, PAGE_READWRITE); + if(!reserveaddr) + baseaddress = (void*)((size_t)baseaddress + mparams.granularity); + else if((size_t)reserveaddr & (mparams.granularity - SIZE_T_ONE)) { + VirtualFree(reserveaddr, 0, MEM_RELEASE); + baseaddress = (void*)(((size_t)reserveaddr + mparams.granularity) & ~(mparams.granularity - SIZE_T_ONE)); + } + else break; + } +#endif + if(!ptr) ptr = VirtualAlloc(baseaddress, size, baseaddress ? MEM_COMMIT : MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE); +#if DEBUG + if(lastWin32mmap && ptr!=lastWin32mmap) printf("Non-contiguous VirtualAlloc between %p and %p\n", ptr, lastWin32mmap); +#endif +#ifdef DEFAULT_GRANULARITY_ALIGNED + if(ptr) lastWin32mmap = (void*)((size_t) ptr + mparams.granularity); +#endif + } +#if DEBUG +#ifdef ENABLE_LARGE_PAGES + printf("VirtualAlloc returns %p size %u. LargePagesAvailable=%d\n", ptr, size, largepagesavailable); +#else + printf("VirtualAlloc returns %p size %u\n", ptr, size); +#endif +#endif + return (ptr != 0)? ptr: MFAIL; +} + +/* For direct MMAP, use MEM_TOP_DOWN to minimize interference */ +static FORCEINLINE void* win32direct_mmap(size_t size) { + void* ptr = VirtualAlloc(0, size, MEM_RESERVE|MEM_COMMIT|MEM_TOP_DOWN, + PAGE_READWRITE); + return (ptr != 0)? ptr: MFAIL; +} + +/* This function supports releasing coalesed segments */ +static FORCEINLINE int win32munmap(void* ptr, size_t size) { + MEMORY_BASIC_INFORMATION minfo; + char* cptr = (char*)ptr; + while (size) { + if (VirtualQuery(cptr, &minfo, sizeof(minfo)) == 0) + return -1; + if (minfo.BaseAddress != cptr || minfo.AllocationBase != cptr || + minfo.State != MEM_COMMIT || minfo.RegionSize > size) + return -1; + if (VirtualFree(cptr, 0, MEM_RELEASE) == 0) + return -1; + cptr += minfo.RegionSize; + size -= minfo.RegionSize; + } + return 0; +} + +#define MMAP_DEFAULT(s) win32mmap(s) +#define MUNMAP_DEFAULT(a, s) win32munmap((a), (s)) +#define DIRECT_MMAP_DEFAULT(s) win32direct_mmap(s) +#endif /* WIN32 */ +#endif /* HAVE_MMAP */ + +#if HAVE_MREMAP +#ifndef WIN32 +#define MREMAP_DEFAULT(addr, osz, nsz, mv) mremap((addr), (osz), (nsz), (mv)) +#endif /* WIN32 */ +#endif /* HAVE_MREMAP */ + + +/** + * Define CALL_MORECORE + */ +#if HAVE_MORECORE + #ifdef MORECORE + #define CALL_MORECORE(S) MORECORE(S) + #else /* MORECORE */ + #define CALL_MORECORE(S) MORECORE_DEFAULT(S) + #endif /* MORECORE */ +#else /* HAVE_MORECORE */ + #define CALL_MORECORE(S) MFAIL +#endif /* HAVE_MORECORE */ + +/** + * Define CALL_MMAP/CALL_MUNMAP/CALL_DIRECT_MMAP + */ +#if HAVE_MMAP + #define USE_MMAP_BIT (SIZE_T_ONE) + + #ifdef MMAP + #define CALL_MMAP(s) MMAP(s) + #else /* MMAP */ + #define CALL_MMAP(s) MMAP_DEFAULT(s) + #endif /* MMAP */ + #ifdef MUNMAP + #define CALL_MUNMAP(a, s) MUNMAP((a), (s)) + #else /* MUNMAP */ + #define CALL_MUNMAP(a, s) MUNMAP_DEFAULT((a), (s)) + #endif /* MUNMAP */ + #ifdef DIRECT_MMAP + #define CALL_DIRECT_MMAP(s) DIRECT_MMAP(s) + #else /* DIRECT_MMAP */ + #define CALL_DIRECT_MMAP(s) DIRECT_MMAP_DEFAULT(s) + #endif /* DIRECT_MMAP */ +#else /* HAVE_MMAP */ + #define USE_MMAP_BIT (SIZE_T_ZERO) + + #define MMAP(s) MFAIL + #define MUNMAP(a, s) (-1) + #define DIRECT_MMAP(s) MFAIL + #define CALL_DIRECT_MMAP(s) DIRECT_MMAP(s) + #define CALL_MMAP(s) MMAP(s) + #define CALL_MUNMAP(a, s) MUNMAP((a), (s)) +#endif /* HAVE_MMAP */ + +/** + * Define CALL_MREMAP + */ +#if HAVE_MMAP && HAVE_MREMAP + #ifdef MREMAP + #define CALL_MREMAP(addr, osz, nsz, mv) MREMAP((addr), (osz), (nsz), (mv)) + #else /* MREMAP */ + #define CALL_MREMAP(addr, osz, nsz, mv) MREMAP_DEFAULT((addr), (osz), (nsz), (mv)) + #endif /* MREMAP */ +#else /* HAVE_MMAP && HAVE_MREMAP */ + #define CALL_MREMAP(addr, osz, nsz, mv) MFAIL +#endif /* HAVE_MMAP && HAVE_MREMAP */ + +/* mstate bit set if continguous morecore disabled or failed */ +#define USE_NONCONTIGUOUS_BIT (4U) + +/* segment bit set in create_mspace_with_base */ +#define EXTERN_BIT (8U) + + +/* --------------------------- Lock preliminaries ------------------------ */ + +/* + When locks are defined, there is one global lock, plus + one per-mspace lock. + + The global lock_ensures that mparams.magic and other unique + mparams values are initialized only once. It also protects + sequences of calls to MORECORE. In many cases sys_alloc requires + two calls, that should not be interleaved with calls by other + threads. This does not protect against direct calls to MORECORE + by other threads not using this lock, so there is still code to + cope the best we can on interference. + + Per-mspace locks surround calls to malloc, free, etc. To enable use + in layered extensions, per-mspace locks are reentrant. + + Because lock-protected regions generally have bounded times, it is + OK to use the supplied simple spinlocks in the custom versions for + x86. Spinlocks are likely to improve performance for lightly + contended applications, but worsen performance under heavy + contention. + + If USE_LOCKS is > 1, the definitions of lock routines here are + bypassed, in which case you will need to define the type MLOCK_T, + and at least INITIAL_LOCK, ACQUIRE_LOCK, RELEASE_LOCK and possibly + TRY_LOCK (which is not used in this malloc, but commonly needed in + extensions.) You must also declare a + static MLOCK_T malloc_global_mutex = { initialization values };. + +*/ + +#if USE_LOCKS == 1 + +#if USE_SPIN_LOCKS && SPIN_LOCKS_AVAILABLE +#ifndef WIN32 + +/* Custom pthread-style spin locks on x86 and x64 for gcc */ +struct pthread_mlock_t { + volatile unsigned int l; + char cachelinepadding[64]; + unsigned int c; + pthread_t threadid; +}; +#define MLOCK_T struct pthread_mlock_t +#define CURRENT_THREAD pthread_self() +#define INITIAL_LOCK(sl) ((sl)->threadid = 0, (sl)->l = (sl)->c = 0, 0) +#define ACQUIRE_LOCK(sl) pthread_acquire_lock(sl) +#define RELEASE_LOCK(sl) pthread_release_lock(sl) +#define TRY_LOCK(sl) pthread_try_lock(sl) +#define SPINS_PER_YIELD 63 + +static MLOCK_T malloc_global_mutex = { 0, "", 0, 0}; + +static FORCEINLINE int pthread_acquire_lock (MLOCK_T *sl) { + int spins = 0; + volatile unsigned int* lp = &sl->l; + for (;;) { + if (*lp != 0) { + if (sl->threadid == CURRENT_THREAD) { + ++sl->c; + return 0; + } + } + else { + /* place args to cmpxchgl in locals to evade oddities in some gccs */ + int cmp = 0; + int val = 1; + int ret; + __asm__ __volatile__ ("lock; cmpxchgl %1, %2" + : "=a" (ret) + : "r" (val), "m" (*(lp)), "0"(cmp) + : "memory", "cc"); + if (!ret) { + assert(!sl->threadid); + sl->threadid = CURRENT_THREAD; + sl->c = 1; + return 0; + } + } + if ((++spins & SPINS_PER_YIELD) == 0) { +#if defined (__SVR4) && defined (__sun) /* solaris */ + thr_yield(); +#else +#if defined(__linux__) || defined(__FreeBSD__) || defined(__APPLE__) + sched_yield(); +#else /* no-op yield on unknown systems */ + ; +#endif /* __linux__ || __FreeBSD__ || __APPLE__ */ +#endif /* solaris */ + } + } +} + +static FORCEINLINE void pthread_release_lock (MLOCK_T *sl) { + volatile unsigned int* lp = &sl->l; + assert(*lp != 0); + assert(sl->threadid == CURRENT_THREAD); + if (--sl->c == 0) { + sl->threadid = 0; + int prev = 0; + int ret; + __asm__ __volatile__ ("lock; xchgl %0, %1" + : "=r" (ret) + : "m" (*(lp)), "0"(prev) + : "memory"); + } +} + +static FORCEINLINE int pthread_try_lock (MLOCK_T *sl) { + volatile unsigned int* lp = &sl->l; + if (*lp != 0) { + if (sl->threadid == CURRENT_THREAD) { + ++sl->c; + return 1; + } + } + else { + int cmp = 0; + int val = 1; + int ret; + __asm__ __volatile__ ("lock; cmpxchgl %1, %2" + : "=a" (ret) + : "r" (val), "m" (*(lp)), "0"(cmp) + : "memory", "cc"); + if (!ret) { + assert(!sl->threadid); + sl->threadid = CURRENT_THREAD; + sl->c = 1; + return 1; + } + } + return 0; +} + + +#else /* WIN32 */ +/* Custom win32-style spin locks on x86 and x64 for MSC */ +struct win32_mlock_t { + volatile long l; + char cachelinepadding[64]; + unsigned int c; + long threadid; +}; + +#define MLOCK_T struct win32_mlock_t +#define CURRENT_THREAD ((long)GetCurrentThreadId()) +#define INITIAL_LOCK(sl) ((sl)->threadid = 0, (sl)->l = (sl)->c = 0, 0) +#define ACQUIRE_LOCK(sl) win32_acquire_lock(sl) +#define RELEASE_LOCK(sl) win32_release_lock(sl) +#define TRY_LOCK(sl) win32_try_lock(sl) +#define SPINS_PER_YIELD 63 + +static MLOCK_T malloc_global_mutex = { 0, 0, 0}; + +static FORCEINLINE int win32_acquire_lock (MLOCK_T *sl) { + int spins = 0; + for (;;) { + if (sl->l != 0) { + if (sl->threadid == CURRENT_THREAD) { + ++sl->c; + return 0; + } + } + else { + if (!interlockedexchange(&sl->l, 1)) { + assert(!sl->threadid); + sl->threadid = CURRENT_THREAD; + sl->c = 1; + return 0; + } + } + if ((++spins & SPINS_PER_YIELD) == 0) + SleepEx(0, FALSE); + } +} + +static FORCEINLINE void win32_release_lock (MLOCK_T *sl) { + assert(sl->threadid == CURRENT_THREAD); + assert(sl->l != 0); + if (--sl->c == 0) { + sl->threadid = 0; + interlockedexchange (&sl->l, 0); + } +} + +static FORCEINLINE int win32_try_lock (MLOCK_T *sl) { + if (sl->l != 0) { + if (sl->threadid == CURRENT_THREAD) { + ++sl->c; + return 1; + } + } + else { + if (!interlockedexchange(&sl->l, 1)){ + assert(!sl->threadid); + sl->threadid = CURRENT_THREAD; + sl->c = 1; + return 1; + } + } + return 0; +} + +#endif /* WIN32 */ +#else /* USE_SPIN_LOCKS */ + +#ifndef WIN32 +/* pthreads-based locks */ + +#define MLOCK_T pthread_mutex_t +#define CURRENT_THREAD pthread_self() +#define INITIAL_LOCK(sl) pthread_init_lock(sl) +#define ACQUIRE_LOCK(sl) pthread_mutex_lock(sl) +#define RELEASE_LOCK(sl) pthread_mutex_unlock(sl) +#define TRY_LOCK(sl) (!pthread_mutex_trylock(sl)) + +static MLOCK_T malloc_global_mutex = PTHREAD_MUTEX_INITIALIZER; + +/* Cope with old-style linux recursive lock initialization by adding */ +/* skipped internal declaration from pthread.h */ +#ifdef linux +#ifndef PTHREAD_MUTEX_RECURSIVE +extern int pthread_mutexattr_setkind_np __P ((pthread_mutexattr_t *__attr, + int __kind)); +#define PTHREAD_MUTEX_RECURSIVE PTHREAD_MUTEX_RECURSIVE_NP +#define pthread_mutexattr_settype(x,y) pthread_mutexattr_setkind_np(x,y) +#endif +#endif + +static int pthread_init_lock (MLOCK_T *sl) { + pthread_mutexattr_t attr; + if (pthread_mutexattr_init(&attr)) return 1; + if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE)) return 1; + if (pthread_mutex_init(sl, &attr)) return 1; + if (pthread_mutexattr_destroy(&attr)) return 1; + return 0; +} + +#else /* WIN32 */ +/* Win32 critical sections */ +#define MLOCK_T CRITICAL_SECTION +#define CURRENT_THREAD GetCurrentThreadId() +#define INITIAL_LOCK(s) (!InitializeCriticalSectionAndSpinCount((s), 0x80000000|4000)) +#define ACQUIRE_LOCK(s) (EnterCriticalSection(sl), 0) +#define RELEASE_LOCK(s) LeaveCriticalSection(sl) +#define TRY_LOCK(s) TryEnterCriticalSection(sl) +#define NEED_GLOBAL_LOCK_INIT + +static MLOCK_T malloc_global_mutex; +static volatile long malloc_global_mutex_status; + +/* Use spin loop to initialize global lock */ +static void init_malloc_global_mutex() { + for (;;) { + long stat = malloc_global_mutex_status; + if (stat > 0) + return; + /* transition to < 0 while initializing, then to > 0) */ + if (stat == 0 && + interlockedcompareexchange(&malloc_global_mutex_status, -1, 0) == 0) { + InitializeCriticalSection(&malloc_global_mutex); + interlockedexchange(&malloc_global_mutex_status,1); + return; + } + SleepEx(0, FALSE); + } +} + +#endif /* WIN32 */ +#endif /* USE_SPIN_LOCKS */ +#endif /* USE_LOCKS == 1 */ + +/* ----------------------- User-defined locks ------------------------ */ + +#if USE_LOCKS > 1 +/* Define your own lock implementation here */ +/* #define INITIAL_LOCK(sl) ... */ +/* #define ACQUIRE_LOCK(sl) ... */ +/* #define RELEASE_LOCK(sl) ... */ +/* #define TRY_LOCK(sl) ... */ +/* static MLOCK_T malloc_global_mutex = ... */ +#endif /* USE_LOCKS > 1 */ + +/* ----------------------- Lock-based state ------------------------ */ + +#if USE_LOCKS +#define USE_LOCK_BIT (2U) +#else /* USE_LOCKS */ +#define USE_LOCK_BIT (0U) +#define INITIAL_LOCK(l) +#endif /* USE_LOCKS */ + +#if USE_LOCKS +#ifndef ACQUIRE_MALLOC_GLOBAL_LOCK +#define ACQUIRE_MALLOC_GLOBAL_LOCK() ACQUIRE_LOCK(&malloc_global_mutex); +#endif +#ifndef RELEASE_MALLOC_GLOBAL_LOCK +#define RELEASE_MALLOC_GLOBAL_LOCK() RELEASE_LOCK(&malloc_global_mutex); +#endif +#else /* USE_LOCKS */ +#define ACQUIRE_MALLOC_GLOBAL_LOCK() +#define RELEASE_MALLOC_GLOBAL_LOCK() +#endif /* USE_LOCKS */ + + +/* ----------------------- Chunk representations ------------------------ */ + +/* + (The following includes lightly edited explanations by Colin Plumb.) + + The malloc_chunk declaration below is misleading (but accurate and + necessary). It declares a "view" into memory allowing access to + necessary fields at known offsets from a given base. + + Chunks of memory are maintained using a `boundary tag' method as + originally described by Knuth. (See the paper by Paul Wilson + ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a survey of such + techniques.) Sizes of free chunks are stored both in the front of + each chunk and at the end. This makes consolidating fragmented + chunks into bigger chunks fast. The head fields also hold bits + representing whether chunks are free or in use. + + Here are some pictures to make it clearer. They are "exploded" to + show that the state of a chunk can be thought of as extending from + the high 31 bits of the head field of its header through the + prev_foot and PINUSE_BIT bit of the following chunk header. + + A chunk that's in use looks like: + + chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of previous chunk (if P = 0) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |P| + | Size of this chunk 1| +-+ + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | | + +- -+ + | | + +- -+ + | : + +- size - sizeof(size_t) available payload bytes -+ + : | + chunk-> +- -+ + | | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |1| + | Size of next chunk (may or may not be in use) | +-+ + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + + And if it's free, it looks like this: + + chunk-> +- -+ + | User payload (must be in use, or we would have merged!) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |P| + | Size of this chunk 0| +-+ + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Next pointer | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Prev pointer | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | : + +- size - sizeof(struct chunk) unused bytes -+ + : | + chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of this chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |0| + | Size of next chunk (must be in use, or we would have merged)| +-+ + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | : + +- User payload -+ + : | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + |0| + +-+ + Note that since we always merge adjacent free chunks, the chunks + adjacent to a free chunk must be in use. + + Given a pointer to a chunk (which can be derived trivially from the + payload pointer) we can, in O(1) time, find out whether the adjacent + chunks are free, and if so, unlink them from the lists that they + are on and merge them with the current chunk. + + Chunks always begin on even word boundaries, so the mem portion + (which is returned to the user) is also on an even word boundary, and + thus at least double-word aligned. + + The P (PINUSE_BIT) bit, stored in the unused low-order bit of the + chunk size (which is always a multiple of two words), is an in-use + bit for the *previous* chunk. If that bit is *clear*, then the + word before the current chunk size contains the previous chunk + size, and can be used to find the front of the previous chunk. + The very first chunk allocated always has this bit set, preventing + access to non-existent (or non-owned) memory. If pinuse is set for + any given chunk, then you CANNOT determine the size of the + previous chunk, and might even get a memory addressing fault when + trying to do so. + + The C (CINUSE_BIT) bit, stored in the unused second-lowest bit of + the chunk size redundantly records whether the current chunk is + inuse (unless the chunk is mmapped). This redundancy enables usage + checks within free and realloc, and reduces indirection when freeing + and consolidating chunks. + + Each freshly allocated chunk must have both cinuse and pinuse set. + That is, each allocated chunk borders either a previously allocated + and still in-use chunk, or the base of its memory arena. This is + ensured by making all allocations from the the `lowest' part of any + found chunk. Further, no free chunk physically borders another one, + so each free chunk is known to be preceded and followed by either + inuse chunks or the ends of memory. + + Note that the `foot' of the current chunk is actually represented + as the prev_foot of the NEXT chunk. This makes it easier to + deal with alignments etc but can be very confusing when trying + to extend or adapt this code. + + The exceptions to all this are + + 1. The special chunk `top' is the top-most available chunk (i.e., + the one bordering the end of available memory). It is treated + specially. Top is never included in any bin, is used only if + no other chunk is available, and is released back to the + system if it is very large (see M_TRIM_THRESHOLD). In effect, + the top chunk is treated as larger (and thus less well + fitting) than any other available chunk. The top chunk + doesn't update its trailing size field since there is no next + contiguous chunk that would have to index off it. However, + space is still allocated for it (TOP_FOOT_SIZE) to enable + separation or merging when space is extended. + + 3. Chunks allocated via mmap, have both cinuse and pinuse bits + cleared in their head fields. Because they are allocated + one-by-one, each must carry its own prev_foot field, which is + also used to hold the offset this chunk has within its mmapped + region, which is needed to preserve alignment. Each mmapped + chunk is trailed by the first two fields of a fake next-chunk + for sake of usage checks. + +*/ + +struct malloc_chunk { + size_t prev_foot; /* Size of previous chunk (if free). */ + size_t head; /* Size and inuse bits. */ + struct malloc_chunk* fd; /* double links -- used only if free. */ + struct malloc_chunk* bk; +}; + +typedef struct malloc_chunk mchunk; +typedef struct malloc_chunk* mchunkptr; +typedef struct malloc_chunk* sbinptr; /* The type of bins of chunks */ +typedef unsigned int bindex_t; /* Described below */ +typedef unsigned int binmap_t; /* Described below */ + +/* ------------------- Chunks sizes and alignments ----------------------- */ + +#define MCHUNK_SIZE (sizeof(mchunk)) + +#if FOOTERS +#define CHUNK_OVERHEAD (TWO_SIZE_T_SIZES) +#else /* FOOTERS */ +#define CHUNK_OVERHEAD (SIZE_T_SIZE) +#endif /* FOOTERS */ + +/* MMapped chunks need a second word of overhead ... */ +#define MMAP_CHUNK_OVERHEAD (TWO_SIZE_T_SIZES) +/* ... and additional padding for fake next-chunk at foot */ +#define MMAP_FOOT_PAD (FOUR_SIZE_T_SIZES) + +/* The smallest size we can malloc is an aligned minimal chunk */ +#define MIN_CHUNK_SIZE\ + ((MCHUNK_SIZE + CHUNK_ALIGN_MASK) & ~CHUNK_ALIGN_MASK) + +/* conversion from malloc headers to user pointers, and back */ +#define chunk2mem(p) ((void*)((char*)(p) + TWO_SIZE_T_SIZES)) +#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - TWO_SIZE_T_SIZES)) +/* chunk associated with aligned address A */ +#define align_as_chunk(A) (mchunkptr)((A) + align_offset(chunk2mem(A))) + +/* Bounds on request (not chunk) sizes. */ +#define MAX_REQUEST ((-MIN_CHUNK_SIZE) << 2) +#define MIN_REQUEST (MIN_CHUNK_SIZE - CHUNK_OVERHEAD - SIZE_T_ONE) + +/* pad request bytes into a usable size */ +#define pad_request(req) \ + (((req) + CHUNK_OVERHEAD + CHUNK_ALIGN_MASK) & ~CHUNK_ALIGN_MASK) + +/* pad request, checking for minimum (but not maximum) */ +#define request2size(req) \ + (((req) < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(req)) + + +/* ------------------ Operations on head and foot fields ----------------- */ + +/* + The head field of a chunk is or'ed with PINUSE_BIT when previous + adjacent chunk in use, and or'ed with CINUSE_BIT if this chunk is in + use, unless mmapped, in which case both bits are cleared. + + FLAG4_BIT is not used by this malloc, but might be useful in extensions. +*/ + +#define PINUSE_BIT (SIZE_T_ONE) +#define CINUSE_BIT (SIZE_T_TWO) +#define FLAG4_BIT (SIZE_T_FOUR) +#define INUSE_BITS (PINUSE_BIT|CINUSE_BIT) +#define FLAG_BITS (PINUSE_BIT|CINUSE_BIT|FLAG4_BIT) + +/* Head value for fenceposts */ +#define FENCEPOST_HEAD (INUSE_BITS|SIZE_T_SIZE) + +/* extraction of fields from head words */ +#define cinuse(p) ((p)->head & CINUSE_BIT) +#define pinuse(p) ((p)->head & PINUSE_BIT) +#define is_inuse(p) (((p)->head & INUSE_BITS) != PINUSE_BIT) +#define is_mmapped(p) (((p)->head & INUSE_BITS) == 0) + +#define chunksize(p) ((p)->head & ~(FLAG_BITS)) + +#define clear_pinuse(p) ((p)->head &= ~PINUSE_BIT) + +/* Treat space at ptr +/- offset as a chunk */ +#define chunk_plus_offset(p, s) ((mchunkptr)(((char*)(p)) + (s))) +#define chunk_minus_offset(p, s) ((mchunkptr)(((char*)(p)) - (s))) + +/* Ptr to next or previous physical malloc_chunk. */ +#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->head & ~FLAG_BITS))) +#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_foot) )) + +/* extract next chunk's pinuse bit */ +#define next_pinuse(p) ((next_chunk(p)->head) & PINUSE_BIT) + +/* Get/set size at footer */ +#define get_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_foot) +#define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_foot = (s)) + +/* Set size, pinuse bit, and foot */ +#define set_size_and_pinuse_of_free_chunk(p, s)\ + ((p)->head = (s|PINUSE_BIT), set_foot(p, s)) + +/* Set size, pinuse bit, foot, and clear next pinuse */ +#define set_free_with_pinuse(p, s, n)\ + (clear_pinuse(n), set_size_and_pinuse_of_free_chunk(p, s)) + +/* Get the internal overhead associated with chunk p */ +#define overhead_for(p)\ + (is_mmapped(p)? MMAP_CHUNK_OVERHEAD : CHUNK_OVERHEAD) + +/* Return true if malloced space is not necessarily cleared */ +#if MMAP_CLEARS +#define calloc_must_clear(p) (!is_mmapped(p)) +#else /* MMAP_CLEARS */ +#define calloc_must_clear(p) (1) +#endif /* MMAP_CLEARS */ + +/* ---------------------- Overlaid data structures ----------------------- */ + +/* + When chunks are not in use, they are treated as nodes of either + lists or trees. + + "Small" chunks are stored in circular doubly-linked lists, and look + like this: + + chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of previous chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + `head:' | Size of chunk, in bytes |P| + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Forward pointer to next chunk in list | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Back pointer to previous chunk in list | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Unused space (may be 0 bytes long) . + . . + . | +nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + `foot:' | Size of chunk, in bytes | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + + Larger chunks are kept in a form of bitwise digital trees (aka + tries) keyed on chunksizes. Because malloc_tree_chunks are only for + free chunks greater than 256 bytes, their size doesn't impose any + constraints on user chunk sizes. Each node looks like: + + chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of previous chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + `head:' | Size of chunk, in bytes |P| + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Forward pointer to next chunk of same size | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Back pointer to previous chunk of same size | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Pointer to left child (child[0]) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Pointer to right child (child[1]) | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Pointer to parent | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | bin index of this chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Unused space . + . | +nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + `foot:' | Size of chunk, in bytes | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + + Each tree holding treenodes is a tree of unique chunk sizes. Chunks + of the same size are arranged in a circularly-linked list, with only + the oldest chunk (the next to be used, in our FIFO ordering) + actually in the tree. (Tree members are distinguished by a non-null + parent pointer.) If a chunk with the same size an an existing node + is inserted, it is linked off the existing node using pointers that + work in the same way as fd/bk pointers of small chunks. + + Each tree contains a power of 2 sized range of chunk sizes (the + smallest is 0x100 <= x < 0x180), which is is divided in half at each + tree level, with the chunks in the smaller half of the range (0x100 + <= x < 0x140 for the top nose) in the left subtree and the larger + half (0x140 <= x < 0x180) in the right subtree. This is, of course, + done by inspecting individual bits. + + Using these rules, each node's left subtree contains all smaller + sizes than its right subtree. However, the node at the root of each + subtree has no particular ordering relationship to either. (The + dividing line between the subtree sizes is based on trie relation.) + If we remove the last chunk of a given size from the interior of the + tree, we need to replace it with a leaf node. The tree ordering + rules permit a node to be replaced by any leaf below it. + + The smallest chunk in a tree (a common operation in a best-fit + allocator) can be found by walking a path to the leftmost leaf in + the tree. Unlike a usual binary tree, where we follow left child + pointers until we reach a null, here we follow the right child + pointer any time the left one is null, until we reach a leaf with + both child pointers null. The smallest chunk in the tree will be + somewhere along that path. + + The worst case number of steps to add, find, or remove a node is + bounded by the number of bits differentiating chunks within + bins. Under current bin calculations, this ranges from 6 up to 21 + (for 32 bit sizes) or up to 53 (for 64 bit sizes). The typical case + is of course much better. +*/ + +struct malloc_tree_chunk { + /* The first four fields must be compatible with malloc_chunk */ + size_t prev_foot; + size_t head; + struct malloc_tree_chunk* fd; + struct malloc_tree_chunk* bk; + + struct malloc_tree_chunk* child[2]; + struct malloc_tree_chunk* parent; + bindex_t index; +}; + +typedef struct malloc_tree_chunk tchunk; +typedef struct malloc_tree_chunk* tchunkptr; +typedef struct malloc_tree_chunk* tbinptr; /* The type of bins of trees */ + +/* A little helper macro for trees */ +#define leftmost_child(t) ((t)->child[0] != 0? (t)->child[0] : (t)->child[1]) + +/* ----------------------------- Segments -------------------------------- */ + +/* + Each malloc space may include non-contiguous segments, held in a + list headed by an embedded malloc_segment record representing the + top-most space. Segments also include flags holding properties of + the space. Large chunks that are directly allocated by mmap are not + included in this list. They are instead independently created and + destroyed without otherwise keeping track of them. + + Segment management mainly comes into play for spaces allocated by + MMAP. Any call to MMAP might or might not return memory that is + adjacent to an existing segment. MORECORE normally contiguously + extends the current space, so this space is almost always adjacent, + which is simpler and faster to deal with. (This is why MORECORE is + used preferentially to MMAP when both are available -- see + sys_alloc.) When allocating using MMAP, we don't use any of the + hinting mechanisms (inconsistently) supported in various + implementations of unix mmap, or distinguish reserving from + committing memory. Instead, we just ask for space, and exploit + contiguity when we get it. It is probably possible to do + better than this on some systems, but no general scheme seems + to be significantly better. + + Management entails a simpler variant of the consolidation scheme + used for chunks to reduce fragmentation -- new adjacent memory is + normally prepended or appended to an existing segment. However, + there are limitations compared to chunk consolidation that mostly + reflect the fact that segment processing is relatively infrequent + (occurring only when getting memory from system) and that we + don't expect to have huge numbers of segments: + + * Segments are not indexed, so traversal requires linear scans. (It + would be possible to index these, but is not worth the extra + overhead and complexity for most programs on most platforms.) + * New segments are only appended to old ones when holding top-most + memory; if they cannot be prepended to others, they are held in + different segments. + + Except for the top-most segment of an mstate, each segment record + is kept at the tail of its segment. Segments are added by pushing + segment records onto the list headed by &mstate.seg for the + containing mstate. + + Segment flags control allocation/merge/deallocation policies: + * If EXTERN_BIT set, then we did not allocate this segment, + and so should not try to deallocate or merge with others. + (This currently holds only for the initial segment passed + into create_mspace_with_base.) + * If USE_MMAP_BIT set, the segment may be merged with + other surrounding mmapped segments and trimmed/de-allocated + using munmap. + * If neither bit is set, then the segment was obtained using + MORECORE so can be merged with surrounding MORECORE'd segments + and deallocated/trimmed using MORECORE with negative arguments. +*/ + +struct malloc_segment { + char* base; /* base address */ + size_t size; /* allocated size */ + struct malloc_segment* next; /* ptr to next segment */ + flag_t sflags; /* mmap and extern flag */ +}; + +#define is_mmapped_segment(S) ((S)->sflags & USE_MMAP_BIT) +#define is_extern_segment(S) ((S)->sflags & EXTERN_BIT) + +typedef struct malloc_segment msegment; +typedef struct malloc_segment* msegmentptr; + +/* ---------------------------- malloc_state ----------------------------- */ + +/* + A malloc_state holds all of the bookkeeping for a space. + The main fields are: + + Top + The topmost chunk of the currently active segment. Its size is + cached in topsize. The actual size of topmost space is + topsize+TOP_FOOT_SIZE, which includes space reserved for adding + fenceposts and segment records if necessary when getting more + space from the system. The size at which to autotrim top is + cached from mparams in trim_check, except that it is disabled if + an autotrim fails. + + Designated victim (dv) + This is the preferred chunk for servicing small requests that + don't have exact fits. It is normally the chunk split off most + recently to service another small request. Its size is cached in + dvsize. The link fields of this chunk are not maintained since it + is not kept in a bin. + + SmallBins + An array of bin headers for free chunks. These bins hold chunks + with sizes less than MIN_LARGE_SIZE bytes. Each bin contains + chunks of all the same size, spaced 8 bytes apart. To simplify + use in double-linked lists, each bin header acts as a malloc_chunk + pointing to the real first node, if it exists (else pointing to + itself). This avoids special-casing for headers. But to avoid + waste, we allocate only the fd/bk pointers of bins, and then use + repositioning tricks to treat these as the fields of a chunk. + + TreeBins + Treebins are pointers to the roots of trees holding a range of + sizes. There are 2 equally spaced treebins for each power of two + from TREE_SHIFT to TREE_SHIFT+16. The last bin holds anything + larger. + + Bin maps + There is one bit map for small bins ("smallmap") and one for + treebins ("treemap). Each bin sets its bit when non-empty, and + clears the bit when empty. Bit operations are then used to avoid + bin-by-bin searching -- nearly all "search" is done without ever + looking at bins that won't be selected. The bit maps + conservatively use 32 bits per map word, even if on 64bit system. + For a good description of some of the bit-based techniques used + here, see Henry S. Warren Jr's book "Hacker's Delight" (and + supplement at http://hackersdelight.org/). Many of these are + intended to reduce the branchiness of paths through malloc etc, as + well as to reduce the number of memory locations read or written. + + Segments + A list of segments headed by an embedded malloc_segment record + representing the initial space. + + Address check support + The least_addr field is the least address ever obtained from + MORECORE or MMAP. Attempted frees and reallocs of any address less + than this are trapped (unless INSECURE is defined). + + Magic tag + A cross-check field that should always hold same value as mparams.magic. + + Flags + Bits recording whether to use MMAP, locks, or contiguous MORECORE + + Statistics + Each space keeps track of current and maximum system memory + obtained via MORECORE or MMAP. + + Trim support + Fields holding the amount of unused topmost memory that should trigger + timming, and a counter to force periodic scanning to release unused + non-topmost segments. + + Locking + If USE_LOCKS is defined, the "mutex" lock is acquired and released + around every public call using this mspace. + + Extension support + A void* pointer and a size_t field that can be used to help implement + extensions to this malloc. +*/ + +/* Bin types, widths and sizes */ +#define NSMALLBINS (32U) +#define NTREEBINS (32U) +#define SMALLBIN_SHIFT (3U) +#define SMALLBIN_WIDTH (SIZE_T_ONE << SMALLBIN_SHIFT) +#define TREEBIN_SHIFT (8U) +#define MIN_LARGE_SIZE (SIZE_T_ONE << TREEBIN_SHIFT) +#define MAX_SMALL_SIZE (MIN_LARGE_SIZE - SIZE_T_ONE) +#define MAX_SMALL_REQUEST (MAX_SMALL_SIZE - CHUNK_ALIGN_MASK - CHUNK_OVERHEAD) + +struct malloc_state { + binmap_t smallmap; + binmap_t treemap; + size_t dvsize; + size_t topsize; + char* least_addr; + mchunkptr dv; + mchunkptr top; + size_t trim_check; + size_t release_checks; + size_t magic; + mchunkptr smallbins[(NSMALLBINS+1)*2]; + tbinptr treebins[NTREEBINS]; + size_t footprint; + size_t max_footprint; + flag_t mflags; + msegment seg; +#if USE_LOCKS + MLOCK_T mutex; /* locate lock among fields that rarely change */ +#endif /* USE_LOCKS */ + void* extp; /* Unused but available for extensions */ + size_t exts; +}; + +typedef struct malloc_state* mstate; + +/* ------------- Global malloc_state and malloc_params ------------------- */ + +#if !ONLY_MSPACES + +/* The global malloc_state used for all non-"mspace" calls */ +static struct malloc_state _gm_; +#define gm (&_gm_) +#define is_global(M) ((M) == &_gm_) + +#endif /* !ONLY_MSPACES */ + +#define is_initialized(M) ((M)->top != 0) + +/* -------------------------- system alloc setup ------------------------- */ + +/* Operations on mflags */ + +#define use_lock(M) ((M)->mflags & USE_LOCK_BIT) +#define enable_lock(M) ((M)->mflags |= USE_LOCK_BIT) +#define disable_lock(M) ((M)->mflags &= ~USE_LOCK_BIT) + +#define use_mmap(M) ((M)->mflags & USE_MMAP_BIT) +#define enable_mmap(M) ((M)->mflags |= USE_MMAP_BIT) +#define disable_mmap(M) ((M)->mflags &= ~USE_MMAP_BIT) + +#define use_noncontiguous(M) ((M)->mflags & USE_NONCONTIGUOUS_BIT) +#define disable_contiguous(M) ((M)->mflags |= USE_NONCONTIGUOUS_BIT) + +#define set_lock(M,L)\ + ((M)->mflags = (L)?\ + ((M)->mflags | USE_LOCK_BIT) :\ + ((M)->mflags & ~USE_LOCK_BIT)) + +/* page-align a size */ +#define page_align(S)\ + (((S) + (mparams.page_size - SIZE_T_ONE)) & ~(mparams.page_size - SIZE_T_ONE)) + +/* granularity-align a size */ +#define granularity_align(S)\ + (((S) + (mparams.granularity - SIZE_T_ONE))\ + & ~(mparams.granularity - SIZE_T_ONE)) + + +/* For mmap, use granularity alignment on windows, else page-align */ +#ifdef WIN32 +#define mmap_align(S) granularity_align(S) +#else +#define mmap_align(S) page_align(S) +#endif + +/* For sys_alloc, enough padding to ensure can malloc request on success */ +#define SYS_ALLOC_PADDING (TOP_FOOT_SIZE + MALLOC_ALIGNMENT) + +#define is_page_aligned(S)\ + (((size_t)(S) & (mparams.page_size - SIZE_T_ONE)) == 0) +#define is_granularity_aligned(S)\ + (((size_t)(S) & (mparams.granularity - SIZE_T_ONE)) == 0) + +/* True if segment S holds address A */ +#define segment_holds(S, A)\ + ((char*)(A) >= S->base && (char*)(A) < S->base + S->size) + +/* Return segment holding given address */ +static msegmentptr segment_holding(mstate m, char* addr) { + msegmentptr sp = &m->seg; + for (;;) { + if (addr >= sp->base && addr < sp->base + sp->size) + return sp; + if ((sp = sp->next) == 0) + return 0; + } +} + +/* Return true if segment contains a segment link */ +static int has_segment_link(mstate m, msegmentptr ss) { + msegmentptr sp = &m->seg; + for (;;) { + if ((char*)sp >= ss->base && (char*)sp < ss->base + ss->size) + return 1; + if ((sp = sp->next) == 0) + return 0; + } +} + +#ifndef MORECORE_CANNOT_TRIM +#define should_trim(M,s) ((s) > (M)->trim_check) +#else /* MORECORE_CANNOT_TRIM */ +#define should_trim(M,s) (0) +#endif /* MORECORE_CANNOT_TRIM */ + +/* + TOP_FOOT_SIZE is padding at the end of a segment, including space + that may be needed to place segment records and fenceposts when new + noncontiguous segments are added. +*/ +#define TOP_FOOT_SIZE\ + (align_offset(chunk2mem(0))+pad_request(sizeof(struct malloc_segment))+MIN_CHUNK_SIZE) + + +/* ------------------------------- Hooks -------------------------------- */ + +/* + PREACTION should be defined to return 0 on success, and nonzero on + failure. If you are not using locking, you can redefine these to do + anything you like. +*/ + +#if USE_LOCKS + +#define PREACTION(M) ((use_lock(M))? ACQUIRE_LOCK(&(M)->mutex) : 0) +#define POSTACTION(M) { if (use_lock(M)) RELEASE_LOCK(&(M)->mutex); } +#else /* USE_LOCKS */ + +#ifndef PREACTION +#define PREACTION(M) (0) +#endif /* PREACTION */ + +#ifndef POSTACTION +#define POSTACTION(M) +#endif /* POSTACTION */ + +#endif /* USE_LOCKS */ + +/* + CORRUPTION_ERROR_ACTION is triggered upon detected bad addresses. + USAGE_ERROR_ACTION is triggered on detected bad frees and + reallocs. The argument p is an address that might have triggered the + fault. It is ignored by the two predefined actions, but might be + useful in custom actions that try to help diagnose errors. +*/ + +#if PROCEED_ON_ERROR + +/* A count of the number of corruption errors causing resets */ +int malloc_corruption_error_count; + +/* default corruption action */ +static void reset_on_error(mstate m); + +#define CORRUPTION_ERROR_ACTION(m) reset_on_error(m) +#define USAGE_ERROR_ACTION(m, p) + +#else /* PROCEED_ON_ERROR */ + +#ifndef CORRUPTION_ERROR_ACTION +#define CORRUPTION_ERROR_ACTION(m) ABORT +#endif /* CORRUPTION_ERROR_ACTION */ + +#ifndef USAGE_ERROR_ACTION +#define USAGE_ERROR_ACTION(m,p) ABORT +#endif /* USAGE_ERROR_ACTION */ + +#endif /* PROCEED_ON_ERROR */ + +/* -------------------------- Debugging setup ---------------------------- */ + +#if ! DEBUG + +#define check_free_chunk(M,P) +#define check_inuse_chunk(M,P) +#define check_malloced_chunk(M,P,N) +#define check_mmapped_chunk(M,P) +#define check_malloc_state(M) +#define check_top_chunk(M,P) + +#else /* DEBUG */ +#define check_free_chunk(M,P) do_check_free_chunk(M,P) +#define check_inuse_chunk(M,P) do_check_inuse_chunk(M,P) +#define check_top_chunk(M,P) do_check_top_chunk(M,P) +#define check_malloced_chunk(M,P,N) do_check_malloced_chunk(M,P,N) +#define check_mmapped_chunk(M,P) do_check_mmapped_chunk(M,P) +#define check_malloc_state(M) do_check_malloc_state(M) + +static void do_check_any_chunk(mstate m, mchunkptr p); +static void do_check_top_chunk(mstate m, mchunkptr p); +static void do_check_mmapped_chunk(mstate m, mchunkptr p); +static void do_check_inuse_chunk(mstate m, mchunkptr p); +static void do_check_free_chunk(mstate m, mchunkptr p); +static void do_check_malloced_chunk(mstate m, void* mem, size_t s); +static void do_check_tree(mstate m, tchunkptr t); +static void do_check_treebin(mstate m, bindex_t i); +static void do_check_smallbin(mstate m, bindex_t i); +static void do_check_malloc_state(mstate m); +static int bin_find(mstate m, mchunkptr x); +static size_t traverse_and_check(mstate m); +#endif /* DEBUG */ + +/* ---------------------------- Indexing Bins ---------------------------- */ + +#define is_small(s) (((s) >> SMALLBIN_SHIFT) < NSMALLBINS) +#define small_index(s) (bindex_t)((s) >> SMALLBIN_SHIFT) +#define small_index2size(i) ((i) << SMALLBIN_SHIFT) +#define MIN_SMALL_INDEX (small_index(MIN_CHUNK_SIZE)) + +/* addressing by index. See above about smallbin repositioning */ +#define smallbin_at(M, i) ((sbinptr)((char*)&((M)->smallbins[(i)<<1]))) +#define treebin_at(M,i) (&((M)->treebins[i])) + +/* assign tree index for size S to variable I. Use x86 asm if possible */ +#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) +#define compute_tree_index(S, I)\ +{\ + unsigned int X = S >> TREEBIN_SHIFT;\ + if (X == 0)\ + I = 0;\ + else if (X > 0xFFFF)\ + I = NTREEBINS-1;\ + else {\ + unsigned int K;\ + __asm__("bsrl\t%1, %0\n\t" : "=r" (K) : "g" (X));\ + I = (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\ + }\ +} + +#elif defined (__INTEL_COMPILER) +#define compute_tree_index(S, I)\ +{\ + size_t X = S >> TREEBIN_SHIFT;\ + if (X == 0)\ + I = 0;\ + else if (X > 0xFFFF)\ + I = NTREEBINS-1;\ + else {\ + unsigned int K = _bit_scan_reverse (X); \ + I = (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\ + }\ +} + +#elif defined(_MSC_VER) && _MSC_VER>=1300 +#define compute_tree_index(S, I)\ +{\ + size_t X = S >> TREEBIN_SHIFT;\ + if (X == 0)\ + I = 0;\ + else if (X > 0xFFFF)\ + I = NTREEBINS-1;\ + else {\ + unsigned int K;\ + _BitScanReverse((DWORD *) &K, (DWORD) X);\ + I = (bindex_t)((K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1)));\ + }\ +} + +#else /* GNUC */ +#define compute_tree_index(S, I)\ +{\ + size_t X = S >> TREEBIN_SHIFT;\ + if (X == 0)\ + I = 0;\ + else if (X > 0xFFFF)\ + I = NTREEBINS-1;\ + else {\ + unsigned int Y = (unsigned int)X;\ + unsigned int N = ((Y - 0x100) >> 16) & 8;\ + unsigned int K = (((Y <<= N) - 0x1000) >> 16) & 4;\ + N += K;\ + N += K = (((Y <<= K) - 0x4000) >> 16) & 2;\ + K = 14 - N + ((Y <<= K) >> 15);\ + I = (K << 1) + ((S >> (K + (TREEBIN_SHIFT-1)) & 1));\ + }\ +} +#endif /* GNUC */ + +/* Bit representing maximum resolved size in a treebin at i */ +#define bit_for_tree_index(i) \ + (i == NTREEBINS-1)? (SIZE_T_BITSIZE-1) : (((i) >> 1) + TREEBIN_SHIFT - 2) + +/* Shift placing maximum resolved bit in a treebin at i as sign bit */ +#define leftshift_for_tree_index(i) \ + ((i == NTREEBINS-1)? 0 : \ + ((SIZE_T_BITSIZE-SIZE_T_ONE) - (((i) >> 1) + TREEBIN_SHIFT - 2))) + +/* The size of the smallest chunk held in bin with index i */ +#define minsize_for_tree_index(i) \ + ((SIZE_T_ONE << (((i) >> 1) + TREEBIN_SHIFT)) | \ + (((size_t)((i) & SIZE_T_ONE)) << (((i) >> 1) + TREEBIN_SHIFT - 1))) + + +/* ------------------------ Operations on bin maps ----------------------- */ + +/* bit corresponding to given index */ +#define idx2bit(i) ((binmap_t)(1) << (i)) + +/* Mark/Clear bits with given index */ +#define mark_smallmap(M,i) ((M)->smallmap |= idx2bit(i)) +#define clear_smallmap(M,i) ((M)->smallmap &= ~idx2bit(i)) +#define smallmap_is_marked(M,i) ((M)->smallmap & idx2bit(i)) + +#define mark_treemap(M,i) ((M)->treemap |= idx2bit(i)) +#define clear_treemap(M,i) ((M)->treemap &= ~idx2bit(i)) +#define treemap_is_marked(M,i) ((M)->treemap & idx2bit(i)) + +/* isolate the least set bit of a bitmap */ +#define least_bit(x) ((x) & -(x)) + +/* mask with all bits to left of least bit of x on */ +#define left_bits(x) ((x<<1) | -(x<<1)) + +/* mask with all bits to left of or equal to least bit of x on */ +#define same_or_left_bits(x) ((x) | -(x)) + +/* index corresponding to given bit. Use x86 asm if possible */ + +#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) +#define compute_bit2idx(X, I)\ +{\ + unsigned int J;\ + __asm__("bsfl\t%1, %0\n\t" : "=r" (J) : "g" (X));\ + I = (bindex_t)J;\ +} + +#elif defined (__INTEL_COMPILER) +#define compute_bit2idx(X, I)\ +{\ + unsigned int J;\ + J = _bit_scan_forward (X); \ + I = (bindex_t)J;\ +} + +#elif defined(_MSC_VER) && _MSC_VER>=1300 +#define compute_bit2idx(X, I)\ +{\ + unsigned int J;\ + _BitScanForward((DWORD *) &J, X);\ + I = (bindex_t)J;\ +} + +#elif USE_BUILTIN_FFS +#define compute_bit2idx(X, I) I = ffs(X)-1 + +#else +#define compute_bit2idx(X, I)\ +{\ + unsigned int Y = X - 1;\ + unsigned int K = Y >> (16-4) & 16;\ + unsigned int N = K; Y >>= K;\ + N += K = Y >> (8-3) & 8; Y >>= K;\ + N += K = Y >> (4-2) & 4; Y >>= K;\ + N += K = Y >> (2-1) & 2; Y >>= K;\ + N += K = Y >> (1-0) & 1; Y >>= K;\ + I = (bindex_t)(N + Y);\ +} +#endif /* GNUC */ + + +/* ----------------------- Runtime Check Support ------------------------- */ + +/* + For security, the main invariant is that malloc/free/etc never + writes to a static address other than malloc_state, unless static + malloc_state itself has been corrupted, which cannot occur via + malloc (because of these checks). In essence this means that we + believe all pointers, sizes, maps etc held in malloc_state, but + check all of those linked or offsetted from other embedded data + structures. These checks are interspersed with main code in a way + that tends to minimize their run-time cost. + + When FOOTERS is defined, in addition to range checking, we also + verify footer fields of inuse chunks, which can be used guarantee + that the mstate controlling malloc/free is intact. This is a + streamlined version of the approach described by William Robertson + et al in "Run-time Detection of Heap-based Overflows" LISA'03 + http://www.usenix.org/events/lisa03/tech/robertson.html The footer + of an inuse chunk holds the xor of its mstate and a random seed, + that is checked upon calls to free() and realloc(). This is + (probablistically) unguessable from outside the program, but can be + computed by any code successfully malloc'ing any chunk, so does not + itself provide protection against code that has already broken + security through some other means. Unlike Robertson et al, we + always dynamically check addresses of all offset chunks (previous, + next, etc). This turns out to be cheaper than relying on hashes. +*/ + +#if !INSECURE +/* Check if address a is at least as high as any from MORECORE or MMAP */ +#define ok_address(M, a) ((char*)(a) >= (M)->least_addr) +/* Check if address of next chunk n is higher than base chunk p */ +#define ok_next(p, n) ((char*)(p) < (char*)(n)) +/* Check if p has inuse status */ +#define ok_inuse(p) is_inuse(p) +/* Check if p has its pinuse bit on */ +#define ok_pinuse(p) pinuse(p) + +#else /* !INSECURE */ +#define ok_address(M, a) (1) +#define ok_next(b, n) (1) +#define ok_inuse(p) (1) +#define ok_pinuse(p) (1) +#endif /* !INSECURE */ + +#if (FOOTERS && !INSECURE) +/* Check if (alleged) mstate m has expected magic field */ +#define ok_magic(M) ((M)->magic == mparams.magic) +#else /* (FOOTERS && !INSECURE) */ +#define ok_magic(M) (1) +#endif /* (FOOTERS && !INSECURE) */ + + +/* In gcc, use __builtin_expect to minimize impact of checks */ +#if !INSECURE +#if defined(__GNUC__) && __GNUC__ >= 3 +#define RTCHECK(e) __builtin_expect(e, 1) +#else /* GNUC */ +#define RTCHECK(e) (e) +#endif /* GNUC */ +#else /* !INSECURE */ +#define RTCHECK(e) (1) +#endif /* !INSECURE */ + +/* macros to set up inuse chunks with or without footers */ + +#if !FOOTERS + +#define mark_inuse_foot(M,p,s) + +/* Macros for setting head/foot of non-mmapped chunks */ + +/* Set cinuse bit and pinuse bit of next chunk */ +#define set_inuse(M,p,s)\ + ((p)->head = (((p)->head & PINUSE_BIT)|s|CINUSE_BIT),\ + ((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT) + +/* Set cinuse and pinuse of this chunk and pinuse of next chunk */ +#define set_inuse_and_pinuse(M,p,s)\ + ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\ + ((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT) + +/* Set size, cinuse and pinuse bit of this chunk */ +#define set_size_and_pinuse_of_inuse_chunk(M, p, s)\ + ((p)->head = (s|PINUSE_BIT|CINUSE_BIT)) + +#else /* FOOTERS */ + +/* Set foot of inuse chunk to be xor of mstate and seed */ +#define mark_inuse_foot(M,p,s)\ + (((mchunkptr)((char*)(p) + (s)))->prev_foot = ((size_t)(M) ^ mparams.magic)) + +#define get_mstate_for(p)\ + ((mstate)(((mchunkptr)((char*)(p) +\ + (chunksize(p))))->prev_foot ^ mparams.magic)) + +#define set_inuse(M,p,s)\ + ((p)->head = (((p)->head & PINUSE_BIT)|s|CINUSE_BIT),\ + (((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT), \ + mark_inuse_foot(M,p,s)) + +#define set_inuse_and_pinuse(M,p,s)\ + ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\ + (((mchunkptr)(((char*)(p)) + (s)))->head |= PINUSE_BIT),\ + mark_inuse_foot(M,p,s)) + +#define set_size_and_pinuse_of_inuse_chunk(M, p, s)\ + ((p)->head = (s|PINUSE_BIT|CINUSE_BIT),\ + mark_inuse_foot(M, p, s)) + +#endif /* !FOOTERS */ + +/* ---------------------------- setting mparams -------------------------- */ + +#ifdef ENABLE_LARGE_PAGES +typedef size_t (WINAPI *GetLargePageMinimum_t)(void); +#endif + +/* Initialize mparams */ +static int init_mparams(void) { +#ifdef NEED_GLOBAL_LOCK_INIT + if (malloc_global_mutex_status <= 0) + init_malloc_global_mutex(); +#endif + + ACQUIRE_MALLOC_GLOBAL_LOCK(); + if (mparams.magic == 0) { + size_t magic; + size_t psize; + size_t gsize; + +#ifndef WIN32 + psize = malloc_getpagesize; + gsize = ((DEFAULT_GRANULARITY != 0)? DEFAULT_GRANULARITY : psize); +#else /* WIN32 */ + { + SYSTEM_INFO system_info; + GetSystemInfo(&system_info); + psize = system_info.dwPageSize; + gsize = ((DEFAULT_GRANULARITY != 0)? + DEFAULT_GRANULARITY : system_info.dwAllocationGranularity); +#ifdef ENABLE_LARGE_PAGES + { + GetLargePageMinimum_t GetLargePageMinimum_ = (GetLargePageMinimum_t) GetProcAddress(GetModuleHandle(__T("kernel32.dll")), "GetLargePageMinimum"); + if(GetLargePageMinimum_) { + size_t largepagesize = GetLargePageMinimum_(); + if(largepagesize) { + psize = largepagesize; + gsize = ((DEFAULT_GRANULARITY != 0)? + DEFAULT_GRANULARITY : largepagesize); + if(gsize < largepagesize) gsize = largepagesize; + } + } + } +#endif + } +#endif /* WIN32 */ + + /* Sanity-check configuration: + size_t must be unsigned and as wide as pointer type. + ints must be at least 4 bytes. + alignment must be at least 8. + Alignment, min chunk size, and page size must all be powers of 2. + */ + if ((sizeof(size_t) != sizeof(char*)) || + (MAX_SIZE_T < MIN_CHUNK_SIZE) || + (sizeof(int) < 4) || + (MALLOC_ALIGNMENT < (size_t)8U) || + ((MALLOC_ALIGNMENT & (MALLOC_ALIGNMENT-SIZE_T_ONE)) != 0) || + ((MCHUNK_SIZE & (MCHUNK_SIZE-SIZE_T_ONE)) != 0) || + ((gsize & (gsize-SIZE_T_ONE)) != 0) || + ((psize & (psize-SIZE_T_ONE)) != 0)) + ABORT; + + mparams.granularity = gsize; + mparams.page_size = psize; + mparams.mmap_threshold = DEFAULT_MMAP_THRESHOLD; + mparams.trim_threshold = DEFAULT_TRIM_THRESHOLD; +#if MORECORE_CONTIGUOUS + mparams.default_mflags = USE_LOCK_BIT|USE_MMAP_BIT; +#else /* MORECORE_CONTIGUOUS */ + mparams.default_mflags = USE_LOCK_BIT|USE_MMAP_BIT|USE_NONCONTIGUOUS_BIT; +#endif /* MORECORE_CONTIGUOUS */ + +#if !ONLY_MSPACES + /* Set up lock for main malloc area */ + gm->mflags = mparams.default_mflags; + INITIAL_LOCK(&gm->mutex); +#endif + + { +#if USE_DEV_RANDOM + int fd; + unsigned char buf[sizeof(size_t)]; + /* Try to use /dev/urandom, else fall back on using time */ + if ((fd = open("/dev/urandom", O_RDONLY)) >= 0 && + read(fd, buf, sizeof(buf)) == sizeof(buf)) { + magic = *((size_t *) buf); + close(fd); + } + else +#endif /* USE_DEV_RANDOM */ +#ifdef WIN32 + magic = (size_t)(GetTickCount() ^ (size_t)0x55555555U); +#else + magic = (size_t)(time(0) ^ (size_t)0x55555555U); +#endif + magic |= (size_t)8U; /* ensure nonzero */ + magic &= ~(size_t)7U; /* improve chances of fault for bad values */ + mparams.magic = magic; + } + } + + RELEASE_MALLOC_GLOBAL_LOCK(); + return 1; +} + +/* support for mallopt */ +static int change_mparam(int param_number, int value) { + size_t val; + ensure_initialization(); + val = (value == -1)? MAX_SIZE_T : (size_t)value; + switch(param_number) { + case M_TRIM_THRESHOLD: + mparams.trim_threshold = val; + return 1; + case M_GRANULARITY: + if (val >= mparams.page_size && ((val & (val-1)) == 0)) { + mparams.granularity = val; + return 1; + } + else + return 0; + case M_MMAP_THRESHOLD: + mparams.mmap_threshold = val; + return 1; + default: + return 0; + } +} + +#if DEBUG +/* ------------------------- Debugging Support --------------------------- */ + +/* Check properties of any chunk, whether free, inuse, mmapped etc */ +static void do_check_any_chunk(mstate m, mchunkptr p) { + assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD)); + assert(ok_address(m, p)); +} + +/* Check properties of top chunk */ +static void do_check_top_chunk(mstate m, mchunkptr p) { + msegmentptr sp = segment_holding(m, (char*)p); + size_t sz = p->head & ~INUSE_BITS; /* third-lowest bit can be set! */ + assert(sp != 0); + assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD)); + assert(ok_address(m, p)); + assert(sz == m->topsize); + assert(sz > 0); + assert(sz == ((sp->base + sp->size) - (char*)p) - TOP_FOOT_SIZE); + assert(pinuse(p)); + assert(!pinuse(chunk_plus_offset(p, sz))); +} + +/* Check properties of (inuse) mmapped chunks */ +static void do_check_mmapped_chunk(mstate m, mchunkptr p) { + size_t sz = chunksize(p); + size_t len = (sz + (p->prev_foot) + MMAP_FOOT_PAD); + assert(is_mmapped(p)); + assert(use_mmap(m)); + assert((is_aligned(chunk2mem(p))) || (p->head == FENCEPOST_HEAD)); + assert(ok_address(m, p)); + assert(!is_small(sz)); + assert((len & (mparams.page_size-SIZE_T_ONE)) == 0); + assert(chunk_plus_offset(p, sz)->head == FENCEPOST_HEAD); + assert(chunk_plus_offset(p, sz+SIZE_T_SIZE)->head == 0); +} + +/* Check properties of inuse chunks */ +static void do_check_inuse_chunk(mstate m, mchunkptr p) { + do_check_any_chunk(m, p); + assert(is_inuse(p)); + assert(next_pinuse(p)); + /* If not pinuse and not mmapped, previous chunk has OK offset */ + assert(is_mmapped(p) || pinuse(p) || next_chunk(prev_chunk(p)) == p); + if (is_mmapped(p)) + do_check_mmapped_chunk(m, p); +} + +/* Check properties of free chunks */ +static void do_check_free_chunk(mstate m, mchunkptr p) { + size_t sz = chunksize(p); + mchunkptr next = chunk_plus_offset(p, sz); + do_check_any_chunk(m, p); + assert(!is_inuse(p)); + assert(!next_pinuse(p)); + assert (!is_mmapped(p)); + if (p != m->dv && p != m->top) { + if (sz >= MIN_CHUNK_SIZE) { + assert((sz & CHUNK_ALIGN_MASK) == 0); + assert(is_aligned(chunk2mem(p))); + assert(next->prev_foot == sz); + assert(pinuse(p)); + assert (next == m->top || is_inuse(next)); + assert(p->fd->bk == p); + assert(p->bk->fd == p); + } + else /* markers are always of size SIZE_T_SIZE */ + assert(sz == SIZE_T_SIZE); + } +} + +/* Check properties of malloced chunks at the point they are malloced */ +static void do_check_malloced_chunk(mstate m, void* mem, size_t s) { + if (mem != 0) { + mchunkptr p = mem2chunk(mem); + size_t sz = p->head & ~INUSE_BITS; + do_check_inuse_chunk(m, p); + assert((sz & CHUNK_ALIGN_MASK) == 0); + assert(sz >= MIN_CHUNK_SIZE); + assert(sz >= s); + /* unless mmapped, size is less than MIN_CHUNK_SIZE more than request */ + assert(is_mmapped(p) || sz < (s + MIN_CHUNK_SIZE)); + } +} + +/* Check a tree and its subtrees. */ +static void do_check_tree(mstate m, tchunkptr t) { + tchunkptr head = 0; + tchunkptr u = t; + bindex_t tindex = t->index; + size_t tsize = chunksize(t); + bindex_t idx; + compute_tree_index(tsize, idx); + assert(tindex == idx); + assert(tsize >= MIN_LARGE_SIZE); + assert(tsize >= minsize_for_tree_index(idx)); + assert((idx == NTREEBINS-1) || (tsize < minsize_for_tree_index((idx+1)))); + + do { /* traverse through chain of same-sized nodes */ + do_check_any_chunk(m, ((mchunkptr)u)); + assert(u->index == tindex); + assert(chunksize(u) == tsize); + assert(!is_inuse(u)); + assert(!next_pinuse(u)); + assert(u->fd->bk == u); + assert(u->bk->fd == u); + if (u->parent == 0) { + assert(u->child[0] == 0); + assert(u->child[1] == 0); + } + else { + assert(head == 0); /* only one node on chain has parent */ + head = u; + assert(u->parent != u); + assert (u->parent->child[0] == u || + u->parent->child[1] == u || + *((tbinptr*)(u->parent)) == u); + if (u->child[0] != 0) { + assert(u->child[0]->parent == u); + assert(u->child[0] != u); + do_check_tree(m, u->child[0]); + } + if (u->child[1] != 0) { + assert(u->child[1]->parent == u); + assert(u->child[1] != u); + do_check_tree(m, u->child[1]); + } + if (u->child[0] != 0 && u->child[1] != 0) { + assert(chunksize(u->child[0]) < chunksize(u->child[1])); + } + } + u = u->fd; + } while (u != t); + assert(head != 0); +} + +/* Check all the chunks in a treebin. */ +static void do_check_treebin(mstate m, bindex_t i) { + tbinptr* tb = treebin_at(m, i); + tchunkptr t = *tb; + int empty = (m->treemap & (1U << i)) == 0; + if (t == 0) + assert(empty); + if (!empty) + do_check_tree(m, t); +} + +/* Check all the chunks in a smallbin. */ +static void do_check_smallbin(mstate m, bindex_t i) { + sbinptr b = smallbin_at(m, i); + mchunkptr p = b->bk; + unsigned int empty = (m->smallmap & (1U << i)) == 0; + if (p == b) + assert(empty); + if (!empty) { + for (; p != b; p = p->bk) { + size_t size = chunksize(p); + mchunkptr q; + /* each chunk claims to be free */ + do_check_free_chunk(m, p); + /* chunk belongs in bin */ + assert(small_index(size) == i); + assert(p->bk == b || chunksize(p->bk) == chunksize(p)); + /* chunk is followed by an inuse chunk */ + q = next_chunk(p); + if (q->head != FENCEPOST_HEAD) + do_check_inuse_chunk(m, q); + } + } +} + +/* Find x in a bin. Used in other check functions. */ +static int bin_find(mstate m, mchunkptr x) { + size_t size = chunksize(x); + if (is_small(size)) { + bindex_t sidx = small_index(size); + sbinptr b = smallbin_at(m, sidx); + if (smallmap_is_marked(m, sidx)) { + mchunkptr p = b; + do { + if (p == x) + return 1; + } while ((p = p->fd) != b); + } + } + else { + bindex_t tidx; + compute_tree_index(size, tidx); + if (treemap_is_marked(m, tidx)) { + tchunkptr t = *treebin_at(m, tidx); + size_t sizebits = size << leftshift_for_tree_index(tidx); + while (t != 0 && chunksize(t) != size) { + t = t->child[(sizebits >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]; + sizebits <<= 1; + } + if (t != 0) { + tchunkptr u = t; + do { + if (u == (tchunkptr)x) + return 1; + } while ((u = u->fd) != t); + } + } + } + return 0; +} + +/* Traverse each chunk and check it; return total */ +static size_t traverse_and_check(mstate m) { + size_t sum = 0; + if (is_initialized(m)) { + msegmentptr s = &m->seg; + sum += m->topsize + TOP_FOOT_SIZE; + while (s != 0) { + mchunkptr q = align_as_chunk(s->base); + mchunkptr lastq = 0; + assert(pinuse(q)); + while (segment_holds(s, q) && + q != m->top && q->head != FENCEPOST_HEAD) { + sum += chunksize(q); + if (is_inuse(q)) { + assert(!bin_find(m, q)); + do_check_inuse_chunk(m, q); + } + else { + assert(q == m->dv || bin_find(m, q)); + assert(lastq == 0 || is_inuse(lastq)); /* Not 2 consecutive free */ + do_check_free_chunk(m, q); + } + lastq = q; + q = next_chunk(q); + } + s = s->next; + } + } + return sum; +} + +/* Check all properties of malloc_state. */ +static void do_check_malloc_state(mstate m) { + bindex_t i; + size_t total; + /* check bins */ + for (i = 0; i < NSMALLBINS; ++i) + do_check_smallbin(m, i); + for (i = 0; i < NTREEBINS; ++i) + do_check_treebin(m, i); + + if (m->dvsize != 0) { /* check dv chunk */ + do_check_any_chunk(m, m->dv); + assert(m->dvsize == chunksize(m->dv)); + assert(m->dvsize >= MIN_CHUNK_SIZE); + assert(bin_find(m, m->dv) == 0); + } + + if (m->top != 0) { /* check top chunk */ + do_check_top_chunk(m, m->top); + /*assert(m->topsize == chunksize(m->top)); redundant */ + assert(m->topsize > 0); + assert(bin_find(m, m->top) == 0); + } + + total = traverse_and_check(m); + assert(total <= m->footprint); + assert(m->footprint <= m->max_footprint); +} +#endif /* DEBUG */ + +/* ----------------------------- statistics ------------------------------ */ + +#if !NO_MALLINFO +static struct mallinfo internal_mallinfo(mstate m) { + struct mallinfo nm = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; + ensure_initialization(); + if (!PREACTION(m)) { + check_malloc_state(m); + if (is_initialized(m)) { + size_t nfree = SIZE_T_ONE; /* top always free */ + size_t mfree = m->topsize + TOP_FOOT_SIZE; + size_t sum = mfree; + msegmentptr s = &m->seg; + while (s != 0) { + mchunkptr q = align_as_chunk(s->base); + while (segment_holds(s, q) && + q != m->top && q->head != FENCEPOST_HEAD) { + size_t sz = chunksize(q); + sum += sz; + if (!is_inuse(q)) { + mfree += sz; + ++nfree; + } + q = next_chunk(q); + } + s = s->next; + } + + nm.arena = sum; + nm.ordblks = nfree; + nm.hblkhd = m->footprint - sum; + nm.usmblks = m->max_footprint; + nm.uordblks = m->footprint - mfree; + nm.fordblks = mfree; + nm.keepcost = m->topsize; + } + + POSTACTION(m); + } + return nm; +} +#endif /* !NO_MALLINFO */ + +static void internal_malloc_stats(mstate m) { + ensure_initialization(); + if (!PREACTION(m)) { + size_t maxfp = 0; + size_t fp = 0; + size_t used = 0; + check_malloc_state(m); + if (is_initialized(m)) { + msegmentptr s = &m->seg; + maxfp = m->max_footprint; + fp = m->footprint; + used = fp - (m->topsize + TOP_FOOT_SIZE); + + while (s != 0) { + mchunkptr q = align_as_chunk(s->base); + while (segment_holds(s, q) && + q != m->top && q->head != FENCEPOST_HEAD) { + if (!is_inuse(q)) + used -= chunksize(q); + q = next_chunk(q); + } + s = s->next; + } + } + + fprintf(stderr, "max system bytes = %10lu\n", (unsigned long)(maxfp)); + fprintf(stderr, "system bytes = %10lu\n", (unsigned long)(fp)); + fprintf(stderr, "in use bytes = %10lu\n", (unsigned long)(used)); + + POSTACTION(m); + } +} + +/* ----------------------- Operations on smallbins ----------------------- */ + +/* + Various forms of linking and unlinking are defined as macros. Even + the ones for trees, which are very long but have very short typical + paths. This is ugly but reduces reliance on inlining support of + compilers. +*/ + +/* Link a free chunk into a smallbin */ +#define insert_small_chunk(M, P, S) {\ + bindex_t I = small_index(S);\ + mchunkptr B = smallbin_at(M, I);\ + mchunkptr F = B;\ + assert(S >= MIN_CHUNK_SIZE);\ + if (!smallmap_is_marked(M, I))\ + mark_smallmap(M, I);\ + else if (RTCHECK(ok_address(M, B->fd)))\ + F = B->fd;\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + }\ + B->fd = P;\ + F->bk = P;\ + P->fd = F;\ + P->bk = B;\ +} + +/* Unlink a chunk from a smallbin */ +#define unlink_small_chunk(M, P, S) {\ + mchunkptr F = P->fd;\ + mchunkptr B = P->bk;\ + bindex_t I = small_index(S);\ + assert(P != B);\ + assert(P != F);\ + assert(chunksize(P) == small_index2size(I));\ + if (F == B)\ + clear_smallmap(M, I);\ + else if (RTCHECK((F == smallbin_at(M,I) || ok_address(M, F)) &&\ + (B == smallbin_at(M,I) || ok_address(M, B)))) {\ + F->bk = B;\ + B->fd = F;\ + }\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + }\ +} + +/* Unlink the first chunk from a smallbin */ +#define unlink_first_small_chunk(M, B, P, I) {\ + mchunkptr F = P->fd;\ + assert(P != B);\ + assert(P != F);\ + assert(chunksize(P) == small_index2size(I));\ + if (B == F)\ + clear_smallmap(M, I);\ + else if (RTCHECK(ok_address(M, F))) {\ + B->fd = F;\ + F->bk = B;\ + }\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + }\ +} + + + +/* Replace dv node, binning the old one */ +/* Used only when dvsize known to be small */ +#define replace_dv(M, P, S) {\ + size_t DVS = M->dvsize;\ + if (DVS != 0) {\ + mchunkptr DV = M->dv;\ + assert(is_small(DVS));\ + insert_small_chunk(M, DV, DVS);\ + }\ + M->dvsize = S;\ + M->dv = P;\ +} + +/* ------------------------- Operations on trees ------------------------- */ + +/* Insert chunk into tree */ +#define insert_large_chunk(M, X, S) {\ + tbinptr* H;\ + bindex_t I;\ + compute_tree_index(S, I);\ + H = treebin_at(M, I);\ + X->index = I;\ + X->child[0] = X->child[1] = 0;\ + if (!treemap_is_marked(M, I)) {\ + mark_treemap(M, I);\ + *H = X;\ + X->parent = (tchunkptr)H;\ + X->fd = X->bk = X;\ + }\ + else {\ + tchunkptr T = *H;\ + size_t K = S << leftshift_for_tree_index(I);\ + for (;;) {\ + if (chunksize(T) != S) {\ + tchunkptr* C = &(T->child[(K >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]);\ + K <<= 1;\ + if (*C != 0)\ + T = *C;\ + else if (RTCHECK(ok_address(M, C))) {\ + *C = X;\ + X->parent = T;\ + X->fd = X->bk = X;\ + break;\ + }\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + break;\ + }\ + }\ + else {\ + tchunkptr F = T->fd;\ + if (RTCHECK(ok_address(M, T) && ok_address(M, F))) {\ + T->fd = F->bk = X;\ + X->fd = F;\ + X->bk = T;\ + X->parent = 0;\ + break;\ + }\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + break;\ + }\ + }\ + }\ + }\ +} + +/* + Unlink steps: + + 1. If x is a chained node, unlink it from its same-sized fd/bk links + and choose its bk node as its replacement. + 2. If x was the last node of its size, but not a leaf node, it must + be replaced with a leaf node (not merely one with an open left or + right), to make sure that lefts and rights of descendents + correspond properly to bit masks. We use the rightmost descendent + of x. We could use any other leaf, but this is easy to locate and + tends to counteract removal of leftmosts elsewhere, and so keeps + paths shorter than minimally guaranteed. This doesn't loop much + because on average a node in a tree is near the bottom. + 3. If x is the base of a chain (i.e., has parent links) relink + x's parent and children to x's replacement (or null if none). +*/ + +#define unlink_large_chunk(M, X) {\ + tchunkptr XP = X->parent;\ + tchunkptr R;\ + if (X->bk != X) {\ + tchunkptr F = X->fd;\ + R = X->bk;\ + if (RTCHECK(ok_address(M, F))) {\ + F->bk = R;\ + R->fd = F;\ + }\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + }\ + }\ + else {\ + tchunkptr* RP;\ + if (((R = *(RP = &(X->child[1]))) != 0) ||\ + ((R = *(RP = &(X->child[0]))) != 0)) {\ + tchunkptr* CP;\ + while ((*(CP = &(R->child[1])) != 0) ||\ + (*(CP = &(R->child[0])) != 0)) {\ + R = *(RP = CP);\ + }\ + if (RTCHECK(ok_address(M, RP)))\ + *RP = 0;\ + else {\ + CORRUPTION_ERROR_ACTION(M);\ + }\ + }\ + }\ + if (XP != 0) {\ + tbinptr* H = treebin_at(M, X->index);\ + if (X == *H) {\ + if ((*H = R) == 0) \ + clear_treemap(M, X->index);\ + }\ + else if (RTCHECK(ok_address(M, XP))) {\ + if (XP->child[0] == X) \ + XP->child[0] = R;\ + else \ + XP->child[1] = R;\ + }\ + else\ + CORRUPTION_ERROR_ACTION(M);\ + if (R != 0) {\ + if (RTCHECK(ok_address(M, R))) {\ + tchunkptr C0, C1;\ + R->parent = XP;\ + if ((C0 = X->child[0]) != 0) {\ + if (RTCHECK(ok_address(M, C0))) {\ + R->child[0] = C0;\ + C0->parent = R;\ + }\ + else\ + CORRUPTION_ERROR_ACTION(M);\ + }\ + if ((C1 = X->child[1]) != 0) {\ + if (RTCHECK(ok_address(M, C1))) {\ + R->child[1] = C1;\ + C1->parent = R;\ + }\ + else\ + CORRUPTION_ERROR_ACTION(M);\ + }\ + }\ + else\ + CORRUPTION_ERROR_ACTION(M);\ + }\ + }\ +} + +/* Relays to large vs small bin operations */ + +#define insert_chunk(M, P, S)\ + if (is_small(S)) insert_small_chunk(M, P, S)\ + else { tchunkptr TP = (tchunkptr)(P); insert_large_chunk(M, TP, S); } + +#define unlink_chunk(M, P, S)\ + if (is_small(S)) unlink_small_chunk(M, P, S)\ + else { tchunkptr TP = (tchunkptr)(P); unlink_large_chunk(M, TP); } + + +/* Relays to internal calls to malloc/free from realloc, memalign etc */ + +#if ONLY_MSPACES +#define internal_malloc(m, b) mspace_malloc(m, b) +#define internal_free(m, mem) mspace_free(m,mem); +#else /* ONLY_MSPACES */ +#if MSPACES +#define internal_malloc(m, b)\ + (m == gm)? dlmalloc(b) : mspace_malloc(m, b) +#define internal_free(m, mem)\ + if (m == gm) dlfree(mem); else mspace_free(m,mem); +#else /* MSPACES */ +#define internal_malloc(m, b) dlmalloc(b) +#define internal_free(m, mem) dlfree(mem) +#endif /* MSPACES */ +#endif /* ONLY_MSPACES */ + +/* ----------------------- Direct-mmapping chunks ----------------------- */ + +/* + Directly mmapped chunks are set up with an offset to the start of + the mmapped region stored in the prev_foot field of the chunk. This + allows reconstruction of the required argument to MUNMAP when freed, + and also allows adjustment of the returned chunk to meet alignment + requirements (especially in memalign). +*/ + +/* Malloc using mmap */ +static void* mmap_alloc(mstate m, size_t nb) { + size_t mmsize = mmap_align(nb + SIX_SIZE_T_SIZES + CHUNK_ALIGN_MASK); + if (mmsize > nb) { /* Check for wrap around 0 */ + char* mm = (char*)(CALL_DIRECT_MMAP(mmsize)); + if (mm != CMFAIL) { + size_t offset = align_offset(chunk2mem(mm)); + size_t psize = mmsize - offset - MMAP_FOOT_PAD; + mchunkptr p = (mchunkptr)(mm + offset); + p->prev_foot = offset; + p->head = psize; + mark_inuse_foot(m, p, psize); + chunk_plus_offset(p, psize)->head = FENCEPOST_HEAD; + chunk_plus_offset(p, psize+SIZE_T_SIZE)->head = 0; + + if (m->least_addr == 0 || mm < m->least_addr) + m->least_addr = mm; + if ((m->footprint += mmsize) > m->max_footprint) + m->max_footprint = m->footprint; + assert(is_aligned(chunk2mem(p))); + check_mmapped_chunk(m, p); + return chunk2mem(p); + } + } + return 0; +} + +/* Realloc using mmap */ +static mchunkptr mmap_resize(mstate m, mchunkptr oldp, size_t nb) { + size_t oldsize = chunksize(oldp); + if (is_small(nb)) /* Can't shrink mmap regions below small size */ + return 0; + /* Keep old chunk if big enough but not too big */ + if (oldsize >= nb + SIZE_T_SIZE && + (oldsize - nb) <= (mparams.granularity << 1)) + return oldp; + else { + size_t offset = oldp->prev_foot; + size_t oldmmsize = oldsize + offset + MMAP_FOOT_PAD; + size_t newmmsize = mmap_align(nb + SIX_SIZE_T_SIZES + CHUNK_ALIGN_MASK); + char* cp = (char*)CALL_MREMAP((char*)oldp - offset, + oldmmsize, newmmsize, 1); + if (cp != CMFAIL) { + mchunkptr newp = (mchunkptr)(cp + offset); + size_t psize = newmmsize - offset - MMAP_FOOT_PAD; + newp->head = psize; + mark_inuse_foot(m, newp, psize); + chunk_plus_offset(newp, psize)->head = FENCEPOST_HEAD; + chunk_plus_offset(newp, psize+SIZE_T_SIZE)->head = 0; + + if (cp < m->least_addr) + m->least_addr = cp; + if ((m->footprint += newmmsize - oldmmsize) > m->max_footprint) + m->max_footprint = m->footprint; + check_mmapped_chunk(m, newp); + return newp; + } + } + return 0; +} + +/* -------------------------- mspace management -------------------------- */ + +/* Initialize top chunk and its size */ +static void init_top(mstate m, mchunkptr p, size_t psize) { + /* Ensure alignment */ + size_t offset = align_offset(chunk2mem(p)); + p = (mchunkptr)((char*)p + offset); + psize -= offset; + + m->top = p; + m->topsize = psize; + p->head = psize | PINUSE_BIT; + /* set size of fake trailing chunk holding overhead space only once */ + chunk_plus_offset(p, psize)->head = TOP_FOOT_SIZE; + m->trim_check = mparams.trim_threshold; /* reset on each update */ +} + +/* Initialize bins for a new mstate that is otherwise zeroed out */ +static void init_bins(mstate m) { + /* Establish circular links for smallbins */ + bindex_t i; + for (i = 0; i < NSMALLBINS; ++i) { + sbinptr bin = smallbin_at(m,i); + bin->fd = bin->bk = bin; + } +} + +#if PROCEED_ON_ERROR + +/* default corruption action */ +static void reset_on_error(mstate m) { + int i; + ++malloc_corruption_error_count; + /* Reinitialize fields to forget about all memory */ + m->smallbins = m->treebins = 0; + m->dvsize = m->topsize = 0; + m->seg.base = 0; + m->seg.size = 0; + m->seg.next = 0; + m->top = m->dv = 0; + for (i = 0; i < NTREEBINS; ++i) + *treebin_at(m, i) = 0; + init_bins(m); +} +#endif /* PROCEED_ON_ERROR */ + +/* Allocate chunk and prepend remainder with chunk in successor base. */ +static void* prepend_alloc(mstate m, char* newbase, char* oldbase, + size_t nb) { + mchunkptr p = align_as_chunk(newbase); + mchunkptr oldfirst = align_as_chunk(oldbase); + size_t psize = (char*)oldfirst - (char*)p; + mchunkptr q = chunk_plus_offset(p, nb); + size_t qsize = psize - nb; + set_size_and_pinuse_of_inuse_chunk(m, p, nb); + + assert((char*)oldfirst > (char*)q); + assert(pinuse(oldfirst)); + assert(qsize >= MIN_CHUNK_SIZE); + + /* consolidate remainder with first chunk of old base */ + if (oldfirst == m->top) { + size_t tsize = m->topsize += qsize; + m->top = q; + q->head = tsize | PINUSE_BIT; + check_top_chunk(m, q); + } + else if (oldfirst == m->dv) { + size_t dsize = m->dvsize += qsize; + m->dv = q; + set_size_and_pinuse_of_free_chunk(q, dsize); + } + else { + if (!is_inuse(oldfirst)) { + size_t nsize = chunksize(oldfirst); + unlink_chunk(m, oldfirst, nsize); + oldfirst = chunk_plus_offset(oldfirst, nsize); + qsize += nsize; + } + set_free_with_pinuse(q, qsize, oldfirst); + insert_chunk(m, q, qsize); + check_free_chunk(m, q); + } + + check_malloced_chunk(m, chunk2mem(p), nb); + return chunk2mem(p); +} + +/* Add a segment to hold a new noncontiguous region */ +static void add_segment(mstate m, char* tbase, size_t tsize, flag_t mmapped) { + /* Determine locations and sizes of segment, fenceposts, old top */ + char* old_top = (char*)m->top; + msegmentptr oldsp = segment_holding(m, old_top); + char* old_end = oldsp->base + oldsp->size; + size_t ssize = pad_request(sizeof(struct malloc_segment)); + char* rawsp = old_end - (ssize + FOUR_SIZE_T_SIZES + CHUNK_ALIGN_MASK); + size_t offset = align_offset(chunk2mem(rawsp)); + char* asp = rawsp + offset; + char* csp = (asp < (old_top + MIN_CHUNK_SIZE))? old_top : asp; + mchunkptr sp = (mchunkptr)csp; + msegmentptr ss = (msegmentptr)(chunk2mem(sp)); + mchunkptr tnext = chunk_plus_offset(sp, ssize); + mchunkptr p = tnext; + int nfences = 0; + + /* reset top to new space */ + init_top(m, (mchunkptr)tbase, tsize - TOP_FOOT_SIZE); + + /* Set up segment record */ + assert(is_aligned(ss)); + set_size_and_pinuse_of_inuse_chunk(m, sp, ssize); + *ss = m->seg; /* Push current record */ + m->seg.base = tbase; + m->seg.size = tsize; + m->seg.sflags = mmapped; + m->seg.next = ss; + + /* Insert trailing fenceposts */ + for (;;) { + mchunkptr nextp = chunk_plus_offset(p, SIZE_T_SIZE); + p->head = FENCEPOST_HEAD; + ++nfences; + if ((char*)(&(nextp->head)) < old_end) + p = nextp; + else + break; + } + assert(nfences >= 2); + + /* Insert the rest of old top into a bin as an ordinary free chunk */ + if (csp != old_top) { + mchunkptr q = (mchunkptr)old_top; + size_t psize = csp - old_top; + mchunkptr tn = chunk_plus_offset(q, psize); + set_free_with_pinuse(q, psize, tn); + insert_chunk(m, q, psize); + } + + check_top_chunk(m, m->top); +} + +/* -------------------------- System allocation -------------------------- */ + +/* Get memory from system using MORECORE or MMAP */ +static void* sys_alloc(mstate m, size_t nb) { + char* tbase = CMFAIL; + size_t tsize = 0; + flag_t mmap_flag = 0; + + ensure_initialization(); + + /* Directly map large chunks, but only if already initialized */ + if (use_mmap(m) && nb >= mparams.mmap_threshold && m->topsize != 0) { + void* mem = mmap_alloc(m, nb); + if (mem != 0) + return mem; + } + + /* + Try getting memory in any of three ways (in most-preferred to + least-preferred order): + 1. A call to MORECORE that can normally contiguously extend memory. + (disabled if not MORECORE_CONTIGUOUS or not HAVE_MORECORE or + or main space is mmapped or a previous contiguous call failed) + 2. A call to MMAP new space (disabled if not HAVE_MMAP). + Note that under the default settings, if MORECORE is unable to + fulfill a request, and HAVE_MMAP is true, then mmap is + used as a noncontiguous system allocator. This is a useful backup + strategy for systems with holes in address spaces -- in this case + sbrk cannot contiguously expand the heap, but mmap may be able to + find space. + 3. A call to MORECORE that cannot usually contiguously extend memory. + (disabled if not HAVE_MORECORE) + + In all cases, we need to request enough bytes from system to ensure + we can malloc nb bytes upon success, so pad with enough space for + top_foot, plus alignment-pad to make sure we don't lose bytes if + not on boundary, and round this up to a granularity unit. + */ + + if (MORECORE_CONTIGUOUS && !use_noncontiguous(m)) { + char* br = CMFAIL; + msegmentptr ss = (m->top == 0)? 0 : segment_holding(m, (char*)m->top); + size_t asize = 0; + ACQUIRE_MALLOC_GLOBAL_LOCK(); + + if (ss == 0) { /* First time through or recovery */ + char* base = (char*)CALL_MORECORE(0); + if (base != CMFAIL) { + asize = granularity_align(nb + SYS_ALLOC_PADDING); + /* Adjust to end on a page boundary */ + if (!is_page_aligned(base)) + asize += (page_align((size_t)base) - (size_t)base); + /* Can't call MORECORE if size is negative when treated as signed */ + if (asize < HALF_MAX_SIZE_T && + (br = (char*)(CALL_MORECORE(asize))) == base) { + tbase = base; + tsize = asize; + } + } + } + else { + /* Subtract out existing available top space from MORECORE request. */ + asize = granularity_align(nb - m->topsize + SYS_ALLOC_PADDING); + /* Use mem here only if it did continuously extend old space */ + if (asize < HALF_MAX_SIZE_T && + (br = (char*)(CALL_MORECORE(asize))) == ss->base+ss->size) { + tbase = br; + tsize = asize; + } + } + + if (tbase == CMFAIL) { /* Cope with partial failure */ + if (br != CMFAIL) { /* Try to use/extend the space we did get */ + if (asize < HALF_MAX_SIZE_T && + asize < nb + SYS_ALLOC_PADDING) { + size_t esize = granularity_align(nb + SYS_ALLOC_PADDING - asize); + if (esize < HALF_MAX_SIZE_T) { + char* end = (char*)CALL_MORECORE(esize); + if (end != CMFAIL) + asize += esize; + else { /* Can't use; try to release */ + (void) CALL_MORECORE(-asize); + br = CMFAIL; + } + } + } + } + if (br != CMFAIL) { /* Use the space we did get */ + tbase = br; + tsize = asize; + } + else + disable_contiguous(m); /* Don't try contiguous path in the future */ + } + + RELEASE_MALLOC_GLOBAL_LOCK(); + } + + if (HAVE_MMAP && tbase == CMFAIL) { /* Try MMAP */ + size_t rsize = granularity_align(nb + SYS_ALLOC_PADDING); + if (rsize > nb) { /* Fail if wraps around zero */ + char* mp = (char*)(CALL_MMAP(rsize)); + if (mp != CMFAIL) { + tbase = mp; + tsize = rsize; + mmap_flag = USE_MMAP_BIT; + } + } + } + + if (HAVE_MORECORE && tbase == CMFAIL) { /* Try noncontiguous MORECORE */ + size_t asize = granularity_align(nb + SYS_ALLOC_PADDING); + if (asize < HALF_MAX_SIZE_T) { + char* br = CMFAIL; + char* end = CMFAIL; + ACQUIRE_MALLOC_GLOBAL_LOCK(); + br = (char*)(CALL_MORECORE(asize)); + end = (char*)(CALL_MORECORE(0)); + RELEASE_MALLOC_GLOBAL_LOCK(); + if (br != CMFAIL && end != CMFAIL && br < end) { + size_t ssize = end - br; + if (ssize > nb + TOP_FOOT_SIZE) { + tbase = br; + tsize = ssize; + } + } + } + } + + if (tbase != CMFAIL) { + + if ((m->footprint += tsize) > m->max_footprint) + m->max_footprint = m->footprint; + + if (!is_initialized(m)) { /* first-time initialization */ + if (m->least_addr == 0 || tbase < m->least_addr) + m->least_addr = tbase; + m->seg.base = tbase; + m->seg.size = tsize; + m->seg.sflags = mmap_flag; + m->magic = mparams.magic; + m->release_checks = MAX_RELEASE_CHECK_RATE; + init_bins(m); +#if !ONLY_MSPACES + if (is_global(m)) + init_top(m, (mchunkptr)tbase, tsize - TOP_FOOT_SIZE); + else +#endif + { + /* Offset top by embedded malloc_state */ + mchunkptr mn = next_chunk(mem2chunk(m)); + init_top(m, mn, (size_t)((tbase + tsize) - (char*)mn) -TOP_FOOT_SIZE); + } + } + + else { + /* Try to merge with an existing segment */ + msegmentptr sp = &m->seg; + /* Only consider most recent segment if traversal suppressed */ + while (sp != 0 && tbase != sp->base + sp->size) + sp = (NO_SEGMENT_TRAVERSAL) ? 0 : sp->next; + if (sp != 0 && + !is_extern_segment(sp) && + (sp->sflags & USE_MMAP_BIT) == mmap_flag && + segment_holds(sp, m->top)) { /* append */ + sp->size += tsize; + init_top(m, m->top, m->topsize + tsize); + } + else { + if (tbase < m->least_addr) + m->least_addr = tbase; + sp = &m->seg; + while (sp != 0 && sp->base != tbase + tsize) + sp = (NO_SEGMENT_TRAVERSAL) ? 0 : sp->next; + if (sp != 0 && + !is_extern_segment(sp) && + (sp->sflags & USE_MMAP_BIT) == mmap_flag) { + char* oldbase = sp->base; + sp->base = tbase; + sp->size += tsize; + return prepend_alloc(m, tbase, oldbase, nb); + } + else + add_segment(m, tbase, tsize, mmap_flag); + } + } + + if (nb < m->topsize) { /* Allocate from new or extended top space */ + size_t rsize = m->topsize -= nb; + mchunkptr p = m->top; + mchunkptr r = m->top = chunk_plus_offset(p, nb); + r->head = rsize | PINUSE_BIT; + set_size_and_pinuse_of_inuse_chunk(m, p, nb); + check_top_chunk(m, m->top); + check_malloced_chunk(m, chunk2mem(p), nb); + return chunk2mem(p); + } + } + + MALLOC_FAILURE_ACTION; + return 0; +} + +/* ----------------------- system deallocation -------------------------- */ + +/* Unmap and unlink any mmapped segments that don't contain used chunks */ +static size_t release_unused_segments(mstate m) { + size_t released = 0; + int nsegs = 0; + msegmentptr pred = &m->seg; + msegmentptr sp = pred->next; + while (sp != 0) { + char* base = sp->base; + size_t size = sp->size; + msegmentptr next = sp->next; + ++nsegs; + if (is_mmapped_segment(sp) && !is_extern_segment(sp)) { + mchunkptr p = align_as_chunk(base); + size_t psize = chunksize(p); + /* Can unmap if first chunk holds entire segment and not pinned */ + if (!is_inuse(p) && (char*)p + psize >= base + size - TOP_FOOT_SIZE) { + tchunkptr tp = (tchunkptr)p; + assert(segment_holds(sp, (char*)sp)); + if (p == m->dv) { + m->dv = 0; + m->dvsize = 0; + } + else { + unlink_large_chunk(m, tp); + } + if (CALL_MUNMAP(base, size) == 0) { + released += size; + m->footprint -= size; + /* unlink obsoleted record */ + sp = pred; + sp->next = next; + } + else { /* back out if cannot unmap */ + insert_large_chunk(m, tp, psize); + } + } + } + if (NO_SEGMENT_TRAVERSAL) /* scan only first segment */ + break; + pred = sp; + sp = next; + } + /* Reset check counter */ + m->release_checks = ((nsegs > MAX_RELEASE_CHECK_RATE)? + nsegs : MAX_RELEASE_CHECK_RATE); + return released; +} + +static int sys_trim(mstate m, size_t pad) { + size_t released = 0; + ensure_initialization(); + if (pad < MAX_REQUEST && is_initialized(m)) { + pad += TOP_FOOT_SIZE; /* ensure enough room for segment overhead */ + + if (m->topsize > pad) { + /* Shrink top space in granularity-size units, keeping at least one */ + size_t unit = mparams.granularity; + size_t extra = ((m->topsize - pad + (unit - SIZE_T_ONE)) / unit - + SIZE_T_ONE) * unit; + msegmentptr sp = segment_holding(m, (char*)m->top); + + if (!is_extern_segment(sp)) { + if (is_mmapped_segment(sp)) { + if (HAVE_MMAP && + sp->size >= extra && + !has_segment_link(m, sp)) { /* can't shrink if pinned */ + size_t newsize = sp->size - extra; + /* Prefer mremap, fall back to munmap */ + if ((CALL_MREMAP(sp->base, sp->size, newsize, 0) != MFAIL) || + (CALL_MUNMAP(sp->base + newsize, extra) == 0)) { + released = extra; + } + } + } + else if (HAVE_MORECORE) { + if (extra >= HALF_MAX_SIZE_T) /* Avoid wrapping negative */ + extra = (HALF_MAX_SIZE_T) + SIZE_T_ONE - unit; + ACQUIRE_MALLOC_GLOBAL_LOCK(); + { + /* Make sure end of memory is where we last set it. */ + char* old_br = (char*)(CALL_MORECORE(0)); + if (old_br == sp->base + sp->size) { + char* rel_br = (char*)(CALL_MORECORE(-extra)); + char* new_br = (char*)(CALL_MORECORE(0)); + if (rel_br != CMFAIL && new_br < old_br) + released = old_br - new_br; + } + } + RELEASE_MALLOC_GLOBAL_LOCK(); + } + } + + if (released != 0) { + sp->size -= released; + m->footprint -= released; + init_top(m, m->top, m->topsize - released); + check_top_chunk(m, m->top); + } + } + + /* Unmap any unused mmapped segments */ + if (HAVE_MMAP) + released += release_unused_segments(m); + + /* On failure, disable autotrim to avoid repeated failed future calls */ + if (released == 0 && m->topsize > m->trim_check) + m->trim_check = MAX_SIZE_T; + } + + return (released != 0)? 1 : 0; +} + + +/* ---------------------------- malloc support --------------------------- */ + +/* allocate a large request from the best fitting chunk in a treebin */ +static void* tmalloc_large(mstate m, size_t nb) { + tchunkptr v = 0; + size_t rsize = -nb; /* Unsigned negation */ + tchunkptr t; + bindex_t idx; + compute_tree_index(nb, idx); + if ((t = *treebin_at(m, idx)) != 0) { + /* Traverse tree for this bin looking for node with size == nb */ + size_t sizebits = nb << leftshift_for_tree_index(idx); + tchunkptr rst = 0; /* The deepest untaken right subtree */ + for (;;) { + tchunkptr rt; + size_t trem = chunksize(t) - nb; + if (trem < rsize) { + v = t; + if ((rsize = trem) == 0) + break; + } + rt = t->child[1]; + t = t->child[(sizebits >> (SIZE_T_BITSIZE-SIZE_T_ONE)) & 1]; + if (rt != 0 && rt != t) + rst = rt; + if (t == 0) { + t = rst; /* set t to least subtree holding sizes > nb */ + break; + } + sizebits <<= 1; + } + } + if (t == 0 && v == 0) { /* set t to root of next non-empty treebin */ + binmap_t leftbits = left_bits(idx2bit(idx)) & m->treemap; + if (leftbits != 0) { + bindex_t i; + binmap_t leastbit = least_bit(leftbits); + compute_bit2idx(leastbit, i); + t = *treebin_at(m, i); + } + } + + while (t != 0) { /* find smallest of tree or subtree */ + size_t trem = chunksize(t) - nb; + if (trem < rsize) { + rsize = trem; + v = t; + } + t = leftmost_child(t); + } + + /* If dv is a better fit, return 0 so malloc will use it */ + if (v != 0 && rsize < (size_t)(m->dvsize - nb)) { + if (RTCHECK(ok_address(m, v))) { /* split */ + mchunkptr r = chunk_plus_offset(v, nb); + assert(chunksize(v) == rsize + nb); + if (RTCHECK(ok_next(v, r))) { + unlink_large_chunk(m, v); + if (rsize < MIN_CHUNK_SIZE) + set_inuse_and_pinuse(m, v, (rsize + nb)); + else { + set_size_and_pinuse_of_inuse_chunk(m, v, nb); + set_size_and_pinuse_of_free_chunk(r, rsize); + insert_chunk(m, r, rsize); + } + return chunk2mem(v); + } + } + CORRUPTION_ERROR_ACTION(m); + } + return 0; +} + +/* allocate a small request from the best fitting chunk in a treebin */ +static void* tmalloc_small(mstate m, size_t nb) { + tchunkptr t, v; + size_t rsize; + bindex_t i; + binmap_t leastbit = least_bit(m->treemap); + compute_bit2idx(leastbit, i); + v = t = *treebin_at(m, i); + rsize = chunksize(t) - nb; + + while ((t = leftmost_child(t)) != 0) { + size_t trem = chunksize(t) - nb; + if (trem < rsize) { + rsize = trem; + v = t; + } + } + + if (RTCHECK(ok_address(m, v))) { + mchunkptr r = chunk_plus_offset(v, nb); + assert(chunksize(v) == rsize + nb); + if (RTCHECK(ok_next(v, r))) { + unlink_large_chunk(m, v); + if (rsize < MIN_CHUNK_SIZE) + set_inuse_and_pinuse(m, v, (rsize + nb)); + else { + set_size_and_pinuse_of_inuse_chunk(m, v, nb); + set_size_and_pinuse_of_free_chunk(r, rsize); + replace_dv(m, r, rsize); + } + return chunk2mem(v); + } + } + + CORRUPTION_ERROR_ACTION(m); + return 0; +} + +/* --------------------------- realloc support --------------------------- */ + +static void* internal_realloc(mstate m, void* oldmem, size_t bytes) { + if (bytes >= MAX_REQUEST) { + MALLOC_FAILURE_ACTION; + return 0; + } + if (!PREACTION(m)) { + mchunkptr oldp = mem2chunk(oldmem); + size_t oldsize = chunksize(oldp); + mchunkptr next = chunk_plus_offset(oldp, oldsize); + mchunkptr newp = 0; + void* extra = 0; + + /* Try to either shrink or extend into top. Else malloc-copy-free */ + + if (RTCHECK(ok_address(m, oldp) && ok_inuse(oldp) && + ok_next(oldp, next) && ok_pinuse(next))) { + size_t nb = request2size(bytes); + if (is_mmapped(oldp)) + newp = mmap_resize(m, oldp, nb); + else if (oldsize >= nb) { /* already big enough */ + size_t rsize = oldsize - nb; + newp = oldp; + if (rsize >= MIN_CHUNK_SIZE) { + mchunkptr remainder = chunk_plus_offset(newp, nb); + set_inuse(m, newp, nb); + set_inuse_and_pinuse(m, remainder, rsize); + extra = chunk2mem(remainder); + } + } + else if (next == m->top && oldsize + m->topsize > nb) { + /* Expand into top */ + size_t newsize = oldsize + m->topsize; + size_t newtopsize = newsize - nb; + mchunkptr newtop = chunk_plus_offset(oldp, nb); + set_inuse(m, oldp, nb); + newtop->head = newtopsize |PINUSE_BIT; + m->top = newtop; + m->topsize = newtopsize; + newp = oldp; + } + } + else { + USAGE_ERROR_ACTION(m, oldmem); + POSTACTION(m); + return 0; + } +#if DEBUG + if (newp != 0) { + check_inuse_chunk(m, newp); /* Check requires lock */ + } +#endif + + POSTACTION(m); + + if (newp != 0) { + if (extra != 0) { + internal_free(m, extra); + } + return chunk2mem(newp); + } + else { + void* newmem = internal_malloc(m, bytes); + if (newmem != 0) { + size_t oc = oldsize - overhead_for(oldp); + memcpy(newmem, oldmem, (oc < bytes)? oc : bytes); + internal_free(m, oldmem); + } + return newmem; + } + } + return 0; +} + +/* --------------------------- memalign support -------------------------- */ + +static void* internal_memalign(mstate m, size_t alignment, size_t bytes) { + if (alignment <= MALLOC_ALIGNMENT) /* Can just use malloc */ + return internal_malloc(m, bytes); + if (alignment < MIN_CHUNK_SIZE) /* must be at least a minimum chunk size */ + alignment = MIN_CHUNK_SIZE; + if ((alignment & (alignment-SIZE_T_ONE)) != 0) {/* Ensure a power of 2 */ + size_t a = MALLOC_ALIGNMENT << 1; + while (a < alignment) a <<= 1; + alignment = a; + } + + if (bytes >= MAX_REQUEST - alignment) { + if (m != 0) { /* Test isn't needed but avoids compiler warning */ + MALLOC_FAILURE_ACTION; + } + } + else { + size_t nb = request2size(bytes); + size_t req = nb + alignment + MIN_CHUNK_SIZE - CHUNK_OVERHEAD; + char* mem = (char*)internal_malloc(m, req); + if (mem != 0) { + void* leader = 0; + void* trailer = 0; + mchunkptr p = mem2chunk(mem); + + if (PREACTION(m)) return 0; + if ((((size_t)(mem)) % alignment) != 0) { /* misaligned */ + /* + Find an aligned spot inside chunk. Since we need to give + back leading space in a chunk of at least MIN_CHUNK_SIZE, if + the first calculation places us at a spot with less than + MIN_CHUNK_SIZE leader, we can move to the next aligned spot. + We've allocated enough total room so that this is always + possible. + */ + char* br = (char*)mem2chunk((size_t)(((size_t)(mem + + alignment - + SIZE_T_ONE)) & + -alignment)); + char* pos = ((size_t)(br - (char*)(p)) >= MIN_CHUNK_SIZE)? + br : br+alignment; + mchunkptr newp = (mchunkptr)pos; + size_t leadsize = pos - (char*)(p); + size_t newsize = chunksize(p) - leadsize; + + if (is_mmapped(p)) { /* For mmapped chunks, just adjust offset */ + newp->prev_foot = p->prev_foot + leadsize; + newp->head = newsize; + } + else { /* Otherwise, give back leader, use the rest */ + set_inuse(m, newp, newsize); + set_inuse(m, p, leadsize); + leader = chunk2mem(p); + } + p = newp; + } + + /* Give back spare room at the end */ + if (!is_mmapped(p)) { + size_t size = chunksize(p); + if (size > nb + MIN_CHUNK_SIZE) { + size_t remainder_size = size - nb; + mchunkptr remainder = chunk_plus_offset(p, nb); + set_inuse(m, p, nb); + set_inuse(m, remainder, remainder_size); + trailer = chunk2mem(remainder); + } + } + + assert (chunksize(p) >= nb); + assert((((size_t)(chunk2mem(p))) % alignment) == 0); + check_inuse_chunk(m, p); + POSTACTION(m); + if (leader != 0) { + internal_free(m, leader); + } + if (trailer != 0) { + internal_free(m, trailer); + } + return chunk2mem(p); + } + } + return 0; +} + +/* ------------------------ comalloc/coalloc support --------------------- */ + +static void** ialloc(mstate m, + size_t n_elements, + size_t* sizes, + int opts, + void* chunks[]) { + /* + This provides common support for independent_X routines, handling + all of the combinations that can result. + + The opts arg has: + bit 0 set if all elements are same size (using sizes[0]) + bit 1 set if elements should be zeroed + */ + + size_t element_size; /* chunksize of each element, if all same */ + size_t contents_size; /* total size of elements */ + size_t array_size; /* request size of pointer array */ + void* mem; /* malloced aggregate space */ + mchunkptr p; /* corresponding chunk */ + size_t remainder_size; /* remaining bytes while splitting */ + void** marray; /* either "chunks" or malloced ptr array */ + mchunkptr array_chunk; /* chunk for malloced ptr array */ + flag_t was_enabled; /* to disable mmap */ + size_t size; + size_t i; + + ensure_initialization(); + /* compute array length, if needed */ + if (chunks != 0) { + if (n_elements == 0) + return chunks; /* nothing to do */ + marray = chunks; + array_size = 0; + } + else { + /* if empty req, must still return chunk representing empty array */ + if (n_elements == 0) + return (void**)internal_malloc(m, 0); + marray = 0; + array_size = request2size(n_elements * (sizeof(void*))); + } + + /* compute total element size */ + if (opts & 0x1) { /* all-same-size */ + element_size = request2size(*sizes); + contents_size = n_elements * element_size; + } + else { /* add up all the sizes */ + element_size = 0; + contents_size = 0; + for (i = 0; i != n_elements; ++i) + contents_size += request2size(sizes[i]); + } + + size = contents_size + array_size; + + /* + Allocate the aggregate chunk. First disable direct-mmapping so + malloc won't use it, since we would not be able to later + free/realloc space internal to a segregated mmap region. + */ + was_enabled = use_mmap(m); + disable_mmap(m); + mem = internal_malloc(m, size - CHUNK_OVERHEAD); + if (was_enabled) + enable_mmap(m); + if (mem == 0) + return 0; + + if (PREACTION(m)) return 0; + p = mem2chunk(mem); + remainder_size = chunksize(p); + + assert(!is_mmapped(p)); + + if (opts & 0x2) { /* optionally clear the elements */ + memset((size_t*)mem, 0, remainder_size - SIZE_T_SIZE - array_size); + } + + /* If not provided, allocate the pointer array as final part of chunk */ + if (marray == 0) { + size_t array_chunk_size; + array_chunk = chunk_plus_offset(p, contents_size); + array_chunk_size = remainder_size - contents_size; + marray = (void**) (chunk2mem(array_chunk)); + set_size_and_pinuse_of_inuse_chunk(m, array_chunk, array_chunk_size); + remainder_size = contents_size; + } + + /* split out elements */ + for (i = 0; ; ++i) { + marray[i] = chunk2mem(p); + if (i != n_elements-1) { + if (element_size != 0) + size = element_size; + else + size = request2size(sizes[i]); + remainder_size -= size; + set_size_and_pinuse_of_inuse_chunk(m, p, size); + p = chunk_plus_offset(p, size); + } + else { /* the final element absorbs any overallocation slop */ + set_size_and_pinuse_of_inuse_chunk(m, p, remainder_size); + break; + } + } + +#if DEBUG + if (marray != chunks) { + /* final element must have exactly exhausted chunk */ + if (element_size != 0) { + assert(remainder_size == element_size); + } + else { + assert(remainder_size == request2size(sizes[i])); + } + check_inuse_chunk(m, mem2chunk(marray)); + } + for (i = 0; i != n_elements; ++i) + check_inuse_chunk(m, mem2chunk(marray[i])); + +#endif /* DEBUG */ + + POSTACTION(m); + return marray; +} + + +/* -------------------------- public routines ---------------------------- */ + +#if !ONLY_MSPACES + +void* dlmalloc(size_t bytes) { + /* + Basic algorithm: + If a small request (< 256 bytes minus per-chunk overhead): + 1. If one exists, use a remainderless chunk in associated smallbin. + (Remainderless means that there are too few excess bytes to + represent as a chunk.) + 2. If it is big enough, use the dv chunk, which is normally the + chunk adjacent to the one used for the most recent small request. + 3. If one exists, split the smallest available chunk in a bin, + saving remainder in dv. + 4. If it is big enough, use the top chunk. + 5. If available, get memory from system and use it + Otherwise, for a large request: + 1. Find the smallest available binned chunk that fits, and use it + if it is better fitting than dv chunk, splitting if necessary. + 2. If better fitting than any binned chunk, use the dv chunk. + 3. If it is big enough, use the top chunk. + 4. If request size >= mmap threshold, try to directly mmap this chunk. + 5. If available, get memory from system and use it + + The ugly goto's here ensure that postaction occurs along all paths. + */ + +#if USE_LOCKS + ensure_initialization(); /* initialize in sys_alloc if not using locks */ +#endif + + if (!PREACTION(gm)) { + void* mem; + size_t nb; + if (bytes <= MAX_SMALL_REQUEST) { + bindex_t idx; + binmap_t smallbits; + nb = (bytes < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(bytes); + idx = small_index(nb); + smallbits = gm->smallmap >> idx; + + if ((smallbits & 0x3U) != 0) { /* Remainderless fit to a smallbin. */ + mchunkptr b, p; + idx += ~smallbits & 1; /* Uses next bin if idx empty */ + b = smallbin_at(gm, idx); + p = b->fd; + assert(chunksize(p) == small_index2size(idx)); + unlink_first_small_chunk(gm, b, p, idx); + set_inuse_and_pinuse(gm, p, small_index2size(idx)); + mem = chunk2mem(p); + check_malloced_chunk(gm, mem, nb); + goto postaction; + } + + else if (nb > gm->dvsize) { + if (smallbits != 0) { /* Use chunk in next nonempty smallbin */ + mchunkptr b, p, r; + size_t rsize; + bindex_t i; + binmap_t leftbits = (smallbits << idx) & left_bits(idx2bit(idx)); + binmap_t leastbit = least_bit(leftbits); + compute_bit2idx(leastbit, i); + b = smallbin_at(gm, i); + p = b->fd; + assert(chunksize(p) == small_index2size(i)); + unlink_first_small_chunk(gm, b, p, i); + rsize = small_index2size(i) - nb; + /* Fit here cannot be remainderless if 4byte sizes */ + if (SIZE_T_SIZE != 4 && rsize < MIN_CHUNK_SIZE) + set_inuse_and_pinuse(gm, p, small_index2size(i)); + else { + set_size_and_pinuse_of_inuse_chunk(gm, p, nb); + r = chunk_plus_offset(p, nb); + set_size_and_pinuse_of_free_chunk(r, rsize); + replace_dv(gm, r, rsize); + } + mem = chunk2mem(p); + check_malloced_chunk(gm, mem, nb); + goto postaction; + } + + else if (gm->treemap != 0 && (mem = tmalloc_small(gm, nb)) != 0) { + check_malloced_chunk(gm, mem, nb); + goto postaction; + } + } + } + else if (bytes >= MAX_REQUEST) + nb = MAX_SIZE_T; /* Too big to allocate. Force failure (in sys alloc) */ + else { + nb = pad_request(bytes); + if (gm->treemap != 0 && (mem = tmalloc_large(gm, nb)) != 0) { + check_malloced_chunk(gm, mem, nb); + goto postaction; + } + } + + if (nb <= gm->dvsize) { + size_t rsize = gm->dvsize - nb; + mchunkptr p = gm->dv; + if (rsize >= MIN_CHUNK_SIZE) { /* split dv */ + mchunkptr r = gm->dv = chunk_plus_offset(p, nb); + gm->dvsize = rsize; + set_size_and_pinuse_of_free_chunk(r, rsize); + set_size_and_pinuse_of_inuse_chunk(gm, p, nb); + } + else { /* exhaust dv */ + size_t dvs = gm->dvsize; + gm->dvsize = 0; + gm->dv = 0; + set_inuse_and_pinuse(gm, p, dvs); + } + mem = chunk2mem(p); + check_malloced_chunk(gm, mem, nb); + goto postaction; + } + + else if (nb < gm->topsize) { /* Split top */ + size_t rsize = gm->topsize -= nb; + mchunkptr p = gm->top; + mchunkptr r = gm->top = chunk_plus_offset(p, nb); + r->head = rsize | PINUSE_BIT; + set_size_and_pinuse_of_inuse_chunk(gm, p, nb); + mem = chunk2mem(p); + check_top_chunk(gm, gm->top); + check_malloced_chunk(gm, mem, nb); + goto postaction; + } + + mem = sys_alloc(gm, nb); + + postaction: + POSTACTION(gm); + return mem; + } + + return 0; +} + +void dlfree(void* mem) { + /* + Consolidate freed chunks with preceeding or succeeding bordering + free chunks, if they exist, and then place in a bin. Intermixed + with special cases for top, dv, mmapped chunks, and usage errors. + */ + + if (mem != 0) { + mchunkptr p = mem2chunk(mem); +#if FOOTERS + mstate fm = get_mstate_for(p); + if (!ok_magic(fm)) { + USAGE_ERROR_ACTION(fm, p); + return; + } +#else /* FOOTERS */ +#define fm gm +#endif /* FOOTERS */ + if (!PREACTION(fm)) { + check_inuse_chunk(fm, p); + if (RTCHECK(ok_address(fm, p) && ok_inuse(p))) { + size_t psize = chunksize(p); + mchunkptr next = chunk_plus_offset(p, psize); + if (!pinuse(p)) { + size_t prevsize = p->prev_foot; + if (is_mmapped(p)) { + psize += prevsize + MMAP_FOOT_PAD; + if (CALL_MUNMAP((char*)p - prevsize, psize) == 0) + fm->footprint -= psize; + goto postaction; + } + else { + mchunkptr prev = chunk_minus_offset(p, prevsize); + psize += prevsize; + p = prev; + if (RTCHECK(ok_address(fm, prev))) { /* consolidate backward */ + if (p != fm->dv) { + unlink_chunk(fm, p, prevsize); + } + else if ((next->head & INUSE_BITS) == INUSE_BITS) { + fm->dvsize = psize; + set_free_with_pinuse(p, psize, next); + goto postaction; + } + } + else + goto erroraction; + } + } + + if (RTCHECK(ok_next(p, next) && ok_pinuse(next))) { + if (!cinuse(next)) { /* consolidate forward */ + if (next == fm->top) { + size_t tsize = fm->topsize += psize; + fm->top = p; + p->head = tsize | PINUSE_BIT; + if (p == fm->dv) { + fm->dv = 0; + fm->dvsize = 0; + } + if (should_trim(fm, tsize)) + sys_trim(fm, 0); + goto postaction; + } + else if (next == fm->dv) { + size_t dsize = fm->dvsize += psize; + fm->dv = p; + set_size_and_pinuse_of_free_chunk(p, dsize); + goto postaction; + } + else { + size_t nsize = chunksize(next); + psize += nsize; + unlink_chunk(fm, next, nsize); + set_size_and_pinuse_of_free_chunk(p, psize); + if (p == fm->dv) { + fm->dvsize = psize; + goto postaction; + } + } + } + else + set_free_with_pinuse(p, psize, next); + + if (is_small(psize)) { + insert_small_chunk(fm, p, psize); + check_free_chunk(fm, p); + } + else { + tchunkptr tp = (tchunkptr)p; + insert_large_chunk(fm, tp, psize); + check_free_chunk(fm, p); + if (--fm->release_checks == 0) + release_unused_segments(fm); + } + goto postaction; + } + } + erroraction: + USAGE_ERROR_ACTION(fm, p); + postaction: + POSTACTION(fm); + } + } +#if !FOOTERS +#undef fm +#endif /* FOOTERS */ +} + +void* dlcalloc(size_t n_elements, size_t elem_size) { + void* mem; + size_t req = 0; + if (n_elements != 0) { + req = n_elements * elem_size; + if (((n_elements | elem_size) & ~(size_t)0xffff) && + (req / n_elements != elem_size)) + req = MAX_SIZE_T; /* force downstream failure on overflow */ + } + mem = dlmalloc(req); + if (mem != 0 && calloc_must_clear(mem2chunk(mem))) + memset(mem, 0, req); + return mem; +} + +void* dlrealloc(void* oldmem, size_t bytes) { + if (oldmem == 0) + return dlmalloc(bytes); +#ifdef REALLOC_ZERO_BYTES_FREES + if (bytes == 0) { + dlfree(oldmem); + return 0; + } +#endif /* REALLOC_ZERO_BYTES_FREES */ + else { +#if ! FOOTERS + mstate m = gm; +#else /* FOOTERS */ + mstate m = get_mstate_for(mem2chunk(oldmem)); + if (!ok_magic(m)) { + USAGE_ERROR_ACTION(m, oldmem); + return 0; + } +#endif /* FOOTERS */ + return internal_realloc(m, oldmem, bytes); + } +} + +void* dlmemalign(size_t alignment, size_t bytes) { + return internal_memalign(gm, alignment, bytes); +} + +void** dlindependent_calloc(size_t n_elements, size_t elem_size, + void* chunks[]) { + size_t sz = elem_size; /* serves as 1-element array */ + return ialloc(gm, n_elements, &sz, 3, chunks); +} + +void** dlindependent_comalloc(size_t n_elements, size_t sizes[], + void* chunks[]) { + return ialloc(gm, n_elements, sizes, 0, chunks); +} + +void* dlvalloc(size_t bytes) { + size_t pagesz; + ensure_initialization(); + pagesz = mparams.page_size; + return dlmemalign(pagesz, bytes); +} + +void* dlpvalloc(size_t bytes) { + size_t pagesz; + ensure_initialization(); + pagesz = mparams.page_size; + return dlmemalign(pagesz, (bytes + pagesz - SIZE_T_ONE) & ~(pagesz - SIZE_T_ONE)); +} + +int dlmalloc_trim(size_t pad) { + int result = 0; + ensure_initialization(); + if (!PREACTION(gm)) { + result = sys_trim(gm, pad); + POSTACTION(gm); + } + return result; +} + +size_t dlmalloc_footprint(void) { + return gm->footprint; +} + +size_t dlmalloc_max_footprint(void) { + return gm->max_footprint; +} + +#if !NO_MALLINFO +struct mallinfo dlmallinfo(void) { + return internal_mallinfo(gm); +} +#endif /* NO_MALLINFO */ + +void dlmalloc_stats() { + internal_malloc_stats(gm); +} + +int dlmallopt(int param_number, int value) { + return change_mparam(param_number, value); +} + +#endif /* !ONLY_MSPACES */ + +size_t dlmalloc_usable_size(void* mem) { + if (mem != 0) { + mchunkptr p = mem2chunk(mem); + if (is_inuse(p)) + return chunksize(p) - overhead_for(p); + } + return 0; +} + +/* ----------------------------- user mspaces ---------------------------- */ + +#if MSPACES + +static mstate init_user_mstate(char* tbase, size_t tsize) { + size_t msize = pad_request(sizeof(struct malloc_state)); + mchunkptr mn; + mchunkptr msp = align_as_chunk(tbase); + mstate m = (mstate)(chunk2mem(msp)); + memset(m, 0, msize); + INITIAL_LOCK(&m->mutex); + msp->head = (msize|INUSE_BITS); + m->seg.base = m->least_addr = tbase; + m->seg.size = m->footprint = m->max_footprint = tsize; + m->magic = mparams.magic; + m->release_checks = MAX_RELEASE_CHECK_RATE; + m->mflags = mparams.default_mflags; + m->extp = 0; + m->exts = 0; + disable_contiguous(m); + init_bins(m); + mn = next_chunk(mem2chunk(m)); + init_top(m, mn, (size_t)((tbase + tsize) - (char*)mn) - TOP_FOOT_SIZE); + check_top_chunk(m, m->top); + return m; +} + +mspace create_mspace(size_t capacity, int locked) { + mstate m = 0; + size_t msize; + ensure_initialization(); + msize = pad_request(sizeof(struct malloc_state)); + if (capacity < (size_t) -(msize + TOP_FOOT_SIZE + mparams.page_size)) { + size_t rs = ((capacity == 0)? mparams.granularity : + (capacity + TOP_FOOT_SIZE + msize)); + size_t tsize = granularity_align(rs); + char* tbase = (char*)(CALL_MMAP(tsize)); + if (tbase != CMFAIL) { + m = init_user_mstate(tbase, tsize); + m->seg.sflags = USE_MMAP_BIT; + set_lock(m, locked); + } + } + return (mspace)m; +} + +mspace create_mspace_with_base(void* base, size_t capacity, int locked) { + mstate m = 0; + size_t msize; + ensure_initialization(); + msize = pad_request(sizeof(struct malloc_state)); + if (capacity > msize + TOP_FOOT_SIZE && + capacity < (size_t) -(msize + TOP_FOOT_SIZE + mparams.page_size)) { + m = init_user_mstate((char*)base, capacity); + m->seg.sflags = EXTERN_BIT; + set_lock(m, locked); + } + return (mspace)m; +} + +int mspace_track_large_chunks(mspace msp, int enable) { + int ret = 0; + mstate ms = (mstate)msp; + if (!PREACTION(ms)) { + if (!use_mmap(ms)) + ret = 1; + if (!enable) + enable_mmap(ms); + else + disable_mmap(ms); + POSTACTION(ms); + } + return ret; +} + +size_t destroy_mspace(mspace msp) { + size_t freed = 0; + mstate ms = (mstate)msp; + if (ok_magic(ms)) { + msegmentptr sp = &ms->seg; + while (sp != 0) { + char* base = sp->base; + size_t size = sp->size; + flag_t flag = sp->sflags; + sp = sp->next; + if ((flag & USE_MMAP_BIT) && !(flag & EXTERN_BIT) && + CALL_MUNMAP(base, size) == 0) + freed += size; + } + } + else { + USAGE_ERROR_ACTION(ms,ms); + } + return freed; +} + +/* + mspace versions of routines are near-clones of the global + versions. This is not so nice but better than the alternatives. +*/ + + +void* mspace_malloc(mspace msp, size_t bytes) { + mstate ms = (mstate)msp; + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + return 0; + } + if (!PREACTION(ms)) { + void* mem; + size_t nb; + if (bytes <= MAX_SMALL_REQUEST) { + bindex_t idx; + binmap_t smallbits; + nb = (bytes < MIN_REQUEST)? MIN_CHUNK_SIZE : pad_request(bytes); + idx = small_index(nb); + smallbits = ms->smallmap >> idx; + + if ((smallbits & 0x3U) != 0) { /* Remainderless fit to a smallbin. */ + mchunkptr b, p; + idx += ~smallbits & 1; /* Uses next bin if idx empty */ + b = smallbin_at(ms, idx); + p = b->fd; + assert(chunksize(p) == small_index2size(idx)); + unlink_first_small_chunk(ms, b, p, idx); + set_inuse_and_pinuse(ms, p, small_index2size(idx)); + mem = chunk2mem(p); + check_malloced_chunk(ms, mem, nb); + goto postaction; + } + + else if (nb > ms->dvsize) { + if (smallbits != 0) { /* Use chunk in next nonempty smallbin */ + mchunkptr b, p, r; + size_t rsize; + bindex_t i; + binmap_t leftbits = (smallbits << idx) & left_bits(idx2bit(idx)); + binmap_t leastbit = least_bit(leftbits); + compute_bit2idx(leastbit, i); + b = smallbin_at(ms, i); + p = b->fd; + assert(chunksize(p) == small_index2size(i)); + unlink_first_small_chunk(ms, b, p, i); + rsize = small_index2size(i) - nb; + /* Fit here cannot be remainderless if 4byte sizes */ + if (SIZE_T_SIZE != 4 && rsize < MIN_CHUNK_SIZE) + set_inuse_and_pinuse(ms, p, small_index2size(i)); + else { + set_size_and_pinuse_of_inuse_chunk(ms, p, nb); + r = chunk_plus_offset(p, nb); + set_size_and_pinuse_of_free_chunk(r, rsize); + replace_dv(ms, r, rsize); + } + mem = chunk2mem(p); + check_malloced_chunk(ms, mem, nb); + goto postaction; + } + + else if (ms->treemap != 0 && (mem = tmalloc_small(ms, nb)) != 0) { + check_malloced_chunk(ms, mem, nb); + goto postaction; + } + } + } + else if (bytes >= MAX_REQUEST) + nb = MAX_SIZE_T; /* Too big to allocate. Force failure (in sys alloc) */ + else { + nb = pad_request(bytes); + if (ms->treemap != 0 && (mem = tmalloc_large(ms, nb)) != 0) { + check_malloced_chunk(ms, mem, nb); + goto postaction; + } + } + + if (nb <= ms->dvsize) { + size_t rsize = ms->dvsize - nb; + mchunkptr p = ms->dv; + if (rsize >= MIN_CHUNK_SIZE) { /* split dv */ + mchunkptr r = ms->dv = chunk_plus_offset(p, nb); + ms->dvsize = rsize; + set_size_and_pinuse_of_free_chunk(r, rsize); + set_size_and_pinuse_of_inuse_chunk(ms, p, nb); + } + else { /* exhaust dv */ + size_t dvs = ms->dvsize; + ms->dvsize = 0; + ms->dv = 0; + set_inuse_and_pinuse(ms, p, dvs); + } + mem = chunk2mem(p); + check_malloced_chunk(ms, mem, nb); + goto postaction; + } + + else if (nb < ms->topsize) { /* Split top */ + size_t rsize = ms->topsize -= nb; + mchunkptr p = ms->top; + mchunkptr r = ms->top = chunk_plus_offset(p, nb); + r->head = rsize | PINUSE_BIT; + set_size_and_pinuse_of_inuse_chunk(ms, p, nb); + mem = chunk2mem(p); + check_top_chunk(ms, ms->top); + check_malloced_chunk(ms, mem, nb); + goto postaction; + } + + mem = sys_alloc(ms, nb); + + postaction: + POSTACTION(ms); + return mem; + } + + return 0; +} + +void mspace_free(mspace msp, void* mem) { + if (mem != 0) { + mchunkptr p = mem2chunk(mem); +#if FOOTERS + mstate fm = get_mstate_for(p); + msp = msp; /* placate people compiling -Wunused */ +#else /* FOOTERS */ + mstate fm = (mstate)msp; +#endif /* FOOTERS */ + if (!ok_magic(fm)) { + USAGE_ERROR_ACTION(fm, p); + return; + } + if (!PREACTION(fm)) { + check_inuse_chunk(fm, p); + if (RTCHECK(ok_address(fm, p) && ok_inuse(p))) { + size_t psize = chunksize(p); + mchunkptr next = chunk_plus_offset(p, psize); + if (!pinuse(p)) { + size_t prevsize = p->prev_foot; + if (is_mmapped(p)) { + psize += prevsize + MMAP_FOOT_PAD; + if (CALL_MUNMAP((char*)p - prevsize, psize) == 0) + fm->footprint -= psize; + goto postaction; + } + else { + mchunkptr prev = chunk_minus_offset(p, prevsize); + psize += prevsize; + p = prev; + if (RTCHECK(ok_address(fm, prev))) { /* consolidate backward */ + if (p != fm->dv) { + unlink_chunk(fm, p, prevsize); + } + else if ((next->head & INUSE_BITS) == INUSE_BITS) { + fm->dvsize = psize; + set_free_with_pinuse(p, psize, next); + goto postaction; + } + } + else + goto erroraction; + } + } + + if (RTCHECK(ok_next(p, next) && ok_pinuse(next))) { + if (!cinuse(next)) { /* consolidate forward */ + if (next == fm->top) { + size_t tsize = fm->topsize += psize; + fm->top = p; + p->head = tsize | PINUSE_BIT; + if (p == fm->dv) { + fm->dv = 0; + fm->dvsize = 0; + } + if (should_trim(fm, tsize)) + sys_trim(fm, 0); + goto postaction; + } + else if (next == fm->dv) { + size_t dsize = fm->dvsize += psize; + fm->dv = p; + set_size_and_pinuse_of_free_chunk(p, dsize); + goto postaction; + } + else { + size_t nsize = chunksize(next); + psize += nsize; + unlink_chunk(fm, next, nsize); + set_size_and_pinuse_of_free_chunk(p, psize); + if (p == fm->dv) { + fm->dvsize = psize; + goto postaction; + } + } + } + else + set_free_with_pinuse(p, psize, next); + + if (is_small(psize)) { + insert_small_chunk(fm, p, psize); + check_free_chunk(fm, p); + } + else { + tchunkptr tp = (tchunkptr)p; + insert_large_chunk(fm, tp, psize); + check_free_chunk(fm, p); + if (--fm->release_checks == 0) + release_unused_segments(fm); + } + goto postaction; + } + } + erroraction: + USAGE_ERROR_ACTION(fm, p); + postaction: + POSTACTION(fm); + } + } +} + +void* mspace_calloc(mspace msp, size_t n_elements, size_t elem_size) { + void* mem; + size_t req = 0; + mstate ms = (mstate)msp; + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + return 0; + } + if (n_elements != 0) { + req = n_elements * elem_size; + if (((n_elements | elem_size) & ~(size_t)0xffff) && + (req / n_elements != elem_size)) + req = MAX_SIZE_T; /* force downstream failure on overflow */ + } + mem = internal_malloc(ms, req); + if (mem != 0 && calloc_must_clear(mem2chunk(mem))) + memset(mem, 0, req); + return mem; +} + +void* mspace_realloc(mspace msp, void* oldmem, size_t bytes) { + if (oldmem == 0) + return mspace_malloc(msp, bytes); +#ifdef REALLOC_ZERO_BYTES_FREES + if (bytes == 0) { + mspace_free(msp, oldmem); + return 0; + } +#endif /* REALLOC_ZERO_BYTES_FREES */ + else { +#if FOOTERS + mchunkptr p = mem2chunk(oldmem); + mstate ms = get_mstate_for(p); +#else /* FOOTERS */ + mstate ms = (mstate)msp; +#endif /* FOOTERS */ + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + return 0; + } + return internal_realloc(ms, oldmem, bytes); + } +} + +void* mspace_memalign(mspace msp, size_t alignment, size_t bytes) { + mstate ms = (mstate)msp; + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + return 0; + } + return internal_memalign(ms, alignment, bytes); +} + +void** mspace_independent_calloc(mspace msp, size_t n_elements, + size_t elem_size, void* chunks[]) { + size_t sz = elem_size; /* serves as 1-element array */ + mstate ms = (mstate)msp; + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + return 0; + } + return ialloc(ms, n_elements, &sz, 3, chunks); +} + +void** mspace_independent_comalloc(mspace msp, size_t n_elements, + size_t sizes[], void* chunks[]) { + mstate ms = (mstate)msp; + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + return 0; + } + return ialloc(ms, n_elements, sizes, 0, chunks); +} + +int mspace_trim(mspace msp, size_t pad) { + int result = 0; + mstate ms = (mstate)msp; + if (ok_magic(ms)) { + if (!PREACTION(ms)) { + result = sys_trim(ms, pad); + POSTACTION(ms); + } + } + else { + USAGE_ERROR_ACTION(ms,ms); + } + return result; +} + +void mspace_malloc_stats(mspace msp) { + mstate ms = (mstate)msp; + if (ok_magic(ms)) { + internal_malloc_stats(ms); + } + else { + USAGE_ERROR_ACTION(ms,ms); + } +} + +size_t mspace_footprint(mspace msp) { + size_t result = 0; + mstate ms = (mstate)msp; + if (ok_magic(ms)) { + result = ms->footprint; + } + else { + USAGE_ERROR_ACTION(ms,ms); + } + return result; +} + + +size_t mspace_max_footprint(mspace msp) { + size_t result = 0; + mstate ms = (mstate)msp; + if (ok_magic(ms)) { + result = ms->max_footprint; + } + else { + USAGE_ERROR_ACTION(ms,ms); + } + return result; +} + + +#if !NO_MALLINFO +struct mallinfo mspace_mallinfo(mspace msp) { + mstate ms = (mstate)msp; + if (!ok_magic(ms)) { + USAGE_ERROR_ACTION(ms,ms); + } + return internal_mallinfo(ms); +} +#endif /* NO_MALLINFO */ + +size_t mspace_usable_size(void* mem) { + if (mem != 0) { + mchunkptr p = mem2chunk(mem); + if (is_inuse(p)) + return chunksize(p) - overhead_for(p); + } + return 0; +} + +int mspace_mallopt(int param_number, int value) { + return change_mparam(param_number, value); +} + +#endif /* MSPACES */ + + +/* -------------------- Alternative MORECORE functions ------------------- */ + +/* + Guidelines for creating a custom version of MORECORE: + + * For best performance, MORECORE should allocate in multiples of pagesize. + * MORECORE may allocate more memory than requested. (Or even less, + but this will usually result in a malloc failure.) + * MORECORE must not allocate memory when given argument zero, but + instead return one past the end address of memory from previous + nonzero call. + * For best performance, consecutive calls to MORECORE with positive + arguments should return increasing addresses, indicating that + space has been contiguously extended. + * Even though consecutive calls to MORECORE need not return contiguous + addresses, it must be OK for malloc'ed chunks to span multiple + regions in those cases where they do happen to be contiguous. + * MORECORE need not handle negative arguments -- it may instead + just return MFAIL when given negative arguments. + Negative arguments are always multiples of pagesize. MORECORE + must not misinterpret negative args as large positive unsigned + args. You can suppress all such calls from even occurring by defining + MORECORE_CANNOT_TRIM, + + As an example alternative MORECORE, here is a custom allocator + kindly contributed for pre-OSX macOS. It uses virtually but not + necessarily physically contiguous non-paged memory (locked in, + present and won't get swapped out). You can use it by uncommenting + this section, adding some #includes, and setting up the appropriate + defines above: + + #define MORECORE osMoreCore + + There is also a shutdown routine that should somehow be called for + cleanup upon program exit. + + #define MAX_POOL_ENTRIES 100 + #define MINIMUM_MORECORE_SIZE (64 * 1024U) + static int next_os_pool; + void *our_os_pools[MAX_POOL_ENTRIES]; + + void *osMoreCore(int size) + { + void *ptr = 0; + static void *sbrk_top = 0; + + if (size > 0) + { + if (size < MINIMUM_MORECORE_SIZE) + size = MINIMUM_MORECORE_SIZE; + if (CurrentExecutionLevel() == kTaskLevel) + ptr = PoolAllocateResident(size + RM_PAGE_SIZE, 0); + if (ptr == 0) + { + return (void *) MFAIL; + } + // save ptrs so they can be freed during cleanup + our_os_pools[next_os_pool] = ptr; + next_os_pool++; + ptr = (void *) ((((size_t) ptr) + RM_PAGE_MASK) & ~RM_PAGE_MASK); + sbrk_top = (char *) ptr + size; + return ptr; + } + else if (size < 0) + { + // we don't currently support shrink behavior + return (void *) MFAIL; + } + else + { + return sbrk_top; + } + } + + // cleanup any allocated memory pools + // called as last thing before shutting down driver + + void osCleanupMem(void) + { + void **ptr; + + for (ptr = our_os_pools; ptr < &our_os_pools[MAX_POOL_ENTRIES]; ptr++) + if (*ptr) + { + PoolDeallocate(*ptr); + *ptr = 0; + } + } + +*/ + + +/* ----------------------------------------------------------------------- +History: + V2.8.4 Wed May 27 09:56:23 2009 Doug Lea (dl at gee) + * Use zeros instead of prev foot for is_mmapped + * Add mspace_track_large_chunks; thanks to Jean Brouwers + * Fix set_inuse in internal_realloc; thanks to Jean Brouwers + * Fix insufficient sys_alloc padding when using 16byte alignment + * Fix bad error check in mspace_footprint + * Adaptations for ptmalloc; thanks to Wolfram Gloger. + * Reentrant spin locks; thanks to Earl Chew and others + * Win32 improvements; thanks to Niall Douglas and Earl Chew + * Add NO_SEGMENT_TRAVERSAL and MAX_RELEASE_CHECK_RATE options + * Extension hook in malloc_state + * Various small adjustments to reduce warnings on some compilers + * Various configuration extensions/changes for more platforms. Thanks + to all who contributed these. + + V2.8.3 Thu Sep 22 11:16:32 2005 Doug Lea (dl at gee) + * Add max_footprint functions + * Ensure all appropriate literals are size_t + * Fix conditional compilation problem for some #define settings + * Avoid concatenating segments with the one provided + in create_mspace_with_base + * Rename some variables to avoid compiler shadowing warnings + * Use explicit lock initialization. + * Better handling of sbrk interference. + * Simplify and fix segment insertion, trimming and mspace_destroy + * Reinstate REALLOC_ZERO_BYTES_FREES option from 2.7.x + * Thanks especially to Dennis Flanagan for help on these. + + V2.8.2 Sun Jun 12 16:01:10 2005 Doug Lea (dl at gee) + * Fix memalign brace error. + + V2.8.1 Wed Jun 8 16:11:46 2005 Doug Lea (dl at gee) + * Fix improper #endif nesting in C++ + * Add explicit casts needed for C++ + + V2.8.0 Mon May 30 14:09:02 2005 Doug Lea (dl at gee) + * Use trees for large bins + * Support mspaces + * Use segments to unify sbrk-based and mmap-based system allocation, + removing need for emulation on most platforms without sbrk. + * Default safety checks + * Optional footer checks. Thanks to William Robertson for the idea. + * Internal code refactoring + * Incorporate suggestions and platform-specific changes. + Thanks to Dennis Flanagan, Colin Plumb, Niall Douglas, + Aaron Bachmann, Emery Berger, and others. + * Speed up non-fastbin processing enough to remove fastbins. + * Remove useless cfree() to avoid conflicts with other apps. + * Remove internal memcpy, memset. Compilers handle builtins better. + * Remove some options that no one ever used and rename others. + + V2.7.2 Sat Aug 17 09:07:30 2002 Doug Lea (dl at gee) + * Fix malloc_state bitmap array misdeclaration + + V2.7.1 Thu Jul 25 10:58:03 2002 Doug Lea (dl at gee) + * Allow tuning of FIRST_SORTED_BIN_SIZE + * Use PTR_UINT as type for all ptr->int casts. Thanks to John Belmonte. + * Better detection and support for non-contiguousness of MORECORE. + Thanks to Andreas Mueller, Conal Walsh, and Wolfram Gloger + * Bypass most of malloc if no frees. Thanks To Emery Berger. + * Fix freeing of old top non-contiguous chunk im sysmalloc. + * Raised default trim and map thresholds to 256K. + * Fix mmap-related #defines. Thanks to Lubos Lunak. + * Fix copy macros; added LACKS_FCNTL_H. Thanks to Neal Walfield. + * Branch-free bin calculation + * Default trim and mmap thresholds now 256K. + + V2.7.0 Sun Mar 11 14:14:06 2001 Doug Lea (dl at gee) + * Introduce independent_comalloc and independent_calloc. + Thanks to Michael Pachos for motivation and help. + * Make optional .h file available + * Allow > 2GB requests on 32bit systems. + * new WIN32 sbrk, mmap, munmap, lock code from . + Thanks also to Andreas Mueller , + and Anonymous. + * Allow override of MALLOC_ALIGNMENT (Thanks to Ruud Waij for + helping test this.) + * memalign: check alignment arg + * realloc: don't try to shift chunks backwards, since this + leads to more fragmentation in some programs and doesn't + seem to help in any others. + * Collect all cases in malloc requiring system memory into sysmalloc + * Use mmap as backup to sbrk + * Place all internal state in malloc_state + * Introduce fastbins (although similar to 2.5.1) + * Many minor tunings and cosmetic improvements + * Introduce USE_PUBLIC_MALLOC_WRAPPERS, USE_MALLOC_LOCK + * Introduce MALLOC_FAILURE_ACTION, MORECORE_CONTIGUOUS + Thanks to Tony E. Bennett and others. + * Include errno.h to support default failure action. + + V2.6.6 Sun Dec 5 07:42:19 1999 Doug Lea (dl at gee) + * return null for negative arguments + * Added Several WIN32 cleanups from Martin C. Fong + * Add 'LACKS_SYS_PARAM_H' for those systems without 'sys/param.h' + (e.g. WIN32 platforms) + * Cleanup header file inclusion for WIN32 platforms + * Cleanup code to avoid Microsoft Visual C++ compiler complaints + * Add 'USE_DL_PREFIX' to quickly allow co-existence with existing + memory allocation routines + * Set 'malloc_getpagesize' for WIN32 platforms (needs more work) + * Use 'assert' rather than 'ASSERT' in WIN32 code to conform to + usage of 'assert' in non-WIN32 code + * Improve WIN32 'sbrk()' emulation's 'findRegion()' routine to + avoid infinite loop + * Always call 'fREe()' rather than 'free()' + + V2.6.5 Wed Jun 17 15:57:31 1998 Doug Lea (dl at gee) + * Fixed ordering problem with boundary-stamping + + V2.6.3 Sun May 19 08:17:58 1996 Doug Lea (dl at gee) + * Added pvalloc, as recommended by H.J. Liu + * Added 64bit pointer support mainly from Wolfram Gloger + * Added anonymously donated WIN32 sbrk emulation + * Malloc, calloc, getpagesize: add optimizations from Raymond Nijssen + * malloc_extend_top: fix mask error that caused wastage after + foreign sbrks + * Add linux mremap support code from HJ Liu + + V2.6.2 Tue Dec 5 06:52:55 1995 Doug Lea (dl at gee) + * Integrated most documentation with the code. + * Add support for mmap, with help from + Wolfram Gloger (Gloger@lrz.uni-muenchen.de). + * Use last_remainder in more cases. + * Pack bins using idea from colin@nyx10.cs.du.edu + * Use ordered bins instead of best-fit threshhold + * Eliminate block-local decls to simplify tracing and debugging. + * Support another case of realloc via move into top + * Fix error occuring when initial sbrk_base not word-aligned. + * Rely on page size for units instead of SBRK_UNIT to + avoid surprises about sbrk alignment conventions. + * Add mallinfo, mallopt. Thanks to Raymond Nijssen + (raymond@es.ele.tue.nl) for the suggestion. + * Add `pad' argument to malloc_trim and top_pad mallopt parameter. + * More precautions for cases where other routines call sbrk, + courtesy of Wolfram Gloger (Gloger@lrz.uni-muenchen.de). + * Added macros etc., allowing use in linux libc from + H.J. Lu (hjl@gnu.ai.mit.edu) + * Inverted this history list + + V2.6.1 Sat Dec 2 14:10:57 1995 Doug Lea (dl at gee) + * Re-tuned and fixed to behave more nicely with V2.6.0 changes. + * Removed all preallocation code since under current scheme + the work required to undo bad preallocations exceeds + the work saved in good cases for most test programs. + * No longer use return list or unconsolidated bins since + no scheme using them consistently outperforms those that don't + given above changes. + * Use best fit for very large chunks to prevent some worst-cases. + * Added some support for debugging + + V2.6.0 Sat Nov 4 07:05:23 1995 Doug Lea (dl at gee) + * Removed footers when chunks are in use. Thanks to + Paul Wilson (wilson@cs.texas.edu) for the suggestion. + + V2.5.4 Wed Nov 1 07:54:51 1995 Doug Lea (dl at gee) + * Added malloc_trim, with help from Wolfram Gloger + (wmglo@Dent.MED.Uni-Muenchen.DE). + + V2.5.3 Tue Apr 26 10:16:01 1994 Doug Lea (dl at g) + + V2.5.2 Tue Apr 5 16:20:40 1994 Doug Lea (dl at g) + * realloc: try to expand in both directions + * malloc: swap order of clean-bin strategy; + * realloc: only conditionally expand backwards + * Try not to scavenge used bins + * Use bin counts as a guide to preallocation + * Occasionally bin return list chunks in first scan + * Add a few optimizations from colin@nyx10.cs.du.edu + + V2.5.1 Sat Aug 14 15:40:43 1993 Doug Lea (dl at g) + * faster bin computation & slightly different binning + * merged all consolidations to one part of malloc proper + (eliminating old malloc_find_space & malloc_clean_bin) + * Scan 2 returns chunks (not just 1) + * Propagate failure in realloc if malloc returns 0 + * Add stuff to allow compilation on non-ANSI compilers + from kpv@research.att.com + + V2.5 Sat Aug 7 07:41:59 1993 Doug Lea (dl at g.oswego.edu) + * removed potential for odd address access in prev_chunk + * removed dependency on getpagesize.h + * misc cosmetics and a bit more internal documentation + * anticosmetics: mangled names in macros to evade debugger strangeness + * tested on sparc, hp-700, dec-mips, rs6000 + with gcc & native cc (hp, dec only) allowing + Detlefs & Zorn comparison study (in SIGPLAN Notices.) + + Trial version Fri Aug 28 13:14:29 1992 Doug Lea (dl at g.oswego.edu) + * Based loosely on libg++-1.2X malloc. (It retains some of the overall + structure of old version, but most details differ.) + +*/ + +#endif diff --git a/drivers/nedmalloc/nedmalloc.cpp b/drivers/nedmalloc/nedmalloc.cpp index 8845d96549..9aac277a2a 100644 --- a/drivers/nedmalloc/nedmalloc.cpp +++ b/drivers/nedmalloc/nedmalloc.cpp @@ -1,1467 +1,1467 @@ -#ifdef NEDMALLOC_ENABLED -/* Alternative malloc implementation for multiple threads without -lock contention based on dlmalloc. (C) 2005-2009 Niall Douglas - -Boost Software License - Version 1.0 - August 17th, 2003 - -Permission is hereby granted, free of charge, to any person or organization -obtaining a copy of the software and accompanying documentation covered by -this license (the "Software") to use, reproduce, display, distribute, -execute, and transmit the Software, and to prepare derivative works of the -Software, and to permit third-parties to whom the Software is furnished to -do so, all subject to the following: - -The copyright notices in the Software and this entire statement, including -the above license grant, this restriction and the following disclaimer, -must be included in all copies of the Software, in whole or in part, and -all derivative works of the Software, unless such copies or derivative -works are solely in the form of machine-executable object code generated by -a source language processor. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT -SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE -FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, -ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -DEALINGS IN THE SOFTWARE. -*/ - -#ifdef _MSC_VER -/* Enable full aliasing on MSVC */ -/*#pragma optimize("a", on)*/ -#pragma warning(push) -#pragma warning(disable:4100) /* unreferenced formal parameter */ -#pragma warning(disable:4127) /* conditional expression is constant */ -#pragma warning(disable:4706) /* assignment within conditional expression */ -#endif - -/*#define ENABLE_TOLERANT_NEDMALLOC 1*/ -/*#define ENABLE_FAST_HEAP_DETECTION 1*/ -/*#define NEDMALLOC_DEBUG 1*/ - -/*#define FULLSANITYCHECKS*/ -/* If link time code generation is on, don't force or prevent inlining */ -#if defined(_MSC_VER) && defined(NEDMALLOC_DLL_EXPORTS) -#define FORCEINLINE -#define NOINLINE -#endif - - -#include "nedmalloc.h" -#ifdef WIN32 - #include - #include -#endif -#if USE_ALLOCATOR==1 - #define MSPACES 1 - #define ONLY_MSPACES 1 -#endif -#define USE_DL_PREFIX 1 -#ifndef USE_LOCKS - #define USE_LOCKS 1 -#endif -#define FOOTERS 1 /* Need to enable footers so frees lock the right mspace */ -#ifndef NEDMALLOC_DEBUG - #if defined(DEBUG) || defined(_DEBUG) - #define NEDMALLOC_DEBUG 1 - #else - #define NEDMALLOC_DEBUG 0 - #endif -#endif -/* We need to consistently define DEBUG=0|1, _DEBUG and NDEBUG for dlmalloc */ -#undef DEBUG -#undef _DEBUG -#if NEDMALLOC_DEBUG - #define _DEBUG - #define DEBUG 1 -#else - #define DEBUG 0 -#endif -#ifdef NDEBUG /* Disable assert checking on release builds */ - #undef DEBUG - #undef _DEBUG -#endif -/* The default of 64Kb means we spend too much time kernel-side */ -#ifndef DEFAULT_GRANULARITY -#define DEFAULT_GRANULARITY (1*1024*1024) -#if DEBUG -#define DEFAULT_GRANULARITY_ALIGNED -#endif -#endif -/*#define USE_SPIN_LOCKS 0*/ - - -#include "malloc.c.h" -#ifdef NDEBUG /* Disable assert checking on release builds */ - #undef DEBUG -#elif !NEDMALLOC_DEBUG - #ifdef __GNUC__ - #warning DEBUG is defined so allocator will run with assert checking! Define NDEBUG to run at full speed. - #elif defined(_MSC_VER) - #pragma message(__FILE__ ": WARNING: DEBUG is defined so allocator will run with assert checking! Define NDEBUG to run at full speed.") - #endif -#endif - -/* The maximum concurrent threads in a pool possible */ -#ifndef MAXTHREADSINPOOL -#define MAXTHREADSINPOOL 16 -#endif -/* The maximum number of threadcaches which can be allocated */ -#ifndef THREADCACHEMAXCACHES -#define THREADCACHEMAXCACHES 256 -#endif -/* The maximum size to be allocated from the thread cache */ -#ifndef THREADCACHEMAX -#define THREADCACHEMAX 8192 -#endif -#if 0 -/* The number of cache entries for finer grained bins. This is (topbitpos(THREADCACHEMAX)-4)*2 */ -#define THREADCACHEMAXBINS ((13-4)*2) -#else -/* The number of cache entries. This is (topbitpos(THREADCACHEMAX)-4) */ -#define THREADCACHEMAXBINS (13-4) -#endif -/* Point at which the free space in a thread cache is garbage collected */ -#ifndef THREADCACHEMAXFREESPACE -#define THREADCACHEMAXFREESPACE (512*1024) -#endif - - -#ifdef WIN32 - #define TLSVAR DWORD - #define TLSALLOC(k) (*(k)=TlsAlloc(), TLS_OUT_OF_INDEXES==*(k)) - #define TLSFREE(k) (!TlsFree(k)) - #define TLSGET(k) TlsGetValue(k) - #define TLSSET(k, a) (!TlsSetValue(k, a)) - #ifdef DEBUG -static LPVOID ChkedTlsGetValue(DWORD idx) -{ - LPVOID ret=TlsGetValue(idx); - assert(S_OK==GetLastError()); - return ret; -} - #undef TLSGET - #define TLSGET(k) ChkedTlsGetValue(k) - #endif -#else - #define TLSVAR pthread_key_t - #define TLSALLOC(k) pthread_key_create(k, 0) - #define TLSFREE(k) pthread_key_delete(k) - #define TLSGET(k) pthread_getspecific(k) - #define TLSSET(k, a) pthread_setspecific(k, a) -#endif - -#if defined(__cplusplus) -#if !defined(NO_NED_NAMESPACE) -namespace nedalloc { -#else -extern "C" { -#endif -#endif - -#if USE_ALLOCATOR==0 -static void *unsupported_operation(const char *opname) THROWSPEC -{ - fprintf(stderr, "nedmalloc: The operation %s is not supported under this build configuration\n", opname); - abort(); - return 0; -} -static size_t mspacecounter=(size_t) 0xdeadbeef; -#endif -#ifndef ENABLE_FAST_HEAP_DETECTION -static void *RESTRICT leastusedaddress; -static size_t largestusedblock; -#endif - -static FORCEINLINE void *CallMalloc(void *RESTRICT mspace, size_t size, size_t alignment) THROWSPEC -{ - void *RESTRICT ret=0; - size_t _alignment=alignment; -#if USE_MAGIC_HEADERS - size_t *_ret=0; - size+=alignment+3*sizeof(size_t); - _alignment=0; -#endif -#if USE_ALLOCATOR==0 - ret=_alignment ? -#ifdef _MSC_VER - /* This is the MSVCRT equivalent */ - _aligned_malloc(size, _alignment) -#elif defined(__linux__) || defined(__FreeBSD__) || defined(__APPLE__) - /* This is the glibc/ptmalloc2/dlmalloc/BSD libc equivalent. */ - memalign(_alignment, size) -#else -#error Cannot aligned allocate with the memory allocator of an unknown system! -#endif - : malloc(size); -#elif USE_ALLOCATOR==1 - ret=_alignment ? mspace_memalign((mstate) mspace, _alignment, size) : mspace_malloc((mstate) mspace, size); -#ifndef ENABLE_FAST_HEAP_DETECTION - if(ret) - { - size_t truesize=chunksize(mem2chunk(ret)); - if(!leastusedaddress || (void *)((mstate) mspace)->least_addrleast_addr; - if(!largestusedblock || truesize>largestusedblock) largestusedblock=(truesize+mparams.page_size) & ~(mparams.page_size-1); - } -#endif -#endif - if(!ret) return 0; -#if USE_MAGIC_HEADERS - _ret=(size_t *) ret; - ret=(void *)(_ret+3); - if(alignment) ret=(void *)(((size_t) ret+alignment-1)&~(alignment-1)); - for(; _ret<(size_t *)ret-2; _ret++) *_ret=*(size_t *)"NEDMALOC"; - _ret[0]=(size_t) mspace; - _ret[1]=size-3*sizeof(size_t); -#endif - return ret; -} - -static FORCEINLINE void *CallCalloc(void *RESTRICT mspace, size_t size, size_t alignment) THROWSPEC -{ - void *RESTRICT ret=0; -#if USE_MAGIC_HEADERS - size_t *_ret=0; - size+=alignment+3*sizeof(size_t); -#endif -#if USE_ALLOCATOR==0 - ret=calloc(1, size); -#elif USE_ALLOCATOR==1 - ret=mspace_calloc((mstate) mspace, 1, size); -#ifndef ENABLE_FAST_HEAP_DETECTION - if(ret) - { - size_t truesize=chunksize(mem2chunk(ret)); - if(!leastusedaddress || (void *)((mstate) mspace)->least_addrleast_addr; - if(!largestusedblock || truesize>largestusedblock) largestusedblock=(truesize+mparams.page_size) & ~(mparams.page_size-1); - } -#endif -#endif - if(!ret) return 0; -#if USE_MAGIC_HEADERS - _ret=(size_t *) ret; - ret=(void *)(_ret+3); - if(alignment) ret=(void *)(((size_t) ret+alignment-1)&~(alignment-1)); - for(; _ret<(size_t *)ret-2; _ret++) *_ret=*(size_t *) "NEDMALOC"; - _ret[0]=(size_t) mspace; - _ret[1]=size-3*sizeof(size_t); -#endif - return ret; -} - -static FORCEINLINE void *CallRealloc(void *RESTRICT mspace, void *RESTRICT mem, int isforeign, size_t oldsize, size_t newsize) THROWSPEC -{ - void *RESTRICT ret=0; -#if USE_MAGIC_HEADERS - mstate oldmspace=0; - size_t *_ret=0, *_mem=(size_t *) mem-3; -#endif - if(isforeign) - { /* Transfer */ -#if USE_MAGIC_HEADERS - assert(_mem[0]!=*(size_t *) "NEDMALOC"); -#endif - if((ret=CallMalloc(mspace, newsize, 0))) - { -#if defined(DEBUG) - printf("*** nedmalloc frees system allocated block %p\n", mem); -#endif - memcpy(ret, mem, oldsize=_mem[2]); - for(; *_mem==*(size_t *) "NEDMALOC"; *_mem--=*(size_t *) "nedmaloc"); - mem=(void *)(++_mem); -#endif -#if USE_ALLOCATOR==0 - ret=realloc(mem, newsize); -#elif USE_ALLOCATOR==1 - ret=mspace_realloc((mstate) mspace, mem, newsize); -#ifndef ENABLE_FAST_HEAP_DETECTION - if(ret) - { - size_t truesize=chunksize(mem2chunk(ret)); - if(!largestusedblock || truesize>largestusedblock) largestusedblock=(truesize+mparams.page_size) & ~(mparams.page_size-1); - } -#endif -#endif - if(!ret) - { /* Put it back the way it was */ -#if USE_MAGIC_HEADERS - for(; *_mem==0; *_mem++=*(size_t *) "NEDMALOC"); -#endif - return 0; - } -#if USE_MAGIC_HEADERS - _ret=(size_t *) ret; - ret=(void *)(_ret+3); - for(; _ret<(size_t *)ret-2; _ret++) *_ret=*(size_t *) "NEDMALOC"; - _ret[0]=(size_t) mspace; - _ret[1]=newsize-3*sizeof(size_t); -#endif - return ret; -} - -static FORCEINLINE void CallFree(void *RESTRICT mspace, void *RESTRICT mem, int isforeign) THROWSPEC -{ -#if USE_MAGIC_HEADERS - mstate oldmspace=0; - size_t *_mem=(size_t *) mem-3, oldsize=0; -#endif - if(isforeign) - { -#if USE_MAGIC_HEADERS - assert(_mem[0]!=*(size_t *) "NEDMALOC"); -#endif -#if defined(DEBUG) - printf("*** nedmalloc frees system allocated block %p\n", mem); -#endif - free(mem); - return; - } -#if USE_MAGIC_HEADERS - assert(_mem[0]==*(size_t *) "NEDMALOC"); - oldmspace=(mstate) _mem[1]; - oldsize=_mem[2]; - for(; *_mem==*(size_t *) "NEDMALOC"; *_mem--=*(size_t *) "nedmaloc"); - mem=(void *)(++_mem); -#endif -#if USE_ALLOCATOR==0 - free(mem); -#elif USE_ALLOCATOR==1 - mspace_free((mstate) mspace, mem); -#endif -} - -static NEDMALLOCNOALIASATTR mstate nedblkmstate(void *RESTRICT mem) THROWSPEC -{ - if(mem) - { -#if USE_MAGIC_HEADERS - size_t *_mem=(size_t *) mem-3; - if(_mem[0]==*(size_t *) "NEDMALOC") - { - return (mstate) _mem[1]; - } - else return 0; -#else -#if USE_ALLOCATOR==0 - /* Fail everything */ - return 0; -#elif USE_ALLOCATOR==1 -#ifdef ENABLE_FAST_HEAP_DETECTION -#ifdef WIN32 - /* On Windows for RELEASE both x86 and x64 the NT heap precedes each block with an eight byte header - which looks like: - normal: 4 bytes of size, 4 bytes of [char < 64, char < 64, char < 64 bit 0 always set, char random ] - mmaped: 4 bytes of size 4 bytes of [zero, zero, 0xb, zero ] - - On Windows for DEBUG both x86 and x64 the preceding four bytes is always 0xfdfdfdfd (no man's land). - */ -#pragma pack(push, 1) - struct _HEAP_ENTRY - { - USHORT Size; - USHORT PreviousSize; - UCHAR Cookie; /* SegmentIndex */ - UCHAR Flags; /* always bit 0 (HEAP_ENTRY_BUSY). bit 1=(HEAP_ENTRY_EXTRA_PRESENT), bit 2=normal block (HEAP_ENTRY_FILL_PATTERN), bit 3=mmap block (HEAP_ENTRY_VIRTUAL_ALLOC). Bit 4 (HEAP_ENTRY_LAST_ENTRY) could be set */ - UCHAR UnusedBytes; - UCHAR SmallTagIndex; /* fastbin index. Always one of 0x02, 0x03, 0x04 < 0x80 */ - } *RESTRICT he=((struct _HEAP_ENTRY *) mem)-1; -#pragma pack(pop) - unsigned int header=((unsigned int *)mem)[-1], mask1=0x8080E100, result1, mask2=0xFFFFFF06, result2; - result1=header & mask1; /* Positive testing for NT heap */ - result2=header & mask2; /* Positive testing for dlmalloc */ - if(result1==0x00000100 && result2!=0x00000102) - { /* This is likely a NT heap block */ - return 0; - } -#endif -#ifdef __linux__ - /* On Linux glibc uses ptmalloc2 (really dlmalloc) just as we do, but prev_foot contains rubbish - when the preceding block is allocated because ptmalloc2 finds the local mstate by rounding the ptr - down to the nearest megabyte. It's like dlmalloc with FOOTERS disabled. */ - mchunkptr p=mem2chunk(mem); - mstate fm=get_mstate_for(p); - /* If it's a ptmalloc2 block, fm is likely to be some crazy value */ - if(!is_aligned(fm)) return 0; - if((size_t)mem-(size_t)fm>=(size_t)1<<(SIZE_T_BITSIZE-1)) return 0; - if(ok_magic(fm)) - return fm; - else - return 0; - if(1) { } -#endif - else - { - mchunkptr p=mem2chunk(mem); - mstate fm=get_mstate_for(p); - assert(ok_magic(fm)); /* If this fails, someone tried to free a block twice */ - if(ok_magic(fm)) - return fm; - } -#else -//#ifdef WIN32 -// __try -//#endif - { - /* We try to return zero here if it isn't one of our own blocks, however - the current block annotation scheme used by dlmalloc makes it impossible - to be absolutely sure of avoiding a segfault. - - mchunkptr->prev_foot = mem-(2*size_t) = mstate ^ mparams.magic for PRECEDING block; - mchunkptr->head = mem-(1*size_t) = 8 multiple size of this block with bottom three bits = FLAG_BITS - FLAG_BITS = bit 0 is CINUSE (currently in use unless is mmap), bit 1 is PINUSE (previous block currently - in use unless mmap), bit 2 is UNUSED and currently is always zero. - */ - register void *RESTRICT leastusedaddress_=leastusedaddress; /* Cache these to avoid register reloading */ - register size_t largestusedblock_=largestusedblock; - if(!is_aligned(mem)) return 0; /* Would fail very rarely as all allocators return aligned blocks */ - if(memhead & FLAG4_BIT)) return 0; - /* Reduced uncertainty by 0.5^2 = 25.0% */ - /* size should never exceed largestusedblock */ - if(chunksize(p)>largestusedblock_) return 0; - /* Reduced uncertainty by a minimum of 0.5^3 = 12.5%, maximum 0.5^16 = 0.0015% */ - /* Having sanity checked prev_foot and head, check next block */ - if(!ismmapped && (!next_pinuse(p) || (next_chunk(p)->head & FLAG4_BIT))) return 0; - /* Reduced uncertainty by 0.5^5 = 3.13% or 0.5^18 = 0.00038% */ - #if 0 - /* If previous block is free, check that its next block pointer equals us */ - if(!ismmapped && !pinuse(p)) - if(next_chunk(prev_chunk(p))!=p) return 0; - /* We could start comparing prev_foot's for similarity but it starts getting slow. */ - #endif - fm = get_mstate_for(p); - if(!is_aligned(fm) || (void *)fm=(size_t)1<<(SIZE_T_BITSIZE-1)) return 0; - assert(ok_magic(fm)); /* If this fails, someone tried to free a block twice */ - if(ok_magic(fm)) - return fm; - } - } -//#ifdef WIN32 -// __except(1) { } -//#endif -#endif -#endif -#endif - } - return 0; -} -NEDMALLOCNOALIASATTR size_t nedblksize(int *RESTRICT isforeign, void *RESTRICT mem) THROWSPEC -{ - if(mem) - { - if(isforeign) *isforeign=1; -#if USE_MAGIC_HEADERS - { - size_t *_mem=(size_t *) mem-3; - if(_mem[0]==*(size_t *) "NEDMALOC") - { - mstate mspace=(mstate) _mem[1]; - size_t size=_mem[2]; - if(isforeign) *isforeign=0; - return size; - } - } -#elif USE_ALLOCATOR==1 - if(nedblkmstate(mem)) - { - mchunkptr p=mem2chunk(mem); - if(isforeign) *isforeign=0; - return chunksize(p)-overhead_for(p); - } -#ifdef DEBUG - else - { - int a=1; /* Set breakpoints here if needed */ - } -#endif -#endif -#if defined(ENABLE_TOLERANT_NEDMALLOC) || USE_ALLOCATOR==0 -#ifdef _MSC_VER - /* This is the MSVCRT equivalent */ - return _msize(mem); -#elif defined(__linux__) - /* This is the glibc/ptmalloc2/dlmalloc equivalent. */ - return malloc_usable_size(mem); -#elif defined(__FreeBSD__) || defined(__APPLE__) - /* This is the BSD libc equivalent. */ - return malloc_size(mem); -#else -#error Cannot tolerate the memory allocator of an unknown system! -#endif -#endif - } - return 0; -} - -NEDMALLOCNOALIASATTR void nedsetvalue(void *v) THROWSPEC { nedpsetvalue((nedpool *) 0, v); } -NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmalloc(size_t size) THROWSPEC { return nedpmalloc((nedpool *) 0, size); } -NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedcalloc(size_t no, size_t size) THROWSPEC { return nedpcalloc((nedpool *) 0, no, size); } -NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedrealloc(void *mem, size_t size) THROWSPEC { return nedprealloc((nedpool *) 0, mem, size); } -NEDMALLOCNOALIASATTR void nedfree(void *mem) THROWSPEC { nedpfree((nedpool *) 0, mem); } -NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmemalign(size_t alignment, size_t bytes) THROWSPEC { return nedpmemalign((nedpool *) 0, alignment, bytes); } -NEDMALLOCNOALIASATTR struct nedmallinfo nedmallinfo(void) THROWSPEC { return nedpmallinfo((nedpool *) 0); } -NEDMALLOCNOALIASATTR int nedmallopt(int parno, int value) THROWSPEC { return nedpmallopt((nedpool *) 0, parno, value); } -NEDMALLOCNOALIASATTR int nedmalloc_trim(size_t pad) THROWSPEC { return nedpmalloc_trim((nedpool *) 0, pad); } -void nedmalloc_stats() THROWSPEC { nedpmalloc_stats((nedpool *) 0); } -NEDMALLOCNOALIASATTR size_t nedmalloc_footprint() THROWSPEC { return nedpmalloc_footprint((nedpool *) 0); } -NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_calloc(size_t elemsno, size_t elemsize, void **chunks) THROWSPEC { return nedpindependent_calloc((nedpool *) 0, elemsno, elemsize, chunks); } -NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_comalloc(size_t elems, size_t *sizes, void **chunks) THROWSPEC { return nedpindependent_comalloc((nedpool *) 0, elems, sizes, chunks); } - -struct threadcacheblk_t; -typedef struct threadcacheblk_t threadcacheblk; -struct threadcacheblk_t -{ /* Keep less than 16 bytes on 32 bit systems and 32 bytes on 64 bit systems */ -#ifdef FULLSANITYCHECKS - unsigned int magic; -#endif - unsigned int lastUsed, size; - threadcacheblk *next, *prev; -}; -typedef struct threadcache_t -{ -#ifdef FULLSANITYCHECKS - unsigned int magic1; -#endif - int mymspace; /* Last mspace entry this thread used */ - long threadid; - unsigned int mallocs, frees, successes; - size_t freeInCache; /* How much free space is stored in this cache */ - threadcacheblk *bins[(THREADCACHEMAXBINS+1)*2]; -#ifdef FULLSANITYCHECKS - unsigned int magic2; -#endif -} threadcache; -struct nedpool_t -{ - MLOCK_T mutex; - void *uservalue; - int threads; /* Max entries in m to use */ - threadcache *caches[THREADCACHEMAXCACHES]; - TLSVAR mycache; /* Thread cache for this thread. 0 for unset, negative for use mspace-1 directly, otherwise is cache-1 */ - mstate m[MAXTHREADSINPOOL+1]; /* mspace entries for this pool */ -}; -static nedpool syspool; - -static FORCEINLINE NEDMALLOCNOALIASATTR unsigned int size2binidx(size_t _size) THROWSPEC -{ /* 8=1000 16=10000 20=10100 24=11000 32=100000 48=110000 4096=1000000000000 */ - unsigned int topbit, size=(unsigned int)(_size>>4); - /* 16=1 20=1 24=1 32=10 48=11 64=100 96=110 128=1000 4096=100000000 */ - -#if defined(__GNUC__) - topbit = sizeof(size)*__CHAR_BIT__ - 1 - __builtin_clz(size); -#elif defined(_MSC_VER) && _MSC_VER>=1300 - { - unsigned long bsrTopBit; - - _BitScanReverse(&bsrTopBit, size); - - topbit = bsrTopBit; - } -#else -#if 0 - union { - unsigned asInt[2]; - double asDouble; - }; - int n; - - asDouble = (double)size + 0.5; - topbit = (asInt[!FOX_BIGENDIAN] >> 20) - 1023; -#else - { - unsigned int x=size; - x = x | (x >> 1); - x = x | (x >> 2); - x = x | (x >> 4); - x = x | (x >> 8); - x = x | (x >>16); - x = ~x; - x = x - ((x >> 1) & 0x55555555); - x = (x & 0x33333333) + ((x >> 2) & 0x33333333); - x = (x + (x >> 4)) & 0x0F0F0F0F; - x = x + (x << 8); - x = x + (x << 16); - topbit=31 - (x >> 24); - } -#endif -#endif - return topbit; -} - - -#ifdef FULLSANITYCHECKS -static void tcsanitycheck(threadcacheblk **ptr) THROWSPEC -{ - assert((ptr[0] && ptr[1]) || (!ptr[0] && !ptr[1])); - if(ptr[0] && ptr[1]) - { - assert(nedblksize(ptr[0])>=sizeof(threadcacheblk)); - assert(nedblksize(ptr[1])>=sizeof(threadcacheblk)); - assert(*(unsigned int *) "NEDN"==ptr[0]->magic); - assert(*(unsigned int *) "NEDN"==ptr[1]->magic); - assert(!ptr[0]->prev); - assert(!ptr[1]->next); - if(ptr[0]==ptr[1]) - { - assert(!ptr[0]->next); - assert(!ptr[1]->prev); - } - } -} -static void tcfullsanitycheck(threadcache *tc) THROWSPEC -{ - threadcacheblk **tcbptr=tc->bins; - int n; - for(n=0; n<=THREADCACHEMAXBINS; n++, tcbptr+=2) - { - threadcacheblk *b, *ob=0; - tcsanitycheck(tcbptr); - for(b=tcbptr[0]; b; ob=b, b=b->next) - { - assert(*(unsigned int *) "NEDN"==b->magic); - assert(!ob || ob->next==b); - assert(!ob || b->prev==ob); - } - } -} -#endif - -static NOINLINE void RemoveCacheEntries(nedpool *RESTRICT p, threadcache *RESTRICT tc, unsigned int age) THROWSPEC -{ -#ifdef FULLSANITYCHECKS - tcfullsanitycheck(tc); -#endif - if(tc->freeInCache) - { - threadcacheblk **tcbptr=tc->bins; - int n; - for(n=0; n<=THREADCACHEMAXBINS; n++, tcbptr+=2) - { - threadcacheblk **tcb=tcbptr+1; /* come from oldest end of list */ - /*tcsanitycheck(tcbptr);*/ - for(; *tcb && tc->frees-(*tcb)->lastUsed>=age; ) - { - threadcacheblk *f=*tcb; - size_t blksize=f->size; /*nedblksize(f);*/ - assert(blksize<=nedblksize(0, f)); - assert(blksize); -#ifdef FULLSANITYCHECKS - assert(*(unsigned int *) "NEDN"==(*tcb)->magic); -#endif - *tcb=(*tcb)->prev; - if(*tcb) - (*tcb)->next=0; - else - *tcbptr=0; - tc->freeInCache-=blksize; - assert((long) tc->freeInCache>=0); - CallFree(0, f, 0); - /*tcsanitycheck(tcbptr);*/ - } - } - } -#ifdef FULLSANITYCHECKS - tcfullsanitycheck(tc); -#endif -} -static void DestroyCaches(nedpool *RESTRICT p) THROWSPEC -{ - if(p->caches) - { - threadcache *tc; - int n; - for(n=0; ncaches[n])) - { - tc->frees++; - RemoveCacheEntries(p, tc, 0); - assert(!tc->freeInCache); - tc->mymspace=-1; - tc->threadid=0; - CallFree(0, tc, 0); - p->caches[n]=0; - } - } - } -} - -static NOINLINE threadcache *AllocCache(nedpool *RESTRICT p) THROWSPEC -{ - threadcache *tc=0; - int n, end; - ACQUIRE_LOCK(&p->mutex); - for(n=0; ncaches[n]; n++); - if(THREADCACHEMAXCACHES==n) - { /* List exhausted, so disable for this thread */ - RELEASE_LOCK(&p->mutex); - return 0; - } - tc=p->caches[n]=(threadcache *) CallCalloc(p->m[0], sizeof(threadcache), 0); - if(!tc) - { - RELEASE_LOCK(&p->mutex); - return 0; - } -#ifdef FULLSANITYCHECKS - tc->magic1=*(unsigned int *)"NEDMALC1"; - tc->magic2=*(unsigned int *)"NEDMALC2"; -#endif - tc->threadid=(long)(size_t)CURRENT_THREAD; - for(end=0; p->m[end]; end++); - tc->mymspace=abs(tc->threadid) % end; - RELEASE_LOCK(&p->mutex); - if(TLSSET(p->mycache, (void *)(size_t)(n+1))) abort(); - return tc; -} - -static void *threadcache_malloc(nedpool *RESTRICT p, threadcache *RESTRICT tc, size_t *RESTRICT _size) THROWSPEC -{ - void *RESTRICT ret=0; - size_t size=*_size, blksize=0; - unsigned int bestsize; - unsigned int idx=size2binidx(size); - threadcacheblk *RESTRICT blk, **RESTRICT binsptr; -#ifdef FULLSANITYCHECKS - tcfullsanitycheck(tc); -#endif - /* Calculate best fit bin size */ - bestsize=1<<(idx+4); -#if 0 - /* Finer grained bin fit */ - idx<<=1; - if(size>bestsize) - { - idx++; - bestsize+=bestsize>>1; - } - if(size>bestsize) - { - idx++; - bestsize=1<<(4+(idx>>1)); - } -#else - if(size>bestsize) - { - idx++; - bestsize<<=1; - } -#endif - assert(bestsize>=size); - if(sizebins[idx*2]; - /* Try to match close, but move up a bin if necessary */ - blk=*binsptr; - if(!blk || blk->sizesize; /*nedblksize(blk);*/ - assert(nedblksize(0, blk)>=blksize); - assert(blksize>=size); - if(blk->next) - blk->next->prev=0; - *binsptr=blk->next; - if(!*binsptr) - binsptr[1]=0; -#ifdef FULLSANITYCHECKS - blk->magic=0; -#endif - assert(binsptr[0]!=blk && binsptr[1]!=blk); - assert(nedblksize(0, blk)>=sizeof(threadcacheblk) && nedblksize(0, blk)<=THREADCACHEMAX+CHUNK_OVERHEAD); - /*printf("malloc: %p, %p, %p, %lu\n", p, tc, blk, (long) _size);*/ - ret=(void *) blk; - } - ++tc->mallocs; - if(ret) - { - assert(blksize>=size); - ++tc->successes; - tc->freeInCache-=blksize; - assert((long) tc->freeInCache>=0); - } -#if defined(DEBUG) && 0 - if(!(tc->mallocs & 0xfff)) - { - printf("*** threadcache=%u, mallocs=%u (%f), free=%u (%f), freeInCache=%u\n", (unsigned int) tc->threadid, tc->mallocs, - (float) tc->successes/tc->mallocs, tc->frees, (float) tc->successes/tc->frees, (unsigned int) tc->freeInCache); - } -#endif -#ifdef FULLSANITYCHECKS - tcfullsanitycheck(tc); -#endif - *_size=size; - return ret; -} -static NOINLINE void ReleaseFreeInCache(nedpool *RESTRICT p, threadcache *RESTRICT tc, int mymspace) THROWSPEC -{ - unsigned int age=THREADCACHEMAXFREESPACE/8192; - /*ACQUIRE_LOCK(&p->m[mymspace]->mutex);*/ - while(age && tc->freeInCache>=THREADCACHEMAXFREESPACE) - { - RemoveCacheEntries(p, tc, age); - /*printf("*** Removing cache entries older than %u (%u)\n", age, (unsigned int) tc->freeInCache);*/ - age>>=1; - } - /*RELEASE_LOCK(&p->m[mymspace]->mutex);*/ -} -static void threadcache_free(nedpool *RESTRICT p, threadcache *RESTRICT tc, int mymspace, void *RESTRICT mem, size_t size) THROWSPEC -{ - unsigned int bestsize; - unsigned int idx=size2binidx(size); - threadcacheblk **RESTRICT binsptr, *RESTRICT tck=(threadcacheblk *) mem; - assert(size>=sizeof(threadcacheblk) && size<=THREADCACHEMAX+CHUNK_OVERHEAD); -#ifdef DEBUG - /* Make sure this is a valid memory block */ - assert(nedblksize(0, mem)); -#endif -#ifdef FULLSANITYCHECKS - tcfullsanitycheck(tc); -#endif - /* Calculate best fit bin size */ - bestsize=1<<(idx+4); -#if 0 - /* Finer grained bin fit */ - idx<<=1; - if(size>bestsize) - { - unsigned int biggerbestsize=bestsize+bestsize<<1; - if(size>=biggerbestsize) - { - idx++; - bestsize=biggerbestsize; - } - } -#endif - if(bestsize!=size) /* dlmalloc can round up, so we round down to preserve indexing */ - size=bestsize; - binsptr=&tc->bins[idx*2]; - assert(idx<=THREADCACHEMAXBINS); - if(tck==*binsptr) - { - fprintf(stderr, "nedmalloc: Attempt to free already freed memory block %p - aborting!\n", tck); - abort(); - } -#ifdef FULLSANITYCHECKS - tck->magic=*(unsigned int *) "NEDN"; -#endif - tck->lastUsed=++tc->frees; - tck->size=(unsigned int) size; - tck->next=*binsptr; - tck->prev=0; - if(tck->next) - tck->next->prev=tck; - else - binsptr[1]=tck; - assert(!*binsptr || (*binsptr)->size==tck->size); - *binsptr=tck; - assert(tck==tc->bins[idx*2]); - assert(tc->bins[idx*2+1]==tck || binsptr[0]->next->prev==tck); - /*printf("free: %p, %p, %p, %lu\n", p, tc, mem, (long) size);*/ - tc->freeInCache+=size; -#ifdef FULLSANITYCHECKS - tcfullsanitycheck(tc); -#endif -#if 1 - if(tc->freeInCache>=THREADCACHEMAXFREESPACE) - ReleaseFreeInCache(p, tc, mymspace); -#endif -} - - - - -static NOINLINE int InitPool(nedpool *RESTRICT p, size_t capacity, int threads) THROWSPEC -{ /* threads is -1 for system pool */ - ensure_initialization(); - ACQUIRE_MALLOC_GLOBAL_LOCK(); - if(p->threads) goto done; - if(INITIAL_LOCK(&p->mutex)) goto err; - if(TLSALLOC(&p->mycache)) goto err; -#if USE_ALLOCATOR==0 - p->m[0]=(mstate) mspacecounter++; -#elif USE_ALLOCATOR==1 - if(!(p->m[0]=(mstate) create_mspace(capacity, 1))) goto err; - p->m[0]->extp=p; -#endif - p->threads=(threads<1 || threads>MAXTHREADSINPOOL) ? MAXTHREADSINPOOL : threads; -done: - RELEASE_MALLOC_GLOBAL_LOCK(); - return 1; -err: - if(threads<0) - abort(); /* If you can't allocate for system pool, we're screwed */ - DestroyCaches(p); - if(p->m[0]) - { -#if USE_ALLOCATOR==1 - destroy_mspace(p->m[0]); -#endif - p->m[0]=0; - } - if(p->mycache) - { - if(TLSFREE(p->mycache)) abort(); - p->mycache=0; - } - RELEASE_MALLOC_GLOBAL_LOCK(); - return 0; -} -static NOINLINE mstate FindMSpace(nedpool *RESTRICT p, threadcache *RESTRICT tc, int *RESTRICT lastUsed, size_t size) THROWSPEC -{ /* Gets called when thread's last used mspace is in use. The strategy - is to run through the list of all available mspaces looking for an - unlocked one and if we fail, we create a new one so long as we don't - exceed p->threads */ - int n, end; - for(n=end=*lastUsed+1; p->m[n]; end=++n) - { - if(TRY_LOCK(&p->m[n]->mutex)) goto found; - } - for(n=0; n<*lastUsed && p->m[n]; n++) - { - if(TRY_LOCK(&p->m[n]->mutex)) goto found; - } - if(endthreads) - { - mstate temp; -#if USE_ALLOCATOR==0 - temp=(mstate) mspacecounter++; -#elif USE_ALLOCATOR==1 - if(!(temp=(mstate) create_mspace(size, 1))) - goto badexit; -#endif - /* Now we're ready to modify the lists, we lock */ - ACQUIRE_LOCK(&p->mutex); - while(p->m[end] && endthreads) - end++; - if(end>=p->threads) - { /* Drat, must destroy it now */ - RELEASE_LOCK(&p->mutex); -#if USE_ALLOCATOR==1 - destroy_mspace((mstate) temp); -#endif - goto badexit; - } - /* We really want to make sure this goes into memory now but we - have to be careful of breaking aliasing rules, so write it twice */ - *((volatile struct malloc_state **) &p->m[end])=p->m[end]=temp; - ACQUIRE_LOCK(&p->m[end]->mutex); - /*printf("Created mspace idx %d\n", end);*/ - RELEASE_LOCK(&p->mutex); - n=end; - goto found; - } - /* Let it lock on the last one it used */ -badexit: - ACQUIRE_LOCK(&p->m[*lastUsed]->mutex); - return p->m[*lastUsed]; -found: - *lastUsed=n; - if(tc) - tc->mymspace=n; - else - { - if(TLSSET(p->mycache, (void *)(size_t)(-(n+1)))) abort(); - } - return p->m[n]; -} - -typedef struct PoolList_t -{ - size_t size; /* Size of list */ - size_t length; /* Actual entries in list */ -#ifdef DEBUG - nedpool *list[1]; /* Force testing of list expansion */ -#else - nedpool *list[16]; -#endif -} PoolList; -static MLOCK_T poollistlock; -static PoolList *poollist; -NEDMALLOCPTRATTR nedpool *nedcreatepool(size_t capacity, int threads) THROWSPEC -{ - nedpool *ret=0; - if(!poollist) - { - PoolList *newpoollist=0; - if(!(newpoollist=(PoolList *) nedpcalloc(0, 1, sizeof(PoolList)+sizeof(nedpool *)))) return 0; - INITIAL_LOCK(&poollistlock); - ACQUIRE_LOCK(&poollistlock); - poollist=newpoollist; - poollist->size=sizeof(poollist->list)/sizeof(nedpool *); - } - else - ACQUIRE_LOCK(&poollistlock); - if(poollist->length==poollist->size) - { - PoolList *newpoollist=0; - size_t newsize=0; - newsize=sizeof(PoolList)+(poollist->size+1)*sizeof(nedpool *); - if(!(newpoollist=(PoolList *) nedprealloc(0, poollist, newsize))) goto badexit; - poollist=newpoollist; - memset(&poollist->list[poollist->size], 0, newsize-((size_t)&poollist->list[poollist->size]-(size_t)&poollist->list[0])); - poollist->size=((newsize-((char *)&poollist->list[0]-(char *)poollist))/sizeof(nedpool *))-1; - assert(poollist->size>poollist->length); - } - if(!(ret=(nedpool *) nedpcalloc(0, 1, sizeof(nedpool)))) goto badexit; - if(!InitPool(ret, capacity, threads)) - { - nedpfree(0, ret); - goto badexit; - } - poollist->list[poollist->length++]=ret; -badexit: - RELEASE_LOCK(&poollistlock); - return ret; -} -void neddestroypool(nedpool *p) THROWSPEC -{ - unsigned int n; - ACQUIRE_LOCK(&p->mutex); - DestroyCaches(p); - for(n=0; p->m[n]; n++) - { -#if USE_ALLOCATOR==1 - destroy_mspace(p->m[n]); -#endif - p->m[n]=0; - } - RELEASE_LOCK(&p->mutex); - if(TLSFREE(p->mycache)) abort(); - nedpfree(0, p); - ACQUIRE_LOCK(&poollistlock); - assert(poollist); - for(n=0; nlength && poollist->list[n]!=p; n++); - assert(n!=poollist->length); - memmove(&poollist->list[n], &poollist->list[n+1], (size_t)&poollist->list[poollist->length]-(size_t)&poollist->list[n]); - if(!--poollist->length) - { - assert(!poollist->list[0]); - nedpfree(0, poollist); - poollist=0; - } - RELEASE_LOCK(&poollistlock); -} -void neddestroysyspool() THROWSPEC -{ - nedpool *p=&syspool; - int n; - ACQUIRE_LOCK(&p->mutex); - DestroyCaches(p); - for(n=0; p->m[n]; n++) - { -#if USE_ALLOCATOR==1 - destroy_mspace(p->m[n]); -#endif - p->m[n]=0; - } - /* Render syspool unusable */ - for(n=0; ncaches[n]=(threadcache *)(size_t)(sizeof(size_t)>4 ? 0xdeadbeefdeadbeefULL : 0xdeadbeefUL); - for(n=0; nm[n]=(mstate)(size_t)(sizeof(size_t)>4 ? 0xdeadbeefdeadbeefULL : 0xdeadbeefUL); - if(TLSFREE(p->mycache)) abort(); - RELEASE_LOCK(&p->mutex); -} -nedpool **nedpoollist() THROWSPEC -{ - nedpool **ret=0; - if(poollist) - { - ACQUIRE_LOCK(&poollistlock); - if(!(ret=(nedpool **) nedmalloc((poollist->length+1)*sizeof(nedpool *)))) goto badexit; - memcpy(ret, poollist->list, (poollist->length+1)*sizeof(nedpool *)); -badexit: - RELEASE_LOCK(&poollistlock); - } - return ret; -} - -void nedpsetvalue(nedpool *p, void *v) THROWSPEC -{ - if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } - p->uservalue=v; -} -void *nedgetvalue(nedpool **p, void *mem) THROWSPEC -{ - nedpool *np=0; - mstate fm=nedblkmstate(mem); - if(!fm || !fm->extp) return 0; - np=(nedpool *) fm->extp; - if(p) *p=np; - return np->uservalue; -} - -void nedtrimthreadcache(nedpool *p, int disable) THROWSPEC -{ - int mycache; - if(!p) - { - p=&syspool; - if(!syspool.threads) InitPool(&syspool, 0, -1); - } - mycache=(int)(size_t) TLSGET(p->mycache); - if(!mycache) - { /* Set to mspace 0 */ - if(disable && TLSSET(p->mycache, (void *)(size_t)-1)) abort(); - } - else if(mycache>0) - { /* Set to last used mspace */ - threadcache *tc=p->caches[mycache-1]; -#if defined(DEBUG) - printf("Threadcache utilisation: %lf%% in cache with %lf%% lost to other threads\n", - 100.0*tc->successes/tc->mallocs, 100.0*((double) tc->mallocs-tc->frees)/tc->mallocs); -#endif - if(disable && TLSSET(p->mycache, (void *)(size_t)(-tc->mymspace))) abort(); - tc->frees++; - RemoveCacheEntries(p, tc, 0); - assert(!tc->freeInCache); - if(disable) - { - tc->mymspace=-1; - tc->threadid=0; - CallFree(0, p->caches[mycache-1], 0); - p->caches[mycache-1]=0; - } - } -} -void neddisablethreadcache(nedpool *p) THROWSPEC -{ - nedtrimthreadcache(p, 1); -} - -#define GETMSPACE(m,p,tc,ms,s,action) \ - do \ - { \ - mstate m = GetMSpace((p),(tc),(ms),(s)); \ - action; \ - if(USE_ALLOCATOR==1) { RELEASE_LOCK(&m->mutex); } \ - } while (0) - -static FORCEINLINE mstate GetMSpace(nedpool *RESTRICT p, threadcache *RESTRICT tc, int mymspace, size_t size) THROWSPEC -{ /* Returns a locked and ready for use mspace */ - mstate m=p->m[mymspace]; - assert(m); -#if USE_ALLOCATOR==1 - if(!TRY_LOCK(&p->m[mymspace]->mutex)) m=FindMSpace(p, tc, &mymspace, size); - /*assert(IS_LOCKED(&p->m[mymspace]->mutex));*/ -#endif - return m; -} -static NOINLINE void GetThreadCache_cold1(nedpool *RESTRICT *RESTRICT p) THROWSPEC -{ - *p=&syspool; - if(!syspool.threads) InitPool(&syspool, 0, -1); -} -static NOINLINE void GetThreadCache_cold2(nedpool *RESTRICT *RESTRICT p, threadcache *RESTRICT *RESTRICT tc, int *RESTRICT mymspace, int mycache) THROWSPEC -{ - if(!mycache) - { /* Need to allocate a new cache */ - *tc=AllocCache(*p); - if(!*tc) - { /* Disable */ - if(TLSSET((*p)->mycache, (void *)(size_t)-1)) abort(); - *mymspace=0; - } - else - *mymspace=(*tc)->mymspace; - } - else - { /* Cache disabled, but we do have an assigned thread pool */ - *tc=0; - *mymspace=-mycache-1; - } -} -static FORCEINLINE void GetThreadCache(nedpool *RESTRICT *RESTRICT p, threadcache *RESTRICT *RESTRICT tc, int *RESTRICT mymspace, size_t *RESTRICT size) THROWSPEC -{ - int mycache; - if(size && *sizemycache); - if(mycache>0) - { /* Already have a cache */ - *tc=(*p)->caches[mycache-1]; - *mymspace=(*tc)->mymspace; - } - else GetThreadCache_cold2(p, tc, mymspace, mycache); - assert(*mymspace>=0); - assert(!(*tc) || (long)(size_t)CURRENT_THREAD==(*tc)->threadid); -#ifdef FULLSANITYCHECKS - if(*tc) - { - if(*(unsigned int *)"NEDMALC1"!=(*tc)->magic1 || *(unsigned int *)"NEDMALC2"!=(*tc)->magic2) - { - abort(); - } - } -#endif -} - -NEDMALLOCPTRATTR void * nedpmalloc(nedpool *p, size_t size) THROWSPEC -{ - void *ret=0; - threadcache *tc; - int mymspace; - GetThreadCache(&p, &tc, &mymspace, &size); -#if THREADCACHEMAX - if(tc && size<=THREADCACHEMAX) - { /* Use the thread cache */ - ret=threadcache_malloc(p, tc, &size); - } -#endif - if(!ret) - { /* Use this thread's mspace */ - GETMSPACE(m, p, tc, mymspace, size, - ret=CallMalloc(m, size, 0)); - } - return ret; -} -NEDMALLOCPTRATTR void * nedpcalloc(nedpool *p, size_t no, size_t size) THROWSPEC -{ - size_t rsize=size*no; - void *ret=0; - threadcache *tc; - int mymspace; - GetThreadCache(&p, &tc, &mymspace, &rsize); -#if THREADCACHEMAX - if(tc && rsize<=THREADCACHEMAX) - { /* Use the thread cache */ - if((ret=threadcache_malloc(p, tc, &rsize))) - memset(ret, 0, rsize); - } -#endif - if(!ret) - { /* Use this thread's mspace */ - GETMSPACE(m, p, tc, mymspace, rsize, - ret=CallCalloc(m, rsize, 0)); - } - return ret; -} -NEDMALLOCPTRATTR void * nedprealloc(nedpool *p, void *mem, size_t size) THROWSPEC -{ - void *ret=0; - threadcache *tc; - int mymspace, isforeign=1; - size_t memsize; - if(!mem) return nedpmalloc(p, size); - memsize=nedblksize(&isforeign, mem); - assert(memsize); - if(!memsize) - { - fprintf(stderr, "nedmalloc: nedprealloc() called with a block not created by nedmalloc!\n"); - abort(); - } - else if(size<=memsize && memsize-size< -#ifdef DEBUG - 32 -#else - 1024 -#endif - ) /* If realloc size is within 1Kb smaller than existing, noop it */ - return mem; - GetThreadCache(&p, &tc, &mymspace, &size); -#if THREADCACHEMAX - if(tc && size && size<=THREADCACHEMAX) - { /* Use the thread cache */ - if((ret=threadcache_malloc(p, tc, &size))) - { - memcpy(ret, mem, memsize=sizeof(threadcacheblk) && memsize<=(THREADCACHEMAX+CHUNK_OVERHEAD)) - threadcache_free(p, tc, mymspace, mem, memsize); - else - CallFree(0, mem, isforeign); - } - } -#endif - if(!ret) - { /* Reallocs always happen in the mspace they happened in, so skip - locking the preferred mspace for this thread */ - ret=CallRealloc(p->m[mymspace], mem, isforeign, memsize, size); - } - return ret; -} -void nedpfree(nedpool *p, void *mem) THROWSPEC -{ /* Frees always happen in the mspace they happened in, so skip - locking the preferred mspace for this thread */ - threadcache *tc; - int mymspace, isforeign=1; - size_t memsize; - if(!mem) - { /* If you tried this on FreeBSD you'd be sorry! */ -#ifdef DEBUG - fprintf(stderr, "nedmalloc: WARNING nedpfree() called with zero. This is not portable behaviour!\n"); -#endif - return; - } - memsize=nedblksize(&isforeign, mem); - assert(memsize); - if(!memsize) - { - fprintf(stderr, "nedmalloc: nedpfree() called with a block not created by nedmalloc!\n"); - abort(); - } - GetThreadCache(&p, &tc, &mymspace, 0); -#if THREADCACHEMAX - if(mem && tc && memsize>=sizeof(threadcacheblk) && memsize<=(THREADCACHEMAX+CHUNK_OVERHEAD)) - threadcache_free(p, tc, mymspace, mem, memsize); - else -#endif - CallFree(0, mem, isforeign); -} -NEDMALLOCPTRATTR void * nedpmemalign(nedpool *p, size_t alignment, size_t bytes) THROWSPEC -{ - void *ret; - threadcache *tc; - int mymspace; - GetThreadCache(&p, &tc, &mymspace, &bytes); - { /* Use this thread's mspace */ - GETMSPACE(m, p, tc, mymspace, bytes, - ret=CallMalloc(m, bytes, alignment)); - } - return ret; -} -struct nedmallinfo nedpmallinfo(nedpool *p) THROWSPEC -{ - int n; - struct nedmallinfo ret={0}; - if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } - for(n=0; p->m[n]; n++) - { -#if USE_ALLOCATOR==1 && !NO_MALLINFO - struct mallinfo t=mspace_mallinfo(p->m[n]); - ret.arena+=t.arena; - ret.ordblks+=t.ordblks; - ret.hblkhd+=t.hblkhd; - ret.usmblks+=t.usmblks; - ret.uordblks+=t.uordblks; - ret.fordblks+=t.fordblks; - ret.keepcost+=t.keepcost; -#endif - } - return ret; -} -int nedpmallopt(nedpool *p, int parno, int value) THROWSPEC -{ -#if USE_ALLOCATOR==1 - return mspace_mallopt(parno, value); -#else - return 0; -#endif -} -NEDMALLOCNOALIASATTR void* nedmalloc_internals(size_t *granularity, size_t *magic) THROWSPEC -{ -#if USE_ALLOCATOR==1 - if(granularity) *granularity=mparams.granularity; - if(magic) *magic=mparams.magic; - return (void *) &syspool; -#else - if(granularity) *granularity=0; - if(magic) *magic=0; - return 0; -#endif -} -int nedpmalloc_trim(nedpool *p, size_t pad) THROWSPEC -{ - int n, ret=0; - if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } - for(n=0; p->m[n]; n++) - { -#if USE_ALLOCATOR==1 - ret+=mspace_trim(p->m[n], pad); -#endif - } - return ret; -} -void nedpmalloc_stats(nedpool *p) THROWSPEC -{ - int n; - if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } - for(n=0; p->m[n]; n++) - { -#if USE_ALLOCATOR==1 - mspace_malloc_stats(p->m[n]); -#endif - } -} -size_t nedpmalloc_footprint(nedpool *p) THROWSPEC -{ - size_t ret=0; - int n; - if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } - for(n=0; p->m[n]; n++) - { -#if USE_ALLOCATOR==1 - ret+=mspace_footprint(p->m[n]); -#endif - } - return ret; -} -NEDMALLOCPTRATTR void **nedpindependent_calloc(nedpool *p, size_t elemsno, size_t elemsize, void **chunks) THROWSPEC -{ - void **ret; - threadcache *tc; - int mymspace; - GetThreadCache(&p, &tc, &mymspace, &elemsize); -#if USE_ALLOCATOR==0 - GETMSPACE(m, p, tc, mymspace, elemsno*elemsize, - ret=unsupported_operation("independent_calloc")); -#elif USE_ALLOCATOR==1 - GETMSPACE(m, p, tc, mymspace, elemsno*elemsize, - ret=mspace_independent_calloc(m, elemsno, elemsize, chunks)); -#endif - return ret; -} -NEDMALLOCPTRATTR void **nedpindependent_comalloc(nedpool *p, size_t elems, size_t *sizes, void **chunks) THROWSPEC -{ - void **ret; - threadcache *tc; - int mymspace; - size_t i, *adjustedsizes=(size_t *) alloca(elems*sizeof(size_t)); - if(!adjustedsizes) return 0; - for(i=0; i + #include +#endif +#if USE_ALLOCATOR==1 + #define MSPACES 1 + #define ONLY_MSPACES 1 +#endif +#define USE_DL_PREFIX 1 +#ifndef USE_LOCKS + #define USE_LOCKS 1 +#endif +#define FOOTERS 1 /* Need to enable footers so frees lock the right mspace */ +#ifndef NEDMALLOC_DEBUG + #if defined(DEBUG) || defined(_DEBUG) + #define NEDMALLOC_DEBUG 1 + #else + #define NEDMALLOC_DEBUG 0 + #endif +#endif +/* We need to consistently define DEBUG=0|1, _DEBUG and NDEBUG for dlmalloc */ +#undef DEBUG +#undef _DEBUG +#if NEDMALLOC_DEBUG + #define _DEBUG + #define DEBUG 1 +#else + #define DEBUG 0 +#endif +#ifdef NDEBUG /* Disable assert checking on release builds */ + #undef DEBUG + #undef _DEBUG +#endif +/* The default of 64Kb means we spend too much time kernel-side */ +#ifndef DEFAULT_GRANULARITY +#define DEFAULT_GRANULARITY (1*1024*1024) +#if DEBUG +#define DEFAULT_GRANULARITY_ALIGNED +#endif +#endif +/*#define USE_SPIN_LOCKS 0*/ + + +#include "malloc.c.h" +#ifdef NDEBUG /* Disable assert checking on release builds */ + #undef DEBUG +#elif !NEDMALLOC_DEBUG + #ifdef __GNUC__ + #warning DEBUG is defined so allocator will run with assert checking! Define NDEBUG to run at full speed. + #elif defined(_MSC_VER) + #pragma message(__FILE__ ": WARNING: DEBUG is defined so allocator will run with assert checking! Define NDEBUG to run at full speed.") + #endif +#endif + +/* The maximum concurrent threads in a pool possible */ +#ifndef MAXTHREADSINPOOL +#define MAXTHREADSINPOOL 16 +#endif +/* The maximum number of threadcaches which can be allocated */ +#ifndef THREADCACHEMAXCACHES +#define THREADCACHEMAXCACHES 256 +#endif +/* The maximum size to be allocated from the thread cache */ +#ifndef THREADCACHEMAX +#define THREADCACHEMAX 8192 +#endif +#if 0 +/* The number of cache entries for finer grained bins. This is (topbitpos(THREADCACHEMAX)-4)*2 */ +#define THREADCACHEMAXBINS ((13-4)*2) +#else +/* The number of cache entries. This is (topbitpos(THREADCACHEMAX)-4) */ +#define THREADCACHEMAXBINS (13-4) +#endif +/* Point at which the free space in a thread cache is garbage collected */ +#ifndef THREADCACHEMAXFREESPACE +#define THREADCACHEMAXFREESPACE (512*1024) +#endif + + +#ifdef WIN32 + #define TLSVAR DWORD + #define TLSALLOC(k) (*(k)=TlsAlloc(), TLS_OUT_OF_INDEXES==*(k)) + #define TLSFREE(k) (!TlsFree(k)) + #define TLSGET(k) TlsGetValue(k) + #define TLSSET(k, a) (!TlsSetValue(k, a)) + #ifdef DEBUG +static LPVOID ChkedTlsGetValue(DWORD idx) +{ + LPVOID ret=TlsGetValue(idx); + assert(S_OK==GetLastError()); + return ret; +} + #undef TLSGET + #define TLSGET(k) ChkedTlsGetValue(k) + #endif +#else + #define TLSVAR pthread_key_t + #define TLSALLOC(k) pthread_key_create(k, 0) + #define TLSFREE(k) pthread_key_delete(k) + #define TLSGET(k) pthread_getspecific(k) + #define TLSSET(k, a) pthread_setspecific(k, a) +#endif + +#if defined(__cplusplus) +#if !defined(NO_NED_NAMESPACE) +namespace nedalloc { +#else +extern "C" { +#endif +#endif + +#if USE_ALLOCATOR==0 +static void *unsupported_operation(const char *opname) THROWSPEC +{ + fprintf(stderr, "nedmalloc: The operation %s is not supported under this build configuration\n", opname); + abort(); + return 0; +} +static size_t mspacecounter=(size_t) 0xdeadbeef; +#endif +#ifndef ENABLE_FAST_HEAP_DETECTION +static void *RESTRICT leastusedaddress; +static size_t largestusedblock; +#endif + +static FORCEINLINE void *CallMalloc(void *RESTRICT mspace, size_t size, size_t alignment) THROWSPEC +{ + void *RESTRICT ret=0; + size_t _alignment=alignment; +#if USE_MAGIC_HEADERS + size_t *_ret=0; + size+=alignment+3*sizeof(size_t); + _alignment=0; +#endif +#if USE_ALLOCATOR==0 + ret=_alignment ? +#ifdef _MSC_VER + /* This is the MSVCRT equivalent */ + _aligned_malloc(size, _alignment) +#elif defined(__linux__) || defined(__FreeBSD__) || defined(__APPLE__) + /* This is the glibc/ptmalloc2/dlmalloc/BSD libc equivalent. */ + memalign(_alignment, size) +#else +#error Cannot aligned allocate with the memory allocator of an unknown system! +#endif + : malloc(size); +#elif USE_ALLOCATOR==1 + ret=_alignment ? mspace_memalign((mstate) mspace, _alignment, size) : mspace_malloc((mstate) mspace, size); +#ifndef ENABLE_FAST_HEAP_DETECTION + if(ret) + { + size_t truesize=chunksize(mem2chunk(ret)); + if(!leastusedaddress || (void *)((mstate) mspace)->least_addrleast_addr; + if(!largestusedblock || truesize>largestusedblock) largestusedblock=(truesize+mparams.page_size) & ~(mparams.page_size-1); + } +#endif +#endif + if(!ret) return 0; +#if USE_MAGIC_HEADERS + _ret=(size_t *) ret; + ret=(void *)(_ret+3); + if(alignment) ret=(void *)(((size_t) ret+alignment-1)&~(alignment-1)); + for(; _ret<(size_t *)ret-2; _ret++) *_ret=*(size_t *)"NEDMALOC"; + _ret[0]=(size_t) mspace; + _ret[1]=size-3*sizeof(size_t); +#endif + return ret; +} + +static FORCEINLINE void *CallCalloc(void *RESTRICT mspace, size_t size, size_t alignment) THROWSPEC +{ + void *RESTRICT ret=0; +#if USE_MAGIC_HEADERS + size_t *_ret=0; + size+=alignment+3*sizeof(size_t); +#endif +#if USE_ALLOCATOR==0 + ret=calloc(1, size); +#elif USE_ALLOCATOR==1 + ret=mspace_calloc((mstate) mspace, 1, size); +#ifndef ENABLE_FAST_HEAP_DETECTION + if(ret) + { + size_t truesize=chunksize(mem2chunk(ret)); + if(!leastusedaddress || (void *)((mstate) mspace)->least_addrleast_addr; + if(!largestusedblock || truesize>largestusedblock) largestusedblock=(truesize+mparams.page_size) & ~(mparams.page_size-1); + } +#endif +#endif + if(!ret) return 0; +#if USE_MAGIC_HEADERS + _ret=(size_t *) ret; + ret=(void *)(_ret+3); + if(alignment) ret=(void *)(((size_t) ret+alignment-1)&~(alignment-1)); + for(; _ret<(size_t *)ret-2; _ret++) *_ret=*(size_t *) "NEDMALOC"; + _ret[0]=(size_t) mspace; + _ret[1]=size-3*sizeof(size_t); +#endif + return ret; +} + +static FORCEINLINE void *CallRealloc(void *RESTRICT mspace, void *RESTRICT mem, int isforeign, size_t oldsize, size_t newsize) THROWSPEC +{ + void *RESTRICT ret=0; +#if USE_MAGIC_HEADERS + mstate oldmspace=0; + size_t *_ret=0, *_mem=(size_t *) mem-3; +#endif + if(isforeign) + { /* Transfer */ +#if USE_MAGIC_HEADERS + assert(_mem[0]!=*(size_t *) "NEDMALOC"); +#endif + if((ret=CallMalloc(mspace, newsize, 0))) + { +#if defined(DEBUG) + printf("*** nedmalloc frees system allocated block %p\n", mem); +#endif + memcpy(ret, mem, oldsize=_mem[2]); + for(; *_mem==*(size_t *) "NEDMALOC"; *_mem--=*(size_t *) "nedmaloc"); + mem=(void *)(++_mem); +#endif +#if USE_ALLOCATOR==0 + ret=realloc(mem, newsize); +#elif USE_ALLOCATOR==1 + ret=mspace_realloc((mstate) mspace, mem, newsize); +#ifndef ENABLE_FAST_HEAP_DETECTION + if(ret) + { + size_t truesize=chunksize(mem2chunk(ret)); + if(!largestusedblock || truesize>largestusedblock) largestusedblock=(truesize+mparams.page_size) & ~(mparams.page_size-1); + } +#endif +#endif + if(!ret) + { /* Put it back the way it was */ +#if USE_MAGIC_HEADERS + for(; *_mem==0; *_mem++=*(size_t *) "NEDMALOC"); +#endif + return 0; + } +#if USE_MAGIC_HEADERS + _ret=(size_t *) ret; + ret=(void *)(_ret+3); + for(; _ret<(size_t *)ret-2; _ret++) *_ret=*(size_t *) "NEDMALOC"; + _ret[0]=(size_t) mspace; + _ret[1]=newsize-3*sizeof(size_t); +#endif + return ret; +} + +static FORCEINLINE void CallFree(void *RESTRICT mspace, void *RESTRICT mem, int isforeign) THROWSPEC +{ +#if USE_MAGIC_HEADERS + mstate oldmspace=0; + size_t *_mem=(size_t *) mem-3, oldsize=0; +#endif + if(isforeign) + { +#if USE_MAGIC_HEADERS + assert(_mem[0]!=*(size_t *) "NEDMALOC"); +#endif +#if defined(DEBUG) + printf("*** nedmalloc frees system allocated block %p\n", mem); +#endif + free(mem); + return; + } +#if USE_MAGIC_HEADERS + assert(_mem[0]==*(size_t *) "NEDMALOC"); + oldmspace=(mstate) _mem[1]; + oldsize=_mem[2]; + for(; *_mem==*(size_t *) "NEDMALOC"; *_mem--=*(size_t *) "nedmaloc"); + mem=(void *)(++_mem); +#endif +#if USE_ALLOCATOR==0 + free(mem); +#elif USE_ALLOCATOR==1 + mspace_free((mstate) mspace, mem); +#endif +} + +static NEDMALLOCNOALIASATTR mstate nedblkmstate(void *RESTRICT mem) THROWSPEC +{ + if(mem) + { +#if USE_MAGIC_HEADERS + size_t *_mem=(size_t *) mem-3; + if(_mem[0]==*(size_t *) "NEDMALOC") + { + return (mstate) _mem[1]; + } + else return 0; +#else +#if USE_ALLOCATOR==0 + /* Fail everything */ + return 0; +#elif USE_ALLOCATOR==1 +#ifdef ENABLE_FAST_HEAP_DETECTION +#ifdef WIN32 + /* On Windows for RELEASE both x86 and x64 the NT heap precedes each block with an eight byte header + which looks like: + normal: 4 bytes of size, 4 bytes of [char < 64, char < 64, char < 64 bit 0 always set, char random ] + mmaped: 4 bytes of size 4 bytes of [zero, zero, 0xb, zero ] + + On Windows for DEBUG both x86 and x64 the preceding four bytes is always 0xfdfdfdfd (no man's land). + */ +#pragma pack(push, 1) + struct _HEAP_ENTRY + { + USHORT Size; + USHORT PreviousSize; + UCHAR Cookie; /* SegmentIndex */ + UCHAR Flags; /* always bit 0 (HEAP_ENTRY_BUSY). bit 1=(HEAP_ENTRY_EXTRA_PRESENT), bit 2=normal block (HEAP_ENTRY_FILL_PATTERN), bit 3=mmap block (HEAP_ENTRY_VIRTUAL_ALLOC). Bit 4 (HEAP_ENTRY_LAST_ENTRY) could be set */ + UCHAR UnusedBytes; + UCHAR SmallTagIndex; /* fastbin index. Always one of 0x02, 0x03, 0x04 < 0x80 */ + } *RESTRICT he=((struct _HEAP_ENTRY *) mem)-1; +#pragma pack(pop) + unsigned int header=((unsigned int *)mem)[-1], mask1=0x8080E100, result1, mask2=0xFFFFFF06, result2; + result1=header & mask1; /* Positive testing for NT heap */ + result2=header & mask2; /* Positive testing for dlmalloc */ + if(result1==0x00000100 && result2!=0x00000102) + { /* This is likely a NT heap block */ + return 0; + } +#endif +#ifdef __linux__ + /* On Linux glibc uses ptmalloc2 (really dlmalloc) just as we do, but prev_foot contains rubbish + when the preceding block is allocated because ptmalloc2 finds the local mstate by rounding the ptr + down to the nearest megabyte. It's like dlmalloc with FOOTERS disabled. */ + mchunkptr p=mem2chunk(mem); + mstate fm=get_mstate_for(p); + /* If it's a ptmalloc2 block, fm is likely to be some crazy value */ + if(!is_aligned(fm)) return 0; + if((size_t)mem-(size_t)fm>=(size_t)1<<(SIZE_T_BITSIZE-1)) return 0; + if(ok_magic(fm)) + return fm; + else + return 0; + if(1) { } +#endif + else + { + mchunkptr p=mem2chunk(mem); + mstate fm=get_mstate_for(p); + assert(ok_magic(fm)); /* If this fails, someone tried to free a block twice */ + if(ok_magic(fm)) + return fm; + } +#else +//#ifdef WIN32 +// __try +//#endif + { + /* We try to return zero here if it isn't one of our own blocks, however + the current block annotation scheme used by dlmalloc makes it impossible + to be absolutely sure of avoiding a segfault. + + mchunkptr->prev_foot = mem-(2*size_t) = mstate ^ mparams.magic for PRECEDING block; + mchunkptr->head = mem-(1*size_t) = 8 multiple size of this block with bottom three bits = FLAG_BITS + FLAG_BITS = bit 0 is CINUSE (currently in use unless is mmap), bit 1 is PINUSE (previous block currently + in use unless mmap), bit 2 is UNUSED and currently is always zero. + */ + register void *RESTRICT leastusedaddress_=leastusedaddress; /* Cache these to avoid register reloading */ + register size_t largestusedblock_=largestusedblock; + if(!is_aligned(mem)) return 0; /* Would fail very rarely as all allocators return aligned blocks */ + if(memhead & FLAG4_BIT)) return 0; + /* Reduced uncertainty by 0.5^2 = 25.0% */ + /* size should never exceed largestusedblock */ + if(chunksize(p)>largestusedblock_) return 0; + /* Reduced uncertainty by a minimum of 0.5^3 = 12.5%, maximum 0.5^16 = 0.0015% */ + /* Having sanity checked prev_foot and head, check next block */ + if(!ismmapped && (!next_pinuse(p) || (next_chunk(p)->head & FLAG4_BIT))) return 0; + /* Reduced uncertainty by 0.5^5 = 3.13% or 0.5^18 = 0.00038% */ + #if 0 + /* If previous block is free, check that its next block pointer equals us */ + if(!ismmapped && !pinuse(p)) + if(next_chunk(prev_chunk(p))!=p) return 0; + /* We could start comparing prev_foot's for similarity but it starts getting slow. */ + #endif + fm = get_mstate_for(p); + if(!is_aligned(fm) || (void *)fm=(size_t)1<<(SIZE_T_BITSIZE-1)) return 0; + assert(ok_magic(fm)); /* If this fails, someone tried to free a block twice */ + if(ok_magic(fm)) + return fm; + } + } +//#ifdef WIN32 +// __except(1) { } +//#endif +#endif +#endif +#endif + } + return 0; +} +NEDMALLOCNOALIASATTR size_t nedblksize(int *RESTRICT isforeign, void *RESTRICT mem) THROWSPEC +{ + if(mem) + { + if(isforeign) *isforeign=1; +#if USE_MAGIC_HEADERS + { + size_t *_mem=(size_t *) mem-3; + if(_mem[0]==*(size_t *) "NEDMALOC") + { + mstate mspace=(mstate) _mem[1]; + size_t size=_mem[2]; + if(isforeign) *isforeign=0; + return size; + } + } +#elif USE_ALLOCATOR==1 + if(nedblkmstate(mem)) + { + mchunkptr p=mem2chunk(mem); + if(isforeign) *isforeign=0; + return chunksize(p)-overhead_for(p); + } +#ifdef DEBUG + else + { + int a=1; /* Set breakpoints here if needed */ + } +#endif +#endif +#if defined(ENABLE_TOLERANT_NEDMALLOC) || USE_ALLOCATOR==0 +#ifdef _MSC_VER + /* This is the MSVCRT equivalent */ + return _msize(mem); +#elif defined(__linux__) + /* This is the glibc/ptmalloc2/dlmalloc equivalent. */ + return malloc_usable_size(mem); +#elif defined(__FreeBSD__) || defined(__APPLE__) + /* This is the BSD libc equivalent. */ + return malloc_size(mem); +#else +#error Cannot tolerate the memory allocator of an unknown system! +#endif +#endif + } + return 0; +} + +NEDMALLOCNOALIASATTR void nedsetvalue(void *v) THROWSPEC { nedpsetvalue((nedpool *) 0, v); } +NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmalloc(size_t size) THROWSPEC { return nedpmalloc((nedpool *) 0, size); } +NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedcalloc(size_t no, size_t size) THROWSPEC { return nedpcalloc((nedpool *) 0, no, size); } +NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedrealloc(void *mem, size_t size) THROWSPEC { return nedprealloc((nedpool *) 0, mem, size); } +NEDMALLOCNOALIASATTR void nedfree(void *mem) THROWSPEC { nedpfree((nedpool *) 0, mem); } +NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmemalign(size_t alignment, size_t bytes) THROWSPEC { return nedpmemalign((nedpool *) 0, alignment, bytes); } +NEDMALLOCNOALIASATTR struct nedmallinfo nedmallinfo(void) THROWSPEC { return nedpmallinfo((nedpool *) 0); } +NEDMALLOCNOALIASATTR int nedmallopt(int parno, int value) THROWSPEC { return nedpmallopt((nedpool *) 0, parno, value); } +NEDMALLOCNOALIASATTR int nedmalloc_trim(size_t pad) THROWSPEC { return nedpmalloc_trim((nedpool *) 0, pad); } +void nedmalloc_stats() THROWSPEC { nedpmalloc_stats((nedpool *) 0); } +NEDMALLOCNOALIASATTR size_t nedmalloc_footprint() THROWSPEC { return nedpmalloc_footprint((nedpool *) 0); } +NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_calloc(size_t elemsno, size_t elemsize, void **chunks) THROWSPEC { return nedpindependent_calloc((nedpool *) 0, elemsno, elemsize, chunks); } +NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_comalloc(size_t elems, size_t *sizes, void **chunks) THROWSPEC { return nedpindependent_comalloc((nedpool *) 0, elems, sizes, chunks); } + +struct threadcacheblk_t; +typedef struct threadcacheblk_t threadcacheblk; +struct threadcacheblk_t +{ /* Keep less than 16 bytes on 32 bit systems and 32 bytes on 64 bit systems */ +#ifdef FULLSANITYCHECKS + unsigned int magic; +#endif + unsigned int lastUsed, size; + threadcacheblk *next, *prev; +}; +typedef struct threadcache_t +{ +#ifdef FULLSANITYCHECKS + unsigned int magic1; +#endif + int mymspace; /* Last mspace entry this thread used */ + long threadid; + unsigned int mallocs, frees, successes; + size_t freeInCache; /* How much free space is stored in this cache */ + threadcacheblk *bins[(THREADCACHEMAXBINS+1)*2]; +#ifdef FULLSANITYCHECKS + unsigned int magic2; +#endif +} threadcache; +struct nedpool_t +{ + MLOCK_T mutex; + void *uservalue; + int threads; /* Max entries in m to use */ + threadcache *caches[THREADCACHEMAXCACHES]; + TLSVAR mycache; /* Thread cache for this thread. 0 for unset, negative for use mspace-1 directly, otherwise is cache-1 */ + mstate m[MAXTHREADSINPOOL+1]; /* mspace entries for this pool */ +}; +static nedpool syspool; + +static FORCEINLINE NEDMALLOCNOALIASATTR unsigned int size2binidx(size_t _size) THROWSPEC +{ /* 8=1000 16=10000 20=10100 24=11000 32=100000 48=110000 4096=1000000000000 */ + unsigned int topbit, size=(unsigned int)(_size>>4); + /* 16=1 20=1 24=1 32=10 48=11 64=100 96=110 128=1000 4096=100000000 */ + +#if defined(__GNUC__) + topbit = sizeof(size)*__CHAR_BIT__ - 1 - __builtin_clz(size); +#elif defined(_MSC_VER) && _MSC_VER>=1300 + { + unsigned long bsrTopBit; + + _BitScanReverse(&bsrTopBit, size); + + topbit = bsrTopBit; + } +#else +#if 0 + union { + unsigned asInt[2]; + double asDouble; + }; + int n; + + asDouble = (double)size + 0.5; + topbit = (asInt[!FOX_BIGENDIAN] >> 20) - 1023; +#else + { + unsigned int x=size; + x = x | (x >> 1); + x = x | (x >> 2); + x = x | (x >> 4); + x = x | (x >> 8); + x = x | (x >>16); + x = ~x; + x = x - ((x >> 1) & 0x55555555); + x = (x & 0x33333333) + ((x >> 2) & 0x33333333); + x = (x + (x >> 4)) & 0x0F0F0F0F; + x = x + (x << 8); + x = x + (x << 16); + topbit=31 - (x >> 24); + } +#endif +#endif + return topbit; +} + + +#ifdef FULLSANITYCHECKS +static void tcsanitycheck(threadcacheblk **ptr) THROWSPEC +{ + assert((ptr[0] && ptr[1]) || (!ptr[0] && !ptr[1])); + if(ptr[0] && ptr[1]) + { + assert(nedblksize(ptr[0])>=sizeof(threadcacheblk)); + assert(nedblksize(ptr[1])>=sizeof(threadcacheblk)); + assert(*(unsigned int *) "NEDN"==ptr[0]->magic); + assert(*(unsigned int *) "NEDN"==ptr[1]->magic); + assert(!ptr[0]->prev); + assert(!ptr[1]->next); + if(ptr[0]==ptr[1]) + { + assert(!ptr[0]->next); + assert(!ptr[1]->prev); + } + } +} +static void tcfullsanitycheck(threadcache *tc) THROWSPEC +{ + threadcacheblk **tcbptr=tc->bins; + int n; + for(n=0; n<=THREADCACHEMAXBINS; n++, tcbptr+=2) + { + threadcacheblk *b, *ob=0; + tcsanitycheck(tcbptr); + for(b=tcbptr[0]; b; ob=b, b=b->next) + { + assert(*(unsigned int *) "NEDN"==b->magic); + assert(!ob || ob->next==b); + assert(!ob || b->prev==ob); + } + } +} +#endif + +static NOINLINE void RemoveCacheEntries(nedpool *RESTRICT p, threadcache *RESTRICT tc, unsigned int age) THROWSPEC +{ +#ifdef FULLSANITYCHECKS + tcfullsanitycheck(tc); +#endif + if(tc->freeInCache) + { + threadcacheblk **tcbptr=tc->bins; + int n; + for(n=0; n<=THREADCACHEMAXBINS; n++, tcbptr+=2) + { + threadcacheblk **tcb=tcbptr+1; /* come from oldest end of list */ + /*tcsanitycheck(tcbptr);*/ + for(; *tcb && tc->frees-(*tcb)->lastUsed>=age; ) + { + threadcacheblk *f=*tcb; + size_t blksize=f->size; /*nedblksize(f);*/ + assert(blksize<=nedblksize(0, f)); + assert(blksize); +#ifdef FULLSANITYCHECKS + assert(*(unsigned int *) "NEDN"==(*tcb)->magic); +#endif + *tcb=(*tcb)->prev; + if(*tcb) + (*tcb)->next=0; + else + *tcbptr=0; + tc->freeInCache-=blksize; + assert((long) tc->freeInCache>=0); + CallFree(0, f, 0); + /*tcsanitycheck(tcbptr);*/ + } + } + } +#ifdef FULLSANITYCHECKS + tcfullsanitycheck(tc); +#endif +} +static void DestroyCaches(nedpool *RESTRICT p) THROWSPEC +{ + if(p->caches) + { + threadcache *tc; + int n; + for(n=0; ncaches[n])) + { + tc->frees++; + RemoveCacheEntries(p, tc, 0); + assert(!tc->freeInCache); + tc->mymspace=-1; + tc->threadid=0; + CallFree(0, tc, 0); + p->caches[n]=0; + } + } + } +} + +static NOINLINE threadcache *AllocCache(nedpool *RESTRICT p) THROWSPEC +{ + threadcache *tc=0; + int n, end; + ACQUIRE_LOCK(&p->mutex); + for(n=0; ncaches[n]; n++); + if(THREADCACHEMAXCACHES==n) + { /* List exhausted, so disable for this thread */ + RELEASE_LOCK(&p->mutex); + return 0; + } + tc=p->caches[n]=(threadcache *) CallCalloc(p->m[0], sizeof(threadcache), 0); + if(!tc) + { + RELEASE_LOCK(&p->mutex); + return 0; + } +#ifdef FULLSANITYCHECKS + tc->magic1=*(unsigned int *)"NEDMALC1"; + tc->magic2=*(unsigned int *)"NEDMALC2"; +#endif + tc->threadid=(long)(size_t)CURRENT_THREAD; + for(end=0; p->m[end]; end++); + tc->mymspace=abs(tc->threadid) % end; + RELEASE_LOCK(&p->mutex); + if(TLSSET(p->mycache, (void *)(size_t)(n+1))) abort(); + return tc; +} + +static void *threadcache_malloc(nedpool *RESTRICT p, threadcache *RESTRICT tc, size_t *RESTRICT _size) THROWSPEC +{ + void *RESTRICT ret=0; + size_t size=*_size, blksize=0; + unsigned int bestsize; + unsigned int idx=size2binidx(size); + threadcacheblk *RESTRICT blk, **RESTRICT binsptr; +#ifdef FULLSANITYCHECKS + tcfullsanitycheck(tc); +#endif + /* Calculate best fit bin size */ + bestsize=1<<(idx+4); +#if 0 + /* Finer grained bin fit */ + idx<<=1; + if(size>bestsize) + { + idx++; + bestsize+=bestsize>>1; + } + if(size>bestsize) + { + idx++; + bestsize=1<<(4+(idx>>1)); + } +#else + if(size>bestsize) + { + idx++; + bestsize<<=1; + } +#endif + assert(bestsize>=size); + if(sizebins[idx*2]; + /* Try to match close, but move up a bin if necessary */ + blk=*binsptr; + if(!blk || blk->sizesize; /*nedblksize(blk);*/ + assert(nedblksize(0, blk)>=blksize); + assert(blksize>=size); + if(blk->next) + blk->next->prev=0; + *binsptr=blk->next; + if(!*binsptr) + binsptr[1]=0; +#ifdef FULLSANITYCHECKS + blk->magic=0; +#endif + assert(binsptr[0]!=blk && binsptr[1]!=blk); + assert(nedblksize(0, blk)>=sizeof(threadcacheblk) && nedblksize(0, blk)<=THREADCACHEMAX+CHUNK_OVERHEAD); + /*printf("malloc: %p, %p, %p, %lu\n", p, tc, blk, (long) _size);*/ + ret=(void *) blk; + } + ++tc->mallocs; + if(ret) + { + assert(blksize>=size); + ++tc->successes; + tc->freeInCache-=blksize; + assert((long) tc->freeInCache>=0); + } +#if defined(DEBUG) && 0 + if(!(tc->mallocs & 0xfff)) + { + printf("*** threadcache=%u, mallocs=%u (%f), free=%u (%f), freeInCache=%u\n", (unsigned int) tc->threadid, tc->mallocs, + (float) tc->successes/tc->mallocs, tc->frees, (float) tc->successes/tc->frees, (unsigned int) tc->freeInCache); + } +#endif +#ifdef FULLSANITYCHECKS + tcfullsanitycheck(tc); +#endif + *_size=size; + return ret; +} +static NOINLINE void ReleaseFreeInCache(nedpool *RESTRICT p, threadcache *RESTRICT tc, int mymspace) THROWSPEC +{ + unsigned int age=THREADCACHEMAXFREESPACE/8192; + /*ACQUIRE_LOCK(&p->m[mymspace]->mutex);*/ + while(age && tc->freeInCache>=THREADCACHEMAXFREESPACE) + { + RemoveCacheEntries(p, tc, age); + /*printf("*** Removing cache entries older than %u (%u)\n", age, (unsigned int) tc->freeInCache);*/ + age>>=1; + } + /*RELEASE_LOCK(&p->m[mymspace]->mutex);*/ +} +static void threadcache_free(nedpool *RESTRICT p, threadcache *RESTRICT tc, int mymspace, void *RESTRICT mem, size_t size) THROWSPEC +{ + unsigned int bestsize; + unsigned int idx=size2binidx(size); + threadcacheblk **RESTRICT binsptr, *RESTRICT tck=(threadcacheblk *) mem; + assert(size>=sizeof(threadcacheblk) && size<=THREADCACHEMAX+CHUNK_OVERHEAD); +#ifdef DEBUG + /* Make sure this is a valid memory block */ + assert(nedblksize(0, mem)); +#endif +#ifdef FULLSANITYCHECKS + tcfullsanitycheck(tc); +#endif + /* Calculate best fit bin size */ + bestsize=1<<(idx+4); +#if 0 + /* Finer grained bin fit */ + idx<<=1; + if(size>bestsize) + { + unsigned int biggerbestsize=bestsize+bestsize<<1; + if(size>=biggerbestsize) + { + idx++; + bestsize=biggerbestsize; + } + } +#endif + if(bestsize!=size) /* dlmalloc can round up, so we round down to preserve indexing */ + size=bestsize; + binsptr=&tc->bins[idx*2]; + assert(idx<=THREADCACHEMAXBINS); + if(tck==*binsptr) + { + fprintf(stderr, "nedmalloc: Attempt to free already freed memory block %p - aborting!\n", tck); + abort(); + } +#ifdef FULLSANITYCHECKS + tck->magic=*(unsigned int *) "NEDN"; +#endif + tck->lastUsed=++tc->frees; + tck->size=(unsigned int) size; + tck->next=*binsptr; + tck->prev=0; + if(tck->next) + tck->next->prev=tck; + else + binsptr[1]=tck; + assert(!*binsptr || (*binsptr)->size==tck->size); + *binsptr=tck; + assert(tck==tc->bins[idx*2]); + assert(tc->bins[idx*2+1]==tck || binsptr[0]->next->prev==tck); + /*printf("free: %p, %p, %p, %lu\n", p, tc, mem, (long) size);*/ + tc->freeInCache+=size; +#ifdef FULLSANITYCHECKS + tcfullsanitycheck(tc); +#endif +#if 1 + if(tc->freeInCache>=THREADCACHEMAXFREESPACE) + ReleaseFreeInCache(p, tc, mymspace); +#endif +} + + + + +static NOINLINE int InitPool(nedpool *RESTRICT p, size_t capacity, int threads) THROWSPEC +{ /* threads is -1 for system pool */ + ensure_initialization(); + ACQUIRE_MALLOC_GLOBAL_LOCK(); + if(p->threads) goto done; + if(INITIAL_LOCK(&p->mutex)) goto err; + if(TLSALLOC(&p->mycache)) goto err; +#if USE_ALLOCATOR==0 + p->m[0]=(mstate) mspacecounter++; +#elif USE_ALLOCATOR==1 + if(!(p->m[0]=(mstate) create_mspace(capacity, 1))) goto err; + p->m[0]->extp=p; +#endif + p->threads=(threads<1 || threads>MAXTHREADSINPOOL) ? MAXTHREADSINPOOL : threads; +done: + RELEASE_MALLOC_GLOBAL_LOCK(); + return 1; +err: + if(threads<0) + abort(); /* If you can't allocate for system pool, we're screwed */ + DestroyCaches(p); + if(p->m[0]) + { +#if USE_ALLOCATOR==1 + destroy_mspace(p->m[0]); +#endif + p->m[0]=0; + } + if(p->mycache) + { + if(TLSFREE(p->mycache)) abort(); + p->mycache=0; + } + RELEASE_MALLOC_GLOBAL_LOCK(); + return 0; +} +static NOINLINE mstate FindMSpace(nedpool *RESTRICT p, threadcache *RESTRICT tc, int *RESTRICT lastUsed, size_t size) THROWSPEC +{ /* Gets called when thread's last used mspace is in use. The strategy + is to run through the list of all available mspaces looking for an + unlocked one and if we fail, we create a new one so long as we don't + exceed p->threads */ + int n, end; + for(n=end=*lastUsed+1; p->m[n]; end=++n) + { + if(TRY_LOCK(&p->m[n]->mutex)) goto found; + } + for(n=0; n<*lastUsed && p->m[n]; n++) + { + if(TRY_LOCK(&p->m[n]->mutex)) goto found; + } + if(endthreads) + { + mstate temp; +#if USE_ALLOCATOR==0 + temp=(mstate) mspacecounter++; +#elif USE_ALLOCATOR==1 + if(!(temp=(mstate) create_mspace(size, 1))) + goto badexit; +#endif + /* Now we're ready to modify the lists, we lock */ + ACQUIRE_LOCK(&p->mutex); + while(p->m[end] && endthreads) + end++; + if(end>=p->threads) + { /* Drat, must destroy it now */ + RELEASE_LOCK(&p->mutex); +#if USE_ALLOCATOR==1 + destroy_mspace((mstate) temp); +#endif + goto badexit; + } + /* We really want to make sure this goes into memory now but we + have to be careful of breaking aliasing rules, so write it twice */ + *((volatile struct malloc_state **) &p->m[end])=p->m[end]=temp; + ACQUIRE_LOCK(&p->m[end]->mutex); + /*printf("Created mspace idx %d\n", end);*/ + RELEASE_LOCK(&p->mutex); + n=end; + goto found; + } + /* Let it lock on the last one it used */ +badexit: + ACQUIRE_LOCK(&p->m[*lastUsed]->mutex); + return p->m[*lastUsed]; +found: + *lastUsed=n; + if(tc) + tc->mymspace=n; + else + { + if(TLSSET(p->mycache, (void *)(size_t)(-(n+1)))) abort(); + } + return p->m[n]; +} + +typedef struct PoolList_t +{ + size_t size; /* Size of list */ + size_t length; /* Actual entries in list */ +#ifdef DEBUG + nedpool *list[1]; /* Force testing of list expansion */ +#else + nedpool *list[16]; +#endif +} PoolList; +static MLOCK_T poollistlock; +static PoolList *poollist; +NEDMALLOCPTRATTR nedpool *nedcreatepool(size_t capacity, int threads) THROWSPEC +{ + nedpool *ret=0; + if(!poollist) + { + PoolList *newpoollist=0; + if(!(newpoollist=(PoolList *) nedpcalloc(0, 1, sizeof(PoolList)+sizeof(nedpool *)))) return 0; + INITIAL_LOCK(&poollistlock); + ACQUIRE_LOCK(&poollistlock); + poollist=newpoollist; + poollist->size=sizeof(poollist->list)/sizeof(nedpool *); + } + else + ACQUIRE_LOCK(&poollistlock); + if(poollist->length==poollist->size) + { + PoolList *newpoollist=0; + size_t newsize=0; + newsize=sizeof(PoolList)+(poollist->size+1)*sizeof(nedpool *); + if(!(newpoollist=(PoolList *) nedprealloc(0, poollist, newsize))) goto badexit; + poollist=newpoollist; + memset(&poollist->list[poollist->size], 0, newsize-((size_t)&poollist->list[poollist->size]-(size_t)&poollist->list[0])); + poollist->size=((newsize-((char *)&poollist->list[0]-(char *)poollist))/sizeof(nedpool *))-1; + assert(poollist->size>poollist->length); + } + if(!(ret=(nedpool *) nedpcalloc(0, 1, sizeof(nedpool)))) goto badexit; + if(!InitPool(ret, capacity, threads)) + { + nedpfree(0, ret); + goto badexit; + } + poollist->list[poollist->length++]=ret; +badexit: + RELEASE_LOCK(&poollistlock); + return ret; +} +void neddestroypool(nedpool *p) THROWSPEC +{ + unsigned int n; + ACQUIRE_LOCK(&p->mutex); + DestroyCaches(p); + for(n=0; p->m[n]; n++) + { +#if USE_ALLOCATOR==1 + destroy_mspace(p->m[n]); +#endif + p->m[n]=0; + } + RELEASE_LOCK(&p->mutex); + if(TLSFREE(p->mycache)) abort(); + nedpfree(0, p); + ACQUIRE_LOCK(&poollistlock); + assert(poollist); + for(n=0; nlength && poollist->list[n]!=p; n++); + assert(n!=poollist->length); + memmove(&poollist->list[n], &poollist->list[n+1], (size_t)&poollist->list[poollist->length]-(size_t)&poollist->list[n]); + if(!--poollist->length) + { + assert(!poollist->list[0]); + nedpfree(0, poollist); + poollist=0; + } + RELEASE_LOCK(&poollistlock); +} +void neddestroysyspool() THROWSPEC +{ + nedpool *p=&syspool; + int n; + ACQUIRE_LOCK(&p->mutex); + DestroyCaches(p); + for(n=0; p->m[n]; n++) + { +#if USE_ALLOCATOR==1 + destroy_mspace(p->m[n]); +#endif + p->m[n]=0; + } + /* Render syspool unusable */ + for(n=0; ncaches[n]=(threadcache *)(size_t)(sizeof(size_t)>4 ? 0xdeadbeefdeadbeefULL : 0xdeadbeefUL); + for(n=0; nm[n]=(mstate)(size_t)(sizeof(size_t)>4 ? 0xdeadbeefdeadbeefULL : 0xdeadbeefUL); + if(TLSFREE(p->mycache)) abort(); + RELEASE_LOCK(&p->mutex); +} +nedpool **nedpoollist() THROWSPEC +{ + nedpool **ret=0; + if(poollist) + { + ACQUIRE_LOCK(&poollistlock); + if(!(ret=(nedpool **) nedmalloc((poollist->length+1)*sizeof(nedpool *)))) goto badexit; + memcpy(ret, poollist->list, (poollist->length+1)*sizeof(nedpool *)); +badexit: + RELEASE_LOCK(&poollistlock); + } + return ret; +} + +void nedpsetvalue(nedpool *p, void *v) THROWSPEC +{ + if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } + p->uservalue=v; +} +void *nedgetvalue(nedpool **p, void *mem) THROWSPEC +{ + nedpool *np=0; + mstate fm=nedblkmstate(mem); + if(!fm || !fm->extp) return 0; + np=(nedpool *) fm->extp; + if(p) *p=np; + return np->uservalue; +} + +void nedtrimthreadcache(nedpool *p, int disable) THROWSPEC +{ + int mycache; + if(!p) + { + p=&syspool; + if(!syspool.threads) InitPool(&syspool, 0, -1); + } + mycache=(int)(size_t) TLSGET(p->mycache); + if(!mycache) + { /* Set to mspace 0 */ + if(disable && TLSSET(p->mycache, (void *)(size_t)-1)) abort(); + } + else if(mycache>0) + { /* Set to last used mspace */ + threadcache *tc=p->caches[mycache-1]; +#if defined(DEBUG) + printf("Threadcache utilisation: %lf%% in cache with %lf%% lost to other threads\n", + 100.0*tc->successes/tc->mallocs, 100.0*((double) tc->mallocs-tc->frees)/tc->mallocs); +#endif + if(disable && TLSSET(p->mycache, (void *)(size_t)(-tc->mymspace))) abort(); + tc->frees++; + RemoveCacheEntries(p, tc, 0); + assert(!tc->freeInCache); + if(disable) + { + tc->mymspace=-1; + tc->threadid=0; + CallFree(0, p->caches[mycache-1], 0); + p->caches[mycache-1]=0; + } + } +} +void neddisablethreadcache(nedpool *p) THROWSPEC +{ + nedtrimthreadcache(p, 1); +} + +#define GETMSPACE(m,p,tc,ms,s,action) \ + do \ + { \ + mstate m = GetMSpace((p),(tc),(ms),(s)); \ + action; \ + if(USE_ALLOCATOR==1) { RELEASE_LOCK(&m->mutex); } \ + } while (0) + +static FORCEINLINE mstate GetMSpace(nedpool *RESTRICT p, threadcache *RESTRICT tc, int mymspace, size_t size) THROWSPEC +{ /* Returns a locked and ready for use mspace */ + mstate m=p->m[mymspace]; + assert(m); +#if USE_ALLOCATOR==1 + if(!TRY_LOCK(&p->m[mymspace]->mutex)) m=FindMSpace(p, tc, &mymspace, size); + /*assert(IS_LOCKED(&p->m[mymspace]->mutex));*/ +#endif + return m; +} +static NOINLINE void GetThreadCache_cold1(nedpool *RESTRICT *RESTRICT p) THROWSPEC +{ + *p=&syspool; + if(!syspool.threads) InitPool(&syspool, 0, -1); +} +static NOINLINE void GetThreadCache_cold2(nedpool *RESTRICT *RESTRICT p, threadcache *RESTRICT *RESTRICT tc, int *RESTRICT mymspace, int mycache) THROWSPEC +{ + if(!mycache) + { /* Need to allocate a new cache */ + *tc=AllocCache(*p); + if(!*tc) + { /* Disable */ + if(TLSSET((*p)->mycache, (void *)(size_t)-1)) abort(); + *mymspace=0; + } + else + *mymspace=(*tc)->mymspace; + } + else + { /* Cache disabled, but we do have an assigned thread pool */ + *tc=0; + *mymspace=-mycache-1; + } +} +static FORCEINLINE void GetThreadCache(nedpool *RESTRICT *RESTRICT p, threadcache *RESTRICT *RESTRICT tc, int *RESTRICT mymspace, size_t *RESTRICT size) THROWSPEC +{ + int mycache; + if(size && *sizemycache); + if(mycache>0) + { /* Already have a cache */ + *tc=(*p)->caches[mycache-1]; + *mymspace=(*tc)->mymspace; + } + else GetThreadCache_cold2(p, tc, mymspace, mycache); + assert(*mymspace>=0); + assert(!(*tc) || (long)(size_t)CURRENT_THREAD==(*tc)->threadid); +#ifdef FULLSANITYCHECKS + if(*tc) + { + if(*(unsigned int *)"NEDMALC1"!=(*tc)->magic1 || *(unsigned int *)"NEDMALC2"!=(*tc)->magic2) + { + abort(); + } + } +#endif +} + +NEDMALLOCPTRATTR void * nedpmalloc(nedpool *p, size_t size) THROWSPEC +{ + void *ret=0; + threadcache *tc; + int mymspace; + GetThreadCache(&p, &tc, &mymspace, &size); +#if THREADCACHEMAX + if(tc && size<=THREADCACHEMAX) + { /* Use the thread cache */ + ret=threadcache_malloc(p, tc, &size); + } +#endif + if(!ret) + { /* Use this thread's mspace */ + GETMSPACE(m, p, tc, mymspace, size, + ret=CallMalloc(m, size, 0)); + } + return ret; +} +NEDMALLOCPTRATTR void * nedpcalloc(nedpool *p, size_t no, size_t size) THROWSPEC +{ + size_t rsize=size*no; + void *ret=0; + threadcache *tc; + int mymspace; + GetThreadCache(&p, &tc, &mymspace, &rsize); +#if THREADCACHEMAX + if(tc && rsize<=THREADCACHEMAX) + { /* Use the thread cache */ + if((ret=threadcache_malloc(p, tc, &rsize))) + memset(ret, 0, rsize); + } +#endif + if(!ret) + { /* Use this thread's mspace */ + GETMSPACE(m, p, tc, mymspace, rsize, + ret=CallCalloc(m, rsize, 0)); + } + return ret; +} +NEDMALLOCPTRATTR void * nedprealloc(nedpool *p, void *mem, size_t size) THROWSPEC +{ + void *ret=0; + threadcache *tc; + int mymspace, isforeign=1; + size_t memsize; + if(!mem) return nedpmalloc(p, size); + memsize=nedblksize(&isforeign, mem); + assert(memsize); + if(!memsize) + { + fprintf(stderr, "nedmalloc: nedprealloc() called with a block not created by nedmalloc!\n"); + abort(); + } + else if(size<=memsize && memsize-size< +#ifdef DEBUG + 32 +#else + 1024 +#endif + ) /* If realloc size is within 1Kb smaller than existing, noop it */ + return mem; + GetThreadCache(&p, &tc, &mymspace, &size); +#if THREADCACHEMAX + if(tc && size && size<=THREADCACHEMAX) + { /* Use the thread cache */ + if((ret=threadcache_malloc(p, tc, &size))) + { + memcpy(ret, mem, memsize=sizeof(threadcacheblk) && memsize<=(THREADCACHEMAX+CHUNK_OVERHEAD)) + threadcache_free(p, tc, mymspace, mem, memsize); + else + CallFree(0, mem, isforeign); + } + } +#endif + if(!ret) + { /* Reallocs always happen in the mspace they happened in, so skip + locking the preferred mspace for this thread */ + ret=CallRealloc(p->m[mymspace], mem, isforeign, memsize, size); + } + return ret; +} +void nedpfree(nedpool *p, void *mem) THROWSPEC +{ /* Frees always happen in the mspace they happened in, so skip + locking the preferred mspace for this thread */ + threadcache *tc; + int mymspace, isforeign=1; + size_t memsize; + if(!mem) + { /* If you tried this on FreeBSD you'd be sorry! */ +#ifdef DEBUG + fprintf(stderr, "nedmalloc: WARNING nedpfree() called with zero. This is not portable behaviour!\n"); +#endif + return; + } + memsize=nedblksize(&isforeign, mem); + assert(memsize); + if(!memsize) + { + fprintf(stderr, "nedmalloc: nedpfree() called with a block not created by nedmalloc!\n"); + abort(); + } + GetThreadCache(&p, &tc, &mymspace, 0); +#if THREADCACHEMAX + if(mem && tc && memsize>=sizeof(threadcacheblk) && memsize<=(THREADCACHEMAX+CHUNK_OVERHEAD)) + threadcache_free(p, tc, mymspace, mem, memsize); + else +#endif + CallFree(0, mem, isforeign); +} +NEDMALLOCPTRATTR void * nedpmemalign(nedpool *p, size_t alignment, size_t bytes) THROWSPEC +{ + void *ret; + threadcache *tc; + int mymspace; + GetThreadCache(&p, &tc, &mymspace, &bytes); + { /* Use this thread's mspace */ + GETMSPACE(m, p, tc, mymspace, bytes, + ret=CallMalloc(m, bytes, alignment)); + } + return ret; +} +struct nedmallinfo nedpmallinfo(nedpool *p) THROWSPEC +{ + int n; + struct nedmallinfo ret={0}; + if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } + for(n=0; p->m[n]; n++) + { +#if USE_ALLOCATOR==1 && !NO_MALLINFO + struct mallinfo t=mspace_mallinfo(p->m[n]); + ret.arena+=t.arena; + ret.ordblks+=t.ordblks; + ret.hblkhd+=t.hblkhd; + ret.usmblks+=t.usmblks; + ret.uordblks+=t.uordblks; + ret.fordblks+=t.fordblks; + ret.keepcost+=t.keepcost; +#endif + } + return ret; +} +int nedpmallopt(nedpool *p, int parno, int value) THROWSPEC +{ +#if USE_ALLOCATOR==1 + return mspace_mallopt(parno, value); +#else + return 0; +#endif +} +NEDMALLOCNOALIASATTR void* nedmalloc_internals(size_t *granularity, size_t *magic) THROWSPEC +{ +#if USE_ALLOCATOR==1 + if(granularity) *granularity=mparams.granularity; + if(magic) *magic=mparams.magic; + return (void *) &syspool; +#else + if(granularity) *granularity=0; + if(magic) *magic=0; + return 0; +#endif +} +int nedpmalloc_trim(nedpool *p, size_t pad) THROWSPEC +{ + int n, ret=0; + if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } + for(n=0; p->m[n]; n++) + { +#if USE_ALLOCATOR==1 + ret+=mspace_trim(p->m[n], pad); +#endif + } + return ret; +} +void nedpmalloc_stats(nedpool *p) THROWSPEC +{ + int n; + if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } + for(n=0; p->m[n]; n++) + { +#if USE_ALLOCATOR==1 + mspace_malloc_stats(p->m[n]); +#endif + } +} +size_t nedpmalloc_footprint(nedpool *p) THROWSPEC +{ + size_t ret=0; + int n; + if(!p) { p=&syspool; if(!syspool.threads) InitPool(&syspool, 0, -1); } + for(n=0; p->m[n]; n++) + { +#if USE_ALLOCATOR==1 + ret+=mspace_footprint(p->m[n]); +#endif + } + return ret; +} +NEDMALLOCPTRATTR void **nedpindependent_calloc(nedpool *p, size_t elemsno, size_t elemsize, void **chunks) THROWSPEC +{ + void **ret; + threadcache *tc; + int mymspace; + GetThreadCache(&p, &tc, &mymspace, &elemsize); +#if USE_ALLOCATOR==0 + GETMSPACE(m, p, tc, mymspace, elemsno*elemsize, + ret=unsupported_operation("independent_calloc")); +#elif USE_ALLOCATOR==1 + GETMSPACE(m, p, tc, mymspace, elemsno*elemsize, + ret=mspace_independent_calloc(m, elemsno, elemsize, chunks)); +#endif + return ret; +} +NEDMALLOCPTRATTR void **nedpindependent_comalloc(nedpool *p, size_t elems, size_t *sizes, void **chunks) THROWSPEC +{ + void **ret; + threadcache *tc; + int mymspace; + size_t i, *adjustedsizes=(size_t *) alloca(elems*sizeof(size_t)); + if(!adjustedsizes) return 0; + for(i=0; i=2Mb) pages if the host OS supports this. These occupy just a single -TLB entry and can significantly improve performance in large working set applications. - -ENABLE_FAST_HEAP_DETECTION enables special logic to detect blocks allocated -by the system heap. This avoids 1.5%-2% overhead when checking for non-nedmalloc -blocks, but it assumes that the NT and glibc heaps function in a very specific -fashion which may not hold true across OS upgrades. -*/ - -#include /* for size_t */ - -#ifndef NEDMALLOCEXTSPEC - #ifdef NEDMALLOC_DLL_EXPORTS - #ifdef WIN32 - #define NEDMALLOCEXTSPEC extern __declspec(dllexport) - #elif defined(__GNUC__) - #define NEDMALLOCEXTSPEC extern __attribute__ ((visibility("default"))) - #endif - #ifndef ENABLE_TOLERANT_NEDMALLOC - #define ENABLE_TOLERANT_NEDMALLOC 1 - #endif - #else - #define NEDMALLOCEXTSPEC extern - #endif -#endif - -#if __STDC_VERSION__ >= 199901L /* C99 or better */ - #define RESTRICT restrict -#else - #if defined(_MSC_VER) && _MSC_VER>=1400 - #define RESTRICT __restrict - #endif - #ifdef __GNUC__ - #define RESTRICT __restrict - #endif -#endif -#ifndef RESTRICT - #define RESTRICT -#endif - -#if defined(_MSC_VER) && _MSC_VER>=1400 - #define NEDMALLOCPTRATTR __declspec(restrict) - #define NEDMALLOCNOALIASATTR __declspec(noalias) -#endif -#ifdef __GNUC__ - #define NEDMALLOCPTRATTR __attribute__ ((malloc)) -#endif -#ifndef NEDMALLOCPTRATTR - #define NEDMALLOCPTRATTR -#endif -#ifndef NEDMALLOCNOALIASATTR - #define NEDMALLOCNOALIASATTR -#endif - -#ifndef USE_MAGIC_HEADERS - #define USE_MAGIC_HEADERS 0 -#endif - -#ifndef USE_ALLOCATOR - #define USE_ALLOCATOR 1 /* dlmalloc */ -#endif - -#if !USE_ALLOCATOR && !USE_MAGIC_HEADERS -#error If you are using the system allocator then you MUST use magic headers -#endif - -#ifdef REPLACE_SYSTEM_ALLOCATOR - #if USE_ALLOCATOR==0 - #error Cannot combine using the system allocator with replacing the system allocator - #endif - #ifndef ENABLE_TOLERANT_NEDMALLOC - #define ENABLE_TOLERANT_NEDMALLOC 1 - #endif - #ifndef WIN32 /* We have a dedicated patcher for Windows */ - #define nedmalloc malloc - #define nedcalloc calloc - #define nedrealloc realloc - #define nedfree free - #define nedmemalign memalign - #define nedmallinfo mallinfo - #define nedmallopt mallopt - #define nedmalloc_trim malloc_trim - #define nedmalloc_stats malloc_stats - #define nedmalloc_footprint malloc_footprint - #define nedindependent_calloc independent_calloc - #define nedindependent_comalloc independent_comalloc - #ifdef _MSC_VER - #define nedblksize _msize - #endif - #endif -#endif - -#if defined(__cplusplus) -extern "C" { -#endif -struct nedmallinfo { - size_t arena; /* non-mmapped space allocated from system */ - size_t ordblks; /* number of free chunks */ - size_t smblks; /* always 0 */ - size_t hblks; /* always 0 */ - size_t hblkhd; /* space in mmapped regions */ - size_t usmblks; /* maximum total allocated space */ - size_t fsmblks; /* always 0 */ - size_t uordblks; /* total allocated space */ - size_t fordblks; /* total free space */ - size_t keepcost; /* releasable (via malloc_trim) space */ -}; -#if defined(__cplusplus) -} -#endif - -#if defined(__cplusplus) - #if !defined(NO_NED_NAMESPACE) -namespace nedalloc { - #else -extern "C" { - #endif - #define THROWSPEC throw() -#else - #define THROWSPEC -#endif - -/* These are the global functions */ - -/* Gets the usable size of an allocated block. Note this will always be bigger than what was -asked for due to rounding etc. Optionally returns 1 in isforeign if the block came from the -system allocator - note that there is a small (>0.01%) but real chance of segfault on non-Windows -systems when passing non-nedmalloc blocks if you don't use USE_MAGIC_HEADERS. -*/ -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR size_t nedblksize(int *RESTRICT isforeign, void *RESTRICT mem) THROWSPEC; - -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void nedsetvalue(void *v) THROWSPEC; - -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmalloc(size_t size) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedcalloc(size_t no, size_t size) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedrealloc(void *mem, size_t size) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void nedfree(void *mem) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmemalign(size_t alignment, size_t bytes) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR struct nedmallinfo nedmallinfo(void) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR int nedmallopt(int parno, int value) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void* nedmalloc_internals(size_t *granularity, size_t *magic) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR int nedmalloc_trim(size_t pad) THROWSPEC; -NEDMALLOCEXTSPEC void nedmalloc_stats(void) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR size_t nedmalloc_footprint(void) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_calloc(size_t elemsno, size_t elemsize, void **chunks) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_comalloc(size_t elems, size_t *sizes, void **chunks) THROWSPEC; - -/* Destroys the system memory pool used by the functions above. -Useful for when you have nedmalloc in a DLL you're about to unload. -If you call ANY nedmalloc functions after calling this you will -get a fatal exception! -*/ -NEDMALLOCEXTSPEC void neddestroysyspool() THROWSPEC; - -/* These are the pool functions */ -struct nedpool_t; -typedef struct nedpool_t nedpool; - -/* Creates a memory pool for use with the nedp* functions below. -Capacity is how much to allocate immediately (if you know you'll be allocating a lot -of memory very soon) which you can leave at zero. Threads specifies how many threads -will *normally* be accessing the pool concurrently. Setting this to zero means it -extends on demand, but be careful of this as it can rapidly consume system resources -where bursts of concurrent threads use a pool at once. -*/ -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR nedpool *nedcreatepool(size_t capacity, int threads) THROWSPEC; - -/* Destroys a memory pool previously created by nedcreatepool(). -*/ -NEDMALLOCEXTSPEC void neddestroypool(nedpool *p) THROWSPEC; - -/* Returns a zero terminated snapshot of threadpools existing at the time of call. Call -nedfree() on the returned list when you are done. Returns zero if there is only the -system pool in existence. -*/ -NEDMALLOCEXTSPEC nedpool **nedpoollist() THROWSPEC; - -/* Sets a value to be associated with a pool. You can retrieve this value by passing -any memory block allocated from that pool. -*/ -NEDMALLOCEXTSPEC void nedpsetvalue(nedpool *p, void *v) THROWSPEC; - -/* Gets a previously set value using nedpsetvalue() or zero if memory is unknown. -Optionally can also retrieve pool. You can detect an unknown block by the return -being zero and *p being unmodifed. -*/ -NEDMALLOCEXTSPEC void *nedgetvalue(nedpool **p, void *mem) THROWSPEC; - -/* Trims the thread cache for the calling thread, returning any existing cache -data to the central pool. Remember to ALWAYS call with zero if you used the -system pool. Setting disable to non-zero replicates neddisablethreadcache(). -*/ -NEDMALLOCEXTSPEC void nedtrimthreadcache(nedpool *p, int disable) THROWSPEC; - -/* Disables the thread cache for the calling thread, returning any existing cache -data to the central pool. Remember to ALWAYS call with zero if you used the -system pool. -*/ -NEDMALLOCEXTSPEC void neddisablethreadcache(nedpool *p) THROWSPEC; - - -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpmalloc(nedpool *p, size_t size) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpcalloc(nedpool *p, size_t no, size_t size) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedprealloc(nedpool *p, void *mem, size_t size) THROWSPEC; -NEDMALLOCEXTSPEC void nedpfree(nedpool *p, void *mem) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpmemalign(nedpool *p, size_t alignment, size_t bytes) THROWSPEC; -NEDMALLOCEXTSPEC struct nedmallinfo nedpmallinfo(nedpool *p) THROWSPEC; -NEDMALLOCEXTSPEC int nedpmallopt(nedpool *p, int parno, int value) THROWSPEC; -NEDMALLOCEXTSPEC int nedpmalloc_trim(nedpool *p, size_t pad) THROWSPEC; -NEDMALLOCEXTSPEC void nedpmalloc_stats(nedpool *p) THROWSPEC; -NEDMALLOCEXTSPEC size_t nedpmalloc_footprint(nedpool *p) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void **nedpindependent_calloc(nedpool *p, size_t elemsno, size_t elemsize, void **chunks) THROWSPEC; -NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void **nedpindependent_comalloc(nedpool *p, size_t elems, size_t *sizes, void **chunks) THROWSPEC; - -#if defined(__cplusplus) -} -#endif - -#endif - -#endif +#ifdef NEDMALLOC_ENABLED + +/* nedalloc, an alternative malloc implementation for multiple threads without +lock contention based on dlmalloc v2.8.3. (C) 2005-2009 Niall Douglas + +Boost Software License - Version 1.0 - August 17th, 2003 + +Permission is hereby granted, free of charge, to any person or organization +obtaining a copy of the software and accompanying documentation covered by +this license (the "Software") to use, reproduce, display, distribute, +execute, and transmit the Software, and to prepare derivative works of the +Software, and to permit third-parties to whom the Software is furnished to +do so, all subject to the following: + +The copyright notices in the Software and this entire statement, including +the above license grant, this restriction and the following disclaimer, +must be included in all copies of the Software, in whole or in part, and +all derivative works of the Software, unless such copies or derivative +works are solely in the form of machine-executable object code generated by +a source language processor. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT +SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE +FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +DEALINGS IN THE SOFTWARE. +*/ + +#ifndef NEDMALLOC_H +#define NEDMALLOC_H + +#include "typedefs.h" +#define MALLOC_ALIGNMENT DEFAULT_ALIGNMENT + +#ifdef PSP_ENABLED +#define USE_LOCKS 0 +#define HAVE_MMAP 0 +#endif + +/* See malloc.c.h for what each function does. + +REPLACE_SYSTEM_ALLOCATOR on POSIX causes nedalloc's functions to be called +malloc, free etc. instead of nedmalloc, nedfree etc. You may or may not want +this. On Windows it causes nedmalloc to patch all loaded DLLs and binaries +to replace usage of the system allocator. + +NO_NED_NAMESPACE prevents the functions from being defined in the nedalloc +namespace when in C++ (uses the global namespace instead). + +NEDMALLOCEXTSPEC can be defined to be __declspec(dllexport) or +__attribute__ ((visibility("default"))) or whatever you like. It defaults +to extern unless NEDMALLOC_DLL_EXPORTS is set as it would be when building +nedmalloc.dll. + +USE_LOCKS can be 2 if you want to define your own MLOCK_T, INITIAL_LOCK, +ACQUIRE_LOCK, RELEASE_LOCK, TRY_LOCK, IS_LOCKED and NULL_LOCK_INITIALIZER. + +NEDMALLOC_DEBUG can be defined to cause DEBUG to be set differently for nedmalloc +than for the rest of the build. Remember to set NDEBUG to disable all assertion +checking too. + +USE_MAGIC_HEADERS causes nedalloc to allocate an extra three sizeof(size_t) +to each block. nedpfree() and nedprealloc() can then automagically know when +to free a system allocated block. Enabling this typically adds 20-50% to +application memory usage. + +ENABLE_TOLERANT_NEDMALLOC is automatically turned on if REPLACE_SYSTEM_ALLOCATOR +is set or the Windows DLL is being built. This causes nedmalloc to detect when a +system allocator block is passed to it and to handle it appropriately. Note that +without USE_MAGIC_HEADERS there is a very tiny chance that nedmalloc will segfault +on non-Windows builds (it uses Win32 SEH to trap segfaults on Windows and there +is no comparable system on POSIX). + +USE_ALLOCATOR can be one of these settings (it defaults to 1): + 0: System allocator (nedmalloc now simply acts as a threadcache). + WARNING: Intended for DEBUG USE ONLY - not all functions work correctly. + 1: dlmalloc + +ENABLE_LARGE_PAGES enables support for requesting memory from the system in large +(typically >=2Mb) pages if the host OS supports this. These occupy just a single +TLB entry and can significantly improve performance in large working set applications. + +ENABLE_FAST_HEAP_DETECTION enables special logic to detect blocks allocated +by the system heap. This avoids 1.5%-2% overhead when checking for non-nedmalloc +blocks, but it assumes that the NT and glibc heaps function in a very specific +fashion which may not hold true across OS upgrades. +*/ + +#include /* for size_t */ + +#ifndef NEDMALLOCEXTSPEC + #ifdef NEDMALLOC_DLL_EXPORTS + #ifdef WIN32 + #define NEDMALLOCEXTSPEC extern __declspec(dllexport) + #elif defined(__GNUC__) + #define NEDMALLOCEXTSPEC extern __attribute__ ((visibility("default"))) + #endif + #ifndef ENABLE_TOLERANT_NEDMALLOC + #define ENABLE_TOLERANT_NEDMALLOC 1 + #endif + #else + #define NEDMALLOCEXTSPEC extern + #endif +#endif + +#if __STDC_VERSION__ >= 199901L /* C99 or better */ + #define RESTRICT restrict +#else + #if defined(_MSC_VER) && _MSC_VER>=1400 + #define RESTRICT __restrict + #endif + #ifdef __GNUC__ + #define RESTRICT __restrict + #endif +#endif +#ifndef RESTRICT + #define RESTRICT +#endif + +#if defined(_MSC_VER) && _MSC_VER>=1400 + #define NEDMALLOCPTRATTR __declspec(restrict) + #define NEDMALLOCNOALIASATTR __declspec(noalias) +#endif +#ifdef __GNUC__ + #define NEDMALLOCPTRATTR __attribute__ ((malloc)) +#endif +#ifndef NEDMALLOCPTRATTR + #define NEDMALLOCPTRATTR +#endif +#ifndef NEDMALLOCNOALIASATTR + #define NEDMALLOCNOALIASATTR +#endif + +#ifndef USE_MAGIC_HEADERS + #define USE_MAGIC_HEADERS 0 +#endif + +#ifndef USE_ALLOCATOR + #define USE_ALLOCATOR 1 /* dlmalloc */ +#endif + +#if !USE_ALLOCATOR && !USE_MAGIC_HEADERS +#error If you are using the system allocator then you MUST use magic headers +#endif + +#ifdef REPLACE_SYSTEM_ALLOCATOR + #if USE_ALLOCATOR==0 + #error Cannot combine using the system allocator with replacing the system allocator + #endif + #ifndef ENABLE_TOLERANT_NEDMALLOC + #define ENABLE_TOLERANT_NEDMALLOC 1 + #endif + #ifndef WIN32 /* We have a dedicated patcher for Windows */ + #define nedmalloc malloc + #define nedcalloc calloc + #define nedrealloc realloc + #define nedfree free + #define nedmemalign memalign + #define nedmallinfo mallinfo + #define nedmallopt mallopt + #define nedmalloc_trim malloc_trim + #define nedmalloc_stats malloc_stats + #define nedmalloc_footprint malloc_footprint + #define nedindependent_calloc independent_calloc + #define nedindependent_comalloc independent_comalloc + #ifdef _MSC_VER + #define nedblksize _msize + #endif + #endif +#endif + +#if defined(__cplusplus) +extern "C" { +#endif +struct nedmallinfo { + size_t arena; /* non-mmapped space allocated from system */ + size_t ordblks; /* number of free chunks */ + size_t smblks; /* always 0 */ + size_t hblks; /* always 0 */ + size_t hblkhd; /* space in mmapped regions */ + size_t usmblks; /* maximum total allocated space */ + size_t fsmblks; /* always 0 */ + size_t uordblks; /* total allocated space */ + size_t fordblks; /* total free space */ + size_t keepcost; /* releasable (via malloc_trim) space */ +}; +#if defined(__cplusplus) +} +#endif + +#if defined(__cplusplus) + #if !defined(NO_NED_NAMESPACE) +namespace nedalloc { + #else +extern "C" { + #endif + #define THROWSPEC throw() +#else + #define THROWSPEC +#endif + +/* These are the global functions */ + +/* Gets the usable size of an allocated block. Note this will always be bigger than what was +asked for due to rounding etc. Optionally returns 1 in isforeign if the block came from the +system allocator - note that there is a small (>0.01%) but real chance of segfault on non-Windows +systems when passing non-nedmalloc blocks if you don't use USE_MAGIC_HEADERS. +*/ +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR size_t nedblksize(int *RESTRICT isforeign, void *RESTRICT mem) THROWSPEC; + +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void nedsetvalue(void *v) THROWSPEC; + +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmalloc(size_t size) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedcalloc(size_t no, size_t size) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedrealloc(void *mem, size_t size) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void nedfree(void *mem) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmemalign(size_t alignment, size_t bytes) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR struct nedmallinfo nedmallinfo(void) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR int nedmallopt(int parno, int value) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void* nedmalloc_internals(size_t *granularity, size_t *magic) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR int nedmalloc_trim(size_t pad) THROWSPEC; +NEDMALLOCEXTSPEC void nedmalloc_stats(void) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR size_t nedmalloc_footprint(void) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_calloc(size_t elemsno, size_t elemsize, void **chunks) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_comalloc(size_t elems, size_t *sizes, void **chunks) THROWSPEC; + +/* Destroys the system memory pool used by the functions above. +Useful for when you have nedmalloc in a DLL you're about to unload. +If you call ANY nedmalloc functions after calling this you will +get a fatal exception! +*/ +NEDMALLOCEXTSPEC void neddestroysyspool() THROWSPEC; + +/* These are the pool functions */ +struct nedpool_t; +typedef struct nedpool_t nedpool; + +/* Creates a memory pool for use with the nedp* functions below. +Capacity is how much to allocate immediately (if you know you'll be allocating a lot +of memory very soon) which you can leave at zero. Threads specifies how many threads +will *normally* be accessing the pool concurrently. Setting this to zero means it +extends on demand, but be careful of this as it can rapidly consume system resources +where bursts of concurrent threads use a pool at once. +*/ +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR nedpool *nedcreatepool(size_t capacity, int threads) THROWSPEC; + +/* Destroys a memory pool previously created by nedcreatepool(). +*/ +NEDMALLOCEXTSPEC void neddestroypool(nedpool *p) THROWSPEC; + +/* Returns a zero terminated snapshot of threadpools existing at the time of call. Call +nedfree() on the returned list when you are done. Returns zero if there is only the +system pool in existence. +*/ +NEDMALLOCEXTSPEC nedpool **nedpoollist() THROWSPEC; + +/* Sets a value to be associated with a pool. You can retrieve this value by passing +any memory block allocated from that pool. +*/ +NEDMALLOCEXTSPEC void nedpsetvalue(nedpool *p, void *v) THROWSPEC; + +/* Gets a previously set value using nedpsetvalue() or zero if memory is unknown. +Optionally can also retrieve pool. You can detect an unknown block by the return +being zero and *p being unmodifed. +*/ +NEDMALLOCEXTSPEC void *nedgetvalue(nedpool **p, void *mem) THROWSPEC; + +/* Trims the thread cache for the calling thread, returning any existing cache +data to the central pool. Remember to ALWAYS call with zero if you used the +system pool. Setting disable to non-zero replicates neddisablethreadcache(). +*/ +NEDMALLOCEXTSPEC void nedtrimthreadcache(nedpool *p, int disable) THROWSPEC; + +/* Disables the thread cache for the calling thread, returning any existing cache +data to the central pool. Remember to ALWAYS call with zero if you used the +system pool. +*/ +NEDMALLOCEXTSPEC void neddisablethreadcache(nedpool *p) THROWSPEC; + + +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpmalloc(nedpool *p, size_t size) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpcalloc(nedpool *p, size_t no, size_t size) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedprealloc(nedpool *p, void *mem, size_t size) THROWSPEC; +NEDMALLOCEXTSPEC void nedpfree(nedpool *p, void *mem) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpmemalign(nedpool *p, size_t alignment, size_t bytes) THROWSPEC; +NEDMALLOCEXTSPEC struct nedmallinfo nedpmallinfo(nedpool *p) THROWSPEC; +NEDMALLOCEXTSPEC int nedpmallopt(nedpool *p, int parno, int value) THROWSPEC; +NEDMALLOCEXTSPEC int nedpmalloc_trim(nedpool *p, size_t pad) THROWSPEC; +NEDMALLOCEXTSPEC void nedpmalloc_stats(nedpool *p) THROWSPEC; +NEDMALLOCEXTSPEC size_t nedpmalloc_footprint(nedpool *p) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void **nedpindependent_calloc(nedpool *p, size_t elemsno, size_t elemsize, void **chunks) THROWSPEC; +NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void **nedpindependent_comalloc(nedpool *p, size_t elems, size_t *sizes, void **chunks) THROWSPEC; + +#if defined(__cplusplus) +} +#endif + +#endif + +#endif diff --git a/drivers/openssl/register_openssl.cpp b/drivers/openssl/register_openssl.cpp index a4a60813b6..ed2150bef5 100644 --- a/drivers/openssl/register_openssl.cpp +++ b/drivers/openssl/register_openssl.cpp @@ -1,19 +1,19 @@ -#include "register_openssl.h" - -#include "stream_peer_openssl.h" -#ifdef OPENSSL_ENABLED - -void register_openssl() { - - ObjectTypeDB::register_type(); - StreamPeerOpenSSL::initialize_ssl(); - -} - -void unregister_openssl() { - - StreamPeerOpenSSL::finalize_ssl(); - -} -#endif - +#include "register_openssl.h" + +#include "stream_peer_openssl.h" +#ifdef OPENSSL_ENABLED + +void register_openssl() { + + ObjectTypeDB::register_type(); + StreamPeerOpenSSL::initialize_ssl(); + +} + +void unregister_openssl() { + + StreamPeerOpenSSL::finalize_ssl(); + +} +#endif + diff --git a/drivers/openssl/register_openssl.h b/drivers/openssl/register_openssl.h index e1c554ca4a..e547a2b750 100644 --- a/drivers/openssl/register_openssl.h +++ b/drivers/openssl/register_openssl.h @@ -1,11 +1,11 @@ -#ifndef REGISTER_OPENSSL_H -#define REGISTER_OPENSSL_H - -#ifdef OPENSSL_ENABLED - -void register_openssl(); -void unregister_openssl(); - -#endif - -#endif // REGISTER_OPENSSL_H +#ifndef REGISTER_OPENSSL_H +#define REGISTER_OPENSSL_H + +#ifdef OPENSSL_ENABLED + +void register_openssl(); +void unregister_openssl(); + +#endif + +#endif // REGISTER_OPENSSL_H diff --git a/drivers/rtaudio/RtAudio.cpp b/drivers/rtaudio/RtAudio.cpp index 8876f72e21..72ca836907 100644 --- a/drivers/rtaudio/RtAudio.cpp +++ b/drivers/rtaudio/RtAudio.cpp @@ -1,10234 +1,10234 @@ -#ifdef RTAUDIO_ENABLED -/************************************************************************/ -/*! \class RtAudio - \brief Realtime audio i/o C++ classes. - - RtAudio provides a common API (Application Programming Interface) - for realtime audio input/output across Linux (native ALSA, Jack, - and OSS), Macintosh OS X (CoreAudio and Jack), and Windows - (DirectSound, ASIO and WASAPI) operating systems. - - RtAudio WWW site: http://www.music.mcgill.ca/~gary/rtaudio/ - - RtAudio: realtime audio i/o C++ classes - Copyright (c) 2001-2014 Gary P. Scavone - - Permission is hereby granted, free of charge, to any person - obtaining a copy of this software and associated documentation files - (the "Software"), to deal in the Software without restriction, - including without limitation the rights to use, copy, modify, merge, - publish, distribute, sublicense, and/or sell copies of the Software, - and to permit persons to whom the Software is furnished to do so, - subject to the following conditions: - - The above copyright notice and this permission notice shall be - included in all copies or substantial portions of the Software. - - Any person wishing to distribute modifications to the Software is - asked to send the modifications to the original developer so that - they can be incorporated into the canonical version. This is, - however, not a binding provision of this license. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR - ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF - CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ -/************************************************************************/ - -// RtAudio: Version 4.1.1 - -#include "RtAudio.h" -#include -#include -#include -#include -#include - -// Static variable definitions. -const unsigned int RtApi::MAX_SAMPLE_RATES = 14; -const unsigned int RtApi::SAMPLE_RATES[] = { - 4000, 5512, 8000, 9600, 11025, 16000, 22050, - 32000, 44100, 48000, 88200, 96000, 176400, 192000 -}; - -#if defined(__WINDOWS_DS__) || defined(__WINDOWS_ASIO__) || defined(__WINDOWS_WASAPI__) -#ifdef WINRT_ENABLED - #define MUTEX_INITIALIZE(A) InitializeCriticalSectionEx(A, 0, 0) -#else - #define MUTEX_INITIALIZE(A) InitializeCriticalSection(A) -#endif - #define MUTEX_DESTROY(A) DeleteCriticalSection(A) - #define MUTEX_LOCK(A) EnterCriticalSection(A) - #define MUTEX_UNLOCK(A) LeaveCriticalSection(A) - - #include "tchar.h" - - static std::string convertCharPointerToStdString(const char *text) - { - return std::string(text); - } - - static std::string convertCharPointerToStdString(const wchar_t *text) - { - int length = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL); - std::string s( length-1, '\0' ); - WideCharToMultiByte(CP_UTF8, 0, text, -1, &s[0], length, NULL, NULL); - return s; - } - -#elif defined(__LINUX_ALSA__) || defined(__LINUX_PULSE__) || defined(__UNIX_JACK__) || defined(__LINUX_OSS__) || defined(__MACOSX_CORE__) - // pthread API - #define MUTEX_INITIALIZE(A) pthread_mutex_init(A, NULL) - #define MUTEX_DESTROY(A) pthread_mutex_destroy(A) - #define MUTEX_LOCK(A) pthread_mutex_lock(A) - #define MUTEX_UNLOCK(A) pthread_mutex_unlock(A) -#else - #define MUTEX_INITIALIZE(A) abs(*A) // dummy definitions - #define MUTEX_DESTROY(A) abs(*A) // dummy definitions -#endif - -// *************************************************** // -// -// RtAudio definitions. -// -// *************************************************** // - -std::string RtAudio :: getVersion( void ) throw() -{ - return RTAUDIO_VERSION; -} - -void RtAudio :: getCompiledApi( std::vector &apis ) throw() -{ - apis.clear(); - - // The order here will control the order of RtAudio's API search in - // the constructor. -#if defined(__UNIX_JACK__) - apis.push_back( UNIX_JACK ); -#endif -#if defined(__LINUX_ALSA__) - apis.push_back( LINUX_ALSA ); -#endif -#if defined(__LINUX_PULSE__) - apis.push_back( LINUX_PULSE ); -#endif -#if defined(__LINUX_OSS__) - apis.push_back( LINUX_OSS ); -#endif -#if defined(__WINDOWS_ASIO__) - apis.push_back( WINDOWS_ASIO ); -#endif -#if defined(__WINDOWS_WASAPI__) - apis.push_back( WINDOWS_WASAPI ); -#endif -#if defined(__WINDOWS_DS__) - apis.push_back( WINDOWS_DS ); -#endif -#if defined(__MACOSX_CORE__) - apis.push_back( MACOSX_CORE ); -#endif -#if defined(__RTAUDIO_DUMMY__) - apis.push_back( RTAUDIO_DUMMY ); -#endif -} - -void RtAudio :: openRtApi( RtAudio::Api api ) -{ - if ( rtapi_ ) - delete rtapi_; - rtapi_ = 0; - -#if defined(__UNIX_JACK__) - if ( api == UNIX_JACK ) - rtapi_ = new RtApiJack(); -#endif -#if defined(__LINUX_ALSA__) - if ( api == LINUX_ALSA ) - rtapi_ = new RtApiAlsa(); -#endif -#if defined(__LINUX_PULSE__) - if ( api == LINUX_PULSE ) - rtapi_ = new RtApiPulse(); -#endif -#if defined(__LINUX_OSS__) - if ( api == LINUX_OSS ) - rtapi_ = new RtApiOss(); -#endif -#if defined(__WINDOWS_ASIO__) - if ( api == WINDOWS_ASIO ) - rtapi_ = new RtApiAsio(); -#endif -#if defined(__WINDOWS_WASAPI__) - if ( api == WINDOWS_WASAPI ) - rtapi_ = new RtApiWasapi(); -#endif -#if defined(__WINDOWS_DS__) - if ( api == WINDOWS_DS ) - rtapi_ = new RtApiDs(); -#endif -#if defined(__MACOSX_CORE__) - if ( api == MACOSX_CORE ) - rtapi_ = new RtApiCore(); -#endif -#if defined(__RTAUDIO_DUMMY__) - if ( api == RTAUDIO_DUMMY ) - rtapi_ = new RtApiDummy(); -#endif -} - -RtAudio :: RtAudio( RtAudio::Api api ) -{ - rtapi_ = 0; - - if ( api != UNSPECIFIED ) { - // Attempt to open the specified API. - openRtApi( api ); - if ( rtapi_ ) return; - - // No compiled support for specified API value. Issue a debug - // warning and continue as if no API was specified. - std::cerr << "\nRtAudio: no compiled support for specified API argument!\n" << std::endl; - } - - // Iterate through the compiled APIs and return as soon as we find - // one with at least one device or we reach the end of the list. - std::vector< RtAudio::Api > apis; - getCompiledApi( apis ); - for ( unsigned int i=0; igetDeviceCount() ) break; - } - - if ( rtapi_ ) return; - - // It should not be possible to get here because the preprocessor - // definition __RTAUDIO_DUMMY__ is automatically defined if no - // API-specific definitions are passed to the compiler. But just in - // case something weird happens, we'll thow an error. - std::string errorText = "\nRtAudio: no compiled API support found ... critical error!!\n\n"; - throw( RtAudioError( errorText, RtAudioError::UNSPECIFIED ) ); -} - -RtAudio :: ~RtAudio() throw() -{ - if ( rtapi_ ) - delete rtapi_; -} - -void RtAudio :: openStream( RtAudio::StreamParameters *outputParameters, - RtAudio::StreamParameters *inputParameters, - RtAudioFormat format, unsigned int sampleRate, - unsigned int *bufferFrames, - RtAudioCallback callback, void *userData, - RtAudio::StreamOptions *options, - RtAudioErrorCallback errorCallback ) -{ - return rtapi_->openStream( outputParameters, inputParameters, format, - sampleRate, bufferFrames, callback, - userData, options, errorCallback ); -} - -// *************************************************** // -// -// Public RtApi definitions (see end of file for -// private or protected utility functions). -// -// *************************************************** // - -RtApi :: RtApi() -{ - stream_.state = STREAM_CLOSED; - stream_.mode = UNINITIALIZED; - stream_.apiHandle = 0; - stream_.userBuffer[0] = 0; - stream_.userBuffer[1] = 0; - MUTEX_INITIALIZE( &stream_.mutex ); - showWarnings_ = true; - firstErrorOccurred_ = false; -} - -RtApi :: ~RtApi() -{ - MUTEX_DESTROY( &stream_.mutex ); -} - -void RtApi :: openStream( RtAudio::StreamParameters *oParams, - RtAudio::StreamParameters *iParams, - RtAudioFormat format, unsigned int sampleRate, - unsigned int *bufferFrames, - RtAudioCallback callback, void *userData, - RtAudio::StreamOptions *options, - RtAudioErrorCallback errorCallback ) -{ - if ( stream_.state != STREAM_CLOSED ) { - errorText_ = "RtApi::openStream: a stream is already open!"; - error( RtAudioError::INVALID_USE ); - return; - } - - // Clear stream information potentially left from a previously open stream. - clearStreamInfo(); - - if ( oParams && oParams->nChannels < 1 ) { - errorText_ = "RtApi::openStream: a non-NULL output StreamParameters structure cannot have an nChannels value less than one."; - error( RtAudioError::INVALID_USE ); - return; - } - - if ( iParams && iParams->nChannels < 1 ) { - errorText_ = "RtApi::openStream: a non-NULL input StreamParameters structure cannot have an nChannels value less than one."; - error( RtAudioError::INVALID_USE ); - return; - } - - if ( oParams == NULL && iParams == NULL ) { - errorText_ = "RtApi::openStream: input and output StreamParameters structures are both NULL!"; - error( RtAudioError::INVALID_USE ); - return; - } - - if ( formatBytes(format) == 0 ) { - errorText_ = "RtApi::openStream: 'format' parameter value is undefined."; - error( RtAudioError::INVALID_USE ); - return; - } - - unsigned int nDevices = getDeviceCount(); - unsigned int oChannels = 0; - if ( oParams ) { - oChannels = oParams->nChannels; - if ( oParams->deviceId >= nDevices ) { - errorText_ = "RtApi::openStream: output device parameter value is invalid."; - error( RtAudioError::INVALID_USE ); - return; - } - } - - unsigned int iChannels = 0; - if ( iParams ) { - iChannels = iParams->nChannels; - if ( iParams->deviceId >= nDevices ) { - errorText_ = "RtApi::openStream: input device parameter value is invalid."; - error( RtAudioError::INVALID_USE ); - return; - } - } - - bool result; - - if ( oChannels > 0 ) { - - result = probeDeviceOpen( oParams->deviceId, OUTPUT, oChannels, oParams->firstChannel, - sampleRate, format, bufferFrames, options ); - if ( result == false ) { - error( RtAudioError::SYSTEM_ERROR ); - return; - } - } - - if ( iChannels > 0 ) { - - result = probeDeviceOpen( iParams->deviceId, INPUT, iChannels, iParams->firstChannel, - sampleRate, format, bufferFrames, options ); - if ( result == false ) { - if ( oChannels > 0 ) closeStream(); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - } - - stream_.callbackInfo.callback = (void *) callback; - stream_.callbackInfo.userData = userData; - stream_.callbackInfo.errorCallback = (void *) errorCallback; - - if ( options ) options->numberOfBuffers = stream_.nBuffers; - stream_.state = STREAM_STOPPED; -} - -unsigned int RtApi :: getDefaultInputDevice( void ) -{ - // Should be implemented in subclasses if possible. - return 0; -} - -unsigned int RtApi :: getDefaultOutputDevice( void ) -{ - // Should be implemented in subclasses if possible. - return 0; -} - -void RtApi :: closeStream( void ) -{ - // MUST be implemented in subclasses! - return; -} - -bool RtApi :: probeDeviceOpen( unsigned int /*device*/, StreamMode /*mode*/, unsigned int /*channels*/, - unsigned int /*firstChannel*/, unsigned int /*sampleRate*/, - RtAudioFormat /*format*/, unsigned int * /*bufferSize*/, - RtAudio::StreamOptions * /*options*/ ) -{ - // MUST be implemented in subclasses! - return FAILURE; -} - -void RtApi :: tickStreamTime( void ) -{ - // Subclasses that do not provide their own implementation of - // getStreamTime should call this function once per buffer I/O to - // provide basic stream time support. - - stream_.streamTime += ( stream_.bufferSize * 1.0 / stream_.sampleRate ); - -#if defined( HAVE_GETTIMEOFDAY ) - gettimeofday( &stream_.lastTickTimestamp, NULL ); -#endif -} - -long RtApi :: getStreamLatency( void ) -{ - verifyStream(); - - long totalLatency = 0; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) - totalLatency = stream_.latency[0]; - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) - totalLatency += stream_.latency[1]; - - return totalLatency; -} - -double RtApi :: getStreamTime( void ) -{ - verifyStream(); - -#if defined( HAVE_GETTIMEOFDAY ) - // Return a very accurate estimate of the stream time by - // adding in the elapsed time since the last tick. - struct timeval then; - struct timeval now; - - if ( stream_.state != STREAM_RUNNING || stream_.streamTime == 0.0 ) - return stream_.streamTime; - - gettimeofday( &now, NULL ); - then = stream_.lastTickTimestamp; - return stream_.streamTime + - ((now.tv_sec + 0.000001 * now.tv_usec) - - (then.tv_sec + 0.000001 * then.tv_usec)); -#else - return stream_.streamTime; -#endif -} - -void RtApi :: setStreamTime( double time ) -{ - verifyStream(); - - if ( time >= 0.0 ) - stream_.streamTime = time; -} - -unsigned int RtApi :: getStreamSampleRate( void ) -{ - verifyStream(); - - return stream_.sampleRate; -} - - -// *************************************************** // -// -// OS/API-specific methods. -// -// *************************************************** // - -#if defined(__MACOSX_CORE__) - -// The OS X CoreAudio API is designed to use a separate callback -// procedure for each of its audio devices. A single RtAudio duplex -// stream using two different devices is supported here, though it -// cannot be guaranteed to always behave correctly because we cannot -// synchronize these two callbacks. -// -// A property listener is installed for over/underrun information. -// However, no functionality is currently provided to allow property -// listeners to trigger user handlers because it is unclear what could -// be done if a critical stream parameter (buffer size, sample rate, -// device disconnect) notification arrived. The listeners entail -// quite a bit of extra code and most likely, a user program wouldn't -// be prepared for the result anyway. However, we do provide a flag -// to the client callback function to inform of an over/underrun. - -// A structure to hold various information related to the CoreAudio API -// implementation. -struct CoreHandle { - AudioDeviceID id[2]; // device ids -#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) - AudioDeviceIOProcID procId[2]; -#endif - UInt32 iStream[2]; // device stream index (or first if using multiple) - UInt32 nStreams[2]; // number of streams to use - bool xrun[2]; - char *deviceBuffer; - pthread_cond_t condition; - int drainCounter; // Tracks callback counts when draining - bool internalDrain; // Indicates if stop is initiated from callback or not. - - CoreHandle() - :deviceBuffer(0), drainCounter(0), internalDrain(false) { nStreams[0] = 1; nStreams[1] = 1; id[0] = 0; id[1] = 0; xrun[0] = false; xrun[1] = false; } -}; - -RtApiCore:: RtApiCore() -{ -#if defined( AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER ) - // This is a largely undocumented but absolutely necessary - // requirement starting with OS-X 10.6. If not called, queries and - // updates to various audio device properties are not handled - // correctly. - CFRunLoopRef theRunLoop = NULL; - AudioObjectPropertyAddress property = { kAudioHardwarePropertyRunLoop, - kAudioObjectPropertyScopeGlobal, - kAudioObjectPropertyElementMaster }; - OSStatus result = AudioObjectSetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, sizeof(CFRunLoopRef), &theRunLoop); - if ( result != noErr ) { - errorText_ = "RtApiCore::RtApiCore: error setting run loop property!"; - error( RtAudioError::WARNING ); - } -#endif -} - -RtApiCore :: ~RtApiCore() -{ - // The subclass destructor gets called before the base class - // destructor, so close an existing stream before deallocating - // apiDeviceId memory. - if ( stream_.state != STREAM_CLOSED ) closeStream(); -} - -unsigned int RtApiCore :: getDeviceCount( void ) -{ - // Find out how many audio devices there are, if any. - UInt32 dataSize; - AudioObjectPropertyAddress propertyAddress = { kAudioHardwarePropertyDevices, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; - OSStatus result = AudioObjectGetPropertyDataSize( kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize ); - if ( result != noErr ) { - errorText_ = "RtApiCore::getDeviceCount: OS-X error getting device info!"; - error( RtAudioError::WARNING ); - return 0; - } - - return dataSize / sizeof( AudioDeviceID ); -} - -unsigned int RtApiCore :: getDefaultInputDevice( void ) -{ - unsigned int nDevices = getDeviceCount(); - if ( nDevices <= 1 ) return 0; - - AudioDeviceID id; - UInt32 dataSize = sizeof( AudioDeviceID ); - AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; - OSStatus result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, &dataSize, &id ); - if ( result != noErr ) { - errorText_ = "RtApiCore::getDefaultInputDevice: OS-X system error getting device."; - error( RtAudioError::WARNING ); - return 0; - } - - dataSize *= nDevices; - AudioDeviceID deviceList[ nDevices ]; - property.mSelector = kAudioHardwarePropertyDevices; - result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, &dataSize, (void *) &deviceList ); - if ( result != noErr ) { - errorText_ = "RtApiCore::getDefaultInputDevice: OS-X system error getting device IDs."; - error( RtAudioError::WARNING ); - return 0; - } - - for ( unsigned int i=0; i= nDevices ) { - errorText_ = "RtApiCore::getDeviceInfo: device ID is invalid!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - AudioDeviceID deviceList[ nDevices ]; - UInt32 dataSize = sizeof( AudioDeviceID ) * nDevices; - AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, - kAudioObjectPropertyScopeGlobal, - kAudioObjectPropertyElementMaster }; - OSStatus result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, - 0, NULL, &dataSize, (void *) &deviceList ); - if ( result != noErr ) { - errorText_ = "RtApiCore::getDeviceInfo: OS-X system error getting device IDs."; - error( RtAudioError::WARNING ); - return info; - } - - AudioDeviceID id = deviceList[ device ]; - - // Get the device name. - info.name.erase(); - CFStringRef cfname; - dataSize = sizeof( CFStringRef ); - property.mSelector = kAudioObjectPropertyManufacturer; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &cfname ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceInfo: system error (" << getErrorCode( result ) << ") getting device manufacturer."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - //const char *mname = CFStringGetCStringPtr( cfname, CFStringGetSystemEncoding() ); - int length = CFStringGetLength(cfname); - char *mname = (char *)malloc(length * 3 + 1); -#if defined( UNICODE ) || defined( _UNICODE ) - CFStringGetCString(cfname, mname, length * 3 + 1, kCFStringEncodingUTF8); -#else - CFStringGetCString(cfname, mname, length * 3 + 1, CFStringGetSystemEncoding()); -#endif - info.name.append( (const char *)mname, strlen(mname) ); - info.name.append( ": " ); - CFRelease( cfname ); - free(mname); - - property.mSelector = kAudioObjectPropertyName; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &cfname ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceInfo: system error (" << getErrorCode( result ) << ") getting device name."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - //const char *name = CFStringGetCStringPtr( cfname, CFStringGetSystemEncoding() ); - length = CFStringGetLength(cfname); - char *name = (char *)malloc(length * 3 + 1); -#if defined( UNICODE ) || defined( _UNICODE ) - CFStringGetCString(cfname, name, length * 3 + 1, kCFStringEncodingUTF8); -#else - CFStringGetCString(cfname, name, length * 3 + 1, CFStringGetSystemEncoding()); -#endif - info.name.append( (const char *)name, strlen(name) ); - CFRelease( cfname ); - free(name); - - // Get the output stream "configuration". - AudioBufferList *bufferList = nil; - property.mSelector = kAudioDevicePropertyStreamConfiguration; - property.mScope = kAudioDevicePropertyScopeOutput; - // property.mElement = kAudioObjectPropertyElementWildcard; - dataSize = 0; - result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); - if ( result != noErr || dataSize == 0 ) { - errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting output stream configuration info for device (" << device << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Allocate the AudioBufferList. - bufferList = (AudioBufferList *) malloc( dataSize ); - if ( bufferList == NULL ) { - errorText_ = "RtApiCore::getDeviceInfo: memory error allocating output AudioBufferList."; - error( RtAudioError::WARNING ); - return info; - } - - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, bufferList ); - if ( result != noErr || dataSize == 0 ) { - free( bufferList ); - errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting output stream configuration for device (" << device << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Get output channel information. - unsigned int i, nStreams = bufferList->mNumberBuffers; - for ( i=0; imBuffers[i].mNumberChannels; - free( bufferList ); - - // Get the input stream "configuration". - property.mScope = kAudioDevicePropertyScopeInput; - result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); - if ( result != noErr || dataSize == 0 ) { - errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting input stream configuration info for device (" << device << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Allocate the AudioBufferList. - bufferList = (AudioBufferList *) malloc( dataSize ); - if ( bufferList == NULL ) { - errorText_ = "RtApiCore::getDeviceInfo: memory error allocating input AudioBufferList."; - error( RtAudioError::WARNING ); - return info; - } - - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, bufferList ); - if (result != noErr || dataSize == 0) { - free( bufferList ); - errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting input stream configuration for device (" << device << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Get input channel information. - nStreams = bufferList->mNumberBuffers; - for ( i=0; imBuffers[i].mNumberChannels; - free( bufferList ); - - // If device opens for both playback and capture, we determine the channels. - if ( info.outputChannels > 0 && info.inputChannels > 0 ) - info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; - - // Probe the device sample rates. - bool isInput = false; - if ( info.outputChannels == 0 ) isInput = true; - - // Determine the supported sample rates. - property.mSelector = kAudioDevicePropertyAvailableNominalSampleRates; - if ( isInput == false ) property.mScope = kAudioDevicePropertyScopeOutput; - result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); - if ( result != kAudioHardwareNoError || dataSize == 0 ) { - errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting sample rate info."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - UInt32 nRanges = dataSize / sizeof( AudioValueRange ); - AudioValueRange rangeList[ nRanges ]; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &rangeList ); - if ( result != kAudioHardwareNoError ) { - errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting sample rates."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // The sample rate reporting mechanism is a bit of a mystery. It - // seems that it can either return individual rates or a range of - // rates. I assume that if the min / max range values are the same, - // then that represents a single supported rate and if the min / max - // range values are different, the device supports an arbitrary - // range of values (though there might be multiple ranges, so we'll - // use the most conservative range). - Float64 minimumRate = 1.0, maximumRate = 10000000000.0; - bool haveValueRange = false; - info.sampleRates.clear(); - for ( UInt32 i=0; i info.preferredSampleRate ) ) - info.preferredSampleRate = tmpSr; - - } else { - haveValueRange = true; - if ( rangeList[i].mMinimum > minimumRate ) minimumRate = rangeList[i].mMinimum; - if ( rangeList[i].mMaximum < maximumRate ) maximumRate = rangeList[i].mMaximum; - } - } - - if ( haveValueRange ) { - for ( unsigned int k=0; k= (unsigned int) minimumRate && SAMPLE_RATES[k] <= (unsigned int) maximumRate ) { - info.sampleRates.push_back( SAMPLE_RATES[k] ); - - if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) ) - info.preferredSampleRate = SAMPLE_RATES[k]; - } - } - } - - // Sort and remove any redundant values - std::sort( info.sampleRates.begin(), info.sampleRates.end() ); - info.sampleRates.erase( unique( info.sampleRates.begin(), info.sampleRates.end() ), info.sampleRates.end() ); - - if ( info.sampleRates.size() == 0 ) { - errorStream_ << "RtApiCore::probeDeviceInfo: No supported sample rates found for device (" << device << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // CoreAudio always uses 32-bit floating point data for PCM streams. - // Thus, any other "physical" formats supported by the device are of - // no interest to the client. - info.nativeFormats = RTAUDIO_FLOAT32; - - if ( info.outputChannels > 0 ) - if ( getDefaultOutputDevice() == device ) info.isDefaultOutput = true; - if ( info.inputChannels > 0 ) - if ( getDefaultInputDevice() == device ) info.isDefaultInput = true; - - info.probed = true; - return info; -} - -static OSStatus callbackHandler( AudioDeviceID inDevice, - const AudioTimeStamp* /*inNow*/, - const AudioBufferList* inInputData, - const AudioTimeStamp* /*inInputTime*/, - AudioBufferList* outOutputData, - const AudioTimeStamp* /*inOutputTime*/, - void* infoPointer ) -{ - CallbackInfo *info = (CallbackInfo *) infoPointer; - - RtApiCore *object = (RtApiCore *) info->object; - if ( object->callbackEvent( inDevice, inInputData, outOutputData ) == false ) - return kAudioHardwareUnspecifiedError; - else - return kAudioHardwareNoError; -} - -static OSStatus xrunListener( AudioObjectID /*inDevice*/, - UInt32 nAddresses, - const AudioObjectPropertyAddress properties[], - void* handlePointer ) -{ - CoreHandle *handle = (CoreHandle *) handlePointer; - for ( UInt32 i=0; ixrun[1] = true; - else - handle->xrun[0] = true; - } - } - - return kAudioHardwareNoError; -} - -static OSStatus rateListener( AudioObjectID inDevice, - UInt32 /*nAddresses*/, - const AudioObjectPropertyAddress /*properties*/[], - void* ratePointer ) -{ - Float64 *rate = (Float64 *) ratePointer; - UInt32 dataSize = sizeof( Float64 ); - AudioObjectPropertyAddress property = { kAudioDevicePropertyNominalSampleRate, - kAudioObjectPropertyScopeGlobal, - kAudioObjectPropertyElementMaster }; - AudioObjectGetPropertyData( inDevice, &property, 0, NULL, &dataSize, rate ); - return kAudioHardwareNoError; -} - -bool RtApiCore :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, - unsigned int firstChannel, unsigned int sampleRate, - RtAudioFormat format, unsigned int *bufferSize, - RtAudio::StreamOptions *options ) -{ - // Get device ID - unsigned int nDevices = getDeviceCount(); - if ( nDevices == 0 ) { - // This should not happen because a check is made before this function is called. - errorText_ = "RtApiCore::probeDeviceOpen: no devices found!"; - return FAILURE; - } - - if ( device >= nDevices ) { - // This should not happen because a check is made before this function is called. - errorText_ = "RtApiCore::probeDeviceOpen: device ID is invalid!"; - return FAILURE; - } - - AudioDeviceID deviceList[ nDevices ]; - UInt32 dataSize = sizeof( AudioDeviceID ) * nDevices; - AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, - kAudioObjectPropertyScopeGlobal, - kAudioObjectPropertyElementMaster }; - OSStatus result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, - 0, NULL, &dataSize, (void *) &deviceList ); - if ( result != noErr ) { - errorText_ = "RtApiCore::probeDeviceOpen: OS-X system error getting device IDs."; - return FAILURE; - } - - AudioDeviceID id = deviceList[ device ]; - - // Setup for stream mode. - bool isInput = false; - if ( mode == INPUT ) { - isInput = true; - property.mScope = kAudioDevicePropertyScopeInput; - } - else - property.mScope = kAudioDevicePropertyScopeOutput; - - // Get the stream "configuration". - AudioBufferList *bufferList = nil; - dataSize = 0; - property.mSelector = kAudioDevicePropertyStreamConfiguration; - result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); - if ( result != noErr || dataSize == 0 ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream configuration info for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Allocate the AudioBufferList. - bufferList = (AudioBufferList *) malloc( dataSize ); - if ( bufferList == NULL ) { - errorText_ = "RtApiCore::probeDeviceOpen: memory error allocating AudioBufferList."; - return FAILURE; - } - - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, bufferList ); - if (result != noErr || dataSize == 0) { - free( bufferList ); - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream configuration for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Search for one or more streams that contain the desired number of - // channels. CoreAudio devices can have an arbitrary number of - // streams and each stream can have an arbitrary number of channels. - // For each stream, a single buffer of interleaved samples is - // provided. RtAudio prefers the use of one stream of interleaved - // data or multiple consecutive single-channel streams. However, we - // now support multiple consecutive multi-channel streams of - // interleaved data as well. - UInt32 iStream, offsetCounter = firstChannel; - UInt32 nStreams = bufferList->mNumberBuffers; - bool monoMode = false; - bool foundStream = false; - - // First check that the device supports the requested number of - // channels. - UInt32 deviceChannels = 0; - for ( iStream=0; iStreammBuffers[iStream].mNumberChannels; - - if ( deviceChannels < ( channels + firstChannel ) ) { - free( bufferList ); - errorStream_ << "RtApiCore::probeDeviceOpen: the device (" << device << ") does not support the requested channel count."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Look for a single stream meeting our needs. - UInt32 firstStream, streamCount = 1, streamChannels = 0, channelOffset = 0; - for ( iStream=0; iStreammBuffers[iStream].mNumberChannels; - if ( streamChannels >= channels + offsetCounter ) { - firstStream = iStream; - channelOffset = offsetCounter; - foundStream = true; - break; - } - if ( streamChannels > offsetCounter ) break; - offsetCounter -= streamChannels; - } - - // If we didn't find a single stream above, then we should be able - // to meet the channel specification with multiple streams. - if ( foundStream == false ) { - monoMode = true; - offsetCounter = firstChannel; - for ( iStream=0; iStreammBuffers[iStream].mNumberChannels; - if ( streamChannels > offsetCounter ) break; - offsetCounter -= streamChannels; - } - - firstStream = iStream; - channelOffset = offsetCounter; - Int32 channelCounter = channels + offsetCounter - streamChannels; - - if ( streamChannels > 1 ) monoMode = false; - while ( channelCounter > 0 ) { - streamChannels = bufferList->mBuffers[++iStream].mNumberChannels; - if ( streamChannels > 1 ) monoMode = false; - channelCounter -= streamChannels; - streamCount++; - } - } - - free( bufferList ); - - // Determine the buffer size. - AudioValueRange bufferRange; - dataSize = sizeof( AudioValueRange ); - property.mSelector = kAudioDevicePropertyBufferFrameSizeRange; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &bufferRange ); - - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting buffer size range for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - if ( bufferRange.mMinimum > *bufferSize ) *bufferSize = (unsigned long) bufferRange.mMinimum; - else if ( bufferRange.mMaximum < *bufferSize ) *bufferSize = (unsigned long) bufferRange.mMaximum; - if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) *bufferSize = (unsigned long) bufferRange.mMinimum; - - // Set the buffer size. For multiple streams, I'm assuming we only - // need to make this setting for the master channel. - UInt32 theSize = (UInt32) *bufferSize; - dataSize = sizeof( UInt32 ); - property.mSelector = kAudioDevicePropertyBufferFrameSize; - result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &theSize ); - - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting the buffer size for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // If attempting to setup a duplex stream, the bufferSize parameter - // MUST be the same in both directions! - *bufferSize = theSize; - if ( stream_.mode == OUTPUT && mode == INPUT && *bufferSize != stream_.bufferSize ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error setting buffer size for duplex stream on device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - stream_.bufferSize = *bufferSize; - stream_.nBuffers = 1; - - // Try to set "hog" mode ... it's not clear to me this is working. - if ( options && options->flags & RTAUDIO_HOG_DEVICE ) { - pid_t hog_pid; - dataSize = sizeof( hog_pid ); - property.mSelector = kAudioDevicePropertyHogMode; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &hog_pid ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting 'hog' state!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - if ( hog_pid != getpid() ) { - hog_pid = getpid(); - result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &hog_pid ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting 'hog' state!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - } - - // Check and if necessary, change the sample rate for the device. - Float64 nominalRate; - dataSize = sizeof( Float64 ); - property.mSelector = kAudioDevicePropertyNominalSampleRate; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &nominalRate ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting current sample rate."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Only change the sample rate if off by more than 1 Hz. - if ( fabs( nominalRate - (double)sampleRate ) > 1.0 ) { - - // Set a property listener for the sample rate change - Float64 reportedRate = 0.0; - AudioObjectPropertyAddress tmp = { kAudioDevicePropertyNominalSampleRate, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; - result = AudioObjectAddPropertyListener( id, &tmp, rateListener, (void *) &reportedRate ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting sample rate property listener for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - nominalRate = (Float64) sampleRate; - result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &nominalRate ); - if ( result != noErr ) { - AudioObjectRemovePropertyListener( id, &tmp, rateListener, (void *) &reportedRate ); - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting sample rate for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Now wait until the reported nominal rate is what we just set. - UInt32 microCounter = 0; - while ( reportedRate != nominalRate ) { - microCounter += 5000; - if ( microCounter > 5000000 ) break; - usleep( 5000 ); - } - - // Remove the property listener. - AudioObjectRemovePropertyListener( id, &tmp, rateListener, (void *) &reportedRate ); - - if ( microCounter > 5000000 ) { - errorStream_ << "RtApiCore::probeDeviceOpen: timeout waiting for sample rate update for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - - // Now set the stream format for all streams. Also, check the - // physical format of the device and change that if necessary. - AudioStreamBasicDescription description; - dataSize = sizeof( AudioStreamBasicDescription ); - property.mSelector = kAudioStreamPropertyVirtualFormat; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &description ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream format for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Set the sample rate and data format id. However, only make the - // change if the sample rate is not within 1.0 of the desired - // rate and the format is not linear pcm. - bool updateFormat = false; - if ( fabs( description.mSampleRate - (Float64)sampleRate ) > 1.0 ) { - description.mSampleRate = (Float64) sampleRate; - updateFormat = true; - } - - if ( description.mFormatID != kAudioFormatLinearPCM ) { - description.mFormatID = kAudioFormatLinearPCM; - updateFormat = true; - } - - if ( updateFormat ) { - result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &description ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting sample rate or data format for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - - // Now check the physical format. - property.mSelector = kAudioStreamPropertyPhysicalFormat; - result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &description ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream physical format for device (" << device << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - //std::cout << "Current physical stream format:" << std::endl; - //std::cout << " mBitsPerChan = " << description.mBitsPerChannel << std::endl; - //std::cout << " aligned high = " << (description.mFormatFlags & kAudioFormatFlagIsAlignedHigh) << ", isPacked = " << (description.mFormatFlags & kAudioFormatFlagIsPacked) << std::endl; - //std::cout << " bytesPerFrame = " << description.mBytesPerFrame << std::endl; - //std::cout << " sample rate = " << description.mSampleRate << std::endl; - - if ( description.mFormatID != kAudioFormatLinearPCM || description.mBitsPerChannel < 16 ) { - description.mFormatID = kAudioFormatLinearPCM; - //description.mSampleRate = (Float64) sampleRate; - AudioStreamBasicDescription testDescription = description; - UInt32 formatFlags; - - // We'll try higher bit rates first and then work our way down. - std::vector< std::pair > physicalFormats; - formatFlags = (description.mFormatFlags | kLinearPCMFormatFlagIsFloat) & ~kLinearPCMFormatFlagIsSignedInteger; - physicalFormats.push_back( std::pair( 32, formatFlags ) ); - formatFlags = (description.mFormatFlags | kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked) & ~kLinearPCMFormatFlagIsFloat; - physicalFormats.push_back( std::pair( 32, formatFlags ) ); - physicalFormats.push_back( std::pair( 24, formatFlags ) ); // 24-bit packed - formatFlags &= ~( kAudioFormatFlagIsPacked | kAudioFormatFlagIsAlignedHigh ); - physicalFormats.push_back( std::pair( 24.2, formatFlags ) ); // 24-bit in 4 bytes, aligned low - formatFlags |= kAudioFormatFlagIsAlignedHigh; - physicalFormats.push_back( std::pair( 24.4, formatFlags ) ); // 24-bit in 4 bytes, aligned high - formatFlags = (description.mFormatFlags | kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked) & ~kLinearPCMFormatFlagIsFloat; - physicalFormats.push_back( std::pair( 16, formatFlags ) ); - physicalFormats.push_back( std::pair( 8, formatFlags ) ); - - bool setPhysicalFormat = false; - for( unsigned int i=0; iflags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; - else stream_.userInterleaved = true; - stream_.deviceInterleaved[mode] = true; - if ( monoMode == true ) stream_.deviceInterleaved[mode] = false; - - // Set flags for buffer conversion. - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( streamCount == 1 ) { - if ( stream_.nUserChannels[mode] > 1 && - stream_.userInterleaved != stream_.deviceInterleaved[mode] ) - stream_.doConvertBuffer[mode] = true; - } - else if ( monoMode && stream_.userInterleaved ) - stream_.doConvertBuffer[mode] = true; - - // Allocate our CoreHandle structure for the stream. - CoreHandle *handle = 0; - if ( stream_.apiHandle == 0 ) { - try { - handle = new CoreHandle; - } - catch ( std::bad_alloc& ) { - errorText_ = "RtApiCore::probeDeviceOpen: error allocating CoreHandle memory."; - goto error; - } - - if ( pthread_cond_init( &handle->condition, NULL ) ) { - errorText_ = "RtApiCore::probeDeviceOpen: error initializing pthread condition variable."; - goto error; - } - stream_.apiHandle = (void *) handle; - } - else - handle = (CoreHandle *) stream_.apiHandle; - handle->iStream[mode] = firstStream; - handle->nStreams[mode] = streamCount; - handle->id[mode] = id; - - // Allocate necessary internal buffers. - unsigned long bufferBytes; - bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - // stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - stream_.userBuffer[mode] = (char *) malloc( bufferBytes * sizeof(char) ); - memset( stream_.userBuffer[mode], 0, bufferBytes * sizeof(char) ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiCore::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - - // If possible, we will make use of the CoreAudio stream buffers as - // "device buffers". However, we can't do this if using multiple - // streams. - if ( stream_.doConvertBuffer[mode] && handle->nStreams[mode] > 1 ) { - - bool makeBuffer = true; - bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); - if ( mode == INPUT ) { - if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - if ( bufferBytes <= bytesOut ) makeBuffer = false; - } - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiCore::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - stream_.sampleRate = sampleRate; - stream_.device[mode] = device; - stream_.state = STREAM_STOPPED; - stream_.callbackInfo.object = (void *) this; - - // Setup the buffer conversion information structure. - if ( stream_.doConvertBuffer[mode] ) { - if ( streamCount > 1 ) setConvertInfo( mode, 0 ); - else setConvertInfo( mode, channelOffset ); - } - - if ( mode == INPUT && stream_.mode == OUTPUT && stream_.device[0] == device ) - // Only one callback procedure per device. - stream_.mode = DUPLEX; - else { -#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) - result = AudioDeviceCreateIOProcID( id, callbackHandler, (void *) &stream_.callbackInfo, &handle->procId[mode] ); -#else - // deprecated in favor of AudioDeviceCreateIOProcID() - result = AudioDeviceAddIOProc( id, callbackHandler, (void *) &stream_.callbackInfo ); -#endif - if ( result != noErr ) { - errorStream_ << "RtApiCore::probeDeviceOpen: system error setting callback for device (" << device << ")."; - errorText_ = errorStream_.str(); - goto error; - } - if ( stream_.mode == OUTPUT && mode == INPUT ) - stream_.mode = DUPLEX; - else - stream_.mode = mode; - } - - // Setup the device property listener for over/underload. - property.mSelector = kAudioDeviceProcessorOverload; - property.mScope = kAudioObjectPropertyScopeGlobal; - result = AudioObjectAddPropertyListener( id, &property, xrunListener, (void *) handle ); - - return SUCCESS; - - error: - if ( handle ) { - pthread_cond_destroy( &handle->condition ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.state = STREAM_CLOSED; - return FAILURE; -} - -void RtApiCore :: closeStream( void ) -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiCore::closeStream(): no open stream to close!"; - error( RtAudioError::WARNING ); - return; - } - - CoreHandle *handle = (CoreHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - if (handle) { - AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, - kAudioObjectPropertyScopeGlobal, - kAudioObjectPropertyElementMaster }; - - property.mSelector = kAudioDeviceProcessorOverload; - property.mScope = kAudioObjectPropertyScopeGlobal; - if (AudioObjectRemovePropertyListener( handle->id[0], &property, xrunListener, (void *) handle ) != noErr) { - errorText_ = "RtApiCore::closeStream(): error removing property listener!"; - error( RtAudioError::WARNING ); - } - } - if ( stream_.state == STREAM_RUNNING ) - AudioDeviceStop( handle->id[0], callbackHandler ); -#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) - AudioDeviceDestroyIOProcID( handle->id[0], handle->procId[0] ); -#else - // deprecated in favor of AudioDeviceDestroyIOProcID() - AudioDeviceRemoveIOProc( handle->id[0], callbackHandler ); -#endif - } - - if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) { - if (handle) { - AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, - kAudioObjectPropertyScopeGlobal, - kAudioObjectPropertyElementMaster }; - - property.mSelector = kAudioDeviceProcessorOverload; - property.mScope = kAudioObjectPropertyScopeGlobal; - if (AudioObjectRemovePropertyListener( handle->id[1], &property, xrunListener, (void *) handle ) != noErr) { - errorText_ = "RtApiCore::closeStream(): error removing property listener!"; - error( RtAudioError::WARNING ); - } - } - if ( stream_.state == STREAM_RUNNING ) - AudioDeviceStop( handle->id[1], callbackHandler ); -#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) - AudioDeviceDestroyIOProcID( handle->id[1], handle->procId[1] ); -#else - // deprecated in favor of AudioDeviceDestroyIOProcID() - AudioDeviceRemoveIOProc( handle->id[1], callbackHandler ); -#endif - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - // Destroy pthread condition variable. - pthread_cond_destroy( &handle->condition ); - delete handle; - stream_.apiHandle = 0; - - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; -} - -void RtApiCore :: startStream( void ) -{ - verifyStream(); - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiCore::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - OSStatus result = noErr; - CoreHandle *handle = (CoreHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - result = AudioDeviceStart( handle->id[0], callbackHandler ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::startStream: system error (" << getErrorCode( result ) << ") starting callback procedure on device (" << stream_.device[0] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - if ( stream_.mode == INPUT || - ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) { - - result = AudioDeviceStart( handle->id[1], callbackHandler ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::startStream: system error starting input callback procedure on device (" << stream_.device[1] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - handle->drainCounter = 0; - handle->internalDrain = false; - stream_.state = STREAM_RUNNING; - - unlock: - if ( result == noErr ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiCore :: stopStream( void ) -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiCore::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - OSStatus result = noErr; - CoreHandle *handle = (CoreHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - if ( handle->drainCounter == 0 ) { - handle->drainCounter = 2; - pthread_cond_wait( &handle->condition, &stream_.mutex ); // block until signaled - } - - result = AudioDeviceStop( handle->id[0], callbackHandler ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::stopStream: system error (" << getErrorCode( result ) << ") stopping callback procedure on device (" << stream_.device[0] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) { - - result = AudioDeviceStop( handle->id[1], callbackHandler ); - if ( result != noErr ) { - errorStream_ << "RtApiCore::stopStream: system error (" << getErrorCode( result ) << ") stopping input callback procedure on device (" << stream_.device[1] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - stream_.state = STREAM_STOPPED; - - unlock: - if ( result == noErr ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiCore :: abortStream( void ) -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiCore::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - CoreHandle *handle = (CoreHandle *) stream_.apiHandle; - handle->drainCounter = 2; - - stopStream(); -} - -// This function will be called by a spawned thread when the user -// callback function signals that the stream should be stopped or -// aborted. It is better to handle it this way because the -// callbackEvent() function probably should return before the AudioDeviceStop() -// function is called. -static void *coreStopStream( void *ptr ) -{ - CallbackInfo *info = (CallbackInfo *) ptr; - RtApiCore *object = (RtApiCore *) info->object; - - object->stopStream(); - pthread_exit( NULL ); -} - -bool RtApiCore :: callbackEvent( AudioDeviceID deviceId, - const AudioBufferList *inBufferList, - const AudioBufferList *outBufferList ) -{ - if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) return SUCCESS; - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiCore::callbackEvent(): the stream is closed ... this shouldn't happen!"; - error( RtAudioError::WARNING ); - return FAILURE; - } - - CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; - CoreHandle *handle = (CoreHandle *) stream_.apiHandle; - - // Check if we were draining the stream and signal is finished. - if ( handle->drainCounter > 3 ) { - ThreadHandle threadId; - - stream_.state = STREAM_STOPPING; - if ( handle->internalDrain == true ) - pthread_create( &threadId, NULL, coreStopStream, info ); - else // external call to stopStream() - pthread_cond_signal( &handle->condition ); - return SUCCESS; - } - - AudioDeviceID outputDevice = handle->id[0]; - - // Invoke user callback to get fresh output data UNLESS we are - // draining stream or duplex mode AND the input/output devices are - // different AND this function is called for the input device. - if ( handle->drainCounter == 0 && ( stream_.mode != DUPLEX || deviceId == outputDevice ) ) { - RtAudioCallback callback = (RtAudioCallback) info->callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - if ( stream_.mode != INPUT && handle->xrun[0] == true ) { - status |= RTAUDIO_OUTPUT_UNDERFLOW; - handle->xrun[0] = false; - } - if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { - status |= RTAUDIO_INPUT_OVERFLOW; - handle->xrun[1] = false; - } - - int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], - stream_.bufferSize, streamTime, status, info->userData ); - if ( cbReturnValue == 2 ) { - stream_.state = STREAM_STOPPING; - handle->drainCounter = 2; - abortStream(); - return SUCCESS; - } - else if ( cbReturnValue == 1 ) { - handle->drainCounter = 1; - handle->internalDrain = true; - } - } - - if ( stream_.mode == OUTPUT || ( stream_.mode == DUPLEX && deviceId == outputDevice ) ) { - - if ( handle->drainCounter > 1 ) { // write zeros to the output stream - - if ( handle->nStreams[0] == 1 ) { - memset( outBufferList->mBuffers[handle->iStream[0]].mData, - 0, - outBufferList->mBuffers[handle->iStream[0]].mDataByteSize ); - } - else { // fill multiple streams with zeros - for ( unsigned int i=0; inStreams[0]; i++ ) { - memset( outBufferList->mBuffers[handle->iStream[0]+i].mData, - 0, - outBufferList->mBuffers[handle->iStream[0]+i].mDataByteSize ); - } - } - } - else if ( handle->nStreams[0] == 1 ) { - if ( stream_.doConvertBuffer[0] ) { // convert directly to CoreAudio stream buffer - convertBuffer( (char *) outBufferList->mBuffers[handle->iStream[0]].mData, - stream_.userBuffer[0], stream_.convertInfo[0] ); - } - else { // copy from user buffer - memcpy( outBufferList->mBuffers[handle->iStream[0]].mData, - stream_.userBuffer[0], - outBufferList->mBuffers[handle->iStream[0]].mDataByteSize ); - } - } - else { // fill multiple streams - Float32 *inBuffer = (Float32 *) stream_.userBuffer[0]; - if ( stream_.doConvertBuffer[0] ) { - convertBuffer( stream_.deviceBuffer, stream_.userBuffer[0], stream_.convertInfo[0] ); - inBuffer = (Float32 *) stream_.deviceBuffer; - } - - if ( stream_.deviceInterleaved[0] == false ) { // mono mode - UInt32 bufferBytes = outBufferList->mBuffers[handle->iStream[0]].mDataByteSize; - for ( unsigned int i=0; imBuffers[handle->iStream[0]+i].mData, - (void *)&inBuffer[i*stream_.bufferSize], bufferBytes ); - } - } - else { // fill multiple multi-channel streams with interleaved data - UInt32 streamChannels, channelsLeft, inJump, outJump, inOffset; - Float32 *out, *in; - - bool inInterleaved = ( stream_.userInterleaved ) ? true : false; - UInt32 inChannels = stream_.nUserChannels[0]; - if ( stream_.doConvertBuffer[0] ) { - inInterleaved = true; // device buffer will always be interleaved for nStreams > 1 and not mono mode - inChannels = stream_.nDeviceChannels[0]; - } - - if ( inInterleaved ) inOffset = 1; - else inOffset = stream_.bufferSize; - - channelsLeft = inChannels; - for ( unsigned int i=0; inStreams[0]; i++ ) { - in = inBuffer; - out = (Float32 *) outBufferList->mBuffers[handle->iStream[0]+i].mData; - streamChannels = outBufferList->mBuffers[handle->iStream[0]+i].mNumberChannels; - - outJump = 0; - // Account for possible channel offset in first stream - if ( i == 0 && stream_.channelOffset[0] > 0 ) { - streamChannels -= stream_.channelOffset[0]; - outJump = stream_.channelOffset[0]; - out += outJump; - } - - // Account for possible unfilled channels at end of the last stream - if ( streamChannels > channelsLeft ) { - outJump = streamChannels - channelsLeft; - streamChannels = channelsLeft; - } - - // Determine input buffer offsets and skips - if ( inInterleaved ) { - inJump = inChannels; - in += inChannels - channelsLeft; - } - else { - inJump = 1; - in += (inChannels - channelsLeft) * inOffset; - } - - for ( unsigned int i=0; idrainCounter ) { - handle->drainCounter++; - goto unlock; - } - - AudioDeviceID inputDevice; - inputDevice = handle->id[1]; - if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && deviceId == inputDevice ) ) { - - if ( handle->nStreams[1] == 1 ) { - if ( stream_.doConvertBuffer[1] ) { // convert directly from CoreAudio stream buffer - convertBuffer( stream_.userBuffer[1], - (char *) inBufferList->mBuffers[handle->iStream[1]].mData, - stream_.convertInfo[1] ); - } - else { // copy to user buffer - memcpy( stream_.userBuffer[1], - inBufferList->mBuffers[handle->iStream[1]].mData, - inBufferList->mBuffers[handle->iStream[1]].mDataByteSize ); - } - } - else { // read from multiple streams - Float32 *outBuffer = (Float32 *) stream_.userBuffer[1]; - if ( stream_.doConvertBuffer[1] ) outBuffer = (Float32 *) stream_.deviceBuffer; - - if ( stream_.deviceInterleaved[1] == false ) { // mono mode - UInt32 bufferBytes = inBufferList->mBuffers[handle->iStream[1]].mDataByteSize; - for ( unsigned int i=0; imBuffers[handle->iStream[1]+i].mData, bufferBytes ); - } - } - else { // read from multiple multi-channel streams - UInt32 streamChannels, channelsLeft, inJump, outJump, outOffset; - Float32 *out, *in; - - bool outInterleaved = ( stream_.userInterleaved ) ? true : false; - UInt32 outChannels = stream_.nUserChannels[1]; - if ( stream_.doConvertBuffer[1] ) { - outInterleaved = true; // device buffer will always be interleaved for nStreams > 1 and not mono mode - outChannels = stream_.nDeviceChannels[1]; - } - - if ( outInterleaved ) outOffset = 1; - else outOffset = stream_.bufferSize; - - channelsLeft = outChannels; - for ( unsigned int i=0; inStreams[1]; i++ ) { - out = outBuffer; - in = (Float32 *) inBufferList->mBuffers[handle->iStream[1]+i].mData; - streamChannels = inBufferList->mBuffers[handle->iStream[1]+i].mNumberChannels; - - inJump = 0; - // Account for possible channel offset in first stream - if ( i == 0 && stream_.channelOffset[1] > 0 ) { - streamChannels -= stream_.channelOffset[1]; - inJump = stream_.channelOffset[1]; - in += inJump; - } - - // Account for possible unread channels at end of the last stream - if ( streamChannels > channelsLeft ) { - inJump = streamChannels - channelsLeft; - streamChannels = channelsLeft; - } - - // Determine output buffer offsets and skips - if ( outInterleaved ) { - outJump = outChannels; - out += outChannels - channelsLeft; - } - else { - outJump = 1; - out += (outChannels - channelsLeft) * outOffset; - } - - for ( unsigned int i=0; i -#include -#include - -// A structure to hold various information related to the Jack API -// implementation. -struct JackHandle { - jack_client_t *client; - jack_port_t **ports[2]; - std::string deviceName[2]; - bool xrun[2]; - pthread_cond_t condition; - int drainCounter; // Tracks callback counts when draining - bool internalDrain; // Indicates if stop is initiated from callback or not. - - JackHandle() - :client(0), drainCounter(0), internalDrain(false) { ports[0] = 0; ports[1] = 0; xrun[0] = false; xrun[1] = false; } -}; - -static void jackSilentError( const char * ) {}; - -RtApiJack :: RtApiJack() -{ - // Nothing to do here. -#if !defined(__RTAUDIO_DEBUG__) - // Turn off Jack's internal error reporting. - jack_set_error_function( &jackSilentError ); -#endif -} - -RtApiJack :: ~RtApiJack() -{ - if ( stream_.state != STREAM_CLOSED ) closeStream(); -} - -unsigned int RtApiJack :: getDeviceCount( void ) -{ - // See if we can become a jack client. - jack_options_t options = (jack_options_t) ( JackNoStartServer ); //JackNullOption; - jack_status_t *status = NULL; - jack_client_t *client = jack_client_open( "RtApiJackCount", options, status ); - if ( client == 0 ) return 0; - - const char **ports; - std::string port, previousPort; - unsigned int nChannels = 0, nDevices = 0; - ports = jack_get_ports( client, NULL, NULL, 0 ); - if ( ports ) { - // Parse the port names up to the first colon (:). - size_t iColon = 0; - do { - port = (char *) ports[ nChannels ]; - iColon = port.find(":"); - if ( iColon != std::string::npos ) { - port = port.substr( 0, iColon + 1 ); - if ( port != previousPort ) { - nDevices++; - previousPort = port; - } - } - } while ( ports[++nChannels] ); - free( ports ); - } - - jack_client_close( client ); - return nDevices; -} - -RtAudio::DeviceInfo RtApiJack :: getDeviceInfo( unsigned int device ) -{ - RtAudio::DeviceInfo info; - info.probed = false; - - jack_options_t options = (jack_options_t) ( JackNoStartServer ); //JackNullOption - jack_status_t *status = NULL; - jack_client_t *client = jack_client_open( "RtApiJackInfo", options, status ); - if ( client == 0 ) { - errorText_ = "RtApiJack::getDeviceInfo: Jack server not found or connection error!"; - error( RtAudioError::WARNING ); - return info; - } - - const char **ports; - std::string port, previousPort; - unsigned int nPorts = 0, nDevices = 0; - ports = jack_get_ports( client, NULL, NULL, 0 ); - if ( ports ) { - // Parse the port names up to the first colon (:). - size_t iColon = 0; - do { - port = (char *) ports[ nPorts ]; - iColon = port.find(":"); - if ( iColon != std::string::npos ) { - port = port.substr( 0, iColon ); - if ( port != previousPort ) { - if ( nDevices == device ) info.name = port; - nDevices++; - previousPort = port; - } - } - } while ( ports[++nPorts] ); - free( ports ); - } - - if ( device >= nDevices ) { - jack_client_close( client ); - errorText_ = "RtApiJack::getDeviceInfo: device ID is invalid!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - // Get the current jack server sample rate. - info.sampleRates.clear(); - - info.preferredSampleRate = jack_get_sample_rate( client ); - info.sampleRates.push_back( info.preferredSampleRate ); - - // Count the available ports containing the client name as device - // channels. Jack "input ports" equal RtAudio output channels. - unsigned int nChannels = 0; - ports = jack_get_ports( client, info.name.c_str(), NULL, JackPortIsInput ); - if ( ports ) { - while ( ports[ nChannels ] ) nChannels++; - free( ports ); - info.outputChannels = nChannels; - } - - // Jack "output ports" equal RtAudio input channels. - nChannels = 0; - ports = jack_get_ports( client, info.name.c_str(), NULL, JackPortIsOutput ); - if ( ports ) { - while ( ports[ nChannels ] ) nChannels++; - free( ports ); - info.inputChannels = nChannels; - } - - if ( info.outputChannels == 0 && info.inputChannels == 0 ) { - jack_client_close(client); - errorText_ = "RtApiJack::getDeviceInfo: error determining Jack input/output channels!"; - error( RtAudioError::WARNING ); - return info; - } - - // If device opens for both playback and capture, we determine the channels. - if ( info.outputChannels > 0 && info.inputChannels > 0 ) - info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; - - // Jack always uses 32-bit floats. - info.nativeFormats = RTAUDIO_FLOAT32; - - // Jack doesn't provide default devices so we'll use the first available one. - if ( device == 0 && info.outputChannels > 0 ) - info.isDefaultOutput = true; - if ( device == 0 && info.inputChannels > 0 ) - info.isDefaultInput = true; - - jack_client_close(client); - info.probed = true; - return info; -} - -static int jackCallbackHandler( jack_nframes_t nframes, void *infoPointer ) -{ - CallbackInfo *info = (CallbackInfo *) infoPointer; - - RtApiJack *object = (RtApiJack *) info->object; - if ( object->callbackEvent( (unsigned long) nframes ) == false ) return 1; - - return 0; -} - -// This function will be called by a spawned thread when the Jack -// server signals that it is shutting down. It is necessary to handle -// it this way because the jackShutdown() function must return before -// the jack_deactivate() function (in closeStream()) will return. -static void *jackCloseStream( void *ptr ) -{ - CallbackInfo *info = (CallbackInfo *) ptr; - RtApiJack *object = (RtApiJack *) info->object; - - object->closeStream(); - - pthread_exit( NULL ); -} -static void jackShutdown( void *infoPointer ) -{ - CallbackInfo *info = (CallbackInfo *) infoPointer; - RtApiJack *object = (RtApiJack *) info->object; - - // Check current stream state. If stopped, then we'll assume this - // was called as a result of a call to RtApiJack::stopStream (the - // deactivation of a client handle causes this function to be called). - // If not, we'll assume the Jack server is shutting down or some - // other problem occurred and we should close the stream. - if ( object->isStreamRunning() == false ) return; - - ThreadHandle threadId; - pthread_create( &threadId, NULL, jackCloseStream, info ); - std::cerr << "\nRtApiJack: the Jack server is shutting down this client ... stream stopped and closed!!\n" << std::endl; -} - -static int jackXrun( void *infoPointer ) -{ - JackHandle *handle = (JackHandle *) infoPointer; - - if ( handle->ports[0] ) handle->xrun[0] = true; - if ( handle->ports[1] ) handle->xrun[1] = true; - - return 0; -} - -bool RtApiJack :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, - unsigned int firstChannel, unsigned int sampleRate, - RtAudioFormat format, unsigned int *bufferSize, - RtAudio::StreamOptions *options ) -{ - JackHandle *handle = (JackHandle *) stream_.apiHandle; - - // Look for jack server and try to become a client (only do once per stream). - jack_client_t *client = 0; - if ( mode == OUTPUT || ( mode == INPUT && stream_.mode != OUTPUT ) ) { - jack_options_t jackoptions = (jack_options_t) ( JackNoStartServer ); //JackNullOption; - jack_status_t *status = NULL; - if ( options && !options->streamName.empty() ) - client = jack_client_open( options->streamName.c_str(), jackoptions, status ); - else - client = jack_client_open( "RtApiJack", jackoptions, status ); - if ( client == 0 ) { - errorText_ = "RtApiJack::probeDeviceOpen: Jack server not found or connection error!"; - error( RtAudioError::WARNING ); - return FAILURE; - } - } - else { - // The handle must have been created on an earlier pass. - client = handle->client; - } - - const char **ports; - std::string port, previousPort, deviceName; - unsigned int nPorts = 0, nDevices = 0; - ports = jack_get_ports( client, NULL, NULL, 0 ); - if ( ports ) { - // Parse the port names up to the first colon (:). - size_t iColon = 0; - do { - port = (char *) ports[ nPorts ]; - iColon = port.find(":"); - if ( iColon != std::string::npos ) { - port = port.substr( 0, iColon ); - if ( port != previousPort ) { - if ( nDevices == device ) deviceName = port; - nDevices++; - previousPort = port; - } - } - } while ( ports[++nPorts] ); - free( ports ); - } - - if ( device >= nDevices ) { - errorText_ = "RtApiJack::probeDeviceOpen: device ID is invalid!"; - return FAILURE; - } - - // Count the available ports containing the client name as device - // channels. Jack "input ports" equal RtAudio output channels. - unsigned int nChannels = 0; - unsigned long flag = JackPortIsInput; - if ( mode == INPUT ) flag = JackPortIsOutput; - ports = jack_get_ports( client, deviceName.c_str(), NULL, flag ); - if ( ports ) { - while ( ports[ nChannels ] ) nChannels++; - free( ports ); - } - - // Compare the jack ports for specified client to the requested number of channels. - if ( nChannels < (channels + firstChannel) ) { - errorStream_ << "RtApiJack::probeDeviceOpen: requested number of channels (" << channels << ") + offset (" << firstChannel << ") not found for specified device (" << device << ":" << deviceName << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Check the jack server sample rate. - unsigned int jackRate = jack_get_sample_rate( client ); - if ( sampleRate != jackRate ) { - jack_client_close( client ); - errorStream_ << "RtApiJack::probeDeviceOpen: the requested sample rate (" << sampleRate << ") is different than the JACK server rate (" << jackRate << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - stream_.sampleRate = jackRate; - - // Get the latency of the JACK port. - ports = jack_get_ports( client, deviceName.c_str(), NULL, flag ); - if ( ports[ firstChannel ] ) { - // Added by Ge Wang - jack_latency_callback_mode_t cbmode = (mode == INPUT ? JackCaptureLatency : JackPlaybackLatency); - // the range (usually the min and max are equal) - jack_latency_range_t latrange; latrange.min = latrange.max = 0; - // get the latency range - jack_port_get_latency_range( jack_port_by_name( client, ports[firstChannel] ), cbmode, &latrange ); - // be optimistic, use the min! - stream_.latency[mode] = latrange.min; - //stream_.latency[mode] = jack_port_get_latency( jack_port_by_name( client, ports[ firstChannel ] ) ); - } - free( ports ); - - // The jack server always uses 32-bit floating-point data. - stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; - stream_.userFormat = format; - - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; - else stream_.userInterleaved = true; - - // Jack always uses non-interleaved buffers. - stream_.deviceInterleaved[mode] = false; - - // Jack always provides host byte-ordered data. - stream_.doByteSwap[mode] = false; - - // Get the buffer size. The buffer size and number of buffers - // (periods) is set when the jack server is started. - stream_.bufferSize = (int) jack_get_buffer_size( client ); - *bufferSize = stream_.bufferSize; - - stream_.nDeviceChannels[mode] = channels; - stream_.nUserChannels[mode] = channels; - - // Set flags for buffer conversion. - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && - stream_.nUserChannels[mode] > 1 ) - stream_.doConvertBuffer[mode] = true; - - // Allocate our JackHandle structure for the stream. - if ( handle == 0 ) { - try { - handle = new JackHandle; - } - catch ( std::bad_alloc& ) { - errorText_ = "RtApiJack::probeDeviceOpen: error allocating JackHandle memory."; - goto error; - } - - if ( pthread_cond_init(&handle->condition, NULL) ) { - errorText_ = "RtApiJack::probeDeviceOpen: error initializing pthread condition variable."; - goto error; - } - stream_.apiHandle = (void *) handle; - handle->client = client; - } - handle->deviceName[mode] = deviceName; - - // Allocate necessary internal buffers. - unsigned long bufferBytes; - bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiJack::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - - if ( stream_.doConvertBuffer[mode] ) { - - bool makeBuffer = true; - if ( mode == OUTPUT ) - bufferBytes = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - else { // mode == INPUT - bufferBytes = stream_.nDeviceChannels[1] * formatBytes( stream_.deviceFormat[1] ); - if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes(stream_.deviceFormat[0]); - if ( bufferBytes < bytesOut ) makeBuffer = false; - } - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiJack::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - // Allocate memory for the Jack ports (channels) identifiers. - handle->ports[mode] = (jack_port_t **) malloc ( sizeof (jack_port_t *) * channels ); - if ( handle->ports[mode] == NULL ) { - errorText_ = "RtApiJack::probeDeviceOpen: error allocating port memory."; - goto error; - } - - stream_.device[mode] = device; - stream_.channelOffset[mode] = firstChannel; - stream_.state = STREAM_STOPPED; - stream_.callbackInfo.object = (void *) this; - - if ( stream_.mode == OUTPUT && mode == INPUT ) - // We had already set up the stream for output. - stream_.mode = DUPLEX; - else { - stream_.mode = mode; - jack_set_process_callback( handle->client, jackCallbackHandler, (void *) &stream_.callbackInfo ); - jack_set_xrun_callback( handle->client, jackXrun, (void *) &handle ); - jack_on_shutdown( handle->client, jackShutdown, (void *) &stream_.callbackInfo ); - } - - // Register our ports. - char label[64]; - if ( mode == OUTPUT ) { - for ( unsigned int i=0; iports[0][i] = jack_port_register( handle->client, (const char *)label, - JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0 ); - } - } - else { - for ( unsigned int i=0; iports[1][i] = jack_port_register( handle->client, (const char *)label, - JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 ); - } - } - - // Setup the buffer conversion information structure. We don't use - // buffers to do channel offsets, so we override that parameter - // here. - if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, 0 ); - - return SUCCESS; - - error: - if ( handle ) { - pthread_cond_destroy( &handle->condition ); - jack_client_close( handle->client ); - - if ( handle->ports[0] ) free( handle->ports[0] ); - if ( handle->ports[1] ) free( handle->ports[1] ); - - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - return FAILURE; -} - -void RtApiJack :: closeStream( void ) -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiJack::closeStream(): no open stream to close!"; - error( RtAudioError::WARNING ); - return; - } - - JackHandle *handle = (JackHandle *) stream_.apiHandle; - if ( handle ) { - - if ( stream_.state == STREAM_RUNNING ) - jack_deactivate( handle->client ); - - jack_client_close( handle->client ); - } - - if ( handle ) { - if ( handle->ports[0] ) free( handle->ports[0] ); - if ( handle->ports[1] ) free( handle->ports[1] ); - pthread_cond_destroy( &handle->condition ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; -} - -void RtApiJack :: startStream( void ) -{ - verifyStream(); - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiJack::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - JackHandle *handle = (JackHandle *) stream_.apiHandle; - int result = jack_activate( handle->client ); - if ( result ) { - errorText_ = "RtApiJack::startStream(): unable to activate JACK client!"; - goto unlock; - } - - const char **ports; - - // Get the list of available ports. - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - result = 1; - ports = jack_get_ports( handle->client, handle->deviceName[0].c_str(), NULL, JackPortIsInput); - if ( ports == NULL) { - errorText_ = "RtApiJack::startStream(): error determining available JACK input ports!"; - goto unlock; - } - - // Now make the port connections. Since RtAudio wasn't designed to - // allow the user to select particular channels of a device, we'll - // just open the first "nChannels" ports with offset. - for ( unsigned int i=0; iclient, jack_port_name( handle->ports[0][i] ), ports[ stream_.channelOffset[0] + i ] ); - if ( result ) { - free( ports ); - errorText_ = "RtApiJack::startStream(): error connecting output ports!"; - goto unlock; - } - } - free(ports); - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - result = 1; - ports = jack_get_ports( handle->client, handle->deviceName[1].c_str(), NULL, JackPortIsOutput ); - if ( ports == NULL) { - errorText_ = "RtApiJack::startStream(): error determining available JACK output ports!"; - goto unlock; - } - - // Now make the port connections. See note above. - for ( unsigned int i=0; iclient, ports[ stream_.channelOffset[1] + i ], jack_port_name( handle->ports[1][i] ) ); - if ( result ) { - free( ports ); - errorText_ = "RtApiJack::startStream(): error connecting input ports!"; - goto unlock; - } - } - free(ports); - } - - handle->drainCounter = 0; - handle->internalDrain = false; - stream_.state = STREAM_RUNNING; - - unlock: - if ( result == 0 ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiJack :: stopStream( void ) -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiJack::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - JackHandle *handle = (JackHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - if ( handle->drainCounter == 0 ) { - handle->drainCounter = 2; - pthread_cond_wait( &handle->condition, &stream_.mutex ); // block until signaled - } - } - - jack_deactivate( handle->client ); - stream_.state = STREAM_STOPPED; -} - -void RtApiJack :: abortStream( void ) -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiJack::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - JackHandle *handle = (JackHandle *) stream_.apiHandle; - handle->drainCounter = 2; - - stopStream(); -} - -// This function will be called by a spawned thread when the user -// callback function signals that the stream should be stopped or -// aborted. It is necessary to handle it this way because the -// callbackEvent() function must return before the jack_deactivate() -// function will return. -static void *jackStopStream( void *ptr ) -{ - CallbackInfo *info = (CallbackInfo *) ptr; - RtApiJack *object = (RtApiJack *) info->object; - - object->stopStream(); - pthread_exit( NULL ); -} - -bool RtApiJack :: callbackEvent( unsigned long nframes ) -{ - if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) return SUCCESS; - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiCore::callbackEvent(): the stream is closed ... this shouldn't happen!"; - error( RtAudioError::WARNING ); - return FAILURE; - } - if ( stream_.bufferSize != nframes ) { - errorText_ = "RtApiCore::callbackEvent(): the JACK buffer size has changed ... cannot process!"; - error( RtAudioError::WARNING ); - return FAILURE; - } - - CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; - JackHandle *handle = (JackHandle *) stream_.apiHandle; - - // Check if we were draining the stream and signal is finished. - if ( handle->drainCounter > 3 ) { - ThreadHandle threadId; - - stream_.state = STREAM_STOPPING; - if ( handle->internalDrain == true ) - pthread_create( &threadId, NULL, jackStopStream, info ); - else - pthread_cond_signal( &handle->condition ); - return SUCCESS; - } - - // Invoke user callback first, to get fresh output data. - if ( handle->drainCounter == 0 ) { - RtAudioCallback callback = (RtAudioCallback) info->callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - if ( stream_.mode != INPUT && handle->xrun[0] == true ) { - status |= RTAUDIO_OUTPUT_UNDERFLOW; - handle->xrun[0] = false; - } - if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { - status |= RTAUDIO_INPUT_OVERFLOW; - handle->xrun[1] = false; - } - int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], - stream_.bufferSize, streamTime, status, info->userData ); - if ( cbReturnValue == 2 ) { - stream_.state = STREAM_STOPPING; - handle->drainCounter = 2; - ThreadHandle id; - pthread_create( &id, NULL, jackStopStream, info ); - return SUCCESS; - } - else if ( cbReturnValue == 1 ) { - handle->drainCounter = 1; - handle->internalDrain = true; - } - } - - jack_default_audio_sample_t *jackbuffer; - unsigned long bufferBytes = nframes * sizeof( jack_default_audio_sample_t ); - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - if ( handle->drainCounter > 1 ) { // write zeros to the output stream - - for ( unsigned int i=0; iports[0][i], (jack_nframes_t) nframes ); - memset( jackbuffer, 0, bufferBytes ); - } - - } - else if ( stream_.doConvertBuffer[0] ) { - - convertBuffer( stream_.deviceBuffer, stream_.userBuffer[0], stream_.convertInfo[0] ); - - for ( unsigned int i=0; iports[0][i], (jack_nframes_t) nframes ); - memcpy( jackbuffer, &stream_.deviceBuffer[i*bufferBytes], bufferBytes ); - } - } - else { // no buffer conversion - for ( unsigned int i=0; iports[0][i], (jack_nframes_t) nframes ); - memcpy( jackbuffer, &stream_.userBuffer[0][i*bufferBytes], bufferBytes ); - } - } - } - - // Don't bother draining input - if ( handle->drainCounter ) { - handle->drainCounter++; - goto unlock; - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - - if ( stream_.doConvertBuffer[1] ) { - for ( unsigned int i=0; iports[1][i], (jack_nframes_t) nframes ); - memcpy( &stream_.deviceBuffer[i*bufferBytes], jackbuffer, bufferBytes ); - } - convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); - } - else { // no buffer conversion - for ( unsigned int i=0; iports[1][i], (jack_nframes_t) nframes ); - memcpy( &stream_.userBuffer[1][i*bufferBytes], jackbuffer, bufferBytes ); - } - } - } - - unlock: - RtApi::tickStreamTime(); - return SUCCESS; -} - //******************** End of __UNIX_JACK__ *********************// -#endif - -#if defined(__WINDOWS_ASIO__) // ASIO API on Windows - -// The ASIO API is designed around a callback scheme, so this -// implementation is similar to that used for OS-X CoreAudio and Linux -// Jack. The primary constraint with ASIO is that it only allows -// access to a single driver at a time. Thus, it is not possible to -// have more than one simultaneous RtAudio stream. -// -// This implementation also requires a number of external ASIO files -// and a few global variables. The ASIO callback scheme does not -// allow for the passing of user data, so we must create a global -// pointer to our callbackInfo structure. -// -// On unix systems, we make use of a pthread condition variable. -// Since there is no equivalent in Windows, I hacked something based -// on information found in -// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html. - -#include "asiosys.h" -#include "asio.h" -#include "iasiothiscallresolver.h" -#include "asiodrivers.h" -#include - -static AsioDrivers drivers; -static ASIOCallbacks asioCallbacks; -static ASIODriverInfo driverInfo; -static CallbackInfo *asioCallbackInfo; -static bool asioXRun; - -struct AsioHandle { - int drainCounter; // Tracks callback counts when draining - bool internalDrain; // Indicates if stop is initiated from callback or not. - ASIOBufferInfo *bufferInfos; - HANDLE condition; - - AsioHandle() - :drainCounter(0), internalDrain(false), bufferInfos(0) {} -}; - -// Function declarations (definitions at end of section) -static const char* getAsioErrorString( ASIOError result ); -static void sampleRateChanged( ASIOSampleRate sRate ); -static long asioMessages( long selector, long value, void* message, double* opt ); - -RtApiAsio :: RtApiAsio() -{ - // ASIO cannot run on a multi-threaded appartment. You can call - // CoInitialize beforehand, but it must be for appartment threading - // (in which case, CoInitilialize will return S_FALSE here). - coInitialized_ = false; - HRESULT hr = CoInitialize( NULL ); - if ( FAILED(hr) ) { - errorText_ = "RtApiAsio::ASIO requires a single-threaded appartment. Call CoInitializeEx(0,COINIT_APARTMENTTHREADED)"; - error( RtAudioError::WARNING ); - } - coInitialized_ = true; - - drivers.removeCurrentDriver(); - driverInfo.asioVersion = 2; - - // See note in DirectSound implementation about GetDesktopWindow(). - driverInfo.sysRef = GetForegroundWindow(); -} - -RtApiAsio :: ~RtApiAsio() -{ - if ( stream_.state != STREAM_CLOSED ) closeStream(); - if ( coInitialized_ ) CoUninitialize(); -} - -unsigned int RtApiAsio :: getDeviceCount( void ) -{ - return (unsigned int) drivers.asioGetNumDev(); -} - -RtAudio::DeviceInfo RtApiAsio :: getDeviceInfo( unsigned int device ) -{ - RtAudio::DeviceInfo info; - info.probed = false; - - // Get device ID - unsigned int nDevices = getDeviceCount(); - if ( nDevices == 0 ) { - errorText_ = "RtApiAsio::getDeviceInfo: no devices found!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - if ( device >= nDevices ) { - errorText_ = "RtApiAsio::getDeviceInfo: device ID is invalid!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - // If a stream is already open, we cannot probe other devices. Thus, use the saved results. - if ( stream_.state != STREAM_CLOSED ) { - if ( device >= devices_.size() ) { - errorText_ = "RtApiAsio::getDeviceInfo: device ID was not present before stream was opened."; - error( RtAudioError::WARNING ); - return info; - } - return devices_[ device ]; - } - - char driverName[32]; - ASIOError result = drivers.asioGetDriverName( (int) device, driverName, 32 ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::getDeviceInfo: unable to get driver name (" << getAsioErrorString( result ) << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - info.name = driverName; - - if ( !drivers.loadDriver( driverName ) ) { - errorStream_ << "RtApiAsio::getDeviceInfo: unable to load driver (" << driverName << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - result = ASIOInit( &driverInfo ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::getDeviceInfo: error (" << getAsioErrorString( result ) << ") initializing driver (" << driverName << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Determine the device channel information. - long inputChannels, outputChannels; - result = ASIOGetChannels( &inputChannels, &outputChannels ); - if ( result != ASE_OK ) { - drivers.removeCurrentDriver(); - errorStream_ << "RtApiAsio::getDeviceInfo: error (" << getAsioErrorString( result ) << ") getting channel count (" << driverName << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - info.outputChannels = outputChannels; - info.inputChannels = inputChannels; - if ( info.outputChannels > 0 && info.inputChannels > 0 ) - info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; - - // Determine the supported sample rates. - info.sampleRates.clear(); - for ( unsigned int i=0; i info.preferredSampleRate ) ) - info.preferredSampleRate = SAMPLE_RATES[i]; - } - } - - // Determine supported data types ... just check first channel and assume rest are the same. - ASIOChannelInfo channelInfo; - channelInfo.channel = 0; - channelInfo.isInput = true; - if ( info.inputChannels <= 0 ) channelInfo.isInput = false; - result = ASIOGetChannelInfo( &channelInfo ); - if ( result != ASE_OK ) { - drivers.removeCurrentDriver(); - errorStream_ << "RtApiAsio::getDeviceInfo: error (" << getAsioErrorString( result ) << ") getting driver channel info (" << driverName << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - info.nativeFormats = 0; - if ( channelInfo.type == ASIOSTInt16MSB || channelInfo.type == ASIOSTInt16LSB ) - info.nativeFormats |= RTAUDIO_SINT16; - else if ( channelInfo.type == ASIOSTInt32MSB || channelInfo.type == ASIOSTInt32LSB ) - info.nativeFormats |= RTAUDIO_SINT32; - else if ( channelInfo.type == ASIOSTFloat32MSB || channelInfo.type == ASIOSTFloat32LSB ) - info.nativeFormats |= RTAUDIO_FLOAT32; - else if ( channelInfo.type == ASIOSTFloat64MSB || channelInfo.type == ASIOSTFloat64LSB ) - info.nativeFormats |= RTAUDIO_FLOAT64; - else if ( channelInfo.type == ASIOSTInt24MSB || channelInfo.type == ASIOSTInt24LSB ) - info.nativeFormats |= RTAUDIO_SINT24; - - if ( info.outputChannels > 0 ) - if ( getDefaultOutputDevice() == device ) info.isDefaultOutput = true; - if ( info.inputChannels > 0 ) - if ( getDefaultInputDevice() == device ) info.isDefaultInput = true; - - info.probed = true; - drivers.removeCurrentDriver(); - return info; -} - -static void bufferSwitch( long index, ASIOBool /*processNow*/ ) -{ - RtApiAsio *object = (RtApiAsio *) asioCallbackInfo->object; - object->callbackEvent( index ); -} - -void RtApiAsio :: saveDeviceInfo( void ) -{ - devices_.clear(); - - unsigned int nDevices = getDeviceCount(); - devices_.resize( nDevices ); - for ( unsigned int i=0; isaveDeviceInfo(); - - if ( !drivers.loadDriver( driverName ) ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: unable to load driver (" << driverName << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - result = ASIOInit( &driverInfo ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: error (" << getAsioErrorString( result ) << ") initializing driver (" << driverName << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - - // keep them before any "goto error", they are used for error cleanup + goto device boundary checks - bool buffersAllocated = false; - AsioHandle *handle = (AsioHandle *) stream_.apiHandle; - unsigned int nChannels; - - - // Check the device channel count. - long inputChannels, outputChannels; - result = ASIOGetChannels( &inputChannels, &outputChannels ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: error (" << getAsioErrorString( result ) << ") getting channel count (" << driverName << ")."; - errorText_ = errorStream_.str(); - goto error; - } - - if ( ( mode == OUTPUT && (channels+firstChannel) > (unsigned int) outputChannels) || - ( mode == INPUT && (channels+firstChannel) > (unsigned int) inputChannels) ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested channel count (" << channels << ") + offset (" << firstChannel << ")."; - errorText_ = errorStream_.str(); - goto error; - } - stream_.nDeviceChannels[mode] = channels; - stream_.nUserChannels[mode] = channels; - stream_.channelOffset[mode] = firstChannel; - - // Verify the sample rate is supported. - result = ASIOCanSampleRate( (ASIOSampleRate) sampleRate ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested sample rate (" << sampleRate << ")."; - errorText_ = errorStream_.str(); - goto error; - } - - // Get the current sample rate - ASIOSampleRate currentRate; - result = ASIOGetSampleRate( ¤tRate ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error getting sample rate."; - errorText_ = errorStream_.str(); - goto error; - } - - // Set the sample rate only if necessary - if ( currentRate != sampleRate ) { - result = ASIOSetSampleRate( (ASIOSampleRate) sampleRate ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error setting sample rate (" << sampleRate << ")."; - errorText_ = errorStream_.str(); - goto error; - } - } - - // Determine the driver data type. - ASIOChannelInfo channelInfo; - channelInfo.channel = 0; - if ( mode == OUTPUT ) channelInfo.isInput = false; - else channelInfo.isInput = true; - result = ASIOGetChannelInfo( &channelInfo ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting data format."; - errorText_ = errorStream_.str(); - goto error; - } - - // Assuming WINDOWS host is always little-endian. - stream_.doByteSwap[mode] = false; - stream_.userFormat = format; - stream_.deviceFormat[mode] = 0; - if ( channelInfo.type == ASIOSTInt16MSB || channelInfo.type == ASIOSTInt16LSB ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - if ( channelInfo.type == ASIOSTInt16MSB ) stream_.doByteSwap[mode] = true; - } - else if ( channelInfo.type == ASIOSTInt32MSB || channelInfo.type == ASIOSTInt32LSB ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT32; - if ( channelInfo.type == ASIOSTInt32MSB ) stream_.doByteSwap[mode] = true; - } - else if ( channelInfo.type == ASIOSTFloat32MSB || channelInfo.type == ASIOSTFloat32LSB ) { - stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; - if ( channelInfo.type == ASIOSTFloat32MSB ) stream_.doByteSwap[mode] = true; - } - else if ( channelInfo.type == ASIOSTFloat64MSB || channelInfo.type == ASIOSTFloat64LSB ) { - stream_.deviceFormat[mode] = RTAUDIO_FLOAT64; - if ( channelInfo.type == ASIOSTFloat64MSB ) stream_.doByteSwap[mode] = true; - } - else if ( channelInfo.type == ASIOSTInt24MSB || channelInfo.type == ASIOSTInt24LSB ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT24; - if ( channelInfo.type == ASIOSTInt24MSB ) stream_.doByteSwap[mode] = true; - } - - if ( stream_.deviceFormat[mode] == 0 ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") data format not supported by RtAudio."; - errorText_ = errorStream_.str(); - goto error; - } - - // Set the buffer size. For a duplex stream, this will end up - // setting the buffer size based on the input constraints, which - // should be ok. - long minSize, maxSize, preferSize, granularity; - result = ASIOGetBufferSize( &minSize, &maxSize, &preferSize, &granularity ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting buffer size."; - errorText_ = errorStream_.str(); - goto error; - } - - if ( isDuplexInput ) { - // When this is the duplex input (output was opened before), then we have to use the same - // buffersize as the output, because it might use the preferred buffer size, which most - // likely wasn't passed as input to this. The buffer sizes have to be identically anyway, - // So instead of throwing an error, make them equal. The caller uses the reference - // to the "bufferSize" param as usual to set up processing buffers. - - *bufferSize = stream_.bufferSize; - - } else { - if ( *bufferSize == 0 ) *bufferSize = preferSize; - else if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize; - else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize; - else if ( granularity == -1 ) { - // Make sure bufferSize is a power of two. - int log2_of_min_size = 0; - int log2_of_max_size = 0; - - for ( unsigned int i = 0; i < sizeof(long) * 8; i++ ) { - if ( minSize & ((long)1 << i) ) log2_of_min_size = i; - if ( maxSize & ((long)1 << i) ) log2_of_max_size = i; - } - - long min_delta = std::abs( (long)*bufferSize - ((long)1 << log2_of_min_size) ); - int min_delta_num = log2_of_min_size; - - for (int i = log2_of_min_size + 1; i <= log2_of_max_size; i++) { - long current_delta = std::abs( (long)*bufferSize - ((long)1 << i) ); - if (current_delta < min_delta) { - min_delta = current_delta; - min_delta_num = i; - } - } - - *bufferSize = ( (unsigned int)1 << min_delta_num ); - if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize; - else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize; - } - else if ( granularity != 0 ) { - // Set to an even multiple of granularity, rounding up. - *bufferSize = (*bufferSize + granularity-1) / granularity * granularity; - } - } - - /* - // we don't use it anymore, see above! - // Just left it here for the case... - if ( isDuplexInput && stream_.bufferSize != *bufferSize ) { - errorText_ = "RtApiAsio::probeDeviceOpen: input/output buffersize discrepancy!"; - goto error; - } - */ - - stream_.bufferSize = *bufferSize; - stream_.nBuffers = 2; - - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; - else stream_.userInterleaved = true; - - // ASIO always uses non-interleaved buffers. - stream_.deviceInterleaved[mode] = false; - - // Allocate, if necessary, our AsioHandle structure for the stream. - if ( handle == 0 ) { - try { - handle = new AsioHandle; - } - catch ( std::bad_alloc& ) { - errorText_ = "RtApiAsio::probeDeviceOpen: error allocating AsioHandle memory."; - goto error; - } - handle->bufferInfos = 0; - - // Create a manual-reset event. - handle->condition = CreateEvent( NULL, // no security - TRUE, // manual-reset - FALSE, // non-signaled initially - NULL ); // unnamed - stream_.apiHandle = (void *) handle; - } - - // Create the ASIO internal buffers. Since RtAudio sets up input - // and output separately, we'll have to dispose of previously - // created output buffers for a duplex stream. - if ( mode == INPUT && stream_.mode == OUTPUT ) { - ASIODisposeBuffers(); - if ( handle->bufferInfos ) free( handle->bufferInfos ); - } - - // Allocate, initialize, and save the bufferInfos in our stream callbackInfo structure. - unsigned int i; - nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1]; - handle->bufferInfos = (ASIOBufferInfo *) malloc( nChannels * sizeof(ASIOBufferInfo) ); - if ( handle->bufferInfos == NULL ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: error allocating bufferInfo memory for driver (" << driverName << ")."; - errorText_ = errorStream_.str(); - goto error; - } - - ASIOBufferInfo *infos; - infos = handle->bufferInfos; - for ( i=0; iisInput = ASIOFalse; - infos->channelNum = i + stream_.channelOffset[0]; - infos->buffers[0] = infos->buffers[1] = 0; - } - for ( i=0; iisInput = ASIOTrue; - infos->channelNum = i + stream_.channelOffset[1]; - infos->buffers[0] = infos->buffers[1] = 0; - } - - // prepare for callbacks - stream_.sampleRate = sampleRate; - stream_.device[mode] = device; - stream_.mode = isDuplexInput ? DUPLEX : mode; - - // store this class instance before registering callbacks, that are going to use it - asioCallbackInfo = &stream_.callbackInfo; - stream_.callbackInfo.object = (void *) this; - - // Set up the ASIO callback structure and create the ASIO data buffers. - asioCallbacks.bufferSwitch = &bufferSwitch; - asioCallbacks.sampleRateDidChange = &sampleRateChanged; - asioCallbacks.asioMessage = &asioMessages; - asioCallbacks.bufferSwitchTimeInfo = NULL; - result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks ); - if ( result != ASE_OK ) { - // Standard method failed. This can happen with strict/misbehaving drivers that return valid buffer size ranges - // but only accept the preferred buffer size as parameter for ASIOCreateBuffers. eg. Creatives ASIO driver - // in that case, let's be naïve and try that instead - *bufferSize = preferSize; - stream_.bufferSize = *bufferSize; - result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks ); - } - - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") creating buffers."; - errorText_ = errorStream_.str(); - goto error; - } - buffersAllocated = true; - stream_.state = STREAM_STOPPED; - - // Set flags for buffer conversion. - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && - stream_.nUserChannels[mode] > 1 ) - stream_.doConvertBuffer[mode] = true; - - // Allocate necessary internal buffers - unsigned long bufferBytes; - bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiAsio::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - - if ( stream_.doConvertBuffer[mode] ) { - - bool makeBuffer = true; - bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); - if ( isDuplexInput && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - if ( bufferBytes <= bytesOut ) makeBuffer = false; - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiAsio::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - // Determine device latencies - long inputLatency, outputLatency; - result = ASIOGetLatencies( &inputLatency, &outputLatency ); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting latency."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING); // warn but don't fail - } - else { - stream_.latency[0] = outputLatency; - stream_.latency[1] = inputLatency; - } - - // Setup the buffer conversion information structure. We don't use - // buffers to do channel offsets, so we override that parameter - // here. - if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, 0 ); - - return SUCCESS; - - error: - if ( !isDuplexInput ) { - // the cleanup for error in the duplex input, is done by RtApi::openStream - // So we clean up for single channel only - - if ( buffersAllocated ) - ASIODisposeBuffers(); - - drivers.removeCurrentDriver(); - - if ( handle ) { - CloseHandle( handle->condition ); - if ( handle->bufferInfos ) - free( handle->bufferInfos ); - - delete handle; - stream_.apiHandle = 0; - } - - - if ( stream_.userBuffer[mode] ) { - free( stream_.userBuffer[mode] ); - stream_.userBuffer[mode] = 0; - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - } - - return FAILURE; -}//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -void RtApiAsio :: closeStream() -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiAsio::closeStream(): no open stream to close!"; - error( RtAudioError::WARNING ); - return; - } - - if ( stream_.state == STREAM_RUNNING ) { - stream_.state = STREAM_STOPPED; - ASIOStop(); - } - ASIODisposeBuffers(); - drivers.removeCurrentDriver(); - - AsioHandle *handle = (AsioHandle *) stream_.apiHandle; - if ( handle ) { - CloseHandle( handle->condition ); - if ( handle->bufferInfos ) - free( handle->bufferInfos ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; -} - -bool stopThreadCalled = false; - -void RtApiAsio :: startStream() -{ - verifyStream(); - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiAsio::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - AsioHandle *handle = (AsioHandle *) stream_.apiHandle; - ASIOError result = ASIOStart(); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::startStream: error (" << getAsioErrorString( result ) << ") starting device."; - errorText_ = errorStream_.str(); - goto unlock; - } - - handle->drainCounter = 0; - handle->internalDrain = false; - ResetEvent( handle->condition ); - stream_.state = STREAM_RUNNING; - asioXRun = false; - - unlock: - stopThreadCalled = false; - - if ( result == ASE_OK ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiAsio :: stopStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiAsio::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - AsioHandle *handle = (AsioHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - if ( handle->drainCounter == 0 ) { - handle->drainCounter = 2; - WaitForSingleObject( handle->condition, INFINITE ); // block until signaled - } - } - - stream_.state = STREAM_STOPPED; - - ASIOError result = ASIOStop(); - if ( result != ASE_OK ) { - errorStream_ << "RtApiAsio::stopStream: error (" << getAsioErrorString( result ) << ") stopping device."; - errorText_ = errorStream_.str(); - } - - if ( result == ASE_OK ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiAsio :: abortStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiAsio::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - // The following lines were commented-out because some behavior was - // noted where the device buffers need to be zeroed to avoid - // continuing sound, even when the device buffers are completely - // disposed. So now, calling abort is the same as calling stop. - // AsioHandle *handle = (AsioHandle *) stream_.apiHandle; - // handle->drainCounter = 2; - stopStream(); -} - -// This function will be called by a spawned thread when the user -// callback function signals that the stream should be stopped or -// aborted. It is necessary to handle it this way because the -// callbackEvent() function must return before the ASIOStop() -// function will return. -static unsigned __stdcall asioStopStream( void *ptr ) -{ - CallbackInfo *info = (CallbackInfo *) ptr; - RtApiAsio *object = (RtApiAsio *) info->object; - - object->stopStream(); - _endthreadex( 0 ); - return 0; -} - -bool RtApiAsio :: callbackEvent( long bufferIndex ) -{ - if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) return SUCCESS; - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiAsio::callbackEvent(): the stream is closed ... this shouldn't happen!"; - error( RtAudioError::WARNING ); - return FAILURE; - } - - CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; - AsioHandle *handle = (AsioHandle *) stream_.apiHandle; - - // Check if we were draining the stream and signal if finished. - if ( handle->drainCounter > 3 ) { - - stream_.state = STREAM_STOPPING; - if ( handle->internalDrain == false ) - SetEvent( handle->condition ); - else { // spawn a thread to stop the stream - unsigned threadId; - stream_.callbackInfo.thread = _beginthreadex( NULL, 0, &asioStopStream, - &stream_.callbackInfo, 0, &threadId ); - } - return SUCCESS; - } - - // Invoke user callback to get fresh output data UNLESS we are - // draining stream. - if ( handle->drainCounter == 0 ) { - RtAudioCallback callback = (RtAudioCallback) info->callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - if ( stream_.mode != INPUT && asioXRun == true ) { - status |= RTAUDIO_OUTPUT_UNDERFLOW; - asioXRun = false; - } - if ( stream_.mode != OUTPUT && asioXRun == true ) { - status |= RTAUDIO_INPUT_OVERFLOW; - asioXRun = false; - } - int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], - stream_.bufferSize, streamTime, status, info->userData ); - if ( cbReturnValue == 2 ) { - stream_.state = STREAM_STOPPING; - handle->drainCounter = 2; - unsigned threadId; - stream_.callbackInfo.thread = _beginthreadex( NULL, 0, &asioStopStream, - &stream_.callbackInfo, 0, &threadId ); - return SUCCESS; - } - else if ( cbReturnValue == 1 ) { - handle->drainCounter = 1; - handle->internalDrain = true; - } - } - - unsigned int nChannels, bufferBytes, i, j; - nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1]; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - bufferBytes = stream_.bufferSize * formatBytes( stream_.deviceFormat[0] ); - - if ( handle->drainCounter > 1 ) { // write zeros to the output stream - - for ( i=0, j=0; ibufferInfos[i].isInput != ASIOTrue ) - memset( handle->bufferInfos[i].buffers[bufferIndex], 0, bufferBytes ); - } - - } - else if ( stream_.doConvertBuffer[0] ) { - - convertBuffer( stream_.deviceBuffer, stream_.userBuffer[0], stream_.convertInfo[0] ); - if ( stream_.doByteSwap[0] ) - byteSwapBuffer( stream_.deviceBuffer, - stream_.bufferSize * stream_.nDeviceChannels[0], - stream_.deviceFormat[0] ); - - for ( i=0, j=0; ibufferInfos[i].isInput != ASIOTrue ) - memcpy( handle->bufferInfos[i].buffers[bufferIndex], - &stream_.deviceBuffer[j++*bufferBytes], bufferBytes ); - } - - } - else { - - if ( stream_.doByteSwap[0] ) - byteSwapBuffer( stream_.userBuffer[0], - stream_.bufferSize * stream_.nUserChannels[0], - stream_.userFormat ); - - for ( i=0, j=0; ibufferInfos[i].isInput != ASIOTrue ) - memcpy( handle->bufferInfos[i].buffers[bufferIndex], - &stream_.userBuffer[0][bufferBytes*j++], bufferBytes ); - } - - } - } - - // Don't bother draining input - if ( handle->drainCounter ) { - handle->drainCounter++; - goto unlock; - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - - bufferBytes = stream_.bufferSize * formatBytes(stream_.deviceFormat[1]); - - if (stream_.doConvertBuffer[1]) { - - // Always interleave ASIO input data. - for ( i=0, j=0; ibufferInfos[i].isInput == ASIOTrue ) - memcpy( &stream_.deviceBuffer[j++*bufferBytes], - handle->bufferInfos[i].buffers[bufferIndex], - bufferBytes ); - } - - if ( stream_.doByteSwap[1] ) - byteSwapBuffer( stream_.deviceBuffer, - stream_.bufferSize * stream_.nDeviceChannels[1], - stream_.deviceFormat[1] ); - convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); - - } - else { - for ( i=0, j=0; ibufferInfos[i].isInput == ASIOTrue ) { - memcpy( &stream_.userBuffer[1][bufferBytes*j++], - handle->bufferInfos[i].buffers[bufferIndex], - bufferBytes ); - } - } - - if ( stream_.doByteSwap[1] ) - byteSwapBuffer( stream_.userBuffer[1], - stream_.bufferSize * stream_.nUserChannels[1], - stream_.userFormat ); - } - } - - unlock: - // The following call was suggested by Malte Clasen. While the API - // documentation indicates it should not be required, some device - // drivers apparently do not function correctly without it. - ASIOOutputReady(); - - RtApi::tickStreamTime(); - return SUCCESS; -} - -static void sampleRateChanged( ASIOSampleRate sRate ) -{ - // The ASIO documentation says that this usually only happens during - // external sync. Audio processing is not stopped by the driver, - // actual sample rate might not have even changed, maybe only the - // sample rate status of an AES/EBU or S/PDIF digital input at the - // audio device. - - RtApi *object = (RtApi *) asioCallbackInfo->object; - try { - object->stopStream(); - } - catch ( RtAudioError &exception ) { - std::cerr << "\nRtApiAsio: sampleRateChanged() error (" << exception.getMessage() << ")!\n" << std::endl; - return; - } - - std::cerr << "\nRtApiAsio: driver reports sample rate changed to " << sRate << " ... stream stopped!!!\n" << std::endl; -} - -static long asioMessages( long selector, long value, void* /*message*/, double* /*opt*/ ) -{ - long ret = 0; - - switch( selector ) { - case kAsioSelectorSupported: - if ( value == kAsioResetRequest - || value == kAsioEngineVersion - || value == kAsioResyncRequest - || value == kAsioLatenciesChanged - // The following three were added for ASIO 2.0, you don't - // necessarily have to support them. - || value == kAsioSupportsTimeInfo - || value == kAsioSupportsTimeCode - || value == kAsioSupportsInputMonitor) - ret = 1L; - break; - case kAsioResetRequest: - // Defer the task and perform the reset of the driver during the - // next "safe" situation. You cannot reset the driver right now, - // as this code is called from the driver. Reset the driver is - // done by completely destruct is. I.e. ASIOStop(), - // ASIODisposeBuffers(), Destruction Afterwards you initialize the - // driver again. - std::cerr << "\nRtApiAsio: driver reset requested!!!" << std::endl; - ret = 1L; - break; - case kAsioResyncRequest: - // This informs the application that the driver encountered some - // non-fatal data loss. It is used for synchronization purposes - // of different media. Added mainly to work around the Win16Mutex - // problems in Windows 95/98 with the Windows Multimedia system, - // which could lose data because the Mutex was held too long by - // another thread. However a driver can issue it in other - // situations, too. - // std::cerr << "\nRtApiAsio: driver resync requested!!!" << std::endl; - asioXRun = true; - ret = 1L; - break; - case kAsioLatenciesChanged: - // This will inform the host application that the drivers were - // latencies changed. Beware, it this does not mean that the - // buffer sizes have changed! You might need to update internal - // delay data. - std::cerr << "\nRtApiAsio: driver latency may have changed!!!" << std::endl; - ret = 1L; - break; - case kAsioEngineVersion: - // Return the supported ASIO version of the host application. If - // a host application does not implement this selector, ASIO 1.0 - // is assumed by the driver. - ret = 2L; - break; - case kAsioSupportsTimeInfo: - // Informs the driver whether the - // asioCallbacks.bufferSwitchTimeInfo() callback is supported. - // For compatibility with ASIO 1.0 drivers the host application - // should always support the "old" bufferSwitch method, too. - ret = 0; - break; - case kAsioSupportsTimeCode: - // Informs the driver whether application is interested in time - // code info. If an application does not need to know about time - // code, the driver has less work to do. - ret = 0; - break; - } - return ret; -} - -static const char* getAsioErrorString( ASIOError result ) -{ - struct Messages - { - ASIOError value; - const char*message; - }; - - static const Messages m[] = - { - { ASE_NotPresent, "Hardware input or output is not present or available." }, - { ASE_HWMalfunction, "Hardware is malfunctioning." }, - { ASE_InvalidParameter, "Invalid input parameter." }, - { ASE_InvalidMode, "Invalid mode." }, - { ASE_SPNotAdvancing, "Sample position not advancing." }, - { ASE_NoClock, "Sample clock or rate cannot be determined or is not present." }, - { ASE_NoMemory, "Not enough memory to complete the request." } - }; - - for ( unsigned int i = 0; i < sizeof(m)/sizeof(m[0]); ++i ) - if ( m[i].value == result ) return m[i].message; - - return "Unknown error."; -} - -//******************** End of __WINDOWS_ASIO__ *********************// -#endif - - -#if defined(__WINDOWS_WASAPI__) // Windows WASAPI API - -// Authored by Marcus Tomlinson , April 2014 -// - Introduces support for the Windows WASAPI API -// - Aims to deliver bit streams to and from hardware at the lowest possible latency, via the absolute minimum buffer sizes required -// - Provides flexible stream configuration to an otherwise strict and inflexible WASAPI interface -// - Includes automatic internal conversion of sample rate and buffer size between hardware and the user - -#ifndef INITGUID - #define INITGUID -#endif -#include -#include -#include -#include - -//============================================================================= - -#define SAFE_RELEASE( objectPtr )\ -if ( objectPtr )\ -{\ - objectPtr->Release();\ - objectPtr = NULL;\ -} - -typedef HANDLE ( __stdcall *TAvSetMmThreadCharacteristicsPtr )( LPCWSTR TaskName, LPDWORD TaskIndex ); - -//----------------------------------------------------------------------------- - -// WASAPI dictates stream sample rate, format, channel count, and in some cases, buffer size. -// Therefore we must perform all necessary conversions to user buffers in order to satisfy these -// requirements. WasapiBuffer ring buffers are used between HwIn->UserIn and UserOut->HwOut to -// provide intermediate storage for read / write synchronization. -class WasapiBuffer -{ -public: - WasapiBuffer() - : buffer_( NULL ), - bufferSize_( 0 ), - inIndex_( 0 ), - outIndex_( 0 ) {} - - ~WasapiBuffer() { - free( buffer_ ); - } - - // sets the length of the internal ring buffer - void setBufferSize( unsigned int bufferSize, unsigned int formatBytes ) { - free( buffer_ ); - - buffer_ = ( char* ) calloc( bufferSize, formatBytes ); - - bufferSize_ = bufferSize; - inIndex_ = 0; - outIndex_ = 0; - } - - // attempt to push a buffer into the ring buffer at the current "in" index - bool pushBuffer( char* buffer, unsigned int bufferSize, RtAudioFormat format ) - { - if ( !buffer || // incoming buffer is NULL - bufferSize == 0 || // incoming buffer has no data - bufferSize > bufferSize_ ) // incoming buffer too large - { - return false; - } - - unsigned int relOutIndex = outIndex_; - unsigned int inIndexEnd = inIndex_ + bufferSize; - if ( relOutIndex < inIndex_ && inIndexEnd >= bufferSize_ ) { - relOutIndex += bufferSize_; - } - - // "in" index can end on the "out" index but cannot begin at it - if ( inIndex_ <= relOutIndex && inIndexEnd > relOutIndex ) { - return false; // not enough space between "in" index and "out" index - } - - // copy buffer from external to internal - int fromZeroSize = inIndex_ + bufferSize - bufferSize_; - fromZeroSize = fromZeroSize < 0 ? 0 : fromZeroSize; - int fromInSize = bufferSize - fromZeroSize; - - switch( format ) - { - case RTAUDIO_SINT8: - memcpy( &( ( char* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( char ) ); - memcpy( buffer_, &( ( char* ) buffer )[fromInSize], fromZeroSize * sizeof( char ) ); - break; - case RTAUDIO_SINT16: - memcpy( &( ( short* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( short ) ); - memcpy( buffer_, &( ( short* ) buffer )[fromInSize], fromZeroSize * sizeof( short ) ); - break; - case RTAUDIO_SINT24: - memcpy( &( ( S24* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( S24 ) ); - memcpy( buffer_, &( ( S24* ) buffer )[fromInSize], fromZeroSize * sizeof( S24 ) ); - break; - case RTAUDIO_SINT32: - memcpy( &( ( int* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( int ) ); - memcpy( buffer_, &( ( int* ) buffer )[fromInSize], fromZeroSize * sizeof( int ) ); - break; - case RTAUDIO_FLOAT32: - memcpy( &( ( float* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( float ) ); - memcpy( buffer_, &( ( float* ) buffer )[fromInSize], fromZeroSize * sizeof( float ) ); - break; - case RTAUDIO_FLOAT64: - memcpy( &( ( double* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( double ) ); - memcpy( buffer_, &( ( double* ) buffer )[fromInSize], fromZeroSize * sizeof( double ) ); - break; - } - - // update "in" index - inIndex_ += bufferSize; - inIndex_ %= bufferSize_; - - return true; - } - - // attempt to pull a buffer from the ring buffer from the current "out" index - bool pullBuffer( char* buffer, unsigned int bufferSize, RtAudioFormat format ) - { - if ( !buffer || // incoming buffer is NULL - bufferSize == 0 || // incoming buffer has no data - bufferSize > bufferSize_ ) // incoming buffer too large - { - return false; - } - - unsigned int relInIndex = inIndex_; - unsigned int outIndexEnd = outIndex_ + bufferSize; - if ( relInIndex < outIndex_ && outIndexEnd >= bufferSize_ ) { - relInIndex += bufferSize_; - } - - // "out" index can begin at and end on the "in" index - if ( outIndex_ < relInIndex && outIndexEnd > relInIndex ) { - return false; // not enough space between "out" index and "in" index - } - - // copy buffer from internal to external - int fromZeroSize = outIndex_ + bufferSize - bufferSize_; - fromZeroSize = fromZeroSize < 0 ? 0 : fromZeroSize; - int fromOutSize = bufferSize - fromZeroSize; - - switch( format ) - { - case RTAUDIO_SINT8: - memcpy( buffer, &( ( char* ) buffer_ )[outIndex_], fromOutSize * sizeof( char ) ); - memcpy( &( ( char* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( char ) ); - break; - case RTAUDIO_SINT16: - memcpy( buffer, &( ( short* ) buffer_ )[outIndex_], fromOutSize * sizeof( short ) ); - memcpy( &( ( short* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( short ) ); - break; - case RTAUDIO_SINT24: - memcpy( buffer, &( ( S24* ) buffer_ )[outIndex_], fromOutSize * sizeof( S24 ) ); - memcpy( &( ( S24* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( S24 ) ); - break; - case RTAUDIO_SINT32: - memcpy( buffer, &( ( int* ) buffer_ )[outIndex_], fromOutSize * sizeof( int ) ); - memcpy( &( ( int* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( int ) ); - break; - case RTAUDIO_FLOAT32: - memcpy( buffer, &( ( float* ) buffer_ )[outIndex_], fromOutSize * sizeof( float ) ); - memcpy( &( ( float* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( float ) ); - break; - case RTAUDIO_FLOAT64: - memcpy( buffer, &( ( double* ) buffer_ )[outIndex_], fromOutSize * sizeof( double ) ); - memcpy( &( ( double* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( double ) ); - break; - } - - // update "out" index - outIndex_ += bufferSize; - outIndex_ %= bufferSize_; - - return true; - } - -private: - char* buffer_; - unsigned int bufferSize_; - unsigned int inIndex_; - unsigned int outIndex_; -}; - -//----------------------------------------------------------------------------- - -// In order to satisfy WASAPI's buffer requirements, we need a means of converting sample rate -// between HW and the user. The convertBufferWasapi function is used to perform this conversion -// between HwIn->UserIn and UserOut->HwOut during the stream callback loop. -// This sample rate converter favors speed over quality, and works best with conversions between -// one rate and its multiple. -void convertBufferWasapi( char* outBuffer, - const char* inBuffer, - const unsigned int& channelCount, - const unsigned int& inSampleRate, - const unsigned int& outSampleRate, - const unsigned int& inSampleCount, - unsigned int& outSampleCount, - const RtAudioFormat& format ) -{ - // calculate the new outSampleCount and relative sampleStep - float sampleRatio = ( float ) outSampleRate / inSampleRate; - float sampleStep = 1.0f / sampleRatio; - float inSampleFraction = 0.0f; - - outSampleCount = ( unsigned int ) roundf( inSampleCount * sampleRatio ); - - // frame-by-frame, copy each relative input sample into it's corresponding output sample - for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ ) - { - unsigned int inSample = ( unsigned int ) inSampleFraction; - - switch ( format ) - { - case RTAUDIO_SINT8: - memcpy( &( ( char* ) outBuffer )[ outSample * channelCount ], &( ( char* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( char ) ); - break; - case RTAUDIO_SINT16: - memcpy( &( ( short* ) outBuffer )[ outSample * channelCount ], &( ( short* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( short ) ); - break; - case RTAUDIO_SINT24: - memcpy( &( ( S24* ) outBuffer )[ outSample * channelCount ], &( ( S24* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( S24 ) ); - break; - case RTAUDIO_SINT32: - memcpy( &( ( int* ) outBuffer )[ outSample * channelCount ], &( ( int* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( int ) ); - break; - case RTAUDIO_FLOAT32: - memcpy( &( ( float* ) outBuffer )[ outSample * channelCount ], &( ( float* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( float ) ); - break; - case RTAUDIO_FLOAT64: - memcpy( &( ( double* ) outBuffer )[ outSample * channelCount ], &( ( double* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( double ) ); - break; - } - - // jump to next in sample - inSampleFraction += sampleStep; - } -} - -//----------------------------------------------------------------------------- - -// A structure to hold various information related to the WASAPI implementation. -struct WasapiHandle -{ - IAudioClient* captureAudioClient; - IAudioClient* renderAudioClient; - IAudioCaptureClient* captureClient; - IAudioRenderClient* renderClient; - HANDLE captureEvent; - HANDLE renderEvent; - - WasapiHandle() - : captureAudioClient( NULL ), - renderAudioClient( NULL ), - captureClient( NULL ), - renderClient( NULL ), - captureEvent( NULL ), - renderEvent( NULL ) {} -}; - -//============================================================================= - -RtApiWasapi::RtApiWasapi() - : coInitialized_( false ), deviceEnumerator_( NULL ) -{ - // WASAPI can run either apartment or multi-threaded - HRESULT hr = CoInitialize( NULL ); - if ( !FAILED( hr ) ) - coInitialized_ = true; - - // Instantiate device enumerator - hr = CoCreateInstance( __uuidof( MMDeviceEnumerator ), NULL, - CLSCTX_ALL, __uuidof( IMMDeviceEnumerator ), - ( void** ) &deviceEnumerator_ ); - - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::RtApiWasapi: Unable to instantiate device enumerator"; - error( RtAudioError::DRIVER_ERROR ); - } -} - -//----------------------------------------------------------------------------- - -RtApiWasapi::~RtApiWasapi() -{ - if ( stream_.state != STREAM_CLOSED ) - closeStream(); - - SAFE_RELEASE( deviceEnumerator_ ); - - // If this object previously called CoInitialize() - if ( coInitialized_ ) - CoUninitialize(); -} - -//============================================================================= - -unsigned int RtApiWasapi::getDeviceCount( void ) -{ - unsigned int captureDeviceCount = 0; - unsigned int renderDeviceCount = 0; - - IMMDeviceCollection* captureDevices = NULL; - IMMDeviceCollection* renderDevices = NULL; - - // Count capture devices - errorText_.clear(); - HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve capture device collection."; - goto Exit; - } - - hr = captureDevices->GetCount( &captureDeviceCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve capture device count."; - goto Exit; - } - - // Count render devices - hr = deviceEnumerator_->EnumAudioEndpoints( eRender, DEVICE_STATE_ACTIVE, &renderDevices ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve render device collection."; - goto Exit; - } - - hr = renderDevices->GetCount( &renderDeviceCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve render device count."; - goto Exit; - } - -Exit: - // release all references - SAFE_RELEASE( captureDevices ); - SAFE_RELEASE( renderDevices ); - - if ( errorText_.empty() ) - return captureDeviceCount + renderDeviceCount; - - error( RtAudioError::DRIVER_ERROR ); - return 0; -} - -//----------------------------------------------------------------------------- - -RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device ) -{ - RtAudio::DeviceInfo info; - unsigned int captureDeviceCount = 0; - unsigned int renderDeviceCount = 0; - std::string defaultDeviceName; - bool isCaptureDevice = false; - - PROPVARIANT deviceNameProp; - PROPVARIANT defaultDeviceNameProp; - - IMMDeviceCollection* captureDevices = NULL; - IMMDeviceCollection* renderDevices = NULL; - IMMDevice* devicePtr = NULL; - IMMDevice* defaultDevicePtr = NULL; - IAudioClient* audioClient = NULL; - IPropertyStore* devicePropStore = NULL; - IPropertyStore* defaultDevicePropStore = NULL; - - WAVEFORMATEX* deviceFormat = NULL; - WAVEFORMATEX* closestMatchFormat = NULL; - - // probed - info.probed = false; - - // Count capture devices - errorText_.clear(); - RtAudioError::Type errorType = RtAudioError::DRIVER_ERROR; - HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve capture device collection."; - goto Exit; - } - - hr = captureDevices->GetCount( &captureDeviceCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve capture device count."; - goto Exit; - } - - // Count render devices - hr = deviceEnumerator_->EnumAudioEndpoints( eRender, DEVICE_STATE_ACTIVE, &renderDevices ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve render device collection."; - goto Exit; - } - - hr = renderDevices->GetCount( &renderDeviceCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve render device count."; - goto Exit; - } - - // validate device index - if ( device >= captureDeviceCount + renderDeviceCount ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Invalid device index."; - errorType = RtAudioError::INVALID_USE; - goto Exit; - } - - // determine whether index falls within capture or render devices - if ( device >= renderDeviceCount ) { - hr = captureDevices->Item( device - renderDeviceCount, &devicePtr ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve capture device handle."; - goto Exit; - } - isCaptureDevice = true; - } - else { - hr = renderDevices->Item( device, &devicePtr ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve render device handle."; - goto Exit; - } - isCaptureDevice = false; - } - - // get default device name - if ( isCaptureDevice ) { - hr = deviceEnumerator_->GetDefaultAudioEndpoint( eCapture, eConsole, &defaultDevicePtr ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve default capture device handle."; - goto Exit; - } - } - else { - hr = deviceEnumerator_->GetDefaultAudioEndpoint( eRender, eConsole, &defaultDevicePtr ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve default render device handle."; - goto Exit; - } - } - - hr = defaultDevicePtr->OpenPropertyStore( STGM_READ, &defaultDevicePropStore ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to open default device property store."; - goto Exit; - } - PropVariantInit( &defaultDeviceNameProp ); - - hr = defaultDevicePropStore->GetValue( PKEY_Device_FriendlyName, &defaultDeviceNameProp ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve default device property: PKEY_Device_FriendlyName."; - goto Exit; - } - - defaultDeviceName = convertCharPointerToStdString(defaultDeviceNameProp.pwszVal); - - // name - hr = devicePtr->OpenPropertyStore( STGM_READ, &devicePropStore ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to open device property store."; - goto Exit; - } - - PropVariantInit( &deviceNameProp ); - - hr = devicePropStore->GetValue( PKEY_Device_FriendlyName, &deviceNameProp ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve device property: PKEY_Device_FriendlyName."; - goto Exit; - } - - info.name =convertCharPointerToStdString(deviceNameProp.pwszVal); - - // is default - if ( isCaptureDevice ) { - info.isDefaultInput = info.name == defaultDeviceName; - info.isDefaultOutput = false; - } - else { - info.isDefaultInput = false; - info.isDefaultOutput = info.name == defaultDeviceName; - } - - // channel count - hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL, NULL, ( void** ) &audioClient ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve device audio client."; - goto Exit; - } - - hr = audioClient->GetMixFormat( &deviceFormat ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve device mix format."; - goto Exit; - } - - if ( isCaptureDevice ) { - info.inputChannels = deviceFormat->nChannels; - info.outputChannels = 0; - info.duplexChannels = 0; - } - else { - info.inputChannels = 0; - info.outputChannels = deviceFormat->nChannels; - info.duplexChannels = 0; - } - - // sample rates - info.sampleRates.clear(); - - // allow support for all sample rates as we have a built-in sample rate converter - for ( unsigned int i = 0; i < MAX_SAMPLE_RATES; i++ ) { - info.sampleRates.push_back( SAMPLE_RATES[i] ); - } - info.preferredSampleRate = deviceFormat->nSamplesPerSec; - - // native format - info.nativeFormats = 0; - - if ( deviceFormat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT || - ( deviceFormat->wFormatTag == WAVE_FORMAT_EXTENSIBLE && - ( ( WAVEFORMATEXTENSIBLE* ) deviceFormat )->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT ) ) - { - if ( deviceFormat->wBitsPerSample == 32 ) { - info.nativeFormats |= RTAUDIO_FLOAT32; - } - else if ( deviceFormat->wBitsPerSample == 64 ) { - info.nativeFormats |= RTAUDIO_FLOAT64; - } - } - else if ( deviceFormat->wFormatTag == WAVE_FORMAT_PCM || - ( deviceFormat->wFormatTag == WAVE_FORMAT_EXTENSIBLE && - ( ( WAVEFORMATEXTENSIBLE* ) deviceFormat )->SubFormat == KSDATAFORMAT_SUBTYPE_PCM ) ) - { - if ( deviceFormat->wBitsPerSample == 8 ) { - info.nativeFormats |= RTAUDIO_SINT8; - } - else if ( deviceFormat->wBitsPerSample == 16 ) { - info.nativeFormats |= RTAUDIO_SINT16; - } - else if ( deviceFormat->wBitsPerSample == 24 ) { - info.nativeFormats |= RTAUDIO_SINT24; - } - else if ( deviceFormat->wBitsPerSample == 32 ) { - info.nativeFormats |= RTAUDIO_SINT32; - } - } - - // probed - info.probed = true; - -Exit: - // release all references - PropVariantClear( &deviceNameProp ); - PropVariantClear( &defaultDeviceNameProp ); - - SAFE_RELEASE( captureDevices ); - SAFE_RELEASE( renderDevices ); - SAFE_RELEASE( devicePtr ); - SAFE_RELEASE( defaultDevicePtr ); - SAFE_RELEASE( audioClient ); - SAFE_RELEASE( devicePropStore ); - SAFE_RELEASE( defaultDevicePropStore ); - - CoTaskMemFree( deviceFormat ); - CoTaskMemFree( closestMatchFormat ); - - if ( !errorText_.empty() ) - error( errorType ); - return info; -} - -//----------------------------------------------------------------------------- - -unsigned int RtApiWasapi::getDefaultOutputDevice( void ) -{ - for ( unsigned int i = 0; i < getDeviceCount(); i++ ) { - if ( getDeviceInfo( i ).isDefaultOutput ) { - return i; - } - } - - return 0; -} - -//----------------------------------------------------------------------------- - -unsigned int RtApiWasapi::getDefaultInputDevice( void ) -{ - for ( unsigned int i = 0; i < getDeviceCount(); i++ ) { - if ( getDeviceInfo( i ).isDefaultInput ) { - return i; - } - } - - return 0; -} - -//----------------------------------------------------------------------------- - -void RtApiWasapi::closeStream( void ) -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiWasapi::closeStream: No open stream to close."; - error( RtAudioError::WARNING ); - return; - } - - if ( stream_.state != STREAM_STOPPED ) - stopStream(); - - // clean up stream memory - SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) - SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) - - SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->captureClient ) - SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->renderClient ) - - if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent ) - CloseHandle( ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent ); - - if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent ) - CloseHandle( ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent ); - - delete ( WasapiHandle* ) stream_.apiHandle; - stream_.apiHandle = NULL; - - for ( int i = 0; i < 2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - // update stream state - stream_.state = STREAM_CLOSED; -} - -//----------------------------------------------------------------------------- - -void RtApiWasapi::startStream( void ) -{ - verifyStream(); - - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiWasapi::startStream: The stream is already running."; - error( RtAudioError::WARNING ); - return; - } - - // update stream state - stream_.state = STREAM_RUNNING; - - // create WASAPI stream thread - stream_.callbackInfo.thread = ( ThreadHandle ) CreateThread( NULL, 0, runWasapiThread, this, CREATE_SUSPENDED, NULL ); - - if ( !stream_.callbackInfo.thread ) { - errorText_ = "RtApiWasapi::startStream: Unable to instantiate callback thread."; - error( RtAudioError::THREAD_ERROR ); - } - else { - SetThreadPriority( ( void* ) stream_.callbackInfo.thread, stream_.callbackInfo.priority ); - ResumeThread( ( void* ) stream_.callbackInfo.thread ); - } -} - -//----------------------------------------------------------------------------- - -void RtApiWasapi::stopStream( void ) -{ - verifyStream(); - - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiWasapi::stopStream: The stream is already stopped."; - error( RtAudioError::WARNING ); - return; - } - - // inform stream thread by setting stream state to STREAM_STOPPING - stream_.state = STREAM_STOPPING; - - // wait until stream thread is stopped - while( stream_.state != STREAM_STOPPED ) { - Sleep( 1 ); - } - - // Wait for the last buffer to play before stopping. - Sleep( 1000 * stream_.bufferSize / stream_.sampleRate ); - - // stop capture client if applicable - if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) { - HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient->Stop(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::stopStream: Unable to stop capture stream."; - error( RtAudioError::DRIVER_ERROR ); - return; - } - } - - // stop render client if applicable - if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) { - HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient->Stop(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::stopStream: Unable to stop render stream."; - error( RtAudioError::DRIVER_ERROR ); - return; - } - } - - // close thread handle - if ( stream_.callbackInfo.thread && !CloseHandle( ( void* ) stream_.callbackInfo.thread ) ) { - errorText_ = "RtApiWasapi::stopStream: Unable to close callback thread."; - error( RtAudioError::THREAD_ERROR ); - return; - } - - stream_.callbackInfo.thread = (ThreadHandle) NULL; -} - -//----------------------------------------------------------------------------- - -void RtApiWasapi::abortStream( void ) -{ - verifyStream(); - - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiWasapi::abortStream: The stream is already stopped."; - error( RtAudioError::WARNING ); - return; - } - - // inform stream thread by setting stream state to STREAM_STOPPING - stream_.state = STREAM_STOPPING; - - // wait until stream thread is stopped - while ( stream_.state != STREAM_STOPPED ) { - Sleep( 1 ); - } - - // stop capture client if applicable - if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) { - HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient->Stop(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::abortStream: Unable to stop capture stream."; - error( RtAudioError::DRIVER_ERROR ); - return; - } - } - - // stop render client if applicable - if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) { - HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient->Stop(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::abortStream: Unable to stop render stream."; - error( RtAudioError::DRIVER_ERROR ); - return; - } - } - - // close thread handle - if ( stream_.callbackInfo.thread && !CloseHandle( ( void* ) stream_.callbackInfo.thread ) ) { - errorText_ = "RtApiWasapi::abortStream: Unable to close callback thread."; - error( RtAudioError::THREAD_ERROR ); - return; - } - - stream_.callbackInfo.thread = (ThreadHandle) NULL; -} - -//----------------------------------------------------------------------------- - -bool RtApiWasapi::probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, - unsigned int firstChannel, unsigned int sampleRate, - RtAudioFormat format, unsigned int* bufferSize, - RtAudio::StreamOptions* options ) -{ - bool methodResult = FAILURE; - unsigned int captureDeviceCount = 0; - unsigned int renderDeviceCount = 0; - - IMMDeviceCollection* captureDevices = NULL; - IMMDeviceCollection* renderDevices = NULL; - IMMDevice* devicePtr = NULL; - WAVEFORMATEX* deviceFormat = NULL; - unsigned int bufferBytes; - stream_.state = STREAM_STOPPED; - - // create API Handle if not already created - if ( !stream_.apiHandle ) - stream_.apiHandle = ( void* ) new WasapiHandle(); - - // Count capture devices - errorText_.clear(); - RtAudioError::Type errorType = RtAudioError::DRIVER_ERROR; - HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device collection."; - goto Exit; - } - - hr = captureDevices->GetCount( &captureDeviceCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device count."; - goto Exit; - } - - // Count render devices - hr = deviceEnumerator_->EnumAudioEndpoints( eRender, DEVICE_STATE_ACTIVE, &renderDevices ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device collection."; - goto Exit; - } - - hr = renderDevices->GetCount( &renderDeviceCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device count."; - goto Exit; - } - - // validate device index - if ( device >= captureDeviceCount + renderDeviceCount ) { - errorType = RtAudioError::INVALID_USE; - errorText_ = "RtApiWasapi::probeDeviceOpen: Invalid device index."; - goto Exit; - } - - // determine whether index falls within capture or render devices - if ( device >= renderDeviceCount ) { - if ( mode != INPUT ) { - errorType = RtAudioError::INVALID_USE; - errorText_ = "RtApiWasapi::probeDeviceOpen: Capture device selected as output device."; - goto Exit; - } - - // retrieve captureAudioClient from devicePtr - IAudioClient*& captureAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient; - - hr = captureDevices->Item( device - renderDeviceCount, &devicePtr ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device handle."; - goto Exit; - } - - hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL, - NULL, ( void** ) &captureAudioClient ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device audio client."; - goto Exit; - } - - hr = captureAudioClient->GetMixFormat( &deviceFormat ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device mix format."; - goto Exit; - } - - stream_.nDeviceChannels[mode] = deviceFormat->nChannels; - captureAudioClient->GetStreamLatency( ( long long* ) &stream_.latency[mode] ); - } - else { - if ( mode != OUTPUT ) { - errorType = RtAudioError::INVALID_USE; - errorText_ = "RtApiWasapi::probeDeviceOpen: Render device selected as input device."; - goto Exit; - } - - // retrieve renderAudioClient from devicePtr - IAudioClient*& renderAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient; - - hr = renderDevices->Item( device, &devicePtr ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device handle."; - goto Exit; - } - - hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL, - NULL, ( void** ) &renderAudioClient ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device audio client."; - goto Exit; - } - - hr = renderAudioClient->GetMixFormat( &deviceFormat ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device mix format."; - goto Exit; - } - - stream_.nDeviceChannels[mode] = deviceFormat->nChannels; - renderAudioClient->GetStreamLatency( ( long long* ) &stream_.latency[mode] ); - } - - // fill stream data - if ( ( stream_.mode == OUTPUT && mode == INPUT ) || - ( stream_.mode == INPUT && mode == OUTPUT ) ) { - stream_.mode = DUPLEX; - } - else { - stream_.mode = mode; - } - - stream_.device[mode] = device; - stream_.doByteSwap[mode] = false; - stream_.sampleRate = sampleRate; - stream_.bufferSize = *bufferSize; - stream_.nBuffers = 1; - stream_.nUserChannels[mode] = channels; - stream_.channelOffset[mode] = firstChannel; - stream_.userFormat = format; - stream_.deviceFormat[mode] = getDeviceInfo( device ).nativeFormats; - - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) - stream_.userInterleaved = false; - else - stream_.userInterleaved = true; - stream_.deviceInterleaved[mode] = true; - - // Set flags for buffer conversion. - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] || - stream_.nUserChannels != stream_.nDeviceChannels ) - stream_.doConvertBuffer[mode] = true; - else if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && - stream_.nUserChannels[mode] > 1 ) - stream_.doConvertBuffer[mode] = true; - - if ( stream_.doConvertBuffer[mode] ) - setConvertInfo( mode, 0 ); - - // Allocate necessary internal buffers - bufferBytes = stream_.nUserChannels[mode] * stream_.bufferSize * formatBytes( stream_.userFormat ); - - stream_.userBuffer[mode] = ( char* ) calloc( bufferBytes, 1 ); - if ( !stream_.userBuffer[mode] ) { - errorType = RtAudioError::MEMORY_ERROR; - errorText_ = "RtApiWasapi::probeDeviceOpen: Error allocating user buffer memory."; - goto Exit; - } - - if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) - stream_.callbackInfo.priority = 15; - else - stream_.callbackInfo.priority = 0; - - ///! TODO: RTAUDIO_MINIMIZE_LATENCY // Provide stream buffers directly to callback - ///! TODO: RTAUDIO_HOG_DEVICE // Exclusive mode - - methodResult = SUCCESS; - -Exit: - //clean up - SAFE_RELEASE( captureDevices ); - SAFE_RELEASE( renderDevices ); - SAFE_RELEASE( devicePtr ); - CoTaskMemFree( deviceFormat ); - - // if method failed, close the stream - if ( methodResult == FAILURE ) - closeStream(); - - if ( !errorText_.empty() ) - error( errorType ); - return methodResult; -} - -//============================================================================= - -DWORD WINAPI RtApiWasapi::runWasapiThread( void* wasapiPtr ) -{ - if ( wasapiPtr ) - ( ( RtApiWasapi* ) wasapiPtr )->wasapiThread(); - - return 0; -} - -DWORD WINAPI RtApiWasapi::stopWasapiThread( void* wasapiPtr ) -{ - if ( wasapiPtr ) - ( ( RtApiWasapi* ) wasapiPtr )->stopStream(); - - return 0; -} - -DWORD WINAPI RtApiWasapi::abortWasapiThread( void* wasapiPtr ) -{ - if ( wasapiPtr ) - ( ( RtApiWasapi* ) wasapiPtr )->abortStream(); - - return 0; -} - -//----------------------------------------------------------------------------- - -void RtApiWasapi::wasapiThread() -{ - // as this is a new thread, we must CoInitialize it - CoInitialize( NULL ); - - HRESULT hr; - - IAudioClient* captureAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient; - IAudioClient* renderAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient; - IAudioCaptureClient* captureClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureClient; - IAudioRenderClient* renderClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderClient; - HANDLE captureEvent = ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent; - HANDLE renderEvent = ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent; - - WAVEFORMATEX* captureFormat = NULL; - WAVEFORMATEX* renderFormat = NULL; - float captureSrRatio = 0.0f; - float renderSrRatio = 0.0f; - WasapiBuffer captureBuffer; - WasapiBuffer renderBuffer; - - // declare local stream variables - RtAudioCallback callback = ( RtAudioCallback ) stream_.callbackInfo.callback; - BYTE* streamBuffer = NULL; - unsigned long captureFlags = 0; - unsigned int bufferFrameCount = 0; - unsigned int numFramesPadding = 0; - unsigned int convBufferSize = 0; - bool callbackPushed = false; - bool callbackPulled = false; - bool callbackStopped = false; - int callbackResult = 0; - - // convBuffer is used to store converted buffers between WASAPI and the user - char* convBuffer = NULL; - unsigned int convBuffSize = 0; - unsigned int deviceBuffSize = 0; - - errorText_.clear(); - RtAudioError::Type errorType = RtAudioError::DRIVER_ERROR; - - // Attempt to assign "Pro Audio" characteristic to thread - HMODULE AvrtDll = LoadLibrary( (LPCTSTR) "AVRT.dll" ); - if ( AvrtDll ) { - DWORD taskIndex = 0; - TAvSetMmThreadCharacteristicsPtr AvSetMmThreadCharacteristicsPtr = ( TAvSetMmThreadCharacteristicsPtr ) GetProcAddress( AvrtDll, "AvSetMmThreadCharacteristicsW" ); - AvSetMmThreadCharacteristicsPtr( L"Pro Audio", &taskIndex ); - FreeLibrary( AvrtDll ); - } - - // start capture stream if applicable - if ( captureAudioClient ) { - hr = captureAudioClient->GetMixFormat( &captureFormat ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve device mix format."; - goto Exit; - } - - captureSrRatio = ( ( float ) captureFormat->nSamplesPerSec / stream_.sampleRate ); - - // initialize capture stream according to desire buffer size - float desiredBufferSize = stream_.bufferSize * captureSrRatio; - REFERENCE_TIME desiredBufferPeriod = ( REFERENCE_TIME ) ( ( float ) desiredBufferSize * 10000000 / captureFormat->nSamplesPerSec ); - - if ( !captureClient ) { - hr = captureAudioClient->Initialize( AUDCLNT_SHAREMODE_SHARED, - AUDCLNT_STREAMFLAGS_EVENTCALLBACK, - desiredBufferPeriod, - desiredBufferPeriod, - captureFormat, - NULL ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to initialize capture audio client."; - goto Exit; - } - - hr = captureAudioClient->GetService( __uuidof( IAudioCaptureClient ), - ( void** ) &captureClient ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve capture client handle."; - goto Exit; - } - - // configure captureEvent to trigger on every available capture buffer - captureEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); - if ( !captureEvent ) { - errorType = RtAudioError::SYSTEM_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Unable to create capture event."; - goto Exit; - } - - hr = captureAudioClient->SetEventHandle( captureEvent ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to set capture event handle."; - goto Exit; - } - - ( ( WasapiHandle* ) stream_.apiHandle )->captureClient = captureClient; - ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent = captureEvent; - } - - unsigned int inBufferSize = 0; - hr = captureAudioClient->GetBufferSize( &inBufferSize ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to get capture buffer size."; - goto Exit; - } - - // scale outBufferSize according to stream->user sample rate ratio - unsigned int outBufferSize = ( unsigned int ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT]; - inBufferSize *= stream_.nDeviceChannels[INPUT]; - - // set captureBuffer size - captureBuffer.setBufferSize( inBufferSize + outBufferSize, formatBytes( stream_.deviceFormat[INPUT] ) ); - - // reset the capture stream - hr = captureAudioClient->Reset(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to reset capture stream."; - goto Exit; - } - - // start the capture stream - hr = captureAudioClient->Start(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to start capture stream."; - goto Exit; - } - } - - // start render stream if applicable - if ( renderAudioClient ) { - hr = renderAudioClient->GetMixFormat( &renderFormat ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve device mix format."; - goto Exit; - } - - renderSrRatio = ( ( float ) renderFormat->nSamplesPerSec / stream_.sampleRate ); - - // initialize render stream according to desire buffer size - float desiredBufferSize = stream_.bufferSize * renderSrRatio; - REFERENCE_TIME desiredBufferPeriod = ( REFERENCE_TIME ) ( ( float ) desiredBufferSize * 10000000 / renderFormat->nSamplesPerSec ); - - if ( !renderClient ) { - hr = renderAudioClient->Initialize( AUDCLNT_SHAREMODE_SHARED, - AUDCLNT_STREAMFLAGS_EVENTCALLBACK, - desiredBufferPeriod, - desiredBufferPeriod, - renderFormat, - NULL ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to initialize render audio client."; - goto Exit; - } - - hr = renderAudioClient->GetService( __uuidof( IAudioRenderClient ), - ( void** ) &renderClient ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render client handle."; - goto Exit; - } - - // configure renderEvent to trigger on every available render buffer - renderEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); - if ( !renderEvent ) { - errorType = RtAudioError::SYSTEM_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Unable to create render event."; - goto Exit; - } - - hr = renderAudioClient->SetEventHandle( renderEvent ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to set render event handle."; - goto Exit; - } - - ( ( WasapiHandle* ) stream_.apiHandle )->renderClient = renderClient; - ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent = renderEvent; - } - - unsigned int outBufferSize = 0; - hr = renderAudioClient->GetBufferSize( &outBufferSize ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to get render buffer size."; - goto Exit; - } - - // scale inBufferSize according to user->stream sample rate ratio - unsigned int inBufferSize = ( unsigned int ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT]; - outBufferSize *= stream_.nDeviceChannels[OUTPUT]; - - // set renderBuffer size - renderBuffer.setBufferSize( inBufferSize + outBufferSize, formatBytes( stream_.deviceFormat[OUTPUT] ) ); - - // reset the render stream - hr = renderAudioClient->Reset(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to reset render stream."; - goto Exit; - } - - // start the render stream - hr = renderAudioClient->Start(); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to start render stream."; - goto Exit; - } - } - - if ( stream_.mode == INPUT ) { - convBuffSize = ( size_t ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ); - deviceBuffSize = stream_.bufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ); - } - else if ( stream_.mode == OUTPUT ) { - convBuffSize = ( size_t ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ); - deviceBuffSize = stream_.bufferSize * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ); - } - else if ( stream_.mode == DUPLEX ) { - convBuffSize = std::max( ( size_t ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ), - ( size_t ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) ); - deviceBuffSize = std::max( stream_.bufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ), - stream_.bufferSize * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) ); - } - - convBuffer = ( char* ) malloc( convBuffSize ); - stream_.deviceBuffer = ( char* ) malloc( deviceBuffSize ); - if ( !convBuffer || !stream_.deviceBuffer ) { - errorType = RtAudioError::MEMORY_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Error allocating device buffer memory."; - goto Exit; - } - - // stream process loop - while ( stream_.state != STREAM_STOPPING ) { - if ( !callbackPulled ) { - // Callback Input - // ============== - // 1. Pull callback buffer from inputBuffer - // 2. If 1. was successful: Convert callback buffer to user sample rate and channel count - // Convert callback buffer to user format - - if ( captureAudioClient ) { - // Pull callback buffer from inputBuffer - callbackPulled = captureBuffer.pullBuffer( convBuffer, - ( unsigned int ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT], - stream_.deviceFormat[INPUT] ); - - if ( callbackPulled ) { - // Convert callback buffer to user sample rate - convertBufferWasapi( stream_.deviceBuffer, - convBuffer, - stream_.nDeviceChannels[INPUT], - captureFormat->nSamplesPerSec, - stream_.sampleRate, - ( unsigned int ) ( stream_.bufferSize * captureSrRatio ), - convBufferSize, - stream_.deviceFormat[INPUT] ); - - if ( stream_.doConvertBuffer[INPUT] ) { - // Convert callback buffer to user format - convertBuffer( stream_.userBuffer[INPUT], - stream_.deviceBuffer, - stream_.convertInfo[INPUT] ); - } - else { - // no further conversion, simple copy deviceBuffer to userBuffer - memcpy( stream_.userBuffer[INPUT], - stream_.deviceBuffer, - stream_.bufferSize * stream_.nUserChannels[INPUT] * formatBytes( stream_.userFormat ) ); - } - } - } - else { - // if there is no capture stream, set callbackPulled flag - callbackPulled = true; - } - - // Execute Callback - // ================ - // 1. Execute user callback method - // 2. Handle return value from callback - - // if callback has not requested the stream to stop - if ( callbackPulled && !callbackStopped ) { - // Execute user callback method - callbackResult = callback( stream_.userBuffer[OUTPUT], - stream_.userBuffer[INPUT], - stream_.bufferSize, - getStreamTime(), - captureFlags & AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY ? RTAUDIO_INPUT_OVERFLOW : 0, - stream_.callbackInfo.userData ); - - // Handle return value from callback - if ( callbackResult == 1 ) { - // instantiate a thread to stop this thread - HANDLE threadHandle = CreateThread( NULL, 0, stopWasapiThread, this, 0, NULL ); - if ( !threadHandle ) { - errorType = RtAudioError::THREAD_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Unable to instantiate stream stop thread."; - goto Exit; - } - else if ( !CloseHandle( threadHandle ) ) { - errorType = RtAudioError::THREAD_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Unable to close stream stop thread handle."; - goto Exit; - } - - callbackStopped = true; - } - else if ( callbackResult == 2 ) { - // instantiate a thread to stop this thread - HANDLE threadHandle = CreateThread( NULL, 0, abortWasapiThread, this, 0, NULL ); - if ( !threadHandle ) { - errorType = RtAudioError::THREAD_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Unable to instantiate stream abort thread."; - goto Exit; - } - else if ( !CloseHandle( threadHandle ) ) { - errorType = RtAudioError::THREAD_ERROR; - errorText_ = "RtApiWasapi::wasapiThread: Unable to close stream abort thread handle."; - goto Exit; - } - - callbackStopped = true; - } - } - } - - // Callback Output - // =============== - // 1. Convert callback buffer to stream format - // 2. Convert callback buffer to stream sample rate and channel count - // 3. Push callback buffer into outputBuffer - - if ( renderAudioClient && callbackPulled ) { - if ( stream_.doConvertBuffer[OUTPUT] ) { - // Convert callback buffer to stream format - convertBuffer( stream_.deviceBuffer, - stream_.userBuffer[OUTPUT], - stream_.convertInfo[OUTPUT] ); - - } - - // Convert callback buffer to stream sample rate - convertBufferWasapi( convBuffer, - stream_.deviceBuffer, - stream_.nDeviceChannels[OUTPUT], - stream_.sampleRate, - renderFormat->nSamplesPerSec, - stream_.bufferSize, - convBufferSize, - stream_.deviceFormat[OUTPUT] ); - - // Push callback buffer into outputBuffer - callbackPushed = renderBuffer.pushBuffer( convBuffer, - convBufferSize * stream_.nDeviceChannels[OUTPUT], - stream_.deviceFormat[OUTPUT] ); - } - else { - // if there is no render stream, set callbackPushed flag - callbackPushed = true; - } - - // Stream Capture - // ============== - // 1. Get capture buffer from stream - // 2. Push capture buffer into inputBuffer - // 3. If 2. was successful: Release capture buffer - - if ( captureAudioClient ) { - // if the callback input buffer was not pulled from captureBuffer, wait for next capture event - if ( !callbackPulled ) { - WaitForSingleObject( captureEvent, INFINITE ); - } - - // Get capture buffer from stream - hr = captureClient->GetBuffer( &streamBuffer, - &bufferFrameCount, - &captureFlags, NULL, NULL ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve capture buffer."; - goto Exit; - } - - if ( bufferFrameCount != 0 ) { - // Push capture buffer into inputBuffer - if ( captureBuffer.pushBuffer( ( char* ) streamBuffer, - bufferFrameCount * stream_.nDeviceChannels[INPUT], - stream_.deviceFormat[INPUT] ) ) - { - // Release capture buffer - hr = captureClient->ReleaseBuffer( bufferFrameCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to release capture buffer."; - goto Exit; - } - } - else - { - // Inform WASAPI that capture was unsuccessful - hr = captureClient->ReleaseBuffer( 0 ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to release capture buffer."; - goto Exit; - } - } - } - else - { - // Inform WASAPI that capture was unsuccessful - hr = captureClient->ReleaseBuffer( 0 ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to release capture buffer."; - goto Exit; - } - } - } - - // Stream Render - // ============= - // 1. Get render buffer from stream - // 2. Pull next buffer from outputBuffer - // 3. If 2. was successful: Fill render buffer with next buffer - // Release render buffer - - if ( renderAudioClient ) { - // if the callback output buffer was not pushed to renderBuffer, wait for next render event - if ( callbackPulled && !callbackPushed ) { - WaitForSingleObject( renderEvent, INFINITE ); - } - - // Get render buffer from stream - hr = renderAudioClient->GetBufferSize( &bufferFrameCount ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render buffer size."; - goto Exit; - } - - hr = renderAudioClient->GetCurrentPadding( &numFramesPadding ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render buffer padding."; - goto Exit; - } - - bufferFrameCount -= numFramesPadding; - - if ( bufferFrameCount != 0 ) { - hr = renderClient->GetBuffer( bufferFrameCount, &streamBuffer ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render buffer."; - goto Exit; - } - - // Pull next buffer from outputBuffer - // Fill render buffer with next buffer - if ( renderBuffer.pullBuffer( ( char* ) streamBuffer, - bufferFrameCount * stream_.nDeviceChannels[OUTPUT], - stream_.deviceFormat[OUTPUT] ) ) - { - // Release render buffer - hr = renderClient->ReleaseBuffer( bufferFrameCount, 0 ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to release render buffer."; - goto Exit; - } - } - else - { - // Inform WASAPI that render was unsuccessful - hr = renderClient->ReleaseBuffer( 0, 0 ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to release render buffer."; - goto Exit; - } - } - } - else - { - // Inform WASAPI that render was unsuccessful - hr = renderClient->ReleaseBuffer( 0, 0 ); - if ( FAILED( hr ) ) { - errorText_ = "RtApiWasapi::wasapiThread: Unable to release render buffer."; - goto Exit; - } - } - } - - // if the callback buffer was pushed renderBuffer reset callbackPulled flag - if ( callbackPushed ) { - callbackPulled = false; - } - - // tick stream time - RtApi::tickStreamTime(); - } - -Exit: - // clean up - CoTaskMemFree( captureFormat ); - CoTaskMemFree( renderFormat ); - - free ( convBuffer ); - - CoUninitialize(); - - // update stream state - stream_.state = STREAM_STOPPED; - - if ( errorText_.empty() ) - return; - else - error( errorType ); -} - -//******************** End of __WINDOWS_WASAPI__ *********************// -#endif - - -#if defined(__WINDOWS_DS__) // Windows DirectSound API - -// Modified by Robin Davies, October 2005 -// - Improvements to DirectX pointer chasing. -// - Bug fix for non-power-of-two Asio granularity used by Edirol PCR-A30. -// - Auto-call CoInitialize for DSOUND and ASIO platforms. -// Various revisions for RtAudio 4.0 by Gary Scavone, April 2007 -// Changed device query structure for RtAudio 4.0.7, January 2010 - -#include -#include -#include - -#if defined(__MINGW32__) - // missing from latest mingw winapi -#define WAVE_FORMAT_96M08 0x00010000 /* 96 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_96S08 0x00020000 /* 96 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_96M16 0x00040000 /* 96 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_96S16 0x00080000 /* 96 kHz, Stereo, 16-bit */ -#endif - -#define MINIMUM_DEVICE_BUFFER_SIZE 32768 - -#ifdef _MSC_VER // if Microsoft Visual C++ -#pragma comment( lib, "winmm.lib" ) // then, auto-link winmm.lib. Otherwise, it has to be added manually. -#endif - -static inline DWORD dsPointerBetween( DWORD pointer, DWORD laterPointer, DWORD earlierPointer, DWORD bufferSize ) -{ - if ( pointer > bufferSize ) pointer -= bufferSize; - if ( laterPointer < earlierPointer ) laterPointer += bufferSize; - if ( pointer < earlierPointer ) pointer += bufferSize; - return pointer >= earlierPointer && pointer < laterPointer; -} - -// A structure to hold various information related to the DirectSound -// API implementation. -struct DsHandle { - unsigned int drainCounter; // Tracks callback counts when draining - bool internalDrain; // Indicates if stop is initiated from callback or not. - void *id[2]; - void *buffer[2]; - bool xrun[2]; - UINT bufferPointer[2]; - DWORD dsBufferSize[2]; - DWORD dsPointerLeadTime[2]; // the number of bytes ahead of the safe pointer to lead by. - HANDLE condition; - - DsHandle() - :drainCounter(0), internalDrain(false) { id[0] = 0; id[1] = 0; buffer[0] = 0; buffer[1] = 0; xrun[0] = false; xrun[1] = false; bufferPointer[0] = 0; bufferPointer[1] = 0; } -}; - -// Declarations for utility functions, callbacks, and structures -// specific to the DirectSound implementation. -static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid, - LPCTSTR description, - LPCTSTR module, - LPVOID lpContext ); - -static const char* getErrorString( int code ); - -static unsigned __stdcall callbackHandler( void *ptr ); - -struct DsDevice { - LPGUID id[2]; - bool validId[2]; - bool found; - std::string name; - - DsDevice() - : found(false) { validId[0] = false; validId[1] = false; } -}; - -struct DsProbeData { - bool isInput; - std::vector* dsDevices; -}; - -RtApiDs :: RtApiDs() -{ - // Dsound will run both-threaded. If CoInitialize fails, then just - // accept whatever the mainline chose for a threading model. - coInitialized_ = false; - HRESULT hr = CoInitialize( NULL ); - if ( !FAILED( hr ) ) coInitialized_ = true; -} - -RtApiDs :: ~RtApiDs() -{ - if ( coInitialized_ ) CoUninitialize(); // balanced call. - if ( stream_.state != STREAM_CLOSED ) closeStream(); -} - -// The DirectSound default output is always the first device. -unsigned int RtApiDs :: getDefaultOutputDevice( void ) -{ - return 0; -} - -// The DirectSound default input is always the first input device, -// which is the first capture device enumerated. -unsigned int RtApiDs :: getDefaultInputDevice( void ) -{ - return 0; -} - -unsigned int RtApiDs :: getDeviceCount( void ) -{ - // Set query flag for previously found devices to false, so that we - // can check for any devices that have disappeared. - for ( unsigned int i=0; i(dsDevices.size()); -} - -RtAudio::DeviceInfo RtApiDs :: getDeviceInfo( unsigned int device ) -{ - RtAudio::DeviceInfo info; - info.probed = false; - - if ( dsDevices.size() == 0 ) { - // Force a query of all devices - getDeviceCount(); - if ( dsDevices.size() == 0 ) { - errorText_ = "RtApiDs::getDeviceInfo: no devices found!"; - error( RtAudioError::INVALID_USE ); - return info; - } - } - - if ( device >= dsDevices.size() ) { - errorText_ = "RtApiDs::getDeviceInfo: device ID is invalid!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - HRESULT result; - if ( dsDevices[ device ].validId[0] == false ) goto probeInput; - - LPDIRECTSOUND output; - DSCAPS outCaps; - result = DirectSoundCreate( dsDevices[ device ].id[0], &output, NULL ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") opening output device (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto probeInput; - } - - outCaps.dwSize = sizeof( outCaps ); - result = output->GetCaps( &outCaps ); - if ( FAILED( result ) ) { - output->Release(); - errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") getting capabilities!"; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto probeInput; - } - - // Get output channel information. - info.outputChannels = ( outCaps.dwFlags & DSCAPS_PRIMARYSTEREO ) ? 2 : 1; - - // Get sample rate information. - info.sampleRates.clear(); - for ( unsigned int k=0; k= (unsigned int) outCaps.dwMinSecondarySampleRate && - SAMPLE_RATES[k] <= (unsigned int) outCaps.dwMaxSecondarySampleRate ) { - info.sampleRates.push_back( SAMPLE_RATES[k] ); - - if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) ) - info.preferredSampleRate = SAMPLE_RATES[k]; - } - } - - // Get format information. - if ( outCaps.dwFlags & DSCAPS_PRIMARY16BIT ) info.nativeFormats |= RTAUDIO_SINT16; - if ( outCaps.dwFlags & DSCAPS_PRIMARY8BIT ) info.nativeFormats |= RTAUDIO_SINT8; - - output->Release(); - - if ( getDefaultOutputDevice() == device ) - info.isDefaultOutput = true; - - if ( dsDevices[ device ].validId[1] == false ) { - info.name = dsDevices[ device ].name; - info.probed = true; - return info; - } - - probeInput: - - LPDIRECTSOUNDCAPTURE input; - result = DirectSoundCaptureCreate( dsDevices[ device ].id[1], &input, NULL ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") opening input device (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - DSCCAPS inCaps; - inCaps.dwSize = sizeof( inCaps ); - result = input->GetCaps( &inCaps ); - if ( FAILED( result ) ) { - input->Release(); - errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") getting object capabilities (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Get input channel information. - info.inputChannels = inCaps.dwChannels; - - // Get sample rate and format information. - std::vector rates; - if ( inCaps.dwChannels >= 2 ) { - if ( inCaps.dwFormats & WAVE_FORMAT_1S16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_2S16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_4S16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_96S16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_1S08 ) info.nativeFormats |= RTAUDIO_SINT8; - if ( inCaps.dwFormats & WAVE_FORMAT_2S08 ) info.nativeFormats |= RTAUDIO_SINT8; - if ( inCaps.dwFormats & WAVE_FORMAT_4S08 ) info.nativeFormats |= RTAUDIO_SINT8; - if ( inCaps.dwFormats & WAVE_FORMAT_96S08 ) info.nativeFormats |= RTAUDIO_SINT8; - - if ( info.nativeFormats & RTAUDIO_SINT16 ) { - if ( inCaps.dwFormats & WAVE_FORMAT_1S16 ) rates.push_back( 11025 ); - if ( inCaps.dwFormats & WAVE_FORMAT_2S16 ) rates.push_back( 22050 ); - if ( inCaps.dwFormats & WAVE_FORMAT_4S16 ) rates.push_back( 44100 ); - if ( inCaps.dwFormats & WAVE_FORMAT_96S16 ) rates.push_back( 96000 ); - } - else if ( info.nativeFormats & RTAUDIO_SINT8 ) { - if ( inCaps.dwFormats & WAVE_FORMAT_1S08 ) rates.push_back( 11025 ); - if ( inCaps.dwFormats & WAVE_FORMAT_2S08 ) rates.push_back( 22050 ); - if ( inCaps.dwFormats & WAVE_FORMAT_4S08 ) rates.push_back( 44100 ); - if ( inCaps.dwFormats & WAVE_FORMAT_96S08 ) rates.push_back( 96000 ); - } - } - else if ( inCaps.dwChannels == 1 ) { - if ( inCaps.dwFormats & WAVE_FORMAT_1M16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_2M16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_4M16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_96M16 ) info.nativeFormats |= RTAUDIO_SINT16; - if ( inCaps.dwFormats & WAVE_FORMAT_1M08 ) info.nativeFormats |= RTAUDIO_SINT8; - if ( inCaps.dwFormats & WAVE_FORMAT_2M08 ) info.nativeFormats |= RTAUDIO_SINT8; - if ( inCaps.dwFormats & WAVE_FORMAT_4M08 ) info.nativeFormats |= RTAUDIO_SINT8; - if ( inCaps.dwFormats & WAVE_FORMAT_96M08 ) info.nativeFormats |= RTAUDIO_SINT8; - - if ( info.nativeFormats & RTAUDIO_SINT16 ) { - if ( inCaps.dwFormats & WAVE_FORMAT_1M16 ) rates.push_back( 11025 ); - if ( inCaps.dwFormats & WAVE_FORMAT_2M16 ) rates.push_back( 22050 ); - if ( inCaps.dwFormats & WAVE_FORMAT_4M16 ) rates.push_back( 44100 ); - if ( inCaps.dwFormats & WAVE_FORMAT_96M16 ) rates.push_back( 96000 ); - } - else if ( info.nativeFormats & RTAUDIO_SINT8 ) { - if ( inCaps.dwFormats & WAVE_FORMAT_1M08 ) rates.push_back( 11025 ); - if ( inCaps.dwFormats & WAVE_FORMAT_2M08 ) rates.push_back( 22050 ); - if ( inCaps.dwFormats & WAVE_FORMAT_4M08 ) rates.push_back( 44100 ); - if ( inCaps.dwFormats & WAVE_FORMAT_96M08 ) rates.push_back( 96000 ); - } - } - else info.inputChannels = 0; // technically, this would be an error - - input->Release(); - - if ( info.inputChannels == 0 ) return info; - - // Copy the supported rates to the info structure but avoid duplication. - bool found; - for ( unsigned int i=0; i 0 && info.inputChannels > 0 ) - info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; - - if ( device == 0 ) info.isDefaultInput = true; - - // Copy name and return. - info.name = dsDevices[ device ].name; - info.probed = true; - return info; -} - -bool RtApiDs :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, - unsigned int firstChannel, unsigned int sampleRate, - RtAudioFormat format, unsigned int *bufferSize, - RtAudio::StreamOptions *options ) -{ - if ( channels + firstChannel > 2 ) { - errorText_ = "RtApiDs::probeDeviceOpen: DirectSound does not support more than 2 channels per device."; - return FAILURE; - } - - size_t nDevices = dsDevices.size(); - if ( nDevices == 0 ) { - // This should not happen because a check is made before this function is called. - errorText_ = "RtApiDs::probeDeviceOpen: no devices found!"; - return FAILURE; - } - - if ( device >= nDevices ) { - // This should not happen because a check is made before this function is called. - errorText_ = "RtApiDs::probeDeviceOpen: device ID is invalid!"; - return FAILURE; - } - - if ( mode == OUTPUT ) { - if ( dsDevices[ device ].validId[0] == false ) { - errorStream_ << "RtApiDs::probeDeviceOpen: device (" << device << ") does not support output!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - else { // mode == INPUT - if ( dsDevices[ device ].validId[1] == false ) { - errorStream_ << "RtApiDs::probeDeviceOpen: device (" << device << ") does not support input!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - - // According to a note in PortAudio, using GetDesktopWindow() - // instead of GetForegroundWindow() is supposed to avoid problems - // that occur when the application's window is not the foreground - // window. Also, if the application window closes before the - // DirectSound buffer, DirectSound can crash. In the past, I had - // problems when using GetDesktopWindow() but it seems fine now - // (January 2010). I'll leave it commented here. - // HWND hWnd = GetForegroundWindow(); - HWND hWnd = GetDesktopWindow(); - - // Check the numberOfBuffers parameter and limit the lowest value to - // two. This is a judgement call and a value of two is probably too - // low for capture, but it should work for playback. - int nBuffers = 0; - if ( options ) nBuffers = options->numberOfBuffers; - if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) nBuffers = 2; - if ( nBuffers < 2 ) nBuffers = 3; - - // Check the lower range of the user-specified buffer size and set - // (arbitrarily) to a lower bound of 32. - if ( *bufferSize < 32 ) *bufferSize = 32; - - // Create the wave format structure. The data format setting will - // be determined later. - WAVEFORMATEX waveFormat; - ZeroMemory( &waveFormat, sizeof(WAVEFORMATEX) ); - waveFormat.wFormatTag = WAVE_FORMAT_PCM; - waveFormat.nChannels = channels + firstChannel; - waveFormat.nSamplesPerSec = (unsigned long) sampleRate; - - // Determine the device buffer size. By default, we'll use the value - // defined above (32K), but we will grow it to make allowances for - // very large software buffer sizes. - DWORD dsBufferSize = MINIMUM_DEVICE_BUFFER_SIZE; - DWORD dsPointerLeadTime = 0; - - void *ohandle = 0, *bhandle = 0; - HRESULT result; - if ( mode == OUTPUT ) { - - LPDIRECTSOUND output; - result = DirectSoundCreate( dsDevices[ device ].id[0], &output, NULL ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") opening output device (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - DSCAPS outCaps; - outCaps.dwSize = sizeof( outCaps ); - result = output->GetCaps( &outCaps ); - if ( FAILED( result ) ) { - output->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting capabilities (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Check channel information. - if ( channels + firstChannel == 2 && !( outCaps.dwFlags & DSCAPS_PRIMARYSTEREO ) ) { - errorStream_ << "RtApiDs::getDeviceInfo: the output device (" << dsDevices[ device ].name << ") does not support stereo playback."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Check format information. Use 16-bit format unless not - // supported or user requests 8-bit. - if ( outCaps.dwFlags & DSCAPS_PRIMARY16BIT && - !( format == RTAUDIO_SINT8 && outCaps.dwFlags & DSCAPS_PRIMARY8BIT ) ) { - waveFormat.wBitsPerSample = 16; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - } - else { - waveFormat.wBitsPerSample = 8; - stream_.deviceFormat[mode] = RTAUDIO_SINT8; - } - stream_.userFormat = format; - - // Update wave format structure and buffer information. - waveFormat.nBlockAlign = waveFormat.nChannels * waveFormat.wBitsPerSample / 8; - waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign; - dsPointerLeadTime = nBuffers * (*bufferSize) * (waveFormat.wBitsPerSample / 8) * channels; - - // If the user wants an even bigger buffer, increase the device buffer size accordingly. - while ( dsPointerLeadTime * 2U > dsBufferSize ) - dsBufferSize *= 2; - - // Set cooperative level to DSSCL_EXCLUSIVE ... sound stops when window focus changes. - // result = output->SetCooperativeLevel( hWnd, DSSCL_EXCLUSIVE ); - // Set cooperative level to DSSCL_PRIORITY ... sound remains when window focus changes. - result = output->SetCooperativeLevel( hWnd, DSSCL_PRIORITY ); - if ( FAILED( result ) ) { - output->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") setting cooperative level (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Even though we will write to the secondary buffer, we need to - // access the primary buffer to set the correct output format - // (since the default is 8-bit, 22 kHz!). Setup the DS primary - // buffer description. - DSBUFFERDESC bufferDescription; - ZeroMemory( &bufferDescription, sizeof( DSBUFFERDESC ) ); - bufferDescription.dwSize = sizeof( DSBUFFERDESC ); - bufferDescription.dwFlags = DSBCAPS_PRIMARYBUFFER; - - // Obtain the primary buffer - LPDIRECTSOUNDBUFFER buffer; - result = output->CreateSoundBuffer( &bufferDescription, &buffer, NULL ); - if ( FAILED( result ) ) { - output->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") accessing primary buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Set the primary DS buffer sound format. - result = buffer->SetFormat( &waveFormat ); - if ( FAILED( result ) ) { - output->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") setting primary buffer format (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Setup the secondary DS buffer description. - ZeroMemory( &bufferDescription, sizeof( DSBUFFERDESC ) ); - bufferDescription.dwSize = sizeof( DSBUFFERDESC ); - bufferDescription.dwFlags = ( DSBCAPS_STICKYFOCUS | - DSBCAPS_GLOBALFOCUS | - DSBCAPS_GETCURRENTPOSITION2 | - DSBCAPS_LOCHARDWARE ); // Force hardware mixing - bufferDescription.dwBufferBytes = dsBufferSize; - bufferDescription.lpwfxFormat = &waveFormat; - - // Try to create the secondary DS buffer. If that doesn't work, - // try to use software mixing. Otherwise, there's a problem. - result = output->CreateSoundBuffer( &bufferDescription, &buffer, NULL ); - if ( FAILED( result ) ) { - bufferDescription.dwFlags = ( DSBCAPS_STICKYFOCUS | - DSBCAPS_GLOBALFOCUS | - DSBCAPS_GETCURRENTPOSITION2 | - DSBCAPS_LOCSOFTWARE ); // Force software mixing - result = output->CreateSoundBuffer( &bufferDescription, &buffer, NULL ); - if ( FAILED( result ) ) { - output->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") creating secondary buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - - // Get the buffer size ... might be different from what we specified. - DSBCAPS dsbcaps; - dsbcaps.dwSize = sizeof( DSBCAPS ); - result = buffer->GetCaps( &dsbcaps ); - if ( FAILED( result ) ) { - output->Release(); - buffer->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting buffer settings (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - dsBufferSize = dsbcaps.dwBufferBytes; - - // Lock the DS buffer - LPVOID audioPtr; - DWORD dataLen; - result = buffer->Lock( 0, dsBufferSize, &audioPtr, &dataLen, NULL, NULL, 0 ); - if ( FAILED( result ) ) { - output->Release(); - buffer->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") locking buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Zero the DS buffer - ZeroMemory( audioPtr, dataLen ); - - // Unlock the DS buffer - result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); - if ( FAILED( result ) ) { - output->Release(); - buffer->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") unlocking buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - ohandle = (void *) output; - bhandle = (void *) buffer; - } - - if ( mode == INPUT ) { - - LPDIRECTSOUNDCAPTURE input; - result = DirectSoundCaptureCreate( dsDevices[ device ].id[1], &input, NULL ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") opening input device (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - DSCCAPS inCaps; - inCaps.dwSize = sizeof( inCaps ); - result = input->GetCaps( &inCaps ); - if ( FAILED( result ) ) { - input->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting input capabilities (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Check channel information. - if ( inCaps.dwChannels < channels + firstChannel ) { - errorText_ = "RtApiDs::getDeviceInfo: the input device does not support requested input channels."; - return FAILURE; - } - - // Check format information. Use 16-bit format unless user - // requests 8-bit. - DWORD deviceFormats; - if ( channels + firstChannel == 2 ) { - deviceFormats = WAVE_FORMAT_1S08 | WAVE_FORMAT_2S08 | WAVE_FORMAT_4S08 | WAVE_FORMAT_96S08; - if ( format == RTAUDIO_SINT8 && inCaps.dwFormats & deviceFormats ) { - waveFormat.wBitsPerSample = 8; - stream_.deviceFormat[mode] = RTAUDIO_SINT8; - } - else { // assume 16-bit is supported - waveFormat.wBitsPerSample = 16; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - } - } - else { // channel == 1 - deviceFormats = WAVE_FORMAT_1M08 | WAVE_FORMAT_2M08 | WAVE_FORMAT_4M08 | WAVE_FORMAT_96M08; - if ( format == RTAUDIO_SINT8 && inCaps.dwFormats & deviceFormats ) { - waveFormat.wBitsPerSample = 8; - stream_.deviceFormat[mode] = RTAUDIO_SINT8; - } - else { // assume 16-bit is supported - waveFormat.wBitsPerSample = 16; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - } - } - stream_.userFormat = format; - - // Update wave format structure and buffer information. - waveFormat.nBlockAlign = waveFormat.nChannels * waveFormat.wBitsPerSample / 8; - waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign; - dsPointerLeadTime = nBuffers * (*bufferSize) * (waveFormat.wBitsPerSample / 8) * channels; - - // If the user wants an even bigger buffer, increase the device buffer size accordingly. - while ( dsPointerLeadTime * 2U > dsBufferSize ) - dsBufferSize *= 2; - - // Setup the secondary DS buffer description. - DSCBUFFERDESC bufferDescription; - ZeroMemory( &bufferDescription, sizeof( DSCBUFFERDESC ) ); - bufferDescription.dwSize = sizeof( DSCBUFFERDESC ); - bufferDescription.dwFlags = 0; - bufferDescription.dwReserved = 0; - bufferDescription.dwBufferBytes = dsBufferSize; - bufferDescription.lpwfxFormat = &waveFormat; - - // Create the capture buffer. - LPDIRECTSOUNDCAPTUREBUFFER buffer; - result = input->CreateCaptureBuffer( &bufferDescription, &buffer, NULL ); - if ( FAILED( result ) ) { - input->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") creating input buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Get the buffer size ... might be different from what we specified. - DSCBCAPS dscbcaps; - dscbcaps.dwSize = sizeof( DSCBCAPS ); - result = buffer->GetCaps( &dscbcaps ); - if ( FAILED( result ) ) { - input->Release(); - buffer->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting buffer settings (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - dsBufferSize = dscbcaps.dwBufferBytes; - - // NOTE: We could have a problem here if this is a duplex stream - // and the play and capture hardware buffer sizes are different - // (I'm actually not sure if that is a problem or not). - // Currently, we are not verifying that. - - // Lock the capture buffer - LPVOID audioPtr; - DWORD dataLen; - result = buffer->Lock( 0, dsBufferSize, &audioPtr, &dataLen, NULL, NULL, 0 ); - if ( FAILED( result ) ) { - input->Release(); - buffer->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") locking input buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Zero the buffer - ZeroMemory( audioPtr, dataLen ); - - // Unlock the buffer - result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); - if ( FAILED( result ) ) { - input->Release(); - buffer->Release(); - errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") unlocking input buffer (" << dsDevices[ device ].name << ")!"; - errorText_ = errorStream_.str(); - return FAILURE; - } - - ohandle = (void *) input; - bhandle = (void *) buffer; - } - - // Set various stream parameters - DsHandle *handle = 0; - stream_.nDeviceChannels[mode] = channels + firstChannel; - stream_.nUserChannels[mode] = channels; - stream_.bufferSize = *bufferSize; - stream_.channelOffset[mode] = firstChannel; - stream_.deviceInterleaved[mode] = true; - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; - else stream_.userInterleaved = true; - - // Set flag for buffer conversion - stream_.doConvertBuffer[mode] = false; - if (stream_.nUserChannels[mode] != stream_.nDeviceChannels[mode]) - stream_.doConvertBuffer[mode] = true; - if (stream_.userFormat != stream_.deviceFormat[mode]) - stream_.doConvertBuffer[mode] = true; - if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && - stream_.nUserChannels[mode] > 1 ) - stream_.doConvertBuffer[mode] = true; - - // Allocate necessary internal buffers - long bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiDs::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - - if ( stream_.doConvertBuffer[mode] ) { - - bool makeBuffer = true; - bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); - if ( mode == INPUT ) { - if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - if ( bufferBytes <= (long) bytesOut ) makeBuffer = false; - } - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiDs::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - // Allocate our DsHandle structures for the stream. - if ( stream_.apiHandle == 0 ) { - try { - handle = new DsHandle; - } - catch ( std::bad_alloc& ) { - errorText_ = "RtApiDs::probeDeviceOpen: error allocating AsioHandle memory."; - goto error; - } - - // Create a manual-reset event. - handle->condition = CreateEvent( NULL, // no security - TRUE, // manual-reset - FALSE, // non-signaled initially - NULL ); // unnamed - stream_.apiHandle = (void *) handle; - } - else - handle = (DsHandle *) stream_.apiHandle; - handle->id[mode] = ohandle; - handle->buffer[mode] = bhandle; - handle->dsBufferSize[mode] = dsBufferSize; - handle->dsPointerLeadTime[mode] = dsPointerLeadTime; - - stream_.device[mode] = device; - stream_.state = STREAM_STOPPED; - if ( stream_.mode == OUTPUT && mode == INPUT ) - // We had already set up an output stream. - stream_.mode = DUPLEX; - else - stream_.mode = mode; - stream_.nBuffers = nBuffers; - stream_.sampleRate = sampleRate; - - // Setup the buffer conversion information structure. - if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); - - // Setup the callback thread. - if ( stream_.callbackInfo.isRunning == false ) { - unsigned threadId; - stream_.callbackInfo.isRunning = true; - stream_.callbackInfo.object = (void *) this; - stream_.callbackInfo.thread = _beginthreadex( NULL, 0, &callbackHandler, - &stream_.callbackInfo, 0, &threadId ); - if ( stream_.callbackInfo.thread == 0 ) { - errorText_ = "RtApiDs::probeDeviceOpen: error creating callback thread!"; - goto error; - } - - // Boost DS thread priority - SetThreadPriority( (HANDLE) stream_.callbackInfo.thread, THREAD_PRIORITY_HIGHEST ); - } - return SUCCESS; - - error: - if ( handle ) { - if ( handle->buffer[0] ) { // the object pointer can be NULL and valid - LPDIRECTSOUND object = (LPDIRECTSOUND) handle->id[0]; - LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - if ( buffer ) buffer->Release(); - object->Release(); - } - if ( handle->buffer[1] ) { - LPDIRECTSOUNDCAPTURE object = (LPDIRECTSOUNDCAPTURE) handle->id[1]; - LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; - if ( buffer ) buffer->Release(); - object->Release(); - } - CloseHandle( handle->condition ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.state = STREAM_CLOSED; - return FAILURE; -} - -void RtApiDs :: closeStream() -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiDs::closeStream(): no open stream to close!"; - error( RtAudioError::WARNING ); - return; - } - - // Stop the callback thread. - stream_.callbackInfo.isRunning = false; - WaitForSingleObject( (HANDLE) stream_.callbackInfo.thread, INFINITE ); - CloseHandle( (HANDLE) stream_.callbackInfo.thread ); - - DsHandle *handle = (DsHandle *) stream_.apiHandle; - if ( handle ) { - if ( handle->buffer[0] ) { // the object pointer can be NULL and valid - LPDIRECTSOUND object = (LPDIRECTSOUND) handle->id[0]; - LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - if ( buffer ) { - buffer->Stop(); - buffer->Release(); - } - object->Release(); - } - if ( handle->buffer[1] ) { - LPDIRECTSOUNDCAPTURE object = (LPDIRECTSOUNDCAPTURE) handle->id[1]; - LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; - if ( buffer ) { - buffer->Stop(); - buffer->Release(); - } - object->Release(); - } - CloseHandle( handle->condition ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; -} - -void RtApiDs :: startStream() -{ - verifyStream(); - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiDs::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - DsHandle *handle = (DsHandle *) stream_.apiHandle; - - // Increase scheduler frequency on lesser windows (a side-effect of - // increasing timer accuracy). On greater windows (Win2K or later), - // this is already in effect. - timeBeginPeriod( 1 ); - - buffersRolling = false; - duplexPrerollBytes = 0; - - if ( stream_.mode == DUPLEX ) { - // 0.5 seconds of silence in DUPLEX mode while the devices spin up and synchronize. - duplexPrerollBytes = (int) ( 0.5 * stream_.sampleRate * formatBytes( stream_.deviceFormat[1] ) * stream_.nDeviceChannels[1] ); - } - - HRESULT result = 0; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - result = buffer->Play( 0, 0, DSBPLAY_LOOPING ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::startStream: error (" << getErrorString( result ) << ") starting output buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - - LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; - result = buffer->Start( DSCBSTART_LOOPING ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::startStream: error (" << getErrorString( result ) << ") starting input buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - handle->drainCounter = 0; - handle->internalDrain = false; - ResetEvent( handle->condition ); - stream_.state = STREAM_RUNNING; - - unlock: - if ( FAILED( result ) ) error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiDs :: stopStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiDs::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - HRESULT result = 0; - LPVOID audioPtr; - DWORD dataLen; - DsHandle *handle = (DsHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - if ( handle->drainCounter == 0 ) { - handle->drainCounter = 2; - WaitForSingleObject( handle->condition, INFINITE ); // block until signaled - } - - stream_.state = STREAM_STOPPED; - - MUTEX_LOCK( &stream_.mutex ); - - // Stop the buffer and clear memory - LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - result = buffer->Stop(); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") stopping output buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - - // Lock the buffer and clear it so that if we start to play again, - // we won't have old data playing. - result = buffer->Lock( 0, handle->dsBufferSize[0], &audioPtr, &dataLen, NULL, NULL, 0 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") locking output buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - - // Zero the DS buffer - ZeroMemory( audioPtr, dataLen ); - - // Unlock the DS buffer - result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") unlocking output buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - - // If we start playing again, we must begin at beginning of buffer. - handle->bufferPointer[0] = 0; - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; - audioPtr = NULL; - dataLen = 0; - - stream_.state = STREAM_STOPPED; - - if ( stream_.mode != DUPLEX ) - MUTEX_LOCK( &stream_.mutex ); - - result = buffer->Stop(); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") stopping input buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - - // Lock the buffer and clear it so that if we start to play again, - // we won't have old data playing. - result = buffer->Lock( 0, handle->dsBufferSize[1], &audioPtr, &dataLen, NULL, NULL, 0 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") locking input buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - - // Zero the DS buffer - ZeroMemory( audioPtr, dataLen ); - - // Unlock the DS buffer - result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") unlocking input buffer!"; - errorText_ = errorStream_.str(); - goto unlock; - } - - // If we start recording again, we must begin at beginning of buffer. - handle->bufferPointer[1] = 0; - } - - unlock: - timeEndPeriod( 1 ); // revert to normal scheduler frequency on lesser windows. - MUTEX_UNLOCK( &stream_.mutex ); - - if ( FAILED( result ) ) error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiDs :: abortStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiDs::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - DsHandle *handle = (DsHandle *) stream_.apiHandle; - handle->drainCounter = 2; - - stopStream(); -} - -void RtApiDs :: callbackEvent() -{ - if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) { - Sleep( 50 ); // sleep 50 milliseconds - return; - } - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiDs::callbackEvent(): the stream is closed ... this shouldn't happen!"; - error( RtAudioError::WARNING ); - return; - } - - CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; - DsHandle *handle = (DsHandle *) stream_.apiHandle; - - // Check if we were draining the stream and signal is finished. - if ( handle->drainCounter > stream_.nBuffers + 2 ) { - - stream_.state = STREAM_STOPPING; - if ( handle->internalDrain == false ) - SetEvent( handle->condition ); - else - stopStream(); - return; - } - - // Invoke user callback to get fresh output data UNLESS we are - // draining stream. - if ( handle->drainCounter == 0 ) { - RtAudioCallback callback = (RtAudioCallback) info->callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - if ( stream_.mode != INPUT && handle->xrun[0] == true ) { - status |= RTAUDIO_OUTPUT_UNDERFLOW; - handle->xrun[0] = false; - } - if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { - status |= RTAUDIO_INPUT_OVERFLOW; - handle->xrun[1] = false; - } - int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], - stream_.bufferSize, streamTime, status, info->userData ); - if ( cbReturnValue == 2 ) { - stream_.state = STREAM_STOPPING; - handle->drainCounter = 2; - abortStream(); - return; - } - else if ( cbReturnValue == 1 ) { - handle->drainCounter = 1; - handle->internalDrain = true; - } - } - - HRESULT result; - DWORD currentWritePointer, safeWritePointer; - DWORD currentReadPointer, safeReadPointer; - UINT nextWritePointer; - - LPVOID buffer1 = NULL; - LPVOID buffer2 = NULL; - DWORD bufferSize1 = 0; - DWORD bufferSize2 = 0; - - char *buffer; - long bufferBytes; - - MUTEX_LOCK( &stream_.mutex ); - if ( stream_.state == STREAM_STOPPED ) { - MUTEX_UNLOCK( &stream_.mutex ); - return; - } - - if ( buffersRolling == false ) { - if ( stream_.mode == DUPLEX ) { - //assert( handle->dsBufferSize[0] == handle->dsBufferSize[1] ); - - // It takes a while for the devices to get rolling. As a result, - // there's no guarantee that the capture and write device pointers - // will move in lockstep. Wait here for both devices to start - // rolling, and then set our buffer pointers accordingly. - // e.g. Crystal Drivers: the capture buffer starts up 5700 to 9600 - // bytes later than the write buffer. - - // Stub: a serious risk of having a pre-emptive scheduling round - // take place between the two GetCurrentPosition calls... but I'm - // really not sure how to solve the problem. Temporarily boost to - // Realtime priority, maybe; but I'm not sure what priority the - // DirectSound service threads run at. We *should* be roughly - // within a ms or so of correct. - - LPDIRECTSOUNDBUFFER dsWriteBuffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - LPDIRECTSOUNDCAPTUREBUFFER dsCaptureBuffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; - - DWORD startSafeWritePointer, startSafeReadPointer; - - result = dsWriteBuffer->GetCurrentPosition( NULL, &startSafeWritePointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - result = dsCaptureBuffer->GetCurrentPosition( NULL, &startSafeReadPointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - while ( true ) { - result = dsWriteBuffer->GetCurrentPosition( NULL, &safeWritePointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - result = dsCaptureBuffer->GetCurrentPosition( NULL, &safeReadPointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - if ( safeWritePointer != startSafeWritePointer && safeReadPointer != startSafeReadPointer ) break; - Sleep( 1 ); - } - - //assert( handle->dsBufferSize[0] == handle->dsBufferSize[1] ); - - handle->bufferPointer[0] = safeWritePointer + handle->dsPointerLeadTime[0]; - if ( handle->bufferPointer[0] >= handle->dsBufferSize[0] ) handle->bufferPointer[0] -= handle->dsBufferSize[0]; - handle->bufferPointer[1] = safeReadPointer; - } - else if ( stream_.mode == OUTPUT ) { - - // Set the proper nextWritePosition after initial startup. - LPDIRECTSOUNDBUFFER dsWriteBuffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - result = dsWriteBuffer->GetCurrentPosition( ¤tWritePointer, &safeWritePointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - handle->bufferPointer[0] = safeWritePointer + handle->dsPointerLeadTime[0]; - if ( handle->bufferPointer[0] >= handle->dsBufferSize[0] ) handle->bufferPointer[0] -= handle->dsBufferSize[0]; - } - - buffersRolling = true; - } - - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - LPDIRECTSOUNDBUFFER dsBuffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; - - if ( handle->drainCounter > 1 ) { // write zeros to the output stream - bufferBytes = stream_.bufferSize * stream_.nUserChannels[0]; - bufferBytes *= formatBytes( stream_.userFormat ); - memset( stream_.userBuffer[0], 0, bufferBytes ); - } - - // Setup parameters and do buffer conversion if necessary. - if ( stream_.doConvertBuffer[0] ) { - buffer = stream_.deviceBuffer; - convertBuffer( buffer, stream_.userBuffer[0], stream_.convertInfo[0] ); - bufferBytes = stream_.bufferSize * stream_.nDeviceChannels[0]; - bufferBytes *= formatBytes( stream_.deviceFormat[0] ); - } - else { - buffer = stream_.userBuffer[0]; - bufferBytes = stream_.bufferSize * stream_.nUserChannels[0]; - bufferBytes *= formatBytes( stream_.userFormat ); - } - - // No byte swapping necessary in DirectSound implementation. - - // Ahhh ... windoze. 16-bit data is signed but 8-bit data is - // unsigned. So, we need to convert our signed 8-bit data here to - // unsigned. - if ( stream_.deviceFormat[0] == RTAUDIO_SINT8 ) - for ( int i=0; idsBufferSize[0]; - nextWritePointer = handle->bufferPointer[0]; - - DWORD endWrite, leadPointer; - while ( true ) { - // Find out where the read and "safe write" pointers are. - result = dsBuffer->GetCurrentPosition( ¤tWritePointer, &safeWritePointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; - errorText_ = errorStream_.str(); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - - // We will copy our output buffer into the region between - // safeWritePointer and leadPointer. If leadPointer is not - // beyond the next endWrite position, wait until it is. - leadPointer = safeWritePointer + handle->dsPointerLeadTime[0]; - //std::cout << "safeWritePointer = " << safeWritePointer << ", leadPointer = " << leadPointer << ", nextWritePointer = " << nextWritePointer << std::endl; - if ( leadPointer > dsBufferSize ) leadPointer -= dsBufferSize; - if ( leadPointer < nextWritePointer ) leadPointer += dsBufferSize; // unwrap offset - endWrite = nextWritePointer + bufferBytes; - - // Check whether the entire write region is behind the play pointer. - if ( leadPointer >= endWrite ) break; - - // If we are here, then we must wait until the leadPointer advances - // beyond the end of our next write region. We use the - // Sleep() function to suspend operation until that happens. - double millis = ( endWrite - leadPointer ) * 1000.0; - millis /= ( formatBytes( stream_.deviceFormat[0]) * stream_.nDeviceChannels[0] * stream_.sampleRate); - if ( millis < 1.0 ) millis = 1.0; - Sleep( (DWORD) millis ); - } - - if ( dsPointerBetween( nextWritePointer, safeWritePointer, currentWritePointer, dsBufferSize ) - || dsPointerBetween( endWrite, safeWritePointer, currentWritePointer, dsBufferSize ) ) { - // We've strayed into the forbidden zone ... resync the read pointer. - handle->xrun[0] = true; - nextWritePointer = safeWritePointer + handle->dsPointerLeadTime[0] - bufferBytes; - if ( nextWritePointer >= dsBufferSize ) nextWritePointer -= dsBufferSize; - handle->bufferPointer[0] = nextWritePointer; - endWrite = nextWritePointer + bufferBytes; - } - - // Lock free space in the buffer - result = dsBuffer->Lock( nextWritePointer, bufferBytes, &buffer1, - &bufferSize1, &buffer2, &bufferSize2, 0 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking buffer during playback!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - - // Copy our buffer into the DS buffer - CopyMemory( buffer1, buffer, bufferSize1 ); - if ( buffer2 != NULL ) CopyMemory( buffer2, buffer+bufferSize1, bufferSize2 ); - - // Update our buffer offset and unlock sound buffer - dsBuffer->Unlock( buffer1, bufferSize1, buffer2, bufferSize2 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking buffer during playback!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - nextWritePointer = ( nextWritePointer + bufferSize1 + bufferSize2 ) % dsBufferSize; - handle->bufferPointer[0] = nextWritePointer; - } - - // Don't bother draining input - if ( handle->drainCounter ) { - handle->drainCounter++; - goto unlock; - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - - // Setup parameters. - if ( stream_.doConvertBuffer[1] ) { - buffer = stream_.deviceBuffer; - bufferBytes = stream_.bufferSize * stream_.nDeviceChannels[1]; - bufferBytes *= formatBytes( stream_.deviceFormat[1] ); - } - else { - buffer = stream_.userBuffer[1]; - bufferBytes = stream_.bufferSize * stream_.nUserChannels[1]; - bufferBytes *= formatBytes( stream_.userFormat ); - } - - LPDIRECTSOUNDCAPTUREBUFFER dsBuffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; - long nextReadPointer = handle->bufferPointer[1]; - DWORD dsBufferSize = handle->dsBufferSize[1]; - - // Find out where the write and "safe read" pointers are. - result = dsBuffer->GetCurrentPosition( ¤tReadPointer, &safeReadPointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - - if ( safeReadPointer < (DWORD)nextReadPointer ) safeReadPointer += dsBufferSize; // unwrap offset - DWORD endRead = nextReadPointer + bufferBytes; - - // Handling depends on whether we are INPUT or DUPLEX. - // If we're in INPUT mode then waiting is a good thing. If we're in DUPLEX mode, - // then a wait here will drag the write pointers into the forbidden zone. - // - // In DUPLEX mode, rather than wait, we will back off the read pointer until - // it's in a safe position. This causes dropouts, but it seems to be the only - // practical way to sync up the read and write pointers reliably, given the - // the very complex relationship between phase and increment of the read and write - // pointers. - // - // In order to minimize audible dropouts in DUPLEX mode, we will - // provide a pre-roll period of 0.5 seconds in which we return - // zeros from the read buffer while the pointers sync up. - - if ( stream_.mode == DUPLEX ) { - if ( safeReadPointer < endRead ) { - if ( duplexPrerollBytes <= 0 ) { - // Pre-roll time over. Be more agressive. - int adjustment = endRead-safeReadPointer; - - handle->xrun[1] = true; - // Two cases: - // - large adjustments: we've probably run out of CPU cycles, so just resync exactly, - // and perform fine adjustments later. - // - small adjustments: back off by twice as much. - if ( adjustment >= 2*bufferBytes ) - nextReadPointer = safeReadPointer-2*bufferBytes; - else - nextReadPointer = safeReadPointer-bufferBytes-adjustment; - - if ( nextReadPointer < 0 ) nextReadPointer += dsBufferSize; - - } - else { - // In pre=roll time. Just do it. - nextReadPointer = safeReadPointer - bufferBytes; - while ( nextReadPointer < 0 ) nextReadPointer += dsBufferSize; - } - endRead = nextReadPointer + bufferBytes; - } - } - else { // mode == INPUT - while ( safeReadPointer < endRead && stream_.callbackInfo.isRunning ) { - // See comments for playback. - double millis = (endRead - safeReadPointer) * 1000.0; - millis /= ( formatBytes(stream_.deviceFormat[1]) * stream_.nDeviceChannels[1] * stream_.sampleRate); - if ( millis < 1.0 ) millis = 1.0; - Sleep( (DWORD) millis ); - - // Wake up and find out where we are now. - result = dsBuffer->GetCurrentPosition( ¤tReadPointer, &safeReadPointer ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - - if ( safeReadPointer < (DWORD)nextReadPointer ) safeReadPointer += dsBufferSize; // unwrap offset - } - } - - // Lock free space in the buffer - result = dsBuffer->Lock( nextReadPointer, bufferBytes, &buffer1, - &bufferSize1, &buffer2, &bufferSize2, 0 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking capture buffer!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - - if ( duplexPrerollBytes <= 0 ) { - // Copy our buffer into the DS buffer - CopyMemory( buffer, buffer1, bufferSize1 ); - if ( buffer2 != NULL ) CopyMemory( buffer+bufferSize1, buffer2, bufferSize2 ); - } - else { - memset( buffer, 0, bufferSize1 ); - if ( buffer2 != NULL ) memset( buffer + bufferSize1, 0, bufferSize2 ); - duplexPrerollBytes -= bufferSize1 + bufferSize2; - } - - // Update our buffer offset and unlock sound buffer - nextReadPointer = ( nextReadPointer + bufferSize1 + bufferSize2 ) % dsBufferSize; - dsBuffer->Unlock( buffer1, bufferSize1, buffer2, bufferSize2 ); - if ( FAILED( result ) ) { - errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking capture buffer!"; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - handle->bufferPointer[1] = nextReadPointer; - - // No byte swapping necessary in DirectSound implementation. - - // If necessary, convert 8-bit data from unsigned to signed. - if ( stream_.deviceFormat[1] == RTAUDIO_SINT8 ) - for ( int j=0; jobject; - bool* isRunning = &info->isRunning; - - while ( *isRunning == true ) { - object->callbackEvent(); - } - - _endthreadex( 0 ); - return 0; -} - -static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid, - LPCTSTR description, - LPCTSTR /*module*/, - LPVOID lpContext ) -{ - struct DsProbeData& probeInfo = *(struct DsProbeData*) lpContext; - std::vector& dsDevices = *probeInfo.dsDevices; - - HRESULT hr; - bool validDevice = false; - if ( probeInfo.isInput == true ) { - DSCCAPS caps; - LPDIRECTSOUNDCAPTURE object; - - hr = DirectSoundCaptureCreate( lpguid, &object, NULL ); - if ( hr != DS_OK ) return TRUE; - - caps.dwSize = sizeof(caps); - hr = object->GetCaps( &caps ); - if ( hr == DS_OK ) { - if ( caps.dwChannels > 0 && caps.dwFormats > 0 ) - validDevice = true; - } - object->Release(); - } - else { - DSCAPS caps; - LPDIRECTSOUND object; - hr = DirectSoundCreate( lpguid, &object, NULL ); - if ( hr != DS_OK ) return TRUE; - - caps.dwSize = sizeof(caps); - hr = object->GetCaps( &caps ); - if ( hr == DS_OK ) { - if ( caps.dwFlags & DSCAPS_PRIMARYMONO || caps.dwFlags & DSCAPS_PRIMARYSTEREO ) - validDevice = true; - } - object->Release(); - } - - // If good device, then save its name and guid. - std::string name = convertCharPointerToStdString( description ); - //if ( name == "Primary Sound Driver" || name == "Primary Sound Capture Driver" ) - if ( lpguid == NULL ) - name = "Default Device"; - if ( validDevice ) { - for ( unsigned int i=0; i -#include - - // A structure to hold various information related to the ALSA API - // implementation. -struct AlsaHandle { - snd_pcm_t *handles[2]; - bool synchronized; - bool xrun[2]; - pthread_cond_t runnable_cv; - bool runnable; - - AlsaHandle() - :synchronized(false), runnable(false) { xrun[0] = false; xrun[1] = false; } -}; - -static void *alsaCallbackHandler( void * ptr ); - -RtApiAlsa :: RtApiAlsa() -{ - // Nothing to do here. -} - -RtApiAlsa :: ~RtApiAlsa() -{ - if ( stream_.state != STREAM_CLOSED ) closeStream(); -} - -unsigned int RtApiAlsa :: getDeviceCount( void ) -{ - unsigned nDevices = 0; - int result, subdevice, card; - char name[64]; - snd_ctl_t *handle; - - // Count cards and devices - card = -1; - snd_card_next( &card ); - while ( card >= 0 ) { - sprintf( name, "hw:%d", card ); - result = snd_ctl_open( &handle, name, 0 ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceCount: control open, card = " << card << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto nextcard; - } - subdevice = -1; - while( 1 ) { - result = snd_ctl_pcm_next_device( handle, &subdevice ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceCount: control next device, card = " << card << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - break; - } - if ( subdevice < 0 ) - break; - nDevices++; - } - nextcard: - snd_ctl_close( handle ); - snd_card_next( &card ); - } - - result = snd_ctl_open( &handle, "default", 0 ); - if (result == 0) { - nDevices++; - snd_ctl_close( handle ); - } - - return nDevices; -} - -RtAudio::DeviceInfo RtApiAlsa :: getDeviceInfo( unsigned int device ) -{ - RtAudio::DeviceInfo info; - info.probed = false; - - unsigned nDevices = 0; - int result, subdevice, card; - char name[64]; - snd_ctl_t *chandle; - - // Count cards and devices - card = -1; - subdevice = -1; - snd_card_next( &card ); - while ( card >= 0 ) { - sprintf( name, "hw:%d", card ); - result = snd_ctl_open( &chandle, name, SND_CTL_NONBLOCK ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceInfo: control open, card = " << card << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto nextcard; - } - subdevice = -1; - while( 1 ) { - result = snd_ctl_pcm_next_device( chandle, &subdevice ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceInfo: control next device, card = " << card << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - break; - } - if ( subdevice < 0 ) break; - if ( nDevices == device ) { - sprintf( name, "hw:%d,%d", card, subdevice ); - goto foundDevice; - } - nDevices++; - } - nextcard: - snd_ctl_close( chandle ); - snd_card_next( &card ); - } - - result = snd_ctl_open( &chandle, "default", SND_CTL_NONBLOCK ); - if ( result == 0 ) { - if ( nDevices == device ) { - strcpy( name, "default" ); - goto foundDevice; - } - nDevices++; - } - - if ( nDevices == 0 ) { - errorText_ = "RtApiAlsa::getDeviceInfo: no devices found!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - if ( device >= nDevices ) { - errorText_ = "RtApiAlsa::getDeviceInfo: device ID is invalid!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - foundDevice: - - // If a stream is already open, we cannot probe the stream devices. - // Thus, use the saved results. - if ( stream_.state != STREAM_CLOSED && - ( stream_.device[0] == device || stream_.device[1] == device ) ) { - snd_ctl_close( chandle ); - if ( device >= devices_.size() ) { - errorText_ = "RtApiAlsa::getDeviceInfo: device ID was not present before stream was opened."; - error( RtAudioError::WARNING ); - return info; - } - return devices_[ device ]; - } - - int openMode = SND_PCM_ASYNC; - snd_pcm_stream_t stream; - snd_pcm_info_t *pcminfo; - snd_pcm_info_alloca( &pcminfo ); - snd_pcm_t *phandle; - snd_pcm_hw_params_t *params; - snd_pcm_hw_params_alloca( ¶ms ); - - // First try for playback unless default device (which has subdev -1) - stream = SND_PCM_STREAM_PLAYBACK; - snd_pcm_info_set_stream( pcminfo, stream ); - if ( subdevice != -1 ) { - snd_pcm_info_set_device( pcminfo, subdevice ); - snd_pcm_info_set_subdevice( pcminfo, 0 ); - - result = snd_ctl_pcm_info( chandle, pcminfo ); - if ( result < 0 ) { - // Device probably doesn't support playback. - goto captureProbe; - } - } - - result = snd_pcm_open( &phandle, name, stream, openMode | SND_PCM_NONBLOCK ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_open error for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto captureProbe; - } - - // The device is open ... fill the parameter structure. - result = snd_pcm_hw_params_any( phandle, params ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_hw_params error for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto captureProbe; - } - - // Get output channel information. - unsigned int value; - result = snd_pcm_hw_params_get_channels_max( params, &value ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: error getting device (" << name << ") output channels, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - goto captureProbe; - } - info.outputChannels = value; - snd_pcm_close( phandle ); - - captureProbe: - stream = SND_PCM_STREAM_CAPTURE; - snd_pcm_info_set_stream( pcminfo, stream ); - - // Now try for capture unless default device (with subdev = -1) - if ( subdevice != -1 ) { - result = snd_ctl_pcm_info( chandle, pcminfo ); - snd_ctl_close( chandle ); - if ( result < 0 ) { - // Device probably doesn't support capture. - if ( info.outputChannels == 0 ) return info; - goto probeParameters; - } - } - else - snd_ctl_close( chandle ); - - result = snd_pcm_open( &phandle, name, stream, openMode | SND_PCM_NONBLOCK); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_open error for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - if ( info.outputChannels == 0 ) return info; - goto probeParameters; - } - - // The device is open ... fill the parameter structure. - result = snd_pcm_hw_params_any( phandle, params ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_hw_params error for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - if ( info.outputChannels == 0 ) return info; - goto probeParameters; - } - - result = snd_pcm_hw_params_get_channels_max( params, &value ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: error getting device (" << name << ") input channels, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - if ( info.outputChannels == 0 ) return info; - goto probeParameters; - } - info.inputChannels = value; - snd_pcm_close( phandle ); - - // If device opens for both playback and capture, we determine the channels. - if ( info.outputChannels > 0 && info.inputChannels > 0 ) - info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; - - // ALSA doesn't provide default devices so we'll use the first available one. - if ( device == 0 && info.outputChannels > 0 ) - info.isDefaultOutput = true; - if ( device == 0 && info.inputChannels > 0 ) - info.isDefaultInput = true; - - probeParameters: - // At this point, we just need to figure out the supported data - // formats and sample rates. We'll proceed by opening the device in - // the direction with the maximum number of channels, or playback if - // they are equal. This might limit our sample rate options, but so - // be it. - - if ( info.outputChannels >= info.inputChannels ) - stream = SND_PCM_STREAM_PLAYBACK; - else - stream = SND_PCM_STREAM_CAPTURE; - snd_pcm_info_set_stream( pcminfo, stream ); - - result = snd_pcm_open( &phandle, name, stream, openMode | SND_PCM_NONBLOCK); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_open error for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // The device is open ... fill the parameter structure. - result = snd_pcm_hw_params_any( phandle, params ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_hw_params error for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Test our discrete set of sample rate values. - info.sampleRates.clear(); - for ( unsigned int i=0; i info.preferredSampleRate ) ) - info.preferredSampleRate = SAMPLE_RATES[i]; - } - } - if ( info.sampleRates.size() == 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: no supported sample rates found for device (" << name << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Probe the supported data formats ... we don't care about endian-ness just yet - snd_pcm_format_t format; - info.nativeFormats = 0; - format = SND_PCM_FORMAT_S8; - if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) - info.nativeFormats |= RTAUDIO_SINT8; - format = SND_PCM_FORMAT_S16; - if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) - info.nativeFormats |= RTAUDIO_SINT16; - format = SND_PCM_FORMAT_S24; - if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) - info.nativeFormats |= RTAUDIO_SINT24; - format = SND_PCM_FORMAT_S32; - if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) - info.nativeFormats |= RTAUDIO_SINT32; - format = SND_PCM_FORMAT_FLOAT; - if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) - info.nativeFormats |= RTAUDIO_FLOAT32; - format = SND_PCM_FORMAT_FLOAT64; - if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) - info.nativeFormats |= RTAUDIO_FLOAT64; - - // Check that we have at least one supported format - if ( info.nativeFormats == 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::getDeviceInfo: pcm device (" << name << ") data format not supported by RtAudio."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Get the device name - char *cardname; - result = snd_card_get_name( card, &cardname ); - if ( result >= 0 ) { - sprintf( name, "hw:%s,%d", cardname, subdevice ); - free( cardname ); - } - info.name = name; - - // That's all ... close the device and return - snd_pcm_close( phandle ); - info.probed = true; - return info; -} - -void RtApiAlsa :: saveDeviceInfo( void ) -{ - devices_.clear(); - - unsigned int nDevices = getDeviceCount(); - devices_.resize( nDevices ); - for ( unsigned int i=0; iflags & RTAUDIO_ALSA_USE_DEFAULT ) - snprintf(name, sizeof(name), "%s", "default"); - else { - // Count cards and devices - card = -1; - snd_card_next( &card ); - while ( card >= 0 ) { - sprintf( name, "hw:%d", card ); - result = snd_ctl_open( &chandle, name, SND_CTL_NONBLOCK ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::probeDeviceOpen: control open, card = " << card << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - subdevice = -1; - while( 1 ) { - result = snd_ctl_pcm_next_device( chandle, &subdevice ); - if ( result < 0 ) break; - if ( subdevice < 0 ) break; - if ( nDevices == device ) { - sprintf( name, "hw:%d,%d", card, subdevice ); - snd_ctl_close( chandle ); - goto foundDevice; - } - nDevices++; - } - snd_ctl_close( chandle ); - snd_card_next( &card ); - } - - result = snd_ctl_open( &chandle, "default", SND_CTL_NONBLOCK ); - if ( result == 0 ) { - if ( nDevices == device ) { - strcpy( name, "default" ); - goto foundDevice; - } - nDevices++; - } - - if ( nDevices == 0 ) { - // This should not happen because a check is made before this function is called. - errorText_ = "RtApiAlsa::probeDeviceOpen: no devices found!"; - return FAILURE; - } - - if ( device >= nDevices ) { - // This should not happen because a check is made before this function is called. - errorText_ = "RtApiAlsa::probeDeviceOpen: device ID is invalid!"; - return FAILURE; - } - } - - foundDevice: - - // The getDeviceInfo() function will not work for a device that is - // already open. Thus, we'll probe the system before opening a - // stream and save the results for use by getDeviceInfo(). - if ( mode == OUTPUT || ( mode == INPUT && stream_.mode != OUTPUT ) ) // only do once - this->saveDeviceInfo(); - - snd_pcm_stream_t stream; - if ( mode == OUTPUT ) - stream = SND_PCM_STREAM_PLAYBACK; - else - stream = SND_PCM_STREAM_CAPTURE; - - snd_pcm_t *phandle; - int openMode = SND_PCM_ASYNC; - result = snd_pcm_open( &phandle, name, stream, openMode ); - if ( result < 0 ) { - if ( mode == OUTPUT ) - errorStream_ << "RtApiAlsa::probeDeviceOpen: pcm device (" << name << ") won't open for output."; - else - errorStream_ << "RtApiAlsa::probeDeviceOpen: pcm device (" << name << ") won't open for input."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Fill the parameter structure. - snd_pcm_hw_params_t *hw_params; - snd_pcm_hw_params_alloca( &hw_params ); - result = snd_pcm_hw_params_any( phandle, hw_params ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error getting pcm device (" << name << ") parameters, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - -#if defined(__RTAUDIO_DEBUG__) - fprintf( stderr, "\nRtApiAlsa: dump hardware params just after device open:\n\n" ); - snd_pcm_hw_params_dump( hw_params, out ); -#endif - - // Set access ... check user preference. - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) { - stream_.userInterleaved = false; - result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_NONINTERLEAVED ); - if ( result < 0 ) { - result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED ); - stream_.deviceInterleaved[mode] = true; - } - else - stream_.deviceInterleaved[mode] = false; - } - else { - stream_.userInterleaved = true; - result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED ); - if ( result < 0 ) { - result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_NONINTERLEAVED ); - stream_.deviceInterleaved[mode] = false; - } - else - stream_.deviceInterleaved[mode] = true; - } - - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting pcm device (" << name << ") access, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Determine how to set the device format. - stream_.userFormat = format; - snd_pcm_format_t deviceFormat = SND_PCM_FORMAT_UNKNOWN; - - if ( format == RTAUDIO_SINT8 ) - deviceFormat = SND_PCM_FORMAT_S8; - else if ( format == RTAUDIO_SINT16 ) - deviceFormat = SND_PCM_FORMAT_S16; - else if ( format == RTAUDIO_SINT24 ) - deviceFormat = SND_PCM_FORMAT_S24; - else if ( format == RTAUDIO_SINT32 ) - deviceFormat = SND_PCM_FORMAT_S32; - else if ( format == RTAUDIO_FLOAT32 ) - deviceFormat = SND_PCM_FORMAT_FLOAT; - else if ( format == RTAUDIO_FLOAT64 ) - deviceFormat = SND_PCM_FORMAT_FLOAT64; - - if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat) == 0) { - stream_.deviceFormat[mode] = format; - goto setFormat; - } - - // The user requested format is not natively supported by the device. - deviceFormat = SND_PCM_FORMAT_FLOAT64; - if ( snd_pcm_hw_params_test_format( phandle, hw_params, deviceFormat ) == 0 ) { - stream_.deviceFormat[mode] = RTAUDIO_FLOAT64; - goto setFormat; - } - - deviceFormat = SND_PCM_FORMAT_FLOAT; - if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { - stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; - goto setFormat; - } - - deviceFormat = SND_PCM_FORMAT_S32; - if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT32; - goto setFormat; - } - - deviceFormat = SND_PCM_FORMAT_S24; - if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT24; - goto setFormat; - } - - deviceFormat = SND_PCM_FORMAT_S16; - if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - goto setFormat; - } - - deviceFormat = SND_PCM_FORMAT_S8; - if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { - stream_.deviceFormat[mode] = RTAUDIO_SINT8; - goto setFormat; - } - - // If we get here, no supported format was found. - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: pcm device " << device << " data format not supported by RtAudio."; - errorText_ = errorStream_.str(); - return FAILURE; - - setFormat: - result = snd_pcm_hw_params_set_format( phandle, hw_params, deviceFormat ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting pcm device (" << name << ") data format, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Determine whether byte-swaping is necessary. - stream_.doByteSwap[mode] = false; - if ( deviceFormat != SND_PCM_FORMAT_S8 ) { - result = snd_pcm_format_cpu_endian( deviceFormat ); - if ( result == 0 ) - stream_.doByteSwap[mode] = true; - else if (result < 0) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error getting pcm device (" << name << ") endian-ness, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - - // Set the sample rate. - result = snd_pcm_hw_params_set_rate_near( phandle, hw_params, (unsigned int*) &sampleRate, 0 ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting sample rate on device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Determine the number of channels for this device. We support a possible - // minimum device channel number > than the value requested by the user. - stream_.nUserChannels[mode] = channels; - unsigned int value; - result = snd_pcm_hw_params_get_channels_max( hw_params, &value ); - unsigned int deviceChannels = value; - if ( result < 0 || deviceChannels < channels + firstChannel ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: requested channel parameters not supported by device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - result = snd_pcm_hw_params_get_channels_min( hw_params, &value ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error getting minimum channels for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - deviceChannels = value; - if ( deviceChannels < channels + firstChannel ) deviceChannels = channels + firstChannel; - stream_.nDeviceChannels[mode] = deviceChannels; - - // Set the device channels. - result = snd_pcm_hw_params_set_channels( phandle, hw_params, deviceChannels ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting channels for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Set the buffer (or period) size. - int dir = 0; - snd_pcm_uframes_t periodSize = *bufferSize; - result = snd_pcm_hw_params_set_period_size_near( phandle, hw_params, &periodSize, &dir ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting period size for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - *bufferSize = periodSize; - - // Set the buffer number, which in ALSA is referred to as the "period". - unsigned int periods = 0; - if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) periods = 2; - if ( options && options->numberOfBuffers > 0 ) periods = options->numberOfBuffers; - if ( periods < 2 ) periods = 4; // a fairly safe default value - result = snd_pcm_hw_params_set_periods_near( phandle, hw_params, &periods, &dir ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting periods for device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // If attempting to setup a duplex stream, the bufferSize parameter - // MUST be the same in both directions! - if ( stream_.mode == OUTPUT && mode == INPUT && *bufferSize != stream_.bufferSize ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: system error setting buffer size for duplex stream on device (" << name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - stream_.bufferSize = *bufferSize; - - // Install the hardware configuration - result = snd_pcm_hw_params( phandle, hw_params ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error installing hardware configuration on device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - -#if defined(__RTAUDIO_DEBUG__) - fprintf(stderr, "\nRtApiAlsa: dump hardware params after installation:\n\n"); - snd_pcm_hw_params_dump( hw_params, out ); -#endif - - // Set the software configuration to fill buffers with zeros and prevent device stopping on xruns. - snd_pcm_sw_params_t *sw_params = NULL; - snd_pcm_sw_params_alloca( &sw_params ); - snd_pcm_sw_params_current( phandle, sw_params ); - snd_pcm_sw_params_set_start_threshold( phandle, sw_params, *bufferSize ); - snd_pcm_sw_params_set_stop_threshold( phandle, sw_params, ULONG_MAX ); - snd_pcm_sw_params_set_silence_threshold( phandle, sw_params, 0 ); - - // The following two settings were suggested by Theo Veenker - //snd_pcm_sw_params_set_avail_min( phandle, sw_params, *bufferSize ); - //snd_pcm_sw_params_set_xfer_align( phandle, sw_params, 1 ); - - // here are two options for a fix - //snd_pcm_sw_params_set_silence_size( phandle, sw_params, ULONG_MAX ); - snd_pcm_uframes_t val; - snd_pcm_sw_params_get_boundary( sw_params, &val ); - snd_pcm_sw_params_set_silence_size( phandle, sw_params, val ); - - result = snd_pcm_sw_params( phandle, sw_params ); - if ( result < 0 ) { - snd_pcm_close( phandle ); - errorStream_ << "RtApiAlsa::probeDeviceOpen: error installing software configuration on device (" << name << "), " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - return FAILURE; - } - -#if defined(__RTAUDIO_DEBUG__) - fprintf(stderr, "\nRtApiAlsa: dump software params after installation:\n\n"); - snd_pcm_sw_params_dump( sw_params, out ); -#endif - - // Set flags for buffer conversion - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && - stream_.nUserChannels[mode] > 1 ) - stream_.doConvertBuffer[mode] = true; - - // Allocate the ApiHandle if necessary and then save. - AlsaHandle *apiInfo = 0; - if ( stream_.apiHandle == 0 ) { - try { - apiInfo = (AlsaHandle *) new AlsaHandle; - } - catch ( std::bad_alloc& ) { - errorText_ = "RtApiAlsa::probeDeviceOpen: error allocating AlsaHandle memory."; - goto error; - } - - if ( pthread_cond_init( &apiInfo->runnable_cv, NULL ) ) { - errorText_ = "RtApiAlsa::probeDeviceOpen: error initializing pthread condition variable."; - goto error; - } - - stream_.apiHandle = (void *) apiInfo; - apiInfo->handles[0] = 0; - apiInfo->handles[1] = 0; - } - else { - apiInfo = (AlsaHandle *) stream_.apiHandle; - } - apiInfo->handles[mode] = phandle; - phandle = 0; - - // Allocate necessary internal buffers. - unsigned long bufferBytes; - bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiAlsa::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - - if ( stream_.doConvertBuffer[mode] ) { - - bool makeBuffer = true; - bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); - if ( mode == INPUT ) { - if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - if ( bufferBytes <= bytesOut ) makeBuffer = false; - } - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiAlsa::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - stream_.sampleRate = sampleRate; - stream_.nBuffers = periods; - stream_.device[mode] = device; - stream_.state = STREAM_STOPPED; - - // Setup the buffer conversion information structure. - if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); - - // Setup thread if necessary. - if ( stream_.mode == OUTPUT && mode == INPUT ) { - // We had already set up an output stream. - stream_.mode = DUPLEX; - // Link the streams if possible. - apiInfo->synchronized = false; - if ( snd_pcm_link( apiInfo->handles[0], apiInfo->handles[1] ) == 0 ) - apiInfo->synchronized = true; - else { - errorText_ = "RtApiAlsa::probeDeviceOpen: unable to synchronize input and output devices."; - error( RtAudioError::WARNING ); - } - } - else { - stream_.mode = mode; - - // Setup callback thread. - stream_.callbackInfo.object = (void *) this; - - // Set the thread attributes for joinable and realtime scheduling - // priority (optional). The higher priority will only take affect - // if the program is run as root or suid. Note, under Linux - // processes with CAP_SYS_NICE privilege, a user can change - // scheduling policy and priority (thus need not be root). See - // POSIX "capabilities". - pthread_attr_t attr; - pthread_attr_init( &attr ); - pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); - -#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread) - if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) { - // We previously attempted to increase the audio callback priority - // to SCHED_RR here via the attributes. However, while no errors - // were reported in doing so, it did not work. So, now this is - // done in the alsaCallbackHandler function. - stream_.callbackInfo.doRealtime = true; - int priority = options->priority; - int min = sched_get_priority_min( SCHED_RR ); - int max = sched_get_priority_max( SCHED_RR ); - if ( priority < min ) priority = min; - else if ( priority > max ) priority = max; - stream_.callbackInfo.priority = priority; - } -#endif - - stream_.callbackInfo.isRunning = true; - result = pthread_create( &stream_.callbackInfo.thread, &attr, alsaCallbackHandler, &stream_.callbackInfo ); - pthread_attr_destroy( &attr ); - if ( result ) { - stream_.callbackInfo.isRunning = false; - errorText_ = "RtApiAlsa::error creating callback thread!"; - goto error; - } - } - - return SUCCESS; - - error: - if ( apiInfo ) { - pthread_cond_destroy( &apiInfo->runnable_cv ); - if ( apiInfo->handles[0] ) snd_pcm_close( apiInfo->handles[0] ); - if ( apiInfo->handles[1] ) snd_pcm_close( apiInfo->handles[1] ); - delete apiInfo; - stream_.apiHandle = 0; - } - - if ( phandle) snd_pcm_close( phandle ); - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.state = STREAM_CLOSED; - return FAILURE; -} - -void RtApiAlsa :: closeStream() -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiAlsa::closeStream(): no open stream to close!"; - error( RtAudioError::WARNING ); - return; - } - - AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; - stream_.callbackInfo.isRunning = false; - MUTEX_LOCK( &stream_.mutex ); - if ( stream_.state == STREAM_STOPPED ) { - apiInfo->runnable = true; - pthread_cond_signal( &apiInfo->runnable_cv ); - } - MUTEX_UNLOCK( &stream_.mutex ); - pthread_join( stream_.callbackInfo.thread, NULL ); - - if ( stream_.state == STREAM_RUNNING ) { - stream_.state = STREAM_STOPPED; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) - snd_pcm_drop( apiInfo->handles[0] ); - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) - snd_pcm_drop( apiInfo->handles[1] ); - } - - if ( apiInfo ) { - pthread_cond_destroy( &apiInfo->runnable_cv ); - if ( apiInfo->handles[0] ) snd_pcm_close( apiInfo->handles[0] ); - if ( apiInfo->handles[1] ) snd_pcm_close( apiInfo->handles[1] ); - delete apiInfo; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; -} - -void RtApiAlsa :: startStream() -{ - // This method calls snd_pcm_prepare if the device isn't already in that state. - - verifyStream(); - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiAlsa::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - int result = 0; - snd_pcm_state_t state; - AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; - snd_pcm_t **handle = (snd_pcm_t **) apiInfo->handles; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - state = snd_pcm_state( handle[0] ); - if ( state != SND_PCM_STATE_PREPARED ) { - result = snd_pcm_prepare( handle[0] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::startStream: error preparing output pcm device, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - } - - if ( ( stream_.mode == INPUT || stream_.mode == DUPLEX ) && !apiInfo->synchronized ) { - result = snd_pcm_drop(handle[1]); // fix to remove stale data received since device has been open - state = snd_pcm_state( handle[1] ); - if ( state != SND_PCM_STATE_PREPARED ) { - result = snd_pcm_prepare( handle[1] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::startStream: error preparing input pcm device, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - } - - stream_.state = STREAM_RUNNING; - - unlock: - apiInfo->runnable = true; - pthread_cond_signal( &apiInfo->runnable_cv ); - MUTEX_UNLOCK( &stream_.mutex ); - - if ( result >= 0 ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiAlsa :: stopStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiAlsa::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - stream_.state = STREAM_STOPPED; - MUTEX_LOCK( &stream_.mutex ); - - int result = 0; - AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; - snd_pcm_t **handle = (snd_pcm_t **) apiInfo->handles; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - if ( apiInfo->synchronized ) - result = snd_pcm_drop( handle[0] ); - else - result = snd_pcm_drain( handle[0] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::stopStream: error draining output pcm device, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - if ( ( stream_.mode == INPUT || stream_.mode == DUPLEX ) && !apiInfo->synchronized ) { - result = snd_pcm_drop( handle[1] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::stopStream: error stopping input pcm device, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - unlock: - apiInfo->runnable = false; // fixes high CPU usage when stopped - MUTEX_UNLOCK( &stream_.mutex ); - - if ( result >= 0 ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiAlsa :: abortStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiAlsa::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - stream_.state = STREAM_STOPPED; - MUTEX_LOCK( &stream_.mutex ); - - int result = 0; - AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; - snd_pcm_t **handle = (snd_pcm_t **) apiInfo->handles; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - result = snd_pcm_drop( handle[0] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::abortStream: error aborting output pcm device, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - if ( ( stream_.mode == INPUT || stream_.mode == DUPLEX ) && !apiInfo->synchronized ) { - result = snd_pcm_drop( handle[1] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::abortStream: error aborting input pcm device, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - unlock: - apiInfo->runnable = false; // fixes high CPU usage when stopped - MUTEX_UNLOCK( &stream_.mutex ); - - if ( result >= 0 ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiAlsa :: callbackEvent() -{ - AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; - if ( stream_.state == STREAM_STOPPED ) { - MUTEX_LOCK( &stream_.mutex ); - while ( !apiInfo->runnable ) - pthread_cond_wait( &apiInfo->runnable_cv, &stream_.mutex ); - - if ( stream_.state != STREAM_RUNNING ) { - MUTEX_UNLOCK( &stream_.mutex ); - return; - } - MUTEX_UNLOCK( &stream_.mutex ); - } - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiAlsa::callbackEvent(): the stream is closed ... this shouldn't happen!"; - error( RtAudioError::WARNING ); - return; - } - - int doStopStream = 0; - RtAudioCallback callback = (RtAudioCallback) stream_.callbackInfo.callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - if ( stream_.mode != INPUT && apiInfo->xrun[0] == true ) { - status |= RTAUDIO_OUTPUT_UNDERFLOW; - apiInfo->xrun[0] = false; - } - if ( stream_.mode != OUTPUT && apiInfo->xrun[1] == true ) { - status |= RTAUDIO_INPUT_OVERFLOW; - apiInfo->xrun[1] = false; - } - doStopStream = callback( stream_.userBuffer[0], stream_.userBuffer[1], - stream_.bufferSize, streamTime, status, stream_.callbackInfo.userData ); - - if ( doStopStream == 2 ) { - abortStream(); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - // The state might change while waiting on a mutex. - if ( stream_.state == STREAM_STOPPED ) goto unlock; - - int result; - char *buffer; - int channels; - snd_pcm_t **handle; - snd_pcm_sframes_t frames; - RtAudioFormat format; - handle = (snd_pcm_t **) apiInfo->handles; - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - - // Setup parameters. - if ( stream_.doConvertBuffer[1] ) { - buffer = stream_.deviceBuffer; - channels = stream_.nDeviceChannels[1]; - format = stream_.deviceFormat[1]; - } - else { - buffer = stream_.userBuffer[1]; - channels = stream_.nUserChannels[1]; - format = stream_.userFormat; - } - - // Read samples from device in interleaved/non-interleaved format. - if ( stream_.deviceInterleaved[1] ) - result = snd_pcm_readi( handle[1], buffer, stream_.bufferSize ); - else { - void *bufs[channels]; - size_t offset = stream_.bufferSize * formatBytes( format ); - for ( int i=0; ixrun[1] = true; - result = snd_pcm_prepare( handle[1] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::callbackEvent: error preparing device after overrun, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - } - } - else { - errorStream_ << "RtApiAlsa::callbackEvent: error, current state is " << snd_pcm_state_name( state ) << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - } - } - else { - errorStream_ << "RtApiAlsa::callbackEvent: audio read error, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - } - error( RtAudioError::WARNING ); - goto tryOutput; - } - - // Do byte swapping if necessary. - if ( stream_.doByteSwap[1] ) - byteSwapBuffer( buffer, stream_.bufferSize * channels, format ); - - // Do buffer conversion if necessary. - if ( stream_.doConvertBuffer[1] ) - convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); - - // Check stream latency - result = snd_pcm_delay( handle[1], &frames ); - if ( result == 0 && frames > 0 ) stream_.latency[1] = frames; - } - - tryOutput: - - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - // Setup parameters and do buffer conversion if necessary. - if ( stream_.doConvertBuffer[0] ) { - buffer = stream_.deviceBuffer; - convertBuffer( buffer, stream_.userBuffer[0], stream_.convertInfo[0] ); - channels = stream_.nDeviceChannels[0]; - format = stream_.deviceFormat[0]; - } - else { - buffer = stream_.userBuffer[0]; - channels = stream_.nUserChannels[0]; - format = stream_.userFormat; - } - - // Do byte swapping if necessary. - if ( stream_.doByteSwap[0] ) - byteSwapBuffer(buffer, stream_.bufferSize * channels, format); - - // Write samples to device in interleaved/non-interleaved format. - if ( stream_.deviceInterleaved[0] ) - result = snd_pcm_writei( handle[0], buffer, stream_.bufferSize ); - else { - void *bufs[channels]; - size_t offset = stream_.bufferSize * formatBytes( format ); - for ( int i=0; ixrun[0] = true; - result = snd_pcm_prepare( handle[0] ); - if ( result < 0 ) { - errorStream_ << "RtApiAlsa::callbackEvent: error preparing device after underrun, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - } - else - errorText_ = "RtApiAlsa::callbackEvent: audio write error, underrun."; - } - else { - errorStream_ << "RtApiAlsa::callbackEvent: error, current state is " << snd_pcm_state_name( state ) << ", " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - } - } - else { - errorStream_ << "RtApiAlsa::callbackEvent: audio write error, " << snd_strerror( result ) << "."; - errorText_ = errorStream_.str(); - } - error( RtAudioError::WARNING ); - goto unlock; - } - - // Check stream latency - result = snd_pcm_delay( handle[0], &frames ); - if ( result == 0 && frames > 0 ) stream_.latency[0] = frames; - } - - unlock: - MUTEX_UNLOCK( &stream_.mutex ); - - RtApi::tickStreamTime(); - if ( doStopStream == 1 ) this->stopStream(); -} - -static void *alsaCallbackHandler( void *ptr ) -{ - CallbackInfo *info = (CallbackInfo *) ptr; - RtApiAlsa *object = (RtApiAlsa *) info->object; - bool *isRunning = &info->isRunning; - -#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread) - if ( &info->doRealtime ) { - pthread_t tID = pthread_self(); // ID of this thread - sched_param prio = { info->priority }; // scheduling priority of thread - pthread_setschedparam( tID, SCHED_RR, &prio ); - } -#endif - - while ( *isRunning == true ) { - pthread_testcancel(); - object->callbackEvent(); - } - - pthread_exit( NULL ); -} - -//******************** End of __LINUX_ALSA__ *********************// -#endif - -#if defined(__LINUX_PULSE__) - -// Code written by Peter Meerwald, pmeerw@pmeerw.net -// and Tristan Matthews. - -#include -#include -#include - -static const unsigned int SUPPORTED_SAMPLERATES[] = { 8000, 16000, 22050, 32000, - 44100, 48000, 96000, 0}; - -struct rtaudio_pa_format_mapping_t { - RtAudioFormat rtaudio_format; - pa_sample_format_t pa_format; -}; - -static const rtaudio_pa_format_mapping_t supported_sampleformats[] = { - {RTAUDIO_SINT16, PA_SAMPLE_S16LE}, - {RTAUDIO_SINT32, PA_SAMPLE_S32LE}, - {RTAUDIO_FLOAT32, PA_SAMPLE_FLOAT32LE}, - {0, PA_SAMPLE_INVALID}}; - -struct PulseAudioHandle { - pa_simple *s_play; - pa_simple *s_rec; - pthread_t thread; - pthread_cond_t runnable_cv; - bool runnable; - PulseAudioHandle() : s_play(0), s_rec(0), runnable(false) { } -}; - -RtApiPulse::~RtApiPulse() -{ - if ( stream_.state != STREAM_CLOSED ) - closeStream(); -} - -unsigned int RtApiPulse::getDeviceCount( void ) -{ - return 1; -} - -RtAudio::DeviceInfo RtApiPulse::getDeviceInfo( unsigned int /*device*/ ) -{ - RtAudio::DeviceInfo info; - info.probed = true; - info.name = "PulseAudio"; - info.outputChannels = 2; - info.inputChannels = 2; - info.duplexChannels = 2; - info.isDefaultOutput = true; - info.isDefaultInput = true; - - for ( const unsigned int *sr = SUPPORTED_SAMPLERATES; *sr; ++sr ) - info.sampleRates.push_back( *sr ); - - info.preferredSampleRate = 48000; - info.nativeFormats = RTAUDIO_SINT16 | RTAUDIO_SINT32 | RTAUDIO_FLOAT32; - - return info; -} - -static void *pulseaudio_callback( void * user ) -{ - CallbackInfo *cbi = static_cast( user ); - RtApiPulse *context = static_cast( cbi->object ); - volatile bool *isRunning = &cbi->isRunning; - - while ( *isRunning ) { - pthread_testcancel(); - context->callbackEvent(); - } - - pthread_exit( NULL ); -} - -void RtApiPulse::closeStream( void ) -{ - PulseAudioHandle *pah = static_cast( stream_.apiHandle ); - - stream_.callbackInfo.isRunning = false; - if ( pah ) { - MUTEX_LOCK( &stream_.mutex ); - if ( stream_.state == STREAM_STOPPED ) { - pah->runnable = true; - pthread_cond_signal( &pah->runnable_cv ); - } - MUTEX_UNLOCK( &stream_.mutex ); - - pthread_join( pah->thread, 0 ); - if ( pah->s_play ) { - pa_simple_flush( pah->s_play, NULL ); - pa_simple_free( pah->s_play ); - } - if ( pah->s_rec ) - pa_simple_free( pah->s_rec ); - - pthread_cond_destroy( &pah->runnable_cv ); - delete pah; - stream_.apiHandle = 0; - } - - if ( stream_.userBuffer[0] ) { - free( stream_.userBuffer[0] ); - stream_.userBuffer[0] = 0; - } - if ( stream_.userBuffer[1] ) { - free( stream_.userBuffer[1] ); - stream_.userBuffer[1] = 0; - } - - stream_.state = STREAM_CLOSED; - stream_.mode = UNINITIALIZED; -} - -void RtApiPulse::callbackEvent( void ) -{ - PulseAudioHandle *pah = static_cast( stream_.apiHandle ); - - if ( stream_.state == STREAM_STOPPED ) { - MUTEX_LOCK( &stream_.mutex ); - while ( !pah->runnable ) - pthread_cond_wait( &pah->runnable_cv, &stream_.mutex ); - - if ( stream_.state != STREAM_RUNNING ) { - MUTEX_UNLOCK( &stream_.mutex ); - return; - } - MUTEX_UNLOCK( &stream_.mutex ); - } - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiPulse::callbackEvent(): the stream is closed ... " - "this shouldn't happen!"; - error( RtAudioError::WARNING ); - return; - } - - RtAudioCallback callback = (RtAudioCallback) stream_.callbackInfo.callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - int doStopStream = callback( stream_.userBuffer[OUTPUT], stream_.userBuffer[INPUT], - stream_.bufferSize, streamTime, status, - stream_.callbackInfo.userData ); - - if ( doStopStream == 2 ) { - abortStream(); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - void *pulse_in = stream_.doConvertBuffer[INPUT] ? stream_.deviceBuffer : stream_.userBuffer[INPUT]; - void *pulse_out = stream_.doConvertBuffer[OUTPUT] ? stream_.deviceBuffer : stream_.userBuffer[OUTPUT]; - - if ( stream_.state != STREAM_RUNNING ) - goto unlock; - - int pa_error; - size_t bytes; - if (stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - if ( stream_.doConvertBuffer[OUTPUT] ) { - convertBuffer( stream_.deviceBuffer, - stream_.userBuffer[OUTPUT], - stream_.convertInfo[OUTPUT] ); - bytes = stream_.nDeviceChannels[OUTPUT] * stream_.bufferSize * - formatBytes( stream_.deviceFormat[OUTPUT] ); - } else - bytes = stream_.nUserChannels[OUTPUT] * stream_.bufferSize * - formatBytes( stream_.userFormat ); - - if ( pa_simple_write( pah->s_play, pulse_out, bytes, &pa_error ) < 0 ) { - errorStream_ << "RtApiPulse::callbackEvent: audio write error, " << - pa_strerror( pa_error ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - } - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX) { - if ( stream_.doConvertBuffer[INPUT] ) - bytes = stream_.nDeviceChannels[INPUT] * stream_.bufferSize * - formatBytes( stream_.deviceFormat[INPUT] ); - else - bytes = stream_.nUserChannels[INPUT] * stream_.bufferSize * - formatBytes( stream_.userFormat ); - - if ( pa_simple_read( pah->s_rec, pulse_in, bytes, &pa_error ) < 0 ) { - errorStream_ << "RtApiPulse::callbackEvent: audio read error, " << - pa_strerror( pa_error ) << "."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - } - if ( stream_.doConvertBuffer[INPUT] ) { - convertBuffer( stream_.userBuffer[INPUT], - stream_.deviceBuffer, - stream_.convertInfo[INPUT] ); - } - } - - unlock: - MUTEX_UNLOCK( &stream_.mutex ); - RtApi::tickStreamTime(); - - if ( doStopStream == 1 ) - stopStream(); -} - -void RtApiPulse::startStream( void ) -{ - PulseAudioHandle *pah = static_cast( stream_.apiHandle ); - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiPulse::startStream(): the stream is not open!"; - error( RtAudioError::INVALID_USE ); - return; - } - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiPulse::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - stream_.state = STREAM_RUNNING; - - pah->runnable = true; - pthread_cond_signal( &pah->runnable_cv ); - MUTEX_UNLOCK( &stream_.mutex ); -} - -void RtApiPulse::stopStream( void ) -{ - PulseAudioHandle *pah = static_cast( stream_.apiHandle ); - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiPulse::stopStream(): the stream is not open!"; - error( RtAudioError::INVALID_USE ); - return; - } - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiPulse::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - stream_.state = STREAM_STOPPED; - MUTEX_LOCK( &stream_.mutex ); - - if ( pah && pah->s_play ) { - int pa_error; - if ( pa_simple_drain( pah->s_play, &pa_error ) < 0 ) { - errorStream_ << "RtApiPulse::stopStream: error draining output device, " << - pa_strerror( pa_error ) << "."; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - } - - stream_.state = STREAM_STOPPED; - MUTEX_UNLOCK( &stream_.mutex ); -} - -void RtApiPulse::abortStream( void ) -{ - PulseAudioHandle *pah = static_cast( stream_.apiHandle ); - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiPulse::abortStream(): the stream is not open!"; - error( RtAudioError::INVALID_USE ); - return; - } - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiPulse::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - stream_.state = STREAM_STOPPED; - MUTEX_LOCK( &stream_.mutex ); - - if ( pah && pah->s_play ) { - int pa_error; - if ( pa_simple_flush( pah->s_play, &pa_error ) < 0 ) { - errorStream_ << "RtApiPulse::abortStream: error flushing output device, " << - pa_strerror( pa_error ) << "."; - errorText_ = errorStream_.str(); - MUTEX_UNLOCK( &stream_.mutex ); - error( RtAudioError::SYSTEM_ERROR ); - return; - } - } - - stream_.state = STREAM_STOPPED; - MUTEX_UNLOCK( &stream_.mutex ); -} - -bool RtApiPulse::probeDeviceOpen( unsigned int device, StreamMode mode, - unsigned int channels, unsigned int firstChannel, - unsigned int sampleRate, RtAudioFormat format, - unsigned int *bufferSize, RtAudio::StreamOptions *options ) -{ - PulseAudioHandle *pah = 0; - unsigned long bufferBytes = 0; - pa_sample_spec ss; - - if ( device != 0 ) return false; - if ( mode != INPUT && mode != OUTPUT ) return false; - if ( channels != 1 && channels != 2 ) { - errorText_ = "RtApiPulse::probeDeviceOpen: unsupported number of channels."; - return false; - } - ss.channels = channels; - - if ( firstChannel != 0 ) return false; - - bool sr_found = false; - for ( const unsigned int *sr = SUPPORTED_SAMPLERATES; *sr; ++sr ) { - if ( sampleRate == *sr ) { - sr_found = true; - stream_.sampleRate = sampleRate; - ss.rate = sampleRate; - break; - } - } - if ( !sr_found ) { - errorText_ = "RtApiPulse::probeDeviceOpen: unsupported sample rate."; - return false; - } - - bool sf_found = 0; - for ( const rtaudio_pa_format_mapping_t *sf = supported_sampleformats; - sf->rtaudio_format && sf->pa_format != PA_SAMPLE_INVALID; ++sf ) { - if ( format == sf->rtaudio_format ) { - sf_found = true; - stream_.userFormat = sf->rtaudio_format; - stream_.deviceFormat[mode] = stream_.userFormat; - ss.format = sf->pa_format; - break; - } - } - if ( !sf_found ) { // Use internal data format conversion. - stream_.userFormat = format; - stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; - ss.format = PA_SAMPLE_FLOAT32LE; - } - - // Set other stream parameters. - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; - else stream_.userInterleaved = true; - stream_.deviceInterleaved[mode] = true; - stream_.nBuffers = 1; - stream_.doByteSwap[mode] = false; - stream_.nUserChannels[mode] = channels; - stream_.nDeviceChannels[mode] = channels + firstChannel; - stream_.channelOffset[mode] = 0; - std::string streamName = "RtAudio"; - - // Set flags for buffer conversion. - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) - stream_.doConvertBuffer[mode] = true; - - // Allocate necessary internal buffers. - bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - stream_.bufferSize = *bufferSize; - - if ( stream_.doConvertBuffer[mode] ) { - - bool makeBuffer = true; - bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); - if ( mode == INPUT ) { - if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - if ( bufferBytes <= bytesOut ) makeBuffer = false; - } - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - stream_.device[mode] = device; - - // Setup the buffer conversion information structure. - if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); - - if ( !stream_.apiHandle ) { - PulseAudioHandle *pah = new PulseAudioHandle; - if ( !pah ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error allocating memory for handle."; - goto error; - } - - stream_.apiHandle = pah; - if ( pthread_cond_init( &pah->runnable_cv, NULL ) != 0 ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error creating condition variable."; - goto error; - } - } - pah = static_cast( stream_.apiHandle ); - - int error; - if ( options && !options->streamName.empty() ) streamName = options->streamName; - switch ( mode ) { - case INPUT: - pa_buffer_attr buffer_attr; - buffer_attr.fragsize = bufferBytes; - buffer_attr.maxlength = -1; - - pah->s_rec = pa_simple_new( NULL, streamName.c_str(), PA_STREAM_RECORD, NULL, "Record", &ss, NULL, &buffer_attr, &error ); - if ( !pah->s_rec ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error connecting input to PulseAudio server."; - goto error; - } - break; - case OUTPUT: - pah->s_play = pa_simple_new( NULL, "RtAudio", PA_STREAM_PLAYBACK, NULL, "Playback", &ss, NULL, NULL, &error ); - if ( !pah->s_play ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error connecting output to PulseAudio server."; - goto error; - } - break; - default: - goto error; - } - - if ( stream_.mode == UNINITIALIZED ) - stream_.mode = mode; - else if ( stream_.mode == mode ) - goto error; - else - stream_.mode = DUPLEX; - - if ( !stream_.callbackInfo.isRunning ) { - stream_.callbackInfo.object = this; - stream_.callbackInfo.isRunning = true; - if ( pthread_create( &pah->thread, NULL, pulseaudio_callback, (void *)&stream_.callbackInfo) != 0 ) { - errorText_ = "RtApiPulse::probeDeviceOpen: error creating thread."; - goto error; - } - } - - stream_.state = STREAM_STOPPED; - return true; - - error: - if ( pah && stream_.callbackInfo.isRunning ) { - pthread_cond_destroy( &pah->runnable_cv ); - delete pah; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - return FAILURE; -} - -//******************** End of __LINUX_PULSE__ *********************// -#endif - -#if defined(__LINUX_OSS__) - -#include -#include -#include -#include -#include -#include -#include - -static void *ossCallbackHandler(void * ptr); - -// A structure to hold various information related to the OSS API -// implementation. -struct OssHandle { - int id[2]; // device ids - bool xrun[2]; - bool triggered; - pthread_cond_t runnable; - - OssHandle() - :triggered(false) { id[0] = 0; id[1] = 0; xrun[0] = false; xrun[1] = false; } -}; - -RtApiOss :: RtApiOss() -{ - // Nothing to do here. -} - -RtApiOss :: ~RtApiOss() -{ - if ( stream_.state != STREAM_CLOSED ) closeStream(); -} - -unsigned int RtApiOss :: getDeviceCount( void ) -{ - int mixerfd = open( "/dev/mixer", O_RDWR, 0 ); - if ( mixerfd == -1 ) { - errorText_ = "RtApiOss::getDeviceCount: error opening '/dev/mixer'."; - error( RtAudioError::WARNING ); - return 0; - } - - oss_sysinfo sysinfo; - if ( ioctl( mixerfd, SNDCTL_SYSINFO, &sysinfo ) == -1 ) { - close( mixerfd ); - errorText_ = "RtApiOss::getDeviceCount: error getting sysinfo, OSS version >= 4.0 is required."; - error( RtAudioError::WARNING ); - return 0; - } - - close( mixerfd ); - return sysinfo.numaudios; -} - -RtAudio::DeviceInfo RtApiOss :: getDeviceInfo( unsigned int device ) -{ - RtAudio::DeviceInfo info; - info.probed = false; - - int mixerfd = open( "/dev/mixer", O_RDWR, 0 ); - if ( mixerfd == -1 ) { - errorText_ = "RtApiOss::getDeviceInfo: error opening '/dev/mixer'."; - error( RtAudioError::WARNING ); - return info; - } - - oss_sysinfo sysinfo; - int result = ioctl( mixerfd, SNDCTL_SYSINFO, &sysinfo ); - if ( result == -1 ) { - close( mixerfd ); - errorText_ = "RtApiOss::getDeviceInfo: error getting sysinfo, OSS version >= 4.0 is required."; - error( RtAudioError::WARNING ); - return info; - } - - unsigned nDevices = sysinfo.numaudios; - if ( nDevices == 0 ) { - close( mixerfd ); - errorText_ = "RtApiOss::getDeviceInfo: no devices found!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - if ( device >= nDevices ) { - close( mixerfd ); - errorText_ = "RtApiOss::getDeviceInfo: device ID is invalid!"; - error( RtAudioError::INVALID_USE ); - return info; - } - - oss_audioinfo ainfo; - ainfo.dev = device; - result = ioctl( mixerfd, SNDCTL_AUDIOINFO, &ainfo ); - close( mixerfd ); - if ( result == -1 ) { - errorStream_ << "RtApiOss::getDeviceInfo: error getting device (" << ainfo.name << ") info."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Probe channels - if ( ainfo.caps & PCM_CAP_OUTPUT ) info.outputChannels = ainfo.max_channels; - if ( ainfo.caps & PCM_CAP_INPUT ) info.inputChannels = ainfo.max_channels; - if ( ainfo.caps & PCM_CAP_DUPLEX ) { - if ( info.outputChannels > 0 && info.inputChannels > 0 && ainfo.caps & PCM_CAP_DUPLEX ) - info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; - } - - // Probe data formats ... do for input - unsigned long mask = ainfo.iformats; - if ( mask & AFMT_S16_LE || mask & AFMT_S16_BE ) - info.nativeFormats |= RTAUDIO_SINT16; - if ( mask & AFMT_S8 ) - info.nativeFormats |= RTAUDIO_SINT8; - if ( mask & AFMT_S32_LE || mask & AFMT_S32_BE ) - info.nativeFormats |= RTAUDIO_SINT32; - if ( mask & AFMT_FLOAT ) - info.nativeFormats |= RTAUDIO_FLOAT32; - if ( mask & AFMT_S24_LE || mask & AFMT_S24_BE ) - info.nativeFormats |= RTAUDIO_SINT24; - - // Check that we have at least one supported format - if ( info.nativeFormats == 0 ) { - errorStream_ << "RtApiOss::getDeviceInfo: device (" << ainfo.name << ") data format not supported by RtAudio."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - return info; - } - - // Probe the supported sample rates. - info.sampleRates.clear(); - if ( ainfo.nrates ) { - for ( unsigned int i=0; i info.preferredSampleRate ) ) - info.preferredSampleRate = SAMPLE_RATES[k]; - - break; - } - } - } - } - else { - // Check min and max rate values; - for ( unsigned int k=0; k= (int) SAMPLE_RATES[k] ) { - info.sampleRates.push_back( SAMPLE_RATES[k] ); - - if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) ) - info.preferredSampleRate = SAMPLE_RATES[k]; - } - } - } - - if ( info.sampleRates.size() == 0 ) { - errorStream_ << "RtApiOss::getDeviceInfo: no supported sample rates found for device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - error( RtAudioError::WARNING ); - } - else { - info.probed = true; - info.name = ainfo.name; - } - - return info; -} - - -bool RtApiOss :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, - unsigned int firstChannel, unsigned int sampleRate, - RtAudioFormat format, unsigned int *bufferSize, - RtAudio::StreamOptions *options ) -{ - int mixerfd = open( "/dev/mixer", O_RDWR, 0 ); - if ( mixerfd == -1 ) { - errorText_ = "RtApiOss::probeDeviceOpen: error opening '/dev/mixer'."; - return FAILURE; - } - - oss_sysinfo sysinfo; - int result = ioctl( mixerfd, SNDCTL_SYSINFO, &sysinfo ); - if ( result == -1 ) { - close( mixerfd ); - errorText_ = "RtApiOss::probeDeviceOpen: error getting sysinfo, OSS version >= 4.0 is required."; - return FAILURE; - } - - unsigned nDevices = sysinfo.numaudios; - if ( nDevices == 0 ) { - // This should not happen because a check is made before this function is called. - close( mixerfd ); - errorText_ = "RtApiOss::probeDeviceOpen: no devices found!"; - return FAILURE; - } - - if ( device >= nDevices ) { - // This should not happen because a check is made before this function is called. - close( mixerfd ); - errorText_ = "RtApiOss::probeDeviceOpen: device ID is invalid!"; - return FAILURE; - } - - oss_audioinfo ainfo; - ainfo.dev = device; - result = ioctl( mixerfd, SNDCTL_AUDIOINFO, &ainfo ); - close( mixerfd ); - if ( result == -1 ) { - errorStream_ << "RtApiOss::getDeviceInfo: error getting device (" << ainfo.name << ") info."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Check if device supports input or output - if ( ( mode == OUTPUT && !( ainfo.caps & PCM_CAP_OUTPUT ) ) || - ( mode == INPUT && !( ainfo.caps & PCM_CAP_INPUT ) ) ) { - if ( mode == OUTPUT ) - errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support output."; - else - errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support input."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - int flags = 0; - OssHandle *handle = (OssHandle *) stream_.apiHandle; - if ( mode == OUTPUT ) - flags |= O_WRONLY; - else { // mode == INPUT - if (stream_.mode == OUTPUT && stream_.device[0] == device) { - // We just set the same device for playback ... close and reopen for duplex (OSS only). - close( handle->id[0] ); - handle->id[0] = 0; - if ( !( ainfo.caps & PCM_CAP_DUPLEX ) ) { - errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support duplex mode."; - errorText_ = errorStream_.str(); - return FAILURE; - } - // Check that the number previously set channels is the same. - if ( stream_.nUserChannels[0] != channels ) { - errorStream_ << "RtApiOss::probeDeviceOpen: input/output channels must be equal for OSS duplex device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - flags |= O_RDWR; - } - else - flags |= O_RDONLY; - } - - // Set exclusive access if specified. - if ( options && options->flags & RTAUDIO_HOG_DEVICE ) flags |= O_EXCL; - - // Try to open the device. - int fd; - fd = open( ainfo.devnode, flags, 0 ); - if ( fd == -1 ) { - if ( errno == EBUSY ) - errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") is busy."; - else - errorStream_ << "RtApiOss::probeDeviceOpen: error opening device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // For duplex operation, specifically set this mode (this doesn't seem to work). - /* - if ( flags | O_RDWR ) { - result = ioctl( fd, SNDCTL_DSP_SETDUPLEX, NULL ); - if ( result == -1) { - errorStream_ << "RtApiOss::probeDeviceOpen: error setting duplex mode for device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - } - */ - - // Check the device channel support. - stream_.nUserChannels[mode] = channels; - if ( ainfo.max_channels < (int)(channels + firstChannel) ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: the device (" << ainfo.name << ") does not support requested channel parameters."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Set the number of channels. - int deviceChannels = channels + firstChannel; - result = ioctl( fd, SNDCTL_DSP_CHANNELS, &deviceChannels ); - if ( result == -1 || deviceChannels < (int)(channels + firstChannel) ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: error setting channel parameters on device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - stream_.nDeviceChannels[mode] = deviceChannels; - - // Get the data format mask - int mask; - result = ioctl( fd, SNDCTL_DSP_GETFMTS, &mask ); - if ( result == -1 ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: error getting device (" << ainfo.name << ") data formats."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Determine how to set the device format. - stream_.userFormat = format; - int deviceFormat = -1; - stream_.doByteSwap[mode] = false; - if ( format == RTAUDIO_SINT8 ) { - if ( mask & AFMT_S8 ) { - deviceFormat = AFMT_S8; - stream_.deviceFormat[mode] = RTAUDIO_SINT8; - } - } - else if ( format == RTAUDIO_SINT16 ) { - if ( mask & AFMT_S16_NE ) { - deviceFormat = AFMT_S16_NE; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - } - else if ( mask & AFMT_S16_OE ) { - deviceFormat = AFMT_S16_OE; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - stream_.doByteSwap[mode] = true; - } - } - else if ( format == RTAUDIO_SINT24 ) { - if ( mask & AFMT_S24_NE ) { - deviceFormat = AFMT_S24_NE; - stream_.deviceFormat[mode] = RTAUDIO_SINT24; - } - else if ( mask & AFMT_S24_OE ) { - deviceFormat = AFMT_S24_OE; - stream_.deviceFormat[mode] = RTAUDIO_SINT24; - stream_.doByteSwap[mode] = true; - } - } - else if ( format == RTAUDIO_SINT32 ) { - if ( mask & AFMT_S32_NE ) { - deviceFormat = AFMT_S32_NE; - stream_.deviceFormat[mode] = RTAUDIO_SINT32; - } - else if ( mask & AFMT_S32_OE ) { - deviceFormat = AFMT_S32_OE; - stream_.deviceFormat[mode] = RTAUDIO_SINT32; - stream_.doByteSwap[mode] = true; - } - } - - if ( deviceFormat == -1 ) { - // The user requested format is not natively supported by the device. - if ( mask & AFMT_S16_NE ) { - deviceFormat = AFMT_S16_NE; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - } - else if ( mask & AFMT_S32_NE ) { - deviceFormat = AFMT_S32_NE; - stream_.deviceFormat[mode] = RTAUDIO_SINT32; - } - else if ( mask & AFMT_S24_NE ) { - deviceFormat = AFMT_S24_NE; - stream_.deviceFormat[mode] = RTAUDIO_SINT24; - } - else if ( mask & AFMT_S16_OE ) { - deviceFormat = AFMT_S16_OE; - stream_.deviceFormat[mode] = RTAUDIO_SINT16; - stream_.doByteSwap[mode] = true; - } - else if ( mask & AFMT_S32_OE ) { - deviceFormat = AFMT_S32_OE; - stream_.deviceFormat[mode] = RTAUDIO_SINT32; - stream_.doByteSwap[mode] = true; - } - else if ( mask & AFMT_S24_OE ) { - deviceFormat = AFMT_S24_OE; - stream_.deviceFormat[mode] = RTAUDIO_SINT24; - stream_.doByteSwap[mode] = true; - } - else if ( mask & AFMT_S8) { - deviceFormat = AFMT_S8; - stream_.deviceFormat[mode] = RTAUDIO_SINT8; - } - } - - if ( stream_.deviceFormat[mode] == 0 ) { - // This really shouldn't happen ... - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") data format not supported by RtAudio."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Set the data format. - int temp = deviceFormat; - result = ioctl( fd, SNDCTL_DSP_SETFMT, &deviceFormat ); - if ( result == -1 || deviceFormat != temp ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: error setting data format on device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Attempt to set the buffer size. According to OSS, the minimum - // number of buffers is two. The supposed minimum buffer size is 16 - // bytes, so that will be our lower bound. The argument to this - // call is in the form 0xMMMMSSSS (hex), where the buffer size (in - // bytes) is given as 2^SSSS and the number of buffers as 2^MMMM. - // We'll check the actual value used near the end of the setup - // procedure. - int ossBufferBytes = *bufferSize * formatBytes( stream_.deviceFormat[mode] ) * deviceChannels; - if ( ossBufferBytes < 16 ) ossBufferBytes = 16; - int buffers = 0; - if ( options ) buffers = options->numberOfBuffers; - if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) buffers = 2; - if ( buffers < 2 ) buffers = 3; - temp = ((int) buffers << 16) + (int)( log10( (double)ossBufferBytes ) / log10( 2.0 ) ); - result = ioctl( fd, SNDCTL_DSP_SETFRAGMENT, &temp ); - if ( result == -1 ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: error setting buffer size on device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - stream_.nBuffers = buffers; - - // Save buffer size (in sample frames). - *bufferSize = ossBufferBytes / ( formatBytes(stream_.deviceFormat[mode]) * deviceChannels ); - stream_.bufferSize = *bufferSize; - - // Set the sample rate. - int srate = sampleRate; - result = ioctl( fd, SNDCTL_DSP_SPEED, &srate ); - if ( result == -1 ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: error setting sample rate (" << sampleRate << ") on device (" << ainfo.name << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - - // Verify the sample rate setup worked. - if ( abs( srate - sampleRate ) > 100 ) { - close( fd ); - errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support sample rate (" << sampleRate << ")."; - errorText_ = errorStream_.str(); - return FAILURE; - } - stream_.sampleRate = sampleRate; - - if ( mode == INPUT && stream_.mode == OUTPUT && stream_.device[0] == device) { - // We're doing duplex setup here. - stream_.deviceFormat[0] = stream_.deviceFormat[1]; - stream_.nDeviceChannels[0] = deviceChannels; - } - - // Set interleaving parameters. - stream_.userInterleaved = true; - stream_.deviceInterleaved[mode] = true; - if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) - stream_.userInterleaved = false; - - // Set flags for buffer conversion - stream_.doConvertBuffer[mode] = false; - if ( stream_.userFormat != stream_.deviceFormat[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) - stream_.doConvertBuffer[mode] = true; - if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && - stream_.nUserChannels[mode] > 1 ) - stream_.doConvertBuffer[mode] = true; - - // Allocate the stream handles if necessary and then save. - if ( stream_.apiHandle == 0 ) { - try { - handle = new OssHandle; - } - catch ( std::bad_alloc& ) { - errorText_ = "RtApiOss::probeDeviceOpen: error allocating OssHandle memory."; - goto error; - } - - if ( pthread_cond_init( &handle->runnable, NULL ) ) { - errorText_ = "RtApiOss::probeDeviceOpen: error initializing pthread condition variable."; - goto error; - } - - stream_.apiHandle = (void *) handle; - } - else { - handle = (OssHandle *) stream_.apiHandle; - } - handle->id[mode] = fd; - - // Allocate necessary internal buffers. - unsigned long bufferBytes; - bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); - stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); - if ( stream_.userBuffer[mode] == NULL ) { - errorText_ = "RtApiOss::probeDeviceOpen: error allocating user buffer memory."; - goto error; - } - - if ( stream_.doConvertBuffer[mode] ) { - - bool makeBuffer = true; - bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); - if ( mode == INPUT ) { - if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { - unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); - if ( bufferBytes <= bytesOut ) makeBuffer = false; - } - } - - if ( makeBuffer ) { - bufferBytes *= *bufferSize; - if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); - stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); - if ( stream_.deviceBuffer == NULL ) { - errorText_ = "RtApiOss::probeDeviceOpen: error allocating device buffer memory."; - goto error; - } - } - } - - stream_.device[mode] = device; - stream_.state = STREAM_STOPPED; - - // Setup the buffer conversion information structure. - if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); - - // Setup thread if necessary. - if ( stream_.mode == OUTPUT && mode == INPUT ) { - // We had already set up an output stream. - stream_.mode = DUPLEX; - if ( stream_.device[0] == device ) handle->id[0] = fd; - } - else { - stream_.mode = mode; - - // Setup callback thread. - stream_.callbackInfo.object = (void *) this; - - // Set the thread attributes for joinable and realtime scheduling - // priority. The higher priority will only take affect if the - // program is run as root or suid. - pthread_attr_t attr; - pthread_attr_init( &attr ); - pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); -#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread) - if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) { - struct sched_param param; - int priority = options->priority; - int min = sched_get_priority_min( SCHED_RR ); - int max = sched_get_priority_max( SCHED_RR ); - if ( priority < min ) priority = min; - else if ( priority > max ) priority = max; - param.sched_priority = priority; - pthread_attr_setschedparam( &attr, ¶m ); - pthread_attr_setschedpolicy( &attr, SCHED_RR ); - } - else - pthread_attr_setschedpolicy( &attr, SCHED_OTHER ); -#else - pthread_attr_setschedpolicy( &attr, SCHED_OTHER ); -#endif - - stream_.callbackInfo.isRunning = true; - result = pthread_create( &stream_.callbackInfo.thread, &attr, ossCallbackHandler, &stream_.callbackInfo ); - pthread_attr_destroy( &attr ); - if ( result ) { - stream_.callbackInfo.isRunning = false; - errorText_ = "RtApiOss::error creating callback thread!"; - goto error; - } - } - - return SUCCESS; - - error: - if ( handle ) { - pthread_cond_destroy( &handle->runnable ); - if ( handle->id[0] ) close( handle->id[0] ); - if ( handle->id[1] ) close( handle->id[1] ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - return FAILURE; -} - -void RtApiOss :: closeStream() -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiOss::closeStream(): no open stream to close!"; - error( RtAudioError::WARNING ); - return; - } - - OssHandle *handle = (OssHandle *) stream_.apiHandle; - stream_.callbackInfo.isRunning = false; - MUTEX_LOCK( &stream_.mutex ); - if ( stream_.state == STREAM_STOPPED ) - pthread_cond_signal( &handle->runnable ); - MUTEX_UNLOCK( &stream_.mutex ); - pthread_join( stream_.callbackInfo.thread, NULL ); - - if ( stream_.state == STREAM_RUNNING ) { - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) - ioctl( handle->id[0], SNDCTL_DSP_HALT, 0 ); - else - ioctl( handle->id[1], SNDCTL_DSP_HALT, 0 ); - stream_.state = STREAM_STOPPED; - } - - if ( handle ) { - pthread_cond_destroy( &handle->runnable ); - if ( handle->id[0] ) close( handle->id[0] ); - if ( handle->id[1] ) close( handle->id[1] ); - delete handle; - stream_.apiHandle = 0; - } - - for ( int i=0; i<2; i++ ) { - if ( stream_.userBuffer[i] ) { - free( stream_.userBuffer[i] ); - stream_.userBuffer[i] = 0; - } - } - - if ( stream_.deviceBuffer ) { - free( stream_.deviceBuffer ); - stream_.deviceBuffer = 0; - } - - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; -} - -void RtApiOss :: startStream() -{ - verifyStream(); - if ( stream_.state == STREAM_RUNNING ) { - errorText_ = "RtApiOss::startStream(): the stream is already running!"; - error( RtAudioError::WARNING ); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - stream_.state = STREAM_RUNNING; - - // No need to do anything else here ... OSS automatically starts - // when fed samples. - - MUTEX_UNLOCK( &stream_.mutex ); - - OssHandle *handle = (OssHandle *) stream_.apiHandle; - pthread_cond_signal( &handle->runnable ); -} - -void RtApiOss :: stopStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiOss::stopStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - // The state might change while waiting on a mutex. - if ( stream_.state == STREAM_STOPPED ) { - MUTEX_UNLOCK( &stream_.mutex ); - return; - } - - int result = 0; - OssHandle *handle = (OssHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - // Flush the output with zeros a few times. - char *buffer; - int samples; - RtAudioFormat format; - - if ( stream_.doConvertBuffer[0] ) { - buffer = stream_.deviceBuffer; - samples = stream_.bufferSize * stream_.nDeviceChannels[0]; - format = stream_.deviceFormat[0]; - } - else { - buffer = stream_.userBuffer[0]; - samples = stream_.bufferSize * stream_.nUserChannels[0]; - format = stream_.userFormat; - } - - memset( buffer, 0, samples * formatBytes(format) ); - for ( unsigned int i=0; iid[0], buffer, samples * formatBytes(format) ); - if ( result == -1 ) { - errorText_ = "RtApiOss::stopStream: audio write error."; - error( RtAudioError::WARNING ); - } - } - - result = ioctl( handle->id[0], SNDCTL_DSP_HALT, 0 ); - if ( result == -1 ) { - errorStream_ << "RtApiOss::stopStream: system error stopping callback procedure on device (" << stream_.device[0] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - handle->triggered = false; - } - - if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && handle->id[0] != handle->id[1] ) ) { - result = ioctl( handle->id[1], SNDCTL_DSP_HALT, 0 ); - if ( result == -1 ) { - errorStream_ << "RtApiOss::stopStream: system error stopping input callback procedure on device (" << stream_.device[0] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - unlock: - stream_.state = STREAM_STOPPED; - MUTEX_UNLOCK( &stream_.mutex ); - - if ( result != -1 ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiOss :: abortStream() -{ - verifyStream(); - if ( stream_.state == STREAM_STOPPED ) { - errorText_ = "RtApiOss::abortStream(): the stream is already stopped!"; - error( RtAudioError::WARNING ); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - // The state might change while waiting on a mutex. - if ( stream_.state == STREAM_STOPPED ) { - MUTEX_UNLOCK( &stream_.mutex ); - return; - } - - int result = 0; - OssHandle *handle = (OssHandle *) stream_.apiHandle; - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - result = ioctl( handle->id[0], SNDCTL_DSP_HALT, 0 ); - if ( result == -1 ) { - errorStream_ << "RtApiOss::abortStream: system error stopping callback procedure on device (" << stream_.device[0] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - handle->triggered = false; - } - - if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && handle->id[0] != handle->id[1] ) ) { - result = ioctl( handle->id[1], SNDCTL_DSP_HALT, 0 ); - if ( result == -1 ) { - errorStream_ << "RtApiOss::abortStream: system error stopping input callback procedure on device (" << stream_.device[0] << ")."; - errorText_ = errorStream_.str(); - goto unlock; - } - } - - unlock: - stream_.state = STREAM_STOPPED; - MUTEX_UNLOCK( &stream_.mutex ); - - if ( result != -1 ) return; - error( RtAudioError::SYSTEM_ERROR ); -} - -void RtApiOss :: callbackEvent() -{ - OssHandle *handle = (OssHandle *) stream_.apiHandle; - if ( stream_.state == STREAM_STOPPED ) { - MUTEX_LOCK( &stream_.mutex ); - pthread_cond_wait( &handle->runnable, &stream_.mutex ); - if ( stream_.state != STREAM_RUNNING ) { - MUTEX_UNLOCK( &stream_.mutex ); - return; - } - MUTEX_UNLOCK( &stream_.mutex ); - } - - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApiOss::callbackEvent(): the stream is closed ... this shouldn't happen!"; - error( RtAudioError::WARNING ); - return; - } - - // Invoke user callback to get fresh output data. - int doStopStream = 0; - RtAudioCallback callback = (RtAudioCallback) stream_.callbackInfo.callback; - double streamTime = getStreamTime(); - RtAudioStreamStatus status = 0; - if ( stream_.mode != INPUT && handle->xrun[0] == true ) { - status |= RTAUDIO_OUTPUT_UNDERFLOW; - handle->xrun[0] = false; - } - if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { - status |= RTAUDIO_INPUT_OVERFLOW; - handle->xrun[1] = false; - } - doStopStream = callback( stream_.userBuffer[0], stream_.userBuffer[1], - stream_.bufferSize, streamTime, status, stream_.callbackInfo.userData ); - if ( doStopStream == 2 ) { - this->abortStream(); - return; - } - - MUTEX_LOCK( &stream_.mutex ); - - // The state might change while waiting on a mutex. - if ( stream_.state == STREAM_STOPPED ) goto unlock; - - int result; - char *buffer; - int samples; - RtAudioFormat format; - - if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { - - // Setup parameters and do buffer conversion if necessary. - if ( stream_.doConvertBuffer[0] ) { - buffer = stream_.deviceBuffer; - convertBuffer( buffer, stream_.userBuffer[0], stream_.convertInfo[0] ); - samples = stream_.bufferSize * stream_.nDeviceChannels[0]; - format = stream_.deviceFormat[0]; - } - else { - buffer = stream_.userBuffer[0]; - samples = stream_.bufferSize * stream_.nUserChannels[0]; - format = stream_.userFormat; - } - - // Do byte swapping if necessary. - if ( stream_.doByteSwap[0] ) - byteSwapBuffer( buffer, samples, format ); - - if ( stream_.mode == DUPLEX && handle->triggered == false ) { - int trig = 0; - ioctl( handle->id[0], SNDCTL_DSP_SETTRIGGER, &trig ); - result = write( handle->id[0], buffer, samples * formatBytes(format) ); - trig = PCM_ENABLE_INPUT|PCM_ENABLE_OUTPUT; - ioctl( handle->id[0], SNDCTL_DSP_SETTRIGGER, &trig ); - handle->triggered = true; - } - else - // Write samples to device. - result = write( handle->id[0], buffer, samples * formatBytes(format) ); - - if ( result == -1 ) { - // We'll assume this is an underrun, though there isn't a - // specific means for determining that. - handle->xrun[0] = true; - errorText_ = "RtApiOss::callbackEvent: audio write error."; - error( RtAudioError::WARNING ); - // Continue on to input section. - } - } - - if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { - - // Setup parameters. - if ( stream_.doConvertBuffer[1] ) { - buffer = stream_.deviceBuffer; - samples = stream_.bufferSize * stream_.nDeviceChannels[1]; - format = stream_.deviceFormat[1]; - } - else { - buffer = stream_.userBuffer[1]; - samples = stream_.bufferSize * stream_.nUserChannels[1]; - format = stream_.userFormat; - } - - // Read samples from device. - result = read( handle->id[1], buffer, samples * formatBytes(format) ); - - if ( result == -1 ) { - // We'll assume this is an overrun, though there isn't a - // specific means for determining that. - handle->xrun[1] = true; - errorText_ = "RtApiOss::callbackEvent: audio read error."; - error( RtAudioError::WARNING ); - goto unlock; - } - - // Do byte swapping if necessary. - if ( stream_.doByteSwap[1] ) - byteSwapBuffer( buffer, samples, format ); - - // Do buffer conversion if necessary. - if ( stream_.doConvertBuffer[1] ) - convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); - } - - unlock: - MUTEX_UNLOCK( &stream_.mutex ); - - RtApi::tickStreamTime(); - if ( doStopStream == 1 ) this->stopStream(); -} - -static void *ossCallbackHandler( void *ptr ) -{ - CallbackInfo *info = (CallbackInfo *) ptr; - RtApiOss *object = (RtApiOss *) info->object; - bool *isRunning = &info->isRunning; - - while ( *isRunning == true ) { - pthread_testcancel(); - object->callbackEvent(); - } - - pthread_exit( NULL ); -} - -//******************** End of __LINUX_OSS__ *********************// -#endif - - -// *************************************************** // -// -// Protected common (OS-independent) RtAudio methods. -// -// *************************************************** // - -// This method can be modified to control the behavior of error -// message printing. -void RtApi :: error( RtAudioError::Type type ) -{ - errorStream_.str(""); // clear the ostringstream - - RtAudioErrorCallback errorCallback = (RtAudioErrorCallback) stream_.callbackInfo.errorCallback; - if ( errorCallback ) { - // abortStream() can generate new error messages. Ignore them. Just keep original one. - - if ( firstErrorOccurred_ ) - return; - - firstErrorOccurred_ = true; - const std::string errorMessage = errorText_; - - if ( type != RtAudioError::WARNING && stream_.state != STREAM_STOPPED) { - stream_.callbackInfo.isRunning = false; // exit from the thread - abortStream(); - } - - errorCallback( type, errorMessage ); - firstErrorOccurred_ = false; - return; - } - - if ( type == RtAudioError::WARNING && showWarnings_ == true ) - std::cerr << '\n' << errorText_ << "\n\n"; - else if ( type != RtAudioError::WARNING ) - throw( RtAudioError( errorText_, type ) ); -} - -void RtApi :: verifyStream() -{ - if ( stream_.state == STREAM_CLOSED ) { - errorText_ = "RtApi:: a stream is not open!"; - error( RtAudioError::INVALID_USE ); - } -} - -void RtApi :: clearStreamInfo() -{ - stream_.mode = UNINITIALIZED; - stream_.state = STREAM_CLOSED; - stream_.sampleRate = 0; - stream_.bufferSize = 0; - stream_.nBuffers = 0; - stream_.userFormat = 0; - stream_.userInterleaved = true; - stream_.streamTime = 0.0; - stream_.apiHandle = 0; - stream_.deviceBuffer = 0; - stream_.callbackInfo.callback = 0; - stream_.callbackInfo.userData = 0; - stream_.callbackInfo.isRunning = false; - stream_.callbackInfo.errorCallback = 0; - for ( int i=0; i<2; i++ ) { - stream_.device[i] = 11111; - stream_.doConvertBuffer[i] = false; - stream_.deviceInterleaved[i] = true; - stream_.doByteSwap[i] = false; - stream_.nUserChannels[i] = 0; - stream_.nDeviceChannels[i] = 0; - stream_.channelOffset[i] = 0; - stream_.deviceFormat[i] = 0; - stream_.latency[i] = 0; - stream_.userBuffer[i] = 0; - stream_.convertInfo[i].channels = 0; - stream_.convertInfo[i].inJump = 0; - stream_.convertInfo[i].outJump = 0; - stream_.convertInfo[i].inFormat = 0; - stream_.convertInfo[i].outFormat = 0; - stream_.convertInfo[i].inOffset.clear(); - stream_.convertInfo[i].outOffset.clear(); - } -} - -unsigned int RtApi :: formatBytes( RtAudioFormat format ) -{ - if ( format == RTAUDIO_SINT16 ) - return 2; - else if ( format == RTAUDIO_SINT32 || format == RTAUDIO_FLOAT32 ) - return 4; - else if ( format == RTAUDIO_FLOAT64 ) - return 8; - else if ( format == RTAUDIO_SINT24 ) - return 3; - else if ( format == RTAUDIO_SINT8 ) - return 1; - - errorText_ = "RtApi::formatBytes: undefined format."; - error( RtAudioError::WARNING ); - - return 0; -} - -void RtApi :: setConvertInfo( StreamMode mode, unsigned int firstChannel ) -{ - if ( mode == INPUT ) { // convert device to user buffer - stream_.convertInfo[mode].inJump = stream_.nDeviceChannels[1]; - stream_.convertInfo[mode].outJump = stream_.nUserChannels[1]; - stream_.convertInfo[mode].inFormat = stream_.deviceFormat[1]; - stream_.convertInfo[mode].outFormat = stream_.userFormat; - } - else { // convert user to device buffer - stream_.convertInfo[mode].inJump = stream_.nUserChannels[0]; - stream_.convertInfo[mode].outJump = stream_.nDeviceChannels[0]; - stream_.convertInfo[mode].inFormat = stream_.userFormat; - stream_.convertInfo[mode].outFormat = stream_.deviceFormat[0]; - } - - if ( stream_.convertInfo[mode].inJump < stream_.convertInfo[mode].outJump ) - stream_.convertInfo[mode].channels = stream_.convertInfo[mode].inJump; - else - stream_.convertInfo[mode].channels = stream_.convertInfo[mode].outJump; - - // Set up the interleave/deinterleave offsets. - if ( stream_.deviceInterleaved[mode] != stream_.userInterleaved ) { - if ( ( mode == OUTPUT && stream_.deviceInterleaved[mode] ) || - ( mode == INPUT && stream_.userInterleaved ) ) { - for ( int k=0; k 0 ) { - if ( stream_.deviceInterleaved[mode] ) { - if ( mode == OUTPUT ) { - for ( int k=0; k> 8); - //out[info.outOffset[j]] >>= 8; - } - in += info.inJump; - out += info.outJump; - } - } - else if (info.inFormat == RTAUDIO_FLOAT32) { - Float32 *in = (Float32 *)inBuffer; - for (unsigned int i=0; i> 8); - } - in += info.inJump; - out += info.outJump; - } - } - else if (info.inFormat == RTAUDIO_SINT32) { - Int32 *in = (Int32 *)inBuffer; - for (unsigned int i=0; i> 16) & 0x0000ffff); - } - in += info.inJump; - out += info.outJump; - } - } - else if (info.inFormat == RTAUDIO_FLOAT32) { - Float32 *in = (Float32 *)inBuffer; - for (unsigned int i=0; i> 8) & 0x00ff); - } - in += info.inJump; - out += info.outJump; - } - } - else if (info.inFormat == RTAUDIO_SINT24) { - Int24 *in = (Int24 *)inBuffer; - for (unsigned int i=0; i> 16); - } - in += info.inJump; - out += info.outJump; - } - } - else if (info.inFormat == RTAUDIO_SINT32) { - Int32 *in = (Int32 *)inBuffer; - for (unsigned int i=0; i> 24) & 0x000000ff); - } - in += info.inJump; - out += info.outJump; - } - } - else if (info.inFormat == RTAUDIO_FLOAT32) { - Float32 *in = (Float32 *)inBuffer; - for (unsigned int i=0; i>8) | (x<<8); } -//static inline uint32_t bswap_32(uint32_t x) { return (bswap_16(x&0xffff)<<16) | (bswap_16(x>>16)); } -//static inline uint64_t bswap_64(uint64_t x) { return (((unsigned long long)bswap_32(x&0xffffffffull))<<32) | (bswap_32(x>>32)); } - -void RtApi :: byteSwapBuffer( char *buffer, unsigned int samples, RtAudioFormat format ) -{ - register char val; - register char *ptr; - - ptr = buffer; - if ( format == RTAUDIO_SINT16 ) { - for ( unsigned int i=0; i +#include +#include +#include +#include + +// Static variable definitions. +const unsigned int RtApi::MAX_SAMPLE_RATES = 14; +const unsigned int RtApi::SAMPLE_RATES[] = { + 4000, 5512, 8000, 9600, 11025, 16000, 22050, + 32000, 44100, 48000, 88200, 96000, 176400, 192000 +}; + +#if defined(__WINDOWS_DS__) || defined(__WINDOWS_ASIO__) || defined(__WINDOWS_WASAPI__) +#ifdef WINRT_ENABLED + #define MUTEX_INITIALIZE(A) InitializeCriticalSectionEx(A, 0, 0) +#else + #define MUTEX_INITIALIZE(A) InitializeCriticalSection(A) +#endif + #define MUTEX_DESTROY(A) DeleteCriticalSection(A) + #define MUTEX_LOCK(A) EnterCriticalSection(A) + #define MUTEX_UNLOCK(A) LeaveCriticalSection(A) + + #include "tchar.h" + + static std::string convertCharPointerToStdString(const char *text) + { + return std::string(text); + } + + static std::string convertCharPointerToStdString(const wchar_t *text) + { + int length = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL); + std::string s( length-1, '\0' ); + WideCharToMultiByte(CP_UTF8, 0, text, -1, &s[0], length, NULL, NULL); + return s; + } + +#elif defined(__LINUX_ALSA__) || defined(__LINUX_PULSE__) || defined(__UNIX_JACK__) || defined(__LINUX_OSS__) || defined(__MACOSX_CORE__) + // pthread API + #define MUTEX_INITIALIZE(A) pthread_mutex_init(A, NULL) + #define MUTEX_DESTROY(A) pthread_mutex_destroy(A) + #define MUTEX_LOCK(A) pthread_mutex_lock(A) + #define MUTEX_UNLOCK(A) pthread_mutex_unlock(A) +#else + #define MUTEX_INITIALIZE(A) abs(*A) // dummy definitions + #define MUTEX_DESTROY(A) abs(*A) // dummy definitions +#endif + +// *************************************************** // +// +// RtAudio definitions. +// +// *************************************************** // + +std::string RtAudio :: getVersion( void ) throw() +{ + return RTAUDIO_VERSION; +} + +void RtAudio :: getCompiledApi( std::vector &apis ) throw() +{ + apis.clear(); + + // The order here will control the order of RtAudio's API search in + // the constructor. +#if defined(__UNIX_JACK__) + apis.push_back( UNIX_JACK ); +#endif +#if defined(__LINUX_ALSA__) + apis.push_back( LINUX_ALSA ); +#endif +#if defined(__LINUX_PULSE__) + apis.push_back( LINUX_PULSE ); +#endif +#if defined(__LINUX_OSS__) + apis.push_back( LINUX_OSS ); +#endif +#if defined(__WINDOWS_ASIO__) + apis.push_back( WINDOWS_ASIO ); +#endif +#if defined(__WINDOWS_WASAPI__) + apis.push_back( WINDOWS_WASAPI ); +#endif +#if defined(__WINDOWS_DS__) + apis.push_back( WINDOWS_DS ); +#endif +#if defined(__MACOSX_CORE__) + apis.push_back( MACOSX_CORE ); +#endif +#if defined(__RTAUDIO_DUMMY__) + apis.push_back( RTAUDIO_DUMMY ); +#endif +} + +void RtAudio :: openRtApi( RtAudio::Api api ) +{ + if ( rtapi_ ) + delete rtapi_; + rtapi_ = 0; + +#if defined(__UNIX_JACK__) + if ( api == UNIX_JACK ) + rtapi_ = new RtApiJack(); +#endif +#if defined(__LINUX_ALSA__) + if ( api == LINUX_ALSA ) + rtapi_ = new RtApiAlsa(); +#endif +#if defined(__LINUX_PULSE__) + if ( api == LINUX_PULSE ) + rtapi_ = new RtApiPulse(); +#endif +#if defined(__LINUX_OSS__) + if ( api == LINUX_OSS ) + rtapi_ = new RtApiOss(); +#endif +#if defined(__WINDOWS_ASIO__) + if ( api == WINDOWS_ASIO ) + rtapi_ = new RtApiAsio(); +#endif +#if defined(__WINDOWS_WASAPI__) + if ( api == WINDOWS_WASAPI ) + rtapi_ = new RtApiWasapi(); +#endif +#if defined(__WINDOWS_DS__) + if ( api == WINDOWS_DS ) + rtapi_ = new RtApiDs(); +#endif +#if defined(__MACOSX_CORE__) + if ( api == MACOSX_CORE ) + rtapi_ = new RtApiCore(); +#endif +#if defined(__RTAUDIO_DUMMY__) + if ( api == RTAUDIO_DUMMY ) + rtapi_ = new RtApiDummy(); +#endif +} + +RtAudio :: RtAudio( RtAudio::Api api ) +{ + rtapi_ = 0; + + if ( api != UNSPECIFIED ) { + // Attempt to open the specified API. + openRtApi( api ); + if ( rtapi_ ) return; + + // No compiled support for specified API value. Issue a debug + // warning and continue as if no API was specified. + std::cerr << "\nRtAudio: no compiled support for specified API argument!\n" << std::endl; + } + + // Iterate through the compiled APIs and return as soon as we find + // one with at least one device or we reach the end of the list. + std::vector< RtAudio::Api > apis; + getCompiledApi( apis ); + for ( unsigned int i=0; igetDeviceCount() ) break; + } + + if ( rtapi_ ) return; + + // It should not be possible to get here because the preprocessor + // definition __RTAUDIO_DUMMY__ is automatically defined if no + // API-specific definitions are passed to the compiler. But just in + // case something weird happens, we'll thow an error. + std::string errorText = "\nRtAudio: no compiled API support found ... critical error!!\n\n"; + throw( RtAudioError( errorText, RtAudioError::UNSPECIFIED ) ); +} + +RtAudio :: ~RtAudio() throw() +{ + if ( rtapi_ ) + delete rtapi_; +} + +void RtAudio :: openStream( RtAudio::StreamParameters *outputParameters, + RtAudio::StreamParameters *inputParameters, + RtAudioFormat format, unsigned int sampleRate, + unsigned int *bufferFrames, + RtAudioCallback callback, void *userData, + RtAudio::StreamOptions *options, + RtAudioErrorCallback errorCallback ) +{ + return rtapi_->openStream( outputParameters, inputParameters, format, + sampleRate, bufferFrames, callback, + userData, options, errorCallback ); +} + +// *************************************************** // +// +// Public RtApi definitions (see end of file for +// private or protected utility functions). +// +// *************************************************** // + +RtApi :: RtApi() +{ + stream_.state = STREAM_CLOSED; + stream_.mode = UNINITIALIZED; + stream_.apiHandle = 0; + stream_.userBuffer[0] = 0; + stream_.userBuffer[1] = 0; + MUTEX_INITIALIZE( &stream_.mutex ); + showWarnings_ = true; + firstErrorOccurred_ = false; +} + +RtApi :: ~RtApi() +{ + MUTEX_DESTROY( &stream_.mutex ); +} + +void RtApi :: openStream( RtAudio::StreamParameters *oParams, + RtAudio::StreamParameters *iParams, + RtAudioFormat format, unsigned int sampleRate, + unsigned int *bufferFrames, + RtAudioCallback callback, void *userData, + RtAudio::StreamOptions *options, + RtAudioErrorCallback errorCallback ) +{ + if ( stream_.state != STREAM_CLOSED ) { + errorText_ = "RtApi::openStream: a stream is already open!"; + error( RtAudioError::INVALID_USE ); + return; + } + + // Clear stream information potentially left from a previously open stream. + clearStreamInfo(); + + if ( oParams && oParams->nChannels < 1 ) { + errorText_ = "RtApi::openStream: a non-NULL output StreamParameters structure cannot have an nChannels value less than one."; + error( RtAudioError::INVALID_USE ); + return; + } + + if ( iParams && iParams->nChannels < 1 ) { + errorText_ = "RtApi::openStream: a non-NULL input StreamParameters structure cannot have an nChannels value less than one."; + error( RtAudioError::INVALID_USE ); + return; + } + + if ( oParams == NULL && iParams == NULL ) { + errorText_ = "RtApi::openStream: input and output StreamParameters structures are both NULL!"; + error( RtAudioError::INVALID_USE ); + return; + } + + if ( formatBytes(format) == 0 ) { + errorText_ = "RtApi::openStream: 'format' parameter value is undefined."; + error( RtAudioError::INVALID_USE ); + return; + } + + unsigned int nDevices = getDeviceCount(); + unsigned int oChannels = 0; + if ( oParams ) { + oChannels = oParams->nChannels; + if ( oParams->deviceId >= nDevices ) { + errorText_ = "RtApi::openStream: output device parameter value is invalid."; + error( RtAudioError::INVALID_USE ); + return; + } + } + + unsigned int iChannels = 0; + if ( iParams ) { + iChannels = iParams->nChannels; + if ( iParams->deviceId >= nDevices ) { + errorText_ = "RtApi::openStream: input device parameter value is invalid."; + error( RtAudioError::INVALID_USE ); + return; + } + } + + bool result; + + if ( oChannels > 0 ) { + + result = probeDeviceOpen( oParams->deviceId, OUTPUT, oChannels, oParams->firstChannel, + sampleRate, format, bufferFrames, options ); + if ( result == false ) { + error( RtAudioError::SYSTEM_ERROR ); + return; + } + } + + if ( iChannels > 0 ) { + + result = probeDeviceOpen( iParams->deviceId, INPUT, iChannels, iParams->firstChannel, + sampleRate, format, bufferFrames, options ); + if ( result == false ) { + if ( oChannels > 0 ) closeStream(); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + } + + stream_.callbackInfo.callback = (void *) callback; + stream_.callbackInfo.userData = userData; + stream_.callbackInfo.errorCallback = (void *) errorCallback; + + if ( options ) options->numberOfBuffers = stream_.nBuffers; + stream_.state = STREAM_STOPPED; +} + +unsigned int RtApi :: getDefaultInputDevice( void ) +{ + // Should be implemented in subclasses if possible. + return 0; +} + +unsigned int RtApi :: getDefaultOutputDevice( void ) +{ + // Should be implemented in subclasses if possible. + return 0; +} + +void RtApi :: closeStream( void ) +{ + // MUST be implemented in subclasses! + return; +} + +bool RtApi :: probeDeviceOpen( unsigned int /*device*/, StreamMode /*mode*/, unsigned int /*channels*/, + unsigned int /*firstChannel*/, unsigned int /*sampleRate*/, + RtAudioFormat /*format*/, unsigned int * /*bufferSize*/, + RtAudio::StreamOptions * /*options*/ ) +{ + // MUST be implemented in subclasses! + return FAILURE; +} + +void RtApi :: tickStreamTime( void ) +{ + // Subclasses that do not provide their own implementation of + // getStreamTime should call this function once per buffer I/O to + // provide basic stream time support. + + stream_.streamTime += ( stream_.bufferSize * 1.0 / stream_.sampleRate ); + +#if defined( HAVE_GETTIMEOFDAY ) + gettimeofday( &stream_.lastTickTimestamp, NULL ); +#endif +} + +long RtApi :: getStreamLatency( void ) +{ + verifyStream(); + + long totalLatency = 0; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) + totalLatency = stream_.latency[0]; + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) + totalLatency += stream_.latency[1]; + + return totalLatency; +} + +double RtApi :: getStreamTime( void ) +{ + verifyStream(); + +#if defined( HAVE_GETTIMEOFDAY ) + // Return a very accurate estimate of the stream time by + // adding in the elapsed time since the last tick. + struct timeval then; + struct timeval now; + + if ( stream_.state != STREAM_RUNNING || stream_.streamTime == 0.0 ) + return stream_.streamTime; + + gettimeofday( &now, NULL ); + then = stream_.lastTickTimestamp; + return stream_.streamTime + + ((now.tv_sec + 0.000001 * now.tv_usec) - + (then.tv_sec + 0.000001 * then.tv_usec)); +#else + return stream_.streamTime; +#endif +} + +void RtApi :: setStreamTime( double time ) +{ + verifyStream(); + + if ( time >= 0.0 ) + stream_.streamTime = time; +} + +unsigned int RtApi :: getStreamSampleRate( void ) +{ + verifyStream(); + + return stream_.sampleRate; +} + + +// *************************************************** // +// +// OS/API-specific methods. +// +// *************************************************** // + +#if defined(__MACOSX_CORE__) + +// The OS X CoreAudio API is designed to use a separate callback +// procedure for each of its audio devices. A single RtAudio duplex +// stream using two different devices is supported here, though it +// cannot be guaranteed to always behave correctly because we cannot +// synchronize these two callbacks. +// +// A property listener is installed for over/underrun information. +// However, no functionality is currently provided to allow property +// listeners to trigger user handlers because it is unclear what could +// be done if a critical stream parameter (buffer size, sample rate, +// device disconnect) notification arrived. The listeners entail +// quite a bit of extra code and most likely, a user program wouldn't +// be prepared for the result anyway. However, we do provide a flag +// to the client callback function to inform of an over/underrun. + +// A structure to hold various information related to the CoreAudio API +// implementation. +struct CoreHandle { + AudioDeviceID id[2]; // device ids +#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) + AudioDeviceIOProcID procId[2]; +#endif + UInt32 iStream[2]; // device stream index (or first if using multiple) + UInt32 nStreams[2]; // number of streams to use + bool xrun[2]; + char *deviceBuffer; + pthread_cond_t condition; + int drainCounter; // Tracks callback counts when draining + bool internalDrain; // Indicates if stop is initiated from callback or not. + + CoreHandle() + :deviceBuffer(0), drainCounter(0), internalDrain(false) { nStreams[0] = 1; nStreams[1] = 1; id[0] = 0; id[1] = 0; xrun[0] = false; xrun[1] = false; } +}; + +RtApiCore:: RtApiCore() +{ +#if defined( AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER ) + // This is a largely undocumented but absolutely necessary + // requirement starting with OS-X 10.6. If not called, queries and + // updates to various audio device properties are not handled + // correctly. + CFRunLoopRef theRunLoop = NULL; + AudioObjectPropertyAddress property = { kAudioHardwarePropertyRunLoop, + kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster }; + OSStatus result = AudioObjectSetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, sizeof(CFRunLoopRef), &theRunLoop); + if ( result != noErr ) { + errorText_ = "RtApiCore::RtApiCore: error setting run loop property!"; + error( RtAudioError::WARNING ); + } +#endif +} + +RtApiCore :: ~RtApiCore() +{ + // The subclass destructor gets called before the base class + // destructor, so close an existing stream before deallocating + // apiDeviceId memory. + if ( stream_.state != STREAM_CLOSED ) closeStream(); +} + +unsigned int RtApiCore :: getDeviceCount( void ) +{ + // Find out how many audio devices there are, if any. + UInt32 dataSize; + AudioObjectPropertyAddress propertyAddress = { kAudioHardwarePropertyDevices, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; + OSStatus result = AudioObjectGetPropertyDataSize( kAudioObjectSystemObject, &propertyAddress, 0, NULL, &dataSize ); + if ( result != noErr ) { + errorText_ = "RtApiCore::getDeviceCount: OS-X error getting device info!"; + error( RtAudioError::WARNING ); + return 0; + } + + return dataSize / sizeof( AudioDeviceID ); +} + +unsigned int RtApiCore :: getDefaultInputDevice( void ) +{ + unsigned int nDevices = getDeviceCount(); + if ( nDevices <= 1 ) return 0; + + AudioDeviceID id; + UInt32 dataSize = sizeof( AudioDeviceID ); + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; + OSStatus result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, &dataSize, &id ); + if ( result != noErr ) { + errorText_ = "RtApiCore::getDefaultInputDevice: OS-X system error getting device."; + error( RtAudioError::WARNING ); + return 0; + } + + dataSize *= nDevices; + AudioDeviceID deviceList[ nDevices ]; + property.mSelector = kAudioHardwarePropertyDevices; + result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, 0, NULL, &dataSize, (void *) &deviceList ); + if ( result != noErr ) { + errorText_ = "RtApiCore::getDefaultInputDevice: OS-X system error getting device IDs."; + error( RtAudioError::WARNING ); + return 0; + } + + for ( unsigned int i=0; i= nDevices ) { + errorText_ = "RtApiCore::getDeviceInfo: device ID is invalid!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + AudioDeviceID deviceList[ nDevices ]; + UInt32 dataSize = sizeof( AudioDeviceID ) * nDevices; + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, + kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster }; + OSStatus result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, + 0, NULL, &dataSize, (void *) &deviceList ); + if ( result != noErr ) { + errorText_ = "RtApiCore::getDeviceInfo: OS-X system error getting device IDs."; + error( RtAudioError::WARNING ); + return info; + } + + AudioDeviceID id = deviceList[ device ]; + + // Get the device name. + info.name.erase(); + CFStringRef cfname; + dataSize = sizeof( CFStringRef ); + property.mSelector = kAudioObjectPropertyManufacturer; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &cfname ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceInfo: system error (" << getErrorCode( result ) << ") getting device manufacturer."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + //const char *mname = CFStringGetCStringPtr( cfname, CFStringGetSystemEncoding() ); + int length = CFStringGetLength(cfname); + char *mname = (char *)malloc(length * 3 + 1); +#if defined( UNICODE ) || defined( _UNICODE ) + CFStringGetCString(cfname, mname, length * 3 + 1, kCFStringEncodingUTF8); +#else + CFStringGetCString(cfname, mname, length * 3 + 1, CFStringGetSystemEncoding()); +#endif + info.name.append( (const char *)mname, strlen(mname) ); + info.name.append( ": " ); + CFRelease( cfname ); + free(mname); + + property.mSelector = kAudioObjectPropertyName; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &cfname ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceInfo: system error (" << getErrorCode( result ) << ") getting device name."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + //const char *name = CFStringGetCStringPtr( cfname, CFStringGetSystemEncoding() ); + length = CFStringGetLength(cfname); + char *name = (char *)malloc(length * 3 + 1); +#if defined( UNICODE ) || defined( _UNICODE ) + CFStringGetCString(cfname, name, length * 3 + 1, kCFStringEncodingUTF8); +#else + CFStringGetCString(cfname, name, length * 3 + 1, CFStringGetSystemEncoding()); +#endif + info.name.append( (const char *)name, strlen(name) ); + CFRelease( cfname ); + free(name); + + // Get the output stream "configuration". + AudioBufferList *bufferList = nil; + property.mSelector = kAudioDevicePropertyStreamConfiguration; + property.mScope = kAudioDevicePropertyScopeOutput; + // property.mElement = kAudioObjectPropertyElementWildcard; + dataSize = 0; + result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); + if ( result != noErr || dataSize == 0 ) { + errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting output stream configuration info for device (" << device << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Allocate the AudioBufferList. + bufferList = (AudioBufferList *) malloc( dataSize ); + if ( bufferList == NULL ) { + errorText_ = "RtApiCore::getDeviceInfo: memory error allocating output AudioBufferList."; + error( RtAudioError::WARNING ); + return info; + } + + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, bufferList ); + if ( result != noErr || dataSize == 0 ) { + free( bufferList ); + errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting output stream configuration for device (" << device << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Get output channel information. + unsigned int i, nStreams = bufferList->mNumberBuffers; + for ( i=0; imBuffers[i].mNumberChannels; + free( bufferList ); + + // Get the input stream "configuration". + property.mScope = kAudioDevicePropertyScopeInput; + result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); + if ( result != noErr || dataSize == 0 ) { + errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting input stream configuration info for device (" << device << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Allocate the AudioBufferList. + bufferList = (AudioBufferList *) malloc( dataSize ); + if ( bufferList == NULL ) { + errorText_ = "RtApiCore::getDeviceInfo: memory error allocating input AudioBufferList."; + error( RtAudioError::WARNING ); + return info; + } + + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, bufferList ); + if (result != noErr || dataSize == 0) { + free( bufferList ); + errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting input stream configuration for device (" << device << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Get input channel information. + nStreams = bufferList->mNumberBuffers; + for ( i=0; imBuffers[i].mNumberChannels; + free( bufferList ); + + // If device opens for both playback and capture, we determine the channels. + if ( info.outputChannels > 0 && info.inputChannels > 0 ) + info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; + + // Probe the device sample rates. + bool isInput = false; + if ( info.outputChannels == 0 ) isInput = true; + + // Determine the supported sample rates. + property.mSelector = kAudioDevicePropertyAvailableNominalSampleRates; + if ( isInput == false ) property.mScope = kAudioDevicePropertyScopeOutput; + result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); + if ( result != kAudioHardwareNoError || dataSize == 0 ) { + errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting sample rate info."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + UInt32 nRanges = dataSize / sizeof( AudioValueRange ); + AudioValueRange rangeList[ nRanges ]; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &rangeList ); + if ( result != kAudioHardwareNoError ) { + errorStream_ << "RtApiCore::getDeviceInfo: system error (" << getErrorCode( result ) << ") getting sample rates."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // The sample rate reporting mechanism is a bit of a mystery. It + // seems that it can either return individual rates or a range of + // rates. I assume that if the min / max range values are the same, + // then that represents a single supported rate and if the min / max + // range values are different, the device supports an arbitrary + // range of values (though there might be multiple ranges, so we'll + // use the most conservative range). + Float64 minimumRate = 1.0, maximumRate = 10000000000.0; + bool haveValueRange = false; + info.sampleRates.clear(); + for ( UInt32 i=0; i info.preferredSampleRate ) ) + info.preferredSampleRate = tmpSr; + + } else { + haveValueRange = true; + if ( rangeList[i].mMinimum > minimumRate ) minimumRate = rangeList[i].mMinimum; + if ( rangeList[i].mMaximum < maximumRate ) maximumRate = rangeList[i].mMaximum; + } + } + + if ( haveValueRange ) { + for ( unsigned int k=0; k= (unsigned int) minimumRate && SAMPLE_RATES[k] <= (unsigned int) maximumRate ) { + info.sampleRates.push_back( SAMPLE_RATES[k] ); + + if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) ) + info.preferredSampleRate = SAMPLE_RATES[k]; + } + } + } + + // Sort and remove any redundant values + std::sort( info.sampleRates.begin(), info.sampleRates.end() ); + info.sampleRates.erase( unique( info.sampleRates.begin(), info.sampleRates.end() ), info.sampleRates.end() ); + + if ( info.sampleRates.size() == 0 ) { + errorStream_ << "RtApiCore::probeDeviceInfo: No supported sample rates found for device (" << device << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // CoreAudio always uses 32-bit floating point data for PCM streams. + // Thus, any other "physical" formats supported by the device are of + // no interest to the client. + info.nativeFormats = RTAUDIO_FLOAT32; + + if ( info.outputChannels > 0 ) + if ( getDefaultOutputDevice() == device ) info.isDefaultOutput = true; + if ( info.inputChannels > 0 ) + if ( getDefaultInputDevice() == device ) info.isDefaultInput = true; + + info.probed = true; + return info; +} + +static OSStatus callbackHandler( AudioDeviceID inDevice, + const AudioTimeStamp* /*inNow*/, + const AudioBufferList* inInputData, + const AudioTimeStamp* /*inInputTime*/, + AudioBufferList* outOutputData, + const AudioTimeStamp* /*inOutputTime*/, + void* infoPointer ) +{ + CallbackInfo *info = (CallbackInfo *) infoPointer; + + RtApiCore *object = (RtApiCore *) info->object; + if ( object->callbackEvent( inDevice, inInputData, outOutputData ) == false ) + return kAudioHardwareUnspecifiedError; + else + return kAudioHardwareNoError; +} + +static OSStatus xrunListener( AudioObjectID /*inDevice*/, + UInt32 nAddresses, + const AudioObjectPropertyAddress properties[], + void* handlePointer ) +{ + CoreHandle *handle = (CoreHandle *) handlePointer; + for ( UInt32 i=0; ixrun[1] = true; + else + handle->xrun[0] = true; + } + } + + return kAudioHardwareNoError; +} + +static OSStatus rateListener( AudioObjectID inDevice, + UInt32 /*nAddresses*/, + const AudioObjectPropertyAddress /*properties*/[], + void* ratePointer ) +{ + Float64 *rate = (Float64 *) ratePointer; + UInt32 dataSize = sizeof( Float64 ); + AudioObjectPropertyAddress property = { kAudioDevicePropertyNominalSampleRate, + kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster }; + AudioObjectGetPropertyData( inDevice, &property, 0, NULL, &dataSize, rate ); + return kAudioHardwareNoError; +} + +bool RtApiCore :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ) +{ + // Get device ID + unsigned int nDevices = getDeviceCount(); + if ( nDevices == 0 ) { + // This should not happen because a check is made before this function is called. + errorText_ = "RtApiCore::probeDeviceOpen: no devices found!"; + return FAILURE; + } + + if ( device >= nDevices ) { + // This should not happen because a check is made before this function is called. + errorText_ = "RtApiCore::probeDeviceOpen: device ID is invalid!"; + return FAILURE; + } + + AudioDeviceID deviceList[ nDevices ]; + UInt32 dataSize = sizeof( AudioDeviceID ) * nDevices; + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, + kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster }; + OSStatus result = AudioObjectGetPropertyData( kAudioObjectSystemObject, &property, + 0, NULL, &dataSize, (void *) &deviceList ); + if ( result != noErr ) { + errorText_ = "RtApiCore::probeDeviceOpen: OS-X system error getting device IDs."; + return FAILURE; + } + + AudioDeviceID id = deviceList[ device ]; + + // Setup for stream mode. + bool isInput = false; + if ( mode == INPUT ) { + isInput = true; + property.mScope = kAudioDevicePropertyScopeInput; + } + else + property.mScope = kAudioDevicePropertyScopeOutput; + + // Get the stream "configuration". + AudioBufferList *bufferList = nil; + dataSize = 0; + property.mSelector = kAudioDevicePropertyStreamConfiguration; + result = AudioObjectGetPropertyDataSize( id, &property, 0, NULL, &dataSize ); + if ( result != noErr || dataSize == 0 ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream configuration info for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Allocate the AudioBufferList. + bufferList = (AudioBufferList *) malloc( dataSize ); + if ( bufferList == NULL ) { + errorText_ = "RtApiCore::probeDeviceOpen: memory error allocating AudioBufferList."; + return FAILURE; + } + + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, bufferList ); + if (result != noErr || dataSize == 0) { + free( bufferList ); + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream configuration for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Search for one or more streams that contain the desired number of + // channels. CoreAudio devices can have an arbitrary number of + // streams and each stream can have an arbitrary number of channels. + // For each stream, a single buffer of interleaved samples is + // provided. RtAudio prefers the use of one stream of interleaved + // data or multiple consecutive single-channel streams. However, we + // now support multiple consecutive multi-channel streams of + // interleaved data as well. + UInt32 iStream, offsetCounter = firstChannel; + UInt32 nStreams = bufferList->mNumberBuffers; + bool monoMode = false; + bool foundStream = false; + + // First check that the device supports the requested number of + // channels. + UInt32 deviceChannels = 0; + for ( iStream=0; iStreammBuffers[iStream].mNumberChannels; + + if ( deviceChannels < ( channels + firstChannel ) ) { + free( bufferList ); + errorStream_ << "RtApiCore::probeDeviceOpen: the device (" << device << ") does not support the requested channel count."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Look for a single stream meeting our needs. + UInt32 firstStream, streamCount = 1, streamChannels = 0, channelOffset = 0; + for ( iStream=0; iStreammBuffers[iStream].mNumberChannels; + if ( streamChannels >= channels + offsetCounter ) { + firstStream = iStream; + channelOffset = offsetCounter; + foundStream = true; + break; + } + if ( streamChannels > offsetCounter ) break; + offsetCounter -= streamChannels; + } + + // If we didn't find a single stream above, then we should be able + // to meet the channel specification with multiple streams. + if ( foundStream == false ) { + monoMode = true; + offsetCounter = firstChannel; + for ( iStream=0; iStreammBuffers[iStream].mNumberChannels; + if ( streamChannels > offsetCounter ) break; + offsetCounter -= streamChannels; + } + + firstStream = iStream; + channelOffset = offsetCounter; + Int32 channelCounter = channels + offsetCounter - streamChannels; + + if ( streamChannels > 1 ) monoMode = false; + while ( channelCounter > 0 ) { + streamChannels = bufferList->mBuffers[++iStream].mNumberChannels; + if ( streamChannels > 1 ) monoMode = false; + channelCounter -= streamChannels; + streamCount++; + } + } + + free( bufferList ); + + // Determine the buffer size. + AudioValueRange bufferRange; + dataSize = sizeof( AudioValueRange ); + property.mSelector = kAudioDevicePropertyBufferFrameSizeRange; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &bufferRange ); + + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting buffer size range for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + if ( bufferRange.mMinimum > *bufferSize ) *bufferSize = (unsigned long) bufferRange.mMinimum; + else if ( bufferRange.mMaximum < *bufferSize ) *bufferSize = (unsigned long) bufferRange.mMaximum; + if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) *bufferSize = (unsigned long) bufferRange.mMinimum; + + // Set the buffer size. For multiple streams, I'm assuming we only + // need to make this setting for the master channel. + UInt32 theSize = (UInt32) *bufferSize; + dataSize = sizeof( UInt32 ); + property.mSelector = kAudioDevicePropertyBufferFrameSize; + result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &theSize ); + + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting the buffer size for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // If attempting to setup a duplex stream, the bufferSize parameter + // MUST be the same in both directions! + *bufferSize = theSize; + if ( stream_.mode == OUTPUT && mode == INPUT && *bufferSize != stream_.bufferSize ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error setting buffer size for duplex stream on device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + stream_.bufferSize = *bufferSize; + stream_.nBuffers = 1; + + // Try to set "hog" mode ... it's not clear to me this is working. + if ( options && options->flags & RTAUDIO_HOG_DEVICE ) { + pid_t hog_pid; + dataSize = sizeof( hog_pid ); + property.mSelector = kAudioDevicePropertyHogMode; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &hog_pid ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting 'hog' state!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + if ( hog_pid != getpid() ) { + hog_pid = getpid(); + result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &hog_pid ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting 'hog' state!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + } + + // Check and if necessary, change the sample rate for the device. + Float64 nominalRate; + dataSize = sizeof( Float64 ); + property.mSelector = kAudioDevicePropertyNominalSampleRate; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &nominalRate ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting current sample rate."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Only change the sample rate if off by more than 1 Hz. + if ( fabs( nominalRate - (double)sampleRate ) > 1.0 ) { + + // Set a property listener for the sample rate change + Float64 reportedRate = 0.0; + AudioObjectPropertyAddress tmp = { kAudioDevicePropertyNominalSampleRate, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; + result = AudioObjectAddPropertyListener( id, &tmp, rateListener, (void *) &reportedRate ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting sample rate property listener for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + nominalRate = (Float64) sampleRate; + result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &nominalRate ); + if ( result != noErr ) { + AudioObjectRemovePropertyListener( id, &tmp, rateListener, (void *) &reportedRate ); + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting sample rate for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Now wait until the reported nominal rate is what we just set. + UInt32 microCounter = 0; + while ( reportedRate != nominalRate ) { + microCounter += 5000; + if ( microCounter > 5000000 ) break; + usleep( 5000 ); + } + + // Remove the property listener. + AudioObjectRemovePropertyListener( id, &tmp, rateListener, (void *) &reportedRate ); + + if ( microCounter > 5000000 ) { + errorStream_ << "RtApiCore::probeDeviceOpen: timeout waiting for sample rate update for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + + // Now set the stream format for all streams. Also, check the + // physical format of the device and change that if necessary. + AudioStreamBasicDescription description; + dataSize = sizeof( AudioStreamBasicDescription ); + property.mSelector = kAudioStreamPropertyVirtualFormat; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &description ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream format for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Set the sample rate and data format id. However, only make the + // change if the sample rate is not within 1.0 of the desired + // rate and the format is not linear pcm. + bool updateFormat = false; + if ( fabs( description.mSampleRate - (Float64)sampleRate ) > 1.0 ) { + description.mSampleRate = (Float64) sampleRate; + updateFormat = true; + } + + if ( description.mFormatID != kAudioFormatLinearPCM ) { + description.mFormatID = kAudioFormatLinearPCM; + updateFormat = true; + } + + if ( updateFormat ) { + result = AudioObjectSetPropertyData( id, &property, 0, NULL, dataSize, &description ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") setting sample rate or data format for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + + // Now check the physical format. + property.mSelector = kAudioStreamPropertyPhysicalFormat; + result = AudioObjectGetPropertyData( id, &property, 0, NULL, &dataSize, &description ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error (" << getErrorCode( result ) << ") getting stream physical format for device (" << device << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + //std::cout << "Current physical stream format:" << std::endl; + //std::cout << " mBitsPerChan = " << description.mBitsPerChannel << std::endl; + //std::cout << " aligned high = " << (description.mFormatFlags & kAudioFormatFlagIsAlignedHigh) << ", isPacked = " << (description.mFormatFlags & kAudioFormatFlagIsPacked) << std::endl; + //std::cout << " bytesPerFrame = " << description.mBytesPerFrame << std::endl; + //std::cout << " sample rate = " << description.mSampleRate << std::endl; + + if ( description.mFormatID != kAudioFormatLinearPCM || description.mBitsPerChannel < 16 ) { + description.mFormatID = kAudioFormatLinearPCM; + //description.mSampleRate = (Float64) sampleRate; + AudioStreamBasicDescription testDescription = description; + UInt32 formatFlags; + + // We'll try higher bit rates first and then work our way down. + std::vector< std::pair > physicalFormats; + formatFlags = (description.mFormatFlags | kLinearPCMFormatFlagIsFloat) & ~kLinearPCMFormatFlagIsSignedInteger; + physicalFormats.push_back( std::pair( 32, formatFlags ) ); + formatFlags = (description.mFormatFlags | kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked) & ~kLinearPCMFormatFlagIsFloat; + physicalFormats.push_back( std::pair( 32, formatFlags ) ); + physicalFormats.push_back( std::pair( 24, formatFlags ) ); // 24-bit packed + formatFlags &= ~( kAudioFormatFlagIsPacked | kAudioFormatFlagIsAlignedHigh ); + physicalFormats.push_back( std::pair( 24.2, formatFlags ) ); // 24-bit in 4 bytes, aligned low + formatFlags |= kAudioFormatFlagIsAlignedHigh; + physicalFormats.push_back( std::pair( 24.4, formatFlags ) ); // 24-bit in 4 bytes, aligned high + formatFlags = (description.mFormatFlags | kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked) & ~kLinearPCMFormatFlagIsFloat; + physicalFormats.push_back( std::pair( 16, formatFlags ) ); + physicalFormats.push_back( std::pair( 8, formatFlags ) ); + + bool setPhysicalFormat = false; + for( unsigned int i=0; iflags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; + else stream_.userInterleaved = true; + stream_.deviceInterleaved[mode] = true; + if ( monoMode == true ) stream_.deviceInterleaved[mode] = false; + + // Set flags for buffer conversion. + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( streamCount == 1 ) { + if ( stream_.nUserChannels[mode] > 1 && + stream_.userInterleaved != stream_.deviceInterleaved[mode] ) + stream_.doConvertBuffer[mode] = true; + } + else if ( monoMode && stream_.userInterleaved ) + stream_.doConvertBuffer[mode] = true; + + // Allocate our CoreHandle structure for the stream. + CoreHandle *handle = 0; + if ( stream_.apiHandle == 0 ) { + try { + handle = new CoreHandle; + } + catch ( std::bad_alloc& ) { + errorText_ = "RtApiCore::probeDeviceOpen: error allocating CoreHandle memory."; + goto error; + } + + if ( pthread_cond_init( &handle->condition, NULL ) ) { + errorText_ = "RtApiCore::probeDeviceOpen: error initializing pthread condition variable."; + goto error; + } + stream_.apiHandle = (void *) handle; + } + else + handle = (CoreHandle *) stream_.apiHandle; + handle->iStream[mode] = firstStream; + handle->nStreams[mode] = streamCount; + handle->id[mode] = id; + + // Allocate necessary internal buffers. + unsigned long bufferBytes; + bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + // stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + stream_.userBuffer[mode] = (char *) malloc( bufferBytes * sizeof(char) ); + memset( stream_.userBuffer[mode], 0, bufferBytes * sizeof(char) ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiCore::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + + // If possible, we will make use of the CoreAudio stream buffers as + // "device buffers". However, we can't do this if using multiple + // streams. + if ( stream_.doConvertBuffer[mode] && handle->nStreams[mode] > 1 ) { + + bool makeBuffer = true; + bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); + if ( mode == INPUT ) { + if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + if ( bufferBytes <= bytesOut ) makeBuffer = false; + } + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiCore::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + stream_.sampleRate = sampleRate; + stream_.device[mode] = device; + stream_.state = STREAM_STOPPED; + stream_.callbackInfo.object = (void *) this; + + // Setup the buffer conversion information structure. + if ( stream_.doConvertBuffer[mode] ) { + if ( streamCount > 1 ) setConvertInfo( mode, 0 ); + else setConvertInfo( mode, channelOffset ); + } + + if ( mode == INPUT && stream_.mode == OUTPUT && stream_.device[0] == device ) + // Only one callback procedure per device. + stream_.mode = DUPLEX; + else { +#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) + result = AudioDeviceCreateIOProcID( id, callbackHandler, (void *) &stream_.callbackInfo, &handle->procId[mode] ); +#else + // deprecated in favor of AudioDeviceCreateIOProcID() + result = AudioDeviceAddIOProc( id, callbackHandler, (void *) &stream_.callbackInfo ); +#endif + if ( result != noErr ) { + errorStream_ << "RtApiCore::probeDeviceOpen: system error setting callback for device (" << device << ")."; + errorText_ = errorStream_.str(); + goto error; + } + if ( stream_.mode == OUTPUT && mode == INPUT ) + stream_.mode = DUPLEX; + else + stream_.mode = mode; + } + + // Setup the device property listener for over/underload. + property.mSelector = kAudioDeviceProcessorOverload; + property.mScope = kAudioObjectPropertyScopeGlobal; + result = AudioObjectAddPropertyListener( id, &property, xrunListener, (void *) handle ); + + return SUCCESS; + + error: + if ( handle ) { + pthread_cond_destroy( &handle->condition ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.state = STREAM_CLOSED; + return FAILURE; +} + +void RtApiCore :: closeStream( void ) +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiCore::closeStream(): no open stream to close!"; + error( RtAudioError::WARNING ); + return; + } + + CoreHandle *handle = (CoreHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + if (handle) { + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, + kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster }; + + property.mSelector = kAudioDeviceProcessorOverload; + property.mScope = kAudioObjectPropertyScopeGlobal; + if (AudioObjectRemovePropertyListener( handle->id[0], &property, xrunListener, (void *) handle ) != noErr) { + errorText_ = "RtApiCore::closeStream(): error removing property listener!"; + error( RtAudioError::WARNING ); + } + } + if ( stream_.state == STREAM_RUNNING ) + AudioDeviceStop( handle->id[0], callbackHandler ); +#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) + AudioDeviceDestroyIOProcID( handle->id[0], handle->procId[0] ); +#else + // deprecated in favor of AudioDeviceDestroyIOProcID() + AudioDeviceRemoveIOProc( handle->id[0], callbackHandler ); +#endif + } + + if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) { + if (handle) { + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices, + kAudioObjectPropertyScopeGlobal, + kAudioObjectPropertyElementMaster }; + + property.mSelector = kAudioDeviceProcessorOverload; + property.mScope = kAudioObjectPropertyScopeGlobal; + if (AudioObjectRemovePropertyListener( handle->id[1], &property, xrunListener, (void *) handle ) != noErr) { + errorText_ = "RtApiCore::closeStream(): error removing property listener!"; + error( RtAudioError::WARNING ); + } + } + if ( stream_.state == STREAM_RUNNING ) + AudioDeviceStop( handle->id[1], callbackHandler ); +#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 ) + AudioDeviceDestroyIOProcID( handle->id[1], handle->procId[1] ); +#else + // deprecated in favor of AudioDeviceDestroyIOProcID() + AudioDeviceRemoveIOProc( handle->id[1], callbackHandler ); +#endif + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + // Destroy pthread condition variable. + pthread_cond_destroy( &handle->condition ); + delete handle; + stream_.apiHandle = 0; + + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; +} + +void RtApiCore :: startStream( void ) +{ + verifyStream(); + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiCore::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + OSStatus result = noErr; + CoreHandle *handle = (CoreHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + result = AudioDeviceStart( handle->id[0], callbackHandler ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::startStream: system error (" << getErrorCode( result ) << ") starting callback procedure on device (" << stream_.device[0] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + if ( stream_.mode == INPUT || + ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) { + + result = AudioDeviceStart( handle->id[1], callbackHandler ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::startStream: system error starting input callback procedure on device (" << stream_.device[1] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + handle->drainCounter = 0; + handle->internalDrain = false; + stream_.state = STREAM_RUNNING; + + unlock: + if ( result == noErr ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiCore :: stopStream( void ) +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiCore::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + OSStatus result = noErr; + CoreHandle *handle = (CoreHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + if ( handle->drainCounter == 0 ) { + handle->drainCounter = 2; + pthread_cond_wait( &handle->condition, &stream_.mutex ); // block until signaled + } + + result = AudioDeviceStop( handle->id[0], callbackHandler ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::stopStream: system error (" << getErrorCode( result ) << ") stopping callback procedure on device (" << stream_.device[0] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) { + + result = AudioDeviceStop( handle->id[1], callbackHandler ); + if ( result != noErr ) { + errorStream_ << "RtApiCore::stopStream: system error (" << getErrorCode( result ) << ") stopping input callback procedure on device (" << stream_.device[1] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + stream_.state = STREAM_STOPPED; + + unlock: + if ( result == noErr ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiCore :: abortStream( void ) +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiCore::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + CoreHandle *handle = (CoreHandle *) stream_.apiHandle; + handle->drainCounter = 2; + + stopStream(); +} + +// This function will be called by a spawned thread when the user +// callback function signals that the stream should be stopped or +// aborted. It is better to handle it this way because the +// callbackEvent() function probably should return before the AudioDeviceStop() +// function is called. +static void *coreStopStream( void *ptr ) +{ + CallbackInfo *info = (CallbackInfo *) ptr; + RtApiCore *object = (RtApiCore *) info->object; + + object->stopStream(); + pthread_exit( NULL ); +} + +bool RtApiCore :: callbackEvent( AudioDeviceID deviceId, + const AudioBufferList *inBufferList, + const AudioBufferList *outBufferList ) +{ + if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) return SUCCESS; + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiCore::callbackEvent(): the stream is closed ... this shouldn't happen!"; + error( RtAudioError::WARNING ); + return FAILURE; + } + + CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; + CoreHandle *handle = (CoreHandle *) stream_.apiHandle; + + // Check if we were draining the stream and signal is finished. + if ( handle->drainCounter > 3 ) { + ThreadHandle threadId; + + stream_.state = STREAM_STOPPING; + if ( handle->internalDrain == true ) + pthread_create( &threadId, NULL, coreStopStream, info ); + else // external call to stopStream() + pthread_cond_signal( &handle->condition ); + return SUCCESS; + } + + AudioDeviceID outputDevice = handle->id[0]; + + // Invoke user callback to get fresh output data UNLESS we are + // draining stream or duplex mode AND the input/output devices are + // different AND this function is called for the input device. + if ( handle->drainCounter == 0 && ( stream_.mode != DUPLEX || deviceId == outputDevice ) ) { + RtAudioCallback callback = (RtAudioCallback) info->callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + if ( stream_.mode != INPUT && handle->xrun[0] == true ) { + status |= RTAUDIO_OUTPUT_UNDERFLOW; + handle->xrun[0] = false; + } + if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { + status |= RTAUDIO_INPUT_OVERFLOW; + handle->xrun[1] = false; + } + + int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], + stream_.bufferSize, streamTime, status, info->userData ); + if ( cbReturnValue == 2 ) { + stream_.state = STREAM_STOPPING; + handle->drainCounter = 2; + abortStream(); + return SUCCESS; + } + else if ( cbReturnValue == 1 ) { + handle->drainCounter = 1; + handle->internalDrain = true; + } + } + + if ( stream_.mode == OUTPUT || ( stream_.mode == DUPLEX && deviceId == outputDevice ) ) { + + if ( handle->drainCounter > 1 ) { // write zeros to the output stream + + if ( handle->nStreams[0] == 1 ) { + memset( outBufferList->mBuffers[handle->iStream[0]].mData, + 0, + outBufferList->mBuffers[handle->iStream[0]].mDataByteSize ); + } + else { // fill multiple streams with zeros + for ( unsigned int i=0; inStreams[0]; i++ ) { + memset( outBufferList->mBuffers[handle->iStream[0]+i].mData, + 0, + outBufferList->mBuffers[handle->iStream[0]+i].mDataByteSize ); + } + } + } + else if ( handle->nStreams[0] == 1 ) { + if ( stream_.doConvertBuffer[0] ) { // convert directly to CoreAudio stream buffer + convertBuffer( (char *) outBufferList->mBuffers[handle->iStream[0]].mData, + stream_.userBuffer[0], stream_.convertInfo[0] ); + } + else { // copy from user buffer + memcpy( outBufferList->mBuffers[handle->iStream[0]].mData, + stream_.userBuffer[0], + outBufferList->mBuffers[handle->iStream[0]].mDataByteSize ); + } + } + else { // fill multiple streams + Float32 *inBuffer = (Float32 *) stream_.userBuffer[0]; + if ( stream_.doConvertBuffer[0] ) { + convertBuffer( stream_.deviceBuffer, stream_.userBuffer[0], stream_.convertInfo[0] ); + inBuffer = (Float32 *) stream_.deviceBuffer; + } + + if ( stream_.deviceInterleaved[0] == false ) { // mono mode + UInt32 bufferBytes = outBufferList->mBuffers[handle->iStream[0]].mDataByteSize; + for ( unsigned int i=0; imBuffers[handle->iStream[0]+i].mData, + (void *)&inBuffer[i*stream_.bufferSize], bufferBytes ); + } + } + else { // fill multiple multi-channel streams with interleaved data + UInt32 streamChannels, channelsLeft, inJump, outJump, inOffset; + Float32 *out, *in; + + bool inInterleaved = ( stream_.userInterleaved ) ? true : false; + UInt32 inChannels = stream_.nUserChannels[0]; + if ( stream_.doConvertBuffer[0] ) { + inInterleaved = true; // device buffer will always be interleaved for nStreams > 1 and not mono mode + inChannels = stream_.nDeviceChannels[0]; + } + + if ( inInterleaved ) inOffset = 1; + else inOffset = stream_.bufferSize; + + channelsLeft = inChannels; + for ( unsigned int i=0; inStreams[0]; i++ ) { + in = inBuffer; + out = (Float32 *) outBufferList->mBuffers[handle->iStream[0]+i].mData; + streamChannels = outBufferList->mBuffers[handle->iStream[0]+i].mNumberChannels; + + outJump = 0; + // Account for possible channel offset in first stream + if ( i == 0 && stream_.channelOffset[0] > 0 ) { + streamChannels -= stream_.channelOffset[0]; + outJump = stream_.channelOffset[0]; + out += outJump; + } + + // Account for possible unfilled channels at end of the last stream + if ( streamChannels > channelsLeft ) { + outJump = streamChannels - channelsLeft; + streamChannels = channelsLeft; + } + + // Determine input buffer offsets and skips + if ( inInterleaved ) { + inJump = inChannels; + in += inChannels - channelsLeft; + } + else { + inJump = 1; + in += (inChannels - channelsLeft) * inOffset; + } + + for ( unsigned int i=0; idrainCounter ) { + handle->drainCounter++; + goto unlock; + } + + AudioDeviceID inputDevice; + inputDevice = handle->id[1]; + if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && deviceId == inputDevice ) ) { + + if ( handle->nStreams[1] == 1 ) { + if ( stream_.doConvertBuffer[1] ) { // convert directly from CoreAudio stream buffer + convertBuffer( stream_.userBuffer[1], + (char *) inBufferList->mBuffers[handle->iStream[1]].mData, + stream_.convertInfo[1] ); + } + else { // copy to user buffer + memcpy( stream_.userBuffer[1], + inBufferList->mBuffers[handle->iStream[1]].mData, + inBufferList->mBuffers[handle->iStream[1]].mDataByteSize ); + } + } + else { // read from multiple streams + Float32 *outBuffer = (Float32 *) stream_.userBuffer[1]; + if ( stream_.doConvertBuffer[1] ) outBuffer = (Float32 *) stream_.deviceBuffer; + + if ( stream_.deviceInterleaved[1] == false ) { // mono mode + UInt32 bufferBytes = inBufferList->mBuffers[handle->iStream[1]].mDataByteSize; + for ( unsigned int i=0; imBuffers[handle->iStream[1]+i].mData, bufferBytes ); + } + } + else { // read from multiple multi-channel streams + UInt32 streamChannels, channelsLeft, inJump, outJump, outOffset; + Float32 *out, *in; + + bool outInterleaved = ( stream_.userInterleaved ) ? true : false; + UInt32 outChannels = stream_.nUserChannels[1]; + if ( stream_.doConvertBuffer[1] ) { + outInterleaved = true; // device buffer will always be interleaved for nStreams > 1 and not mono mode + outChannels = stream_.nDeviceChannels[1]; + } + + if ( outInterleaved ) outOffset = 1; + else outOffset = stream_.bufferSize; + + channelsLeft = outChannels; + for ( unsigned int i=0; inStreams[1]; i++ ) { + out = outBuffer; + in = (Float32 *) inBufferList->mBuffers[handle->iStream[1]+i].mData; + streamChannels = inBufferList->mBuffers[handle->iStream[1]+i].mNumberChannels; + + inJump = 0; + // Account for possible channel offset in first stream + if ( i == 0 && stream_.channelOffset[1] > 0 ) { + streamChannels -= stream_.channelOffset[1]; + inJump = stream_.channelOffset[1]; + in += inJump; + } + + // Account for possible unread channels at end of the last stream + if ( streamChannels > channelsLeft ) { + inJump = streamChannels - channelsLeft; + streamChannels = channelsLeft; + } + + // Determine output buffer offsets and skips + if ( outInterleaved ) { + outJump = outChannels; + out += outChannels - channelsLeft; + } + else { + outJump = 1; + out += (outChannels - channelsLeft) * outOffset; + } + + for ( unsigned int i=0; i +#include +#include + +// A structure to hold various information related to the Jack API +// implementation. +struct JackHandle { + jack_client_t *client; + jack_port_t **ports[2]; + std::string deviceName[2]; + bool xrun[2]; + pthread_cond_t condition; + int drainCounter; // Tracks callback counts when draining + bool internalDrain; // Indicates if stop is initiated from callback or not. + + JackHandle() + :client(0), drainCounter(0), internalDrain(false) { ports[0] = 0; ports[1] = 0; xrun[0] = false; xrun[1] = false; } +}; + +static void jackSilentError( const char * ) {}; + +RtApiJack :: RtApiJack() +{ + // Nothing to do here. +#if !defined(__RTAUDIO_DEBUG__) + // Turn off Jack's internal error reporting. + jack_set_error_function( &jackSilentError ); +#endif +} + +RtApiJack :: ~RtApiJack() +{ + if ( stream_.state != STREAM_CLOSED ) closeStream(); +} + +unsigned int RtApiJack :: getDeviceCount( void ) +{ + // See if we can become a jack client. + jack_options_t options = (jack_options_t) ( JackNoStartServer ); //JackNullOption; + jack_status_t *status = NULL; + jack_client_t *client = jack_client_open( "RtApiJackCount", options, status ); + if ( client == 0 ) return 0; + + const char **ports; + std::string port, previousPort; + unsigned int nChannels = 0, nDevices = 0; + ports = jack_get_ports( client, NULL, NULL, 0 ); + if ( ports ) { + // Parse the port names up to the first colon (:). + size_t iColon = 0; + do { + port = (char *) ports[ nChannels ]; + iColon = port.find(":"); + if ( iColon != std::string::npos ) { + port = port.substr( 0, iColon + 1 ); + if ( port != previousPort ) { + nDevices++; + previousPort = port; + } + } + } while ( ports[++nChannels] ); + free( ports ); + } + + jack_client_close( client ); + return nDevices; +} + +RtAudio::DeviceInfo RtApiJack :: getDeviceInfo( unsigned int device ) +{ + RtAudio::DeviceInfo info; + info.probed = false; + + jack_options_t options = (jack_options_t) ( JackNoStartServer ); //JackNullOption + jack_status_t *status = NULL; + jack_client_t *client = jack_client_open( "RtApiJackInfo", options, status ); + if ( client == 0 ) { + errorText_ = "RtApiJack::getDeviceInfo: Jack server not found or connection error!"; + error( RtAudioError::WARNING ); + return info; + } + + const char **ports; + std::string port, previousPort; + unsigned int nPorts = 0, nDevices = 0; + ports = jack_get_ports( client, NULL, NULL, 0 ); + if ( ports ) { + // Parse the port names up to the first colon (:). + size_t iColon = 0; + do { + port = (char *) ports[ nPorts ]; + iColon = port.find(":"); + if ( iColon != std::string::npos ) { + port = port.substr( 0, iColon ); + if ( port != previousPort ) { + if ( nDevices == device ) info.name = port; + nDevices++; + previousPort = port; + } + } + } while ( ports[++nPorts] ); + free( ports ); + } + + if ( device >= nDevices ) { + jack_client_close( client ); + errorText_ = "RtApiJack::getDeviceInfo: device ID is invalid!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + // Get the current jack server sample rate. + info.sampleRates.clear(); + + info.preferredSampleRate = jack_get_sample_rate( client ); + info.sampleRates.push_back( info.preferredSampleRate ); + + // Count the available ports containing the client name as device + // channels. Jack "input ports" equal RtAudio output channels. + unsigned int nChannels = 0; + ports = jack_get_ports( client, info.name.c_str(), NULL, JackPortIsInput ); + if ( ports ) { + while ( ports[ nChannels ] ) nChannels++; + free( ports ); + info.outputChannels = nChannels; + } + + // Jack "output ports" equal RtAudio input channels. + nChannels = 0; + ports = jack_get_ports( client, info.name.c_str(), NULL, JackPortIsOutput ); + if ( ports ) { + while ( ports[ nChannels ] ) nChannels++; + free( ports ); + info.inputChannels = nChannels; + } + + if ( info.outputChannels == 0 && info.inputChannels == 0 ) { + jack_client_close(client); + errorText_ = "RtApiJack::getDeviceInfo: error determining Jack input/output channels!"; + error( RtAudioError::WARNING ); + return info; + } + + // If device opens for both playback and capture, we determine the channels. + if ( info.outputChannels > 0 && info.inputChannels > 0 ) + info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; + + // Jack always uses 32-bit floats. + info.nativeFormats = RTAUDIO_FLOAT32; + + // Jack doesn't provide default devices so we'll use the first available one. + if ( device == 0 && info.outputChannels > 0 ) + info.isDefaultOutput = true; + if ( device == 0 && info.inputChannels > 0 ) + info.isDefaultInput = true; + + jack_client_close(client); + info.probed = true; + return info; +} + +static int jackCallbackHandler( jack_nframes_t nframes, void *infoPointer ) +{ + CallbackInfo *info = (CallbackInfo *) infoPointer; + + RtApiJack *object = (RtApiJack *) info->object; + if ( object->callbackEvent( (unsigned long) nframes ) == false ) return 1; + + return 0; +} + +// This function will be called by a spawned thread when the Jack +// server signals that it is shutting down. It is necessary to handle +// it this way because the jackShutdown() function must return before +// the jack_deactivate() function (in closeStream()) will return. +static void *jackCloseStream( void *ptr ) +{ + CallbackInfo *info = (CallbackInfo *) ptr; + RtApiJack *object = (RtApiJack *) info->object; + + object->closeStream(); + + pthread_exit( NULL ); +} +static void jackShutdown( void *infoPointer ) +{ + CallbackInfo *info = (CallbackInfo *) infoPointer; + RtApiJack *object = (RtApiJack *) info->object; + + // Check current stream state. If stopped, then we'll assume this + // was called as a result of a call to RtApiJack::stopStream (the + // deactivation of a client handle causes this function to be called). + // If not, we'll assume the Jack server is shutting down or some + // other problem occurred and we should close the stream. + if ( object->isStreamRunning() == false ) return; + + ThreadHandle threadId; + pthread_create( &threadId, NULL, jackCloseStream, info ); + std::cerr << "\nRtApiJack: the Jack server is shutting down this client ... stream stopped and closed!!\n" << std::endl; +} + +static int jackXrun( void *infoPointer ) +{ + JackHandle *handle = (JackHandle *) infoPointer; + + if ( handle->ports[0] ) handle->xrun[0] = true; + if ( handle->ports[1] ) handle->xrun[1] = true; + + return 0; +} + +bool RtApiJack :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ) +{ + JackHandle *handle = (JackHandle *) stream_.apiHandle; + + // Look for jack server and try to become a client (only do once per stream). + jack_client_t *client = 0; + if ( mode == OUTPUT || ( mode == INPUT && stream_.mode != OUTPUT ) ) { + jack_options_t jackoptions = (jack_options_t) ( JackNoStartServer ); //JackNullOption; + jack_status_t *status = NULL; + if ( options && !options->streamName.empty() ) + client = jack_client_open( options->streamName.c_str(), jackoptions, status ); + else + client = jack_client_open( "RtApiJack", jackoptions, status ); + if ( client == 0 ) { + errorText_ = "RtApiJack::probeDeviceOpen: Jack server not found or connection error!"; + error( RtAudioError::WARNING ); + return FAILURE; + } + } + else { + // The handle must have been created on an earlier pass. + client = handle->client; + } + + const char **ports; + std::string port, previousPort, deviceName; + unsigned int nPorts = 0, nDevices = 0; + ports = jack_get_ports( client, NULL, NULL, 0 ); + if ( ports ) { + // Parse the port names up to the first colon (:). + size_t iColon = 0; + do { + port = (char *) ports[ nPorts ]; + iColon = port.find(":"); + if ( iColon != std::string::npos ) { + port = port.substr( 0, iColon ); + if ( port != previousPort ) { + if ( nDevices == device ) deviceName = port; + nDevices++; + previousPort = port; + } + } + } while ( ports[++nPorts] ); + free( ports ); + } + + if ( device >= nDevices ) { + errorText_ = "RtApiJack::probeDeviceOpen: device ID is invalid!"; + return FAILURE; + } + + // Count the available ports containing the client name as device + // channels. Jack "input ports" equal RtAudio output channels. + unsigned int nChannels = 0; + unsigned long flag = JackPortIsInput; + if ( mode == INPUT ) flag = JackPortIsOutput; + ports = jack_get_ports( client, deviceName.c_str(), NULL, flag ); + if ( ports ) { + while ( ports[ nChannels ] ) nChannels++; + free( ports ); + } + + // Compare the jack ports for specified client to the requested number of channels. + if ( nChannels < (channels + firstChannel) ) { + errorStream_ << "RtApiJack::probeDeviceOpen: requested number of channels (" << channels << ") + offset (" << firstChannel << ") not found for specified device (" << device << ":" << deviceName << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Check the jack server sample rate. + unsigned int jackRate = jack_get_sample_rate( client ); + if ( sampleRate != jackRate ) { + jack_client_close( client ); + errorStream_ << "RtApiJack::probeDeviceOpen: the requested sample rate (" << sampleRate << ") is different than the JACK server rate (" << jackRate << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + stream_.sampleRate = jackRate; + + // Get the latency of the JACK port. + ports = jack_get_ports( client, deviceName.c_str(), NULL, flag ); + if ( ports[ firstChannel ] ) { + // Added by Ge Wang + jack_latency_callback_mode_t cbmode = (mode == INPUT ? JackCaptureLatency : JackPlaybackLatency); + // the range (usually the min and max are equal) + jack_latency_range_t latrange; latrange.min = latrange.max = 0; + // get the latency range + jack_port_get_latency_range( jack_port_by_name( client, ports[firstChannel] ), cbmode, &latrange ); + // be optimistic, use the min! + stream_.latency[mode] = latrange.min; + //stream_.latency[mode] = jack_port_get_latency( jack_port_by_name( client, ports[ firstChannel ] ) ); + } + free( ports ); + + // The jack server always uses 32-bit floating-point data. + stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; + stream_.userFormat = format; + + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; + else stream_.userInterleaved = true; + + // Jack always uses non-interleaved buffers. + stream_.deviceInterleaved[mode] = false; + + // Jack always provides host byte-ordered data. + stream_.doByteSwap[mode] = false; + + // Get the buffer size. The buffer size and number of buffers + // (periods) is set when the jack server is started. + stream_.bufferSize = (int) jack_get_buffer_size( client ); + *bufferSize = stream_.bufferSize; + + stream_.nDeviceChannels[mode] = channels; + stream_.nUserChannels[mode] = channels; + + // Set flags for buffer conversion. + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && + stream_.nUserChannels[mode] > 1 ) + stream_.doConvertBuffer[mode] = true; + + // Allocate our JackHandle structure for the stream. + if ( handle == 0 ) { + try { + handle = new JackHandle; + } + catch ( std::bad_alloc& ) { + errorText_ = "RtApiJack::probeDeviceOpen: error allocating JackHandle memory."; + goto error; + } + + if ( pthread_cond_init(&handle->condition, NULL) ) { + errorText_ = "RtApiJack::probeDeviceOpen: error initializing pthread condition variable."; + goto error; + } + stream_.apiHandle = (void *) handle; + handle->client = client; + } + handle->deviceName[mode] = deviceName; + + // Allocate necessary internal buffers. + unsigned long bufferBytes; + bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiJack::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + + if ( stream_.doConvertBuffer[mode] ) { + + bool makeBuffer = true; + if ( mode == OUTPUT ) + bufferBytes = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + else { // mode == INPUT + bufferBytes = stream_.nDeviceChannels[1] * formatBytes( stream_.deviceFormat[1] ); + if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes(stream_.deviceFormat[0]); + if ( bufferBytes < bytesOut ) makeBuffer = false; + } + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiJack::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + // Allocate memory for the Jack ports (channels) identifiers. + handle->ports[mode] = (jack_port_t **) malloc ( sizeof (jack_port_t *) * channels ); + if ( handle->ports[mode] == NULL ) { + errorText_ = "RtApiJack::probeDeviceOpen: error allocating port memory."; + goto error; + } + + stream_.device[mode] = device; + stream_.channelOffset[mode] = firstChannel; + stream_.state = STREAM_STOPPED; + stream_.callbackInfo.object = (void *) this; + + if ( stream_.mode == OUTPUT && mode == INPUT ) + // We had already set up the stream for output. + stream_.mode = DUPLEX; + else { + stream_.mode = mode; + jack_set_process_callback( handle->client, jackCallbackHandler, (void *) &stream_.callbackInfo ); + jack_set_xrun_callback( handle->client, jackXrun, (void *) &handle ); + jack_on_shutdown( handle->client, jackShutdown, (void *) &stream_.callbackInfo ); + } + + // Register our ports. + char label[64]; + if ( mode == OUTPUT ) { + for ( unsigned int i=0; iports[0][i] = jack_port_register( handle->client, (const char *)label, + JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0 ); + } + } + else { + for ( unsigned int i=0; iports[1][i] = jack_port_register( handle->client, (const char *)label, + JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0 ); + } + } + + // Setup the buffer conversion information structure. We don't use + // buffers to do channel offsets, so we override that parameter + // here. + if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, 0 ); + + return SUCCESS; + + error: + if ( handle ) { + pthread_cond_destroy( &handle->condition ); + jack_client_close( handle->client ); + + if ( handle->ports[0] ) free( handle->ports[0] ); + if ( handle->ports[1] ) free( handle->ports[1] ); + + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + return FAILURE; +} + +void RtApiJack :: closeStream( void ) +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiJack::closeStream(): no open stream to close!"; + error( RtAudioError::WARNING ); + return; + } + + JackHandle *handle = (JackHandle *) stream_.apiHandle; + if ( handle ) { + + if ( stream_.state == STREAM_RUNNING ) + jack_deactivate( handle->client ); + + jack_client_close( handle->client ); + } + + if ( handle ) { + if ( handle->ports[0] ) free( handle->ports[0] ); + if ( handle->ports[1] ) free( handle->ports[1] ); + pthread_cond_destroy( &handle->condition ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; +} + +void RtApiJack :: startStream( void ) +{ + verifyStream(); + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiJack::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + JackHandle *handle = (JackHandle *) stream_.apiHandle; + int result = jack_activate( handle->client ); + if ( result ) { + errorText_ = "RtApiJack::startStream(): unable to activate JACK client!"; + goto unlock; + } + + const char **ports; + + // Get the list of available ports. + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + result = 1; + ports = jack_get_ports( handle->client, handle->deviceName[0].c_str(), NULL, JackPortIsInput); + if ( ports == NULL) { + errorText_ = "RtApiJack::startStream(): error determining available JACK input ports!"; + goto unlock; + } + + // Now make the port connections. Since RtAudio wasn't designed to + // allow the user to select particular channels of a device, we'll + // just open the first "nChannels" ports with offset. + for ( unsigned int i=0; iclient, jack_port_name( handle->ports[0][i] ), ports[ stream_.channelOffset[0] + i ] ); + if ( result ) { + free( ports ); + errorText_ = "RtApiJack::startStream(): error connecting output ports!"; + goto unlock; + } + } + free(ports); + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + result = 1; + ports = jack_get_ports( handle->client, handle->deviceName[1].c_str(), NULL, JackPortIsOutput ); + if ( ports == NULL) { + errorText_ = "RtApiJack::startStream(): error determining available JACK output ports!"; + goto unlock; + } + + // Now make the port connections. See note above. + for ( unsigned int i=0; iclient, ports[ stream_.channelOffset[1] + i ], jack_port_name( handle->ports[1][i] ) ); + if ( result ) { + free( ports ); + errorText_ = "RtApiJack::startStream(): error connecting input ports!"; + goto unlock; + } + } + free(ports); + } + + handle->drainCounter = 0; + handle->internalDrain = false; + stream_.state = STREAM_RUNNING; + + unlock: + if ( result == 0 ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiJack :: stopStream( void ) +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiJack::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + JackHandle *handle = (JackHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + if ( handle->drainCounter == 0 ) { + handle->drainCounter = 2; + pthread_cond_wait( &handle->condition, &stream_.mutex ); // block until signaled + } + } + + jack_deactivate( handle->client ); + stream_.state = STREAM_STOPPED; +} + +void RtApiJack :: abortStream( void ) +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiJack::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + JackHandle *handle = (JackHandle *) stream_.apiHandle; + handle->drainCounter = 2; + + stopStream(); +} + +// This function will be called by a spawned thread when the user +// callback function signals that the stream should be stopped or +// aborted. It is necessary to handle it this way because the +// callbackEvent() function must return before the jack_deactivate() +// function will return. +static void *jackStopStream( void *ptr ) +{ + CallbackInfo *info = (CallbackInfo *) ptr; + RtApiJack *object = (RtApiJack *) info->object; + + object->stopStream(); + pthread_exit( NULL ); +} + +bool RtApiJack :: callbackEvent( unsigned long nframes ) +{ + if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) return SUCCESS; + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiCore::callbackEvent(): the stream is closed ... this shouldn't happen!"; + error( RtAudioError::WARNING ); + return FAILURE; + } + if ( stream_.bufferSize != nframes ) { + errorText_ = "RtApiCore::callbackEvent(): the JACK buffer size has changed ... cannot process!"; + error( RtAudioError::WARNING ); + return FAILURE; + } + + CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; + JackHandle *handle = (JackHandle *) stream_.apiHandle; + + // Check if we were draining the stream and signal is finished. + if ( handle->drainCounter > 3 ) { + ThreadHandle threadId; + + stream_.state = STREAM_STOPPING; + if ( handle->internalDrain == true ) + pthread_create( &threadId, NULL, jackStopStream, info ); + else + pthread_cond_signal( &handle->condition ); + return SUCCESS; + } + + // Invoke user callback first, to get fresh output data. + if ( handle->drainCounter == 0 ) { + RtAudioCallback callback = (RtAudioCallback) info->callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + if ( stream_.mode != INPUT && handle->xrun[0] == true ) { + status |= RTAUDIO_OUTPUT_UNDERFLOW; + handle->xrun[0] = false; + } + if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { + status |= RTAUDIO_INPUT_OVERFLOW; + handle->xrun[1] = false; + } + int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], + stream_.bufferSize, streamTime, status, info->userData ); + if ( cbReturnValue == 2 ) { + stream_.state = STREAM_STOPPING; + handle->drainCounter = 2; + ThreadHandle id; + pthread_create( &id, NULL, jackStopStream, info ); + return SUCCESS; + } + else if ( cbReturnValue == 1 ) { + handle->drainCounter = 1; + handle->internalDrain = true; + } + } + + jack_default_audio_sample_t *jackbuffer; + unsigned long bufferBytes = nframes * sizeof( jack_default_audio_sample_t ); + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + if ( handle->drainCounter > 1 ) { // write zeros to the output stream + + for ( unsigned int i=0; iports[0][i], (jack_nframes_t) nframes ); + memset( jackbuffer, 0, bufferBytes ); + } + + } + else if ( stream_.doConvertBuffer[0] ) { + + convertBuffer( stream_.deviceBuffer, stream_.userBuffer[0], stream_.convertInfo[0] ); + + for ( unsigned int i=0; iports[0][i], (jack_nframes_t) nframes ); + memcpy( jackbuffer, &stream_.deviceBuffer[i*bufferBytes], bufferBytes ); + } + } + else { // no buffer conversion + for ( unsigned int i=0; iports[0][i], (jack_nframes_t) nframes ); + memcpy( jackbuffer, &stream_.userBuffer[0][i*bufferBytes], bufferBytes ); + } + } + } + + // Don't bother draining input + if ( handle->drainCounter ) { + handle->drainCounter++; + goto unlock; + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + + if ( stream_.doConvertBuffer[1] ) { + for ( unsigned int i=0; iports[1][i], (jack_nframes_t) nframes ); + memcpy( &stream_.deviceBuffer[i*bufferBytes], jackbuffer, bufferBytes ); + } + convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); + } + else { // no buffer conversion + for ( unsigned int i=0; iports[1][i], (jack_nframes_t) nframes ); + memcpy( &stream_.userBuffer[1][i*bufferBytes], jackbuffer, bufferBytes ); + } + } + } + + unlock: + RtApi::tickStreamTime(); + return SUCCESS; +} + //******************** End of __UNIX_JACK__ *********************// +#endif + +#if defined(__WINDOWS_ASIO__) // ASIO API on Windows + +// The ASIO API is designed around a callback scheme, so this +// implementation is similar to that used for OS-X CoreAudio and Linux +// Jack. The primary constraint with ASIO is that it only allows +// access to a single driver at a time. Thus, it is not possible to +// have more than one simultaneous RtAudio stream. +// +// This implementation also requires a number of external ASIO files +// and a few global variables. The ASIO callback scheme does not +// allow for the passing of user data, so we must create a global +// pointer to our callbackInfo structure. +// +// On unix systems, we make use of a pthread condition variable. +// Since there is no equivalent in Windows, I hacked something based +// on information found in +// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html. + +#include "asiosys.h" +#include "asio.h" +#include "iasiothiscallresolver.h" +#include "asiodrivers.h" +#include + +static AsioDrivers drivers; +static ASIOCallbacks asioCallbacks; +static ASIODriverInfo driverInfo; +static CallbackInfo *asioCallbackInfo; +static bool asioXRun; + +struct AsioHandle { + int drainCounter; // Tracks callback counts when draining + bool internalDrain; // Indicates if stop is initiated from callback or not. + ASIOBufferInfo *bufferInfos; + HANDLE condition; + + AsioHandle() + :drainCounter(0), internalDrain(false), bufferInfos(0) {} +}; + +// Function declarations (definitions at end of section) +static const char* getAsioErrorString( ASIOError result ); +static void sampleRateChanged( ASIOSampleRate sRate ); +static long asioMessages( long selector, long value, void* message, double* opt ); + +RtApiAsio :: RtApiAsio() +{ + // ASIO cannot run on a multi-threaded appartment. You can call + // CoInitialize beforehand, but it must be for appartment threading + // (in which case, CoInitilialize will return S_FALSE here). + coInitialized_ = false; + HRESULT hr = CoInitialize( NULL ); + if ( FAILED(hr) ) { + errorText_ = "RtApiAsio::ASIO requires a single-threaded appartment. Call CoInitializeEx(0,COINIT_APARTMENTTHREADED)"; + error( RtAudioError::WARNING ); + } + coInitialized_ = true; + + drivers.removeCurrentDriver(); + driverInfo.asioVersion = 2; + + // See note in DirectSound implementation about GetDesktopWindow(). + driverInfo.sysRef = GetForegroundWindow(); +} + +RtApiAsio :: ~RtApiAsio() +{ + if ( stream_.state != STREAM_CLOSED ) closeStream(); + if ( coInitialized_ ) CoUninitialize(); +} + +unsigned int RtApiAsio :: getDeviceCount( void ) +{ + return (unsigned int) drivers.asioGetNumDev(); +} + +RtAudio::DeviceInfo RtApiAsio :: getDeviceInfo( unsigned int device ) +{ + RtAudio::DeviceInfo info; + info.probed = false; + + // Get device ID + unsigned int nDevices = getDeviceCount(); + if ( nDevices == 0 ) { + errorText_ = "RtApiAsio::getDeviceInfo: no devices found!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + if ( device >= nDevices ) { + errorText_ = "RtApiAsio::getDeviceInfo: device ID is invalid!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + // If a stream is already open, we cannot probe other devices. Thus, use the saved results. + if ( stream_.state != STREAM_CLOSED ) { + if ( device >= devices_.size() ) { + errorText_ = "RtApiAsio::getDeviceInfo: device ID was not present before stream was opened."; + error( RtAudioError::WARNING ); + return info; + } + return devices_[ device ]; + } + + char driverName[32]; + ASIOError result = drivers.asioGetDriverName( (int) device, driverName, 32 ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::getDeviceInfo: unable to get driver name (" << getAsioErrorString( result ) << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + info.name = driverName; + + if ( !drivers.loadDriver( driverName ) ) { + errorStream_ << "RtApiAsio::getDeviceInfo: unable to load driver (" << driverName << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + result = ASIOInit( &driverInfo ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::getDeviceInfo: error (" << getAsioErrorString( result ) << ") initializing driver (" << driverName << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Determine the device channel information. + long inputChannels, outputChannels; + result = ASIOGetChannels( &inputChannels, &outputChannels ); + if ( result != ASE_OK ) { + drivers.removeCurrentDriver(); + errorStream_ << "RtApiAsio::getDeviceInfo: error (" << getAsioErrorString( result ) << ") getting channel count (" << driverName << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + info.outputChannels = outputChannels; + info.inputChannels = inputChannels; + if ( info.outputChannels > 0 && info.inputChannels > 0 ) + info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; + + // Determine the supported sample rates. + info.sampleRates.clear(); + for ( unsigned int i=0; i info.preferredSampleRate ) ) + info.preferredSampleRate = SAMPLE_RATES[i]; + } + } + + // Determine supported data types ... just check first channel and assume rest are the same. + ASIOChannelInfo channelInfo; + channelInfo.channel = 0; + channelInfo.isInput = true; + if ( info.inputChannels <= 0 ) channelInfo.isInput = false; + result = ASIOGetChannelInfo( &channelInfo ); + if ( result != ASE_OK ) { + drivers.removeCurrentDriver(); + errorStream_ << "RtApiAsio::getDeviceInfo: error (" << getAsioErrorString( result ) << ") getting driver channel info (" << driverName << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + info.nativeFormats = 0; + if ( channelInfo.type == ASIOSTInt16MSB || channelInfo.type == ASIOSTInt16LSB ) + info.nativeFormats |= RTAUDIO_SINT16; + else if ( channelInfo.type == ASIOSTInt32MSB || channelInfo.type == ASIOSTInt32LSB ) + info.nativeFormats |= RTAUDIO_SINT32; + else if ( channelInfo.type == ASIOSTFloat32MSB || channelInfo.type == ASIOSTFloat32LSB ) + info.nativeFormats |= RTAUDIO_FLOAT32; + else if ( channelInfo.type == ASIOSTFloat64MSB || channelInfo.type == ASIOSTFloat64LSB ) + info.nativeFormats |= RTAUDIO_FLOAT64; + else if ( channelInfo.type == ASIOSTInt24MSB || channelInfo.type == ASIOSTInt24LSB ) + info.nativeFormats |= RTAUDIO_SINT24; + + if ( info.outputChannels > 0 ) + if ( getDefaultOutputDevice() == device ) info.isDefaultOutput = true; + if ( info.inputChannels > 0 ) + if ( getDefaultInputDevice() == device ) info.isDefaultInput = true; + + info.probed = true; + drivers.removeCurrentDriver(); + return info; +} + +static void bufferSwitch( long index, ASIOBool /*processNow*/ ) +{ + RtApiAsio *object = (RtApiAsio *) asioCallbackInfo->object; + object->callbackEvent( index ); +} + +void RtApiAsio :: saveDeviceInfo( void ) +{ + devices_.clear(); + + unsigned int nDevices = getDeviceCount(); + devices_.resize( nDevices ); + for ( unsigned int i=0; isaveDeviceInfo(); + + if ( !drivers.loadDriver( driverName ) ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: unable to load driver (" << driverName << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + result = ASIOInit( &driverInfo ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: error (" << getAsioErrorString( result ) << ") initializing driver (" << driverName << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + + // keep them before any "goto error", they are used for error cleanup + goto device boundary checks + bool buffersAllocated = false; + AsioHandle *handle = (AsioHandle *) stream_.apiHandle; + unsigned int nChannels; + + + // Check the device channel count. + long inputChannels, outputChannels; + result = ASIOGetChannels( &inputChannels, &outputChannels ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: error (" << getAsioErrorString( result ) << ") getting channel count (" << driverName << ")."; + errorText_ = errorStream_.str(); + goto error; + } + + if ( ( mode == OUTPUT && (channels+firstChannel) > (unsigned int) outputChannels) || + ( mode == INPUT && (channels+firstChannel) > (unsigned int) inputChannels) ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested channel count (" << channels << ") + offset (" << firstChannel << ")."; + errorText_ = errorStream_.str(); + goto error; + } + stream_.nDeviceChannels[mode] = channels; + stream_.nUserChannels[mode] = channels; + stream_.channelOffset[mode] = firstChannel; + + // Verify the sample rate is supported. + result = ASIOCanSampleRate( (ASIOSampleRate) sampleRate ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested sample rate (" << sampleRate << ")."; + errorText_ = errorStream_.str(); + goto error; + } + + // Get the current sample rate + ASIOSampleRate currentRate; + result = ASIOGetSampleRate( ¤tRate ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error getting sample rate."; + errorText_ = errorStream_.str(); + goto error; + } + + // Set the sample rate only if necessary + if ( currentRate != sampleRate ) { + result = ASIOSetSampleRate( (ASIOSampleRate) sampleRate ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error setting sample rate (" << sampleRate << ")."; + errorText_ = errorStream_.str(); + goto error; + } + } + + // Determine the driver data type. + ASIOChannelInfo channelInfo; + channelInfo.channel = 0; + if ( mode == OUTPUT ) channelInfo.isInput = false; + else channelInfo.isInput = true; + result = ASIOGetChannelInfo( &channelInfo ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting data format."; + errorText_ = errorStream_.str(); + goto error; + } + + // Assuming WINDOWS host is always little-endian. + stream_.doByteSwap[mode] = false; + stream_.userFormat = format; + stream_.deviceFormat[mode] = 0; + if ( channelInfo.type == ASIOSTInt16MSB || channelInfo.type == ASIOSTInt16LSB ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + if ( channelInfo.type == ASIOSTInt16MSB ) stream_.doByteSwap[mode] = true; + } + else if ( channelInfo.type == ASIOSTInt32MSB || channelInfo.type == ASIOSTInt32LSB ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT32; + if ( channelInfo.type == ASIOSTInt32MSB ) stream_.doByteSwap[mode] = true; + } + else if ( channelInfo.type == ASIOSTFloat32MSB || channelInfo.type == ASIOSTFloat32LSB ) { + stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; + if ( channelInfo.type == ASIOSTFloat32MSB ) stream_.doByteSwap[mode] = true; + } + else if ( channelInfo.type == ASIOSTFloat64MSB || channelInfo.type == ASIOSTFloat64LSB ) { + stream_.deviceFormat[mode] = RTAUDIO_FLOAT64; + if ( channelInfo.type == ASIOSTFloat64MSB ) stream_.doByteSwap[mode] = true; + } + else if ( channelInfo.type == ASIOSTInt24MSB || channelInfo.type == ASIOSTInt24LSB ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT24; + if ( channelInfo.type == ASIOSTInt24MSB ) stream_.doByteSwap[mode] = true; + } + + if ( stream_.deviceFormat[mode] == 0 ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") data format not supported by RtAudio."; + errorText_ = errorStream_.str(); + goto error; + } + + // Set the buffer size. For a duplex stream, this will end up + // setting the buffer size based on the input constraints, which + // should be ok. + long minSize, maxSize, preferSize, granularity; + result = ASIOGetBufferSize( &minSize, &maxSize, &preferSize, &granularity ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting buffer size."; + errorText_ = errorStream_.str(); + goto error; + } + + if ( isDuplexInput ) { + // When this is the duplex input (output was opened before), then we have to use the same + // buffersize as the output, because it might use the preferred buffer size, which most + // likely wasn't passed as input to this. The buffer sizes have to be identically anyway, + // So instead of throwing an error, make them equal. The caller uses the reference + // to the "bufferSize" param as usual to set up processing buffers. + + *bufferSize = stream_.bufferSize; + + } else { + if ( *bufferSize == 0 ) *bufferSize = preferSize; + else if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize; + else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize; + else if ( granularity == -1 ) { + // Make sure bufferSize is a power of two. + int log2_of_min_size = 0; + int log2_of_max_size = 0; + + for ( unsigned int i = 0; i < sizeof(long) * 8; i++ ) { + if ( minSize & ((long)1 << i) ) log2_of_min_size = i; + if ( maxSize & ((long)1 << i) ) log2_of_max_size = i; + } + + long min_delta = std::abs( (long)*bufferSize - ((long)1 << log2_of_min_size) ); + int min_delta_num = log2_of_min_size; + + for (int i = log2_of_min_size + 1; i <= log2_of_max_size; i++) { + long current_delta = std::abs( (long)*bufferSize - ((long)1 << i) ); + if (current_delta < min_delta) { + min_delta = current_delta; + min_delta_num = i; + } + } + + *bufferSize = ( (unsigned int)1 << min_delta_num ); + if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize; + else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize; + } + else if ( granularity != 0 ) { + // Set to an even multiple of granularity, rounding up. + *bufferSize = (*bufferSize + granularity-1) / granularity * granularity; + } + } + + /* + // we don't use it anymore, see above! + // Just left it here for the case... + if ( isDuplexInput && stream_.bufferSize != *bufferSize ) { + errorText_ = "RtApiAsio::probeDeviceOpen: input/output buffersize discrepancy!"; + goto error; + } + */ + + stream_.bufferSize = *bufferSize; + stream_.nBuffers = 2; + + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; + else stream_.userInterleaved = true; + + // ASIO always uses non-interleaved buffers. + stream_.deviceInterleaved[mode] = false; + + // Allocate, if necessary, our AsioHandle structure for the stream. + if ( handle == 0 ) { + try { + handle = new AsioHandle; + } + catch ( std::bad_alloc& ) { + errorText_ = "RtApiAsio::probeDeviceOpen: error allocating AsioHandle memory."; + goto error; + } + handle->bufferInfos = 0; + + // Create a manual-reset event. + handle->condition = CreateEvent( NULL, // no security + TRUE, // manual-reset + FALSE, // non-signaled initially + NULL ); // unnamed + stream_.apiHandle = (void *) handle; + } + + // Create the ASIO internal buffers. Since RtAudio sets up input + // and output separately, we'll have to dispose of previously + // created output buffers for a duplex stream. + if ( mode == INPUT && stream_.mode == OUTPUT ) { + ASIODisposeBuffers(); + if ( handle->bufferInfos ) free( handle->bufferInfos ); + } + + // Allocate, initialize, and save the bufferInfos in our stream callbackInfo structure. + unsigned int i; + nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1]; + handle->bufferInfos = (ASIOBufferInfo *) malloc( nChannels * sizeof(ASIOBufferInfo) ); + if ( handle->bufferInfos == NULL ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: error allocating bufferInfo memory for driver (" << driverName << ")."; + errorText_ = errorStream_.str(); + goto error; + } + + ASIOBufferInfo *infos; + infos = handle->bufferInfos; + for ( i=0; iisInput = ASIOFalse; + infos->channelNum = i + stream_.channelOffset[0]; + infos->buffers[0] = infos->buffers[1] = 0; + } + for ( i=0; iisInput = ASIOTrue; + infos->channelNum = i + stream_.channelOffset[1]; + infos->buffers[0] = infos->buffers[1] = 0; + } + + // prepare for callbacks + stream_.sampleRate = sampleRate; + stream_.device[mode] = device; + stream_.mode = isDuplexInput ? DUPLEX : mode; + + // store this class instance before registering callbacks, that are going to use it + asioCallbackInfo = &stream_.callbackInfo; + stream_.callbackInfo.object = (void *) this; + + // Set up the ASIO callback structure and create the ASIO data buffers. + asioCallbacks.bufferSwitch = &bufferSwitch; + asioCallbacks.sampleRateDidChange = &sampleRateChanged; + asioCallbacks.asioMessage = &asioMessages; + asioCallbacks.bufferSwitchTimeInfo = NULL; + result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks ); + if ( result != ASE_OK ) { + // Standard method failed. This can happen with strict/misbehaving drivers that return valid buffer size ranges + // but only accept the preferred buffer size as parameter for ASIOCreateBuffers. eg. Creatives ASIO driver + // in that case, let's be naïve and try that instead + *bufferSize = preferSize; + stream_.bufferSize = *bufferSize; + result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks ); + } + + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") creating buffers."; + errorText_ = errorStream_.str(); + goto error; + } + buffersAllocated = true; + stream_.state = STREAM_STOPPED; + + // Set flags for buffer conversion. + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && + stream_.nUserChannels[mode] > 1 ) + stream_.doConvertBuffer[mode] = true; + + // Allocate necessary internal buffers + unsigned long bufferBytes; + bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiAsio::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + + if ( stream_.doConvertBuffer[mode] ) { + + bool makeBuffer = true; + bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); + if ( isDuplexInput && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + if ( bufferBytes <= bytesOut ) makeBuffer = false; + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiAsio::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + // Determine device latencies + long inputLatency, outputLatency; + result = ASIOGetLatencies( &inputLatency, &outputLatency ); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting latency."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING); // warn but don't fail + } + else { + stream_.latency[0] = outputLatency; + stream_.latency[1] = inputLatency; + } + + // Setup the buffer conversion information structure. We don't use + // buffers to do channel offsets, so we override that parameter + // here. + if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, 0 ); + + return SUCCESS; + + error: + if ( !isDuplexInput ) { + // the cleanup for error in the duplex input, is done by RtApi::openStream + // So we clean up for single channel only + + if ( buffersAllocated ) + ASIODisposeBuffers(); + + drivers.removeCurrentDriver(); + + if ( handle ) { + CloseHandle( handle->condition ); + if ( handle->bufferInfos ) + free( handle->bufferInfos ); + + delete handle; + stream_.apiHandle = 0; + } + + + if ( stream_.userBuffer[mode] ) { + free( stream_.userBuffer[mode] ); + stream_.userBuffer[mode] = 0; + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + } + + return FAILURE; +}//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +void RtApiAsio :: closeStream() +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiAsio::closeStream(): no open stream to close!"; + error( RtAudioError::WARNING ); + return; + } + + if ( stream_.state == STREAM_RUNNING ) { + stream_.state = STREAM_STOPPED; + ASIOStop(); + } + ASIODisposeBuffers(); + drivers.removeCurrentDriver(); + + AsioHandle *handle = (AsioHandle *) stream_.apiHandle; + if ( handle ) { + CloseHandle( handle->condition ); + if ( handle->bufferInfos ) + free( handle->bufferInfos ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; +} + +bool stopThreadCalled = false; + +void RtApiAsio :: startStream() +{ + verifyStream(); + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiAsio::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + AsioHandle *handle = (AsioHandle *) stream_.apiHandle; + ASIOError result = ASIOStart(); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::startStream: error (" << getAsioErrorString( result ) << ") starting device."; + errorText_ = errorStream_.str(); + goto unlock; + } + + handle->drainCounter = 0; + handle->internalDrain = false; + ResetEvent( handle->condition ); + stream_.state = STREAM_RUNNING; + asioXRun = false; + + unlock: + stopThreadCalled = false; + + if ( result == ASE_OK ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiAsio :: stopStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiAsio::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + AsioHandle *handle = (AsioHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + if ( handle->drainCounter == 0 ) { + handle->drainCounter = 2; + WaitForSingleObject( handle->condition, INFINITE ); // block until signaled + } + } + + stream_.state = STREAM_STOPPED; + + ASIOError result = ASIOStop(); + if ( result != ASE_OK ) { + errorStream_ << "RtApiAsio::stopStream: error (" << getAsioErrorString( result ) << ") stopping device."; + errorText_ = errorStream_.str(); + } + + if ( result == ASE_OK ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiAsio :: abortStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiAsio::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + // The following lines were commented-out because some behavior was + // noted where the device buffers need to be zeroed to avoid + // continuing sound, even when the device buffers are completely + // disposed. So now, calling abort is the same as calling stop. + // AsioHandle *handle = (AsioHandle *) stream_.apiHandle; + // handle->drainCounter = 2; + stopStream(); +} + +// This function will be called by a spawned thread when the user +// callback function signals that the stream should be stopped or +// aborted. It is necessary to handle it this way because the +// callbackEvent() function must return before the ASIOStop() +// function will return. +static unsigned __stdcall asioStopStream( void *ptr ) +{ + CallbackInfo *info = (CallbackInfo *) ptr; + RtApiAsio *object = (RtApiAsio *) info->object; + + object->stopStream(); + _endthreadex( 0 ); + return 0; +} + +bool RtApiAsio :: callbackEvent( long bufferIndex ) +{ + if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) return SUCCESS; + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiAsio::callbackEvent(): the stream is closed ... this shouldn't happen!"; + error( RtAudioError::WARNING ); + return FAILURE; + } + + CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; + AsioHandle *handle = (AsioHandle *) stream_.apiHandle; + + // Check if we were draining the stream and signal if finished. + if ( handle->drainCounter > 3 ) { + + stream_.state = STREAM_STOPPING; + if ( handle->internalDrain == false ) + SetEvent( handle->condition ); + else { // spawn a thread to stop the stream + unsigned threadId; + stream_.callbackInfo.thread = _beginthreadex( NULL, 0, &asioStopStream, + &stream_.callbackInfo, 0, &threadId ); + } + return SUCCESS; + } + + // Invoke user callback to get fresh output data UNLESS we are + // draining stream. + if ( handle->drainCounter == 0 ) { + RtAudioCallback callback = (RtAudioCallback) info->callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + if ( stream_.mode != INPUT && asioXRun == true ) { + status |= RTAUDIO_OUTPUT_UNDERFLOW; + asioXRun = false; + } + if ( stream_.mode != OUTPUT && asioXRun == true ) { + status |= RTAUDIO_INPUT_OVERFLOW; + asioXRun = false; + } + int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], + stream_.bufferSize, streamTime, status, info->userData ); + if ( cbReturnValue == 2 ) { + stream_.state = STREAM_STOPPING; + handle->drainCounter = 2; + unsigned threadId; + stream_.callbackInfo.thread = _beginthreadex( NULL, 0, &asioStopStream, + &stream_.callbackInfo, 0, &threadId ); + return SUCCESS; + } + else if ( cbReturnValue == 1 ) { + handle->drainCounter = 1; + handle->internalDrain = true; + } + } + + unsigned int nChannels, bufferBytes, i, j; + nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1]; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + bufferBytes = stream_.bufferSize * formatBytes( stream_.deviceFormat[0] ); + + if ( handle->drainCounter > 1 ) { // write zeros to the output stream + + for ( i=0, j=0; ibufferInfos[i].isInput != ASIOTrue ) + memset( handle->bufferInfos[i].buffers[bufferIndex], 0, bufferBytes ); + } + + } + else if ( stream_.doConvertBuffer[0] ) { + + convertBuffer( stream_.deviceBuffer, stream_.userBuffer[0], stream_.convertInfo[0] ); + if ( stream_.doByteSwap[0] ) + byteSwapBuffer( stream_.deviceBuffer, + stream_.bufferSize * stream_.nDeviceChannels[0], + stream_.deviceFormat[0] ); + + for ( i=0, j=0; ibufferInfos[i].isInput != ASIOTrue ) + memcpy( handle->bufferInfos[i].buffers[bufferIndex], + &stream_.deviceBuffer[j++*bufferBytes], bufferBytes ); + } + + } + else { + + if ( stream_.doByteSwap[0] ) + byteSwapBuffer( stream_.userBuffer[0], + stream_.bufferSize * stream_.nUserChannels[0], + stream_.userFormat ); + + for ( i=0, j=0; ibufferInfos[i].isInput != ASIOTrue ) + memcpy( handle->bufferInfos[i].buffers[bufferIndex], + &stream_.userBuffer[0][bufferBytes*j++], bufferBytes ); + } + + } + } + + // Don't bother draining input + if ( handle->drainCounter ) { + handle->drainCounter++; + goto unlock; + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + + bufferBytes = stream_.bufferSize * formatBytes(stream_.deviceFormat[1]); + + if (stream_.doConvertBuffer[1]) { + + // Always interleave ASIO input data. + for ( i=0, j=0; ibufferInfos[i].isInput == ASIOTrue ) + memcpy( &stream_.deviceBuffer[j++*bufferBytes], + handle->bufferInfos[i].buffers[bufferIndex], + bufferBytes ); + } + + if ( stream_.doByteSwap[1] ) + byteSwapBuffer( stream_.deviceBuffer, + stream_.bufferSize * stream_.nDeviceChannels[1], + stream_.deviceFormat[1] ); + convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); + + } + else { + for ( i=0, j=0; ibufferInfos[i].isInput == ASIOTrue ) { + memcpy( &stream_.userBuffer[1][bufferBytes*j++], + handle->bufferInfos[i].buffers[bufferIndex], + bufferBytes ); + } + } + + if ( stream_.doByteSwap[1] ) + byteSwapBuffer( stream_.userBuffer[1], + stream_.bufferSize * stream_.nUserChannels[1], + stream_.userFormat ); + } + } + + unlock: + // The following call was suggested by Malte Clasen. While the API + // documentation indicates it should not be required, some device + // drivers apparently do not function correctly without it. + ASIOOutputReady(); + + RtApi::tickStreamTime(); + return SUCCESS; +} + +static void sampleRateChanged( ASIOSampleRate sRate ) +{ + // The ASIO documentation says that this usually only happens during + // external sync. Audio processing is not stopped by the driver, + // actual sample rate might not have even changed, maybe only the + // sample rate status of an AES/EBU or S/PDIF digital input at the + // audio device. + + RtApi *object = (RtApi *) asioCallbackInfo->object; + try { + object->stopStream(); + } + catch ( RtAudioError &exception ) { + std::cerr << "\nRtApiAsio: sampleRateChanged() error (" << exception.getMessage() << ")!\n" << std::endl; + return; + } + + std::cerr << "\nRtApiAsio: driver reports sample rate changed to " << sRate << " ... stream stopped!!!\n" << std::endl; +} + +static long asioMessages( long selector, long value, void* /*message*/, double* /*opt*/ ) +{ + long ret = 0; + + switch( selector ) { + case kAsioSelectorSupported: + if ( value == kAsioResetRequest + || value == kAsioEngineVersion + || value == kAsioResyncRequest + || value == kAsioLatenciesChanged + // The following three were added for ASIO 2.0, you don't + // necessarily have to support them. + || value == kAsioSupportsTimeInfo + || value == kAsioSupportsTimeCode + || value == kAsioSupportsInputMonitor) + ret = 1L; + break; + case kAsioResetRequest: + // Defer the task and perform the reset of the driver during the + // next "safe" situation. You cannot reset the driver right now, + // as this code is called from the driver. Reset the driver is + // done by completely destruct is. I.e. ASIOStop(), + // ASIODisposeBuffers(), Destruction Afterwards you initialize the + // driver again. + std::cerr << "\nRtApiAsio: driver reset requested!!!" << std::endl; + ret = 1L; + break; + case kAsioResyncRequest: + // This informs the application that the driver encountered some + // non-fatal data loss. It is used for synchronization purposes + // of different media. Added mainly to work around the Win16Mutex + // problems in Windows 95/98 with the Windows Multimedia system, + // which could lose data because the Mutex was held too long by + // another thread. However a driver can issue it in other + // situations, too. + // std::cerr << "\nRtApiAsio: driver resync requested!!!" << std::endl; + asioXRun = true; + ret = 1L; + break; + case kAsioLatenciesChanged: + // This will inform the host application that the drivers were + // latencies changed. Beware, it this does not mean that the + // buffer sizes have changed! You might need to update internal + // delay data. + std::cerr << "\nRtApiAsio: driver latency may have changed!!!" << std::endl; + ret = 1L; + break; + case kAsioEngineVersion: + // Return the supported ASIO version of the host application. If + // a host application does not implement this selector, ASIO 1.0 + // is assumed by the driver. + ret = 2L; + break; + case kAsioSupportsTimeInfo: + // Informs the driver whether the + // asioCallbacks.bufferSwitchTimeInfo() callback is supported. + // For compatibility with ASIO 1.0 drivers the host application + // should always support the "old" bufferSwitch method, too. + ret = 0; + break; + case kAsioSupportsTimeCode: + // Informs the driver whether application is interested in time + // code info. If an application does not need to know about time + // code, the driver has less work to do. + ret = 0; + break; + } + return ret; +} + +static const char* getAsioErrorString( ASIOError result ) +{ + struct Messages + { + ASIOError value; + const char*message; + }; + + static const Messages m[] = + { + { ASE_NotPresent, "Hardware input or output is not present or available." }, + { ASE_HWMalfunction, "Hardware is malfunctioning." }, + { ASE_InvalidParameter, "Invalid input parameter." }, + { ASE_InvalidMode, "Invalid mode." }, + { ASE_SPNotAdvancing, "Sample position not advancing." }, + { ASE_NoClock, "Sample clock or rate cannot be determined or is not present." }, + { ASE_NoMemory, "Not enough memory to complete the request." } + }; + + for ( unsigned int i = 0; i < sizeof(m)/sizeof(m[0]); ++i ) + if ( m[i].value == result ) return m[i].message; + + return "Unknown error."; +} + +//******************** End of __WINDOWS_ASIO__ *********************// +#endif + + +#if defined(__WINDOWS_WASAPI__) // Windows WASAPI API + +// Authored by Marcus Tomlinson , April 2014 +// - Introduces support for the Windows WASAPI API +// - Aims to deliver bit streams to and from hardware at the lowest possible latency, via the absolute minimum buffer sizes required +// - Provides flexible stream configuration to an otherwise strict and inflexible WASAPI interface +// - Includes automatic internal conversion of sample rate and buffer size between hardware and the user + +#ifndef INITGUID + #define INITGUID +#endif +#include +#include +#include +#include + +//============================================================================= + +#define SAFE_RELEASE( objectPtr )\ +if ( objectPtr )\ +{\ + objectPtr->Release();\ + objectPtr = NULL;\ +} + +typedef HANDLE ( __stdcall *TAvSetMmThreadCharacteristicsPtr )( LPCWSTR TaskName, LPDWORD TaskIndex ); + +//----------------------------------------------------------------------------- + +// WASAPI dictates stream sample rate, format, channel count, and in some cases, buffer size. +// Therefore we must perform all necessary conversions to user buffers in order to satisfy these +// requirements. WasapiBuffer ring buffers are used between HwIn->UserIn and UserOut->HwOut to +// provide intermediate storage for read / write synchronization. +class WasapiBuffer +{ +public: + WasapiBuffer() + : buffer_( NULL ), + bufferSize_( 0 ), + inIndex_( 0 ), + outIndex_( 0 ) {} + + ~WasapiBuffer() { + free( buffer_ ); + } + + // sets the length of the internal ring buffer + void setBufferSize( unsigned int bufferSize, unsigned int formatBytes ) { + free( buffer_ ); + + buffer_ = ( char* ) calloc( bufferSize, formatBytes ); + + bufferSize_ = bufferSize; + inIndex_ = 0; + outIndex_ = 0; + } + + // attempt to push a buffer into the ring buffer at the current "in" index + bool pushBuffer( char* buffer, unsigned int bufferSize, RtAudioFormat format ) + { + if ( !buffer || // incoming buffer is NULL + bufferSize == 0 || // incoming buffer has no data + bufferSize > bufferSize_ ) // incoming buffer too large + { + return false; + } + + unsigned int relOutIndex = outIndex_; + unsigned int inIndexEnd = inIndex_ + bufferSize; + if ( relOutIndex < inIndex_ && inIndexEnd >= bufferSize_ ) { + relOutIndex += bufferSize_; + } + + // "in" index can end on the "out" index but cannot begin at it + if ( inIndex_ <= relOutIndex && inIndexEnd > relOutIndex ) { + return false; // not enough space between "in" index and "out" index + } + + // copy buffer from external to internal + int fromZeroSize = inIndex_ + bufferSize - bufferSize_; + fromZeroSize = fromZeroSize < 0 ? 0 : fromZeroSize; + int fromInSize = bufferSize - fromZeroSize; + + switch( format ) + { + case RTAUDIO_SINT8: + memcpy( &( ( char* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( char ) ); + memcpy( buffer_, &( ( char* ) buffer )[fromInSize], fromZeroSize * sizeof( char ) ); + break; + case RTAUDIO_SINT16: + memcpy( &( ( short* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( short ) ); + memcpy( buffer_, &( ( short* ) buffer )[fromInSize], fromZeroSize * sizeof( short ) ); + break; + case RTAUDIO_SINT24: + memcpy( &( ( S24* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( S24 ) ); + memcpy( buffer_, &( ( S24* ) buffer )[fromInSize], fromZeroSize * sizeof( S24 ) ); + break; + case RTAUDIO_SINT32: + memcpy( &( ( int* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( int ) ); + memcpy( buffer_, &( ( int* ) buffer )[fromInSize], fromZeroSize * sizeof( int ) ); + break; + case RTAUDIO_FLOAT32: + memcpy( &( ( float* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( float ) ); + memcpy( buffer_, &( ( float* ) buffer )[fromInSize], fromZeroSize * sizeof( float ) ); + break; + case RTAUDIO_FLOAT64: + memcpy( &( ( double* ) buffer_ )[inIndex_], buffer, fromInSize * sizeof( double ) ); + memcpy( buffer_, &( ( double* ) buffer )[fromInSize], fromZeroSize * sizeof( double ) ); + break; + } + + // update "in" index + inIndex_ += bufferSize; + inIndex_ %= bufferSize_; + + return true; + } + + // attempt to pull a buffer from the ring buffer from the current "out" index + bool pullBuffer( char* buffer, unsigned int bufferSize, RtAudioFormat format ) + { + if ( !buffer || // incoming buffer is NULL + bufferSize == 0 || // incoming buffer has no data + bufferSize > bufferSize_ ) // incoming buffer too large + { + return false; + } + + unsigned int relInIndex = inIndex_; + unsigned int outIndexEnd = outIndex_ + bufferSize; + if ( relInIndex < outIndex_ && outIndexEnd >= bufferSize_ ) { + relInIndex += bufferSize_; + } + + // "out" index can begin at and end on the "in" index + if ( outIndex_ < relInIndex && outIndexEnd > relInIndex ) { + return false; // not enough space between "out" index and "in" index + } + + // copy buffer from internal to external + int fromZeroSize = outIndex_ + bufferSize - bufferSize_; + fromZeroSize = fromZeroSize < 0 ? 0 : fromZeroSize; + int fromOutSize = bufferSize - fromZeroSize; + + switch( format ) + { + case RTAUDIO_SINT8: + memcpy( buffer, &( ( char* ) buffer_ )[outIndex_], fromOutSize * sizeof( char ) ); + memcpy( &( ( char* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( char ) ); + break; + case RTAUDIO_SINT16: + memcpy( buffer, &( ( short* ) buffer_ )[outIndex_], fromOutSize * sizeof( short ) ); + memcpy( &( ( short* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( short ) ); + break; + case RTAUDIO_SINT24: + memcpy( buffer, &( ( S24* ) buffer_ )[outIndex_], fromOutSize * sizeof( S24 ) ); + memcpy( &( ( S24* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( S24 ) ); + break; + case RTAUDIO_SINT32: + memcpy( buffer, &( ( int* ) buffer_ )[outIndex_], fromOutSize * sizeof( int ) ); + memcpy( &( ( int* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( int ) ); + break; + case RTAUDIO_FLOAT32: + memcpy( buffer, &( ( float* ) buffer_ )[outIndex_], fromOutSize * sizeof( float ) ); + memcpy( &( ( float* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( float ) ); + break; + case RTAUDIO_FLOAT64: + memcpy( buffer, &( ( double* ) buffer_ )[outIndex_], fromOutSize * sizeof( double ) ); + memcpy( &( ( double* ) buffer )[fromOutSize], buffer_, fromZeroSize * sizeof( double ) ); + break; + } + + // update "out" index + outIndex_ += bufferSize; + outIndex_ %= bufferSize_; + + return true; + } + +private: + char* buffer_; + unsigned int bufferSize_; + unsigned int inIndex_; + unsigned int outIndex_; +}; + +//----------------------------------------------------------------------------- + +// In order to satisfy WASAPI's buffer requirements, we need a means of converting sample rate +// between HW and the user. The convertBufferWasapi function is used to perform this conversion +// between HwIn->UserIn and UserOut->HwOut during the stream callback loop. +// This sample rate converter favors speed over quality, and works best with conversions between +// one rate and its multiple. +void convertBufferWasapi( char* outBuffer, + const char* inBuffer, + const unsigned int& channelCount, + const unsigned int& inSampleRate, + const unsigned int& outSampleRate, + const unsigned int& inSampleCount, + unsigned int& outSampleCount, + const RtAudioFormat& format ) +{ + // calculate the new outSampleCount and relative sampleStep + float sampleRatio = ( float ) outSampleRate / inSampleRate; + float sampleStep = 1.0f / sampleRatio; + float inSampleFraction = 0.0f; + + outSampleCount = ( unsigned int ) roundf( inSampleCount * sampleRatio ); + + // frame-by-frame, copy each relative input sample into it's corresponding output sample + for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ ) + { + unsigned int inSample = ( unsigned int ) inSampleFraction; + + switch ( format ) + { + case RTAUDIO_SINT8: + memcpy( &( ( char* ) outBuffer )[ outSample * channelCount ], &( ( char* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( char ) ); + break; + case RTAUDIO_SINT16: + memcpy( &( ( short* ) outBuffer )[ outSample * channelCount ], &( ( short* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( short ) ); + break; + case RTAUDIO_SINT24: + memcpy( &( ( S24* ) outBuffer )[ outSample * channelCount ], &( ( S24* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( S24 ) ); + break; + case RTAUDIO_SINT32: + memcpy( &( ( int* ) outBuffer )[ outSample * channelCount ], &( ( int* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( int ) ); + break; + case RTAUDIO_FLOAT32: + memcpy( &( ( float* ) outBuffer )[ outSample * channelCount ], &( ( float* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( float ) ); + break; + case RTAUDIO_FLOAT64: + memcpy( &( ( double* ) outBuffer )[ outSample * channelCount ], &( ( double* ) inBuffer )[ inSample * channelCount ], channelCount * sizeof( double ) ); + break; + } + + // jump to next in sample + inSampleFraction += sampleStep; + } +} + +//----------------------------------------------------------------------------- + +// A structure to hold various information related to the WASAPI implementation. +struct WasapiHandle +{ + IAudioClient* captureAudioClient; + IAudioClient* renderAudioClient; + IAudioCaptureClient* captureClient; + IAudioRenderClient* renderClient; + HANDLE captureEvent; + HANDLE renderEvent; + + WasapiHandle() + : captureAudioClient( NULL ), + renderAudioClient( NULL ), + captureClient( NULL ), + renderClient( NULL ), + captureEvent( NULL ), + renderEvent( NULL ) {} +}; + +//============================================================================= + +RtApiWasapi::RtApiWasapi() + : coInitialized_( false ), deviceEnumerator_( NULL ) +{ + // WASAPI can run either apartment or multi-threaded + HRESULT hr = CoInitialize( NULL ); + if ( !FAILED( hr ) ) + coInitialized_ = true; + + // Instantiate device enumerator + hr = CoCreateInstance( __uuidof( MMDeviceEnumerator ), NULL, + CLSCTX_ALL, __uuidof( IMMDeviceEnumerator ), + ( void** ) &deviceEnumerator_ ); + + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::RtApiWasapi: Unable to instantiate device enumerator"; + error( RtAudioError::DRIVER_ERROR ); + } +} + +//----------------------------------------------------------------------------- + +RtApiWasapi::~RtApiWasapi() +{ + if ( stream_.state != STREAM_CLOSED ) + closeStream(); + + SAFE_RELEASE( deviceEnumerator_ ); + + // If this object previously called CoInitialize() + if ( coInitialized_ ) + CoUninitialize(); +} + +//============================================================================= + +unsigned int RtApiWasapi::getDeviceCount( void ) +{ + unsigned int captureDeviceCount = 0; + unsigned int renderDeviceCount = 0; + + IMMDeviceCollection* captureDevices = NULL; + IMMDeviceCollection* renderDevices = NULL; + + // Count capture devices + errorText_.clear(); + HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve capture device collection."; + goto Exit; + } + + hr = captureDevices->GetCount( &captureDeviceCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve capture device count."; + goto Exit; + } + + // Count render devices + hr = deviceEnumerator_->EnumAudioEndpoints( eRender, DEVICE_STATE_ACTIVE, &renderDevices ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve render device collection."; + goto Exit; + } + + hr = renderDevices->GetCount( &renderDeviceCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceCount: Unable to retrieve render device count."; + goto Exit; + } + +Exit: + // release all references + SAFE_RELEASE( captureDevices ); + SAFE_RELEASE( renderDevices ); + + if ( errorText_.empty() ) + return captureDeviceCount + renderDeviceCount; + + error( RtAudioError::DRIVER_ERROR ); + return 0; +} + +//----------------------------------------------------------------------------- + +RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device ) +{ + RtAudio::DeviceInfo info; + unsigned int captureDeviceCount = 0; + unsigned int renderDeviceCount = 0; + std::string defaultDeviceName; + bool isCaptureDevice = false; + + PROPVARIANT deviceNameProp; + PROPVARIANT defaultDeviceNameProp; + + IMMDeviceCollection* captureDevices = NULL; + IMMDeviceCollection* renderDevices = NULL; + IMMDevice* devicePtr = NULL; + IMMDevice* defaultDevicePtr = NULL; + IAudioClient* audioClient = NULL; + IPropertyStore* devicePropStore = NULL; + IPropertyStore* defaultDevicePropStore = NULL; + + WAVEFORMATEX* deviceFormat = NULL; + WAVEFORMATEX* closestMatchFormat = NULL; + + // probed + info.probed = false; + + // Count capture devices + errorText_.clear(); + RtAudioError::Type errorType = RtAudioError::DRIVER_ERROR; + HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve capture device collection."; + goto Exit; + } + + hr = captureDevices->GetCount( &captureDeviceCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve capture device count."; + goto Exit; + } + + // Count render devices + hr = deviceEnumerator_->EnumAudioEndpoints( eRender, DEVICE_STATE_ACTIVE, &renderDevices ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve render device collection."; + goto Exit; + } + + hr = renderDevices->GetCount( &renderDeviceCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve render device count."; + goto Exit; + } + + // validate device index + if ( device >= captureDeviceCount + renderDeviceCount ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Invalid device index."; + errorType = RtAudioError::INVALID_USE; + goto Exit; + } + + // determine whether index falls within capture or render devices + if ( device >= renderDeviceCount ) { + hr = captureDevices->Item( device - renderDeviceCount, &devicePtr ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve capture device handle."; + goto Exit; + } + isCaptureDevice = true; + } + else { + hr = renderDevices->Item( device, &devicePtr ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve render device handle."; + goto Exit; + } + isCaptureDevice = false; + } + + // get default device name + if ( isCaptureDevice ) { + hr = deviceEnumerator_->GetDefaultAudioEndpoint( eCapture, eConsole, &defaultDevicePtr ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve default capture device handle."; + goto Exit; + } + } + else { + hr = deviceEnumerator_->GetDefaultAudioEndpoint( eRender, eConsole, &defaultDevicePtr ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve default render device handle."; + goto Exit; + } + } + + hr = defaultDevicePtr->OpenPropertyStore( STGM_READ, &defaultDevicePropStore ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to open default device property store."; + goto Exit; + } + PropVariantInit( &defaultDeviceNameProp ); + + hr = defaultDevicePropStore->GetValue( PKEY_Device_FriendlyName, &defaultDeviceNameProp ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve default device property: PKEY_Device_FriendlyName."; + goto Exit; + } + + defaultDeviceName = convertCharPointerToStdString(defaultDeviceNameProp.pwszVal); + + // name + hr = devicePtr->OpenPropertyStore( STGM_READ, &devicePropStore ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to open device property store."; + goto Exit; + } + + PropVariantInit( &deviceNameProp ); + + hr = devicePropStore->GetValue( PKEY_Device_FriendlyName, &deviceNameProp ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve device property: PKEY_Device_FriendlyName."; + goto Exit; + } + + info.name =convertCharPointerToStdString(deviceNameProp.pwszVal); + + // is default + if ( isCaptureDevice ) { + info.isDefaultInput = info.name == defaultDeviceName; + info.isDefaultOutput = false; + } + else { + info.isDefaultInput = false; + info.isDefaultOutput = info.name == defaultDeviceName; + } + + // channel count + hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL, NULL, ( void** ) &audioClient ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve device audio client."; + goto Exit; + } + + hr = audioClient->GetMixFormat( &deviceFormat ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::getDeviceInfo: Unable to retrieve device mix format."; + goto Exit; + } + + if ( isCaptureDevice ) { + info.inputChannels = deviceFormat->nChannels; + info.outputChannels = 0; + info.duplexChannels = 0; + } + else { + info.inputChannels = 0; + info.outputChannels = deviceFormat->nChannels; + info.duplexChannels = 0; + } + + // sample rates + info.sampleRates.clear(); + + // allow support for all sample rates as we have a built-in sample rate converter + for ( unsigned int i = 0; i < MAX_SAMPLE_RATES; i++ ) { + info.sampleRates.push_back( SAMPLE_RATES[i] ); + } + info.preferredSampleRate = deviceFormat->nSamplesPerSec; + + // native format + info.nativeFormats = 0; + + if ( deviceFormat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT || + ( deviceFormat->wFormatTag == WAVE_FORMAT_EXTENSIBLE && + ( ( WAVEFORMATEXTENSIBLE* ) deviceFormat )->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT ) ) + { + if ( deviceFormat->wBitsPerSample == 32 ) { + info.nativeFormats |= RTAUDIO_FLOAT32; + } + else if ( deviceFormat->wBitsPerSample == 64 ) { + info.nativeFormats |= RTAUDIO_FLOAT64; + } + } + else if ( deviceFormat->wFormatTag == WAVE_FORMAT_PCM || + ( deviceFormat->wFormatTag == WAVE_FORMAT_EXTENSIBLE && + ( ( WAVEFORMATEXTENSIBLE* ) deviceFormat )->SubFormat == KSDATAFORMAT_SUBTYPE_PCM ) ) + { + if ( deviceFormat->wBitsPerSample == 8 ) { + info.nativeFormats |= RTAUDIO_SINT8; + } + else if ( deviceFormat->wBitsPerSample == 16 ) { + info.nativeFormats |= RTAUDIO_SINT16; + } + else if ( deviceFormat->wBitsPerSample == 24 ) { + info.nativeFormats |= RTAUDIO_SINT24; + } + else if ( deviceFormat->wBitsPerSample == 32 ) { + info.nativeFormats |= RTAUDIO_SINT32; + } + } + + // probed + info.probed = true; + +Exit: + // release all references + PropVariantClear( &deviceNameProp ); + PropVariantClear( &defaultDeviceNameProp ); + + SAFE_RELEASE( captureDevices ); + SAFE_RELEASE( renderDevices ); + SAFE_RELEASE( devicePtr ); + SAFE_RELEASE( defaultDevicePtr ); + SAFE_RELEASE( audioClient ); + SAFE_RELEASE( devicePropStore ); + SAFE_RELEASE( defaultDevicePropStore ); + + CoTaskMemFree( deviceFormat ); + CoTaskMemFree( closestMatchFormat ); + + if ( !errorText_.empty() ) + error( errorType ); + return info; +} + +//----------------------------------------------------------------------------- + +unsigned int RtApiWasapi::getDefaultOutputDevice( void ) +{ + for ( unsigned int i = 0; i < getDeviceCount(); i++ ) { + if ( getDeviceInfo( i ).isDefaultOutput ) { + return i; + } + } + + return 0; +} + +//----------------------------------------------------------------------------- + +unsigned int RtApiWasapi::getDefaultInputDevice( void ) +{ + for ( unsigned int i = 0; i < getDeviceCount(); i++ ) { + if ( getDeviceInfo( i ).isDefaultInput ) { + return i; + } + } + + return 0; +} + +//----------------------------------------------------------------------------- + +void RtApiWasapi::closeStream( void ) +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiWasapi::closeStream: No open stream to close."; + error( RtAudioError::WARNING ); + return; + } + + if ( stream_.state != STREAM_STOPPED ) + stopStream(); + + // clean up stream memory + SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) + SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) + + SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->captureClient ) + SAFE_RELEASE( ( ( WasapiHandle* ) stream_.apiHandle )->renderClient ) + + if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent ) + CloseHandle( ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent ); + + if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent ) + CloseHandle( ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent ); + + delete ( WasapiHandle* ) stream_.apiHandle; + stream_.apiHandle = NULL; + + for ( int i = 0; i < 2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + // update stream state + stream_.state = STREAM_CLOSED; +} + +//----------------------------------------------------------------------------- + +void RtApiWasapi::startStream( void ) +{ + verifyStream(); + + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiWasapi::startStream: The stream is already running."; + error( RtAudioError::WARNING ); + return; + } + + // update stream state + stream_.state = STREAM_RUNNING; + + // create WASAPI stream thread + stream_.callbackInfo.thread = ( ThreadHandle ) CreateThread( NULL, 0, runWasapiThread, this, CREATE_SUSPENDED, NULL ); + + if ( !stream_.callbackInfo.thread ) { + errorText_ = "RtApiWasapi::startStream: Unable to instantiate callback thread."; + error( RtAudioError::THREAD_ERROR ); + } + else { + SetThreadPriority( ( void* ) stream_.callbackInfo.thread, stream_.callbackInfo.priority ); + ResumeThread( ( void* ) stream_.callbackInfo.thread ); + } +} + +//----------------------------------------------------------------------------- + +void RtApiWasapi::stopStream( void ) +{ + verifyStream(); + + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiWasapi::stopStream: The stream is already stopped."; + error( RtAudioError::WARNING ); + return; + } + + // inform stream thread by setting stream state to STREAM_STOPPING + stream_.state = STREAM_STOPPING; + + // wait until stream thread is stopped + while( stream_.state != STREAM_STOPPED ) { + Sleep( 1 ); + } + + // Wait for the last buffer to play before stopping. + Sleep( 1000 * stream_.bufferSize / stream_.sampleRate ); + + // stop capture client if applicable + if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) { + HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient->Stop(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::stopStream: Unable to stop capture stream."; + error( RtAudioError::DRIVER_ERROR ); + return; + } + } + + // stop render client if applicable + if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) { + HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient->Stop(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::stopStream: Unable to stop render stream."; + error( RtAudioError::DRIVER_ERROR ); + return; + } + } + + // close thread handle + if ( stream_.callbackInfo.thread && !CloseHandle( ( void* ) stream_.callbackInfo.thread ) ) { + errorText_ = "RtApiWasapi::stopStream: Unable to close callback thread."; + error( RtAudioError::THREAD_ERROR ); + return; + } + + stream_.callbackInfo.thread = (ThreadHandle) NULL; +} + +//----------------------------------------------------------------------------- + +void RtApiWasapi::abortStream( void ) +{ + verifyStream(); + + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiWasapi::abortStream: The stream is already stopped."; + error( RtAudioError::WARNING ); + return; + } + + // inform stream thread by setting stream state to STREAM_STOPPING + stream_.state = STREAM_STOPPING; + + // wait until stream thread is stopped + while ( stream_.state != STREAM_STOPPED ) { + Sleep( 1 ); + } + + // stop capture client if applicable + if ( ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient ) { + HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient->Stop(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::abortStream: Unable to stop capture stream."; + error( RtAudioError::DRIVER_ERROR ); + return; + } + } + + // stop render client if applicable + if ( ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient ) { + HRESULT hr = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient->Stop(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::abortStream: Unable to stop render stream."; + error( RtAudioError::DRIVER_ERROR ); + return; + } + } + + // close thread handle + if ( stream_.callbackInfo.thread && !CloseHandle( ( void* ) stream_.callbackInfo.thread ) ) { + errorText_ = "RtApiWasapi::abortStream: Unable to close callback thread."; + error( RtAudioError::THREAD_ERROR ); + return; + } + + stream_.callbackInfo.thread = (ThreadHandle) NULL; +} + +//----------------------------------------------------------------------------- + +bool RtApiWasapi::probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int* bufferSize, + RtAudio::StreamOptions* options ) +{ + bool methodResult = FAILURE; + unsigned int captureDeviceCount = 0; + unsigned int renderDeviceCount = 0; + + IMMDeviceCollection* captureDevices = NULL; + IMMDeviceCollection* renderDevices = NULL; + IMMDevice* devicePtr = NULL; + WAVEFORMATEX* deviceFormat = NULL; + unsigned int bufferBytes; + stream_.state = STREAM_STOPPED; + + // create API Handle if not already created + if ( !stream_.apiHandle ) + stream_.apiHandle = ( void* ) new WasapiHandle(); + + // Count capture devices + errorText_.clear(); + RtAudioError::Type errorType = RtAudioError::DRIVER_ERROR; + HRESULT hr = deviceEnumerator_->EnumAudioEndpoints( eCapture, DEVICE_STATE_ACTIVE, &captureDevices ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device collection."; + goto Exit; + } + + hr = captureDevices->GetCount( &captureDeviceCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device count."; + goto Exit; + } + + // Count render devices + hr = deviceEnumerator_->EnumAudioEndpoints( eRender, DEVICE_STATE_ACTIVE, &renderDevices ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device collection."; + goto Exit; + } + + hr = renderDevices->GetCount( &renderDeviceCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device count."; + goto Exit; + } + + // validate device index + if ( device >= captureDeviceCount + renderDeviceCount ) { + errorType = RtAudioError::INVALID_USE; + errorText_ = "RtApiWasapi::probeDeviceOpen: Invalid device index."; + goto Exit; + } + + // determine whether index falls within capture or render devices + if ( device >= renderDeviceCount ) { + if ( mode != INPUT ) { + errorType = RtAudioError::INVALID_USE; + errorText_ = "RtApiWasapi::probeDeviceOpen: Capture device selected as output device."; + goto Exit; + } + + // retrieve captureAudioClient from devicePtr + IAudioClient*& captureAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient; + + hr = captureDevices->Item( device - renderDeviceCount, &devicePtr ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve capture device handle."; + goto Exit; + } + + hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL, + NULL, ( void** ) &captureAudioClient ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device audio client."; + goto Exit; + } + + hr = captureAudioClient->GetMixFormat( &deviceFormat ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device mix format."; + goto Exit; + } + + stream_.nDeviceChannels[mode] = deviceFormat->nChannels; + captureAudioClient->GetStreamLatency( ( long long* ) &stream_.latency[mode] ); + } + else { + if ( mode != OUTPUT ) { + errorType = RtAudioError::INVALID_USE; + errorText_ = "RtApiWasapi::probeDeviceOpen: Render device selected as input device."; + goto Exit; + } + + // retrieve renderAudioClient from devicePtr + IAudioClient*& renderAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient; + + hr = renderDevices->Item( device, &devicePtr ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve render device handle."; + goto Exit; + } + + hr = devicePtr->Activate( __uuidof( IAudioClient ), CLSCTX_ALL, + NULL, ( void** ) &renderAudioClient ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device audio client."; + goto Exit; + } + + hr = renderAudioClient->GetMixFormat( &deviceFormat ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::probeDeviceOpen: Unable to retrieve device mix format."; + goto Exit; + } + + stream_.nDeviceChannels[mode] = deviceFormat->nChannels; + renderAudioClient->GetStreamLatency( ( long long* ) &stream_.latency[mode] ); + } + + // fill stream data + if ( ( stream_.mode == OUTPUT && mode == INPUT ) || + ( stream_.mode == INPUT && mode == OUTPUT ) ) { + stream_.mode = DUPLEX; + } + else { + stream_.mode = mode; + } + + stream_.device[mode] = device; + stream_.doByteSwap[mode] = false; + stream_.sampleRate = sampleRate; + stream_.bufferSize = *bufferSize; + stream_.nBuffers = 1; + stream_.nUserChannels[mode] = channels; + stream_.channelOffset[mode] = firstChannel; + stream_.userFormat = format; + stream_.deviceFormat[mode] = getDeviceInfo( device ).nativeFormats; + + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) + stream_.userInterleaved = false; + else + stream_.userInterleaved = true; + stream_.deviceInterleaved[mode] = true; + + // Set flags for buffer conversion. + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] || + stream_.nUserChannels != stream_.nDeviceChannels ) + stream_.doConvertBuffer[mode] = true; + else if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && + stream_.nUserChannels[mode] > 1 ) + stream_.doConvertBuffer[mode] = true; + + if ( stream_.doConvertBuffer[mode] ) + setConvertInfo( mode, 0 ); + + // Allocate necessary internal buffers + bufferBytes = stream_.nUserChannels[mode] * stream_.bufferSize * formatBytes( stream_.userFormat ); + + stream_.userBuffer[mode] = ( char* ) calloc( bufferBytes, 1 ); + if ( !stream_.userBuffer[mode] ) { + errorType = RtAudioError::MEMORY_ERROR; + errorText_ = "RtApiWasapi::probeDeviceOpen: Error allocating user buffer memory."; + goto Exit; + } + + if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) + stream_.callbackInfo.priority = 15; + else + stream_.callbackInfo.priority = 0; + + ///! TODO: RTAUDIO_MINIMIZE_LATENCY // Provide stream buffers directly to callback + ///! TODO: RTAUDIO_HOG_DEVICE // Exclusive mode + + methodResult = SUCCESS; + +Exit: + //clean up + SAFE_RELEASE( captureDevices ); + SAFE_RELEASE( renderDevices ); + SAFE_RELEASE( devicePtr ); + CoTaskMemFree( deviceFormat ); + + // if method failed, close the stream + if ( methodResult == FAILURE ) + closeStream(); + + if ( !errorText_.empty() ) + error( errorType ); + return methodResult; +} + +//============================================================================= + +DWORD WINAPI RtApiWasapi::runWasapiThread( void* wasapiPtr ) +{ + if ( wasapiPtr ) + ( ( RtApiWasapi* ) wasapiPtr )->wasapiThread(); + + return 0; +} + +DWORD WINAPI RtApiWasapi::stopWasapiThread( void* wasapiPtr ) +{ + if ( wasapiPtr ) + ( ( RtApiWasapi* ) wasapiPtr )->stopStream(); + + return 0; +} + +DWORD WINAPI RtApiWasapi::abortWasapiThread( void* wasapiPtr ) +{ + if ( wasapiPtr ) + ( ( RtApiWasapi* ) wasapiPtr )->abortStream(); + + return 0; +} + +//----------------------------------------------------------------------------- + +void RtApiWasapi::wasapiThread() +{ + // as this is a new thread, we must CoInitialize it + CoInitialize( NULL ); + + HRESULT hr; + + IAudioClient* captureAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureAudioClient; + IAudioClient* renderAudioClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderAudioClient; + IAudioCaptureClient* captureClient = ( ( WasapiHandle* ) stream_.apiHandle )->captureClient; + IAudioRenderClient* renderClient = ( ( WasapiHandle* ) stream_.apiHandle )->renderClient; + HANDLE captureEvent = ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent; + HANDLE renderEvent = ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent; + + WAVEFORMATEX* captureFormat = NULL; + WAVEFORMATEX* renderFormat = NULL; + float captureSrRatio = 0.0f; + float renderSrRatio = 0.0f; + WasapiBuffer captureBuffer; + WasapiBuffer renderBuffer; + + // declare local stream variables + RtAudioCallback callback = ( RtAudioCallback ) stream_.callbackInfo.callback; + BYTE* streamBuffer = NULL; + unsigned long captureFlags = 0; + unsigned int bufferFrameCount = 0; + unsigned int numFramesPadding = 0; + unsigned int convBufferSize = 0; + bool callbackPushed = false; + bool callbackPulled = false; + bool callbackStopped = false; + int callbackResult = 0; + + // convBuffer is used to store converted buffers between WASAPI and the user + char* convBuffer = NULL; + unsigned int convBuffSize = 0; + unsigned int deviceBuffSize = 0; + + errorText_.clear(); + RtAudioError::Type errorType = RtAudioError::DRIVER_ERROR; + + // Attempt to assign "Pro Audio" characteristic to thread + HMODULE AvrtDll = LoadLibrary( (LPCTSTR) "AVRT.dll" ); + if ( AvrtDll ) { + DWORD taskIndex = 0; + TAvSetMmThreadCharacteristicsPtr AvSetMmThreadCharacteristicsPtr = ( TAvSetMmThreadCharacteristicsPtr ) GetProcAddress( AvrtDll, "AvSetMmThreadCharacteristicsW" ); + AvSetMmThreadCharacteristicsPtr( L"Pro Audio", &taskIndex ); + FreeLibrary( AvrtDll ); + } + + // start capture stream if applicable + if ( captureAudioClient ) { + hr = captureAudioClient->GetMixFormat( &captureFormat ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve device mix format."; + goto Exit; + } + + captureSrRatio = ( ( float ) captureFormat->nSamplesPerSec / stream_.sampleRate ); + + // initialize capture stream according to desire buffer size + float desiredBufferSize = stream_.bufferSize * captureSrRatio; + REFERENCE_TIME desiredBufferPeriod = ( REFERENCE_TIME ) ( ( float ) desiredBufferSize * 10000000 / captureFormat->nSamplesPerSec ); + + if ( !captureClient ) { + hr = captureAudioClient->Initialize( AUDCLNT_SHAREMODE_SHARED, + AUDCLNT_STREAMFLAGS_EVENTCALLBACK, + desiredBufferPeriod, + desiredBufferPeriod, + captureFormat, + NULL ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to initialize capture audio client."; + goto Exit; + } + + hr = captureAudioClient->GetService( __uuidof( IAudioCaptureClient ), + ( void** ) &captureClient ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve capture client handle."; + goto Exit; + } + + // configure captureEvent to trigger on every available capture buffer + captureEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); + if ( !captureEvent ) { + errorType = RtAudioError::SYSTEM_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Unable to create capture event."; + goto Exit; + } + + hr = captureAudioClient->SetEventHandle( captureEvent ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to set capture event handle."; + goto Exit; + } + + ( ( WasapiHandle* ) stream_.apiHandle )->captureClient = captureClient; + ( ( WasapiHandle* ) stream_.apiHandle )->captureEvent = captureEvent; + } + + unsigned int inBufferSize = 0; + hr = captureAudioClient->GetBufferSize( &inBufferSize ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to get capture buffer size."; + goto Exit; + } + + // scale outBufferSize according to stream->user sample rate ratio + unsigned int outBufferSize = ( unsigned int ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT]; + inBufferSize *= stream_.nDeviceChannels[INPUT]; + + // set captureBuffer size + captureBuffer.setBufferSize( inBufferSize + outBufferSize, formatBytes( stream_.deviceFormat[INPUT] ) ); + + // reset the capture stream + hr = captureAudioClient->Reset(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to reset capture stream."; + goto Exit; + } + + // start the capture stream + hr = captureAudioClient->Start(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to start capture stream."; + goto Exit; + } + } + + // start render stream if applicable + if ( renderAudioClient ) { + hr = renderAudioClient->GetMixFormat( &renderFormat ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve device mix format."; + goto Exit; + } + + renderSrRatio = ( ( float ) renderFormat->nSamplesPerSec / stream_.sampleRate ); + + // initialize render stream according to desire buffer size + float desiredBufferSize = stream_.bufferSize * renderSrRatio; + REFERENCE_TIME desiredBufferPeriod = ( REFERENCE_TIME ) ( ( float ) desiredBufferSize * 10000000 / renderFormat->nSamplesPerSec ); + + if ( !renderClient ) { + hr = renderAudioClient->Initialize( AUDCLNT_SHAREMODE_SHARED, + AUDCLNT_STREAMFLAGS_EVENTCALLBACK, + desiredBufferPeriod, + desiredBufferPeriod, + renderFormat, + NULL ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to initialize render audio client."; + goto Exit; + } + + hr = renderAudioClient->GetService( __uuidof( IAudioRenderClient ), + ( void** ) &renderClient ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render client handle."; + goto Exit; + } + + // configure renderEvent to trigger on every available render buffer + renderEvent = CreateEvent( NULL, FALSE, FALSE, NULL ); + if ( !renderEvent ) { + errorType = RtAudioError::SYSTEM_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Unable to create render event."; + goto Exit; + } + + hr = renderAudioClient->SetEventHandle( renderEvent ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to set render event handle."; + goto Exit; + } + + ( ( WasapiHandle* ) stream_.apiHandle )->renderClient = renderClient; + ( ( WasapiHandle* ) stream_.apiHandle )->renderEvent = renderEvent; + } + + unsigned int outBufferSize = 0; + hr = renderAudioClient->GetBufferSize( &outBufferSize ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to get render buffer size."; + goto Exit; + } + + // scale inBufferSize according to user->stream sample rate ratio + unsigned int inBufferSize = ( unsigned int ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT]; + outBufferSize *= stream_.nDeviceChannels[OUTPUT]; + + // set renderBuffer size + renderBuffer.setBufferSize( inBufferSize + outBufferSize, formatBytes( stream_.deviceFormat[OUTPUT] ) ); + + // reset the render stream + hr = renderAudioClient->Reset(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to reset render stream."; + goto Exit; + } + + // start the render stream + hr = renderAudioClient->Start(); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to start render stream."; + goto Exit; + } + } + + if ( stream_.mode == INPUT ) { + convBuffSize = ( size_t ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ); + deviceBuffSize = stream_.bufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ); + } + else if ( stream_.mode == OUTPUT ) { + convBuffSize = ( size_t ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ); + deviceBuffSize = stream_.bufferSize * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ); + } + else if ( stream_.mode == DUPLEX ) { + convBuffSize = std::max( ( size_t ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ), + ( size_t ) ( stream_.bufferSize * renderSrRatio ) * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) ); + deviceBuffSize = std::max( stream_.bufferSize * stream_.nDeviceChannels[INPUT] * formatBytes( stream_.deviceFormat[INPUT] ), + stream_.bufferSize * stream_.nDeviceChannels[OUTPUT] * formatBytes( stream_.deviceFormat[OUTPUT] ) ); + } + + convBuffer = ( char* ) malloc( convBuffSize ); + stream_.deviceBuffer = ( char* ) malloc( deviceBuffSize ); + if ( !convBuffer || !stream_.deviceBuffer ) { + errorType = RtAudioError::MEMORY_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Error allocating device buffer memory."; + goto Exit; + } + + // stream process loop + while ( stream_.state != STREAM_STOPPING ) { + if ( !callbackPulled ) { + // Callback Input + // ============== + // 1. Pull callback buffer from inputBuffer + // 2. If 1. was successful: Convert callback buffer to user sample rate and channel count + // Convert callback buffer to user format + + if ( captureAudioClient ) { + // Pull callback buffer from inputBuffer + callbackPulled = captureBuffer.pullBuffer( convBuffer, + ( unsigned int ) ( stream_.bufferSize * captureSrRatio ) * stream_.nDeviceChannels[INPUT], + stream_.deviceFormat[INPUT] ); + + if ( callbackPulled ) { + // Convert callback buffer to user sample rate + convertBufferWasapi( stream_.deviceBuffer, + convBuffer, + stream_.nDeviceChannels[INPUT], + captureFormat->nSamplesPerSec, + stream_.sampleRate, + ( unsigned int ) ( stream_.bufferSize * captureSrRatio ), + convBufferSize, + stream_.deviceFormat[INPUT] ); + + if ( stream_.doConvertBuffer[INPUT] ) { + // Convert callback buffer to user format + convertBuffer( stream_.userBuffer[INPUT], + stream_.deviceBuffer, + stream_.convertInfo[INPUT] ); + } + else { + // no further conversion, simple copy deviceBuffer to userBuffer + memcpy( stream_.userBuffer[INPUT], + stream_.deviceBuffer, + stream_.bufferSize * stream_.nUserChannels[INPUT] * formatBytes( stream_.userFormat ) ); + } + } + } + else { + // if there is no capture stream, set callbackPulled flag + callbackPulled = true; + } + + // Execute Callback + // ================ + // 1. Execute user callback method + // 2. Handle return value from callback + + // if callback has not requested the stream to stop + if ( callbackPulled && !callbackStopped ) { + // Execute user callback method + callbackResult = callback( stream_.userBuffer[OUTPUT], + stream_.userBuffer[INPUT], + stream_.bufferSize, + getStreamTime(), + captureFlags & AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY ? RTAUDIO_INPUT_OVERFLOW : 0, + stream_.callbackInfo.userData ); + + // Handle return value from callback + if ( callbackResult == 1 ) { + // instantiate a thread to stop this thread + HANDLE threadHandle = CreateThread( NULL, 0, stopWasapiThread, this, 0, NULL ); + if ( !threadHandle ) { + errorType = RtAudioError::THREAD_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Unable to instantiate stream stop thread."; + goto Exit; + } + else if ( !CloseHandle( threadHandle ) ) { + errorType = RtAudioError::THREAD_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Unable to close stream stop thread handle."; + goto Exit; + } + + callbackStopped = true; + } + else if ( callbackResult == 2 ) { + // instantiate a thread to stop this thread + HANDLE threadHandle = CreateThread( NULL, 0, abortWasapiThread, this, 0, NULL ); + if ( !threadHandle ) { + errorType = RtAudioError::THREAD_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Unable to instantiate stream abort thread."; + goto Exit; + } + else if ( !CloseHandle( threadHandle ) ) { + errorType = RtAudioError::THREAD_ERROR; + errorText_ = "RtApiWasapi::wasapiThread: Unable to close stream abort thread handle."; + goto Exit; + } + + callbackStopped = true; + } + } + } + + // Callback Output + // =============== + // 1. Convert callback buffer to stream format + // 2. Convert callback buffer to stream sample rate and channel count + // 3. Push callback buffer into outputBuffer + + if ( renderAudioClient && callbackPulled ) { + if ( stream_.doConvertBuffer[OUTPUT] ) { + // Convert callback buffer to stream format + convertBuffer( stream_.deviceBuffer, + stream_.userBuffer[OUTPUT], + stream_.convertInfo[OUTPUT] ); + + } + + // Convert callback buffer to stream sample rate + convertBufferWasapi( convBuffer, + stream_.deviceBuffer, + stream_.nDeviceChannels[OUTPUT], + stream_.sampleRate, + renderFormat->nSamplesPerSec, + stream_.bufferSize, + convBufferSize, + stream_.deviceFormat[OUTPUT] ); + + // Push callback buffer into outputBuffer + callbackPushed = renderBuffer.pushBuffer( convBuffer, + convBufferSize * stream_.nDeviceChannels[OUTPUT], + stream_.deviceFormat[OUTPUT] ); + } + else { + // if there is no render stream, set callbackPushed flag + callbackPushed = true; + } + + // Stream Capture + // ============== + // 1. Get capture buffer from stream + // 2. Push capture buffer into inputBuffer + // 3. If 2. was successful: Release capture buffer + + if ( captureAudioClient ) { + // if the callback input buffer was not pulled from captureBuffer, wait for next capture event + if ( !callbackPulled ) { + WaitForSingleObject( captureEvent, INFINITE ); + } + + // Get capture buffer from stream + hr = captureClient->GetBuffer( &streamBuffer, + &bufferFrameCount, + &captureFlags, NULL, NULL ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve capture buffer."; + goto Exit; + } + + if ( bufferFrameCount != 0 ) { + // Push capture buffer into inputBuffer + if ( captureBuffer.pushBuffer( ( char* ) streamBuffer, + bufferFrameCount * stream_.nDeviceChannels[INPUT], + stream_.deviceFormat[INPUT] ) ) + { + // Release capture buffer + hr = captureClient->ReleaseBuffer( bufferFrameCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to release capture buffer."; + goto Exit; + } + } + else + { + // Inform WASAPI that capture was unsuccessful + hr = captureClient->ReleaseBuffer( 0 ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to release capture buffer."; + goto Exit; + } + } + } + else + { + // Inform WASAPI that capture was unsuccessful + hr = captureClient->ReleaseBuffer( 0 ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to release capture buffer."; + goto Exit; + } + } + } + + // Stream Render + // ============= + // 1. Get render buffer from stream + // 2. Pull next buffer from outputBuffer + // 3. If 2. was successful: Fill render buffer with next buffer + // Release render buffer + + if ( renderAudioClient ) { + // if the callback output buffer was not pushed to renderBuffer, wait for next render event + if ( callbackPulled && !callbackPushed ) { + WaitForSingleObject( renderEvent, INFINITE ); + } + + // Get render buffer from stream + hr = renderAudioClient->GetBufferSize( &bufferFrameCount ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render buffer size."; + goto Exit; + } + + hr = renderAudioClient->GetCurrentPadding( &numFramesPadding ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render buffer padding."; + goto Exit; + } + + bufferFrameCount -= numFramesPadding; + + if ( bufferFrameCount != 0 ) { + hr = renderClient->GetBuffer( bufferFrameCount, &streamBuffer ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to retrieve render buffer."; + goto Exit; + } + + // Pull next buffer from outputBuffer + // Fill render buffer with next buffer + if ( renderBuffer.pullBuffer( ( char* ) streamBuffer, + bufferFrameCount * stream_.nDeviceChannels[OUTPUT], + stream_.deviceFormat[OUTPUT] ) ) + { + // Release render buffer + hr = renderClient->ReleaseBuffer( bufferFrameCount, 0 ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to release render buffer."; + goto Exit; + } + } + else + { + // Inform WASAPI that render was unsuccessful + hr = renderClient->ReleaseBuffer( 0, 0 ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to release render buffer."; + goto Exit; + } + } + } + else + { + // Inform WASAPI that render was unsuccessful + hr = renderClient->ReleaseBuffer( 0, 0 ); + if ( FAILED( hr ) ) { + errorText_ = "RtApiWasapi::wasapiThread: Unable to release render buffer."; + goto Exit; + } + } + } + + // if the callback buffer was pushed renderBuffer reset callbackPulled flag + if ( callbackPushed ) { + callbackPulled = false; + } + + // tick stream time + RtApi::tickStreamTime(); + } + +Exit: + // clean up + CoTaskMemFree( captureFormat ); + CoTaskMemFree( renderFormat ); + + free ( convBuffer ); + + CoUninitialize(); + + // update stream state + stream_.state = STREAM_STOPPED; + + if ( errorText_.empty() ) + return; + else + error( errorType ); +} + +//******************** End of __WINDOWS_WASAPI__ *********************// +#endif + + +#if defined(__WINDOWS_DS__) // Windows DirectSound API + +// Modified by Robin Davies, October 2005 +// - Improvements to DirectX pointer chasing. +// - Bug fix for non-power-of-two Asio granularity used by Edirol PCR-A30. +// - Auto-call CoInitialize for DSOUND and ASIO platforms. +// Various revisions for RtAudio 4.0 by Gary Scavone, April 2007 +// Changed device query structure for RtAudio 4.0.7, January 2010 + +#include +#include +#include + +#if defined(__MINGW32__) + // missing from latest mingw winapi +#define WAVE_FORMAT_96M08 0x00010000 /* 96 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_96S08 0x00020000 /* 96 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_96M16 0x00040000 /* 96 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_96S16 0x00080000 /* 96 kHz, Stereo, 16-bit */ +#endif + +#define MINIMUM_DEVICE_BUFFER_SIZE 32768 + +#ifdef _MSC_VER // if Microsoft Visual C++ +#pragma comment( lib, "winmm.lib" ) // then, auto-link winmm.lib. Otherwise, it has to be added manually. +#endif + +static inline DWORD dsPointerBetween( DWORD pointer, DWORD laterPointer, DWORD earlierPointer, DWORD bufferSize ) +{ + if ( pointer > bufferSize ) pointer -= bufferSize; + if ( laterPointer < earlierPointer ) laterPointer += bufferSize; + if ( pointer < earlierPointer ) pointer += bufferSize; + return pointer >= earlierPointer && pointer < laterPointer; +} + +// A structure to hold various information related to the DirectSound +// API implementation. +struct DsHandle { + unsigned int drainCounter; // Tracks callback counts when draining + bool internalDrain; // Indicates if stop is initiated from callback or not. + void *id[2]; + void *buffer[2]; + bool xrun[2]; + UINT bufferPointer[2]; + DWORD dsBufferSize[2]; + DWORD dsPointerLeadTime[2]; // the number of bytes ahead of the safe pointer to lead by. + HANDLE condition; + + DsHandle() + :drainCounter(0), internalDrain(false) { id[0] = 0; id[1] = 0; buffer[0] = 0; buffer[1] = 0; xrun[0] = false; xrun[1] = false; bufferPointer[0] = 0; bufferPointer[1] = 0; } +}; + +// Declarations for utility functions, callbacks, and structures +// specific to the DirectSound implementation. +static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid, + LPCTSTR description, + LPCTSTR module, + LPVOID lpContext ); + +static const char* getErrorString( int code ); + +static unsigned __stdcall callbackHandler( void *ptr ); + +struct DsDevice { + LPGUID id[2]; + bool validId[2]; + bool found; + std::string name; + + DsDevice() + : found(false) { validId[0] = false; validId[1] = false; } +}; + +struct DsProbeData { + bool isInput; + std::vector* dsDevices; +}; + +RtApiDs :: RtApiDs() +{ + // Dsound will run both-threaded. If CoInitialize fails, then just + // accept whatever the mainline chose for a threading model. + coInitialized_ = false; + HRESULT hr = CoInitialize( NULL ); + if ( !FAILED( hr ) ) coInitialized_ = true; +} + +RtApiDs :: ~RtApiDs() +{ + if ( coInitialized_ ) CoUninitialize(); // balanced call. + if ( stream_.state != STREAM_CLOSED ) closeStream(); +} + +// The DirectSound default output is always the first device. +unsigned int RtApiDs :: getDefaultOutputDevice( void ) +{ + return 0; +} + +// The DirectSound default input is always the first input device, +// which is the first capture device enumerated. +unsigned int RtApiDs :: getDefaultInputDevice( void ) +{ + return 0; +} + +unsigned int RtApiDs :: getDeviceCount( void ) +{ + // Set query flag for previously found devices to false, so that we + // can check for any devices that have disappeared. + for ( unsigned int i=0; i(dsDevices.size()); +} + +RtAudio::DeviceInfo RtApiDs :: getDeviceInfo( unsigned int device ) +{ + RtAudio::DeviceInfo info; + info.probed = false; + + if ( dsDevices.size() == 0 ) { + // Force a query of all devices + getDeviceCount(); + if ( dsDevices.size() == 0 ) { + errorText_ = "RtApiDs::getDeviceInfo: no devices found!"; + error( RtAudioError::INVALID_USE ); + return info; + } + } + + if ( device >= dsDevices.size() ) { + errorText_ = "RtApiDs::getDeviceInfo: device ID is invalid!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + HRESULT result; + if ( dsDevices[ device ].validId[0] == false ) goto probeInput; + + LPDIRECTSOUND output; + DSCAPS outCaps; + result = DirectSoundCreate( dsDevices[ device ].id[0], &output, NULL ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") opening output device (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto probeInput; + } + + outCaps.dwSize = sizeof( outCaps ); + result = output->GetCaps( &outCaps ); + if ( FAILED( result ) ) { + output->Release(); + errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") getting capabilities!"; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto probeInput; + } + + // Get output channel information. + info.outputChannels = ( outCaps.dwFlags & DSCAPS_PRIMARYSTEREO ) ? 2 : 1; + + // Get sample rate information. + info.sampleRates.clear(); + for ( unsigned int k=0; k= (unsigned int) outCaps.dwMinSecondarySampleRate && + SAMPLE_RATES[k] <= (unsigned int) outCaps.dwMaxSecondarySampleRate ) { + info.sampleRates.push_back( SAMPLE_RATES[k] ); + + if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) ) + info.preferredSampleRate = SAMPLE_RATES[k]; + } + } + + // Get format information. + if ( outCaps.dwFlags & DSCAPS_PRIMARY16BIT ) info.nativeFormats |= RTAUDIO_SINT16; + if ( outCaps.dwFlags & DSCAPS_PRIMARY8BIT ) info.nativeFormats |= RTAUDIO_SINT8; + + output->Release(); + + if ( getDefaultOutputDevice() == device ) + info.isDefaultOutput = true; + + if ( dsDevices[ device ].validId[1] == false ) { + info.name = dsDevices[ device ].name; + info.probed = true; + return info; + } + + probeInput: + + LPDIRECTSOUNDCAPTURE input; + result = DirectSoundCaptureCreate( dsDevices[ device ].id[1], &input, NULL ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") opening input device (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + DSCCAPS inCaps; + inCaps.dwSize = sizeof( inCaps ); + result = input->GetCaps( &inCaps ); + if ( FAILED( result ) ) { + input->Release(); + errorStream_ << "RtApiDs::getDeviceInfo: error (" << getErrorString( result ) << ") getting object capabilities (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Get input channel information. + info.inputChannels = inCaps.dwChannels; + + // Get sample rate and format information. + std::vector rates; + if ( inCaps.dwChannels >= 2 ) { + if ( inCaps.dwFormats & WAVE_FORMAT_1S16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_2S16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_4S16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_96S16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_1S08 ) info.nativeFormats |= RTAUDIO_SINT8; + if ( inCaps.dwFormats & WAVE_FORMAT_2S08 ) info.nativeFormats |= RTAUDIO_SINT8; + if ( inCaps.dwFormats & WAVE_FORMAT_4S08 ) info.nativeFormats |= RTAUDIO_SINT8; + if ( inCaps.dwFormats & WAVE_FORMAT_96S08 ) info.nativeFormats |= RTAUDIO_SINT8; + + if ( info.nativeFormats & RTAUDIO_SINT16 ) { + if ( inCaps.dwFormats & WAVE_FORMAT_1S16 ) rates.push_back( 11025 ); + if ( inCaps.dwFormats & WAVE_FORMAT_2S16 ) rates.push_back( 22050 ); + if ( inCaps.dwFormats & WAVE_FORMAT_4S16 ) rates.push_back( 44100 ); + if ( inCaps.dwFormats & WAVE_FORMAT_96S16 ) rates.push_back( 96000 ); + } + else if ( info.nativeFormats & RTAUDIO_SINT8 ) { + if ( inCaps.dwFormats & WAVE_FORMAT_1S08 ) rates.push_back( 11025 ); + if ( inCaps.dwFormats & WAVE_FORMAT_2S08 ) rates.push_back( 22050 ); + if ( inCaps.dwFormats & WAVE_FORMAT_4S08 ) rates.push_back( 44100 ); + if ( inCaps.dwFormats & WAVE_FORMAT_96S08 ) rates.push_back( 96000 ); + } + } + else if ( inCaps.dwChannels == 1 ) { + if ( inCaps.dwFormats & WAVE_FORMAT_1M16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_2M16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_4M16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_96M16 ) info.nativeFormats |= RTAUDIO_SINT16; + if ( inCaps.dwFormats & WAVE_FORMAT_1M08 ) info.nativeFormats |= RTAUDIO_SINT8; + if ( inCaps.dwFormats & WAVE_FORMAT_2M08 ) info.nativeFormats |= RTAUDIO_SINT8; + if ( inCaps.dwFormats & WAVE_FORMAT_4M08 ) info.nativeFormats |= RTAUDIO_SINT8; + if ( inCaps.dwFormats & WAVE_FORMAT_96M08 ) info.nativeFormats |= RTAUDIO_SINT8; + + if ( info.nativeFormats & RTAUDIO_SINT16 ) { + if ( inCaps.dwFormats & WAVE_FORMAT_1M16 ) rates.push_back( 11025 ); + if ( inCaps.dwFormats & WAVE_FORMAT_2M16 ) rates.push_back( 22050 ); + if ( inCaps.dwFormats & WAVE_FORMAT_4M16 ) rates.push_back( 44100 ); + if ( inCaps.dwFormats & WAVE_FORMAT_96M16 ) rates.push_back( 96000 ); + } + else if ( info.nativeFormats & RTAUDIO_SINT8 ) { + if ( inCaps.dwFormats & WAVE_FORMAT_1M08 ) rates.push_back( 11025 ); + if ( inCaps.dwFormats & WAVE_FORMAT_2M08 ) rates.push_back( 22050 ); + if ( inCaps.dwFormats & WAVE_FORMAT_4M08 ) rates.push_back( 44100 ); + if ( inCaps.dwFormats & WAVE_FORMAT_96M08 ) rates.push_back( 96000 ); + } + } + else info.inputChannels = 0; // technically, this would be an error + + input->Release(); + + if ( info.inputChannels == 0 ) return info; + + // Copy the supported rates to the info structure but avoid duplication. + bool found; + for ( unsigned int i=0; i 0 && info.inputChannels > 0 ) + info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; + + if ( device == 0 ) info.isDefaultInput = true; + + // Copy name and return. + info.name = dsDevices[ device ].name; + info.probed = true; + return info; +} + +bool RtApiDs :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ) +{ + if ( channels + firstChannel > 2 ) { + errorText_ = "RtApiDs::probeDeviceOpen: DirectSound does not support more than 2 channels per device."; + return FAILURE; + } + + size_t nDevices = dsDevices.size(); + if ( nDevices == 0 ) { + // This should not happen because a check is made before this function is called. + errorText_ = "RtApiDs::probeDeviceOpen: no devices found!"; + return FAILURE; + } + + if ( device >= nDevices ) { + // This should not happen because a check is made before this function is called. + errorText_ = "RtApiDs::probeDeviceOpen: device ID is invalid!"; + return FAILURE; + } + + if ( mode == OUTPUT ) { + if ( dsDevices[ device ].validId[0] == false ) { + errorStream_ << "RtApiDs::probeDeviceOpen: device (" << device << ") does not support output!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + else { // mode == INPUT + if ( dsDevices[ device ].validId[1] == false ) { + errorStream_ << "RtApiDs::probeDeviceOpen: device (" << device << ") does not support input!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + + // According to a note in PortAudio, using GetDesktopWindow() + // instead of GetForegroundWindow() is supposed to avoid problems + // that occur when the application's window is not the foreground + // window. Also, if the application window closes before the + // DirectSound buffer, DirectSound can crash. In the past, I had + // problems when using GetDesktopWindow() but it seems fine now + // (January 2010). I'll leave it commented here. + // HWND hWnd = GetForegroundWindow(); + HWND hWnd = GetDesktopWindow(); + + // Check the numberOfBuffers parameter and limit the lowest value to + // two. This is a judgement call and a value of two is probably too + // low for capture, but it should work for playback. + int nBuffers = 0; + if ( options ) nBuffers = options->numberOfBuffers; + if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) nBuffers = 2; + if ( nBuffers < 2 ) nBuffers = 3; + + // Check the lower range of the user-specified buffer size and set + // (arbitrarily) to a lower bound of 32. + if ( *bufferSize < 32 ) *bufferSize = 32; + + // Create the wave format structure. The data format setting will + // be determined later. + WAVEFORMATEX waveFormat; + ZeroMemory( &waveFormat, sizeof(WAVEFORMATEX) ); + waveFormat.wFormatTag = WAVE_FORMAT_PCM; + waveFormat.nChannels = channels + firstChannel; + waveFormat.nSamplesPerSec = (unsigned long) sampleRate; + + // Determine the device buffer size. By default, we'll use the value + // defined above (32K), but we will grow it to make allowances for + // very large software buffer sizes. + DWORD dsBufferSize = MINIMUM_DEVICE_BUFFER_SIZE; + DWORD dsPointerLeadTime = 0; + + void *ohandle = 0, *bhandle = 0; + HRESULT result; + if ( mode == OUTPUT ) { + + LPDIRECTSOUND output; + result = DirectSoundCreate( dsDevices[ device ].id[0], &output, NULL ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") opening output device (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + DSCAPS outCaps; + outCaps.dwSize = sizeof( outCaps ); + result = output->GetCaps( &outCaps ); + if ( FAILED( result ) ) { + output->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting capabilities (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Check channel information. + if ( channels + firstChannel == 2 && !( outCaps.dwFlags & DSCAPS_PRIMARYSTEREO ) ) { + errorStream_ << "RtApiDs::getDeviceInfo: the output device (" << dsDevices[ device ].name << ") does not support stereo playback."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Check format information. Use 16-bit format unless not + // supported or user requests 8-bit. + if ( outCaps.dwFlags & DSCAPS_PRIMARY16BIT && + !( format == RTAUDIO_SINT8 && outCaps.dwFlags & DSCAPS_PRIMARY8BIT ) ) { + waveFormat.wBitsPerSample = 16; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + } + else { + waveFormat.wBitsPerSample = 8; + stream_.deviceFormat[mode] = RTAUDIO_SINT8; + } + stream_.userFormat = format; + + // Update wave format structure and buffer information. + waveFormat.nBlockAlign = waveFormat.nChannels * waveFormat.wBitsPerSample / 8; + waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign; + dsPointerLeadTime = nBuffers * (*bufferSize) * (waveFormat.wBitsPerSample / 8) * channels; + + // If the user wants an even bigger buffer, increase the device buffer size accordingly. + while ( dsPointerLeadTime * 2U > dsBufferSize ) + dsBufferSize *= 2; + + // Set cooperative level to DSSCL_EXCLUSIVE ... sound stops when window focus changes. + // result = output->SetCooperativeLevel( hWnd, DSSCL_EXCLUSIVE ); + // Set cooperative level to DSSCL_PRIORITY ... sound remains when window focus changes. + result = output->SetCooperativeLevel( hWnd, DSSCL_PRIORITY ); + if ( FAILED( result ) ) { + output->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") setting cooperative level (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Even though we will write to the secondary buffer, we need to + // access the primary buffer to set the correct output format + // (since the default is 8-bit, 22 kHz!). Setup the DS primary + // buffer description. + DSBUFFERDESC bufferDescription; + ZeroMemory( &bufferDescription, sizeof( DSBUFFERDESC ) ); + bufferDescription.dwSize = sizeof( DSBUFFERDESC ); + bufferDescription.dwFlags = DSBCAPS_PRIMARYBUFFER; + + // Obtain the primary buffer + LPDIRECTSOUNDBUFFER buffer; + result = output->CreateSoundBuffer( &bufferDescription, &buffer, NULL ); + if ( FAILED( result ) ) { + output->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") accessing primary buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Set the primary DS buffer sound format. + result = buffer->SetFormat( &waveFormat ); + if ( FAILED( result ) ) { + output->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") setting primary buffer format (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Setup the secondary DS buffer description. + ZeroMemory( &bufferDescription, sizeof( DSBUFFERDESC ) ); + bufferDescription.dwSize = sizeof( DSBUFFERDESC ); + bufferDescription.dwFlags = ( DSBCAPS_STICKYFOCUS | + DSBCAPS_GLOBALFOCUS | + DSBCAPS_GETCURRENTPOSITION2 | + DSBCAPS_LOCHARDWARE ); // Force hardware mixing + bufferDescription.dwBufferBytes = dsBufferSize; + bufferDescription.lpwfxFormat = &waveFormat; + + // Try to create the secondary DS buffer. If that doesn't work, + // try to use software mixing. Otherwise, there's a problem. + result = output->CreateSoundBuffer( &bufferDescription, &buffer, NULL ); + if ( FAILED( result ) ) { + bufferDescription.dwFlags = ( DSBCAPS_STICKYFOCUS | + DSBCAPS_GLOBALFOCUS | + DSBCAPS_GETCURRENTPOSITION2 | + DSBCAPS_LOCSOFTWARE ); // Force software mixing + result = output->CreateSoundBuffer( &bufferDescription, &buffer, NULL ); + if ( FAILED( result ) ) { + output->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") creating secondary buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + + // Get the buffer size ... might be different from what we specified. + DSBCAPS dsbcaps; + dsbcaps.dwSize = sizeof( DSBCAPS ); + result = buffer->GetCaps( &dsbcaps ); + if ( FAILED( result ) ) { + output->Release(); + buffer->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting buffer settings (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + dsBufferSize = dsbcaps.dwBufferBytes; + + // Lock the DS buffer + LPVOID audioPtr; + DWORD dataLen; + result = buffer->Lock( 0, dsBufferSize, &audioPtr, &dataLen, NULL, NULL, 0 ); + if ( FAILED( result ) ) { + output->Release(); + buffer->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") locking buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Zero the DS buffer + ZeroMemory( audioPtr, dataLen ); + + // Unlock the DS buffer + result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); + if ( FAILED( result ) ) { + output->Release(); + buffer->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") unlocking buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + ohandle = (void *) output; + bhandle = (void *) buffer; + } + + if ( mode == INPUT ) { + + LPDIRECTSOUNDCAPTURE input; + result = DirectSoundCaptureCreate( dsDevices[ device ].id[1], &input, NULL ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") opening input device (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + DSCCAPS inCaps; + inCaps.dwSize = sizeof( inCaps ); + result = input->GetCaps( &inCaps ); + if ( FAILED( result ) ) { + input->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting input capabilities (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Check channel information. + if ( inCaps.dwChannels < channels + firstChannel ) { + errorText_ = "RtApiDs::getDeviceInfo: the input device does not support requested input channels."; + return FAILURE; + } + + // Check format information. Use 16-bit format unless user + // requests 8-bit. + DWORD deviceFormats; + if ( channels + firstChannel == 2 ) { + deviceFormats = WAVE_FORMAT_1S08 | WAVE_FORMAT_2S08 | WAVE_FORMAT_4S08 | WAVE_FORMAT_96S08; + if ( format == RTAUDIO_SINT8 && inCaps.dwFormats & deviceFormats ) { + waveFormat.wBitsPerSample = 8; + stream_.deviceFormat[mode] = RTAUDIO_SINT8; + } + else { // assume 16-bit is supported + waveFormat.wBitsPerSample = 16; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + } + } + else { // channel == 1 + deviceFormats = WAVE_FORMAT_1M08 | WAVE_FORMAT_2M08 | WAVE_FORMAT_4M08 | WAVE_FORMAT_96M08; + if ( format == RTAUDIO_SINT8 && inCaps.dwFormats & deviceFormats ) { + waveFormat.wBitsPerSample = 8; + stream_.deviceFormat[mode] = RTAUDIO_SINT8; + } + else { // assume 16-bit is supported + waveFormat.wBitsPerSample = 16; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + } + } + stream_.userFormat = format; + + // Update wave format structure and buffer information. + waveFormat.nBlockAlign = waveFormat.nChannels * waveFormat.wBitsPerSample / 8; + waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign; + dsPointerLeadTime = nBuffers * (*bufferSize) * (waveFormat.wBitsPerSample / 8) * channels; + + // If the user wants an even bigger buffer, increase the device buffer size accordingly. + while ( dsPointerLeadTime * 2U > dsBufferSize ) + dsBufferSize *= 2; + + // Setup the secondary DS buffer description. + DSCBUFFERDESC bufferDescription; + ZeroMemory( &bufferDescription, sizeof( DSCBUFFERDESC ) ); + bufferDescription.dwSize = sizeof( DSCBUFFERDESC ); + bufferDescription.dwFlags = 0; + bufferDescription.dwReserved = 0; + bufferDescription.dwBufferBytes = dsBufferSize; + bufferDescription.lpwfxFormat = &waveFormat; + + // Create the capture buffer. + LPDIRECTSOUNDCAPTUREBUFFER buffer; + result = input->CreateCaptureBuffer( &bufferDescription, &buffer, NULL ); + if ( FAILED( result ) ) { + input->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") creating input buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Get the buffer size ... might be different from what we specified. + DSCBCAPS dscbcaps; + dscbcaps.dwSize = sizeof( DSCBCAPS ); + result = buffer->GetCaps( &dscbcaps ); + if ( FAILED( result ) ) { + input->Release(); + buffer->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") getting buffer settings (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + dsBufferSize = dscbcaps.dwBufferBytes; + + // NOTE: We could have a problem here if this is a duplex stream + // and the play and capture hardware buffer sizes are different + // (I'm actually not sure if that is a problem or not). + // Currently, we are not verifying that. + + // Lock the capture buffer + LPVOID audioPtr; + DWORD dataLen; + result = buffer->Lock( 0, dsBufferSize, &audioPtr, &dataLen, NULL, NULL, 0 ); + if ( FAILED( result ) ) { + input->Release(); + buffer->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") locking input buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Zero the buffer + ZeroMemory( audioPtr, dataLen ); + + // Unlock the buffer + result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); + if ( FAILED( result ) ) { + input->Release(); + buffer->Release(); + errorStream_ << "RtApiDs::probeDeviceOpen: error (" << getErrorString( result ) << ") unlocking input buffer (" << dsDevices[ device ].name << ")!"; + errorText_ = errorStream_.str(); + return FAILURE; + } + + ohandle = (void *) input; + bhandle = (void *) buffer; + } + + // Set various stream parameters + DsHandle *handle = 0; + stream_.nDeviceChannels[mode] = channels + firstChannel; + stream_.nUserChannels[mode] = channels; + stream_.bufferSize = *bufferSize; + stream_.channelOffset[mode] = firstChannel; + stream_.deviceInterleaved[mode] = true; + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; + else stream_.userInterleaved = true; + + // Set flag for buffer conversion + stream_.doConvertBuffer[mode] = false; + if (stream_.nUserChannels[mode] != stream_.nDeviceChannels[mode]) + stream_.doConvertBuffer[mode] = true; + if (stream_.userFormat != stream_.deviceFormat[mode]) + stream_.doConvertBuffer[mode] = true; + if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && + stream_.nUserChannels[mode] > 1 ) + stream_.doConvertBuffer[mode] = true; + + // Allocate necessary internal buffers + long bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiDs::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + + if ( stream_.doConvertBuffer[mode] ) { + + bool makeBuffer = true; + bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); + if ( mode == INPUT ) { + if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + if ( bufferBytes <= (long) bytesOut ) makeBuffer = false; + } + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiDs::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + // Allocate our DsHandle structures for the stream. + if ( stream_.apiHandle == 0 ) { + try { + handle = new DsHandle; + } + catch ( std::bad_alloc& ) { + errorText_ = "RtApiDs::probeDeviceOpen: error allocating AsioHandle memory."; + goto error; + } + + // Create a manual-reset event. + handle->condition = CreateEvent( NULL, // no security + TRUE, // manual-reset + FALSE, // non-signaled initially + NULL ); // unnamed + stream_.apiHandle = (void *) handle; + } + else + handle = (DsHandle *) stream_.apiHandle; + handle->id[mode] = ohandle; + handle->buffer[mode] = bhandle; + handle->dsBufferSize[mode] = dsBufferSize; + handle->dsPointerLeadTime[mode] = dsPointerLeadTime; + + stream_.device[mode] = device; + stream_.state = STREAM_STOPPED; + if ( stream_.mode == OUTPUT && mode == INPUT ) + // We had already set up an output stream. + stream_.mode = DUPLEX; + else + stream_.mode = mode; + stream_.nBuffers = nBuffers; + stream_.sampleRate = sampleRate; + + // Setup the buffer conversion information structure. + if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); + + // Setup the callback thread. + if ( stream_.callbackInfo.isRunning == false ) { + unsigned threadId; + stream_.callbackInfo.isRunning = true; + stream_.callbackInfo.object = (void *) this; + stream_.callbackInfo.thread = _beginthreadex( NULL, 0, &callbackHandler, + &stream_.callbackInfo, 0, &threadId ); + if ( stream_.callbackInfo.thread == 0 ) { + errorText_ = "RtApiDs::probeDeviceOpen: error creating callback thread!"; + goto error; + } + + // Boost DS thread priority + SetThreadPriority( (HANDLE) stream_.callbackInfo.thread, THREAD_PRIORITY_HIGHEST ); + } + return SUCCESS; + + error: + if ( handle ) { + if ( handle->buffer[0] ) { // the object pointer can be NULL and valid + LPDIRECTSOUND object = (LPDIRECTSOUND) handle->id[0]; + LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + if ( buffer ) buffer->Release(); + object->Release(); + } + if ( handle->buffer[1] ) { + LPDIRECTSOUNDCAPTURE object = (LPDIRECTSOUNDCAPTURE) handle->id[1]; + LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; + if ( buffer ) buffer->Release(); + object->Release(); + } + CloseHandle( handle->condition ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.state = STREAM_CLOSED; + return FAILURE; +} + +void RtApiDs :: closeStream() +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiDs::closeStream(): no open stream to close!"; + error( RtAudioError::WARNING ); + return; + } + + // Stop the callback thread. + stream_.callbackInfo.isRunning = false; + WaitForSingleObject( (HANDLE) stream_.callbackInfo.thread, INFINITE ); + CloseHandle( (HANDLE) stream_.callbackInfo.thread ); + + DsHandle *handle = (DsHandle *) stream_.apiHandle; + if ( handle ) { + if ( handle->buffer[0] ) { // the object pointer can be NULL and valid + LPDIRECTSOUND object = (LPDIRECTSOUND) handle->id[0]; + LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + if ( buffer ) { + buffer->Stop(); + buffer->Release(); + } + object->Release(); + } + if ( handle->buffer[1] ) { + LPDIRECTSOUNDCAPTURE object = (LPDIRECTSOUNDCAPTURE) handle->id[1]; + LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; + if ( buffer ) { + buffer->Stop(); + buffer->Release(); + } + object->Release(); + } + CloseHandle( handle->condition ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; +} + +void RtApiDs :: startStream() +{ + verifyStream(); + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiDs::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + DsHandle *handle = (DsHandle *) stream_.apiHandle; + + // Increase scheduler frequency on lesser windows (a side-effect of + // increasing timer accuracy). On greater windows (Win2K or later), + // this is already in effect. + timeBeginPeriod( 1 ); + + buffersRolling = false; + duplexPrerollBytes = 0; + + if ( stream_.mode == DUPLEX ) { + // 0.5 seconds of silence in DUPLEX mode while the devices spin up and synchronize. + duplexPrerollBytes = (int) ( 0.5 * stream_.sampleRate * formatBytes( stream_.deviceFormat[1] ) * stream_.nDeviceChannels[1] ); + } + + HRESULT result = 0; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + result = buffer->Play( 0, 0, DSBPLAY_LOOPING ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::startStream: error (" << getErrorString( result ) << ") starting output buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + + LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; + result = buffer->Start( DSCBSTART_LOOPING ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::startStream: error (" << getErrorString( result ) << ") starting input buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + handle->drainCounter = 0; + handle->internalDrain = false; + ResetEvent( handle->condition ); + stream_.state = STREAM_RUNNING; + + unlock: + if ( FAILED( result ) ) error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiDs :: stopStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiDs::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + HRESULT result = 0; + LPVOID audioPtr; + DWORD dataLen; + DsHandle *handle = (DsHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + if ( handle->drainCounter == 0 ) { + handle->drainCounter = 2; + WaitForSingleObject( handle->condition, INFINITE ); // block until signaled + } + + stream_.state = STREAM_STOPPED; + + MUTEX_LOCK( &stream_.mutex ); + + // Stop the buffer and clear memory + LPDIRECTSOUNDBUFFER buffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + result = buffer->Stop(); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") stopping output buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + + // Lock the buffer and clear it so that if we start to play again, + // we won't have old data playing. + result = buffer->Lock( 0, handle->dsBufferSize[0], &audioPtr, &dataLen, NULL, NULL, 0 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") locking output buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + + // Zero the DS buffer + ZeroMemory( audioPtr, dataLen ); + + // Unlock the DS buffer + result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") unlocking output buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + + // If we start playing again, we must begin at beginning of buffer. + handle->bufferPointer[0] = 0; + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + LPDIRECTSOUNDCAPTUREBUFFER buffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; + audioPtr = NULL; + dataLen = 0; + + stream_.state = STREAM_STOPPED; + + if ( stream_.mode != DUPLEX ) + MUTEX_LOCK( &stream_.mutex ); + + result = buffer->Stop(); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") stopping input buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + + // Lock the buffer and clear it so that if we start to play again, + // we won't have old data playing. + result = buffer->Lock( 0, handle->dsBufferSize[1], &audioPtr, &dataLen, NULL, NULL, 0 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") locking input buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + + // Zero the DS buffer + ZeroMemory( audioPtr, dataLen ); + + // Unlock the DS buffer + result = buffer->Unlock( audioPtr, dataLen, NULL, 0 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::stopStream: error (" << getErrorString( result ) << ") unlocking input buffer!"; + errorText_ = errorStream_.str(); + goto unlock; + } + + // If we start recording again, we must begin at beginning of buffer. + handle->bufferPointer[1] = 0; + } + + unlock: + timeEndPeriod( 1 ); // revert to normal scheduler frequency on lesser windows. + MUTEX_UNLOCK( &stream_.mutex ); + + if ( FAILED( result ) ) error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiDs :: abortStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiDs::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + DsHandle *handle = (DsHandle *) stream_.apiHandle; + handle->drainCounter = 2; + + stopStream(); +} + +void RtApiDs :: callbackEvent() +{ + if ( stream_.state == STREAM_STOPPED || stream_.state == STREAM_STOPPING ) { + Sleep( 50 ); // sleep 50 milliseconds + return; + } + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiDs::callbackEvent(): the stream is closed ... this shouldn't happen!"; + error( RtAudioError::WARNING ); + return; + } + + CallbackInfo *info = (CallbackInfo *) &stream_.callbackInfo; + DsHandle *handle = (DsHandle *) stream_.apiHandle; + + // Check if we were draining the stream and signal is finished. + if ( handle->drainCounter > stream_.nBuffers + 2 ) { + + stream_.state = STREAM_STOPPING; + if ( handle->internalDrain == false ) + SetEvent( handle->condition ); + else + stopStream(); + return; + } + + // Invoke user callback to get fresh output data UNLESS we are + // draining stream. + if ( handle->drainCounter == 0 ) { + RtAudioCallback callback = (RtAudioCallback) info->callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + if ( stream_.mode != INPUT && handle->xrun[0] == true ) { + status |= RTAUDIO_OUTPUT_UNDERFLOW; + handle->xrun[0] = false; + } + if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { + status |= RTAUDIO_INPUT_OVERFLOW; + handle->xrun[1] = false; + } + int cbReturnValue = callback( stream_.userBuffer[0], stream_.userBuffer[1], + stream_.bufferSize, streamTime, status, info->userData ); + if ( cbReturnValue == 2 ) { + stream_.state = STREAM_STOPPING; + handle->drainCounter = 2; + abortStream(); + return; + } + else if ( cbReturnValue == 1 ) { + handle->drainCounter = 1; + handle->internalDrain = true; + } + } + + HRESULT result; + DWORD currentWritePointer, safeWritePointer; + DWORD currentReadPointer, safeReadPointer; + UINT nextWritePointer; + + LPVOID buffer1 = NULL; + LPVOID buffer2 = NULL; + DWORD bufferSize1 = 0; + DWORD bufferSize2 = 0; + + char *buffer; + long bufferBytes; + + MUTEX_LOCK( &stream_.mutex ); + if ( stream_.state == STREAM_STOPPED ) { + MUTEX_UNLOCK( &stream_.mutex ); + return; + } + + if ( buffersRolling == false ) { + if ( stream_.mode == DUPLEX ) { + //assert( handle->dsBufferSize[0] == handle->dsBufferSize[1] ); + + // It takes a while for the devices to get rolling. As a result, + // there's no guarantee that the capture and write device pointers + // will move in lockstep. Wait here for both devices to start + // rolling, and then set our buffer pointers accordingly. + // e.g. Crystal Drivers: the capture buffer starts up 5700 to 9600 + // bytes later than the write buffer. + + // Stub: a serious risk of having a pre-emptive scheduling round + // take place between the two GetCurrentPosition calls... but I'm + // really not sure how to solve the problem. Temporarily boost to + // Realtime priority, maybe; but I'm not sure what priority the + // DirectSound service threads run at. We *should* be roughly + // within a ms or so of correct. + + LPDIRECTSOUNDBUFFER dsWriteBuffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + LPDIRECTSOUNDCAPTUREBUFFER dsCaptureBuffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; + + DWORD startSafeWritePointer, startSafeReadPointer; + + result = dsWriteBuffer->GetCurrentPosition( NULL, &startSafeWritePointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + result = dsCaptureBuffer->GetCurrentPosition( NULL, &startSafeReadPointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + while ( true ) { + result = dsWriteBuffer->GetCurrentPosition( NULL, &safeWritePointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + result = dsCaptureBuffer->GetCurrentPosition( NULL, &safeReadPointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + if ( safeWritePointer != startSafeWritePointer && safeReadPointer != startSafeReadPointer ) break; + Sleep( 1 ); + } + + //assert( handle->dsBufferSize[0] == handle->dsBufferSize[1] ); + + handle->bufferPointer[0] = safeWritePointer + handle->dsPointerLeadTime[0]; + if ( handle->bufferPointer[0] >= handle->dsBufferSize[0] ) handle->bufferPointer[0] -= handle->dsBufferSize[0]; + handle->bufferPointer[1] = safeReadPointer; + } + else if ( stream_.mode == OUTPUT ) { + + // Set the proper nextWritePosition after initial startup. + LPDIRECTSOUNDBUFFER dsWriteBuffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + result = dsWriteBuffer->GetCurrentPosition( ¤tWritePointer, &safeWritePointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + handle->bufferPointer[0] = safeWritePointer + handle->dsPointerLeadTime[0]; + if ( handle->bufferPointer[0] >= handle->dsBufferSize[0] ) handle->bufferPointer[0] -= handle->dsBufferSize[0]; + } + + buffersRolling = true; + } + + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + LPDIRECTSOUNDBUFFER dsBuffer = (LPDIRECTSOUNDBUFFER) handle->buffer[0]; + + if ( handle->drainCounter > 1 ) { // write zeros to the output stream + bufferBytes = stream_.bufferSize * stream_.nUserChannels[0]; + bufferBytes *= formatBytes( stream_.userFormat ); + memset( stream_.userBuffer[0], 0, bufferBytes ); + } + + // Setup parameters and do buffer conversion if necessary. + if ( stream_.doConvertBuffer[0] ) { + buffer = stream_.deviceBuffer; + convertBuffer( buffer, stream_.userBuffer[0], stream_.convertInfo[0] ); + bufferBytes = stream_.bufferSize * stream_.nDeviceChannels[0]; + bufferBytes *= formatBytes( stream_.deviceFormat[0] ); + } + else { + buffer = stream_.userBuffer[0]; + bufferBytes = stream_.bufferSize * stream_.nUserChannels[0]; + bufferBytes *= formatBytes( stream_.userFormat ); + } + + // No byte swapping necessary in DirectSound implementation. + + // Ahhh ... windoze. 16-bit data is signed but 8-bit data is + // unsigned. So, we need to convert our signed 8-bit data here to + // unsigned. + if ( stream_.deviceFormat[0] == RTAUDIO_SINT8 ) + for ( int i=0; idsBufferSize[0]; + nextWritePointer = handle->bufferPointer[0]; + + DWORD endWrite, leadPointer; + while ( true ) { + // Find out where the read and "safe write" pointers are. + result = dsBuffer->GetCurrentPosition( ¤tWritePointer, &safeWritePointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!"; + errorText_ = errorStream_.str(); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + + // We will copy our output buffer into the region between + // safeWritePointer and leadPointer. If leadPointer is not + // beyond the next endWrite position, wait until it is. + leadPointer = safeWritePointer + handle->dsPointerLeadTime[0]; + //std::cout << "safeWritePointer = " << safeWritePointer << ", leadPointer = " << leadPointer << ", nextWritePointer = " << nextWritePointer << std::endl; + if ( leadPointer > dsBufferSize ) leadPointer -= dsBufferSize; + if ( leadPointer < nextWritePointer ) leadPointer += dsBufferSize; // unwrap offset + endWrite = nextWritePointer + bufferBytes; + + // Check whether the entire write region is behind the play pointer. + if ( leadPointer >= endWrite ) break; + + // If we are here, then we must wait until the leadPointer advances + // beyond the end of our next write region. We use the + // Sleep() function to suspend operation until that happens. + double millis = ( endWrite - leadPointer ) * 1000.0; + millis /= ( formatBytes( stream_.deviceFormat[0]) * stream_.nDeviceChannels[0] * stream_.sampleRate); + if ( millis < 1.0 ) millis = 1.0; + Sleep( (DWORD) millis ); + } + + if ( dsPointerBetween( nextWritePointer, safeWritePointer, currentWritePointer, dsBufferSize ) + || dsPointerBetween( endWrite, safeWritePointer, currentWritePointer, dsBufferSize ) ) { + // We've strayed into the forbidden zone ... resync the read pointer. + handle->xrun[0] = true; + nextWritePointer = safeWritePointer + handle->dsPointerLeadTime[0] - bufferBytes; + if ( nextWritePointer >= dsBufferSize ) nextWritePointer -= dsBufferSize; + handle->bufferPointer[0] = nextWritePointer; + endWrite = nextWritePointer + bufferBytes; + } + + // Lock free space in the buffer + result = dsBuffer->Lock( nextWritePointer, bufferBytes, &buffer1, + &bufferSize1, &buffer2, &bufferSize2, 0 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking buffer during playback!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + + // Copy our buffer into the DS buffer + CopyMemory( buffer1, buffer, bufferSize1 ); + if ( buffer2 != NULL ) CopyMemory( buffer2, buffer+bufferSize1, bufferSize2 ); + + // Update our buffer offset and unlock sound buffer + dsBuffer->Unlock( buffer1, bufferSize1, buffer2, bufferSize2 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking buffer during playback!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + nextWritePointer = ( nextWritePointer + bufferSize1 + bufferSize2 ) % dsBufferSize; + handle->bufferPointer[0] = nextWritePointer; + } + + // Don't bother draining input + if ( handle->drainCounter ) { + handle->drainCounter++; + goto unlock; + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + + // Setup parameters. + if ( stream_.doConvertBuffer[1] ) { + buffer = stream_.deviceBuffer; + bufferBytes = stream_.bufferSize * stream_.nDeviceChannels[1]; + bufferBytes *= formatBytes( stream_.deviceFormat[1] ); + } + else { + buffer = stream_.userBuffer[1]; + bufferBytes = stream_.bufferSize * stream_.nUserChannels[1]; + bufferBytes *= formatBytes( stream_.userFormat ); + } + + LPDIRECTSOUNDCAPTUREBUFFER dsBuffer = (LPDIRECTSOUNDCAPTUREBUFFER) handle->buffer[1]; + long nextReadPointer = handle->bufferPointer[1]; + DWORD dsBufferSize = handle->dsBufferSize[1]; + + // Find out where the write and "safe read" pointers are. + result = dsBuffer->GetCurrentPosition( ¤tReadPointer, &safeReadPointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + + if ( safeReadPointer < (DWORD)nextReadPointer ) safeReadPointer += dsBufferSize; // unwrap offset + DWORD endRead = nextReadPointer + bufferBytes; + + // Handling depends on whether we are INPUT or DUPLEX. + // If we're in INPUT mode then waiting is a good thing. If we're in DUPLEX mode, + // then a wait here will drag the write pointers into the forbidden zone. + // + // In DUPLEX mode, rather than wait, we will back off the read pointer until + // it's in a safe position. This causes dropouts, but it seems to be the only + // practical way to sync up the read and write pointers reliably, given the + // the very complex relationship between phase and increment of the read and write + // pointers. + // + // In order to minimize audible dropouts in DUPLEX mode, we will + // provide a pre-roll period of 0.5 seconds in which we return + // zeros from the read buffer while the pointers sync up. + + if ( stream_.mode == DUPLEX ) { + if ( safeReadPointer < endRead ) { + if ( duplexPrerollBytes <= 0 ) { + // Pre-roll time over. Be more agressive. + int adjustment = endRead-safeReadPointer; + + handle->xrun[1] = true; + // Two cases: + // - large adjustments: we've probably run out of CPU cycles, so just resync exactly, + // and perform fine adjustments later. + // - small adjustments: back off by twice as much. + if ( adjustment >= 2*bufferBytes ) + nextReadPointer = safeReadPointer-2*bufferBytes; + else + nextReadPointer = safeReadPointer-bufferBytes-adjustment; + + if ( nextReadPointer < 0 ) nextReadPointer += dsBufferSize; + + } + else { + // In pre=roll time. Just do it. + nextReadPointer = safeReadPointer - bufferBytes; + while ( nextReadPointer < 0 ) nextReadPointer += dsBufferSize; + } + endRead = nextReadPointer + bufferBytes; + } + } + else { // mode == INPUT + while ( safeReadPointer < endRead && stream_.callbackInfo.isRunning ) { + // See comments for playback. + double millis = (endRead - safeReadPointer) * 1000.0; + millis /= ( formatBytes(stream_.deviceFormat[1]) * stream_.nDeviceChannels[1] * stream_.sampleRate); + if ( millis < 1.0 ) millis = 1.0; + Sleep( (DWORD) millis ); + + // Wake up and find out where we are now. + result = dsBuffer->GetCurrentPosition( ¤tReadPointer, &safeReadPointer ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + + if ( safeReadPointer < (DWORD)nextReadPointer ) safeReadPointer += dsBufferSize; // unwrap offset + } + } + + // Lock free space in the buffer + result = dsBuffer->Lock( nextReadPointer, bufferBytes, &buffer1, + &bufferSize1, &buffer2, &bufferSize2, 0 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking capture buffer!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + + if ( duplexPrerollBytes <= 0 ) { + // Copy our buffer into the DS buffer + CopyMemory( buffer, buffer1, bufferSize1 ); + if ( buffer2 != NULL ) CopyMemory( buffer+bufferSize1, buffer2, bufferSize2 ); + } + else { + memset( buffer, 0, bufferSize1 ); + if ( buffer2 != NULL ) memset( buffer + bufferSize1, 0, bufferSize2 ); + duplexPrerollBytes -= bufferSize1 + bufferSize2; + } + + // Update our buffer offset and unlock sound buffer + nextReadPointer = ( nextReadPointer + bufferSize1 + bufferSize2 ) % dsBufferSize; + dsBuffer->Unlock( buffer1, bufferSize1, buffer2, bufferSize2 ); + if ( FAILED( result ) ) { + errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking capture buffer!"; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + handle->bufferPointer[1] = nextReadPointer; + + // No byte swapping necessary in DirectSound implementation. + + // If necessary, convert 8-bit data from unsigned to signed. + if ( stream_.deviceFormat[1] == RTAUDIO_SINT8 ) + for ( int j=0; jobject; + bool* isRunning = &info->isRunning; + + while ( *isRunning == true ) { + object->callbackEvent(); + } + + _endthreadex( 0 ); + return 0; +} + +static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid, + LPCTSTR description, + LPCTSTR /*module*/, + LPVOID lpContext ) +{ + struct DsProbeData& probeInfo = *(struct DsProbeData*) lpContext; + std::vector& dsDevices = *probeInfo.dsDevices; + + HRESULT hr; + bool validDevice = false; + if ( probeInfo.isInput == true ) { + DSCCAPS caps; + LPDIRECTSOUNDCAPTURE object; + + hr = DirectSoundCaptureCreate( lpguid, &object, NULL ); + if ( hr != DS_OK ) return TRUE; + + caps.dwSize = sizeof(caps); + hr = object->GetCaps( &caps ); + if ( hr == DS_OK ) { + if ( caps.dwChannels > 0 && caps.dwFormats > 0 ) + validDevice = true; + } + object->Release(); + } + else { + DSCAPS caps; + LPDIRECTSOUND object; + hr = DirectSoundCreate( lpguid, &object, NULL ); + if ( hr != DS_OK ) return TRUE; + + caps.dwSize = sizeof(caps); + hr = object->GetCaps( &caps ); + if ( hr == DS_OK ) { + if ( caps.dwFlags & DSCAPS_PRIMARYMONO || caps.dwFlags & DSCAPS_PRIMARYSTEREO ) + validDevice = true; + } + object->Release(); + } + + // If good device, then save its name and guid. + std::string name = convertCharPointerToStdString( description ); + //if ( name == "Primary Sound Driver" || name == "Primary Sound Capture Driver" ) + if ( lpguid == NULL ) + name = "Default Device"; + if ( validDevice ) { + for ( unsigned int i=0; i +#include + + // A structure to hold various information related to the ALSA API + // implementation. +struct AlsaHandle { + snd_pcm_t *handles[2]; + bool synchronized; + bool xrun[2]; + pthread_cond_t runnable_cv; + bool runnable; + + AlsaHandle() + :synchronized(false), runnable(false) { xrun[0] = false; xrun[1] = false; } +}; + +static void *alsaCallbackHandler( void * ptr ); + +RtApiAlsa :: RtApiAlsa() +{ + // Nothing to do here. +} + +RtApiAlsa :: ~RtApiAlsa() +{ + if ( stream_.state != STREAM_CLOSED ) closeStream(); +} + +unsigned int RtApiAlsa :: getDeviceCount( void ) +{ + unsigned nDevices = 0; + int result, subdevice, card; + char name[64]; + snd_ctl_t *handle; + + // Count cards and devices + card = -1; + snd_card_next( &card ); + while ( card >= 0 ) { + sprintf( name, "hw:%d", card ); + result = snd_ctl_open( &handle, name, 0 ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceCount: control open, card = " << card << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto nextcard; + } + subdevice = -1; + while( 1 ) { + result = snd_ctl_pcm_next_device( handle, &subdevice ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceCount: control next device, card = " << card << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + break; + } + if ( subdevice < 0 ) + break; + nDevices++; + } + nextcard: + snd_ctl_close( handle ); + snd_card_next( &card ); + } + + result = snd_ctl_open( &handle, "default", 0 ); + if (result == 0) { + nDevices++; + snd_ctl_close( handle ); + } + + return nDevices; +} + +RtAudio::DeviceInfo RtApiAlsa :: getDeviceInfo( unsigned int device ) +{ + RtAudio::DeviceInfo info; + info.probed = false; + + unsigned nDevices = 0; + int result, subdevice, card; + char name[64]; + snd_ctl_t *chandle; + + // Count cards and devices + card = -1; + subdevice = -1; + snd_card_next( &card ); + while ( card >= 0 ) { + sprintf( name, "hw:%d", card ); + result = snd_ctl_open( &chandle, name, SND_CTL_NONBLOCK ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceInfo: control open, card = " << card << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto nextcard; + } + subdevice = -1; + while( 1 ) { + result = snd_ctl_pcm_next_device( chandle, &subdevice ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceInfo: control next device, card = " << card << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + break; + } + if ( subdevice < 0 ) break; + if ( nDevices == device ) { + sprintf( name, "hw:%d,%d", card, subdevice ); + goto foundDevice; + } + nDevices++; + } + nextcard: + snd_ctl_close( chandle ); + snd_card_next( &card ); + } + + result = snd_ctl_open( &chandle, "default", SND_CTL_NONBLOCK ); + if ( result == 0 ) { + if ( nDevices == device ) { + strcpy( name, "default" ); + goto foundDevice; + } + nDevices++; + } + + if ( nDevices == 0 ) { + errorText_ = "RtApiAlsa::getDeviceInfo: no devices found!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + if ( device >= nDevices ) { + errorText_ = "RtApiAlsa::getDeviceInfo: device ID is invalid!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + foundDevice: + + // If a stream is already open, we cannot probe the stream devices. + // Thus, use the saved results. + if ( stream_.state != STREAM_CLOSED && + ( stream_.device[0] == device || stream_.device[1] == device ) ) { + snd_ctl_close( chandle ); + if ( device >= devices_.size() ) { + errorText_ = "RtApiAlsa::getDeviceInfo: device ID was not present before stream was opened."; + error( RtAudioError::WARNING ); + return info; + } + return devices_[ device ]; + } + + int openMode = SND_PCM_ASYNC; + snd_pcm_stream_t stream; + snd_pcm_info_t *pcminfo; + snd_pcm_info_alloca( &pcminfo ); + snd_pcm_t *phandle; + snd_pcm_hw_params_t *params; + snd_pcm_hw_params_alloca( ¶ms ); + + // First try for playback unless default device (which has subdev -1) + stream = SND_PCM_STREAM_PLAYBACK; + snd_pcm_info_set_stream( pcminfo, stream ); + if ( subdevice != -1 ) { + snd_pcm_info_set_device( pcminfo, subdevice ); + snd_pcm_info_set_subdevice( pcminfo, 0 ); + + result = snd_ctl_pcm_info( chandle, pcminfo ); + if ( result < 0 ) { + // Device probably doesn't support playback. + goto captureProbe; + } + } + + result = snd_pcm_open( &phandle, name, stream, openMode | SND_PCM_NONBLOCK ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_open error for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto captureProbe; + } + + // The device is open ... fill the parameter structure. + result = snd_pcm_hw_params_any( phandle, params ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_hw_params error for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto captureProbe; + } + + // Get output channel information. + unsigned int value; + result = snd_pcm_hw_params_get_channels_max( params, &value ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: error getting device (" << name << ") output channels, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + goto captureProbe; + } + info.outputChannels = value; + snd_pcm_close( phandle ); + + captureProbe: + stream = SND_PCM_STREAM_CAPTURE; + snd_pcm_info_set_stream( pcminfo, stream ); + + // Now try for capture unless default device (with subdev = -1) + if ( subdevice != -1 ) { + result = snd_ctl_pcm_info( chandle, pcminfo ); + snd_ctl_close( chandle ); + if ( result < 0 ) { + // Device probably doesn't support capture. + if ( info.outputChannels == 0 ) return info; + goto probeParameters; + } + } + else + snd_ctl_close( chandle ); + + result = snd_pcm_open( &phandle, name, stream, openMode | SND_PCM_NONBLOCK); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_open error for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + if ( info.outputChannels == 0 ) return info; + goto probeParameters; + } + + // The device is open ... fill the parameter structure. + result = snd_pcm_hw_params_any( phandle, params ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_hw_params error for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + if ( info.outputChannels == 0 ) return info; + goto probeParameters; + } + + result = snd_pcm_hw_params_get_channels_max( params, &value ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: error getting device (" << name << ") input channels, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + if ( info.outputChannels == 0 ) return info; + goto probeParameters; + } + info.inputChannels = value; + snd_pcm_close( phandle ); + + // If device opens for both playback and capture, we determine the channels. + if ( info.outputChannels > 0 && info.inputChannels > 0 ) + info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; + + // ALSA doesn't provide default devices so we'll use the first available one. + if ( device == 0 && info.outputChannels > 0 ) + info.isDefaultOutput = true; + if ( device == 0 && info.inputChannels > 0 ) + info.isDefaultInput = true; + + probeParameters: + // At this point, we just need to figure out the supported data + // formats and sample rates. We'll proceed by opening the device in + // the direction with the maximum number of channels, or playback if + // they are equal. This might limit our sample rate options, but so + // be it. + + if ( info.outputChannels >= info.inputChannels ) + stream = SND_PCM_STREAM_PLAYBACK; + else + stream = SND_PCM_STREAM_CAPTURE; + snd_pcm_info_set_stream( pcminfo, stream ); + + result = snd_pcm_open( &phandle, name, stream, openMode | SND_PCM_NONBLOCK); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_open error for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // The device is open ... fill the parameter structure. + result = snd_pcm_hw_params_any( phandle, params ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: snd_pcm_hw_params error for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Test our discrete set of sample rate values. + info.sampleRates.clear(); + for ( unsigned int i=0; i info.preferredSampleRate ) ) + info.preferredSampleRate = SAMPLE_RATES[i]; + } + } + if ( info.sampleRates.size() == 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: no supported sample rates found for device (" << name << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Probe the supported data formats ... we don't care about endian-ness just yet + snd_pcm_format_t format; + info.nativeFormats = 0; + format = SND_PCM_FORMAT_S8; + if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) + info.nativeFormats |= RTAUDIO_SINT8; + format = SND_PCM_FORMAT_S16; + if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) + info.nativeFormats |= RTAUDIO_SINT16; + format = SND_PCM_FORMAT_S24; + if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) + info.nativeFormats |= RTAUDIO_SINT24; + format = SND_PCM_FORMAT_S32; + if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) + info.nativeFormats |= RTAUDIO_SINT32; + format = SND_PCM_FORMAT_FLOAT; + if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) + info.nativeFormats |= RTAUDIO_FLOAT32; + format = SND_PCM_FORMAT_FLOAT64; + if ( snd_pcm_hw_params_test_format( phandle, params, format ) == 0 ) + info.nativeFormats |= RTAUDIO_FLOAT64; + + // Check that we have at least one supported format + if ( info.nativeFormats == 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::getDeviceInfo: pcm device (" << name << ") data format not supported by RtAudio."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Get the device name + char *cardname; + result = snd_card_get_name( card, &cardname ); + if ( result >= 0 ) { + sprintf( name, "hw:%s,%d", cardname, subdevice ); + free( cardname ); + } + info.name = name; + + // That's all ... close the device and return + snd_pcm_close( phandle ); + info.probed = true; + return info; +} + +void RtApiAlsa :: saveDeviceInfo( void ) +{ + devices_.clear(); + + unsigned int nDevices = getDeviceCount(); + devices_.resize( nDevices ); + for ( unsigned int i=0; iflags & RTAUDIO_ALSA_USE_DEFAULT ) + snprintf(name, sizeof(name), "%s", "default"); + else { + // Count cards and devices + card = -1; + snd_card_next( &card ); + while ( card >= 0 ) { + sprintf( name, "hw:%d", card ); + result = snd_ctl_open( &chandle, name, SND_CTL_NONBLOCK ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::probeDeviceOpen: control open, card = " << card << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + subdevice = -1; + while( 1 ) { + result = snd_ctl_pcm_next_device( chandle, &subdevice ); + if ( result < 0 ) break; + if ( subdevice < 0 ) break; + if ( nDevices == device ) { + sprintf( name, "hw:%d,%d", card, subdevice ); + snd_ctl_close( chandle ); + goto foundDevice; + } + nDevices++; + } + snd_ctl_close( chandle ); + snd_card_next( &card ); + } + + result = snd_ctl_open( &chandle, "default", SND_CTL_NONBLOCK ); + if ( result == 0 ) { + if ( nDevices == device ) { + strcpy( name, "default" ); + goto foundDevice; + } + nDevices++; + } + + if ( nDevices == 0 ) { + // This should not happen because a check is made before this function is called. + errorText_ = "RtApiAlsa::probeDeviceOpen: no devices found!"; + return FAILURE; + } + + if ( device >= nDevices ) { + // This should not happen because a check is made before this function is called. + errorText_ = "RtApiAlsa::probeDeviceOpen: device ID is invalid!"; + return FAILURE; + } + } + + foundDevice: + + // The getDeviceInfo() function will not work for a device that is + // already open. Thus, we'll probe the system before opening a + // stream and save the results for use by getDeviceInfo(). + if ( mode == OUTPUT || ( mode == INPUT && stream_.mode != OUTPUT ) ) // only do once + this->saveDeviceInfo(); + + snd_pcm_stream_t stream; + if ( mode == OUTPUT ) + stream = SND_PCM_STREAM_PLAYBACK; + else + stream = SND_PCM_STREAM_CAPTURE; + + snd_pcm_t *phandle; + int openMode = SND_PCM_ASYNC; + result = snd_pcm_open( &phandle, name, stream, openMode ); + if ( result < 0 ) { + if ( mode == OUTPUT ) + errorStream_ << "RtApiAlsa::probeDeviceOpen: pcm device (" << name << ") won't open for output."; + else + errorStream_ << "RtApiAlsa::probeDeviceOpen: pcm device (" << name << ") won't open for input."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Fill the parameter structure. + snd_pcm_hw_params_t *hw_params; + snd_pcm_hw_params_alloca( &hw_params ); + result = snd_pcm_hw_params_any( phandle, hw_params ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error getting pcm device (" << name << ") parameters, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + +#if defined(__RTAUDIO_DEBUG__) + fprintf( stderr, "\nRtApiAlsa: dump hardware params just after device open:\n\n" ); + snd_pcm_hw_params_dump( hw_params, out ); +#endif + + // Set access ... check user preference. + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) { + stream_.userInterleaved = false; + result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_NONINTERLEAVED ); + if ( result < 0 ) { + result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED ); + stream_.deviceInterleaved[mode] = true; + } + else + stream_.deviceInterleaved[mode] = false; + } + else { + stream_.userInterleaved = true; + result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_INTERLEAVED ); + if ( result < 0 ) { + result = snd_pcm_hw_params_set_access( phandle, hw_params, SND_PCM_ACCESS_RW_NONINTERLEAVED ); + stream_.deviceInterleaved[mode] = false; + } + else + stream_.deviceInterleaved[mode] = true; + } + + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting pcm device (" << name << ") access, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Determine how to set the device format. + stream_.userFormat = format; + snd_pcm_format_t deviceFormat = SND_PCM_FORMAT_UNKNOWN; + + if ( format == RTAUDIO_SINT8 ) + deviceFormat = SND_PCM_FORMAT_S8; + else if ( format == RTAUDIO_SINT16 ) + deviceFormat = SND_PCM_FORMAT_S16; + else if ( format == RTAUDIO_SINT24 ) + deviceFormat = SND_PCM_FORMAT_S24; + else if ( format == RTAUDIO_SINT32 ) + deviceFormat = SND_PCM_FORMAT_S32; + else if ( format == RTAUDIO_FLOAT32 ) + deviceFormat = SND_PCM_FORMAT_FLOAT; + else if ( format == RTAUDIO_FLOAT64 ) + deviceFormat = SND_PCM_FORMAT_FLOAT64; + + if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat) == 0) { + stream_.deviceFormat[mode] = format; + goto setFormat; + } + + // The user requested format is not natively supported by the device. + deviceFormat = SND_PCM_FORMAT_FLOAT64; + if ( snd_pcm_hw_params_test_format( phandle, hw_params, deviceFormat ) == 0 ) { + stream_.deviceFormat[mode] = RTAUDIO_FLOAT64; + goto setFormat; + } + + deviceFormat = SND_PCM_FORMAT_FLOAT; + if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { + stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; + goto setFormat; + } + + deviceFormat = SND_PCM_FORMAT_S32; + if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT32; + goto setFormat; + } + + deviceFormat = SND_PCM_FORMAT_S24; + if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT24; + goto setFormat; + } + + deviceFormat = SND_PCM_FORMAT_S16; + if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + goto setFormat; + } + + deviceFormat = SND_PCM_FORMAT_S8; + if ( snd_pcm_hw_params_test_format(phandle, hw_params, deviceFormat ) == 0 ) { + stream_.deviceFormat[mode] = RTAUDIO_SINT8; + goto setFormat; + } + + // If we get here, no supported format was found. + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: pcm device " << device << " data format not supported by RtAudio."; + errorText_ = errorStream_.str(); + return FAILURE; + + setFormat: + result = snd_pcm_hw_params_set_format( phandle, hw_params, deviceFormat ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting pcm device (" << name << ") data format, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Determine whether byte-swaping is necessary. + stream_.doByteSwap[mode] = false; + if ( deviceFormat != SND_PCM_FORMAT_S8 ) { + result = snd_pcm_format_cpu_endian( deviceFormat ); + if ( result == 0 ) + stream_.doByteSwap[mode] = true; + else if (result < 0) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error getting pcm device (" << name << ") endian-ness, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + + // Set the sample rate. + result = snd_pcm_hw_params_set_rate_near( phandle, hw_params, (unsigned int*) &sampleRate, 0 ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting sample rate on device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Determine the number of channels for this device. We support a possible + // minimum device channel number > than the value requested by the user. + stream_.nUserChannels[mode] = channels; + unsigned int value; + result = snd_pcm_hw_params_get_channels_max( hw_params, &value ); + unsigned int deviceChannels = value; + if ( result < 0 || deviceChannels < channels + firstChannel ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: requested channel parameters not supported by device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + result = snd_pcm_hw_params_get_channels_min( hw_params, &value ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error getting minimum channels for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + deviceChannels = value; + if ( deviceChannels < channels + firstChannel ) deviceChannels = channels + firstChannel; + stream_.nDeviceChannels[mode] = deviceChannels; + + // Set the device channels. + result = snd_pcm_hw_params_set_channels( phandle, hw_params, deviceChannels ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting channels for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Set the buffer (or period) size. + int dir = 0; + snd_pcm_uframes_t periodSize = *bufferSize; + result = snd_pcm_hw_params_set_period_size_near( phandle, hw_params, &periodSize, &dir ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting period size for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + *bufferSize = periodSize; + + // Set the buffer number, which in ALSA is referred to as the "period". + unsigned int periods = 0; + if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) periods = 2; + if ( options && options->numberOfBuffers > 0 ) periods = options->numberOfBuffers; + if ( periods < 2 ) periods = 4; // a fairly safe default value + result = snd_pcm_hw_params_set_periods_near( phandle, hw_params, &periods, &dir ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error setting periods for device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // If attempting to setup a duplex stream, the bufferSize parameter + // MUST be the same in both directions! + if ( stream_.mode == OUTPUT && mode == INPUT && *bufferSize != stream_.bufferSize ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: system error setting buffer size for duplex stream on device (" << name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + stream_.bufferSize = *bufferSize; + + // Install the hardware configuration + result = snd_pcm_hw_params( phandle, hw_params ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error installing hardware configuration on device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + +#if defined(__RTAUDIO_DEBUG__) + fprintf(stderr, "\nRtApiAlsa: dump hardware params after installation:\n\n"); + snd_pcm_hw_params_dump( hw_params, out ); +#endif + + // Set the software configuration to fill buffers with zeros and prevent device stopping on xruns. + snd_pcm_sw_params_t *sw_params = NULL; + snd_pcm_sw_params_alloca( &sw_params ); + snd_pcm_sw_params_current( phandle, sw_params ); + snd_pcm_sw_params_set_start_threshold( phandle, sw_params, *bufferSize ); + snd_pcm_sw_params_set_stop_threshold( phandle, sw_params, ULONG_MAX ); + snd_pcm_sw_params_set_silence_threshold( phandle, sw_params, 0 ); + + // The following two settings were suggested by Theo Veenker + //snd_pcm_sw_params_set_avail_min( phandle, sw_params, *bufferSize ); + //snd_pcm_sw_params_set_xfer_align( phandle, sw_params, 1 ); + + // here are two options for a fix + //snd_pcm_sw_params_set_silence_size( phandle, sw_params, ULONG_MAX ); + snd_pcm_uframes_t val; + snd_pcm_sw_params_get_boundary( sw_params, &val ); + snd_pcm_sw_params_set_silence_size( phandle, sw_params, val ); + + result = snd_pcm_sw_params( phandle, sw_params ); + if ( result < 0 ) { + snd_pcm_close( phandle ); + errorStream_ << "RtApiAlsa::probeDeviceOpen: error installing software configuration on device (" << name << "), " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + return FAILURE; + } + +#if defined(__RTAUDIO_DEBUG__) + fprintf(stderr, "\nRtApiAlsa: dump software params after installation:\n\n"); + snd_pcm_sw_params_dump( sw_params, out ); +#endif + + // Set flags for buffer conversion + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && + stream_.nUserChannels[mode] > 1 ) + stream_.doConvertBuffer[mode] = true; + + // Allocate the ApiHandle if necessary and then save. + AlsaHandle *apiInfo = 0; + if ( stream_.apiHandle == 0 ) { + try { + apiInfo = (AlsaHandle *) new AlsaHandle; + } + catch ( std::bad_alloc& ) { + errorText_ = "RtApiAlsa::probeDeviceOpen: error allocating AlsaHandle memory."; + goto error; + } + + if ( pthread_cond_init( &apiInfo->runnable_cv, NULL ) ) { + errorText_ = "RtApiAlsa::probeDeviceOpen: error initializing pthread condition variable."; + goto error; + } + + stream_.apiHandle = (void *) apiInfo; + apiInfo->handles[0] = 0; + apiInfo->handles[1] = 0; + } + else { + apiInfo = (AlsaHandle *) stream_.apiHandle; + } + apiInfo->handles[mode] = phandle; + phandle = 0; + + // Allocate necessary internal buffers. + unsigned long bufferBytes; + bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiAlsa::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + + if ( stream_.doConvertBuffer[mode] ) { + + bool makeBuffer = true; + bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); + if ( mode == INPUT ) { + if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + if ( bufferBytes <= bytesOut ) makeBuffer = false; + } + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiAlsa::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + stream_.sampleRate = sampleRate; + stream_.nBuffers = periods; + stream_.device[mode] = device; + stream_.state = STREAM_STOPPED; + + // Setup the buffer conversion information structure. + if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); + + // Setup thread if necessary. + if ( stream_.mode == OUTPUT && mode == INPUT ) { + // We had already set up an output stream. + stream_.mode = DUPLEX; + // Link the streams if possible. + apiInfo->synchronized = false; + if ( snd_pcm_link( apiInfo->handles[0], apiInfo->handles[1] ) == 0 ) + apiInfo->synchronized = true; + else { + errorText_ = "RtApiAlsa::probeDeviceOpen: unable to synchronize input and output devices."; + error( RtAudioError::WARNING ); + } + } + else { + stream_.mode = mode; + + // Setup callback thread. + stream_.callbackInfo.object = (void *) this; + + // Set the thread attributes for joinable and realtime scheduling + // priority (optional). The higher priority will only take affect + // if the program is run as root or suid. Note, under Linux + // processes with CAP_SYS_NICE privilege, a user can change + // scheduling policy and priority (thus need not be root). See + // POSIX "capabilities". + pthread_attr_t attr; + pthread_attr_init( &attr ); + pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); + +#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread) + if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) { + // We previously attempted to increase the audio callback priority + // to SCHED_RR here via the attributes. However, while no errors + // were reported in doing so, it did not work. So, now this is + // done in the alsaCallbackHandler function. + stream_.callbackInfo.doRealtime = true; + int priority = options->priority; + int min = sched_get_priority_min( SCHED_RR ); + int max = sched_get_priority_max( SCHED_RR ); + if ( priority < min ) priority = min; + else if ( priority > max ) priority = max; + stream_.callbackInfo.priority = priority; + } +#endif + + stream_.callbackInfo.isRunning = true; + result = pthread_create( &stream_.callbackInfo.thread, &attr, alsaCallbackHandler, &stream_.callbackInfo ); + pthread_attr_destroy( &attr ); + if ( result ) { + stream_.callbackInfo.isRunning = false; + errorText_ = "RtApiAlsa::error creating callback thread!"; + goto error; + } + } + + return SUCCESS; + + error: + if ( apiInfo ) { + pthread_cond_destroy( &apiInfo->runnable_cv ); + if ( apiInfo->handles[0] ) snd_pcm_close( apiInfo->handles[0] ); + if ( apiInfo->handles[1] ) snd_pcm_close( apiInfo->handles[1] ); + delete apiInfo; + stream_.apiHandle = 0; + } + + if ( phandle) snd_pcm_close( phandle ); + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.state = STREAM_CLOSED; + return FAILURE; +} + +void RtApiAlsa :: closeStream() +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiAlsa::closeStream(): no open stream to close!"; + error( RtAudioError::WARNING ); + return; + } + + AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; + stream_.callbackInfo.isRunning = false; + MUTEX_LOCK( &stream_.mutex ); + if ( stream_.state == STREAM_STOPPED ) { + apiInfo->runnable = true; + pthread_cond_signal( &apiInfo->runnable_cv ); + } + MUTEX_UNLOCK( &stream_.mutex ); + pthread_join( stream_.callbackInfo.thread, NULL ); + + if ( stream_.state == STREAM_RUNNING ) { + stream_.state = STREAM_STOPPED; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) + snd_pcm_drop( apiInfo->handles[0] ); + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) + snd_pcm_drop( apiInfo->handles[1] ); + } + + if ( apiInfo ) { + pthread_cond_destroy( &apiInfo->runnable_cv ); + if ( apiInfo->handles[0] ) snd_pcm_close( apiInfo->handles[0] ); + if ( apiInfo->handles[1] ) snd_pcm_close( apiInfo->handles[1] ); + delete apiInfo; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; +} + +void RtApiAlsa :: startStream() +{ + // This method calls snd_pcm_prepare if the device isn't already in that state. + + verifyStream(); + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiAlsa::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + int result = 0; + snd_pcm_state_t state; + AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; + snd_pcm_t **handle = (snd_pcm_t **) apiInfo->handles; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + state = snd_pcm_state( handle[0] ); + if ( state != SND_PCM_STATE_PREPARED ) { + result = snd_pcm_prepare( handle[0] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::startStream: error preparing output pcm device, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + } + + if ( ( stream_.mode == INPUT || stream_.mode == DUPLEX ) && !apiInfo->synchronized ) { + result = snd_pcm_drop(handle[1]); // fix to remove stale data received since device has been open + state = snd_pcm_state( handle[1] ); + if ( state != SND_PCM_STATE_PREPARED ) { + result = snd_pcm_prepare( handle[1] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::startStream: error preparing input pcm device, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + } + + stream_.state = STREAM_RUNNING; + + unlock: + apiInfo->runnable = true; + pthread_cond_signal( &apiInfo->runnable_cv ); + MUTEX_UNLOCK( &stream_.mutex ); + + if ( result >= 0 ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiAlsa :: stopStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiAlsa::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + stream_.state = STREAM_STOPPED; + MUTEX_LOCK( &stream_.mutex ); + + int result = 0; + AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; + snd_pcm_t **handle = (snd_pcm_t **) apiInfo->handles; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + if ( apiInfo->synchronized ) + result = snd_pcm_drop( handle[0] ); + else + result = snd_pcm_drain( handle[0] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::stopStream: error draining output pcm device, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + if ( ( stream_.mode == INPUT || stream_.mode == DUPLEX ) && !apiInfo->synchronized ) { + result = snd_pcm_drop( handle[1] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::stopStream: error stopping input pcm device, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + unlock: + apiInfo->runnable = false; // fixes high CPU usage when stopped + MUTEX_UNLOCK( &stream_.mutex ); + + if ( result >= 0 ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiAlsa :: abortStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiAlsa::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + stream_.state = STREAM_STOPPED; + MUTEX_LOCK( &stream_.mutex ); + + int result = 0; + AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; + snd_pcm_t **handle = (snd_pcm_t **) apiInfo->handles; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + result = snd_pcm_drop( handle[0] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::abortStream: error aborting output pcm device, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + if ( ( stream_.mode == INPUT || stream_.mode == DUPLEX ) && !apiInfo->synchronized ) { + result = snd_pcm_drop( handle[1] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::abortStream: error aborting input pcm device, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + unlock: + apiInfo->runnable = false; // fixes high CPU usage when stopped + MUTEX_UNLOCK( &stream_.mutex ); + + if ( result >= 0 ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiAlsa :: callbackEvent() +{ + AlsaHandle *apiInfo = (AlsaHandle *) stream_.apiHandle; + if ( stream_.state == STREAM_STOPPED ) { + MUTEX_LOCK( &stream_.mutex ); + while ( !apiInfo->runnable ) + pthread_cond_wait( &apiInfo->runnable_cv, &stream_.mutex ); + + if ( stream_.state != STREAM_RUNNING ) { + MUTEX_UNLOCK( &stream_.mutex ); + return; + } + MUTEX_UNLOCK( &stream_.mutex ); + } + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiAlsa::callbackEvent(): the stream is closed ... this shouldn't happen!"; + error( RtAudioError::WARNING ); + return; + } + + int doStopStream = 0; + RtAudioCallback callback = (RtAudioCallback) stream_.callbackInfo.callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + if ( stream_.mode != INPUT && apiInfo->xrun[0] == true ) { + status |= RTAUDIO_OUTPUT_UNDERFLOW; + apiInfo->xrun[0] = false; + } + if ( stream_.mode != OUTPUT && apiInfo->xrun[1] == true ) { + status |= RTAUDIO_INPUT_OVERFLOW; + apiInfo->xrun[1] = false; + } + doStopStream = callback( stream_.userBuffer[0], stream_.userBuffer[1], + stream_.bufferSize, streamTime, status, stream_.callbackInfo.userData ); + + if ( doStopStream == 2 ) { + abortStream(); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + // The state might change while waiting on a mutex. + if ( stream_.state == STREAM_STOPPED ) goto unlock; + + int result; + char *buffer; + int channels; + snd_pcm_t **handle; + snd_pcm_sframes_t frames; + RtAudioFormat format; + handle = (snd_pcm_t **) apiInfo->handles; + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + + // Setup parameters. + if ( stream_.doConvertBuffer[1] ) { + buffer = stream_.deviceBuffer; + channels = stream_.nDeviceChannels[1]; + format = stream_.deviceFormat[1]; + } + else { + buffer = stream_.userBuffer[1]; + channels = stream_.nUserChannels[1]; + format = stream_.userFormat; + } + + // Read samples from device in interleaved/non-interleaved format. + if ( stream_.deviceInterleaved[1] ) + result = snd_pcm_readi( handle[1], buffer, stream_.bufferSize ); + else { + void *bufs[channels]; + size_t offset = stream_.bufferSize * formatBytes( format ); + for ( int i=0; ixrun[1] = true; + result = snd_pcm_prepare( handle[1] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::callbackEvent: error preparing device after overrun, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + } + } + else { + errorStream_ << "RtApiAlsa::callbackEvent: error, current state is " << snd_pcm_state_name( state ) << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + } + } + else { + errorStream_ << "RtApiAlsa::callbackEvent: audio read error, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + } + error( RtAudioError::WARNING ); + goto tryOutput; + } + + // Do byte swapping if necessary. + if ( stream_.doByteSwap[1] ) + byteSwapBuffer( buffer, stream_.bufferSize * channels, format ); + + // Do buffer conversion if necessary. + if ( stream_.doConvertBuffer[1] ) + convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); + + // Check stream latency + result = snd_pcm_delay( handle[1], &frames ); + if ( result == 0 && frames > 0 ) stream_.latency[1] = frames; + } + + tryOutput: + + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + // Setup parameters and do buffer conversion if necessary. + if ( stream_.doConvertBuffer[0] ) { + buffer = stream_.deviceBuffer; + convertBuffer( buffer, stream_.userBuffer[0], stream_.convertInfo[0] ); + channels = stream_.nDeviceChannels[0]; + format = stream_.deviceFormat[0]; + } + else { + buffer = stream_.userBuffer[0]; + channels = stream_.nUserChannels[0]; + format = stream_.userFormat; + } + + // Do byte swapping if necessary. + if ( stream_.doByteSwap[0] ) + byteSwapBuffer(buffer, stream_.bufferSize * channels, format); + + // Write samples to device in interleaved/non-interleaved format. + if ( stream_.deviceInterleaved[0] ) + result = snd_pcm_writei( handle[0], buffer, stream_.bufferSize ); + else { + void *bufs[channels]; + size_t offset = stream_.bufferSize * formatBytes( format ); + for ( int i=0; ixrun[0] = true; + result = snd_pcm_prepare( handle[0] ); + if ( result < 0 ) { + errorStream_ << "RtApiAlsa::callbackEvent: error preparing device after underrun, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + } + else + errorText_ = "RtApiAlsa::callbackEvent: audio write error, underrun."; + } + else { + errorStream_ << "RtApiAlsa::callbackEvent: error, current state is " << snd_pcm_state_name( state ) << ", " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + } + } + else { + errorStream_ << "RtApiAlsa::callbackEvent: audio write error, " << snd_strerror( result ) << "."; + errorText_ = errorStream_.str(); + } + error( RtAudioError::WARNING ); + goto unlock; + } + + // Check stream latency + result = snd_pcm_delay( handle[0], &frames ); + if ( result == 0 && frames > 0 ) stream_.latency[0] = frames; + } + + unlock: + MUTEX_UNLOCK( &stream_.mutex ); + + RtApi::tickStreamTime(); + if ( doStopStream == 1 ) this->stopStream(); +} + +static void *alsaCallbackHandler( void *ptr ) +{ + CallbackInfo *info = (CallbackInfo *) ptr; + RtApiAlsa *object = (RtApiAlsa *) info->object; + bool *isRunning = &info->isRunning; + +#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread) + if ( &info->doRealtime ) { + pthread_t tID = pthread_self(); // ID of this thread + sched_param prio = { info->priority }; // scheduling priority of thread + pthread_setschedparam( tID, SCHED_RR, &prio ); + } +#endif + + while ( *isRunning == true ) { + pthread_testcancel(); + object->callbackEvent(); + } + + pthread_exit( NULL ); +} + +//******************** End of __LINUX_ALSA__ *********************// +#endif + +#if defined(__LINUX_PULSE__) + +// Code written by Peter Meerwald, pmeerw@pmeerw.net +// and Tristan Matthews. + +#include +#include +#include + +static const unsigned int SUPPORTED_SAMPLERATES[] = { 8000, 16000, 22050, 32000, + 44100, 48000, 96000, 0}; + +struct rtaudio_pa_format_mapping_t { + RtAudioFormat rtaudio_format; + pa_sample_format_t pa_format; +}; + +static const rtaudio_pa_format_mapping_t supported_sampleformats[] = { + {RTAUDIO_SINT16, PA_SAMPLE_S16LE}, + {RTAUDIO_SINT32, PA_SAMPLE_S32LE}, + {RTAUDIO_FLOAT32, PA_SAMPLE_FLOAT32LE}, + {0, PA_SAMPLE_INVALID}}; + +struct PulseAudioHandle { + pa_simple *s_play; + pa_simple *s_rec; + pthread_t thread; + pthread_cond_t runnable_cv; + bool runnable; + PulseAudioHandle() : s_play(0), s_rec(0), runnable(false) { } +}; + +RtApiPulse::~RtApiPulse() +{ + if ( stream_.state != STREAM_CLOSED ) + closeStream(); +} + +unsigned int RtApiPulse::getDeviceCount( void ) +{ + return 1; +} + +RtAudio::DeviceInfo RtApiPulse::getDeviceInfo( unsigned int /*device*/ ) +{ + RtAudio::DeviceInfo info; + info.probed = true; + info.name = "PulseAudio"; + info.outputChannels = 2; + info.inputChannels = 2; + info.duplexChannels = 2; + info.isDefaultOutput = true; + info.isDefaultInput = true; + + for ( const unsigned int *sr = SUPPORTED_SAMPLERATES; *sr; ++sr ) + info.sampleRates.push_back( *sr ); + + info.preferredSampleRate = 48000; + info.nativeFormats = RTAUDIO_SINT16 | RTAUDIO_SINT32 | RTAUDIO_FLOAT32; + + return info; +} + +static void *pulseaudio_callback( void * user ) +{ + CallbackInfo *cbi = static_cast( user ); + RtApiPulse *context = static_cast( cbi->object ); + volatile bool *isRunning = &cbi->isRunning; + + while ( *isRunning ) { + pthread_testcancel(); + context->callbackEvent(); + } + + pthread_exit( NULL ); +} + +void RtApiPulse::closeStream( void ) +{ + PulseAudioHandle *pah = static_cast( stream_.apiHandle ); + + stream_.callbackInfo.isRunning = false; + if ( pah ) { + MUTEX_LOCK( &stream_.mutex ); + if ( stream_.state == STREAM_STOPPED ) { + pah->runnable = true; + pthread_cond_signal( &pah->runnable_cv ); + } + MUTEX_UNLOCK( &stream_.mutex ); + + pthread_join( pah->thread, 0 ); + if ( pah->s_play ) { + pa_simple_flush( pah->s_play, NULL ); + pa_simple_free( pah->s_play ); + } + if ( pah->s_rec ) + pa_simple_free( pah->s_rec ); + + pthread_cond_destroy( &pah->runnable_cv ); + delete pah; + stream_.apiHandle = 0; + } + + if ( stream_.userBuffer[0] ) { + free( stream_.userBuffer[0] ); + stream_.userBuffer[0] = 0; + } + if ( stream_.userBuffer[1] ) { + free( stream_.userBuffer[1] ); + stream_.userBuffer[1] = 0; + } + + stream_.state = STREAM_CLOSED; + stream_.mode = UNINITIALIZED; +} + +void RtApiPulse::callbackEvent( void ) +{ + PulseAudioHandle *pah = static_cast( stream_.apiHandle ); + + if ( stream_.state == STREAM_STOPPED ) { + MUTEX_LOCK( &stream_.mutex ); + while ( !pah->runnable ) + pthread_cond_wait( &pah->runnable_cv, &stream_.mutex ); + + if ( stream_.state != STREAM_RUNNING ) { + MUTEX_UNLOCK( &stream_.mutex ); + return; + } + MUTEX_UNLOCK( &stream_.mutex ); + } + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiPulse::callbackEvent(): the stream is closed ... " + "this shouldn't happen!"; + error( RtAudioError::WARNING ); + return; + } + + RtAudioCallback callback = (RtAudioCallback) stream_.callbackInfo.callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + int doStopStream = callback( stream_.userBuffer[OUTPUT], stream_.userBuffer[INPUT], + stream_.bufferSize, streamTime, status, + stream_.callbackInfo.userData ); + + if ( doStopStream == 2 ) { + abortStream(); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + void *pulse_in = stream_.doConvertBuffer[INPUT] ? stream_.deviceBuffer : stream_.userBuffer[INPUT]; + void *pulse_out = stream_.doConvertBuffer[OUTPUT] ? stream_.deviceBuffer : stream_.userBuffer[OUTPUT]; + + if ( stream_.state != STREAM_RUNNING ) + goto unlock; + + int pa_error; + size_t bytes; + if (stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + if ( stream_.doConvertBuffer[OUTPUT] ) { + convertBuffer( stream_.deviceBuffer, + stream_.userBuffer[OUTPUT], + stream_.convertInfo[OUTPUT] ); + bytes = stream_.nDeviceChannels[OUTPUT] * stream_.bufferSize * + formatBytes( stream_.deviceFormat[OUTPUT] ); + } else + bytes = stream_.nUserChannels[OUTPUT] * stream_.bufferSize * + formatBytes( stream_.userFormat ); + + if ( pa_simple_write( pah->s_play, pulse_out, bytes, &pa_error ) < 0 ) { + errorStream_ << "RtApiPulse::callbackEvent: audio write error, " << + pa_strerror( pa_error ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + } + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX) { + if ( stream_.doConvertBuffer[INPUT] ) + bytes = stream_.nDeviceChannels[INPUT] * stream_.bufferSize * + formatBytes( stream_.deviceFormat[INPUT] ); + else + bytes = stream_.nUserChannels[INPUT] * stream_.bufferSize * + formatBytes( stream_.userFormat ); + + if ( pa_simple_read( pah->s_rec, pulse_in, bytes, &pa_error ) < 0 ) { + errorStream_ << "RtApiPulse::callbackEvent: audio read error, " << + pa_strerror( pa_error ) << "."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + } + if ( stream_.doConvertBuffer[INPUT] ) { + convertBuffer( stream_.userBuffer[INPUT], + stream_.deviceBuffer, + stream_.convertInfo[INPUT] ); + } + } + + unlock: + MUTEX_UNLOCK( &stream_.mutex ); + RtApi::tickStreamTime(); + + if ( doStopStream == 1 ) + stopStream(); +} + +void RtApiPulse::startStream( void ) +{ + PulseAudioHandle *pah = static_cast( stream_.apiHandle ); + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiPulse::startStream(): the stream is not open!"; + error( RtAudioError::INVALID_USE ); + return; + } + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiPulse::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + stream_.state = STREAM_RUNNING; + + pah->runnable = true; + pthread_cond_signal( &pah->runnable_cv ); + MUTEX_UNLOCK( &stream_.mutex ); +} + +void RtApiPulse::stopStream( void ) +{ + PulseAudioHandle *pah = static_cast( stream_.apiHandle ); + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiPulse::stopStream(): the stream is not open!"; + error( RtAudioError::INVALID_USE ); + return; + } + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiPulse::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + stream_.state = STREAM_STOPPED; + MUTEX_LOCK( &stream_.mutex ); + + if ( pah && pah->s_play ) { + int pa_error; + if ( pa_simple_drain( pah->s_play, &pa_error ) < 0 ) { + errorStream_ << "RtApiPulse::stopStream: error draining output device, " << + pa_strerror( pa_error ) << "."; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + } + + stream_.state = STREAM_STOPPED; + MUTEX_UNLOCK( &stream_.mutex ); +} + +void RtApiPulse::abortStream( void ) +{ + PulseAudioHandle *pah = static_cast( stream_.apiHandle ); + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiPulse::abortStream(): the stream is not open!"; + error( RtAudioError::INVALID_USE ); + return; + } + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiPulse::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + stream_.state = STREAM_STOPPED; + MUTEX_LOCK( &stream_.mutex ); + + if ( pah && pah->s_play ) { + int pa_error; + if ( pa_simple_flush( pah->s_play, &pa_error ) < 0 ) { + errorStream_ << "RtApiPulse::abortStream: error flushing output device, " << + pa_strerror( pa_error ) << "."; + errorText_ = errorStream_.str(); + MUTEX_UNLOCK( &stream_.mutex ); + error( RtAudioError::SYSTEM_ERROR ); + return; + } + } + + stream_.state = STREAM_STOPPED; + MUTEX_UNLOCK( &stream_.mutex ); +} + +bool RtApiPulse::probeDeviceOpen( unsigned int device, StreamMode mode, + unsigned int channels, unsigned int firstChannel, + unsigned int sampleRate, RtAudioFormat format, + unsigned int *bufferSize, RtAudio::StreamOptions *options ) +{ + PulseAudioHandle *pah = 0; + unsigned long bufferBytes = 0; + pa_sample_spec ss; + + if ( device != 0 ) return false; + if ( mode != INPUT && mode != OUTPUT ) return false; + if ( channels != 1 && channels != 2 ) { + errorText_ = "RtApiPulse::probeDeviceOpen: unsupported number of channels."; + return false; + } + ss.channels = channels; + + if ( firstChannel != 0 ) return false; + + bool sr_found = false; + for ( const unsigned int *sr = SUPPORTED_SAMPLERATES; *sr; ++sr ) { + if ( sampleRate == *sr ) { + sr_found = true; + stream_.sampleRate = sampleRate; + ss.rate = sampleRate; + break; + } + } + if ( !sr_found ) { + errorText_ = "RtApiPulse::probeDeviceOpen: unsupported sample rate."; + return false; + } + + bool sf_found = 0; + for ( const rtaudio_pa_format_mapping_t *sf = supported_sampleformats; + sf->rtaudio_format && sf->pa_format != PA_SAMPLE_INVALID; ++sf ) { + if ( format == sf->rtaudio_format ) { + sf_found = true; + stream_.userFormat = sf->rtaudio_format; + stream_.deviceFormat[mode] = stream_.userFormat; + ss.format = sf->pa_format; + break; + } + } + if ( !sf_found ) { // Use internal data format conversion. + stream_.userFormat = format; + stream_.deviceFormat[mode] = RTAUDIO_FLOAT32; + ss.format = PA_SAMPLE_FLOAT32LE; + } + + // Set other stream parameters. + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) stream_.userInterleaved = false; + else stream_.userInterleaved = true; + stream_.deviceInterleaved[mode] = true; + stream_.nBuffers = 1; + stream_.doByteSwap[mode] = false; + stream_.nUserChannels[mode] = channels; + stream_.nDeviceChannels[mode] = channels + firstChannel; + stream_.channelOffset[mode] = 0; + std::string streamName = "RtAudio"; + + // Set flags for buffer conversion. + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) + stream_.doConvertBuffer[mode] = true; + + // Allocate necessary internal buffers. + bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + stream_.bufferSize = *bufferSize; + + if ( stream_.doConvertBuffer[mode] ) { + + bool makeBuffer = true; + bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); + if ( mode == INPUT ) { + if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + if ( bufferBytes <= bytesOut ) makeBuffer = false; + } + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + stream_.device[mode] = device; + + // Setup the buffer conversion information structure. + if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); + + if ( !stream_.apiHandle ) { + PulseAudioHandle *pah = new PulseAudioHandle; + if ( !pah ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error allocating memory for handle."; + goto error; + } + + stream_.apiHandle = pah; + if ( pthread_cond_init( &pah->runnable_cv, NULL ) != 0 ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error creating condition variable."; + goto error; + } + } + pah = static_cast( stream_.apiHandle ); + + int error; + if ( options && !options->streamName.empty() ) streamName = options->streamName; + switch ( mode ) { + case INPUT: + pa_buffer_attr buffer_attr; + buffer_attr.fragsize = bufferBytes; + buffer_attr.maxlength = -1; + + pah->s_rec = pa_simple_new( NULL, streamName.c_str(), PA_STREAM_RECORD, NULL, "Record", &ss, NULL, &buffer_attr, &error ); + if ( !pah->s_rec ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error connecting input to PulseAudio server."; + goto error; + } + break; + case OUTPUT: + pah->s_play = pa_simple_new( NULL, "RtAudio", PA_STREAM_PLAYBACK, NULL, "Playback", &ss, NULL, NULL, &error ); + if ( !pah->s_play ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error connecting output to PulseAudio server."; + goto error; + } + break; + default: + goto error; + } + + if ( stream_.mode == UNINITIALIZED ) + stream_.mode = mode; + else if ( stream_.mode == mode ) + goto error; + else + stream_.mode = DUPLEX; + + if ( !stream_.callbackInfo.isRunning ) { + stream_.callbackInfo.object = this; + stream_.callbackInfo.isRunning = true; + if ( pthread_create( &pah->thread, NULL, pulseaudio_callback, (void *)&stream_.callbackInfo) != 0 ) { + errorText_ = "RtApiPulse::probeDeviceOpen: error creating thread."; + goto error; + } + } + + stream_.state = STREAM_STOPPED; + return true; + + error: + if ( pah && stream_.callbackInfo.isRunning ) { + pthread_cond_destroy( &pah->runnable_cv ); + delete pah; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + return FAILURE; +} + +//******************** End of __LINUX_PULSE__ *********************// +#endif + +#if defined(__LINUX_OSS__) + +#include +#include +#include +#include +#include +#include +#include + +static void *ossCallbackHandler(void * ptr); + +// A structure to hold various information related to the OSS API +// implementation. +struct OssHandle { + int id[2]; // device ids + bool xrun[2]; + bool triggered; + pthread_cond_t runnable; + + OssHandle() + :triggered(false) { id[0] = 0; id[1] = 0; xrun[0] = false; xrun[1] = false; } +}; + +RtApiOss :: RtApiOss() +{ + // Nothing to do here. +} + +RtApiOss :: ~RtApiOss() +{ + if ( stream_.state != STREAM_CLOSED ) closeStream(); +} + +unsigned int RtApiOss :: getDeviceCount( void ) +{ + int mixerfd = open( "/dev/mixer", O_RDWR, 0 ); + if ( mixerfd == -1 ) { + errorText_ = "RtApiOss::getDeviceCount: error opening '/dev/mixer'."; + error( RtAudioError::WARNING ); + return 0; + } + + oss_sysinfo sysinfo; + if ( ioctl( mixerfd, SNDCTL_SYSINFO, &sysinfo ) == -1 ) { + close( mixerfd ); + errorText_ = "RtApiOss::getDeviceCount: error getting sysinfo, OSS version >= 4.0 is required."; + error( RtAudioError::WARNING ); + return 0; + } + + close( mixerfd ); + return sysinfo.numaudios; +} + +RtAudio::DeviceInfo RtApiOss :: getDeviceInfo( unsigned int device ) +{ + RtAudio::DeviceInfo info; + info.probed = false; + + int mixerfd = open( "/dev/mixer", O_RDWR, 0 ); + if ( mixerfd == -1 ) { + errorText_ = "RtApiOss::getDeviceInfo: error opening '/dev/mixer'."; + error( RtAudioError::WARNING ); + return info; + } + + oss_sysinfo sysinfo; + int result = ioctl( mixerfd, SNDCTL_SYSINFO, &sysinfo ); + if ( result == -1 ) { + close( mixerfd ); + errorText_ = "RtApiOss::getDeviceInfo: error getting sysinfo, OSS version >= 4.0 is required."; + error( RtAudioError::WARNING ); + return info; + } + + unsigned nDevices = sysinfo.numaudios; + if ( nDevices == 0 ) { + close( mixerfd ); + errorText_ = "RtApiOss::getDeviceInfo: no devices found!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + if ( device >= nDevices ) { + close( mixerfd ); + errorText_ = "RtApiOss::getDeviceInfo: device ID is invalid!"; + error( RtAudioError::INVALID_USE ); + return info; + } + + oss_audioinfo ainfo; + ainfo.dev = device; + result = ioctl( mixerfd, SNDCTL_AUDIOINFO, &ainfo ); + close( mixerfd ); + if ( result == -1 ) { + errorStream_ << "RtApiOss::getDeviceInfo: error getting device (" << ainfo.name << ") info."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Probe channels + if ( ainfo.caps & PCM_CAP_OUTPUT ) info.outputChannels = ainfo.max_channels; + if ( ainfo.caps & PCM_CAP_INPUT ) info.inputChannels = ainfo.max_channels; + if ( ainfo.caps & PCM_CAP_DUPLEX ) { + if ( info.outputChannels > 0 && info.inputChannels > 0 && ainfo.caps & PCM_CAP_DUPLEX ) + info.duplexChannels = (info.outputChannels > info.inputChannels) ? info.inputChannels : info.outputChannels; + } + + // Probe data formats ... do for input + unsigned long mask = ainfo.iformats; + if ( mask & AFMT_S16_LE || mask & AFMT_S16_BE ) + info.nativeFormats |= RTAUDIO_SINT16; + if ( mask & AFMT_S8 ) + info.nativeFormats |= RTAUDIO_SINT8; + if ( mask & AFMT_S32_LE || mask & AFMT_S32_BE ) + info.nativeFormats |= RTAUDIO_SINT32; + if ( mask & AFMT_FLOAT ) + info.nativeFormats |= RTAUDIO_FLOAT32; + if ( mask & AFMT_S24_LE || mask & AFMT_S24_BE ) + info.nativeFormats |= RTAUDIO_SINT24; + + // Check that we have at least one supported format + if ( info.nativeFormats == 0 ) { + errorStream_ << "RtApiOss::getDeviceInfo: device (" << ainfo.name << ") data format not supported by RtAudio."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + return info; + } + + // Probe the supported sample rates. + info.sampleRates.clear(); + if ( ainfo.nrates ) { + for ( unsigned int i=0; i info.preferredSampleRate ) ) + info.preferredSampleRate = SAMPLE_RATES[k]; + + break; + } + } + } + } + else { + // Check min and max rate values; + for ( unsigned int k=0; k= (int) SAMPLE_RATES[k] ) { + info.sampleRates.push_back( SAMPLE_RATES[k] ); + + if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) ) + info.preferredSampleRate = SAMPLE_RATES[k]; + } + } + } + + if ( info.sampleRates.size() == 0 ) { + errorStream_ << "RtApiOss::getDeviceInfo: no supported sample rates found for device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + error( RtAudioError::WARNING ); + } + else { + info.probed = true; + info.name = ainfo.name; + } + + return info; +} + + +bool RtApiOss :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigned int channels, + unsigned int firstChannel, unsigned int sampleRate, + RtAudioFormat format, unsigned int *bufferSize, + RtAudio::StreamOptions *options ) +{ + int mixerfd = open( "/dev/mixer", O_RDWR, 0 ); + if ( mixerfd == -1 ) { + errorText_ = "RtApiOss::probeDeviceOpen: error opening '/dev/mixer'."; + return FAILURE; + } + + oss_sysinfo sysinfo; + int result = ioctl( mixerfd, SNDCTL_SYSINFO, &sysinfo ); + if ( result == -1 ) { + close( mixerfd ); + errorText_ = "RtApiOss::probeDeviceOpen: error getting sysinfo, OSS version >= 4.0 is required."; + return FAILURE; + } + + unsigned nDevices = sysinfo.numaudios; + if ( nDevices == 0 ) { + // This should not happen because a check is made before this function is called. + close( mixerfd ); + errorText_ = "RtApiOss::probeDeviceOpen: no devices found!"; + return FAILURE; + } + + if ( device >= nDevices ) { + // This should not happen because a check is made before this function is called. + close( mixerfd ); + errorText_ = "RtApiOss::probeDeviceOpen: device ID is invalid!"; + return FAILURE; + } + + oss_audioinfo ainfo; + ainfo.dev = device; + result = ioctl( mixerfd, SNDCTL_AUDIOINFO, &ainfo ); + close( mixerfd ); + if ( result == -1 ) { + errorStream_ << "RtApiOss::getDeviceInfo: error getting device (" << ainfo.name << ") info."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Check if device supports input or output + if ( ( mode == OUTPUT && !( ainfo.caps & PCM_CAP_OUTPUT ) ) || + ( mode == INPUT && !( ainfo.caps & PCM_CAP_INPUT ) ) ) { + if ( mode == OUTPUT ) + errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support output."; + else + errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support input."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + int flags = 0; + OssHandle *handle = (OssHandle *) stream_.apiHandle; + if ( mode == OUTPUT ) + flags |= O_WRONLY; + else { // mode == INPUT + if (stream_.mode == OUTPUT && stream_.device[0] == device) { + // We just set the same device for playback ... close and reopen for duplex (OSS only). + close( handle->id[0] ); + handle->id[0] = 0; + if ( !( ainfo.caps & PCM_CAP_DUPLEX ) ) { + errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support duplex mode."; + errorText_ = errorStream_.str(); + return FAILURE; + } + // Check that the number previously set channels is the same. + if ( stream_.nUserChannels[0] != channels ) { + errorStream_ << "RtApiOss::probeDeviceOpen: input/output channels must be equal for OSS duplex device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + flags |= O_RDWR; + } + else + flags |= O_RDONLY; + } + + // Set exclusive access if specified. + if ( options && options->flags & RTAUDIO_HOG_DEVICE ) flags |= O_EXCL; + + // Try to open the device. + int fd; + fd = open( ainfo.devnode, flags, 0 ); + if ( fd == -1 ) { + if ( errno == EBUSY ) + errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") is busy."; + else + errorStream_ << "RtApiOss::probeDeviceOpen: error opening device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // For duplex operation, specifically set this mode (this doesn't seem to work). + /* + if ( flags | O_RDWR ) { + result = ioctl( fd, SNDCTL_DSP_SETDUPLEX, NULL ); + if ( result == -1) { + errorStream_ << "RtApiOss::probeDeviceOpen: error setting duplex mode for device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + } + */ + + // Check the device channel support. + stream_.nUserChannels[mode] = channels; + if ( ainfo.max_channels < (int)(channels + firstChannel) ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: the device (" << ainfo.name << ") does not support requested channel parameters."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Set the number of channels. + int deviceChannels = channels + firstChannel; + result = ioctl( fd, SNDCTL_DSP_CHANNELS, &deviceChannels ); + if ( result == -1 || deviceChannels < (int)(channels + firstChannel) ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: error setting channel parameters on device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + stream_.nDeviceChannels[mode] = deviceChannels; + + // Get the data format mask + int mask; + result = ioctl( fd, SNDCTL_DSP_GETFMTS, &mask ); + if ( result == -1 ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: error getting device (" << ainfo.name << ") data formats."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Determine how to set the device format. + stream_.userFormat = format; + int deviceFormat = -1; + stream_.doByteSwap[mode] = false; + if ( format == RTAUDIO_SINT8 ) { + if ( mask & AFMT_S8 ) { + deviceFormat = AFMT_S8; + stream_.deviceFormat[mode] = RTAUDIO_SINT8; + } + } + else if ( format == RTAUDIO_SINT16 ) { + if ( mask & AFMT_S16_NE ) { + deviceFormat = AFMT_S16_NE; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + } + else if ( mask & AFMT_S16_OE ) { + deviceFormat = AFMT_S16_OE; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + stream_.doByteSwap[mode] = true; + } + } + else if ( format == RTAUDIO_SINT24 ) { + if ( mask & AFMT_S24_NE ) { + deviceFormat = AFMT_S24_NE; + stream_.deviceFormat[mode] = RTAUDIO_SINT24; + } + else if ( mask & AFMT_S24_OE ) { + deviceFormat = AFMT_S24_OE; + stream_.deviceFormat[mode] = RTAUDIO_SINT24; + stream_.doByteSwap[mode] = true; + } + } + else if ( format == RTAUDIO_SINT32 ) { + if ( mask & AFMT_S32_NE ) { + deviceFormat = AFMT_S32_NE; + stream_.deviceFormat[mode] = RTAUDIO_SINT32; + } + else if ( mask & AFMT_S32_OE ) { + deviceFormat = AFMT_S32_OE; + stream_.deviceFormat[mode] = RTAUDIO_SINT32; + stream_.doByteSwap[mode] = true; + } + } + + if ( deviceFormat == -1 ) { + // The user requested format is not natively supported by the device. + if ( mask & AFMT_S16_NE ) { + deviceFormat = AFMT_S16_NE; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + } + else if ( mask & AFMT_S32_NE ) { + deviceFormat = AFMT_S32_NE; + stream_.deviceFormat[mode] = RTAUDIO_SINT32; + } + else if ( mask & AFMT_S24_NE ) { + deviceFormat = AFMT_S24_NE; + stream_.deviceFormat[mode] = RTAUDIO_SINT24; + } + else if ( mask & AFMT_S16_OE ) { + deviceFormat = AFMT_S16_OE; + stream_.deviceFormat[mode] = RTAUDIO_SINT16; + stream_.doByteSwap[mode] = true; + } + else if ( mask & AFMT_S32_OE ) { + deviceFormat = AFMT_S32_OE; + stream_.deviceFormat[mode] = RTAUDIO_SINT32; + stream_.doByteSwap[mode] = true; + } + else if ( mask & AFMT_S24_OE ) { + deviceFormat = AFMT_S24_OE; + stream_.deviceFormat[mode] = RTAUDIO_SINT24; + stream_.doByteSwap[mode] = true; + } + else if ( mask & AFMT_S8) { + deviceFormat = AFMT_S8; + stream_.deviceFormat[mode] = RTAUDIO_SINT8; + } + } + + if ( stream_.deviceFormat[mode] == 0 ) { + // This really shouldn't happen ... + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") data format not supported by RtAudio."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Set the data format. + int temp = deviceFormat; + result = ioctl( fd, SNDCTL_DSP_SETFMT, &deviceFormat ); + if ( result == -1 || deviceFormat != temp ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: error setting data format on device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Attempt to set the buffer size. According to OSS, the minimum + // number of buffers is two. The supposed minimum buffer size is 16 + // bytes, so that will be our lower bound. The argument to this + // call is in the form 0xMMMMSSSS (hex), where the buffer size (in + // bytes) is given as 2^SSSS and the number of buffers as 2^MMMM. + // We'll check the actual value used near the end of the setup + // procedure. + int ossBufferBytes = *bufferSize * formatBytes( stream_.deviceFormat[mode] ) * deviceChannels; + if ( ossBufferBytes < 16 ) ossBufferBytes = 16; + int buffers = 0; + if ( options ) buffers = options->numberOfBuffers; + if ( options && options->flags & RTAUDIO_MINIMIZE_LATENCY ) buffers = 2; + if ( buffers < 2 ) buffers = 3; + temp = ((int) buffers << 16) + (int)( log10( (double)ossBufferBytes ) / log10( 2.0 ) ); + result = ioctl( fd, SNDCTL_DSP_SETFRAGMENT, &temp ); + if ( result == -1 ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: error setting buffer size on device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + stream_.nBuffers = buffers; + + // Save buffer size (in sample frames). + *bufferSize = ossBufferBytes / ( formatBytes(stream_.deviceFormat[mode]) * deviceChannels ); + stream_.bufferSize = *bufferSize; + + // Set the sample rate. + int srate = sampleRate; + result = ioctl( fd, SNDCTL_DSP_SPEED, &srate ); + if ( result == -1 ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: error setting sample rate (" << sampleRate << ") on device (" << ainfo.name << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + + // Verify the sample rate setup worked. + if ( abs( srate - sampleRate ) > 100 ) { + close( fd ); + errorStream_ << "RtApiOss::probeDeviceOpen: device (" << ainfo.name << ") does not support sample rate (" << sampleRate << ")."; + errorText_ = errorStream_.str(); + return FAILURE; + } + stream_.sampleRate = sampleRate; + + if ( mode == INPUT && stream_.mode == OUTPUT && stream_.device[0] == device) { + // We're doing duplex setup here. + stream_.deviceFormat[0] = stream_.deviceFormat[1]; + stream_.nDeviceChannels[0] = deviceChannels; + } + + // Set interleaving parameters. + stream_.userInterleaved = true; + stream_.deviceInterleaved[mode] = true; + if ( options && options->flags & RTAUDIO_NONINTERLEAVED ) + stream_.userInterleaved = false; + + // Set flags for buffer conversion + stream_.doConvertBuffer[mode] = false; + if ( stream_.userFormat != stream_.deviceFormat[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.nUserChannels[mode] < stream_.nDeviceChannels[mode] ) + stream_.doConvertBuffer[mode] = true; + if ( stream_.userInterleaved != stream_.deviceInterleaved[mode] && + stream_.nUserChannels[mode] > 1 ) + stream_.doConvertBuffer[mode] = true; + + // Allocate the stream handles if necessary and then save. + if ( stream_.apiHandle == 0 ) { + try { + handle = new OssHandle; + } + catch ( std::bad_alloc& ) { + errorText_ = "RtApiOss::probeDeviceOpen: error allocating OssHandle memory."; + goto error; + } + + if ( pthread_cond_init( &handle->runnable, NULL ) ) { + errorText_ = "RtApiOss::probeDeviceOpen: error initializing pthread condition variable."; + goto error; + } + + stream_.apiHandle = (void *) handle; + } + else { + handle = (OssHandle *) stream_.apiHandle; + } + handle->id[mode] = fd; + + // Allocate necessary internal buffers. + unsigned long bufferBytes; + bufferBytes = stream_.nUserChannels[mode] * *bufferSize * formatBytes( stream_.userFormat ); + stream_.userBuffer[mode] = (char *) calloc( bufferBytes, 1 ); + if ( stream_.userBuffer[mode] == NULL ) { + errorText_ = "RtApiOss::probeDeviceOpen: error allocating user buffer memory."; + goto error; + } + + if ( stream_.doConvertBuffer[mode] ) { + + bool makeBuffer = true; + bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] ); + if ( mode == INPUT ) { + if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) { + unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] ); + if ( bufferBytes <= bytesOut ) makeBuffer = false; + } + } + + if ( makeBuffer ) { + bufferBytes *= *bufferSize; + if ( stream_.deviceBuffer ) free( stream_.deviceBuffer ); + stream_.deviceBuffer = (char *) calloc( bufferBytes, 1 ); + if ( stream_.deviceBuffer == NULL ) { + errorText_ = "RtApiOss::probeDeviceOpen: error allocating device buffer memory."; + goto error; + } + } + } + + stream_.device[mode] = device; + stream_.state = STREAM_STOPPED; + + // Setup the buffer conversion information structure. + if ( stream_.doConvertBuffer[mode] ) setConvertInfo( mode, firstChannel ); + + // Setup thread if necessary. + if ( stream_.mode == OUTPUT && mode == INPUT ) { + // We had already set up an output stream. + stream_.mode = DUPLEX; + if ( stream_.device[0] == device ) handle->id[0] = fd; + } + else { + stream_.mode = mode; + + // Setup callback thread. + stream_.callbackInfo.object = (void *) this; + + // Set the thread attributes for joinable and realtime scheduling + // priority. The higher priority will only take affect if the + // program is run as root or suid. + pthread_attr_t attr; + pthread_attr_init( &attr ); + pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_JOINABLE ); +#ifdef SCHED_RR // Undefined with some OSes (eg: NetBSD 1.6.x with GNU Pthread) + if ( options && options->flags & RTAUDIO_SCHEDULE_REALTIME ) { + struct sched_param param; + int priority = options->priority; + int min = sched_get_priority_min( SCHED_RR ); + int max = sched_get_priority_max( SCHED_RR ); + if ( priority < min ) priority = min; + else if ( priority > max ) priority = max; + param.sched_priority = priority; + pthread_attr_setschedparam( &attr, ¶m ); + pthread_attr_setschedpolicy( &attr, SCHED_RR ); + } + else + pthread_attr_setschedpolicy( &attr, SCHED_OTHER ); +#else + pthread_attr_setschedpolicy( &attr, SCHED_OTHER ); +#endif + + stream_.callbackInfo.isRunning = true; + result = pthread_create( &stream_.callbackInfo.thread, &attr, ossCallbackHandler, &stream_.callbackInfo ); + pthread_attr_destroy( &attr ); + if ( result ) { + stream_.callbackInfo.isRunning = false; + errorText_ = "RtApiOss::error creating callback thread!"; + goto error; + } + } + + return SUCCESS; + + error: + if ( handle ) { + pthread_cond_destroy( &handle->runnable ); + if ( handle->id[0] ) close( handle->id[0] ); + if ( handle->id[1] ) close( handle->id[1] ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + return FAILURE; +} + +void RtApiOss :: closeStream() +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiOss::closeStream(): no open stream to close!"; + error( RtAudioError::WARNING ); + return; + } + + OssHandle *handle = (OssHandle *) stream_.apiHandle; + stream_.callbackInfo.isRunning = false; + MUTEX_LOCK( &stream_.mutex ); + if ( stream_.state == STREAM_STOPPED ) + pthread_cond_signal( &handle->runnable ); + MUTEX_UNLOCK( &stream_.mutex ); + pthread_join( stream_.callbackInfo.thread, NULL ); + + if ( stream_.state == STREAM_RUNNING ) { + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) + ioctl( handle->id[0], SNDCTL_DSP_HALT, 0 ); + else + ioctl( handle->id[1], SNDCTL_DSP_HALT, 0 ); + stream_.state = STREAM_STOPPED; + } + + if ( handle ) { + pthread_cond_destroy( &handle->runnable ); + if ( handle->id[0] ) close( handle->id[0] ); + if ( handle->id[1] ) close( handle->id[1] ); + delete handle; + stream_.apiHandle = 0; + } + + for ( int i=0; i<2; i++ ) { + if ( stream_.userBuffer[i] ) { + free( stream_.userBuffer[i] ); + stream_.userBuffer[i] = 0; + } + } + + if ( stream_.deviceBuffer ) { + free( stream_.deviceBuffer ); + stream_.deviceBuffer = 0; + } + + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; +} + +void RtApiOss :: startStream() +{ + verifyStream(); + if ( stream_.state == STREAM_RUNNING ) { + errorText_ = "RtApiOss::startStream(): the stream is already running!"; + error( RtAudioError::WARNING ); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + stream_.state = STREAM_RUNNING; + + // No need to do anything else here ... OSS automatically starts + // when fed samples. + + MUTEX_UNLOCK( &stream_.mutex ); + + OssHandle *handle = (OssHandle *) stream_.apiHandle; + pthread_cond_signal( &handle->runnable ); +} + +void RtApiOss :: stopStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiOss::stopStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + // The state might change while waiting on a mutex. + if ( stream_.state == STREAM_STOPPED ) { + MUTEX_UNLOCK( &stream_.mutex ); + return; + } + + int result = 0; + OssHandle *handle = (OssHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + // Flush the output with zeros a few times. + char *buffer; + int samples; + RtAudioFormat format; + + if ( stream_.doConvertBuffer[0] ) { + buffer = stream_.deviceBuffer; + samples = stream_.bufferSize * stream_.nDeviceChannels[0]; + format = stream_.deviceFormat[0]; + } + else { + buffer = stream_.userBuffer[0]; + samples = stream_.bufferSize * stream_.nUserChannels[0]; + format = stream_.userFormat; + } + + memset( buffer, 0, samples * formatBytes(format) ); + for ( unsigned int i=0; iid[0], buffer, samples * formatBytes(format) ); + if ( result == -1 ) { + errorText_ = "RtApiOss::stopStream: audio write error."; + error( RtAudioError::WARNING ); + } + } + + result = ioctl( handle->id[0], SNDCTL_DSP_HALT, 0 ); + if ( result == -1 ) { + errorStream_ << "RtApiOss::stopStream: system error stopping callback procedure on device (" << stream_.device[0] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + handle->triggered = false; + } + + if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && handle->id[0] != handle->id[1] ) ) { + result = ioctl( handle->id[1], SNDCTL_DSP_HALT, 0 ); + if ( result == -1 ) { + errorStream_ << "RtApiOss::stopStream: system error stopping input callback procedure on device (" << stream_.device[0] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + unlock: + stream_.state = STREAM_STOPPED; + MUTEX_UNLOCK( &stream_.mutex ); + + if ( result != -1 ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiOss :: abortStream() +{ + verifyStream(); + if ( stream_.state == STREAM_STOPPED ) { + errorText_ = "RtApiOss::abortStream(): the stream is already stopped!"; + error( RtAudioError::WARNING ); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + // The state might change while waiting on a mutex. + if ( stream_.state == STREAM_STOPPED ) { + MUTEX_UNLOCK( &stream_.mutex ); + return; + } + + int result = 0; + OssHandle *handle = (OssHandle *) stream_.apiHandle; + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + result = ioctl( handle->id[0], SNDCTL_DSP_HALT, 0 ); + if ( result == -1 ) { + errorStream_ << "RtApiOss::abortStream: system error stopping callback procedure on device (" << stream_.device[0] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + handle->triggered = false; + } + + if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && handle->id[0] != handle->id[1] ) ) { + result = ioctl( handle->id[1], SNDCTL_DSP_HALT, 0 ); + if ( result == -1 ) { + errorStream_ << "RtApiOss::abortStream: system error stopping input callback procedure on device (" << stream_.device[0] << ")."; + errorText_ = errorStream_.str(); + goto unlock; + } + } + + unlock: + stream_.state = STREAM_STOPPED; + MUTEX_UNLOCK( &stream_.mutex ); + + if ( result != -1 ) return; + error( RtAudioError::SYSTEM_ERROR ); +} + +void RtApiOss :: callbackEvent() +{ + OssHandle *handle = (OssHandle *) stream_.apiHandle; + if ( stream_.state == STREAM_STOPPED ) { + MUTEX_LOCK( &stream_.mutex ); + pthread_cond_wait( &handle->runnable, &stream_.mutex ); + if ( stream_.state != STREAM_RUNNING ) { + MUTEX_UNLOCK( &stream_.mutex ); + return; + } + MUTEX_UNLOCK( &stream_.mutex ); + } + + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApiOss::callbackEvent(): the stream is closed ... this shouldn't happen!"; + error( RtAudioError::WARNING ); + return; + } + + // Invoke user callback to get fresh output data. + int doStopStream = 0; + RtAudioCallback callback = (RtAudioCallback) stream_.callbackInfo.callback; + double streamTime = getStreamTime(); + RtAudioStreamStatus status = 0; + if ( stream_.mode != INPUT && handle->xrun[0] == true ) { + status |= RTAUDIO_OUTPUT_UNDERFLOW; + handle->xrun[0] = false; + } + if ( stream_.mode != OUTPUT && handle->xrun[1] == true ) { + status |= RTAUDIO_INPUT_OVERFLOW; + handle->xrun[1] = false; + } + doStopStream = callback( stream_.userBuffer[0], stream_.userBuffer[1], + stream_.bufferSize, streamTime, status, stream_.callbackInfo.userData ); + if ( doStopStream == 2 ) { + this->abortStream(); + return; + } + + MUTEX_LOCK( &stream_.mutex ); + + // The state might change while waiting on a mutex. + if ( stream_.state == STREAM_STOPPED ) goto unlock; + + int result; + char *buffer; + int samples; + RtAudioFormat format; + + if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) { + + // Setup parameters and do buffer conversion if necessary. + if ( stream_.doConvertBuffer[0] ) { + buffer = stream_.deviceBuffer; + convertBuffer( buffer, stream_.userBuffer[0], stream_.convertInfo[0] ); + samples = stream_.bufferSize * stream_.nDeviceChannels[0]; + format = stream_.deviceFormat[0]; + } + else { + buffer = stream_.userBuffer[0]; + samples = stream_.bufferSize * stream_.nUserChannels[0]; + format = stream_.userFormat; + } + + // Do byte swapping if necessary. + if ( stream_.doByteSwap[0] ) + byteSwapBuffer( buffer, samples, format ); + + if ( stream_.mode == DUPLEX && handle->triggered == false ) { + int trig = 0; + ioctl( handle->id[0], SNDCTL_DSP_SETTRIGGER, &trig ); + result = write( handle->id[0], buffer, samples * formatBytes(format) ); + trig = PCM_ENABLE_INPUT|PCM_ENABLE_OUTPUT; + ioctl( handle->id[0], SNDCTL_DSP_SETTRIGGER, &trig ); + handle->triggered = true; + } + else + // Write samples to device. + result = write( handle->id[0], buffer, samples * formatBytes(format) ); + + if ( result == -1 ) { + // We'll assume this is an underrun, though there isn't a + // specific means for determining that. + handle->xrun[0] = true; + errorText_ = "RtApiOss::callbackEvent: audio write error."; + error( RtAudioError::WARNING ); + // Continue on to input section. + } + } + + if ( stream_.mode == INPUT || stream_.mode == DUPLEX ) { + + // Setup parameters. + if ( stream_.doConvertBuffer[1] ) { + buffer = stream_.deviceBuffer; + samples = stream_.bufferSize * stream_.nDeviceChannels[1]; + format = stream_.deviceFormat[1]; + } + else { + buffer = stream_.userBuffer[1]; + samples = stream_.bufferSize * stream_.nUserChannels[1]; + format = stream_.userFormat; + } + + // Read samples from device. + result = read( handle->id[1], buffer, samples * formatBytes(format) ); + + if ( result == -1 ) { + // We'll assume this is an overrun, though there isn't a + // specific means for determining that. + handle->xrun[1] = true; + errorText_ = "RtApiOss::callbackEvent: audio read error."; + error( RtAudioError::WARNING ); + goto unlock; + } + + // Do byte swapping if necessary. + if ( stream_.doByteSwap[1] ) + byteSwapBuffer( buffer, samples, format ); + + // Do buffer conversion if necessary. + if ( stream_.doConvertBuffer[1] ) + convertBuffer( stream_.userBuffer[1], stream_.deviceBuffer, stream_.convertInfo[1] ); + } + + unlock: + MUTEX_UNLOCK( &stream_.mutex ); + + RtApi::tickStreamTime(); + if ( doStopStream == 1 ) this->stopStream(); +} + +static void *ossCallbackHandler( void *ptr ) +{ + CallbackInfo *info = (CallbackInfo *) ptr; + RtApiOss *object = (RtApiOss *) info->object; + bool *isRunning = &info->isRunning; + + while ( *isRunning == true ) { + pthread_testcancel(); + object->callbackEvent(); + } + + pthread_exit( NULL ); +} + +//******************** End of __LINUX_OSS__ *********************// +#endif + + +// *************************************************** // +// +// Protected common (OS-independent) RtAudio methods. +// +// *************************************************** // + +// This method can be modified to control the behavior of error +// message printing. +void RtApi :: error( RtAudioError::Type type ) +{ + errorStream_.str(""); // clear the ostringstream + + RtAudioErrorCallback errorCallback = (RtAudioErrorCallback) stream_.callbackInfo.errorCallback; + if ( errorCallback ) { + // abortStream() can generate new error messages. Ignore them. Just keep original one. + + if ( firstErrorOccurred_ ) + return; + + firstErrorOccurred_ = true; + const std::string errorMessage = errorText_; + + if ( type != RtAudioError::WARNING && stream_.state != STREAM_STOPPED) { + stream_.callbackInfo.isRunning = false; // exit from the thread + abortStream(); + } + + errorCallback( type, errorMessage ); + firstErrorOccurred_ = false; + return; + } + + if ( type == RtAudioError::WARNING && showWarnings_ == true ) + std::cerr << '\n' << errorText_ << "\n\n"; + else if ( type != RtAudioError::WARNING ) + throw( RtAudioError( errorText_, type ) ); +} + +void RtApi :: verifyStream() +{ + if ( stream_.state == STREAM_CLOSED ) { + errorText_ = "RtApi:: a stream is not open!"; + error( RtAudioError::INVALID_USE ); + } +} + +void RtApi :: clearStreamInfo() +{ + stream_.mode = UNINITIALIZED; + stream_.state = STREAM_CLOSED; + stream_.sampleRate = 0; + stream_.bufferSize = 0; + stream_.nBuffers = 0; + stream_.userFormat = 0; + stream_.userInterleaved = true; + stream_.streamTime = 0.0; + stream_.apiHandle = 0; + stream_.deviceBuffer = 0; + stream_.callbackInfo.callback = 0; + stream_.callbackInfo.userData = 0; + stream_.callbackInfo.isRunning = false; + stream_.callbackInfo.errorCallback = 0; + for ( int i=0; i<2; i++ ) { + stream_.device[i] = 11111; + stream_.doConvertBuffer[i] = false; + stream_.deviceInterleaved[i] = true; + stream_.doByteSwap[i] = false; + stream_.nUserChannels[i] = 0; + stream_.nDeviceChannels[i] = 0; + stream_.channelOffset[i] = 0; + stream_.deviceFormat[i] = 0; + stream_.latency[i] = 0; + stream_.userBuffer[i] = 0; + stream_.convertInfo[i].channels = 0; + stream_.convertInfo[i].inJump = 0; + stream_.convertInfo[i].outJump = 0; + stream_.convertInfo[i].inFormat = 0; + stream_.convertInfo[i].outFormat = 0; + stream_.convertInfo[i].inOffset.clear(); + stream_.convertInfo[i].outOffset.clear(); + } +} + +unsigned int RtApi :: formatBytes( RtAudioFormat format ) +{ + if ( format == RTAUDIO_SINT16 ) + return 2; + else if ( format == RTAUDIO_SINT32 || format == RTAUDIO_FLOAT32 ) + return 4; + else if ( format == RTAUDIO_FLOAT64 ) + return 8; + else if ( format == RTAUDIO_SINT24 ) + return 3; + else if ( format == RTAUDIO_SINT8 ) + return 1; + + errorText_ = "RtApi::formatBytes: undefined format."; + error( RtAudioError::WARNING ); + + return 0; +} + +void RtApi :: setConvertInfo( StreamMode mode, unsigned int firstChannel ) +{ + if ( mode == INPUT ) { // convert device to user buffer + stream_.convertInfo[mode].inJump = stream_.nDeviceChannels[1]; + stream_.convertInfo[mode].outJump = stream_.nUserChannels[1]; + stream_.convertInfo[mode].inFormat = stream_.deviceFormat[1]; + stream_.convertInfo[mode].outFormat = stream_.userFormat; + } + else { // convert user to device buffer + stream_.convertInfo[mode].inJump = stream_.nUserChannels[0]; + stream_.convertInfo[mode].outJump = stream_.nDeviceChannels[0]; + stream_.convertInfo[mode].inFormat = stream_.userFormat; + stream_.convertInfo[mode].outFormat = stream_.deviceFormat[0]; + } + + if ( stream_.convertInfo[mode].inJump < stream_.convertInfo[mode].outJump ) + stream_.convertInfo[mode].channels = stream_.convertInfo[mode].inJump; + else + stream_.convertInfo[mode].channels = stream_.convertInfo[mode].outJump; + + // Set up the interleave/deinterleave offsets. + if ( stream_.deviceInterleaved[mode] != stream_.userInterleaved ) { + if ( ( mode == OUTPUT && stream_.deviceInterleaved[mode] ) || + ( mode == INPUT && stream_.userInterleaved ) ) { + for ( int k=0; k 0 ) { + if ( stream_.deviceInterleaved[mode] ) { + if ( mode == OUTPUT ) { + for ( int k=0; k> 8); + //out[info.outOffset[j]] >>= 8; + } + in += info.inJump; + out += info.outJump; + } + } + else if (info.inFormat == RTAUDIO_FLOAT32) { + Float32 *in = (Float32 *)inBuffer; + for (unsigned int i=0; i> 8); + } + in += info.inJump; + out += info.outJump; + } + } + else if (info.inFormat == RTAUDIO_SINT32) { + Int32 *in = (Int32 *)inBuffer; + for (unsigned int i=0; i> 16) & 0x0000ffff); + } + in += info.inJump; + out += info.outJump; + } + } + else if (info.inFormat == RTAUDIO_FLOAT32) { + Float32 *in = (Float32 *)inBuffer; + for (unsigned int i=0; i> 8) & 0x00ff); + } + in += info.inJump; + out += info.outJump; + } + } + else if (info.inFormat == RTAUDIO_SINT24) { + Int24 *in = (Int24 *)inBuffer; + for (unsigned int i=0; i> 16); + } + in += info.inJump; + out += info.outJump; + } + } + else if (info.inFormat == RTAUDIO_SINT32) { + Int32 *in = (Int32 *)inBuffer; + for (unsigned int i=0; i> 24) & 0x000000ff); + } + in += info.inJump; + out += info.outJump; + } + } + else if (info.inFormat == RTAUDIO_FLOAT32) { + Float32 *in = (Float32 *)inBuffer; + for (unsigned int i=0; i>8) | (x<<8); } +//static inline uint32_t bswap_32(uint32_t x) { return (bswap_16(x&0xffff)<<16) | (bswap_16(x>>16)); } +//static inline uint64_t bswap_64(uint64_t x) { return (((unsigned long long)bswap_32(x&0xffffffffull))<<32) | (bswap_32(x>>32)); } + +void RtApi :: byteSwapBuffer( char *buffer, unsigned int samples, RtAudioFormat format ) +{ + register char val; + register char *ptr; + + ptr = buffer; + if ( format == RTAUDIO_SINT16 ) { + for ( unsigned int i=0; i *p_list,int p_screen=0) const; - - virtual String get_name(); - virtual MainLoop *get_main_loop() const; - - virtual bool can_draw() const; - - virtual void set_cursor_shape(CursorShape p_shape); - - virtual bool has_touchscreen_ui_hint() const; - - virtual void yield(); - - virtual Error shell_open(String p_uri); - - bool iterate(); -}; - -#endif +#ifndef OS_FLASH_H +#define OS_FLASH_H + +#include "os/input.h" +#include "drivers/unix/os_unix.h" +#include "os/input.h" +#include "servers/visual_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/physics/physics_server_sw.h" +#include "servers/spatial_sound/spatial_sound_server_sw.h" +#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "main/input_default.h" + +class OSFlash : public OS_Unix { + + VideoMode default_videomode; + MainLoop * main_loop; + InputDefault *input; + Rasterizer *rasterizer; + VisualServer *visual_server; + AudioDriverSW* audio_driver; + AudioServerSW *audio_server; + SampleManagerMallocSW *sample_manager; + SpatialSoundServerSW *spatial_sound_server; + SpatialSound2DServerSW *spatial_sound_2d_server; + PhysicsServer *physics_server; + Physics2DServer *physics_2d_server; + +public: + + virtual int get_video_driver_count() const; + virtual const char * get_video_driver_name(int p_driver) const; + + virtual VideoMode get_default_video_mode() const; + + virtual int get_audio_driver_count() const; + virtual const char * get_audio_driver_name(int p_driver) const; + + virtual void initialize_core(); + virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver); + + virtual void set_main_loop( MainLoop * p_main_loop ); + virtual void delete_main_loop(); + + virtual void finalize(); + + typedef int64_t ProcessID; + + static OS* get_singleton(); + + virtual void set_mouse_show(bool p_show); + virtual void set_mouse_grab(bool p_grab); + virtual bool is_mouse_grab_enabled() const; + virtual Point2 get_mouse_pos() const; + virtual int get_mouse_button_state() const; + virtual void set_window_title(const String& p_title); + + //virtual void set_clipboard(const String& p_text); + //virtual String get_clipboard() const; + + + virtual bool has_virtual_keyboard() const; + virtual void show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect); + virtual void hide_virtual_keyboard(); + + virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0); + virtual VideoMode get_video_mode(int p_screen=0) const; + virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + + virtual String get_name(); + virtual MainLoop *get_main_loop() const; + + virtual bool can_draw() const; + + virtual void set_cursor_shape(CursorShape p_shape); + + virtual bool has_touchscreen_ui_hint() const; + + virtual void yield(); + + virtual Error shell_open(String p_uri); + + bool iterate(); +}; + +#endif diff --git a/platform/winrt/app.cpp b/platform/winrt/app.cpp index 662229b04e..263cd684c4 100644 --- a/platform/winrt/app.cpp +++ b/platform/winrt/app.cpp @@ -1,385 +1,385 @@ -// -// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow. -// - -#include "app.h" - -#include "main/main.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" - -using namespace Windows::ApplicationModel::Core; -using namespace Windows::ApplicationModel::Activation; -using namespace Windows::UI::Core; -using namespace Windows::UI::Input; -using namespace Windows::Foundation; -using namespace Windows::Graphics::Display; -using namespace Microsoft::WRL; -using namespace Platform; - -using namespace $ext_safeprojectname$; - -// Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels. -inline float ConvertDipsToPixels(float dips, float dpi) -{ - static const float dipsPerInch = 96.0f; - return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer. -} - -// Implementation of the IFrameworkViewSource interface, necessary to run our app. -ref class HelloTriangleApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource -{ -public: - virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView() - { - return ref new App(); - } -}; - -// The main function creates an IFrameworkViewSource for our app, and runs the app. -[Platform::MTAThread] -int main(Platform::Array^) -{ - auto helloTriangleApplicationSource = ref new HelloTriangleApplicationSource(); - CoreApplication::Run(helloTriangleApplicationSource); - return 0; -} - -App::App() : - mWindowClosed(false), - mWindowVisible(true), - mWindowWidth(0), - mWindowHeight(0), - mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE) -{ -} - -// The first method called when the IFrameworkView is being created. -void App::Initialize(CoreApplicationView^ applicationView) -{ - // Register event handlers for app lifecycle. This example includes Activated, so that we - // can make the CoreWindow active and start rendering on the window. - applicationView->Activated += - ref new TypedEventHandler(this, &App::OnActivated); - - // Logic for other event handlers could go here. - // Information about the Suspending and Resuming event handlers can be found here: - // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx - - os = new OSWinrt; -} - -// Called when the CoreWindow object is created (or re-created). -void App::SetWindow(CoreWindow^ p_window) -{ - window = p_window; - window->VisibilityChanged += - ref new TypedEventHandler(this, &App::OnVisibilityChanged); - - window->Closed += - ref new TypedEventHandler(this, &App::OnWindowClosed); - - window->SizeChanged += - ref new TypedEventHandler(this, &App::OnWindowSizeChanged); - -#if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) - // Disable all pointer visual feedback for better performance when touching. - // This is not supported on Windows Phone applications. - auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView(); - pointerVisualizationSettings->IsContactFeedbackEnabled = false; - pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false; -#endif - - - window->PointerPressed += - ref new TypedEventHandler(this, &App::OnPointerPressed); - - window->PointerMoved += - ref new TypedEventHandler(this, &App::OnPointerMoved); - - window->PointerReleased += - ref new TypedEventHandler(this, &App::OnPointerReleased); - - //window->PointerWheelChanged += - // ref new TypedEventHandler(this, &App::OnPointerWheelChanged); - - - - char* args[] = {"-path", "game", NULL}; - Main::setup("winrt", 2, args, false); - - // The CoreWindow has been created, so EGL can be initialized. - ContextEGL* context = memnew(ContextEGL(window)); - os->set_gl_context(context); - UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height)); - - Main::setup2(); -} - -static int _get_button(Windows::UI::Input::PointerPoint ^pt) { - - using namespace Windows::UI::Input; - -#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP - return BUTTON_LEFT; -#else - switch (pt->Properties->PointerUpdateKind) - { - case PointerUpdateKind::LeftButtonPressed: - case PointerUpdateKind::LeftButtonReleased: - return BUTTON_LEFT; - - case PointerUpdateKind::RightButtonPressed: - case PointerUpdateKind::RightButtonReleased: - return BUTTON_RIGHT; - - case PointerUpdateKind::MiddleButtonPressed: - case PointerUpdateKind::MiddleButtonReleased: - return BUTTON_MIDDLE; - - case PointerUpdateKind::XButton1Pressed: - case PointerUpdateKind::XButton1Released: - return BUTTON_WHEEL_UP; - - case PointerUpdateKind::XButton2Pressed: - case PointerUpdateKind::XButton2Released: - return BUTTON_WHEEL_DOWN; - - default: - break; - } -#endif - - return 0; -}; - -static bool _is_touch(Windows::UI::Input::PointerPoint ^pointerPoint) { -#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP - return true; -#else - using namespace Windows::Devices::Input; - switch (pointerPoint->PointerDevice->PointerDeviceType) { - case PointerDeviceType::Touch: - case PointerDeviceType::Pen: - return true; - default: - return false; - } -#endif -} - - -static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Windows::Foundation::Point rawPosition, OS* os) { - - Windows::Foundation::Point outputPosition; - - // Compute coordinates normalized from 0..1. - // If the coordinates need to be sized to the SDL window, - // we'll do that after. - #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP - outputPosition.X = rawPosition.X / window->Bounds.Width; - outputPosition.Y = rawPosition.Y / window->Bounds.Height; - #else - switch (DisplayProperties::CurrentOrientation) - { - case DisplayOrientations::Portrait: - outputPosition.X = rawPosition.X / window->Bounds.Width; - outputPosition.Y = rawPosition.Y / window->Bounds.Height; - break; - case DisplayOrientations::PortraitFlipped: - outputPosition.X = 1.0f - (rawPosition.X / window->Bounds.Width); - outputPosition.Y = 1.0f - (rawPosition.Y / window->Bounds.Height); - break; - case DisplayOrientations::Landscape: - outputPosition.X = rawPosition.Y / window->Bounds.Height; - outputPosition.Y = 1.0f - (rawPosition.X / window->Bounds.Width); - break; - case DisplayOrientations::LandscapeFlipped: - outputPosition.X = 1.0f - (rawPosition.Y / window->Bounds.Height); - outputPosition.Y = rawPosition.X / window->Bounds.Width; - break; - default: - break; - } - #endif - - OS::VideoMode vm = os->get_video_mode(); - outputPosition.X *= vm.width; - outputPosition.Y *= vm.height; - - return outputPosition; -}; - -static int _get_finger(uint32_t p_touch_id) { - - return p_touch_id % 31; // for now -}; - -void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed) { - - Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; - Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); - int but = _get_button(point); - if (_is_touch(point)) { - - InputEvent event; - event.type = InputEvent::SCREEN_TOUCH; - event.device = 0; - event.screen_touch.pressed = p_pressed; - event.screen_touch.x = pos.X; - event.screen_touch.y = pos.Y; - event.screen_touch.index = _get_finger(point->PointerId); - - last_touch_x[event.screen_touch.index] = pos.X; - last_touch_y[event.screen_touch.index] = pos.Y; - - os->input_event(event); - if (event.screen_touch.index != 0) - return; - - }; // fallthrought of sorts - - InputEvent event; - event.type = InputEvent::MOUSE_BUTTON; - event.device = 0; - event.mouse_button.pressed = p_pressed; - event.mouse_button.button_index = but; - event.mouse_button.x = pos.X; - event.mouse_button.y = pos.Y; - event.mouse_button.global_x = pos.X; - event.mouse_button.global_y = pos.Y; - - last_touch_x[31] = pos.X; - last_touch_y[31] = pos.Y; - - os->input_event(event); -}; - - -void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { - - pointer_event(sender, args, true); -}; - - -void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { - - pointer_event(sender, args, false); -}; - -void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { - - Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; - Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); - - if (_is_touch(point)) { - - InputEvent event; - event.type = InputEvent::SCREEN_DRAG; - event.device = 0; - event.screen_drag.x = pos.X; - event.screen_drag.y = pos.Y; - event.screen_drag.index = _get_finger(point->PointerId); - event.screen_drag.relative_x = event.screen_drag.x - last_touch_x[event.screen_drag.index]; - event.screen_drag.relative_y = event.screen_drag.y - last_touch_y[event.screen_drag.index]; - - os->input_event(event); - if (event.screen_drag.index != 0) - return; - - }; // fallthrought of sorts - - InputEvent event; - event.type = InputEvent::MOUSE_MOTION; - event.device = 0; - event.mouse_motion.x = pos.X; - event.mouse_motion.y = pos.Y; - event.mouse_motion.global_x = pos.X; - event.mouse_motion.global_y = pos.Y; - event.mouse_motion.relative_x = pos.X - last_touch_x[31]; - event.mouse_motion.relative_y = pos.Y - last_touch_y[31]; - - os->input_event(event); - -}; - - -// Initializes scene resources -void App::Load(Platform::String^ entryPoint) -{ - //char* args[] = {"-test", "render", NULL}; - //Main::setup("winrt", 2, args); -} - -// This method is called after the window becomes active. -void App::Run() -{ - if (Main::start()) - os->run(); -} - -// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView -// class is torn down while the app is in the foreground. -void App::Uninitialize() -{ - Main::cleanup(); - delete os; -} - -// Application lifecycle event handler. -void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args) -{ - // Run() won't start until the CoreWindow is activated. - CoreWindow::GetForCurrentThread()->Activate(); -} - -// Window event handlers. -void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args) -{ - mWindowVisible = args->Visible; -} - -void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args) -{ - mWindowClosed = true; -} - -void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args) -{ -#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) - // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated. - // The default framebuffer will be automatically resized when either of these occur. - // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch. - UpdateWindowSize(args->Size); -#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) - // On Windows Phone 8.1, the window size changes when the device is rotated. - // The default framebuffer will not be automatically resized when this occurs. - // It is therefore up to the app to handle rotation-specific logic in its rendering code. - //os->screen_size_changed(); - UpdateWindowSize(args->Size); -#endif -} - -void App::UpdateWindowSize(Size size) -{ - float dpi; -#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) - DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView(); - dpi = currentDisplayInformation->LogicalDpi; -#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) - dpi = DisplayProperties::LogicalDpi; -#endif - Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi)); - - mWindowWidth = static_cast(pixelSize.Width); - mWindowHeight = static_cast(pixelSize.Height); - - OS::VideoMode vm; - vm.width = mWindowWidth; - vm.height = mWindowHeight; - vm.fullscreen = true; - vm.resizable = false; - os->set_video_mode(vm); -} +// +// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow. +// + +#include "app.h" + +#include "main/main.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" + +using namespace Windows::ApplicationModel::Core; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::UI::Core; +using namespace Windows::UI::Input; +using namespace Windows::Foundation; +using namespace Windows::Graphics::Display; +using namespace Microsoft::WRL; +using namespace Platform; + +using namespace $ext_safeprojectname$; + +// Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels. +inline float ConvertDipsToPixels(float dips, float dpi) +{ + static const float dipsPerInch = 96.0f; + return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer. +} + +// Implementation of the IFrameworkViewSource interface, necessary to run our app. +ref class HelloTriangleApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource +{ +public: + virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView() + { + return ref new App(); + } +}; + +// The main function creates an IFrameworkViewSource for our app, and runs the app. +[Platform::MTAThread] +int main(Platform::Array^) +{ + auto helloTriangleApplicationSource = ref new HelloTriangleApplicationSource(); + CoreApplication::Run(helloTriangleApplicationSource); + return 0; +} + +App::App() : + mWindowClosed(false), + mWindowVisible(true), + mWindowWidth(0), + mWindowHeight(0), + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE) +{ +} + +// The first method called when the IFrameworkView is being created. +void App::Initialize(CoreApplicationView^ applicationView) +{ + // Register event handlers for app lifecycle. This example includes Activated, so that we + // can make the CoreWindow active and start rendering on the window. + applicationView->Activated += + ref new TypedEventHandler(this, &App::OnActivated); + + // Logic for other event handlers could go here. + // Information about the Suspending and Resuming event handlers can be found here: + // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx + + os = new OSWinrt; +} + +// Called when the CoreWindow object is created (or re-created). +void App::SetWindow(CoreWindow^ p_window) +{ + window = p_window; + window->VisibilityChanged += + ref new TypedEventHandler(this, &App::OnVisibilityChanged); + + window->Closed += + ref new TypedEventHandler(this, &App::OnWindowClosed); + + window->SizeChanged += + ref new TypedEventHandler(this, &App::OnWindowSizeChanged); + +#if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) + // Disable all pointer visual feedback for better performance when touching. + // This is not supported on Windows Phone applications. + auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView(); + pointerVisualizationSettings->IsContactFeedbackEnabled = false; + pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false; +#endif + + + window->PointerPressed += + ref new TypedEventHandler(this, &App::OnPointerPressed); + + window->PointerMoved += + ref new TypedEventHandler(this, &App::OnPointerMoved); + + window->PointerReleased += + ref new TypedEventHandler(this, &App::OnPointerReleased); + + //window->PointerWheelChanged += + // ref new TypedEventHandler(this, &App::OnPointerWheelChanged); + + + + char* args[] = {"-path", "game", NULL}; + Main::setup("winrt", 2, args, false); + + // The CoreWindow has been created, so EGL can be initialized. + ContextEGL* context = memnew(ContextEGL(window)); + os->set_gl_context(context); + UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height)); + + Main::setup2(); +} + +static int _get_button(Windows::UI::Input::PointerPoint ^pt) { + + using namespace Windows::UI::Input; + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return BUTTON_LEFT; +#else + switch (pt->Properties->PointerUpdateKind) + { + case PointerUpdateKind::LeftButtonPressed: + case PointerUpdateKind::LeftButtonReleased: + return BUTTON_LEFT; + + case PointerUpdateKind::RightButtonPressed: + case PointerUpdateKind::RightButtonReleased: + return BUTTON_RIGHT; + + case PointerUpdateKind::MiddleButtonPressed: + case PointerUpdateKind::MiddleButtonReleased: + return BUTTON_MIDDLE; + + case PointerUpdateKind::XButton1Pressed: + case PointerUpdateKind::XButton1Released: + return BUTTON_WHEEL_UP; + + case PointerUpdateKind::XButton2Pressed: + case PointerUpdateKind::XButton2Released: + return BUTTON_WHEEL_DOWN; + + default: + break; + } +#endif + + return 0; +}; + +static bool _is_touch(Windows::UI::Input::PointerPoint ^pointerPoint) { +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return true; +#else + using namespace Windows::Devices::Input; + switch (pointerPoint->PointerDevice->PointerDeviceType) { + case PointerDeviceType::Touch: + case PointerDeviceType::Pen: + return true; + default: + return false; + } +#endif +} + + +static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Windows::Foundation::Point rawPosition, OS* os) { + + Windows::Foundation::Point outputPosition; + + // Compute coordinates normalized from 0..1. + // If the coordinates need to be sized to the SDL window, + // we'll do that after. + #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + outputPosition.X = rawPosition.X / window->Bounds.Width; + outputPosition.Y = rawPosition.Y / window->Bounds.Height; + #else + switch (DisplayProperties::CurrentOrientation) + { + case DisplayOrientations::Portrait: + outputPosition.X = rawPosition.X / window->Bounds.Width; + outputPosition.Y = rawPosition.Y / window->Bounds.Height; + break; + case DisplayOrientations::PortraitFlipped: + outputPosition.X = 1.0f - (rawPosition.X / window->Bounds.Width); + outputPosition.Y = 1.0f - (rawPosition.Y / window->Bounds.Height); + break; + case DisplayOrientations::Landscape: + outputPosition.X = rawPosition.Y / window->Bounds.Height; + outputPosition.Y = 1.0f - (rawPosition.X / window->Bounds.Width); + break; + case DisplayOrientations::LandscapeFlipped: + outputPosition.X = 1.0f - (rawPosition.Y / window->Bounds.Height); + outputPosition.Y = rawPosition.X / window->Bounds.Width; + break; + default: + break; + } + #endif + + OS::VideoMode vm = os->get_video_mode(); + outputPosition.X *= vm.width; + outputPosition.Y *= vm.height; + + return outputPosition; +}; + +static int _get_finger(uint32_t p_touch_id) { + + return p_touch_id % 31; // for now +}; + +void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed) { + + Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; + Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); + int but = _get_button(point); + if (_is_touch(point)) { + + InputEvent event; + event.type = InputEvent::SCREEN_TOUCH; + event.device = 0; + event.screen_touch.pressed = p_pressed; + event.screen_touch.x = pos.X; + event.screen_touch.y = pos.Y; + event.screen_touch.index = _get_finger(point->PointerId); + + last_touch_x[event.screen_touch.index] = pos.X; + last_touch_y[event.screen_touch.index] = pos.Y; + + os->input_event(event); + if (event.screen_touch.index != 0) + return; + + }; // fallthrought of sorts + + InputEvent event; + event.type = InputEvent::MOUSE_BUTTON; + event.device = 0; + event.mouse_button.pressed = p_pressed; + event.mouse_button.button_index = but; + event.mouse_button.x = pos.X; + event.mouse_button.y = pos.Y; + event.mouse_button.global_x = pos.X; + event.mouse_button.global_y = pos.Y; + + last_touch_x[31] = pos.X; + last_touch_y[31] = pos.Y; + + os->input_event(event); +}; + + +void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + pointer_event(sender, args, true); +}; + + +void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + pointer_event(sender, args, false); +}; + +void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; + Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); + + if (_is_touch(point)) { + + InputEvent event; + event.type = InputEvent::SCREEN_DRAG; + event.device = 0; + event.screen_drag.x = pos.X; + event.screen_drag.y = pos.Y; + event.screen_drag.index = _get_finger(point->PointerId); + event.screen_drag.relative_x = event.screen_drag.x - last_touch_x[event.screen_drag.index]; + event.screen_drag.relative_y = event.screen_drag.y - last_touch_y[event.screen_drag.index]; + + os->input_event(event); + if (event.screen_drag.index != 0) + return; + + }; // fallthrought of sorts + + InputEvent event; + event.type = InputEvent::MOUSE_MOTION; + event.device = 0; + event.mouse_motion.x = pos.X; + event.mouse_motion.y = pos.Y; + event.mouse_motion.global_x = pos.X; + event.mouse_motion.global_y = pos.Y; + event.mouse_motion.relative_x = pos.X - last_touch_x[31]; + event.mouse_motion.relative_y = pos.Y - last_touch_y[31]; + + os->input_event(event); + +}; + + +// Initializes scene resources +void App::Load(Platform::String^ entryPoint) +{ + //char* args[] = {"-test", "render", NULL}; + //Main::setup("winrt", 2, args); +} + +// This method is called after the window becomes active. +void App::Run() +{ + if (Main::start()) + os->run(); +} + +// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView +// class is torn down while the app is in the foreground. +void App::Uninitialize() +{ + Main::cleanup(); + delete os; +} + +// Application lifecycle event handler. +void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args) +{ + // Run() won't start until the CoreWindow is activated. + CoreWindow::GetForCurrentThread()->Activate(); +} + +// Window event handlers. +void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args) +{ + mWindowVisible = args->Visible; +} + +void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args) +{ + mWindowClosed = true; +} + +void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args) +{ +#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) + // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated. + // The default framebuffer will be automatically resized when either of these occur. + // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch. + UpdateWindowSize(args->Size); +#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) + // On Windows Phone 8.1, the window size changes when the device is rotated. + // The default framebuffer will not be automatically resized when this occurs. + // It is therefore up to the app to handle rotation-specific logic in its rendering code. + //os->screen_size_changed(); + UpdateWindowSize(args->Size); +#endif +} + +void App::UpdateWindowSize(Size size) +{ + float dpi; +#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) + DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView(); + dpi = currentDisplayInformation->LogicalDpi; +#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) + dpi = DisplayProperties::LogicalDpi; +#endif + Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi)); + + mWindowWidth = static_cast(pixelSize.Width); + mWindowHeight = static_cast(pixelSize.Height); + + OS::VideoMode vm; + vm.width = mWindowWidth; + vm.height = mWindowHeight; + vm.fullscreen = true; + vm.resizable = false; + os->set_video_mode(vm); +} diff --git a/platform/winrt/app.h b/platform/winrt/app.h index 7926465ff8..9ce2fe560f 100644 --- a/platform/winrt/app.h +++ b/platform/winrt/app.h @@ -1,61 +1,61 @@ -#pragma once - -#include - -#include - -#include "os_winrt.h" -#include "GLES2/gl2.h" - -namespace $ext_safeprojectname$ -{ - ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView - { - public: - App(); - - // IFrameworkView Methods. - virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); - virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); - virtual void Load(Platform::String^ entryPoint); - virtual void Run(); - virtual void Uninitialize(); - - private: - void RecreateRenderer(); - - // Application lifecycle event handlers. - void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); - - // Window event handlers. - void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); - void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); - void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); - - void pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed); - void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - - - void UpdateWindowSize(Windows::Foundation::Size size); - void InitializeEGL(Windows::UI::Core::CoreWindow^ window); - void CleanupEGL(); - - bool mWindowClosed; - bool mWindowVisible; - GLsizei mWindowWidth; - GLsizei mWindowHeight; - - EGLDisplay mEglDisplay; - EGLContext mEglContext; - EGLSurface mEglSurface; - - CoreWindow^ window; - OSWinrt* os; - - int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse - int last_touch_y[32]; - }; - -} +#pragma once + +#include + +#include + +#include "os_winrt.h" +#include "GLES2/gl2.h" + +namespace $ext_safeprojectname$ +{ + ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView + { + public: + App(); + + // IFrameworkView Methods. + virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); + virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); + virtual void Load(Platform::String^ entryPoint); + virtual void Run(); + virtual void Uninitialize(); + + private: + void RecreateRenderer(); + + // Application lifecycle event handlers. + void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); + + // Window event handlers. + void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); + void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); + void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); + + void pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed); + void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + + + void UpdateWindowSize(Windows::Foundation::Size size); + void InitializeEGL(Windows::UI::Core::CoreWindow^ window); + void CleanupEGL(); + + bool mWindowClosed; + bool mWindowVisible; + GLsizei mWindowWidth; + GLsizei mWindowHeight; + + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + + CoreWindow^ window; + OSWinrt* os; + + int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse + int last_touch_y[32]; + }; + +} diff --git a/platform/winrt/detect.py b/platform/winrt/detect.py index d97d974a19..7439f0cd55 100644 --- a/platform/winrt/detect.py +++ b/platform/winrt/detect.py @@ -1,156 +1,156 @@ - - -import os - -import sys -import string - - -def is_active(): - return True - -def get_name(): - return "WinRT" - -def can_build(): - if (os.name=="nt"): - #building natively on windows! - if (os.getenv("VSINSTALLDIR")): - return True - return False - -def get_opts(): - return [] - -def get_flags(): - - return [] - - -def configure(env): - - env.Append(CPPPATH=['#platform/winrt', '#platform/winrt/include']) - arch = "" - - if os.getenv('PLATFORM') == "ARM": - - # compiler commandline - # debug: /Yu"pch.h" /MP /GS /analyze- /W3 /wd"4453" /wd"28204" /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Debug\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /Od /sdl /Fd"ARM\Debug\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /D "_DEBUG" /errorReport:prompt /WX- /Zc:forScope /RTC1 /ZW /Gd /Oy- /MDd /Fa"ARM\Debug\" /EHsc /nologo /Fo"ARM\Debug\" /Fp"ARM\Debug\App2.WindowsPhone.pch" - # release: /Yu"pch.h" /MP /GS /GL /analyze- /W3 /wd"4453" /wd"28204" /Gy /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Release\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /O2 /sdl /Fd"ARM\Release\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /ZW /Gd /Oy- /Oi /MD /Fa"ARM\Release\" /EHsc /nologo /Fo"ARM\Release\" /Fp"ARM\Release\App2.WindowsPhone.pch" - - # linker commandline - # debug: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /INCREMENTAL /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Debug\App2.WindowsPhone.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 - # release: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /LTCG /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /OPT:REF /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Release\App2.WindowsPhone.exe.intermediate.manifest" /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 - - arch = "arm" - - env.Append(LINKFLAGS=['/INCREMENTAL:NO', '/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "WindowsPhoneCore.lib", "RuntimeObject.lib", "PhoneAppModelHost.lib", "/DEBUG", "/MACHINE:ARM", '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1']) - env.Append(LIBPATH=['#platform/winrt/ARM/lib']) - - env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /analyze- /Zc:wchar_t /Zi /Gm- /Od /fp:precise /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /DWINDOWSPHONE_ENABLED /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Gd /Oy- /Oi /MD /RTC1 /Gd /EHsc /nologo')) - env.Append(CXXFLAGS=string.split('/ZW')) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - - elif (env["target"]=="test"): - - env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - - - env['ENV'] = os.environ; - # fix environment for windows phone 8.1 - env['ENV']['WINDOWSPHONEKITDIR'] = env['ENV']['WINDOWSPHONEKITDIR'].replace("8.0", "8.1") # wtf - env['ENV']['INCLUDE'] = env['ENV']['INCLUDE'].replace("8.0", "8.1") - env['ENV']['LIB'] = env['ENV']['LIB'].replace("8.0", "8.1") - env['ENV']['PATH'] = env['ENV']['PATH'].replace("8.0", "8.1") - env['ENV']['LIBPATH'] = env['ENV']['LIBPATH'].replace("8.0\\Windows Metadata", "8.1\\References\\CommonConfiguration\\Neutral") - - else: - - arch = "x64" - env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "kernel32.lib", '/MACHINE:X64', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1']) - - env.Append(LIBPATH=['#platform/winrt/x64/lib']) - - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"]=="test"): - - env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - - - env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /Zc:wchar_t /Gm- /Od /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /RTC1 /Gd /MDd /EHsc /nologo')) - env.Append(CXXFLAGS=string.split('/ZW')) - env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral']) - env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP', '/D_WIN32_WINNT=0x0603', '/DNTDDI_VERSION=0x06030000']) - - env['ENV'] = os.environ; - - - env["PROGSUFFIX"]="."+arch+env["PROGSUFFIX"] - env["OBJSUFFIX"]="."+arch+env["OBJSUFFIX"] - env["LIBSUFFIX"]="."+arch+env["LIBSUFFIX"] - - - #env.Append(CCFLAGS=['/Gd','/GR','/nologo', '/EHsc']) - #env.Append(CXXFLAGS=['/TP', '/ZW']) - #env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) - ##env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"]) - env.Append(CCFLAGS=['/DWINRT_ENABLED']) - env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) - env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - #env.Append(CCFLAGS=['/DWIN32']) - env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) - - env.Append(CCFLAGS=['/DGLES2_ENABLED']) - #env.Append(CCFLAGS=['/DGLES1_ENABLED']) - - LIBS=[ - #'winmm', - 'libEGL', - 'libGLESv2', - 'libANGLE', - #'kernel32','ole32','user32', 'advapi32' - ] - env.Append(LINKFLAGS=[p+".lib" for p in LIBS]) - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - - -#/c/Program Files (x86)/Windows Phone Kits/8.1/lib/ARM/WindowsPhoneCore.lib + + +import os + +import sys +import string + + +def is_active(): + return True + +def get_name(): + return "WinRT" + +def can_build(): + if (os.name=="nt"): + #building natively on windows! + if (os.getenv("VSINSTALLDIR")): + return True + return False + +def get_opts(): + return [] + +def get_flags(): + + return [] + + +def configure(env): + + env.Append(CPPPATH=['#platform/winrt', '#platform/winrt/include']) + arch = "" + + if os.getenv('PLATFORM') == "ARM": + + # compiler commandline + # debug: /Yu"pch.h" /MP /GS /analyze- /W3 /wd"4453" /wd"28204" /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Debug\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /Od /sdl /Fd"ARM\Debug\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /D "_DEBUG" /errorReport:prompt /WX- /Zc:forScope /RTC1 /ZW /Gd /Oy- /MDd /Fa"ARM\Debug\" /EHsc /nologo /Fo"ARM\Debug\" /Fp"ARM\Debug\App2.WindowsPhone.pch" + # release: /Yu"pch.h" /MP /GS /GL /analyze- /W3 /wd"4453" /wd"28204" /Gy /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Release\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /O2 /sdl /Fd"ARM\Release\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /ZW /Gd /Oy- /Oi /MD /Fa"ARM\Release\" /EHsc /nologo /Fo"ARM\Release\" /Fp"ARM\Release\App2.WindowsPhone.pch" + + # linker commandline + # debug: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /INCREMENTAL /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Debug\App2.WindowsPhone.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 + # release: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /LTCG /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /OPT:REF /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Release\App2.WindowsPhone.exe.intermediate.manifest" /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 + + arch = "arm" + + env.Append(LINKFLAGS=['/INCREMENTAL:NO', '/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "WindowsPhoneCore.lib", "RuntimeObject.lib", "PhoneAppModelHost.lib", "/DEBUG", "/MACHINE:ARM", '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1']) + env.Append(LIBPATH=['#platform/winrt/ARM/lib']) + + env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /analyze- /Zc:wchar_t /Zi /Gm- /Od /fp:precise /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /DWINDOWSPHONE_ENABLED /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Gd /Oy- /Oi /MD /RTC1 /Gd /EHsc /nologo')) + env.Append(CXXFLAGS=string.split('/ZW')) + + if (env["target"]=="release"): + + env.Append(CCFLAGS=['/O2']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + + elif (env["target"]=="test"): + + env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"]=="debug"): + + env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG']) + + elif (env["target"]=="profile"): + + env.Append(CCFLAGS=['-g','-pg']) + env.Append(LINKFLAGS=['-pg']) + + + env['ENV'] = os.environ; + # fix environment for windows phone 8.1 + env['ENV']['WINDOWSPHONEKITDIR'] = env['ENV']['WINDOWSPHONEKITDIR'].replace("8.0", "8.1") # wtf + env['ENV']['INCLUDE'] = env['ENV']['INCLUDE'].replace("8.0", "8.1") + env['ENV']['LIB'] = env['ENV']['LIB'].replace("8.0", "8.1") + env['ENV']['PATH'] = env['ENV']['PATH'].replace("8.0", "8.1") + env['ENV']['LIBPATH'] = env['ENV']['LIBPATH'].replace("8.0\\Windows Metadata", "8.1\\References\\CommonConfiguration\\Neutral") + + else: + + arch = "x64" + env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "kernel32.lib", '/MACHINE:X64', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1']) + + env.Append(LIBPATH=['#platform/winrt/x64/lib']) + + + if (env["target"]=="release"): + + env.Append(CCFLAGS=['/O2']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"]=="test"): + + env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"]=="debug"): + + env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG']) + + elif (env["target"]=="profile"): + + env.Append(CCFLAGS=['-g','-pg']) + env.Append(LINKFLAGS=['-pg']) + + + env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /Zc:wchar_t /Gm- /Od /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /RTC1 /Gd /MDd /EHsc /nologo')) + env.Append(CXXFLAGS=string.split('/ZW')) + env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral']) + env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP', '/D_WIN32_WINNT=0x0603', '/DNTDDI_VERSION=0x06030000']) + + env['ENV'] = os.environ; + + + env["PROGSUFFIX"]="."+arch+env["PROGSUFFIX"] + env["OBJSUFFIX"]="."+arch+env["OBJSUFFIX"] + env["LIBSUFFIX"]="."+arch+env["LIBSUFFIX"] + + + #env.Append(CCFLAGS=['/Gd','/GR','/nologo', '/EHsc']) + #env.Append(CXXFLAGS=['/TP', '/ZW']) + #env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) + ##env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"]) + env.Append(CCFLAGS=['/DWINRT_ENABLED']) + env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) + env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) + #env.Append(CCFLAGS=['/DWIN32']) + env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) + + env.Append(CCFLAGS=['/DGLES2_ENABLED']) + #env.Append(CCFLAGS=['/DGLES1_ENABLED']) + + LIBS=[ + #'winmm', + 'libEGL', + 'libGLESv2', + 'libANGLE', + #'kernel32','ole32','user32', 'advapi32' + ] + env.Append(LINKFLAGS=[p+".lib" for p in LIBS]) + + import methods + env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) + env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) + env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) + + +#/c/Program Files (x86)/Windows Phone Kits/8.1/lib/ARM/WindowsPhoneCore.lib diff --git a/platform/winrt/include/EGL/egl.h b/platform/winrt/include/EGL/egl.h index fb6f9b71e0..12590a0e20 100644 --- a/platform/winrt/include/EGL/egl.h +++ b/platform/winrt/include/EGL/egl.h @@ -1,298 +1,298 @@ -#ifndef __egl_h_ -#define __egl_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $ -*/ - -#include - -/* Generated on date 20140610 */ - -/* Generated C header for: - * API: egl - * Versions considered: .* - * Versions emitted: .* - * Default extensions included: None - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef EGL_VERSION_1_0 -#define EGL_VERSION_1_0 1 -typedef unsigned int EGLBoolean; -typedef void *EGLDisplay; -#include -#include -typedef void *EGLConfig; -typedef void *EGLSurface; -typedef void *EGLContext; -typedef void (*__eglMustCastToProperFunctionPointerType)(void); -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_BLUE_SIZE 0x3022 -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_CORE_NATIVE_ENGINE 0x305B -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_DONT_CARE ((EGLint)-1) -#define EGL_DRAW 0x3059 -#define EGL_EXTENSIONS 0x3055 -#define EGL_FALSE 0 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_HEIGHT 0x3056 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -#define EGL_NONE 0x3038 -#define EGL_NON_CONFORMANT_CONFIG 0x3051 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_NO_CONTEXT ((EGLContext)0) -#define EGL_NO_DISPLAY ((EGLDisplay)0) -#define EGL_NO_SURFACE ((EGLSurface)0) -#define EGL_PBUFFER_BIT 0x0001 -#define EGL_PIXMAP_BIT 0x0002 -#define EGL_READ 0x305A -#define EGL_RED_SIZE 0x3024 -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SLOW_CONFIG 0x3050 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SUCCESS 0x3000 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_TRANSPARENT_RGB 0x3052 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRUE 1 -#define EGL_VENDOR 0x3053 -#define EGL_VERSION 0x3054 -#define EGL_WIDTH 0x3057 -#define EGL_WINDOW_BIT 0x0004 -EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); -EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void); -EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw); -EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id); -EGLAPI EGLint EGLAPIENTRY eglGetError (void); -EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); -EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); -EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); -EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine); -#endif /* EGL_VERSION_1_0 */ - -#ifndef EGL_VERSION_1_1 -#define EGL_VERSION_1_1 1 -#define EGL_BACK_BUFFER 0x3084 -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_CONTEXT_LOST 0x300E -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C -#define EGL_MIPMAP_TEXTURE 0x3082 -#define EGL_MIPMAP_LEVEL 0x3083 -#define EGL_NO_TEXTURE 0x305C -#define EGL_TEXTURE_2D 0x305F -#define EGL_TEXTURE_FORMAT 0x3080 -#define EGL_TEXTURE_RGB 0x305D -#define EGL_TEXTURE_RGBA 0x305E -#define EGL_TEXTURE_TARGET 0x3081 -EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval); -#endif /* EGL_VERSION_1_1 */ - -#ifndef EGL_VERSION_1_2 -#define EGL_VERSION_1_2 1 -typedef unsigned int EGLenum; -typedef void *EGLClientBuffer; -#define EGL_ALPHA_FORMAT 0x3088 -#define EGL_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_ALPHA_FORMAT_PRE 0x308C -#define EGL_ALPHA_MASK_SIZE 0x303E -#define EGL_BUFFER_PRESERVED 0x3094 -#define EGL_BUFFER_DESTROYED 0x3095 -#define EGL_CLIENT_APIS 0x308D -#define EGL_COLORSPACE 0x3087 -#define EGL_COLORSPACE_sRGB 0x3089 -#define EGL_COLORSPACE_LINEAR 0x308A -#define EGL_COLOR_BUFFER_TYPE 0x303F -#define EGL_CONTEXT_CLIENT_TYPE 0x3097 -#define EGL_DISPLAY_SCALING 10000 -#define EGL_HORIZONTAL_RESOLUTION 0x3090 -#define EGL_LUMINANCE_BUFFER 0x308F -#define EGL_LUMINANCE_SIZE 0x303D -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENVG_BIT 0x0002 -#define EGL_OPENGL_ES_API 0x30A0 -#define EGL_OPENVG_API 0x30A1 -#define EGL_OPENVG_IMAGE 0x3096 -#define EGL_PIXEL_ASPECT_RATIO 0x3092 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_RGB_BUFFER 0x308E -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_SWAP_BEHAVIOR 0x3093 -#define EGL_UNKNOWN ((EGLint)-1) -#define EGL_VERTICAL_RESOLUTION 0x3091 -EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api); -EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void); -#endif /* EGL_VERSION_1_2 */ - -#ifndef EGL_VERSION_1_3 -#define EGL_VERSION_1_3 1 -#define EGL_CONFORMANT 0x3042 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_MATCH_NATIVE_PIXMAP 0x3041 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_VG_ALPHA_FORMAT 0x3088 -#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_VG_ALPHA_FORMAT_PRE 0x308C -#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 -#define EGL_VG_COLORSPACE 0x3087 -#define EGL_VG_COLORSPACE_sRGB 0x3089 -#define EGL_VG_COLORSPACE_LINEAR 0x308A -#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 -#endif /* EGL_VERSION_1_3 */ - -#ifndef EGL_VERSION_1_4 -#define EGL_VERSION_1_4 1 -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) -#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 -#define EGL_MULTISAMPLE_RESOLVE 0x3099 -#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A -#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B -#define EGL_OPENGL_API 0x30A2 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 -EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void); -#endif /* EGL_VERSION_1_4 */ - -#ifndef EGL_VERSION_1_5 -#define EGL_VERSION_1_5 1 -typedef void *EGLSync; -typedef intptr_t EGLAttrib; -typedef khronos_utime_nanoseconds_t EGLTime; -#define EGL_CONTEXT_MAJOR_VERSION 0x3098 -#define EGL_CONTEXT_MINOR_VERSION 0x30FB -#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD -#define EGL_NO_RESET_NOTIFICATION 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 -#define EGL_OPENGL_ES3_BIT 0x00000040 -#define EGL_CL_EVENT_HANDLE 0x309C -#define EGL_SYNC_CL_EVENT 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 -#define EGL_SYNC_TYPE 0x30F7 -#define EGL_SYNC_STATUS 0x30F1 -#define EGL_SYNC_CONDITION 0x30F8 -#define EGL_SIGNALED 0x30F2 -#define EGL_UNSIGNALED 0x30F3 -#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 -#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull -#define EGL_TIMEOUT_EXPIRED 0x30F5 -#define EGL_CONDITION_SATISFIED 0x30F6 -#define EGL_NO_SYNC ((EGLSync)0) -#define EGL_SYNC_FENCE 0x30F9 -#define EGL_GL_COLORSPACE 0x309D -#define EGL_GL_COLORSPACE_SRGB 0x3089 -#define EGL_GL_COLORSPACE_LINEAR 0x308A -#define EGL_GL_RENDERBUFFER 0x30B9 -#define EGL_GL_TEXTURE_2D 0x30B1 -#define EGL_GL_TEXTURE_LEVEL 0x30BC -#define EGL_GL_TEXTURE_3D 0x30B2 -#define EGL_GL_TEXTURE_ZOFFSET 0x30BD -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 -EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); -EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags); -#endif /* EGL_VERSION_1_5 */ - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __egl_h_ +#define __egl_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2014 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $ +*/ + +#include + +/* Generated on date 20140610 */ + +/* Generated C header for: + * API: egl + * Versions considered: .* + * Versions emitted: .* + * Default extensions included: None + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef EGL_VERSION_1_0 +#define EGL_VERSION_1_0 1 +typedef unsigned int EGLBoolean; +typedef void *EGLDisplay; +#include +#include +typedef void *EGLConfig; +typedef void *EGLSurface; +typedef void *EGLContext; +typedef void (*__eglMustCastToProperFunctionPointerType)(void); +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_BLUE_SIZE 0x3022 +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_CORE_NATIVE_ENGINE 0x305B +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_DONT_CARE ((EGLint)-1) +#define EGL_DRAW 0x3059 +#define EGL_EXTENSIONS 0x3055 +#define EGL_FALSE 0 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_HEIGHT 0x3056 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_NONE 0x3038 +#define EGL_NON_CONFORMANT_CONFIG 0x3051 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_SURFACE ((EGLSurface)0) +#define EGL_PBUFFER_BIT 0x0001 +#define EGL_PIXMAP_BIT 0x0002 +#define EGL_READ 0x305A +#define EGL_RED_SIZE 0x3024 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SLOW_CONFIG 0x3050 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_SUCCESS 0x3000 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_TRANSPARENT_RGB 0x3052 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRUE 1 +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_WIDTH 0x3057 +#define EGL_WINDOW_BIT 0x0004 +EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); +EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); +EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void); +EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw); +EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id); +EGLAPI EGLint EGLAPIENTRY eglGetError (void); +EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); +EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); +EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name); +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine); +#endif /* EGL_VERSION_1_0 */ + +#ifndef EGL_VERSION_1_1 +#define EGL_VERSION_1_1 1 +#define EGL_BACK_BUFFER 0x3084 +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_CONTEXT_LOST 0x300E +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_2D 0x305F +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_TARGET 0x3081 +EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval); +#endif /* EGL_VERSION_1_1 */ + +#ifndef EGL_VERSION_1_2 +#define EGL_VERSION_1_2 1 +typedef unsigned int EGLenum; +typedef void *EGLClientBuffer; +#define EGL_ALPHA_FORMAT 0x3088 +#define EGL_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_ALPHA_FORMAT_PRE 0x308C +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_BUFFER_PRESERVED 0x3094 +#define EGL_BUFFER_DESTROYED 0x3095 +#define EGL_CLIENT_APIS 0x308D +#define EGL_COLORSPACE 0x3087 +#define EGL_COLORSPACE_sRGB 0x3089 +#define EGL_COLORSPACE_LINEAR 0x308A +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 +#define EGL_DISPLAY_SCALING 10000 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_LUMINANCE_BUFFER 0x308F +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_OPENGL_ES_BIT 0x0001 +#define EGL_OPENVG_BIT 0x0002 +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENVG_IMAGE 0x3096 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_RGB_BUFFER 0x308E +#define EGL_SINGLE_BUFFER 0x3085 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_UNKNOWN ((EGLint)-1) +#define EGL_VERTICAL_RESOLUTION 0x3091 +EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api); +EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void); +#endif /* EGL_VERSION_1_2 */ + +#ifndef EGL_VERSION_1_3 +#define EGL_VERSION_1_3 1 +#define EGL_CONFORMANT 0x3042 +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 +#define EGL_OPENGL_ES2_BIT 0x0004 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_COLORSPACE_sRGB 0x3089 +#define EGL_VG_COLORSPACE_LINEAR 0x308A +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 +#endif /* EGL_VERSION_1_3 */ + +#ifndef EGL_VERSION_1_4 +#define EGL_VERSION_1_4 1 +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B +#define EGL_OPENGL_API 0x30A2 +#define EGL_OPENGL_BIT 0x0008 +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 +EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void); +#endif /* EGL_VERSION_1_4 */ + +#ifndef EGL_VERSION_1_5 +#define EGL_VERSION_1_5 1 +typedef void *EGLSync; +typedef intptr_t EGLAttrib; +typedef khronos_utime_nanoseconds_t EGLTime; +#define EGL_CONTEXT_MAJOR_VERSION 0x3098 +#define EGL_CONTEXT_MINOR_VERSION 0x30FB +#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD +#define EGL_NO_RESET_NOTIFICATION 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 +#define EGL_OPENGL_ES3_BIT 0x00000040 +#define EGL_CL_EVENT_HANDLE 0x309C +#define EGL_SYNC_CL_EVENT 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 +#define EGL_SYNC_TYPE 0x30F7 +#define EGL_SYNC_STATUS 0x30F1 +#define EGL_SYNC_CONDITION 0x30F8 +#define EGL_SIGNALED 0x30F2 +#define EGL_UNSIGNALED 0x30F3 +#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 +#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull +#define EGL_TIMEOUT_EXPIRED 0x30F5 +#define EGL_CONDITION_SATISFIED 0x30F6 +#define EGL_NO_SYNC ((EGLSync)0) +#define EGL_SYNC_FENCE 0x30F9 +#define EGL_GL_COLORSPACE 0x309D +#define EGL_GL_COLORSPACE_SRGB 0x3089 +#define EGL_GL_COLORSPACE_LINEAR 0x308A +#define EGL_GL_RENDERBUFFER 0x30B9 +#define EGL_GL_TEXTURE_2D 0x30B1 +#define EGL_GL_TEXTURE_LEVEL 0x30BC +#define EGL_GL_TEXTURE_3D 0x30B2 +#define EGL_GL_TEXTURE_ZOFFSET 0x30BD +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 +EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); +EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags); +#endif /* EGL_VERSION_1_5 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/platform/winrt/include/EGL/eglext.h b/platform/winrt/include/EGL/eglext.h index 459ecf4a3d..05b2555f31 100644 --- a/platform/winrt/include/EGL/eglext.h +++ b/platform/winrt/include/EGL/eglext.h @@ -1,766 +1,766 @@ -#ifndef __eglext_h_ -#define __eglext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $ -*/ - -#include - -#define EGL_EGLEXT_VERSION 20140610 - -/* Generated C header for: - * API: egl - * Versions considered: .* - * Versions emitted: _nomatch_^ - * Default extensions included: egl - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef EGL_KHR_cl_event -#define EGL_KHR_cl_event 1 -#define EGL_CL_EVENT_HANDLE_KHR 0x309C -#define EGL_SYNC_CL_EVENT_KHR 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF -#endif /* EGL_KHR_cl_event */ - -#ifndef EGL_KHR_cl_event2 -#define EGL_KHR_cl_event2 1 -typedef void *EGLSyncKHR; -typedef intptr_t EGLAttribKHR; -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); -#endif -#endif /* EGL_KHR_cl_event2 */ - -#ifndef EGL_KHR_client_get_all_proc_addresses -#define EGL_KHR_client_get_all_proc_addresses 1 -#endif /* EGL_KHR_client_get_all_proc_addresses */ - -#ifndef EGL_KHR_config_attribs -#define EGL_KHR_config_attribs 1 -#define EGL_CONFORMANT_KHR 0x3042 -#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 -#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 -#endif /* EGL_KHR_config_attribs */ - -#ifndef EGL_KHR_create_context -#define EGL_KHR_create_context 1 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB -#define EGL_CONTEXT_FLAGS_KHR 0x30FC -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 -#endif /* EGL_KHR_create_context */ - -#ifndef EGL_KHR_fence_sync -#define EGL_KHR_fence_sync 1 -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 -#define EGL_SYNC_CONDITION_KHR 0x30F8 -#define EGL_SYNC_FENCE_KHR 0x30F9 -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_fence_sync */ - -#ifndef EGL_KHR_get_all_proc_addresses -#define EGL_KHR_get_all_proc_addresses 1 -#endif /* EGL_KHR_get_all_proc_addresses */ - -#ifndef EGL_KHR_gl_colorspace -#define EGL_KHR_gl_colorspace 1 -#define EGL_GL_COLORSPACE_KHR 0x309D -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A -#endif /* EGL_KHR_gl_colorspace */ - -#ifndef EGL_KHR_gl_renderbuffer_image -#define EGL_KHR_gl_renderbuffer_image 1 -#define EGL_GL_RENDERBUFFER_KHR 0x30B9 -#endif /* EGL_KHR_gl_renderbuffer_image */ - -#ifndef EGL_KHR_gl_texture_2D_image -#define EGL_KHR_gl_texture_2D_image 1 -#define EGL_GL_TEXTURE_2D_KHR 0x30B1 -#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC -#endif /* EGL_KHR_gl_texture_2D_image */ - -#ifndef EGL_KHR_gl_texture_3D_image -#define EGL_KHR_gl_texture_3D_image 1 -#define EGL_GL_TEXTURE_3D_KHR 0x30B2 -#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD -#endif /* EGL_KHR_gl_texture_3D_image */ - -#ifndef EGL_KHR_gl_texture_cubemap_image -#define EGL_KHR_gl_texture_cubemap_image 1 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 -#endif /* EGL_KHR_gl_texture_cubemap_image */ - -#ifndef EGL_KHR_image -#define EGL_KHR_image 1 -typedef void *EGLImageKHR; -#define EGL_NATIVE_PIXMAP_KHR 0x30B0 -#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); -#endif -#endif /* EGL_KHR_image */ - -#ifndef EGL_KHR_image_base -#define EGL_KHR_image_base 1 -#define EGL_IMAGE_PRESERVED_KHR 0x30D2 -#endif /* EGL_KHR_image_base */ - -#ifndef EGL_KHR_image_pixmap -#define EGL_KHR_image_pixmap 1 -#endif /* EGL_KHR_image_pixmap */ - -#ifndef EGL_KHR_lock_surface -#define EGL_KHR_lock_surface 1 -#define EGL_READ_SURFACE_BIT_KHR 0x0001 -#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 -#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 -#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 -#define EGL_MATCH_FORMAT_KHR 0x3043 -#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 -#define EGL_FORMAT_RGB_565_KHR 0x30C1 -#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 -#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 -#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 -#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 -#define EGL_BITMAP_POINTER_KHR 0x30C6 -#define EGL_BITMAP_PITCH_KHR 0x30C7 -#define EGL_BITMAP_ORIGIN_KHR 0x30C8 -#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 -#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA -#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB -#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC -#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD -#define EGL_LOWER_LEFT_KHR 0x30CE -#define EGL_UPPER_LEFT_KHR 0x30CF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface); -#endif -#endif /* EGL_KHR_lock_surface */ - -#ifndef EGL_KHR_lock_surface2 -#define EGL_KHR_lock_surface2 1 -#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 -#endif /* EGL_KHR_lock_surface2 */ - -#ifndef EGL_KHR_lock_surface3 -#define EGL_KHR_lock_surface3 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); -#endif -#endif /* EGL_KHR_lock_surface3 */ - -#ifndef EGL_KHR_platform_android -#define EGL_KHR_platform_android 1 -#define EGL_PLATFORM_ANDROID_KHR 0x3141 -#endif /* EGL_KHR_platform_android */ - -#ifndef EGL_KHR_platform_gbm -#define EGL_KHR_platform_gbm 1 -#define EGL_PLATFORM_GBM_KHR 0x31D7 -#endif /* EGL_KHR_platform_gbm */ - -#ifndef EGL_KHR_platform_wayland -#define EGL_KHR_platform_wayland 1 -#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 -#endif /* EGL_KHR_platform_wayland */ - -#ifndef EGL_KHR_platform_x11 -#define EGL_KHR_platform_x11 1 -#define EGL_PLATFORM_X11_KHR 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 -#endif /* EGL_KHR_platform_x11 */ - -#ifndef EGL_KHR_reusable_sync -#define EGL_KHR_reusable_sync 1 -typedef khronos_utime_nanoseconds_t EGLTimeKHR; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_STATUS_KHR 0x30F1 -#define EGL_SIGNALED_KHR 0x30F2 -#define EGL_UNSIGNALED_KHR 0x30F3 -#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 -#define EGL_CONDITION_SATISFIED_KHR 0x30F6 -#define EGL_SYNC_TYPE_KHR 0x30F7 -#define EGL_SYNC_REUSABLE_KHR 0x30FA -#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull -#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_reusable_sync */ - -#ifndef EGL_KHR_stream -#define EGL_KHR_stream 1 -typedef void *EGLStreamKHR; -typedef khronos_uint64_t EGLuint64KHR; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) -#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 -#define EGL_PRODUCER_FRAME_KHR 0x3212 -#define EGL_CONSUMER_FRAME_KHR 0x3213 -#define EGL_STREAM_STATE_KHR 0x3214 -#define EGL_STREAM_STATE_CREATED_KHR 0x3215 -#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 -#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 -#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 -#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 -#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A -#define EGL_BAD_STREAM_KHR 0x321B -#define EGL_BAD_STATE_KHR 0x321C -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_stream */ - -#ifndef EGL_KHR_stream_consumer_gltexture -#define EGL_KHR_stream_consumer_gltexture 1 -#ifdef EGL_KHR_stream -#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_consumer_gltexture */ - -#ifndef EGL_KHR_stream_cross_process_fd -#define EGL_KHR_stream_cross_process_fd 1 -typedef int EGLNativeFileDescriptorKHR; -#ifdef EGL_KHR_stream -#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) -typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_cross_process_fd */ - -#ifndef EGL_KHR_stream_fifo -#define EGL_KHR_stream_fifo 1 -#ifdef EGL_KHR_stream -#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC -#define EGL_STREAM_TIME_NOW_KHR 0x31FD -#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE -#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_fifo */ - -#ifndef EGL_KHR_stream_producer_aldatalocator -#define EGL_KHR_stream_producer_aldatalocator 1 -#ifdef EGL_KHR_stream -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_producer_aldatalocator */ - -#ifndef EGL_KHR_stream_producer_eglsurface -#define EGL_KHR_stream_producer_eglsurface 1 -#ifdef EGL_KHR_stream -#define EGL_STREAM_BIT_KHR 0x0800 -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_producer_eglsurface */ - -#ifndef EGL_KHR_surfaceless_context -#define EGL_KHR_surfaceless_context 1 -#endif /* EGL_KHR_surfaceless_context */ - -#ifndef EGL_KHR_vg_parent_image -#define EGL_KHR_vg_parent_image 1 -#define EGL_VG_PARENT_IMAGE_KHR 0x30BA -#endif /* EGL_KHR_vg_parent_image */ - -#ifndef EGL_KHR_wait_sync -#define EGL_KHR_wait_sync 1 -typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -#endif -#endif /* EGL_KHR_wait_sync */ - -#ifndef EGL_ANDROID_blob_cache -#define EGL_ANDROID_blob_cache 1 -typedef khronos_ssize_t EGLsizeiANDROID; -typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); -typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); -typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -#endif -#endif /* EGL_ANDROID_blob_cache */ - -#ifndef EGL_ANDROID_framebuffer_target -#define EGL_ANDROID_framebuffer_target 1 -#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 -#endif /* EGL_ANDROID_framebuffer_target */ - -#ifndef EGL_ANDROID_image_native_buffer -#define EGL_ANDROID_image_native_buffer 1 -#define EGL_NATIVE_BUFFER_ANDROID 0x3140 -#endif /* EGL_ANDROID_image_native_buffer */ - -#ifndef EGL_ANDROID_native_fence_sync -#define EGL_ANDROID_native_fence_sync 1 -#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 -#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 -#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 -#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 -typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); -#endif -#endif /* EGL_ANDROID_native_fence_sync */ - -#ifndef EGL_ANDROID_recordable -#define EGL_ANDROID_recordable 1 -#define EGL_RECORDABLE_ANDROID 0x3142 -#endif /* EGL_ANDROID_recordable */ - -#ifndef EGL_ANGLE_d3d_share_handle_client_buffer -#define EGL_ANGLE_d3d_share_handle_client_buffer 1 -#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 -#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ - -#ifndef EGL_ANGLE_window_fixed_size -#define EGL_ANGLE_window_fixed_size 1 -#define EGL_FIXED_SIZE_ANGLE 0x3201 -#endif /* EGL_ANGLE_window_fixed_size */ - -#ifndef EGL_ANGLE_query_surface_pointer -#define EGL_ANGLE_query_surface_pointer 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#endif -#endif /* EGL_ANGLE_query_surface_pointer */ - -#ifndef EGL_ANGLE_software_display -#define EGL_ANGLE_software_display 1 -#define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1) -#endif /* EGL_ANGLE_software_display */ - -#ifndef EGL_ANGLE_direct3d_display -#define EGL_ANGLE_direct3d_display 1 -#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2) -#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3) -#endif /* EGL_ANGLE_direct3d_display */ - -#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle -#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 -#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ - -#ifndef EGL_ANGLE_surface_d3d_render_to_back_buffer -#define EGL_ANGLE_surface_d3d_render_to_back_buffer 1 -#define EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER 0x320B -#define EGL_ANGLE_SURFACE_RENDER_TO_BACK_BUFFER 0x320C -#endif /* EGL_ANGLE_surface_d3d_render_to_back_buffer */ - -#ifndef EGL_ANGLE_platform_angle -#define EGL_ANGLE_platform_angle 1 -#define EGL_PLATFORM_ANGLE_ANGLE 0x3201 -#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202 -#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3203 -#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204 -#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205 -#endif /* EGL_ANGLE_platform_angle */ - -#ifndef EGL_ANGLE_platform_angle_d3d -#define EGL_ANGLE_platform_angle_d3d 1 -#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206 -#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207 -#define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208 -#endif /* EGL_ANGLE_platform_angle_d3d */ - -#ifndef EGL_ANGLE_platform_angle_opengl -#define EGL_ANGLE_platform_angle_opengl 1 -#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x3209 -#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320A -#endif /* EGL_ANGLE_platform_angle_opengl */ - -#ifndef EGL_ARM_pixmap_multisample_discard -#define EGL_ARM_pixmap_multisample_discard 1 -#define EGL_DISCARD_SAMPLES_ARM 0x3286 -#endif /* EGL_ARM_pixmap_multisample_discard */ - -#ifndef EGL_EXT_buffer_age -#define EGL_EXT_buffer_age 1 -#define EGL_BUFFER_AGE_EXT 0x313D -#endif /* EGL_EXT_buffer_age */ - -#ifndef EGL_EXT_client_extensions -#define EGL_EXT_client_extensions 1 -#endif /* EGL_EXT_client_extensions */ - -#ifndef EGL_EXT_create_context_robustness -#define EGL_EXT_create_context_robustness 1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 -#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF -#endif /* EGL_EXT_create_context_robustness */ - -#ifndef EGL_EXT_device_base -#define EGL_EXT_device_base 1 -typedef void *EGLDeviceEXT; -#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) -#define EGL_BAD_DEVICE_EXT 0x322B -#define EGL_DEVICE_EXT 0x322C -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); -typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); -EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -#endif -#endif /* EGL_EXT_device_base */ - -#ifndef EGL_EXT_image_dma_buf_import -#define EGL_EXT_image_dma_buf_import 1 -#define EGL_LINUX_DMA_BUF_EXT 0x3270 -#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 -#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 -#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 -#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 -#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 -#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 -#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 -#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 -#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 -#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A -#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B -#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C -#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D -#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E -#define EGL_ITU_REC601_EXT 0x327F -#define EGL_ITU_REC709_EXT 0x3280 -#define EGL_ITU_REC2020_EXT 0x3281 -#define EGL_YUV_FULL_RANGE_EXT 0x3282 -#define EGL_YUV_NARROW_RANGE_EXT 0x3283 -#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 -#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 -#endif /* EGL_EXT_image_dma_buf_import */ - -#ifndef EGL_EXT_multiview_window -#define EGL_EXT_multiview_window 1 -#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 -#endif /* EGL_EXT_multiview_window */ - -#ifndef EGL_EXT_platform_base -#define EGL_EXT_platform_base 1 -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); -#endif -#endif /* EGL_EXT_platform_base */ - -#ifndef EGL_EXT_platform_device -#define EGL_EXT_platform_device 1 -#define EGL_PLATFORM_DEVICE_EXT 0x313F -#endif /* EGL_EXT_platform_device */ - -#ifndef EGL_EXT_platform_wayland -#define EGL_EXT_platform_wayland 1 -#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 -#endif /* EGL_EXT_platform_wayland */ - -#ifndef EGL_EXT_platform_x11 -#define EGL_EXT_platform_x11 1 -#define EGL_PLATFORM_X11_EXT 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 -#endif /* EGL_EXT_platform_x11 */ - -#ifndef EGL_EXT_protected_surface -#define EGL_EXT_protected_surface 1 -#define EGL_PROTECTED_CONTENT_EXT 0x32C0 -#endif /* EGL_EXT_protected_surface */ - -#ifndef EGL_EXT_swap_buffers_with_damage -#define EGL_EXT_swap_buffers_with_damage 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#endif -#endif /* EGL_EXT_swap_buffers_with_damage */ - -#ifndef EGL_HI_clientpixmap -#define EGL_HI_clientpixmap 1 -struct EGLClientPixmapHI { - void *pData; - EGLint iWidth; - EGLint iHeight; - EGLint iStride; -}; -#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); -#endif -#endif /* EGL_HI_clientpixmap */ - -#ifndef EGL_HI_colorformats -#define EGL_HI_colorformats 1 -#define EGL_COLOR_FORMAT_HI 0x8F70 -#define EGL_COLOR_RGB_HI 0x8F71 -#define EGL_COLOR_RGBA_HI 0x8F72 -#define EGL_COLOR_ARGB_HI 0x8F73 -#endif /* EGL_HI_colorformats */ - -#ifndef EGL_IMG_context_priority -#define EGL_IMG_context_priority 1 -#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 -#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 -#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 -#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 -#endif /* EGL_IMG_context_priority */ - -#ifndef EGL_MESA_drm_image -#define EGL_MESA_drm_image 1 -#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 -#define EGL_DRM_BUFFER_USE_MESA 0x31D1 -#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 -#define EGL_DRM_BUFFER_MESA 0x31D3 -#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 -#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 -#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#endif -#endif /* EGL_MESA_drm_image */ - -#ifndef EGL_MESA_platform_gbm -#define EGL_MESA_platform_gbm 1 -#define EGL_PLATFORM_GBM_MESA 0x31D7 -#endif /* EGL_MESA_platform_gbm */ - -#ifndef EGL_NOK_swap_region -#define EGL_NOK_swap_region 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#endif -#endif /* EGL_NOK_swap_region */ - -#ifndef EGL_NOK_swap_region2 -#define EGL_NOK_swap_region2 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#endif -#endif /* EGL_NOK_swap_region2 */ - -#ifndef EGL_NOK_texture_from_pixmap -#define EGL_NOK_texture_from_pixmap 1 -#define EGL_Y_INVERTED_NOK 0x307F -#endif /* EGL_NOK_texture_from_pixmap */ - -#ifndef EGL_NV_3dvision_surface -#define EGL_NV_3dvision_surface 1 -#define EGL_AUTO_STEREO_NV 0x3136 -#endif /* EGL_NV_3dvision_surface */ - -#ifndef EGL_NV_coverage_sample -#define EGL_NV_coverage_sample 1 -#define EGL_COVERAGE_BUFFERS_NV 0x30E0 -#define EGL_COVERAGE_SAMPLES_NV 0x30E1 -#endif /* EGL_NV_coverage_sample */ - -#ifndef EGL_NV_coverage_sample_resolve -#define EGL_NV_coverage_sample_resolve 1 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 -#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 -#endif /* EGL_NV_coverage_sample_resolve */ - -#ifndef EGL_NV_depth_nonlinear -#define EGL_NV_depth_nonlinear 1 -#define EGL_DEPTH_ENCODING_NV 0x30E2 -#define EGL_DEPTH_ENCODING_NONE_NV 0 -#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 -#endif /* EGL_NV_depth_nonlinear */ - -#ifndef EGL_NV_native_query -#define EGL_NV_native_query 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); -#endif -#endif /* EGL_NV_native_query */ - -#ifndef EGL_NV_post_convert_rounding -#define EGL_NV_post_convert_rounding 1 -#endif /* EGL_NV_post_convert_rounding */ - -#ifndef EGL_NV_post_sub_buffer -#define EGL_NV_post_sub_buffer 1 -#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE -typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#endif -#endif /* EGL_NV_post_sub_buffer */ - -#ifndef EGL_NV_stream_sync -#define EGL_NV_stream_sync 1 -#define EGL_SYNC_NEW_FRAME_NV 0x321F -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); -#endif -#endif /* EGL_NV_stream_sync */ - -#ifndef EGL_NV_sync -#define EGL_NV_sync 1 -typedef void *EGLSyncNV; -typedef khronos_utime_nanoseconds_t EGLTimeNV; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 -#define EGL_SYNC_STATUS_NV 0x30E7 -#define EGL_SIGNALED_NV 0x30E8 -#define EGL_UNSIGNALED_NV 0x30E9 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 -#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull -#define EGL_ALREADY_SIGNALED_NV 0x30EA -#define EGL_TIMEOUT_EXPIRED_NV 0x30EB -#define EGL_CONDITION_SATISFIED_NV 0x30EC -#define EGL_SYNC_TYPE_NV 0x30ED -#define EGL_SYNC_CONDITION_NV 0x30EE -#define EGL_SYNC_FENCE_NV 0x30EF -#define EGL_NO_SYNC_NV ((EGLSyncNV)0) -typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); -EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_NV_sync */ - -#ifndef EGL_NV_system_time -#define EGL_NV_system_time 1 -typedef khronos_utime_nanoseconds_t EGLuint64NV; -#ifdef KHRONOS_SUPPORT_INT64 -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_NV_system_time */ - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __eglext_h_ +#define __eglext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2014 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $ +*/ + +#include + +#define EGL_EGLEXT_VERSION 20140610 + +/* Generated C header for: + * API: egl + * Versions considered: .* + * Versions emitted: _nomatch_^ + * Default extensions included: egl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef EGL_KHR_cl_event +#define EGL_KHR_cl_event 1 +#define EGL_CL_EVENT_HANDLE_KHR 0x309C +#define EGL_SYNC_CL_EVENT_KHR 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF +#endif /* EGL_KHR_cl_event */ + +#ifndef EGL_KHR_cl_event2 +#define EGL_KHR_cl_event2 1 +typedef void *EGLSyncKHR; +typedef intptr_t EGLAttribKHR; +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); +#endif +#endif /* EGL_KHR_cl_event2 */ + +#ifndef EGL_KHR_client_get_all_proc_addresses +#define EGL_KHR_client_get_all_proc_addresses 1 +#endif /* EGL_KHR_client_get_all_proc_addresses */ + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 +#endif /* EGL_KHR_config_attribs */ + +#ifndef EGL_KHR_create_context +#define EGL_KHR_create_context 1 +#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 +#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB +#define EGL_CONTEXT_FLAGS_KHR 0x30FC +#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD +#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF +#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 +#endif /* EGL_KHR_create_context */ + +#ifndef EGL_KHR_fence_sync +#define EGL_KHR_fence_sync 1 +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +#define EGL_SYNC_CONDITION_KHR 0x30F8 +#define EGL_SYNC_FENCE_KHR 0x30F9 +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_fence_sync */ + +#ifndef EGL_KHR_get_all_proc_addresses +#define EGL_KHR_get_all_proc_addresses 1 +#endif /* EGL_KHR_get_all_proc_addresses */ + +#ifndef EGL_KHR_gl_colorspace +#define EGL_KHR_gl_colorspace 1 +#define EGL_GL_COLORSPACE_KHR 0x309D +#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 +#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A +#endif /* EGL_KHR_gl_colorspace */ + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 +#endif /* EGL_KHR_gl_renderbuffer_image */ + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC +#endif /* EGL_KHR_gl_texture_2D_image */ + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD +#endif /* EGL_KHR_gl_texture_3D_image */ + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 +#endif /* EGL_KHR_gl_texture_cubemap_image */ + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +typedef void *EGLImageKHR; +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 +#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif +#endif /* EGL_KHR_image */ + +#ifndef EGL_KHR_image_base +#define EGL_KHR_image_base 1 +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 +#endif /* EGL_KHR_image_base */ + +#ifndef EGL_KHR_image_pixmap +#define EGL_KHR_image_pixmap 1 +#endif /* EGL_KHR_image_pixmap */ + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 +#define EGL_MATCH_FORMAT_KHR 0x3043 +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 +#define EGL_FORMAT_RGB_565_KHR 0x30C1 +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 +#define EGL_BITMAP_POINTER_KHR 0x30C6 +#define EGL_BITMAP_PITCH_KHR 0x30C7 +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD +#define EGL_LOWER_LEFT_KHR 0x30CE +#define EGL_UPPER_LEFT_KHR 0x30CF +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface); +#endif +#endif /* EGL_KHR_lock_surface */ + +#ifndef EGL_KHR_lock_surface2 +#define EGL_KHR_lock_surface2 1 +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 +#endif /* EGL_KHR_lock_surface2 */ + +#ifndef EGL_KHR_lock_surface3 +#define EGL_KHR_lock_surface3 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); +#endif +#endif /* EGL_KHR_lock_surface3 */ + +#ifndef EGL_KHR_platform_android +#define EGL_KHR_platform_android 1 +#define EGL_PLATFORM_ANDROID_KHR 0x3141 +#endif /* EGL_KHR_platform_android */ + +#ifndef EGL_KHR_platform_gbm +#define EGL_KHR_platform_gbm 1 +#define EGL_PLATFORM_GBM_KHR 0x31D7 +#endif /* EGL_KHR_platform_gbm */ + +#ifndef EGL_KHR_platform_wayland +#define EGL_KHR_platform_wayland 1 +#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 +#endif /* EGL_KHR_platform_wayland */ + +#ifndef EGL_KHR_platform_x11 +#define EGL_KHR_platform_x11 1 +#define EGL_PLATFORM_X11_KHR 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 +#endif /* EGL_KHR_platform_x11 */ + +#ifndef EGL_KHR_reusable_sync +#define EGL_KHR_reusable_sync 1 +typedef khronos_utime_nanoseconds_t EGLTimeKHR; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_STATUS_KHR 0x30F1 +#define EGL_SIGNALED_KHR 0x30F2 +#define EGL_UNSIGNALED_KHR 0x30F3 +#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_REUSABLE_KHR 0x30FA +#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 +#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull +#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_reusable_sync */ + +#ifndef EGL_KHR_stream +#define EGL_KHR_stream 1 +typedef void *EGLStreamKHR; +typedef khronos_uint64_t EGLuint64KHR; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) +#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +#define EGL_PRODUCER_FRAME_KHR 0x3212 +#define EGL_CONSUMER_FRAME_KHR 0x3213 +#define EGL_STREAM_STATE_KHR 0x3214 +#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 +#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 +#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 +#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 +#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A +#define EGL_BAD_STREAM_KHR 0x321B +#define EGL_BAD_STATE_KHR 0x321C +typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_KHR_stream */ + +#ifndef EGL_KHR_stream_consumer_gltexture +#define EGL_KHR_stream_consumer_gltexture 1 +#ifdef EGL_KHR_stream +#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_consumer_gltexture */ + +#ifndef EGL_KHR_stream_cross_process_fd +#define EGL_KHR_stream_cross_process_fd 1 +typedef int EGLNativeFileDescriptorKHR; +#ifdef EGL_KHR_stream +#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) +typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); +EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_cross_process_fd */ + +#ifndef EGL_KHR_stream_fifo +#define EGL_KHR_stream_fifo 1 +#ifdef EGL_KHR_stream +#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC +#define EGL_STREAM_TIME_NOW_KHR 0x31FD +#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE +#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_fifo */ + +#ifndef EGL_KHR_stream_producer_aldatalocator +#define EGL_KHR_stream_producer_aldatalocator 1 +#ifdef EGL_KHR_stream +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_producer_aldatalocator */ + +#ifndef EGL_KHR_stream_producer_eglsurface +#define EGL_KHR_stream_producer_eglsurface 1 +#ifdef EGL_KHR_stream +#define EGL_STREAM_BIT_KHR 0x0800 +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +#endif +#endif /* EGL_KHR_stream */ +#endif /* EGL_KHR_stream_producer_eglsurface */ + +#ifndef EGL_KHR_surfaceless_context +#define EGL_KHR_surfaceless_context 1 +#endif /* EGL_KHR_surfaceless_context */ + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA +#endif /* EGL_KHR_vg_parent_image */ + +#ifndef EGL_KHR_wait_sync +#define EGL_KHR_wait_sync 1 +typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +#endif +#endif /* EGL_KHR_wait_sync */ + +#ifndef EGL_ANDROID_blob_cache +#define EGL_ANDROID_blob_cache 1 +typedef khronos_ssize_t EGLsizeiANDROID; +typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); +typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); +typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +#endif +#endif /* EGL_ANDROID_blob_cache */ + +#ifndef EGL_ANDROID_framebuffer_target +#define EGL_ANDROID_framebuffer_target 1 +#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 +#endif /* EGL_ANDROID_framebuffer_target */ + +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 +#endif /* EGL_ANDROID_image_native_buffer */ + +#ifndef EGL_ANDROID_native_fence_sync +#define EGL_ANDROID_native_fence_sync 1 +#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 +#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 +#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 +#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 +typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); +#endif +#endif /* EGL_ANDROID_native_fence_sync */ + +#ifndef EGL_ANDROID_recordable +#define EGL_ANDROID_recordable 1 +#define EGL_RECORDABLE_ANDROID 0x3142 +#endif /* EGL_ANDROID_recordable */ + +#ifndef EGL_ANGLE_d3d_share_handle_client_buffer +#define EGL_ANGLE_d3d_share_handle_client_buffer 1 +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ + +#ifndef EGL_ANGLE_window_fixed_size +#define EGL_ANGLE_window_fixed_size 1 +#define EGL_FIXED_SIZE_ANGLE 0x3201 +#endif /* EGL_ANGLE_window_fixed_size */ + +#ifndef EGL_ANGLE_query_surface_pointer +#define EGL_ANGLE_query_surface_pointer 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +#endif +#endif /* EGL_ANGLE_query_surface_pointer */ + +#ifndef EGL_ANGLE_software_display +#define EGL_ANGLE_software_display 1 +#define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1) +#endif /* EGL_ANGLE_software_display */ + +#ifndef EGL_ANGLE_direct3d_display +#define EGL_ANGLE_direct3d_display 1 +#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2) +#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3) +#endif /* EGL_ANGLE_direct3d_display */ + +#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle +#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 +#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ + +#ifndef EGL_ANGLE_surface_d3d_render_to_back_buffer +#define EGL_ANGLE_surface_d3d_render_to_back_buffer 1 +#define EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER 0x320B +#define EGL_ANGLE_SURFACE_RENDER_TO_BACK_BUFFER 0x320C +#endif /* EGL_ANGLE_surface_d3d_render_to_back_buffer */ + +#ifndef EGL_ANGLE_platform_angle +#define EGL_ANGLE_platform_angle 1 +#define EGL_PLATFORM_ANGLE_ANGLE 0x3201 +#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202 +#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3203 +#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204 +#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205 +#endif /* EGL_ANGLE_platform_angle */ + +#ifndef EGL_ANGLE_platform_angle_d3d +#define EGL_ANGLE_platform_angle_d3d 1 +#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206 +#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207 +#define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208 +#endif /* EGL_ANGLE_platform_angle_d3d */ + +#ifndef EGL_ANGLE_platform_angle_opengl +#define EGL_ANGLE_platform_angle_opengl 1 +#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x3209 +#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320A +#endif /* EGL_ANGLE_platform_angle_opengl */ + +#ifndef EGL_ARM_pixmap_multisample_discard +#define EGL_ARM_pixmap_multisample_discard 1 +#define EGL_DISCARD_SAMPLES_ARM 0x3286 +#endif /* EGL_ARM_pixmap_multisample_discard */ + +#ifndef EGL_EXT_buffer_age +#define EGL_EXT_buffer_age 1 +#define EGL_BUFFER_AGE_EXT 0x313D +#endif /* EGL_EXT_buffer_age */ + +#ifndef EGL_EXT_client_extensions +#define EGL_EXT_client_extensions 1 +#endif /* EGL_EXT_client_extensions */ + +#ifndef EGL_EXT_create_context_robustness +#define EGL_EXT_create_context_robustness 1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF +#endif /* EGL_EXT_create_context_robustness */ + +#ifndef EGL_EXT_device_base +#define EGL_EXT_device_base 1 +typedef void *EGLDeviceEXT; +#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) +#define EGL_BAD_DEVICE_EXT 0x322B +#define EGL_DEVICE_EXT 0x322C +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); +typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); +EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); +#endif +#endif /* EGL_EXT_device_base */ + +#ifndef EGL_EXT_image_dma_buf_import +#define EGL_EXT_image_dma_buf_import 1 +#define EGL_LINUX_DMA_BUF_EXT 0x3270 +#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 +#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 +#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 +#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 +#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 +#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 +#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 +#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 +#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 +#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A +#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B +#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C +#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D +#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E +#define EGL_ITU_REC601_EXT 0x327F +#define EGL_ITU_REC709_EXT 0x3280 +#define EGL_ITU_REC2020_EXT 0x3281 +#define EGL_YUV_FULL_RANGE_EXT 0x3282 +#define EGL_YUV_NARROW_RANGE_EXT 0x3283 +#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 +#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 +#endif /* EGL_EXT_image_dma_buf_import */ + +#ifndef EGL_EXT_multiview_window +#define EGL_EXT_multiview_window 1 +#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 +#endif /* EGL_EXT_multiview_window */ + +#ifndef EGL_EXT_platform_base +#define EGL_EXT_platform_base 1 +typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); +#endif +#endif /* EGL_EXT_platform_base */ + +#ifndef EGL_EXT_platform_device +#define EGL_EXT_platform_device 1 +#define EGL_PLATFORM_DEVICE_EXT 0x313F +#endif /* EGL_EXT_platform_device */ + +#ifndef EGL_EXT_platform_wayland +#define EGL_EXT_platform_wayland 1 +#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 +#endif /* EGL_EXT_platform_wayland */ + +#ifndef EGL_EXT_platform_x11 +#define EGL_EXT_platform_x11 1 +#define EGL_PLATFORM_X11_EXT 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 +#endif /* EGL_EXT_platform_x11 */ + +#ifndef EGL_EXT_protected_surface +#define EGL_EXT_protected_surface 1 +#define EGL_PROTECTED_CONTENT_EXT 0x32C0 +#endif /* EGL_EXT_protected_surface */ + +#ifndef EGL_EXT_swap_buffers_with_damage +#define EGL_EXT_swap_buffers_with_damage 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +#endif +#endif /* EGL_EXT_swap_buffers_with_damage */ + +#ifndef EGL_HI_clientpixmap +#define EGL_HI_clientpixmap 1 +struct EGLClientPixmapHI { + void *pData; + EGLint iWidth; + EGLint iHeight; + EGLint iStride; +}; +#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 +typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); +#endif +#endif /* EGL_HI_clientpixmap */ + +#ifndef EGL_HI_colorformats +#define EGL_HI_colorformats 1 +#define EGL_COLOR_FORMAT_HI 0x8F70 +#define EGL_COLOR_RGB_HI 0x8F71 +#define EGL_COLOR_RGBA_HI 0x8F72 +#define EGL_COLOR_ARGB_HI 0x8F73 +#endif /* EGL_HI_colorformats */ + +#ifndef EGL_IMG_context_priority +#define EGL_IMG_context_priority 1 +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +#endif /* EGL_IMG_context_priority */ + +#ifndef EGL_MESA_drm_image +#define EGL_MESA_drm_image 1 +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 +#define EGL_DRM_BUFFER_MESA 0x31D3 +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +#endif +#endif /* EGL_MESA_drm_image */ + +#ifndef EGL_MESA_platform_gbm +#define EGL_MESA_platform_gbm 1 +#define EGL_PLATFORM_GBM_MESA 0x31D7 +#endif /* EGL_MESA_platform_gbm */ + +#ifndef EGL_NOK_swap_region +#define EGL_NOK_swap_region 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#endif +#endif /* EGL_NOK_swap_region */ + +#ifndef EGL_NOK_swap_region2 +#define EGL_NOK_swap_region2 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); +#endif +#endif /* EGL_NOK_swap_region2 */ + +#ifndef EGL_NOK_texture_from_pixmap +#define EGL_NOK_texture_from_pixmap 1 +#define EGL_Y_INVERTED_NOK 0x307F +#endif /* EGL_NOK_texture_from_pixmap */ + +#ifndef EGL_NV_3dvision_surface +#define EGL_NV_3dvision_surface 1 +#define EGL_AUTO_STEREO_NV 0x3136 +#endif /* EGL_NV_3dvision_surface */ + +#ifndef EGL_NV_coverage_sample +#define EGL_NV_coverage_sample 1 +#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +#define EGL_COVERAGE_SAMPLES_NV 0x30E1 +#endif /* EGL_NV_coverage_sample */ + +#ifndef EGL_NV_coverage_sample_resolve +#define EGL_NV_coverage_sample_resolve 1 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 +#endif /* EGL_NV_coverage_sample_resolve */ + +#ifndef EGL_NV_depth_nonlinear +#define EGL_NV_depth_nonlinear 1 +#define EGL_DEPTH_ENCODING_NV 0x30E2 +#define EGL_DEPTH_ENCODING_NONE_NV 0 +#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 +#endif /* EGL_NV_depth_nonlinear */ + +#ifndef EGL_NV_native_query +#define EGL_NV_native_query 1 +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +#endif +#endif /* EGL_NV_native_query */ + +#ifndef EGL_NV_post_convert_rounding +#define EGL_NV_post_convert_rounding 1 +#endif /* EGL_NV_post_convert_rounding */ + +#ifndef EGL_NV_post_sub_buffer +#define EGL_NV_post_sub_buffer 1 +#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE +typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +#endif +#endif /* EGL_NV_post_sub_buffer */ + +#ifndef EGL_NV_stream_sync +#define EGL_NV_stream_sync 1 +#define EGL_SYNC_NEW_FRAME_NV 0x321F +typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); +#endif +#endif /* EGL_NV_stream_sync */ + +#ifndef EGL_NV_sync +#define EGL_NV_sync 1 +typedef void *EGLSyncNV; +typedef khronos_utime_nanoseconds_t EGLTimeNV; +#ifdef KHRONOS_SUPPORT_INT64 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +#define EGL_SYNC_STATUS_NV 0x30E7 +#define EGL_SIGNALED_NV 0x30E8 +#define EGL_UNSIGNALED_NV 0x30E9 +#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull +#define EGL_ALREADY_SIGNALED_NV 0x30EA +#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +#define EGL_CONDITION_SATISFIED_NV 0x30EC +#define EGL_SYNC_TYPE_NV 0x30ED +#define EGL_SYNC_CONDITION_NV 0x30EE +#define EGL_SYNC_FENCE_NV 0x30EF +#define EGL_NO_SYNC_NV ((EGLSyncNV)0) +typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); +typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); +EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); +EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); +EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_NV_sync */ + +#ifndef EGL_NV_system_time +#define EGL_NV_system_time 1 +typedef khronos_utime_nanoseconds_t EGLuint64NV; +#ifdef KHRONOS_SUPPORT_INT64 +typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); +typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); +EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); +#endif +#endif /* KHRONOS_SUPPORT_INT64 */ +#endif /* EGL_NV_system_time */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/platform/winrt/include/EGL/eglplatform.h b/platform/winrt/include/EGL/eglplatform.h index b0e88f94d4..71dadc79d5 100644 --- a/platform/winrt/include/EGL/eglplatform.h +++ b/platform/winrt/include/EGL/eglplatform.h @@ -1,131 +1,131 @@ -#ifndef __eglplatform_h_ -#define __eglplatform_h_ - -/* -** Copyright (c) 2007-2013 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Platform-specific types and definitions for egl.h - * $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $ - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "EGL" component "Registry". - */ - -#include - -/* Macros used in EGL function prototype declarations. - * - * EGL functions should be prototyped as: - * - * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); - * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); - * - * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h - */ - -#ifndef EGLAPI -#define EGLAPI KHRONOS_APICALL -#endif - -#ifndef EGLAPIENTRY -#define EGLAPIENTRY KHRONOS_APIENTRY -#endif -#define EGLAPIENTRYP EGLAPIENTRY* - -/* The types NativeDisplayType, NativeWindowType, and NativePixmapType - * are aliases of window-system-dependent types, such as X Display * or - * Windows Device Context. They must be defined in platform-specific - * code below. The EGL-prefixed versions of Native*Type are the same - * types, renamed in EGL 1.3 so all types in the API start with "EGL". - * - * Khronos STRONGLY RECOMMENDS that you use the default definitions - * provided below, since these changes affect both binary and source - * portability of applications using EGL running on different EGL - * implementations. - */ - -#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include - -typedef HDC EGLNativeDisplayType; -typedef HBITMAP EGLNativePixmapType; - -#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) /* Windows Store */ -#include -typedef IInspectable* EGLNativeWindowType; -#else -typedef HWND EGLNativeWindowType; -#endif - -#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ - -typedef int EGLNativeDisplayType; -typedef void *EGLNativeWindowType; -typedef void *EGLNativePixmapType; - -#elif defined(__ANDROID__) || defined(ANDROID) - -#include - -struct egl_native_pixmap_t; - -typedef struct ANativeWindow* EGLNativeWindowType; -typedef struct egl_native_pixmap_t* EGLNativePixmapType; -typedef void* EGLNativeDisplayType; - -#elif defined(__unix__) - -/* X11 (tentative) */ -#include -#include - -typedef Display *EGLNativeDisplayType; -typedef Pixmap EGLNativePixmapType; -typedef Window EGLNativeWindowType; - -#else -#error "Platform not recognized" -#endif - -/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ -typedef EGLNativeDisplayType NativeDisplayType; -typedef EGLNativePixmapType NativePixmapType; -typedef EGLNativeWindowType NativeWindowType; - - -/* Define EGLint. This must be a signed integral type large enough to contain - * all legal attribute names and values passed into and out of EGL, whether - * their type is boolean, bitmask, enumerant (symbolic constant), integer, - * handle, or other. While in general a 32-bit integer will suffice, if - * handles are 64 bit types, then EGLint should be defined as a signed 64-bit - * integer type. - */ -typedef khronos_int32_t EGLint; - -#endif /* __eglplatform_h */ +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* +** Copyright (c) 2007-2013 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Platform-specific types and definitions for egl.h + * $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $ + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "EGL" component "Registry". + */ + +#include + +/* Macros used in EGL function prototype declarations. + * + * EGL functions should be prototyped as: + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h + */ + +#ifndef EGLAPI +#define EGLAPI KHRONOS_APICALL +#endif + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY KHRONOS_APIENTRY +#endif +#define EGLAPIENTRYP EGLAPIENTRY* + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + * + * Khronos STRONGLY RECOMMENDS that you use the default definitions + * provided below, since these changes affect both binary and source + * portability of applications using EGL running on different EGL + * implementations. + */ + +#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include + +typedef HDC EGLNativeDisplayType; +typedef HBITMAP EGLNativePixmapType; + +#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) /* Windows Store */ +#include +typedef IInspectable* EGLNativeWindowType; +#else +typedef HWND EGLNativeWindowType; +#endif + +#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ + +typedef int EGLNativeDisplayType; +typedef void *EGLNativeWindowType; +typedef void *EGLNativePixmapType; + +#elif defined(__ANDROID__) || defined(ANDROID) + +#include + +struct egl_native_pixmap_t; + +typedef struct ANativeWindow* EGLNativeWindowType; +typedef struct egl_native_pixmap_t* EGLNativePixmapType; +typedef void* EGLNativeDisplayType; + +#elif defined(__unix__) + +/* X11 (tentative) */ +#include +#include + +typedef Display *EGLNativeDisplayType; +typedef Pixmap EGLNativePixmapType; +typedef Window EGLNativeWindowType; + +#else +#error "Platform not recognized" +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef EGLNativeDisplayType NativeDisplayType; +typedef EGLNativePixmapType NativePixmapType; +typedef EGLNativeWindowType NativeWindowType; + + +/* Define EGLint. This must be a signed integral type large enough to contain + * all legal attribute names and values passed into and out of EGL, whether + * their type is boolean, bitmask, enumerant (symbolic constant), integer, + * handle, or other. While in general a 32-bit integer will suffice, if + * handles are 64 bit types, then EGLint should be defined as a signed 64-bit + * integer type. + */ +typedef khronos_int32_t EGLint; + +#endif /* __eglplatform_h */ diff --git a/platform/winrt/include/GLES2/gl2.h b/platform/winrt/include/GLES2/gl2.h index 5b3fa03c89..c2d8357268 100644 --- a/platform/winrt/include/GLES2/gl2.h +++ b/platform/winrt/include/GLES2/gl2.h @@ -1,620 +1,620 @@ -#ifndef __gl2_h_ -#define __gl2_h_ - -/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */ - -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/*------------------------------------------------------------------------- - * Data type definitions - *-----------------------------------------------------------------------*/ - -typedef void GLvoid; -typedef char GLchar; -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef khronos_int8_t GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; - -/* GL types for handling large vertex buffer objects */ -typedef khronos_intptr_t GLintptr; -typedef khronos_ssize_t GLsizeiptr; - -/* OpenGL ES core versions */ -#define GL_ES_VERSION_2_0 1 - -/* ClearBufferMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 - -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 - -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 - -/* AlphaFunction (not supported in ES20) */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 - -/* BlendingFactorSrc */ -/* GL_ZERO */ -/* GL_ONE */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* GL_SRC_ALPHA */ -/* GL_ONE_MINUS_SRC_ALPHA */ -/* GL_DST_ALPHA */ -/* GL_ONE_MINUS_DST_ALPHA */ - -/* BlendEquationSeparate */ -#define GL_FUNC_ADD 0x8006 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ -#define GL_BLEND_EQUATION_ALPHA 0x883D - -/* BlendSubtract */ -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B - -/* Separate Blend Functions */ -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 - -/* Buffer Objects */ -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 - -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 - -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 - -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 - -/* CullFaceMode */ -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_FRONT_AND_BACK 0x0408 - -/* DepthFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* EnableCap */ -#define GL_TEXTURE_2D 0x0DE1 -#define GL_CULL_FACE 0x0B44 -#define GL_BLEND 0x0BE2 -#define GL_DITHER 0x0BD0 -#define GL_STENCIL_TEST 0x0B90 -#define GL_DEPTH_TEST 0x0B71 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_COVERAGE 0x80A0 - -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 - -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 - -/* GetPName */ -#define GL_LINE_WIDTH 0x0B21 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -/* GL_SCISSOR_TEST */ -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -/* GL_POLYGON_OFFSET_FILL */ -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB - -/* GetTextureParameter */ -/* GL_TEXTURE_MAG_FILTER */ -/* GL_TEXTURE_MIN_FILTER */ -/* GL_TEXTURE_WRAP_S */ -/* GL_TEXTURE_WRAP_T */ - -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 - -/* HintTarget */ -#define GL_GENERATE_MIPMAP_HINT 0x8192 - -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_FIXED 0x140C - -/* PixelFormat */ -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A - -/* PixelType */ -/* GL_UNSIGNED_BYTE */ -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 - -/* Shaders */ -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_SHADER_TYPE 0x8B4F -#define GL_DELETE_STATUS 0x8B80 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D - -/* StencilFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 - -/* StencilOp */ -/* GL_ZERO */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_INVERT 0x150A -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 - -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 - -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 - -/* TextureMinFilter */ -/* GL_NEAREST */ -/* GL_LINEAR */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 - -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 - -/* TextureTarget */ -/* GL_TEXTURE_2D */ -#define GL_TEXTURE 0x1702 - -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - -/* TextureUnit */ -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 - -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_MIRRORED_REPEAT 0x8370 - -/* Uniform Types */ -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_CUBE 0x8B60 - -/* Vertex Arrays */ -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F - -/* Read Format */ -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B - -/* Shader Source */ -#define GL_COMPILE_STATUS 0x8B81 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_COMPILER 0x8DFA - -/* Shader Binary */ -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 - -/* Shader Precision-Specified Types */ -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 - -/* Framebuffer Object. */ -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 - -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGB565 0x8D62 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 - -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 - -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 - -#define GL_NONE 0 - -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD - -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 - -/*------------------------------------------------------------------------- - * GL core functions. - *-----------------------------------------------------------------------*/ - -GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); -GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); -GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); -GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); -GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); -GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); -GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); -GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); -GL_APICALL void GL_APIENTRY glClearStencil (GLint s); -GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); -GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); -GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); -GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); -GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); -GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); -GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); -GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); -GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); -GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); -GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); -GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glDisable (GLenum cap); -GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glEnable (GLenum cap); -GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glFinish (void); -GL_APICALL void GL_APIENTRY glFlush (void); -GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); -GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); -GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); -GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); -GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); -GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); -GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL GLenum GL_APIENTRY glGetError (void); -GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); -GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); -GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); -GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); -GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); -GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); -GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); -GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); -GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); -GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); -GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); -GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); -GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); -GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); -GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); -GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); -GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); -GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); -GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#ifdef __cplusplus -} -#endif - -#endif /* __gl2_h_ */ +#ifndef __gl2_h_ +#define __gl2_h_ + +/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */ + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/*------------------------------------------------------------------------- + * Data type definitions + *-----------------------------------------------------------------------*/ + +typedef void GLvoid; +typedef char GLchar; +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef khronos_int8_t GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; + +/* GL types for handling large vertex buffer objects */ +typedef khronos_intptr_t GLintptr; +typedef khronos_ssize_t GLsizeiptr; + +/* OpenGL ES core versions */ +#define GL_ES_VERSION_2_0 1 + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* AlphaFunction (not supported in ES20) */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* BlendEquationSeparate */ +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +#define GL_BLEND_EQUATION_ALPHA 0x883D + +/* BlendSubtract */ +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B + +/* Separate Blend Functions */ +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 + +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +/* GL_SCISSOR_TEST */ +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +/* GL_POLYGON_OFFSET_FILL */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* PixelFormat */ +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* Shaders */ +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D + +/* StencilFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ +#define GL_TEXTURE 0x1702 + +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 + +/* Uniform Types */ +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 + +/* Vertex Arrays */ +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F + +/* Read Format */ +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B + +/* Shader Source */ +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA + +/* Shader Binary */ +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + +/* Shader Precision-Specified Types */ +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 + +/* Framebuffer Object. */ +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 + +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 + +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 + +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 + +#define GL_NONE 0 + +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD + +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + +/*------------------------------------------------------------------------- + * GL core functions. + *-----------------------------------------------------------------------*/ + +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); +GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2_h_ */ diff --git a/platform/winrt/include/GLES2/gl2ext.h b/platform/winrt/include/GLES2/gl2ext.h index cc6997d4b2..d77fdbaebc 100644 --- a/platform/winrt/include/GLES2/gl2ext.h +++ b/platform/winrt/include/GLES2/gl2ext.h @@ -1,2013 +1,2013 @@ -#ifndef __gl2ext_h_ -#define __gl2ext_h_ - -/* $Revision: 20795 $ on $Date:: 2013-03-07 01:01:58 -0800 #$ */ - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -#ifndef GL_APIENTRYP -# define GL_APIENTRYP GL_APIENTRY* -#endif - -/*------------------------------------------------------------------------* - * OES extension tokens - *------------------------------------------------------------------------*/ - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_ETC1_RGB8_OES 0x8D64 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#endif - -/* GL_OES_depth_texture */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -typedef void* GLeglImageOES; -#endif - -/* GL_OES_EGL_image_external */ -#ifndef GL_OES_EGL_image_external -/* GLeglImageOES defined in GL_OES_EGL_image already. */ -#define GL_TEXTURE_EXTERNAL_OES 0x8D65 -#define GL_SAMPLER_EXTERNAL_OES 0x8D66 -#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 -#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_UNSIGNED_INT 0x1405 -#endif - -/* GL_OES_get_program_binary */ -#ifndef GL_OES_get_program_binary -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE -#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif - -/* GL_OES_required_internalformat */ -#ifndef GL_OES_required_internalformat -#define GL_ALPHA8_OES 0x803C -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -/* reuse GL_DEPTH_COMPONENT24_OES */ -/* reuse GL_DEPTH24_STENCIL8_OES */ -/* reuse GL_DEPTH_COMPONENT32_OES */ -#define GL_LUMINANCE4_ALPHA4_OES 0x8043 -#define GL_LUMINANCE8_ALPHA8_OES 0x8045 -#define GL_LUMINANCE8_OES 0x8040 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGB565_OES 0x8D62 -/* reuse GL_RGB8_OES */ -/* reuse GL_RGBA8_OES */ -/* reuse GL_RGB10_EXT */ -/* reuse GL_RGB10_A2_EXT */ -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_RGB8_OES 0x8051 -#define GL_RGBA8_OES 0x8058 -#endif - -/* GL_OES_standard_derivatives */ -#ifndef GL_OES_standard_derivatives -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#endif - -#ifndef GL_OES_surfaceless_context -#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 -#endif - -/* GL_OES_texture_3D */ -#ifndef GL_OES_texture_3D -#define GL_TEXTURE_WRAP_R_OES 0x8072 -#define GL_TEXTURE_3D_OES 0x806F -#define GL_TEXTURE_BINDING_3D_OES 0x806A -#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 -#define GL_SAMPLER_3D_OES 0x8B5F -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 -#endif - -/* GL_OES_texture_float */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_float_linear */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_half_float */ -#ifndef GL_OES_texture_half_float -#define GL_HALF_FLOAT_OES 0x8D61 -#endif - -/* GL_OES_texture_half_float_linear */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_npot */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -#endif - -/* GL_OES_vertex_half_float */ -/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ - -/* GL_OES_vertex_type_10_10_10_2 */ -#ifndef GL_OES_vertex_type_10_10_10_2 -#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 -#define GL_INT_10_10_10_2_OES 0x8DF7 -#endif - -/*------------------------------------------------------------------------* - * KHR extension tokens - *------------------------------------------------------------------------*/ - -#ifndef GL_KHR_debug -typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -/* PROGRAM_PIPELINE only in GL */ -#define GL_SAMPLER 0x82E6 -/* DISPLAY_LIST only in GL */ -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#endif - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#endif - -/*------------------------------------------------------------------------* - * AMD extension tokens - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_3DC_X_AMD 0x87F9 -#define GL_3DC_XY_AMD 0x87FA -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_ATC_RGB_AMD 0x8C92 -#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#endif - -/* GL_AMD_performance_monitor */ -#ifndef GL_AMD_performance_monitor -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -#endif - -/* GL_AMD_program_binary_Z400 */ -#ifndef GL_AMD_program_binary_Z400 -#define GL_Z400_BINARY_AMD 0x8740 -#endif - -/*------------------------------------------------------------------------* - * ANGLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_ANGLE_depth_texture */ -#ifndef GL_ANGLE_depth_texture -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif - -/* GL_ANGLE_framebuffer_blit */ -#ifndef GL_ANGLE_framebuffer_blit -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA -#endif - -/* GL_ANGLE_framebuffer_multisample */ -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 -#endif - -/* GL_ANGLE_instanced_arrays */ -#ifndef GL_ANGLE_instanced_arrays -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE -#endif - -/* GL_ANGLE_pack_reverse_row_order */ -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 -#endif - -/* GL_ANGLE_program_binary */ -#ifndef GL_ANGLE_program_binary -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 -#endif - -/* GL_ANGLE_texture_compression_dxt3 */ -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#endif - -/* GL_ANGLE_texture_compression_dxt5 */ -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 -#endif - -/* GL_ANGLE_texture_usage */ -#ifndef GL_ANGLE_texture_usage -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 -#endif - -/* GL_ANGLE_translated_shader_source */ -#ifndef GL_ANGLE_translated_shader_source -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 -#endif - -/*------------------------------------------------------------------------* - * APPLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_APPLE_copy_texture_levels */ -/* No new tokens introduced by this extension. */ - -/* GL_APPLE_framebuffer_multisample */ -#ifndef GL_APPLE_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 -#define GL_MAX_SAMPLES_APPLE 0x8D57 -#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA -#endif - -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#endif - -/* GL_APPLE_sync */ -#ifndef GL_APPLE_sync - -#ifndef __gl3_h_ -/* These types are defined with reference to - * in the Apple extension spec, but here we use the Khronos - * portable types in khrplatform.h, and assume those types - * are always defined. - * If any other extensions using these types are defined, - * the typedefs must move out of this block and be shared. - */ -typedef khronos_int64_t GLint64; -typedef khronos_uint64_t GLuint64; -typedef struct __GLsync *GLsync; -#endif - -#define GL_SYNC_OBJECT_APPLE 0x8A53 -#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 -#define GL_OBJECT_TYPE_APPLE 0x9112 -#define GL_SYNC_CONDITION_APPLE 0x9113 -#define GL_SYNC_STATUS_APPLE 0x9114 -#define GL_SYNC_FLAGS_APPLE 0x9115 -#define GL_SYNC_FENCE_APPLE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 -#define GL_UNSIGNALED_APPLE 0x9118 -#define GL_SIGNALED_APPLE 0x9119 -#define GL_ALREADY_SIGNALED_APPLE 0x911A -#define GL_TIMEOUT_EXPIRED_APPLE 0x911B -#define GL_CONDITION_SATISFIED_APPLE 0x911C -#define GL_WAIT_FAILED_APPLE 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 -#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull -#endif - -/* GL_APPLE_texture_format_BGRA8888 */ -#ifndef GL_APPLE_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_APPLE_texture_max_level */ -#ifndef GL_APPLE_texture_max_level -#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D -#endif - -/*------------------------------------------------------------------------* - * ARM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_ARM_mali_program_binary */ -#ifndef GL_ARM_mali_program_binary -#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 -#endif - -/* GL_ARM_mali_shader_binary */ -#ifndef GL_ARM_mali_shader_binary -#define GL_MALI_SHADER_BINARY_ARM 0x8F60 -#endif - -/* GL_ARM_rgba8 */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * EXT extension tokens - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#endif - -/* GL_EXT_color_buffer_half_float */ -#ifndef GL_EXT_color_buffer_half_float -#define GL_RGBA16F_EXT 0x881A -#define GL_RGB16F_EXT 0x881B -#define GL_RG16F_EXT 0x822F -#define GL_R16F_EXT 0x822D -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 -#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 -#endif - -/* GL_EXT_debug_label */ -#ifndef GL_EXT_debug_label -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#endif - -/* GL_EXT_debug_marker */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_COLOR_EXT 0x1800 -#define GL_DEPTH_EXT 0x1801 -#define GL_STENCIL_EXT 0x1802 -#endif - -/* GL_EXT_map_buffer_range */ -#ifndef GL_EXT_map_buffer_range -#define GL_MAP_READ_BIT_EXT 0x0001 -#define GL_MAP_WRITE_BIT_EXT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 -#endif - -/* GL_EXT_multisampled_render_to_texture */ -#ifndef GL_EXT_multisampled_render_to_texture -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C -/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#endif - -/* GL_EXT_multiview_draw_buffers */ -#ifndef GL_EXT_multiview_draw_buffers -#define GL_COLOR_ATTACHMENT_EXT 0x90F0 -#define GL_MULTIVIEW_EXT 0x90F1 -#define GL_DRAW_BUFFER_EXT 0x0C01 -#define GL_READ_BUFFER_EXT 0x0C02 -#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 -#endif - -/* GL_EXT_multi_draw_arrays */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_occlusion_query_boolean */ -#ifndef GL_EXT_occlusion_query_boolean -#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A -#define GL_CURRENT_QUERY_EXT 0x8865 -#define GL_QUERY_RESULT_EXT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 -#endif - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_BGRA_EXT 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#endif - -/* GL_EXT_robustness */ -#ifndef GL_EXT_robustness -/* reuse GL_NO_ERROR */ -#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 -#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 -#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 -#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 -#endif - -/* GL_EXT_separate_shader_objects */ -#ifndef GL_EXT_separate_shader_objects -#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 -#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE_EXT 0x8258 -#define GL_ACTIVE_PROGRAM_EXT 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A -#endif - -/* GL_EXT_shader_framebuffer_fetch */ -#ifndef GL_EXT_shader_framebuffer_fetch -#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 -#endif - -/* GL_EXT_shader_texture_lod */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_shadow_samplers */ -#ifndef GL_EXT_shadow_samplers -#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C -#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D -#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E -#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 -#endif - -/* GL_EXT_sRGB */ -#ifndef GL_EXT_sRGB -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#endif - -/* GL_EXT_texture_compression_dxt1 */ -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_EXT_texture_rg */ -#ifndef GL_EXT_texture_rg -#define GL_RED_EXT 0x1903 -#define GL_RG_EXT 0x8227 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#endif - -/* GL_EXT_texture_storage */ -#ifndef GL_EXT_texture_storage -#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F -#define GL_ALPHA8_EXT 0x803C -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_RGBA32F_EXT 0x8814 -#define GL_RGB32F_EXT 0x8815 -#define GL_ALPHA32F_EXT 0x8816 -#define GL_LUMINANCE32F_EXT 0x8818 -#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 -/* reuse GL_RGBA16F_EXT */ -/* reuse GL_RGB16F_EXT */ -#define GL_ALPHA16F_EXT 0x881C -#define GL_LUMINANCE16F_EXT 0x881E -#define GL_LUMINANCE_ALPHA16F_EXT 0x881F -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGB10_EXT 0x8052 -#define GL_BGRA8_EXT 0x93A1 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#define GL_R32F_EXT 0x822E -#define GL_RG32F_EXT 0x8230 -#define GL_R16F_EXT 0x822D -#define GL_RG16F_EXT 0x822F -#endif - -/* GL_EXT_texture_type_2_10_10_10_REV */ -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 -#endif - -/* GL_EXT_unpack_subimage */ -#ifndef GL_EXT_unpack_subimage -#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 -#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 -#endif - -/*------------------------------------------------------------------------* - * DMP extension tokens - *------------------------------------------------------------------------*/ - -/* GL_DMP_shader_binary */ -#ifndef GL_DMP_shader_binary -#define GL_SHADER_BINARY_DMP 0x9250 -#endif - -/*------------------------------------------------------------------------* - * FJ extension tokens - *------------------------------------------------------------------------*/ - -/* GL_FJ_shader_binary_GCCSO */ -#ifndef GL_FJ_shader_binary_GCCSO -#define GL_GCCSO_SHADER_BINARY_F 0x9260 -#endif - -/*------------------------------------------------------------------------* - * IMG extension tokens - *------------------------------------------------------------------------*/ - -/* GL_IMG_program_binary */ -#ifndef GL_IMG_program_binary -#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 -#endif - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_BGRA_IMG 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 -#endif - -/* GL_IMG_shader_binary */ -#ifndef GL_IMG_shader_binary -#define GL_SGX_BINARY_IMG 0x8C0A -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -#endif - -/* GL_IMG_texture_compression_pvrtc2 */ -#ifndef GL_IMG_texture_compression_pvrtc2 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 -#define GL_MAX_SAMPLES_IMG 0x9135 -#define GL_TEXTURE_SAMPLES_IMG 0x9136 -#endif - -/*------------------------------------------------------------------------* - * NV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_NV_coverage_sample */ -#ifndef GL_NV_coverage_sample -#define GL_COVERAGE_COMPONENT_NV 0x8ED0 -#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 -#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 -#define GL_COVERAGE_BUFFERS_NV 0x8ED3 -#define GL_COVERAGE_SAMPLES_NV 0x8ED4 -#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 -#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 -#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 -#define GL_COVERAGE_BUFFER_BIT_NV 0x8000 -#endif - -/* GL_NV_depth_nonlinear */ -#ifndef GL_NV_depth_nonlinear -#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C -#endif - -/* GL_NV_draw_buffers */ -#ifndef GL_NV_draw_buffers -#define GL_MAX_DRAW_BUFFERS_NV 0x8824 -#define GL_DRAW_BUFFER0_NV 0x8825 -#define GL_DRAW_BUFFER1_NV 0x8826 -#define GL_DRAW_BUFFER2_NV 0x8827 -#define GL_DRAW_BUFFER3_NV 0x8828 -#define GL_DRAW_BUFFER4_NV 0x8829 -#define GL_DRAW_BUFFER5_NV 0x882A -#define GL_DRAW_BUFFER6_NV 0x882B -#define GL_DRAW_BUFFER7_NV 0x882C -#define GL_DRAW_BUFFER8_NV 0x882D -#define GL_DRAW_BUFFER9_NV 0x882E -#define GL_DRAW_BUFFER10_NV 0x882F -#define GL_DRAW_BUFFER11_NV 0x8830 -#define GL_DRAW_BUFFER12_NV 0x8831 -#define GL_DRAW_BUFFER13_NV 0x8832 -#define GL_DRAW_BUFFER14_NV 0x8833 -#define GL_DRAW_BUFFER15_NV 0x8834 -#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 -#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 -#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 -#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 -#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 -#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 -#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 -#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 -#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 -#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 -#define GL_COLOR_ATTACHMENT10_NV 0x8CEA -#define GL_COLOR_ATTACHMENT11_NV 0x8CEB -#define GL_COLOR_ATTACHMENT12_NV 0x8CEC -#define GL_COLOR_ATTACHMENT13_NV 0x8CED -#define GL_COLOR_ATTACHMENT14_NV 0x8CEE -#define GL_COLOR_ATTACHMENT15_NV 0x8CEF -#endif - -/* GL_EXT_draw_buffers */ -#ifndef GL_EXT_draw_buffers -#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 -#define GL_DRAW_BUFFER0_EXT 0x8825 -#define GL_DRAW_BUFFER1_EXT 0x8826 -#define GL_DRAW_BUFFER2_EXT 0x8827 -#define GL_DRAW_BUFFER3_EXT 0x8828 -#define GL_DRAW_BUFFER4_EXT 0x8829 -#define GL_DRAW_BUFFER5_EXT 0x882A -#define GL_DRAW_BUFFER6_EXT 0x882B -#define GL_DRAW_BUFFER7_EXT 0x882C -#define GL_DRAW_BUFFER8_EXT 0x882D -#define GL_DRAW_BUFFER9_EXT 0x882E -#define GL_DRAW_BUFFER10_EXT 0x882F -#define GL_DRAW_BUFFER11_EXT 0x8830 -#define GL_DRAW_BUFFER12_EXT 0x8831 -#define GL_DRAW_BUFFER13_EXT 0x8832 -#define GL_DRAW_BUFFER14_EXT 0x8833 -#define GL_DRAW_BUFFER15_EXT 0x8834 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#endif - -/* GL_NV_draw_instanced */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_fbo_color_attachments */ -#ifndef GL_NV_fbo_color_attachments -#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF -/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ -#endif - -/* GL_NV_fence */ -#ifndef GL_NV_fence -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -#endif - -/* GL_NV_framebuffer_blit */ -#ifndef GL_NV_framebuffer_blit -#define GL_READ_FRAMEBUFFER_NV 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA -#endif - -/* GL_NV_framebuffer_multisample */ -#ifndef GL_NV_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 -#define GL_MAX_SAMPLES_NV 0x8D57 -#endif - -/* GL_NV_generate_mipmap_sRGB */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_instanced_arrays */ -#ifndef GL_NV_instanced_arrays -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE -#endif - -/* GL_NV_read_buffer */ -#ifndef GL_NV_read_buffer -#define GL_READ_BUFFER_NV 0x0C02 -#endif - -/* GL_NV_read_buffer_front */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_depth */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_depth_stencil */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_stencil */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_shadow_samplers_array */ -#ifndef GL_NV_shadow_samplers_array -#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 -#endif - -/* GL_NV_shadow_samplers_cube */ -#ifndef GL_NV_shadow_samplers_cube -#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 -#endif - -/* GL_NV_sRGB_formats */ -#ifndef GL_NV_sRGB_formats -#define GL_SLUMINANCE_NV 0x8C46 -#define GL_SLUMINANCE_ALPHA_NV 0x8C44 -#define GL_SRGB8_NV 0x8C41 -#define GL_SLUMINANCE8_NV 0x8C47 -#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F -#define GL_ETC1_SRGB8_NV 0x88EE -#endif - -/* GL_NV_texture_border_clamp */ -#ifndef GL_NV_texture_border_clamp -#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 -#define GL_CLAMP_TO_BORDER_NV 0x812D -#endif - -/* GL_NV_texture_compression_s3tc_update */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_texture_npot_2D_mipmap */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * QCOM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_QCOM_alpha_test */ -#ifndef GL_QCOM_alpha_test -#define GL_ALPHA_TEST_QCOM 0x0BC0 -#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 -#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 -#endif - -/* GL_QCOM_binning_control */ -#ifndef GL_QCOM_binning_control -#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 -#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 -#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 -#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 -#endif - -/* GL_QCOM_driver_control */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 -#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 -#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 -#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 -#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 -#define GL_TEXTURE_TYPE_QCOM 0x8BD7 -#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 -#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 -#define GL_TEXTURE_TARGET_QCOM 0x8BDA -#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB -#define GL_STATE_RESTORE 0x8BDC -#endif - -/* GL_QCOM_extended_get2 */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_WRITEONLY_RENDERING_QCOM 0x8823 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 -#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 -#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 -#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 -#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 -#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 -#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 -#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 -#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 -#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 -#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 -#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 -#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 -#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 -#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 -#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 -#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 -#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 -#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 -#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 -#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 -#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 -#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 -#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 -#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 -#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 -#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 -#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 -#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 -#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 -#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 -#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 -#endif - -/*------------------------------------------------------------------------* - * VIV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_VIV_shader_binary */ -#ifndef GL_VIV_shader_binary -#define GL_SHADER_BINARY_VIV 0x8FC4 -#endif - -/*------------------------------------------------------------------------* - * End of extension tokens, start of corresponding extension functions - *------------------------------------------------------------------------*/ - -/*------------------------------------------------------------------------* - * OES extension functions - *------------------------------------------------------------------------*/ - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_OES_compressed_ETC1_RGB8_texture 1 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_OES_depth24 1 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_OES_depth32 1 -#endif - -/* GL_OES_depth_texture */ -#ifndef GL_OES_depth_texture -#define GL_OES_depth_texture 1 -#endif - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -#define GL_OES_EGL_image 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); -GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); -#endif -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); -#endif - -/* GL_OES_EGL_image_external */ -#ifndef GL_OES_EGL_image_external -#define GL_OES_EGL_image_external 1 -/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_OES_element_index_uint 1 -#endif - -/* GL_OES_fbo_render_mipmap */ -#ifndef GL_OES_fbo_render_mipmap -#define GL_OES_fbo_render_mipmap 1 -#endif - -/* GL_OES_fragment_precision_high */ -#ifndef GL_OES_fragment_precision_high -#define GL_OES_fragment_precision_high 1 -#endif - -/* GL_OES_get_program_binary */ -#ifndef GL_OES_get_program_binary -#define GL_OES_get_program_binary 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); -#endif -typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_OES_mapbuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); -GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); -GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); -#endif -typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); -typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_OES_packed_depth_stencil 1 -#endif - -/* GL_OES_required_internalformat */ -#ifndef GL_OES_required_internalformat -#define GL_OES_required_internalformat 1 -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_OES_rgb8_rgba8 1 -#endif - -/* GL_OES_standard_derivatives */ -#ifndef GL_OES_standard_derivatives -#define GL_OES_standard_derivatives 1 -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_OES_stencil1 1 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_OES_stencil4 1 -#endif - -#ifndef GL_OES_surfaceless_context -#define GL_OES_surfaceless_context 1 -#endif - -/* GL_OES_texture_3D */ -#ifndef GL_OES_texture_3D -#define GL_OES_texture_3D 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#endif -typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#endif - -/* GL_OES_texture_float */ -#ifndef GL_OES_texture_float -#define GL_OES_texture_float 1 -#endif - -/* GL_OES_texture_float_linear */ -#ifndef GL_OES_texture_float_linear -#define GL_OES_texture_float_linear 1 -#endif - -/* GL_OES_texture_half_float */ -#ifndef GL_OES_texture_half_float -#define GL_OES_texture_half_float 1 -#endif - -/* GL_OES_texture_half_float_linear */ -#ifndef GL_OES_texture_half_float_linear -#define GL_OES_texture_half_float_linear 1 -#endif - -/* GL_OES_texture_npot */ -#ifndef GL_OES_texture_npot -#define GL_OES_texture_npot 1 -#endif - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_OES_vertex_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); -GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); -GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); -GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); -#endif -typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); -typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); -typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); -#endif - -/* GL_OES_vertex_half_float */ -#ifndef GL_OES_vertex_half_float -#define GL_OES_vertex_half_float 1 -#endif - -/* GL_OES_vertex_type_10_10_10_2 */ -#ifndef GL_OES_vertex_type_10_10_10_2 -#define GL_OES_vertex_type_10_10_10_2 1 -#endif - -/*------------------------------------------------------------------------* - * KHR extension functions - *------------------------------------------------------------------------*/ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); -GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); -GL_APICALL void GL_APIENTRY glPopDebugGroup (void); -GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); -#endif -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); -typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); -#endif - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 -#endif - - -/*------------------------------------------------------------------------* - * AMD extension functions - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_AMD_compressed_3DC_texture 1 -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_AMD_compressed_ATC_texture 1 -#endif - -/* AMD_performance_monitor */ -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); -GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); -typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif - -/* GL_AMD_program_binary_Z400 */ -#ifndef GL_AMD_program_binary_Z400 -#define GL_AMD_program_binary_Z400 1 -#endif - -/*------------------------------------------------------------------------* - * ANGLE extension functions - *------------------------------------------------------------------------*/ - -/* GL_ANGLE_depth_texture */ -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 -#endif - -/* GL_ANGLE_framebuffer_blit */ -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif - -/* GL_ANGLE_framebuffer_multisample */ -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); -#endif - -/* GL_ANGLE_pack_reverse_row_order */ -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 -#endif - -/* GL_ANGLE_program_binary */ -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 -#endif - -/* GL_ANGLE_texture_compression_dxt3 */ -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 -#endif - -/* GL_ANGLE_texture_compression_dxt5 */ -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 -#endif - -/* GL_ANGLE_texture_usage */ -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 -#endif - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); -#endif -typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); -#endif - -/*------------------------------------------------------------------------* - * APPLE extension functions - *------------------------------------------------------------------------*/ - -/* GL_APPLE_copy_texture_levels */ -#ifndef GL_APPLE_copy_texture_levels -#define GL_APPLE_copy_texture_levels 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -#endif -typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -#endif - -/* GL_APPLE_framebuffer_multisample */ -#ifndef GL_APPLE_framebuffer_multisample -#define GL_APPLE_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); -#endif - -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 -#endif - -/* GL_APPLE_sync */ -#ifndef GL_APPLE_sync -#define GL_APPLE_sync 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); -GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); -GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); -GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); -GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif -typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); -typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); -typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); -typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif - -/* GL_APPLE_texture_format_BGRA8888 */ -#ifndef GL_APPLE_texture_format_BGRA8888 -#define GL_APPLE_texture_format_BGRA8888 1 -#endif - -/* GL_APPLE_texture_max_level */ -#ifndef GL_APPLE_texture_max_level -#define GL_APPLE_texture_max_level 1 -#endif - -/*------------------------------------------------------------------------* - * ARM extension functions - *------------------------------------------------------------------------*/ - -/* GL_ARM_mali_program_binary */ -#ifndef GL_ARM_mali_program_binary -#define GL_ARM_mali_program_binary 1 -#endif - -/* GL_ARM_mali_shader_binary */ -#ifndef GL_ARM_mali_shader_binary -#define GL_ARM_mali_shader_binary 1 -#endif - -/* GL_ARM_rgba8 */ -#ifndef GL_ARM_rgba8 -#define GL_ARM_rgba8 1 -#endif - -/*------------------------------------------------------------------------* - * EXT extension functions - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#endif - -/* GL_EXT_color_buffer_half_float */ -#ifndef GL_EXT_color_buffer_half_float -#define GL_EXT_color_buffer_half_float 1 -#endif - -/* GL_EXT_debug_label */ -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif - -/* GL_EXT_debug_marker */ -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); -#endif -typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); -#endif - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_EXT_discard_framebuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif -typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif - -/* GL_EXT_map_buffer_range */ -#ifndef GL_EXT_map_buffer_range -#define GL_EXT_map_buffer_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); -#endif -typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -#endif - -/* GL_EXT_multisampled_render_to_texture */ -#ifndef GL_EXT_multisampled_render_to_texture -#define GL_EXT_multisampled_render_to_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif - -/* GL_EXT_multiview_draw_buffers */ -#ifndef GL_EXT_multiview_draw_buffers -#define GL_EXT_multiview_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); -GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); -GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); -#endif -typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); -typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); -#endif - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); -GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -#endif - -/* GL_EXT_occlusion_query_boolean */ -#ifndef GL_EXT_occlusion_query_boolean -#define GL_EXT_occlusion_query_boolean 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); -GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); -GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); -GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); -GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); -#endif -typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); -typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); -typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); -typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); -#endif - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_EXT_read_format_bgra 1 -#endif - -/* GL_EXT_robustness */ -#ifndef GL_EXT_robustness -#define GL_EXT_robustness 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); -GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); -GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); -#endif -typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); -typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -#endif - -/* GL_EXT_separate_shader_objects */ -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); -GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); -GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); -GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); -GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); -GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); -GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -#endif -typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); -typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); -typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); -typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); -typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -#endif - -/* GL_EXT_shader_framebuffer_fetch */ -#ifndef GL_EXT_shader_framebuffer_fetch -#define GL_EXT_shader_framebuffer_fetch 1 -#endif - -/* GL_EXT_shader_texture_lod */ -#ifndef GL_EXT_shader_texture_lod -#define GL_EXT_shader_texture_lod 1 -#endif - -/* GL_EXT_shadow_samplers */ -#ifndef GL_EXT_shadow_samplers -#define GL_EXT_shadow_samplers 1 -#endif - -/* GL_EXT_sRGB */ -#ifndef GL_EXT_sRGB -#define GL_EXT_sRGB 1 -#endif - -/* GL_EXT_texture_compression_dxt1 */ -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_EXT_texture_format_BGRA8888 1 -#endif - -/* GL_EXT_texture_rg */ -#ifndef GL_EXT_texture_rg -#define GL_EXT_texture_rg 1 -#endif - -/* GL_EXT_texture_storage */ -#ifndef GL_EXT_texture_storage -#define GL_EXT_texture_storage 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#endif -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#endif - -/* GL_EXT_texture_type_2_10_10_10_REV */ -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_EXT_texture_type_2_10_10_10_REV 1 -#endif - -/* GL_EXT_unpack_subimage */ -#ifndef GL_EXT_unpack_subimage -#define GL_EXT_unpack_subimage 1 -#endif - -/*------------------------------------------------------------------------* - * DMP extension functions - *------------------------------------------------------------------------*/ - -/* GL_DMP_shader_binary */ -#ifndef GL_DMP_shader_binary -#define GL_DMP_shader_binary 1 -#endif - -/*------------------------------------------------------------------------* - * FJ extension functions - *------------------------------------------------------------------------*/ - -/* GL_FJ_shader_binary_GCCSO */ -#ifndef GL_FJ_shader_binary_GCCSO -#define GL_FJ_shader_binary_GCCSO 1 -#endif - -/*------------------------------------------------------------------------* - * IMG extension functions - *------------------------------------------------------------------------*/ - -/* GL_IMG_program_binary */ -#ifndef GL_IMG_program_binary -#define GL_IMG_program_binary 1 -#endif - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_IMG_read_format 1 -#endif - -/* GL_IMG_shader_binary */ -#ifndef GL_IMG_shader_binary -#define GL_IMG_shader_binary 1 -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_IMG_texture_compression_pvrtc 1 -#endif - -/* GL_IMG_texture_compression_pvrtc2 */ -#ifndef GL_IMG_texture_compression_pvrtc2 -#define GL_IMG_texture_compression_pvrtc2 1 -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_IMG_multisampled_render_to_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif - -/*------------------------------------------------------------------------* - * NV extension functions - *------------------------------------------------------------------------*/ - -/* GL_NV_coverage_sample */ -#ifndef GL_NV_coverage_sample -#define GL_NV_coverage_sample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); -GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); -#endif -typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); -typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); -#endif - -/* GL_NV_depth_nonlinear */ -#ifndef GL_NV_depth_nonlinear -#define GL_NV_depth_nonlinear 1 -#endif - -/* GL_NV_draw_buffers */ -#ifndef GL_NV_draw_buffers -#define GL_NV_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); -#endif - -/* GL_EXT_draw_buffers */ -#ifndef GL_EXT_draw_buffers -#define GL_EXT_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); -#endif - -/* GL_NV_draw_instanced */ -#ifndef GL_NV_draw_instanced -#define GL_NV_draw_instanced 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif -typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif - -/* GL_NV_fbo_color_attachments */ -#ifndef GL_NV_fbo_color_attachments -#define GL_NV_fbo_color_attachments 1 -#endif - -/* GL_NV_fence */ -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); -GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); -GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); -GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); -GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); -GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); -GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); -#endif -typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#endif - -/* GL_NV_framebuffer_blit */ -#ifndef GL_NV_framebuffer_blit -#define GL_NV_framebuffer_blit 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif - -/* GL_NV_framebuffer_multisample */ -#ifndef GL_NV_framebuffer_multisample -#define GL_NV_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif - -/* GL_NV_generate_mipmap_sRGB */ -#ifndef GL_NV_generate_mipmap_sRGB -#define GL_NV_generate_mipmap_sRGB 1 -#endif - -/* GL_NV_instanced_arrays */ -#ifndef GL_NV_instanced_arrays -#define GL_NV_instanced_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); -#endif -typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); -#endif - -/* GL_NV_read_buffer */ -#ifndef GL_NV_read_buffer -#define GL_NV_read_buffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); -#endif -typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); -#endif - -/* GL_NV_read_buffer_front */ -#ifndef GL_NV_read_buffer_front -#define GL_NV_read_buffer_front 1 -#endif - -/* GL_NV_read_depth */ -#ifndef GL_NV_read_depth -#define GL_NV_read_depth 1 -#endif - -/* GL_NV_read_depth_stencil */ -#ifndef GL_NV_read_depth_stencil -#define GL_NV_read_depth_stencil 1 -#endif - -/* GL_NV_read_stencil */ -#ifndef GL_NV_read_stencil -#define GL_NV_read_stencil 1 -#endif - -/* GL_NV_shadow_samplers_array */ -#ifndef GL_NV_shadow_samplers_array -#define GL_NV_shadow_samplers_array 1 -#endif - -/* GL_NV_shadow_samplers_cube */ -#ifndef GL_NV_shadow_samplers_cube -#define GL_NV_shadow_samplers_cube 1 -#endif - -/* GL_NV_sRGB_formats */ -#ifndef GL_NV_sRGB_formats -#define GL_NV_sRGB_formats 1 -#endif - -/* GL_NV_texture_border_clamp */ -#ifndef GL_NV_texture_border_clamp -#define GL_NV_texture_border_clamp 1 -#endif - -/* GL_NV_texture_compression_s3tc_update */ -#ifndef GL_NV_texture_compression_s3tc_update -#define GL_NV_texture_compression_s3tc_update 1 -#endif - -/* GL_NV_texture_npot_2D_mipmap */ -#ifndef GL_NV_texture_npot_2D_mipmap -#define GL_NV_texture_npot_2D_mipmap 1 -#endif - -/*------------------------------------------------------------------------* - * QCOM extension functions - *------------------------------------------------------------------------*/ - -/* GL_QCOM_alpha_test */ -#ifndef GL_QCOM_alpha_test -#define GL_QCOM_alpha_test 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); -#endif -typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); -#endif - -/* GL_QCOM_binning_control */ -#ifndef GL_QCOM_binning_control -#define GL_QCOM_binning_control 1 -#endif - -/* GL_QCOM_driver_control */ -#ifndef GL_QCOM_driver_control -#define GL_QCOM_driver_control 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); -GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); -GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); -#endif -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -#endif - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_QCOM_extended_get 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); -GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); -#endif - -/* GL_QCOM_extended_get2 */ -#ifndef GL_QCOM_extended_get2 -#define GL_QCOM_extended_get2 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); -GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); -GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_QCOM_perfmon_global_mode 1 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_QCOM_writeonly_rendering 1 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_QCOM_tiled_rendering 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); -#endif -typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); -#endif - -/*------------------------------------------------------------------------* - * VIV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_VIV_shader_binary */ -#ifndef GL_VIV_shader_binary -#define GL_VIV_shader_binary 1 -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* __gl2ext_h_ */ +#ifndef __gl2ext_h_ +#define __gl2ext_h_ + +/* $Revision: 20795 $ on $Date:: 2013-03-07 01:01:58 -0800 #$ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif + +/* GL_OES_depth_texture */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; +#endif + +/* GL_OES_EGL_image_external */ +#ifndef GL_OES_EGL_image_external +/* GLeglImageOES defined in GL_OES_EGL_image already. */ +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_UNSIGNED_INT 0x1405 +#endif + +/* GL_OES_get_program_binary */ +#ifndef GL_OES_get_program_binary +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif + +/* GL_OES_required_internalformat */ +#ifndef GL_OES_required_internalformat +#define GL_ALPHA8_OES 0x803C +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +/* reuse GL_DEPTH_COMPONENT24_OES */ +/* reuse GL_DEPTH24_STENCIL8_OES */ +/* reuse GL_DEPTH_COMPONENT32_OES */ +#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +#define GL_LUMINANCE8_OES 0x8040 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +/* reuse GL_RGB8_OES */ +/* reuse GL_RGBA8_OES */ +/* reuse GL_RGB10_EXT */ +/* reuse GL_RGB10_A2_EXT */ +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_standard_derivatives */ +#ifndef GL_OES_standard_derivatives +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif + +#ifndef GL_OES_surfaceless_context +#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +#endif + +/* GL_OES_texture_3D */ +#ifndef GL_OES_texture_3D +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_TEXTURE_3D_OES 0x806F +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 +#endif + +/* GL_OES_texture_float */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_texture_float_linear */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_texture_half_float */ +#ifndef GL_OES_texture_half_float +#define GL_HALF_FLOAT_OES 0x8D61 +#endif + +/* GL_OES_texture_half_float_linear */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_texture_npot */ +/* No new tokens introduced by this extension. */ + +/* GL_OES_vertex_array_object */ +#ifndef GL_OES_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 +#endif + +/* GL_OES_vertex_half_float */ +/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ + +/* GL_OES_vertex_type_10_10_10_2 */ +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#endif + +/*------------------------------------------------------------------------* + * KHR extension tokens + *------------------------------------------------------------------------*/ + +#ifndef GL_KHR_debug +typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +/* PROGRAM_PIPELINE only in GL */ +#define GL_SAMPLER 0x82E6 +/* DISPLAY_LIST only in GL */ +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#endif + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif + +/*------------------------------------------------------------------------* + * AMD extension tokens + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/* GL_AMD_performance_monitor */ +#ifndef GL_AMD_performance_monitor +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +#endif + +/* GL_AMD_program_binary_Z400 */ +#ifndef GL_AMD_program_binary_Z400 +#define GL_Z400_BINARY_AMD 0x8740 +#endif + +/*------------------------------------------------------------------------* + * ANGLE extension tokens + *------------------------------------------------------------------------*/ + +/* GL_ANGLE_depth_texture */ +#ifndef GL_ANGLE_depth_texture +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_UNSIGNED_INT 0x1405 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif + +/* GL_ANGLE_framebuffer_blit */ +#ifndef GL_ANGLE_framebuffer_blit +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA +#endif + +/* GL_ANGLE_framebuffer_multisample */ +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 +#endif + +/* GL_ANGLE_instanced_arrays */ +#ifndef GL_ANGLE_instanced_arrays +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE +#endif + +/* GL_ANGLE_pack_reverse_row_order */ +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 +#endif + +/* GL_ANGLE_program_binary */ +#ifndef GL_ANGLE_program_binary +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 +#endif + +/* GL_ANGLE_texture_compression_dxt3 */ +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#endif + +/* GL_ANGLE_texture_compression_dxt5 */ +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 +#endif + +/* GL_ANGLE_texture_usage */ +#ifndef GL_ANGLE_texture_usage +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 +#endif + +/* GL_ANGLE_translated_shader_source */ +#ifndef GL_ANGLE_translated_shader_source +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 +#endif + +/*------------------------------------------------------------------------* + * APPLE extension tokens + *------------------------------------------------------------------------*/ + +/* GL_APPLE_copy_texture_levels */ +/* No new tokens introduced by this extension. */ + +/* GL_APPLE_framebuffer_multisample */ +#ifndef GL_APPLE_framebuffer_multisample +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_MAX_SAMPLES_APPLE 0x8D57 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA +#endif + +/* GL_APPLE_rgb_422 */ +#ifndef GL_APPLE_rgb_422 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#endif + +/* GL_APPLE_sync */ +#ifndef GL_APPLE_sync + +#ifndef __gl3_h_ +/* These types are defined with reference to + * in the Apple extension spec, but here we use the Khronos + * portable types in khrplatform.h, and assume those types + * are always defined. + * If any other extensions using these types are defined, + * the typedefs must move out of this block and be shared. + */ +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull +#endif + +/* GL_APPLE_texture_format_BGRA8888 */ +#ifndef GL_APPLE_texture_format_BGRA8888 +#define GL_BGRA_EXT 0x80E1 +#endif + +/* GL_APPLE_texture_max_level */ +#ifndef GL_APPLE_texture_max_level +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D +#endif + +/*------------------------------------------------------------------------* + * ARM extension tokens + *------------------------------------------------------------------------*/ + +/* GL_ARM_mali_program_binary */ +#ifndef GL_ARM_mali_program_binary +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +#endif + +/* GL_ARM_mali_shader_binary */ +#ifndef GL_ARM_mali_shader_binary +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 +#endif + +/* GL_ARM_rgba8 */ +/* No new tokens introduced by this extension. */ + +/*------------------------------------------------------------------------* + * EXT extension tokens + *------------------------------------------------------------------------*/ + +/* GL_EXT_blend_minmax */ +#ifndef GL_EXT_blend_minmax +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#endif + +/* GL_EXT_color_buffer_half_float */ +#ifndef GL_EXT_color_buffer_half_float +#define GL_RGBA16F_EXT 0x881A +#define GL_RGB16F_EXT 0x881B +#define GL_RG16F_EXT 0x822F +#define GL_R16F_EXT 0x822D +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 +#endif + +/* GL_EXT_debug_label */ +#ifndef GL_EXT_debug_label +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +#endif + +/* GL_EXT_debug_marker */ +/* No new tokens introduced by this extension. */ + +/* GL_EXT_discard_framebuffer */ +#ifndef GL_EXT_discard_framebuffer +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL_EXT 0x1802 +#endif + +/* GL_EXT_map_buffer_range */ +#ifndef GL_EXT_map_buffer_range +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 +#endif + +/* GL_EXT_multisampled_render_to_texture */ +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#endif + +/* GL_EXT_multiview_draw_buffers */ +#ifndef GL_EXT_multiview_draw_buffers +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 +#endif + +/* GL_EXT_multi_draw_arrays */ +/* No new tokens introduced by this extension. */ + +/* GL_EXT_occlusion_query_boolean */ +#ifndef GL_EXT_occlusion_query_boolean +#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A +#define GL_CURRENT_QUERY_EXT 0x8865 +#define GL_QUERY_RESULT_EXT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +#endif + +/* GL_EXT_read_format_bgra */ +#ifndef GL_EXT_read_format_bgra +#define GL_BGRA_EXT 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 +#endif + +/* GL_EXT_robustness */ +#ifndef GL_EXT_robustness +/* reuse GL_NO_ERROR */ +#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 +#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 +#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 +#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 +#endif + +/* GL_EXT_separate_shader_objects */ +#ifndef GL_EXT_separate_shader_objects +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +#define GL_ACTIVE_PROGRAM_EXT 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A +#endif + +/* GL_EXT_shader_framebuffer_fetch */ +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif + +/* GL_EXT_shader_texture_lod */ +/* No new tokens introduced by this extension. */ + +/* GL_EXT_shadow_samplers */ +#ifndef GL_EXT_shadow_samplers +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 +#endif + +/* GL_EXT_sRGB */ +#ifndef GL_EXT_sRGB +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#endif + +/* GL_EXT_texture_compression_dxt1 */ +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/* GL_EXT_texture_format_BGRA8888 */ +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_BGRA_EXT 0x80E1 +#endif + +/* GL_EXT_texture_rg */ +#ifndef GL_EXT_texture_rg +#define GL_RED_EXT 0x1903 +#define GL_RG_EXT 0x8227 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#endif + +/* GL_EXT_texture_storage */ +#ifndef GL_EXT_texture_storage +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_ALPHA8_EXT 0x803C +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGB32F_EXT 0x8815 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +/* reuse GL_RGBA16F_EXT */ +/* reuse GL_RGB16F_EXT */ +#define GL_ALPHA16F_EXT 0x881C +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGB10_EXT 0x8052 +#define GL_BGRA8_EXT 0x93A1 +#define GL_R8_EXT 0x8229 +#define GL_RG8_EXT 0x822B +#define GL_R32F_EXT 0x822E +#define GL_RG32F_EXT 0x8230 +#define GL_R16F_EXT 0x822D +#define GL_RG16F_EXT 0x822F +#endif + +/* GL_EXT_texture_type_2_10_10_10_REV */ +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#endif + +/* GL_EXT_unpack_subimage */ +#ifndef GL_EXT_unpack_subimage +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 +#endif + +/*------------------------------------------------------------------------* + * DMP extension tokens + *------------------------------------------------------------------------*/ + +/* GL_DMP_shader_binary */ +#ifndef GL_DMP_shader_binary +#define GL_SHADER_BINARY_DMP 0x9250 +#endif + +/*------------------------------------------------------------------------* + * FJ extension tokens + *------------------------------------------------------------------------*/ + +/* GL_FJ_shader_binary_GCCSO */ +#ifndef GL_FJ_shader_binary_GCCSO +#define GL_GCCSO_SHADER_BINARY_F 0x9260 +#endif + +/*------------------------------------------------------------------------* + * IMG extension tokens + *------------------------------------------------------------------------*/ + +/* GL_IMG_program_binary */ +#ifndef GL_IMG_program_binary +#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 +#endif + +/* GL_IMG_read_format */ +#ifndef GL_IMG_read_format +#define GL_BGRA_IMG 0x80E1 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 +#endif + +/* GL_IMG_shader_binary */ +#ifndef GL_IMG_shader_binary +#define GL_SGX_BINARY_IMG 0x8C0A +#endif + +/* GL_IMG_texture_compression_pvrtc */ +#ifndef GL_IMG_texture_compression_pvrtc +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#endif + +/* GL_IMG_texture_compression_pvrtc2 */ +#ifndef GL_IMG_texture_compression_pvrtc2 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 +#endif + +/* GL_IMG_multisampled_render_to_texture */ +#ifndef GL_IMG_multisampled_render_to_texture +#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 +#define GL_MAX_SAMPLES_IMG 0x9135 +#define GL_TEXTURE_SAMPLES_IMG 0x9136 +#endif + +/*------------------------------------------------------------------------* + * NV extension tokens + *------------------------------------------------------------------------*/ + +/* GL_NV_coverage_sample */ +#ifndef GL_NV_coverage_sample +#define GL_COVERAGE_COMPONENT_NV 0x8ED0 +#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 +#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 +#define GL_COVERAGE_BUFFERS_NV 0x8ED3 +#define GL_COVERAGE_SAMPLES_NV 0x8ED4 +#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 +#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 +#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 +#define GL_COVERAGE_BUFFER_BIT_NV 0x8000 +#endif + +/* GL_NV_depth_nonlinear */ +#ifndef GL_NV_depth_nonlinear +#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C +#endif + +/* GL_NV_draw_buffers */ +#ifndef GL_NV_draw_buffers +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF +#endif + +/* GL_EXT_draw_buffers */ +#ifndef GL_EXT_draw_buffers +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#endif + +/* GL_NV_draw_instanced */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_fbo_color_attachments */ +#ifndef GL_NV_fbo_color_attachments +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ +#endif + +/* GL_NV_fence */ +#ifndef GL_NV_fence +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +#endif + +/* GL_NV_framebuffer_blit */ +#ifndef GL_NV_framebuffer_blit +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA +#endif + +/* GL_NV_framebuffer_multisample */ +#ifndef GL_NV_framebuffer_multisample +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES_NV 0x8D57 +#endif + +/* GL_NV_generate_mipmap_sRGB */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_instanced_arrays */ +#ifndef GL_NV_instanced_arrays +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE +#endif + +/* GL_NV_read_buffer */ +#ifndef GL_NV_read_buffer +#define GL_READ_BUFFER_NV 0x0C02 +#endif + +/* GL_NV_read_buffer_front */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_read_depth */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_read_depth_stencil */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_read_stencil */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_shadow_samplers_array */ +#ifndef GL_NV_shadow_samplers_array +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 +#endif + +/* GL_NV_shadow_samplers_cube */ +#ifndef GL_NV_shadow_samplers_cube +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 +#endif + +/* GL_NV_sRGB_formats */ +#ifndef GL_NV_sRGB_formats +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SRGB8_NV 0x8C41 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F +#define GL_ETC1_SRGB8_NV 0x88EE +#endif + +/* GL_NV_texture_border_clamp */ +#ifndef GL_NV_texture_border_clamp +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_CLAMP_TO_BORDER_NV 0x812D +#endif + +/* GL_NV_texture_compression_s3tc_update */ +/* No new tokens introduced by this extension. */ + +/* GL_NV_texture_npot_2D_mipmap */ +/* No new tokens introduced by this extension. */ + +/*------------------------------------------------------------------------* + * QCOM extension tokens + *------------------------------------------------------------------------*/ + +/* GL_QCOM_alpha_test */ +#ifndef GL_QCOM_alpha_test +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 +#endif + +/* GL_QCOM_binning_control */ +#ifndef GL_QCOM_binning_control +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +#endif + +/* GL_QCOM_driver_control */ +/* No new tokens introduced by this extension. */ + +/* GL_QCOM_extended_get */ +#ifndef GL_QCOM_extended_get +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC +#endif + +/* GL_QCOM_extended_get2 */ +/* No new tokens introduced by this extension. */ + +/* GL_QCOM_perfmon_global_mode */ +#ifndef GL_QCOM_perfmon_global_mode +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 +#endif + +/* GL_QCOM_writeonly_rendering */ +#ifndef GL_QCOM_writeonly_rendering +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 +#endif + +/* GL_QCOM_tiled_rendering */ +#ifndef GL_QCOM_tiled_rendering +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 +#endif + +/*------------------------------------------------------------------------* + * VIV extension tokens + *------------------------------------------------------------------------*/ + +/* GL_VIV_shader_binary */ +#ifndef GL_VIV_shader_binary +#define GL_SHADER_BINARY_VIV 0x8FC4 +#endif + +/*------------------------------------------------------------------------* + * End of extension tokens, start of corresponding extension functions + *------------------------------------------------------------------------*/ + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_depth_texture */ +#ifndef GL_OES_depth_texture +#define GL_OES_depth_texture 1 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_EGL_image_external */ +#ifndef GL_OES_EGL_image_external +#define GL_OES_EGL_image_external 1 +/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_fragment_precision_high */ +#ifndef GL_OES_fragment_precision_high +#define GL_OES_fragment_precision_high 1 +#endif + +/* GL_OES_get_program_binary */ +#ifndef GL_OES_get_program_binary +#define GL_OES_get_program_binary 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); +#endif +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_OES_packed_depth_stencil 1 +#endif + +/* GL_OES_required_internalformat */ +#ifndef GL_OES_required_internalformat +#define GL_OES_required_internalformat 1 +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_standard_derivatives */ +#ifndef GL_OES_standard_derivatives +#define GL_OES_standard_derivatives 1 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +#ifndef GL_OES_surfaceless_context +#define GL_OES_surfaceless_context 1 +#endif + +/* GL_OES_texture_3D */ +#ifndef GL_OES_texture_3D +#define GL_OES_texture_3D 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif +typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); +typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +#endif + +/* GL_OES_texture_float */ +#ifndef GL_OES_texture_float +#define GL_OES_texture_float 1 +#endif + +/* GL_OES_texture_float_linear */ +#ifndef GL_OES_texture_float_linear +#define GL_OES_texture_float_linear 1 +#endif + +/* GL_OES_texture_half_float */ +#ifndef GL_OES_texture_half_float +#define GL_OES_texture_half_float 1 +#endif + +/* GL_OES_texture_half_float_linear */ +#ifndef GL_OES_texture_half_float_linear +#define GL_OES_texture_half_float_linear 1 +#endif + +/* GL_OES_texture_npot */ +#ifndef GL_OES_texture_npot +#define GL_OES_texture_npot 1 +#endif + +/* GL_OES_vertex_array_object */ +#ifndef GL_OES_vertex_array_object +#define GL_OES_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); +GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); +#endif +typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); +typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); +typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); +#endif + +/* GL_OES_vertex_half_float */ +#ifndef GL_OES_vertex_half_float +#define GL_OES_vertex_half_float 1 +#endif + +/* GL_OES_vertex_type_10_10_10_2 */ +#ifndef GL_OES_vertex_type_10_10_10_2 +#define GL_OES_vertex_type_10_10_10_2 1 +#endif + +/*------------------------------------------------------------------------* + * KHR extension functions + *------------------------------------------------------------------------*/ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GL_APICALL void GL_APIENTRY glPopDebugGroup (void); +GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); +#endif +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); +#endif + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif + + +/*------------------------------------------------------------------------* + * AMD extension functions + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/* AMD_performance_monitor */ +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); +GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); +typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif + +/* GL_AMD_program_binary_Z400 */ +#ifndef GL_AMD_program_binary_Z400 +#define GL_AMD_program_binary_Z400 1 +#endif + +/*------------------------------------------------------------------------* + * ANGLE extension functions + *------------------------------------------------------------------------*/ + +/* GL_ANGLE_depth_texture */ +#ifndef GL_ANGLE_depth_texture +#define GL_ANGLE_depth_texture 1 +#endif + +/* GL_ANGLE_framebuffer_blit */ +#ifndef GL_ANGLE_framebuffer_blit +#define GL_ANGLE_framebuffer_blit 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif + +/* GL_ANGLE_framebuffer_multisample */ +#ifndef GL_ANGLE_framebuffer_multisample +#define GL_ANGLE_framebuffer_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif + +#ifndef GL_ANGLE_instanced_arrays +#define GL_ANGLE_instanced_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); +#endif + +/* GL_ANGLE_pack_reverse_row_order */ +#ifndef GL_ANGLE_pack_reverse_row_order +#define GL_ANGLE_pack_reverse_row_order 1 +#endif + +/* GL_ANGLE_program_binary */ +#ifndef GL_ANGLE_program_binary +#define GL_ANGLE_program_binary 1 +#endif + +/* GL_ANGLE_texture_compression_dxt3 */ +#ifndef GL_ANGLE_texture_compression_dxt3 +#define GL_ANGLE_texture_compression_dxt3 1 +#endif + +/* GL_ANGLE_texture_compression_dxt5 */ +#ifndef GL_ANGLE_texture_compression_dxt5 +#define GL_ANGLE_texture_compression_dxt5 1 +#endif + +/* GL_ANGLE_texture_usage */ +#ifndef GL_ANGLE_texture_usage +#define GL_ANGLE_texture_usage 1 +#endif + +#ifndef GL_ANGLE_translated_shader_source +#define GL_ANGLE_translated_shader_source 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#endif +typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +#endif + +/*------------------------------------------------------------------------* + * APPLE extension functions + *------------------------------------------------------------------------*/ + +/* GL_APPLE_copy_texture_levels */ +#ifndef GL_APPLE_copy_texture_levels +#define GL_APPLE_copy_texture_levels 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#endif +typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +#endif + +/* GL_APPLE_framebuffer_multisample */ +#ifndef GL_APPLE_framebuffer_multisample +#define GL_APPLE_framebuffer_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); +#endif + +/* GL_APPLE_rgb_422 */ +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#endif + +/* GL_APPLE_sync */ +#ifndef GL_APPLE_sync +#define GL_APPLE_sync 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); +GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); +typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); +typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); +typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif + +/* GL_APPLE_texture_format_BGRA8888 */ +#ifndef GL_APPLE_texture_format_BGRA8888 +#define GL_APPLE_texture_format_BGRA8888 1 +#endif + +/* GL_APPLE_texture_max_level */ +#ifndef GL_APPLE_texture_max_level +#define GL_APPLE_texture_max_level 1 +#endif + +/*------------------------------------------------------------------------* + * ARM extension functions + *------------------------------------------------------------------------*/ + +/* GL_ARM_mali_program_binary */ +#ifndef GL_ARM_mali_program_binary +#define GL_ARM_mali_program_binary 1 +#endif + +/* GL_ARM_mali_shader_binary */ +#ifndef GL_ARM_mali_shader_binary +#define GL_ARM_mali_shader_binary 1 +#endif + +/* GL_ARM_rgba8 */ +#ifndef GL_ARM_rgba8 +#define GL_ARM_rgba8 1 +#endif + +/*------------------------------------------------------------------------* + * EXT extension functions + *------------------------------------------------------------------------*/ + +/* GL_EXT_blend_minmax */ +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#endif + +/* GL_EXT_color_buffer_half_float */ +#ifndef GL_EXT_color_buffer_half_float +#define GL_EXT_color_buffer_half_float 1 +#endif + +/* GL_EXT_debug_label */ +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif + +/* GL_EXT_debug_marker */ +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); +#endif +typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#endif + +/* GL_EXT_discard_framebuffer */ +#ifndef GL_EXT_discard_framebuffer +#define GL_EXT_discard_framebuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#endif +typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +#endif + +/* GL_EXT_map_buffer_range */ +#ifndef GL_EXT_map_buffer_range +#define GL_EXT_map_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#endif + +/* GL_EXT_multisampled_render_to_texture */ +#ifndef GL_EXT_multisampled_render_to_texture +#define GL_EXT_multisampled_render_to_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); +#endif +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif + +/* GL_EXT_multiview_draw_buffers */ +#ifndef GL_EXT_multiview_draw_buffers +#define GL_EXT_multiview_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); +GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); +GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); +#endif +typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); +typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); +#endif + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); +GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +#endif + +/* GL_EXT_occlusion_query_boolean */ +#ifndef GL_EXT_occlusion_query_boolean +#define GL_EXT_occlusion_query_boolean 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); +GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); +GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); +#endif +typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); +typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); +typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); +typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); +#endif + +/* GL_EXT_read_format_bgra */ +#ifndef GL_EXT_read_format_bgra +#define GL_EXT_read_format_bgra 1 +#endif + +/* GL_EXT_robustness */ +#ifndef GL_EXT_robustness +#define GL_EXT_robustness 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); +GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); +GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#endif +typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); +typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +#endif + +/* GL_EXT_separate_shader_objects */ +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); +GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); +GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); +GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); +GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); +GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); +GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); +GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); +GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); +GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); +GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); +GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); +GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +#endif +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); +typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); +typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +#endif + +/* GL_EXT_shader_framebuffer_fetch */ +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#endif + +/* GL_EXT_shader_texture_lod */ +#ifndef GL_EXT_shader_texture_lod +#define GL_EXT_shader_texture_lod 1 +#endif + +/* GL_EXT_shadow_samplers */ +#ifndef GL_EXT_shadow_samplers +#define GL_EXT_shadow_samplers 1 +#endif + +/* GL_EXT_sRGB */ +#ifndef GL_EXT_sRGB +#define GL_EXT_sRGB 1 +#endif + +/* GL_EXT_texture_compression_dxt1 */ +#ifndef GL_EXT_texture_compression_dxt1 +#define GL_EXT_texture_compression_dxt1 1 +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +/* GL_EXT_texture_format_BGRA8888 */ +#ifndef GL_EXT_texture_format_BGRA8888 +#define GL_EXT_texture_format_BGRA8888 1 +#endif + +/* GL_EXT_texture_rg */ +#ifndef GL_EXT_texture_rg +#define GL_EXT_texture_rg 1 +#endif + +/* GL_EXT_texture_storage */ +#ifndef GL_EXT_texture_storage +#define GL_EXT_texture_storage 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif + +/* GL_EXT_texture_type_2_10_10_10_REV */ +#ifndef GL_EXT_texture_type_2_10_10_10_REV +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#endif + +/* GL_EXT_unpack_subimage */ +#ifndef GL_EXT_unpack_subimage +#define GL_EXT_unpack_subimage 1 +#endif + +/*------------------------------------------------------------------------* + * DMP extension functions + *------------------------------------------------------------------------*/ + +/* GL_DMP_shader_binary */ +#ifndef GL_DMP_shader_binary +#define GL_DMP_shader_binary 1 +#endif + +/*------------------------------------------------------------------------* + * FJ extension functions + *------------------------------------------------------------------------*/ + +/* GL_FJ_shader_binary_GCCSO */ +#ifndef GL_FJ_shader_binary_GCCSO +#define GL_FJ_shader_binary_GCCSO 1 +#endif + +/*------------------------------------------------------------------------* + * IMG extension functions + *------------------------------------------------------------------------*/ + +/* GL_IMG_program_binary */ +#ifndef GL_IMG_program_binary +#define GL_IMG_program_binary 1 +#endif + +/* GL_IMG_read_format */ +#ifndef GL_IMG_read_format +#define GL_IMG_read_format 1 +#endif + +/* GL_IMG_shader_binary */ +#ifndef GL_IMG_shader_binary +#define GL_IMG_shader_binary 1 +#endif + +/* GL_IMG_texture_compression_pvrtc */ +#ifndef GL_IMG_texture_compression_pvrtc +#define GL_IMG_texture_compression_pvrtc 1 +#endif + +/* GL_IMG_texture_compression_pvrtc2 */ +#ifndef GL_IMG_texture_compression_pvrtc2 +#define GL_IMG_texture_compression_pvrtc2 1 +#endif + +/* GL_IMG_multisampled_render_to_texture */ +#ifndef GL_IMG_multisampled_render_to_texture +#define GL_IMG_multisampled_render_to_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); +#endif +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +#endif + +/*------------------------------------------------------------------------* + * NV extension functions + *------------------------------------------------------------------------*/ + +/* GL_NV_coverage_sample */ +#ifndef GL_NV_coverage_sample +#define GL_NV_coverage_sample 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); +GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); +#endif +typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); +typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); +#endif + +/* GL_NV_depth_nonlinear */ +#ifndef GL_NV_depth_nonlinear +#define GL_NV_depth_nonlinear 1 +#endif + +/* GL_NV_draw_buffers */ +#ifndef GL_NV_draw_buffers +#define GL_NV_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); +#endif + +/* GL_EXT_draw_buffers */ +#ifndef GL_EXT_draw_buffers +#define GL_EXT_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); +#endif + +/* GL_NV_draw_instanced */ +#ifndef GL_NV_draw_instanced +#define GL_NV_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif +typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif + +/* GL_NV_fbo_color_attachments */ +#ifndef GL_NV_fbo_color_attachments +#define GL_NV_fbo_color_attachments 1 +#endif + +/* GL_NV_fence */ +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); +GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); +GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); +GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); +GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); +GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); +GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); +#endif +typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#endif + +/* GL_NV_framebuffer_blit */ +#ifndef GL_NV_framebuffer_blit +#define GL_NV_framebuffer_blit 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif + +/* GL_NV_framebuffer_multisample */ +#ifndef GL_NV_framebuffer_multisample +#define GL_NV_framebuffer_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif + +/* GL_NV_generate_mipmap_sRGB */ +#ifndef GL_NV_generate_mipmap_sRGB +#define GL_NV_generate_mipmap_sRGB 1 +#endif + +/* GL_NV_instanced_arrays */ +#ifndef GL_NV_instanced_arrays +#define GL_NV_instanced_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); +#endif +typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); +#endif + +/* GL_NV_read_buffer */ +#ifndef GL_NV_read_buffer +#define GL_NV_read_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); +#endif +typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); +#endif + +/* GL_NV_read_buffer_front */ +#ifndef GL_NV_read_buffer_front +#define GL_NV_read_buffer_front 1 +#endif + +/* GL_NV_read_depth */ +#ifndef GL_NV_read_depth +#define GL_NV_read_depth 1 +#endif + +/* GL_NV_read_depth_stencil */ +#ifndef GL_NV_read_depth_stencil +#define GL_NV_read_depth_stencil 1 +#endif + +/* GL_NV_read_stencil */ +#ifndef GL_NV_read_stencil +#define GL_NV_read_stencil 1 +#endif + +/* GL_NV_shadow_samplers_array */ +#ifndef GL_NV_shadow_samplers_array +#define GL_NV_shadow_samplers_array 1 +#endif + +/* GL_NV_shadow_samplers_cube */ +#ifndef GL_NV_shadow_samplers_cube +#define GL_NV_shadow_samplers_cube 1 +#endif + +/* GL_NV_sRGB_formats */ +#ifndef GL_NV_sRGB_formats +#define GL_NV_sRGB_formats 1 +#endif + +/* GL_NV_texture_border_clamp */ +#ifndef GL_NV_texture_border_clamp +#define GL_NV_texture_border_clamp 1 +#endif + +/* GL_NV_texture_compression_s3tc_update */ +#ifndef GL_NV_texture_compression_s3tc_update +#define GL_NV_texture_compression_s3tc_update 1 +#endif + +/* GL_NV_texture_npot_2D_mipmap */ +#ifndef GL_NV_texture_npot_2D_mipmap +#define GL_NV_texture_npot_2D_mipmap 1 +#endif + +/*------------------------------------------------------------------------* + * QCOM extension functions + *------------------------------------------------------------------------*/ + +/* GL_QCOM_alpha_test */ +#ifndef GL_QCOM_alpha_test +#define GL_QCOM_alpha_test 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); +#endif +typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); +#endif + +/* GL_QCOM_binning_control */ +#ifndef GL_QCOM_binning_control +#define GL_QCOM_binning_control 1 +#endif + +/* GL_QCOM_driver_control */ +#ifndef GL_QCOM_driver_control +#define GL_QCOM_driver_control 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); +GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); +GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); +GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); +#endif +typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); +typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); +typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +#endif + +/* GL_QCOM_extended_get */ +#ifndef GL_QCOM_extended_get +#define GL_QCOM_extended_get 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); +GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); +GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); +GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); +GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); +GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); +GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); +#endif +typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); +typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); +typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); +typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); +typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); +typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); +#endif + +/* GL_QCOM_extended_get2 */ +#ifndef GL_QCOM_extended_get2 +#define GL_QCOM_extended_get2 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); +GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); +GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); +GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +#endif +typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); +typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); +typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); +typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +#endif + +/* GL_QCOM_perfmon_global_mode */ +#ifndef GL_QCOM_perfmon_global_mode +#define GL_QCOM_perfmon_global_mode 1 +#endif + +/* GL_QCOM_writeonly_rendering */ +#ifndef GL_QCOM_writeonly_rendering +#define GL_QCOM_writeonly_rendering 1 +#endif + +/* GL_QCOM_tiled_rendering */ +#ifndef GL_QCOM_tiled_rendering +#define GL_QCOM_tiled_rendering 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); +#endif +typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); +#endif + +/*------------------------------------------------------------------------* + * VIV extension tokens + *------------------------------------------------------------------------*/ + +/* GL_VIV_shader_binary */ +#ifndef GL_VIV_shader_binary +#define GL_VIV_shader_binary 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __gl2ext_h_ */ diff --git a/platform/winrt/include/GLES2/gl2platform.h b/platform/winrt/include/GLES2/gl2platform.h index 38cb3b7b6f..c9fa3c4d64 100644 --- a/platform/winrt/include/GLES2/gl2platform.h +++ b/platform/winrt/include/GLES2/gl2platform.h @@ -1,30 +1,30 @@ -#ifndef __gl2platform_h_ -#define __gl2platform_h_ - -/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "OpenGL-ES" component "Registry". - */ - -#include - -#ifndef GL_APICALL -#define GL_APICALL KHRONOS_APICALL -#endif - -#ifndef GL_APIENTRY -#define GL_APIENTRY KHRONOS_APIENTRY -#endif - -#endif /* __gl2platform_h_ */ +#ifndef __gl2platform_h_ +#define __gl2platform_h_ + +/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "OpenGL-ES" component "Registry". + */ + +#include + +#ifndef GL_APICALL +#define GL_APICALL KHRONOS_APICALL +#endif + +#ifndef GL_APIENTRY +#define GL_APIENTRY KHRONOS_APIENTRY +#endif + +#endif /* __gl2platform_h_ */ diff --git a/platform/winrt/include/GLES3/gl3.h b/platform/winrt/include/GLES3/gl3.h index 024edc4306..9c79862c0d 100644 --- a/platform/winrt/include/GLES3/gl3.h +++ b/platform/winrt/include/GLES3/gl3.h @@ -1,1061 +1,1061 @@ -#ifndef __gl3_h_ -#define __gl3_h_ - -/* - * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $ - */ - -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2007-2013 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/*------------------------------------------------------------------------- - * Data type definitions - *-----------------------------------------------------------------------*/ - -/* OpenGL ES 2.0 */ - -typedef void GLvoid; -typedef char GLchar; -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef khronos_int8_t GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; -typedef khronos_intptr_t GLintptr; -typedef khronos_ssize_t GLsizeiptr; - -/* OpenGL ES 3.0 */ - -typedef unsigned short GLhalf; -typedef khronos_int64_t GLint64; -typedef khronos_uint64_t GLuint64; -typedef struct __GLsync *GLsync; - -/*------------------------------------------------------------------------- - * Token definitions - *-----------------------------------------------------------------------*/ - -/* OpenGL ES core versions */ -#define GL_ES_VERSION_3_0 1 -#define GL_ES_VERSION_2_0 1 - -/* OpenGL ES 2.0 */ - -/* ClearBufferMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 - -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 - -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 - -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 - -/* BlendingFactorSrc */ -/* GL_ZERO */ -/* GL_ONE */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* GL_SRC_ALPHA */ -/* GL_ONE_MINUS_SRC_ALPHA */ -/* GL_DST_ALPHA */ -/* GL_ONE_MINUS_DST_ALPHA */ - -/* BlendEquationSeparate */ -#define GL_FUNC_ADD 0x8006 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ -#define GL_BLEND_EQUATION_ALPHA 0x883D - -/* BlendSubtract */ -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B - -/* Separate Blend Functions */ -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 - -/* Buffer Objects */ -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 - -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 - -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 - -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 - -/* CullFaceMode */ -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_FRONT_AND_BACK 0x0408 - -/* DepthFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* EnableCap */ -#define GL_TEXTURE_2D 0x0DE1 -#define GL_CULL_FACE 0x0B44 -#define GL_BLEND 0x0BE2 -#define GL_DITHER 0x0BD0 -#define GL_STENCIL_TEST 0x0B90 -#define GL_DEPTH_TEST 0x0B71 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_COVERAGE 0x80A0 - -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 - -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 - -/* GetPName */ -#define GL_LINE_WIDTH 0x0B21 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -/* GL_SCISSOR_TEST */ -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -/* GL_POLYGON_OFFSET_FILL */ -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB - -/* GetTextureParameter */ -/* GL_TEXTURE_MAG_FILTER */ -/* GL_TEXTURE_MIN_FILTER */ -/* GL_TEXTURE_WRAP_S */ -/* GL_TEXTURE_WRAP_T */ - -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 - -/* HintTarget */ -#define GL_GENERATE_MIPMAP_HINT 0x8192 - -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_FIXED 0x140C - -/* PixelFormat */ -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A - -/* PixelType */ -/* GL_UNSIGNED_BYTE */ -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 - -/* Shaders */ -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_SHADER_TYPE 0x8B4F -#define GL_DELETE_STATUS 0x8B80 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D - -/* StencilFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 - -/* StencilOp */ -/* GL_ZERO */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_INVERT 0x150A -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 - -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 - -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 - -/* TextureMinFilter */ -/* GL_NEAREST */ -/* GL_LINEAR */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 - -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 - -/* TextureTarget */ -/* GL_TEXTURE_2D */ -#define GL_TEXTURE 0x1702 - -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - -/* TextureUnit */ -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 - -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_MIRRORED_REPEAT 0x8370 - -/* Uniform Types */ -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_CUBE 0x8B60 - -/* Vertex Arrays */ -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F - -/* Read Format */ -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B - -/* Shader Source */ -#define GL_COMPILE_STATUS 0x8B81 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_COMPILER 0x8DFA - -/* Shader Binary */ -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 - -/* Shader Precision-Specified Types */ -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 - -/* Framebuffer Object. */ -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 - -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGB565 0x8D62 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 - -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 - -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 - -#define GL_NONE 0 - -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD - -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 - -/* OpenGL ES 3.0 */ - -#define GL_READ_BUFFER 0x0C02 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_RED 0x1903 -#define GL_RGB8 0x8051 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_RG8 0x822B -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER -#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_INT_2_10_10_10_REV 0x8D9F -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_NUM_SAMPLE_COUNTS 0x9380 -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - -/*------------------------------------------------------------------------- - * Entrypoint definitions - *-----------------------------------------------------------------------*/ - -/* OpenGL ES 2.0 */ - -GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); -GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); -GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); -GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); -GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); -GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); -GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); -GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth); -GL_APICALL void GL_APIENTRY glClearStencil (GLint s); -GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); -GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); -GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); -GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); -GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); -GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); -GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); -GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); -GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); -GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); -GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); -GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glDisable (GLenum cap); -GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glEnable (GLenum cap); -GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glFinish (void); -GL_APICALL void GL_APIENTRY glFlush (void); -GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); -GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); -GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); -GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); -GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); -GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); -GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL GLenum GL_APIENTRY glGetError (void); -GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); -GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); -GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); -GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); -GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); -GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); -GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); -GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); -GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); -GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); -GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); -GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); -GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); -GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); -GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); -GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); -GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); -GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); -GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); -GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -/* OpenGL ES 3.0 */ - -GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); -GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids); -GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids); -GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); -GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); -GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params); -GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); -GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params); -GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs); -GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); -GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays); -GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays); -GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); -GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data); -GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); -GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); -GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer); -GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params); -GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v); -GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v); -GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params); -GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); -GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); -GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); -GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); -GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index); -GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); -GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName); -GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); -GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount); -GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); -GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); -GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params); -GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); -GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data); -GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params); -GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers); -GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers); -GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); -GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); -GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param); -GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param); -GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); -GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids); -GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids); -GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); -GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); -GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); -GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); -GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments); -GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __gl3_h_ +#define __gl3_h_ + +/* + * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $ + */ + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2013 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/*------------------------------------------------------------------------- + * Data type definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES 2.0 */ + +typedef void GLvoid; +typedef char GLchar; +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef khronos_int8_t GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef khronos_intptr_t GLintptr; +typedef khronos_ssize_t GLsizeiptr; + +/* OpenGL ES 3.0 */ + +typedef unsigned short GLhalf; +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef struct __GLsync *GLsync; + +/*------------------------------------------------------------------------- + * Token definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES core versions */ +#define GL_ES_VERSION_3_0 1 +#define GL_ES_VERSION_2_0 1 + +/* OpenGL ES 2.0 */ + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* BlendEquationSeparate */ +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +#define GL_BLEND_EQUATION_ALPHA 0x883D + +/* BlendSubtract */ +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B + +/* Separate Blend Functions */ +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 + +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +/* GL_SCISSOR_TEST */ +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +/* GL_POLYGON_OFFSET_FILL */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* PixelFormat */ +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* Shaders */ +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D + +/* StencilFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ +#define GL_TEXTURE 0x1702 + +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 + +/* Uniform Types */ +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 + +/* Vertex Arrays */ +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F + +/* Read Format */ +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B + +/* Shader Source */ +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA + +/* Shader Binary */ +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + +/* Shader Precision-Specified Types */ +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 + +/* Framebuffer Object. */ +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 + +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 + +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 + +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 + +#define GL_NONE 0 + +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD + +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + +/* OpenGL ES 3.0 */ + +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER +#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF + +/*------------------------------------------------------------------------- + * Entrypoint definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES 2.0 */ + +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); +GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +/* OpenGL ES 3.0 */ + +GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); +GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); +GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids); +GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids); +GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params); +GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params); +GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs); +GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays); +GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data); +GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); +GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); +GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer); +GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params); +GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v); +GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v); +GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params); +GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); +GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); +GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); +GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index); +GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); +GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); +GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount); +GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params); +GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); +GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data); +GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params); +GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers); +GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers); +GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); +GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param); +GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param); +GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids); +GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids); +GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); +GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); +GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); +GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); +GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length); +GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments); +GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/platform/winrt/include/GLES3/gl3ext.h b/platform/winrt/include/GLES3/gl3ext.h index 199436c082..4d4ea96c4d 100644 --- a/platform/winrt/include/GLES3/gl3ext.h +++ b/platform/winrt/include/GLES3/gl3ext.h @@ -1,24 +1,24 @@ -#ifndef __gl3ext_h_ -#define __gl3ext_h_ - -/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* OpenGL ES 3 Extensions - * - * After an OES extension's interactions with OpenGl ES 3.0 have been documented, - * its tokens and function definitions should be added to this file in a manner - * that does not conflict with gl2ext.h or gl3.h. - * - * Tokens and function definitions for extensions that have become standard - * features in OpenGL ES 3.0 will not be added to this file. - * - * Applications using OpenGL-ES-2-only extensions should include gl2ext.h - */ - -#endif /* __gl3ext_h_ */ - +#ifndef __gl3ext_h_ +#define __gl3ext_h_ + +/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* OpenGL ES 3 Extensions + * + * After an OES extension's interactions with OpenGl ES 3.0 have been documented, + * its tokens and function definitions should be added to this file in a manner + * that does not conflict with gl2ext.h or gl3.h. + * + * Tokens and function definitions for extensions that have become standard + * features in OpenGL ES 3.0 will not be added to this file. + * + * Applications using OpenGL-ES-2-only extensions should include gl2ext.h + */ + +#endif /* __gl3ext_h_ */ + diff --git a/platform/winrt/include/GLES3/gl3platform.h b/platform/winrt/include/GLES3/gl3platform.h index 679e0dc3ca..1bd1a850fa 100644 --- a/platform/winrt/include/GLES3/gl3platform.h +++ b/platform/winrt/include/GLES3/gl3platform.h @@ -1,30 +1,30 @@ -#ifndef __gl3platform_h_ -#define __gl3platform_h_ - -/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "OpenGL-ES" component "Registry". - */ - -#include - -#ifndef GL_APICALL -#define GL_APICALL KHRONOS_APICALL -#endif - -#ifndef GL_APIENTRY -#define GL_APIENTRY KHRONOS_APIENTRY -#endif - -#endif /* __gl3platform_h_ */ +#ifndef __gl3platform_h_ +#define __gl3platform_h_ + +/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "OpenGL-ES" component "Registry". + */ + +#include + +#ifndef GL_APICALL +#define GL_APICALL KHRONOS_APICALL +#endif + +#ifndef GL_APIENTRY +#define GL_APIENTRY KHRONOS_APIENTRY +#endif + +#endif /* __gl3platform_h_ */ diff --git a/platform/winrt/include/GLSLANG/ShaderLang.h b/platform/winrt/include/GLSLANG/ShaderLang.h index d925b88f24..647fed6a02 100644 --- a/platform/winrt/include/GLSLANG/ShaderLang.h +++ b/platform/winrt/include/GLSLANG/ShaderLang.h @@ -1,411 +1,411 @@ -// -// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -#ifndef _COMPILER_INTERFACE_INCLUDED_ -#define _COMPILER_INTERFACE_INCLUDED_ - -#if defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) -#if defined(_WIN32) || defined(_WIN64) - -#if defined(ANGLE_TRANSLATOR_IMPLEMENTATION) -#define COMPILER_EXPORT __declspec(dllexport) -#else -#define COMPILER_EXPORT __declspec(dllimport) -#endif // defined(ANGLE_TRANSLATOR_IMPLEMENTATION) - -#else // defined(_WIN32) || defined(_WIN64) -#define COMPILER_EXPORT __attribute__((visibility("default"))) -#endif - -#else // defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) -#define COMPILER_EXPORT -#endif - -#include - -#include "KHR/khrplatform.h" - -#include -#include -#include - -// -// This is the platform independent interface between an OGL driver -// and the shading language compiler. -// - -namespace sh -{ -// GLenum alias -typedef unsigned int GLenum; -} - -// Must be included after GLenum proxy typedef -// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h -#include "ShaderVars.h" - -// Version number for shader translation API. -// It is incremented every time the API changes. -#define ANGLE_SH_VERSION 132 - -typedef enum { - SH_GLES2_SPEC = 0x8B40, - SH_WEBGL_SPEC = 0x8B41, - - SH_GLES3_SPEC = 0x8B86, - SH_WEBGL2_SPEC = 0x8B87, - - // The CSS Shaders spec is a subset of the WebGL spec. - // - // In both CSS vertex and fragment shaders, ANGLE: - // (1) Reserves the "css_" prefix. - // (2) Renames the main function to css_main. - // (3) Disables the gl_MaxDrawBuffers built-in. - // - // In CSS fragment shaders, ANGLE: - // (1) Disables the gl_FragColor built-in. - // (2) Disables the gl_FragData built-in. - // (3) Enables the css_MixColor built-in. - // (4) Enables the css_ColorMatrix built-in. - // - // After passing a CSS shader through ANGLE, the browser is expected to append - // a new main function to it. - // This new main function will call the css_main function. - // It may also perform additional operations like varying assignment, texture - // access, and gl_FragColor assignment in order to implement the CSS Shaders - // blend modes. - // - SH_CSS_SHADERS_SPEC = 0x8B42 -} ShShaderSpec; - -typedef enum { - SH_ESSL_OUTPUT = 0x8B45, - SH_GLSL_OUTPUT = 0x8B46, - SH_HLSL_OUTPUT = 0x8B47, - SH_HLSL9_OUTPUT = 0x8B47, - SH_HLSL11_OUTPUT = 0x8B48 -} ShShaderOutput; - -// Compile options. -typedef enum { - SH_VALIDATE = 0, - SH_VALIDATE_LOOP_INDEXING = 0x0001, - SH_INTERMEDIATE_TREE = 0x0002, - SH_OBJECT_CODE = 0x0004, - SH_VARIABLES = 0x0008, - SH_LINE_DIRECTIVES = 0x0010, - SH_SOURCE_PATH = 0x0020, - SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX = 0x0040, - // If a sampler array index happens to be a loop index, - // 1) if its type is integer, unroll the loop. - // 2) if its type is float, fail the shader compile. - // This is to work around a mac driver bug. - SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX = 0x0080, - - // This is needed only as a workaround for certain OpenGL driver bugs. - SH_EMULATE_BUILT_IN_FUNCTIONS = 0x0100, - - // This is an experimental flag to enforce restrictions that aim to prevent - // timing attacks. - // It generates compilation errors for shaders that could expose sensitive - // texture information via the timing channel. - // To use this flag, you must compile the shader under the WebGL spec - // (using the SH_WEBGL_SPEC flag). - SH_TIMING_RESTRICTIONS = 0x0200, - - // This flag prints the dependency graph that is used to enforce timing - // restrictions on fragment shaders. - // This flag only has an effect if all of the following are true: - // - The shader spec is SH_WEBGL_SPEC. - // - The compile options contain the SH_TIMING_RESTRICTIONS flag. - // - The shader type is GL_FRAGMENT_SHADER. - SH_DEPENDENCY_GRAPH = 0x0400, - - // Enforce the GLSL 1.017 Appendix A section 7 packing restrictions. - // This flag only enforces (and can only enforce) the packing - // restrictions for uniform variables in both vertex and fragment - // shaders. ShCheckVariablesWithinPackingLimits() lets embedders - // enforce the packing restrictions for varying variables during - // program link time. - SH_ENFORCE_PACKING_RESTRICTIONS = 0x0800, - - // This flag ensures all indirect (expression-based) array indexing - // is clamped to the bounds of the array. This ensures, for example, - // that you cannot read off the end of a uniform, whether an array - // vec234, or mat234 type. The ShArrayIndexClampingStrategy enum, - // specified in the ShBuiltInResources when constructing the - // compiler, selects the strategy for the clamping implementation. - SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000, - - // This flag limits the complexity of an expression. - SH_LIMIT_EXPRESSION_COMPLEXITY = 0x2000, - - // This flag limits the depth of the call stack. - SH_LIMIT_CALL_STACK_DEPTH = 0x4000, - - // This flag initializes gl_Position to vec4(0,0,0,0) at the - // beginning of the vertex shader's main(), and has no effect in the - // fragment shader. It is intended as a workaround for drivers which - // incorrectly fail to link programs if gl_Position is not written. - SH_INIT_GL_POSITION = 0x8000, - - // This flag replaces - // "a && b" with "a ? b : false", - // "a || b" with "a ? true : b". - // This is to work around a MacOSX driver bug that |b| is executed - // independent of |a|'s value. - SH_UNFOLD_SHORT_CIRCUIT = 0x10000, - - // This flag initializes varyings without static use in vertex shader - // at the beginning of main(), and has no effects in the fragment shader. - // It is intended as a workaround for drivers which incorrectly optimize - // out such varyings and cause a link failure. - SH_INIT_VARYINGS_WITHOUT_STATIC_USE = 0x20000, - - // This flag scalarizes vec/ivec/bvec/mat constructor args. - // It is intended as a workaround for Linux/Mac driver bugs. - SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS = 0x40000, - - // This flag overwrites a struct name with a unique prefix. - // It is intended as a workaround for drivers that do not handle - // struct scopes correctly, including all Mac drivers and Linux AMD. - SH_REGENERATE_STRUCT_NAMES = 0x80000, -} ShCompileOptions; - -// Defines alternate strategies for implementing array index clamping. -typedef enum { - // Use the clamp intrinsic for array index clamping. - SH_CLAMP_WITH_CLAMP_INTRINSIC = 1, - - // Use a user-defined function for array index clamping. - SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION -} ShArrayIndexClampingStrategy; - -// -// Driver must call this first, once, before doing any other -// compiler operations. -// If the function succeeds, the return value is true, else false. -// -COMPILER_EXPORT bool ShInitialize(); -// -// Driver should call this at shutdown. -// If the function succeeds, the return value is true, else false. -// -COMPILER_EXPORT bool ShFinalize(); - -// The 64 bits hash function. The first parameter is the input string; the -// second parameter is the string length. -typedef khronos_uint64_t (*ShHashFunction64)(const char*, size_t); - -// -// Implementation dependent built-in resources (constants and extensions). -// The names for these resources has been obtained by stripping gl_/GL_. -// -typedef struct -{ - // Constants. - int MaxVertexAttribs; - int MaxVertexUniformVectors; - int MaxVaryingVectors; - int MaxVertexTextureImageUnits; - int MaxCombinedTextureImageUnits; - int MaxTextureImageUnits; - int MaxFragmentUniformVectors; - int MaxDrawBuffers; - - // Extensions. - // Set to 1 to enable the extension, else 0. - int OES_standard_derivatives; - int OES_EGL_image_external; - int ARB_texture_rectangle; - int EXT_draw_buffers; - int EXT_frag_depth; - int EXT_shader_texture_lod; - - // Set to 1 to enable replacing GL_EXT_draw_buffers #extension directives - // with GL_NV_draw_buffers in ESSL output. This flag can be used to emulate - // EXT_draw_buffers by using it in combination with GLES3.0 glDrawBuffers - // function. This applies to Tegra K1 devices. - int NV_draw_buffers; - - // Set to 1 if highp precision is supported in the fragment language. - // Default is 0. - int FragmentPrecisionHigh; - - // GLSL ES 3.0 constants. - int MaxVertexOutputVectors; - int MaxFragmentInputVectors; - int MinProgramTexelOffset; - int MaxProgramTexelOffset; - - // Name Hashing. - // Set a 64 bit hash function to enable user-defined name hashing. - // Default is NULL. - ShHashFunction64 HashFunction; - - // Selects a strategy to use when implementing array index clamping. - // Default is SH_CLAMP_WITH_CLAMP_INTRINSIC. - ShArrayIndexClampingStrategy ArrayIndexClampingStrategy; - - // The maximum complexity an expression can be. - int MaxExpressionComplexity; - - // The maximum depth a call stack can be. - int MaxCallStackDepth; -} ShBuiltInResources; - -// -// Initialize built-in resources with minimum expected values. -// Parameters: -// resources: The object to initialize. Will be comparable with memcmp. -// -COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources *resources); - -// -// ShHandle held by but opaque to the driver. It is allocated, -// managed, and de-allocated by the compiler. Its contents -// are defined by and used by the compiler. -// -// If handle creation fails, 0 will be returned. -// -typedef void *ShHandle; - -// -// Returns the a concatenated list of the items in ShBuiltInResources as a -// null-terminated string. -// This function must be updated whenever ShBuiltInResources is changed. -// Parameters: -// handle: Specifies the handle of the compiler to be used. -COMPILER_EXPORT const std::string &ShGetBuiltInResourcesString(const ShHandle handle); - -// -// Driver calls these to create and destroy compiler objects. -// -// Returns the handle of constructed compiler, null if the requested compiler is -// not supported. -// Parameters: -// type: Specifies the type of shader - GL_FRAGMENT_SHADER or GL_VERTEX_SHADER. -// spec: Specifies the language spec the compiler must conform to - -// SH_GLES2_SPEC or SH_WEBGL_SPEC. -// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT, -// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT. -// resources: Specifies the built-in resources. -COMPILER_EXPORT ShHandle ShConstructCompiler( - sh::GLenum type, - ShShaderSpec spec, - ShShaderOutput output, - const ShBuiltInResources *resources); -COMPILER_EXPORT void ShDestruct(ShHandle handle); - -// -// Compiles the given shader source. -// If the function succeeds, the return value is true, else false. -// Parameters: -// handle: Specifies the handle of compiler to be used. -// shaderStrings: Specifies an array of pointers to null-terminated strings -// containing the shader source code. -// numStrings: Specifies the number of elements in shaderStrings array. -// compileOptions: A mask containing the following parameters: -// SH_VALIDATE: Validates shader to ensure that it conforms to the spec -// specified during compiler construction. -// SH_VALIDATE_LOOP_INDEXING: Validates loop and indexing in the shader to -// ensure that they do not exceed the minimum -// functionality mandated in GLSL 1.0 spec, -// Appendix A, Section 4 and 5. -// There is no need to specify this parameter when -// compiling for WebGL - it is implied. -// SH_INTERMEDIATE_TREE: Writes intermediate tree to info log. -// Can be queried by calling ShGetInfoLog(). -// SH_OBJECT_CODE: Translates intermediate tree to glsl or hlsl shader. -// Can be queried by calling ShGetObjectCode(). -// SH_VARIABLES: Extracts attributes, uniforms, and varyings. -// Can be queried by calling ShGetVariableInfo(). -// -COMPILER_EXPORT bool ShCompile( - const ShHandle handle, - const char * const shaderStrings[], - size_t numStrings, - int compileOptions); - -// Return the version of the shader language. -COMPILER_EXPORT int ShGetShaderVersion(const ShHandle handle); - -// Return the currently set language output type. -COMPILER_EXPORT ShShaderOutput ShGetShaderOutputType( - const ShHandle handle); - -// Returns null-terminated information log for a compiled shader. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::string &ShGetInfoLog(const ShHandle handle); - -// Returns null-terminated object code for a compiled shader. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::string &ShGetObjectCode(const ShHandle handle); - -// Returns a (original_name, hash) map containing all the user defined -// names in the shader, including variable names, function names, struct -// names, and struct field names. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::map *ShGetNameHashingMap( - const ShHandle handle); - -// Shader variable inspection. -// Returns a pointer to a list of variables of the designated type. -// (See ShaderVars.h for type definitions, included above) -// Returns NULL on failure. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::vector *ShGetUniforms(const ShHandle handle); -COMPILER_EXPORT const std::vector *ShGetVaryings(const ShHandle handle); -COMPILER_EXPORT const std::vector *ShGetAttributes(const ShHandle handle); -COMPILER_EXPORT const std::vector *ShGetOutputVariables(const ShHandle handle); -COMPILER_EXPORT const std::vector *ShGetInterfaceBlocks(const ShHandle handle); - -typedef struct -{ - sh::GLenum type; - int size; -} ShVariableInfo; - -// Returns true if the passed in variables pack in maxVectors following -// the packing rules from the GLSL 1.017 spec, Appendix A, section 7. -// Returns false otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS -// flag above. -// Parameters: -// maxVectors: the available rows of registers. -// varInfoArray: an array of variable info (types and sizes). -// varInfoArraySize: the size of the variable array. -COMPILER_EXPORT bool ShCheckVariablesWithinPackingLimits( - int maxVectors, - ShVariableInfo *varInfoArray, - size_t varInfoArraySize); - -// Gives the compiler-assigned register for an interface block. -// The method writes the value to the output variable "indexOut". -// Returns true if it found a valid interface block, false otherwise. -// Parameters: -// handle: Specifies the compiler -// interfaceBlockName: Specifies the interface block -// indexOut: output variable that stores the assigned register -COMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle, - const std::string &interfaceBlockName, - unsigned int *indexOut); - -// Gives the compiler-assigned register for uniforms in the default -// interface block. -// The method writes the value to the output variable "indexOut". -// Returns true if it found a valid default uniform, false otherwise. -// Parameters: -// handle: Specifies the compiler -// interfaceBlockName: Specifies the uniform -// indexOut: output variable that stores the assigned register -COMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle, - const std::string &uniformName, - unsigned int *indexOut); - -#endif // _COMPILER_INTERFACE_INCLUDED_ +// +// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +#ifndef _COMPILER_INTERFACE_INCLUDED_ +#define _COMPILER_INTERFACE_INCLUDED_ + +#if defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) +#if defined(_WIN32) || defined(_WIN64) + +#if defined(ANGLE_TRANSLATOR_IMPLEMENTATION) +#define COMPILER_EXPORT __declspec(dllexport) +#else +#define COMPILER_EXPORT __declspec(dllimport) +#endif // defined(ANGLE_TRANSLATOR_IMPLEMENTATION) + +#else // defined(_WIN32) || defined(_WIN64) +#define COMPILER_EXPORT __attribute__((visibility("default"))) +#endif + +#else // defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) +#define COMPILER_EXPORT +#endif + +#include + +#include "KHR/khrplatform.h" + +#include +#include +#include + +// +// This is the platform independent interface between an OGL driver +// and the shading language compiler. +// + +namespace sh +{ +// GLenum alias +typedef unsigned int GLenum; +} + +// Must be included after GLenum proxy typedef +// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h +#include "ShaderVars.h" + +// Version number for shader translation API. +// It is incremented every time the API changes. +#define ANGLE_SH_VERSION 132 + +typedef enum { + SH_GLES2_SPEC = 0x8B40, + SH_WEBGL_SPEC = 0x8B41, + + SH_GLES3_SPEC = 0x8B86, + SH_WEBGL2_SPEC = 0x8B87, + + // The CSS Shaders spec is a subset of the WebGL spec. + // + // In both CSS vertex and fragment shaders, ANGLE: + // (1) Reserves the "css_" prefix. + // (2) Renames the main function to css_main. + // (3) Disables the gl_MaxDrawBuffers built-in. + // + // In CSS fragment shaders, ANGLE: + // (1) Disables the gl_FragColor built-in. + // (2) Disables the gl_FragData built-in. + // (3) Enables the css_MixColor built-in. + // (4) Enables the css_ColorMatrix built-in. + // + // After passing a CSS shader through ANGLE, the browser is expected to append + // a new main function to it. + // This new main function will call the css_main function. + // It may also perform additional operations like varying assignment, texture + // access, and gl_FragColor assignment in order to implement the CSS Shaders + // blend modes. + // + SH_CSS_SHADERS_SPEC = 0x8B42 +} ShShaderSpec; + +typedef enum { + SH_ESSL_OUTPUT = 0x8B45, + SH_GLSL_OUTPUT = 0x8B46, + SH_HLSL_OUTPUT = 0x8B47, + SH_HLSL9_OUTPUT = 0x8B47, + SH_HLSL11_OUTPUT = 0x8B48 +} ShShaderOutput; + +// Compile options. +typedef enum { + SH_VALIDATE = 0, + SH_VALIDATE_LOOP_INDEXING = 0x0001, + SH_INTERMEDIATE_TREE = 0x0002, + SH_OBJECT_CODE = 0x0004, + SH_VARIABLES = 0x0008, + SH_LINE_DIRECTIVES = 0x0010, + SH_SOURCE_PATH = 0x0020, + SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX = 0x0040, + // If a sampler array index happens to be a loop index, + // 1) if its type is integer, unroll the loop. + // 2) if its type is float, fail the shader compile. + // This is to work around a mac driver bug. + SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX = 0x0080, + + // This is needed only as a workaround for certain OpenGL driver bugs. + SH_EMULATE_BUILT_IN_FUNCTIONS = 0x0100, + + // This is an experimental flag to enforce restrictions that aim to prevent + // timing attacks. + // It generates compilation errors for shaders that could expose sensitive + // texture information via the timing channel. + // To use this flag, you must compile the shader under the WebGL spec + // (using the SH_WEBGL_SPEC flag). + SH_TIMING_RESTRICTIONS = 0x0200, + + // This flag prints the dependency graph that is used to enforce timing + // restrictions on fragment shaders. + // This flag only has an effect if all of the following are true: + // - The shader spec is SH_WEBGL_SPEC. + // - The compile options contain the SH_TIMING_RESTRICTIONS flag. + // - The shader type is GL_FRAGMENT_SHADER. + SH_DEPENDENCY_GRAPH = 0x0400, + + // Enforce the GLSL 1.017 Appendix A section 7 packing restrictions. + // This flag only enforces (and can only enforce) the packing + // restrictions for uniform variables in both vertex and fragment + // shaders. ShCheckVariablesWithinPackingLimits() lets embedders + // enforce the packing restrictions for varying variables during + // program link time. + SH_ENFORCE_PACKING_RESTRICTIONS = 0x0800, + + // This flag ensures all indirect (expression-based) array indexing + // is clamped to the bounds of the array. This ensures, for example, + // that you cannot read off the end of a uniform, whether an array + // vec234, or mat234 type. The ShArrayIndexClampingStrategy enum, + // specified in the ShBuiltInResources when constructing the + // compiler, selects the strategy for the clamping implementation. + SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000, + + // This flag limits the complexity of an expression. + SH_LIMIT_EXPRESSION_COMPLEXITY = 0x2000, + + // This flag limits the depth of the call stack. + SH_LIMIT_CALL_STACK_DEPTH = 0x4000, + + // This flag initializes gl_Position to vec4(0,0,0,0) at the + // beginning of the vertex shader's main(), and has no effect in the + // fragment shader. It is intended as a workaround for drivers which + // incorrectly fail to link programs if gl_Position is not written. + SH_INIT_GL_POSITION = 0x8000, + + // This flag replaces + // "a && b" with "a ? b : false", + // "a || b" with "a ? true : b". + // This is to work around a MacOSX driver bug that |b| is executed + // independent of |a|'s value. + SH_UNFOLD_SHORT_CIRCUIT = 0x10000, + + // This flag initializes varyings without static use in vertex shader + // at the beginning of main(), and has no effects in the fragment shader. + // It is intended as a workaround for drivers which incorrectly optimize + // out such varyings and cause a link failure. + SH_INIT_VARYINGS_WITHOUT_STATIC_USE = 0x20000, + + // This flag scalarizes vec/ivec/bvec/mat constructor args. + // It is intended as a workaround for Linux/Mac driver bugs. + SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS = 0x40000, + + // This flag overwrites a struct name with a unique prefix. + // It is intended as a workaround for drivers that do not handle + // struct scopes correctly, including all Mac drivers and Linux AMD. + SH_REGENERATE_STRUCT_NAMES = 0x80000, +} ShCompileOptions; + +// Defines alternate strategies for implementing array index clamping. +typedef enum { + // Use the clamp intrinsic for array index clamping. + SH_CLAMP_WITH_CLAMP_INTRINSIC = 1, + + // Use a user-defined function for array index clamping. + SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION +} ShArrayIndexClampingStrategy; + +// +// Driver must call this first, once, before doing any other +// compiler operations. +// If the function succeeds, the return value is true, else false. +// +COMPILER_EXPORT bool ShInitialize(); +// +// Driver should call this at shutdown. +// If the function succeeds, the return value is true, else false. +// +COMPILER_EXPORT bool ShFinalize(); + +// The 64 bits hash function. The first parameter is the input string; the +// second parameter is the string length. +typedef khronos_uint64_t (*ShHashFunction64)(const char*, size_t); + +// +// Implementation dependent built-in resources (constants and extensions). +// The names for these resources has been obtained by stripping gl_/GL_. +// +typedef struct +{ + // Constants. + int MaxVertexAttribs; + int MaxVertexUniformVectors; + int MaxVaryingVectors; + int MaxVertexTextureImageUnits; + int MaxCombinedTextureImageUnits; + int MaxTextureImageUnits; + int MaxFragmentUniformVectors; + int MaxDrawBuffers; + + // Extensions. + // Set to 1 to enable the extension, else 0. + int OES_standard_derivatives; + int OES_EGL_image_external; + int ARB_texture_rectangle; + int EXT_draw_buffers; + int EXT_frag_depth; + int EXT_shader_texture_lod; + + // Set to 1 to enable replacing GL_EXT_draw_buffers #extension directives + // with GL_NV_draw_buffers in ESSL output. This flag can be used to emulate + // EXT_draw_buffers by using it in combination with GLES3.0 glDrawBuffers + // function. This applies to Tegra K1 devices. + int NV_draw_buffers; + + // Set to 1 if highp precision is supported in the fragment language. + // Default is 0. + int FragmentPrecisionHigh; + + // GLSL ES 3.0 constants. + int MaxVertexOutputVectors; + int MaxFragmentInputVectors; + int MinProgramTexelOffset; + int MaxProgramTexelOffset; + + // Name Hashing. + // Set a 64 bit hash function to enable user-defined name hashing. + // Default is NULL. + ShHashFunction64 HashFunction; + + // Selects a strategy to use when implementing array index clamping. + // Default is SH_CLAMP_WITH_CLAMP_INTRINSIC. + ShArrayIndexClampingStrategy ArrayIndexClampingStrategy; + + // The maximum complexity an expression can be. + int MaxExpressionComplexity; + + // The maximum depth a call stack can be. + int MaxCallStackDepth; +} ShBuiltInResources; + +// +// Initialize built-in resources with minimum expected values. +// Parameters: +// resources: The object to initialize. Will be comparable with memcmp. +// +COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources *resources); + +// +// ShHandle held by but opaque to the driver. It is allocated, +// managed, and de-allocated by the compiler. Its contents +// are defined by and used by the compiler. +// +// If handle creation fails, 0 will be returned. +// +typedef void *ShHandle; + +// +// Returns the a concatenated list of the items in ShBuiltInResources as a +// null-terminated string. +// This function must be updated whenever ShBuiltInResources is changed. +// Parameters: +// handle: Specifies the handle of the compiler to be used. +COMPILER_EXPORT const std::string &ShGetBuiltInResourcesString(const ShHandle handle); + +// +// Driver calls these to create and destroy compiler objects. +// +// Returns the handle of constructed compiler, null if the requested compiler is +// not supported. +// Parameters: +// type: Specifies the type of shader - GL_FRAGMENT_SHADER or GL_VERTEX_SHADER. +// spec: Specifies the language spec the compiler must conform to - +// SH_GLES2_SPEC or SH_WEBGL_SPEC. +// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT, +// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT. +// resources: Specifies the built-in resources. +COMPILER_EXPORT ShHandle ShConstructCompiler( + sh::GLenum type, + ShShaderSpec spec, + ShShaderOutput output, + const ShBuiltInResources *resources); +COMPILER_EXPORT void ShDestruct(ShHandle handle); + +// +// Compiles the given shader source. +// If the function succeeds, the return value is true, else false. +// Parameters: +// handle: Specifies the handle of compiler to be used. +// shaderStrings: Specifies an array of pointers to null-terminated strings +// containing the shader source code. +// numStrings: Specifies the number of elements in shaderStrings array. +// compileOptions: A mask containing the following parameters: +// SH_VALIDATE: Validates shader to ensure that it conforms to the spec +// specified during compiler construction. +// SH_VALIDATE_LOOP_INDEXING: Validates loop and indexing in the shader to +// ensure that they do not exceed the minimum +// functionality mandated in GLSL 1.0 spec, +// Appendix A, Section 4 and 5. +// There is no need to specify this parameter when +// compiling for WebGL - it is implied. +// SH_INTERMEDIATE_TREE: Writes intermediate tree to info log. +// Can be queried by calling ShGetInfoLog(). +// SH_OBJECT_CODE: Translates intermediate tree to glsl or hlsl shader. +// Can be queried by calling ShGetObjectCode(). +// SH_VARIABLES: Extracts attributes, uniforms, and varyings. +// Can be queried by calling ShGetVariableInfo(). +// +COMPILER_EXPORT bool ShCompile( + const ShHandle handle, + const char * const shaderStrings[], + size_t numStrings, + int compileOptions); + +// Return the version of the shader language. +COMPILER_EXPORT int ShGetShaderVersion(const ShHandle handle); + +// Return the currently set language output type. +COMPILER_EXPORT ShShaderOutput ShGetShaderOutputType( + const ShHandle handle); + +// Returns null-terminated information log for a compiled shader. +// Parameters: +// handle: Specifies the compiler +COMPILER_EXPORT const std::string &ShGetInfoLog(const ShHandle handle); + +// Returns null-terminated object code for a compiled shader. +// Parameters: +// handle: Specifies the compiler +COMPILER_EXPORT const std::string &ShGetObjectCode(const ShHandle handle); + +// Returns a (original_name, hash) map containing all the user defined +// names in the shader, including variable names, function names, struct +// names, and struct field names. +// Parameters: +// handle: Specifies the compiler +COMPILER_EXPORT const std::map *ShGetNameHashingMap( + const ShHandle handle); + +// Shader variable inspection. +// Returns a pointer to a list of variables of the designated type. +// (See ShaderVars.h for type definitions, included above) +// Returns NULL on failure. +// Parameters: +// handle: Specifies the compiler +COMPILER_EXPORT const std::vector *ShGetUniforms(const ShHandle handle); +COMPILER_EXPORT const std::vector *ShGetVaryings(const ShHandle handle); +COMPILER_EXPORT const std::vector *ShGetAttributes(const ShHandle handle); +COMPILER_EXPORT const std::vector *ShGetOutputVariables(const ShHandle handle); +COMPILER_EXPORT const std::vector *ShGetInterfaceBlocks(const ShHandle handle); + +typedef struct +{ + sh::GLenum type; + int size; +} ShVariableInfo; + +// Returns true if the passed in variables pack in maxVectors following +// the packing rules from the GLSL 1.017 spec, Appendix A, section 7. +// Returns false otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS +// flag above. +// Parameters: +// maxVectors: the available rows of registers. +// varInfoArray: an array of variable info (types and sizes). +// varInfoArraySize: the size of the variable array. +COMPILER_EXPORT bool ShCheckVariablesWithinPackingLimits( + int maxVectors, + ShVariableInfo *varInfoArray, + size_t varInfoArraySize); + +// Gives the compiler-assigned register for an interface block. +// The method writes the value to the output variable "indexOut". +// Returns true if it found a valid interface block, false otherwise. +// Parameters: +// handle: Specifies the compiler +// interfaceBlockName: Specifies the interface block +// indexOut: output variable that stores the assigned register +COMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle, + const std::string &interfaceBlockName, + unsigned int *indexOut); + +// Gives the compiler-assigned register for uniforms in the default +// interface block. +// The method writes the value to the output variable "indexOut". +// Returns true if it found a valid default uniform, false otherwise. +// Parameters: +// handle: Specifies the compiler +// interfaceBlockName: Specifies the uniform +// indexOut: output variable that stores the assigned register +COMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle, + const std::string &uniformName, + unsigned int *indexOut); + +#endif // _COMPILER_INTERFACE_INCLUDED_ diff --git a/platform/winrt/include/GLSLANG/ShaderVars.h b/platform/winrt/include/GLSLANG/ShaderVars.h index dc452b0cf4..da21c3e76e 100644 --- a/platform/winrt/include/GLSLANG/ShaderVars.h +++ b/platform/winrt/include/GLSLANG/ShaderVars.h @@ -1,185 +1,185 @@ -// -// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// ShaderVars.h: -// Types to represent GL variables (varyings, uniforms, etc) -// - -#ifndef _COMPILER_INTERFACE_VARIABLES_ -#define _COMPILER_INTERFACE_VARIABLES_ - -#include -#include -#include - -// Assume ShaderLang.h is included before ShaderVars.h, for sh::GLenum -// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h - -namespace sh -{ - -// Varying interpolation qualifier, see section 4.3.9 of the ESSL 3.00.4 spec -enum InterpolationType -{ - INTERPOLATION_SMOOTH, - INTERPOLATION_CENTROID, - INTERPOLATION_FLAT -}; - -// Uniform block layout qualifier, see section 4.3.8.3 of the ESSL 3.00.4 spec -enum BlockLayoutType -{ - BLOCKLAYOUT_STANDARD, - BLOCKLAYOUT_PACKED, - BLOCKLAYOUT_SHARED -}; - -// Base class for all variables defined in shaders, including Varyings, Uniforms, etc -// Note: we must override the copy constructor and assignment operator so we can -// work around excessive GCC binary bloating: -// See https://code.google.com/p/angleproject/issues/detail?id=697 -struct COMPILER_EXPORT ShaderVariable -{ - ShaderVariable(); - ShaderVariable(GLenum typeIn, unsigned int arraySizeIn); - ~ShaderVariable(); - ShaderVariable(const ShaderVariable &other); - ShaderVariable &operator=(const ShaderVariable &other); - - bool isArray() const { return arraySize > 0; } - unsigned int elementCount() const { return std::max(1u, arraySize); } - bool isStruct() const { return !fields.empty(); } - - // All of the shader's variables are described using nested data - // structures. This is needed in order to disambiguate similar looking - // types, such as two structs containing the same fields, but in - // different orders. "findInfoByMappedName" provides an easy query for - // users to dive into the data structure and fetch the unique variable - // instance corresponding to a dereferencing chain of the top-level - // variable. - // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable - // that defines 'c' in |leafVar|, and the original name 'A[0].B.C[0]' - // in |originalName|, based on the assumption that |this| defines 'a'. - // If no match is found, return false. - bool findInfoByMappedName(const std::string &mappedFullName, - const ShaderVariable **leafVar, - std::string* originalFullName) const; - - GLenum type; - GLenum precision; - std::string name; - std::string mappedName; - unsigned int arraySize; - bool staticUse; - std::vector fields; - std::string structName; - - protected: - bool isSameVariableAtLinkTime(const ShaderVariable &other, - bool matchPrecision) const; - - bool operator==(const ShaderVariable &other) const; - bool operator!=(const ShaderVariable &other) const - { - return !operator==(other); - } -}; - -struct COMPILER_EXPORT Uniform : public ShaderVariable -{ - Uniform(); - ~Uniform(); - Uniform(const Uniform &other); - Uniform &operator=(const Uniform &other); - bool operator==(const Uniform &other) const; - bool operator!=(const Uniform &other) const - { - return !operator==(other); - } - - // Decide whether two uniforms are the same at shader link time, - // assuming one from vertex shader and the other from fragment shader. - // See GLSL ES Spec 3.00.3, sec 4.3.5. - bool isSameUniformAtLinkTime(const Uniform &other) const; -}; - -struct COMPILER_EXPORT Attribute : public ShaderVariable -{ - Attribute(); - ~Attribute(); - Attribute(const Attribute &other); - Attribute &operator=(const Attribute &other); - bool operator==(const Attribute &other) const; - bool operator!=(const Attribute &other) const - { - return !operator==(other); - } - - int location; -}; - -struct COMPILER_EXPORT InterfaceBlockField : public ShaderVariable -{ - InterfaceBlockField(); - ~InterfaceBlockField(); - InterfaceBlockField(const InterfaceBlockField &other); - InterfaceBlockField &operator=(const InterfaceBlockField &other); - bool operator==(const InterfaceBlockField &other) const; - bool operator!=(const InterfaceBlockField &other) const - { - return !operator==(other); - } - - // Decide whether two InterfaceBlock fields are the same at shader - // link time, assuming one from vertex shader and the other from - // fragment shader. - // See GLSL ES Spec 3.00.3, sec 4.3.7. - bool isSameInterfaceBlockFieldAtLinkTime( - const InterfaceBlockField &other) const; - - bool isRowMajorLayout; -}; - -struct COMPILER_EXPORT Varying : public ShaderVariable -{ - Varying(); - ~Varying(); - Varying(const Varying &otherg); - Varying &operator=(const Varying &other); - bool operator==(const Varying &other) const; - bool operator!=(const Varying &other) const - { - return !operator==(other); - } - - // Decide whether two varyings are the same at shader link time, - // assuming one from vertex shader and the other from fragment shader. - // See GLSL ES Spec 3.00.3, sec 4.3.9. - bool isSameVaryingAtLinkTime(const Varying &other) const; - - InterpolationType interpolation; - bool isInvariant; -}; - -struct COMPILER_EXPORT InterfaceBlock -{ - InterfaceBlock(); - ~InterfaceBlock(); - InterfaceBlock(const InterfaceBlock &other); - InterfaceBlock &operator=(const InterfaceBlock &other); - - std::string name; - std::string mappedName; - std::string instanceName; - unsigned int arraySize; - BlockLayoutType layout; - bool isRowMajorLayout; - bool staticUse; - std::vector fields; -}; - -} - -#endif // _COMPILER_INTERFACE_VARIABLES_ +// +// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// ShaderVars.h: +// Types to represent GL variables (varyings, uniforms, etc) +// + +#ifndef _COMPILER_INTERFACE_VARIABLES_ +#define _COMPILER_INTERFACE_VARIABLES_ + +#include +#include +#include + +// Assume ShaderLang.h is included before ShaderVars.h, for sh::GLenum +// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h + +namespace sh +{ + +// Varying interpolation qualifier, see section 4.3.9 of the ESSL 3.00.4 spec +enum InterpolationType +{ + INTERPOLATION_SMOOTH, + INTERPOLATION_CENTROID, + INTERPOLATION_FLAT +}; + +// Uniform block layout qualifier, see section 4.3.8.3 of the ESSL 3.00.4 spec +enum BlockLayoutType +{ + BLOCKLAYOUT_STANDARD, + BLOCKLAYOUT_PACKED, + BLOCKLAYOUT_SHARED +}; + +// Base class for all variables defined in shaders, including Varyings, Uniforms, etc +// Note: we must override the copy constructor and assignment operator so we can +// work around excessive GCC binary bloating: +// See https://code.google.com/p/angleproject/issues/detail?id=697 +struct COMPILER_EXPORT ShaderVariable +{ + ShaderVariable(); + ShaderVariable(GLenum typeIn, unsigned int arraySizeIn); + ~ShaderVariable(); + ShaderVariable(const ShaderVariable &other); + ShaderVariable &operator=(const ShaderVariable &other); + + bool isArray() const { return arraySize > 0; } + unsigned int elementCount() const { return std::max(1u, arraySize); } + bool isStruct() const { return !fields.empty(); } + + // All of the shader's variables are described using nested data + // structures. This is needed in order to disambiguate similar looking + // types, such as two structs containing the same fields, but in + // different orders. "findInfoByMappedName" provides an easy query for + // users to dive into the data structure and fetch the unique variable + // instance corresponding to a dereferencing chain of the top-level + // variable. + // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable + // that defines 'c' in |leafVar|, and the original name 'A[0].B.C[0]' + // in |originalName|, based on the assumption that |this| defines 'a'. + // If no match is found, return false. + bool findInfoByMappedName(const std::string &mappedFullName, + const ShaderVariable **leafVar, + std::string* originalFullName) const; + + GLenum type; + GLenum precision; + std::string name; + std::string mappedName; + unsigned int arraySize; + bool staticUse; + std::vector fields; + std::string structName; + + protected: + bool isSameVariableAtLinkTime(const ShaderVariable &other, + bool matchPrecision) const; + + bool operator==(const ShaderVariable &other) const; + bool operator!=(const ShaderVariable &other) const + { + return !operator==(other); + } +}; + +struct COMPILER_EXPORT Uniform : public ShaderVariable +{ + Uniform(); + ~Uniform(); + Uniform(const Uniform &other); + Uniform &operator=(const Uniform &other); + bool operator==(const Uniform &other) const; + bool operator!=(const Uniform &other) const + { + return !operator==(other); + } + + // Decide whether two uniforms are the same at shader link time, + // assuming one from vertex shader and the other from fragment shader. + // See GLSL ES Spec 3.00.3, sec 4.3.5. + bool isSameUniformAtLinkTime(const Uniform &other) const; +}; + +struct COMPILER_EXPORT Attribute : public ShaderVariable +{ + Attribute(); + ~Attribute(); + Attribute(const Attribute &other); + Attribute &operator=(const Attribute &other); + bool operator==(const Attribute &other) const; + bool operator!=(const Attribute &other) const + { + return !operator==(other); + } + + int location; +}; + +struct COMPILER_EXPORT InterfaceBlockField : public ShaderVariable +{ + InterfaceBlockField(); + ~InterfaceBlockField(); + InterfaceBlockField(const InterfaceBlockField &other); + InterfaceBlockField &operator=(const InterfaceBlockField &other); + bool operator==(const InterfaceBlockField &other) const; + bool operator!=(const InterfaceBlockField &other) const + { + return !operator==(other); + } + + // Decide whether two InterfaceBlock fields are the same at shader + // link time, assuming one from vertex shader and the other from + // fragment shader. + // See GLSL ES Spec 3.00.3, sec 4.3.7. + bool isSameInterfaceBlockFieldAtLinkTime( + const InterfaceBlockField &other) const; + + bool isRowMajorLayout; +}; + +struct COMPILER_EXPORT Varying : public ShaderVariable +{ + Varying(); + ~Varying(); + Varying(const Varying &otherg); + Varying &operator=(const Varying &other); + bool operator==(const Varying &other) const; + bool operator!=(const Varying &other) const + { + return !operator==(other); + } + + // Decide whether two varyings are the same at shader link time, + // assuming one from vertex shader and the other from fragment shader. + // See GLSL ES Spec 3.00.3, sec 4.3.9. + bool isSameVaryingAtLinkTime(const Varying &other) const; + + InterpolationType interpolation; + bool isInvariant; +}; + +struct COMPILER_EXPORT InterfaceBlock +{ + InterfaceBlock(); + ~InterfaceBlock(); + InterfaceBlock(const InterfaceBlock &other); + InterfaceBlock &operator=(const InterfaceBlock &other); + + std::string name; + std::string mappedName; + std::string instanceName; + unsigned int arraySize; + BlockLayoutType layout; + bool isRowMajorLayout; + bool staticUse; + std::vector fields; +}; + +} + +#endif // _COMPILER_INTERFACE_VARIABLES_ diff --git a/platform/winrt/include/KHR/khrplatform.h b/platform/winrt/include/KHR/khrplatform.h index 0921b895a5..c9e6f17d34 100644 --- a/platform/winrt/include/KHR/khrplatform.h +++ b/platform/winrt/include/KHR/khrplatform.h @@ -1,282 +1,282 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by sending them to the public Khronos Bugzilla - * (http://khronos.org/bugzilla) by filing a bug against product - * "Khronos (general)" component "Registry". - * - * A predefined template which fills in some of the bug fields can be - * reached using http://tinyurl.com/khrplatform-h-bugreport, but you - * must create a Bugzilla login first. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(_WIN32) && !defined(__SCITECH_SNAP__) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Khronos platform-specific types and definitions. + * + * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by sending them to the public Khronos Bugzilla + * (http://khronos.org/bugzilla) by filing a bug against product + * "Khronos (general)" component "Registry". + * + * A predefined template which fills in some of the bug fields can be + * reached using http://tinyurl.com/khrplatform-h-bugreport, but you + * must create a Bugzilla login first. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system and for more details of its use: + * http://www.khronos.org/registry/implementers_guide.pdf + * + * This file should be included as + * #include + * by Khronos client API header files that use its types and defines. + * + * The types in khrplatform.h should only be used to define API-specific types. + * + * Types defined in khrplatform.h: + * khronos_int8_t signed 8 bit + * khronos_uint8_t unsigned 8 bit + * khronos_int16_t signed 16 bit + * khronos_uint16_t unsigned 16 bit + * khronos_int32_t signed 32 bit + * khronos_uint32_t unsigned 32 bit + * khronos_int64_t signed 64 bit + * khronos_uint64_t unsigned 64 bit + * khronos_intptr_t signed same number of bits as a pointer + * khronos_uintptr_t unsigned same number of bits as a pointer + * khronos_ssize_t signed size + * khronos_usize_t unsigned size + * khronos_float_t signed 32 bit floating point + * khronos_time_ns_t unsigned 64 bit time in nanoseconds + * khronos_utime_nanoseconds_t unsigned time interval or absolute time in + * nanoseconds + * khronos_stime_nanoseconds_t signed time interval in nanoseconds + * khronos_boolean_enum_t enumerated boolean type. This should + * only be used as a base type when a client API's boolean type is + * an enum. Client APIs which use an integer or other type for + * booleans cannot use this as the base type for their boolean. + * + * Tokens defined in khrplatform.h: + * + * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. + * + * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * Calling convention macros defined in this file: + * KHRONOS_APICALL + * KHRONOS_APIENTRY + * KHRONOS_APIATTRIBUTES + * + * These may be used in function prototypes as: + * + * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + * int arg1, + * int arg2) KHRONOS_APIATTRIBUTES; + */ + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +# define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +# define KHRONOS_APICALL IMPORT_C +#else +# define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) + /* Win32 but not WinCE */ +# define KHRONOS_APIENTRY __stdcall +#else +# define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32 khronos_int32_t; +typedef unsigned __int32 khronos_uint32_t; +typedef __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int khronos_int64_t; +typedef unsigned long int khronos_uint64_t; +#else +typedef long long int khronos_int64_t; +typedef unsigned long long int khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64 0 +#define KHRONOS_SUPPORT_FLOAT 0 + +#else + +/* + * Generic fallback + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else +typedef signed long int khronos_intptr_t; +typedef unsigned long int khronos_uintptr_t; +typedef signed long int khronos_ssize_t; +typedef unsigned long int khronos_usize_t; +#endif + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef float khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time. Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted). The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years. Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t khronos_utime_nanoseconds_t; +typedef khronos_int64_t khronos_stime_nanoseconds_t; +#endif + +/* + * Dummy value used to pad enum types to 32 bits. + */ +#ifndef KHRONOS_MAX_ENUM +#define KHRONOS_MAX_ENUM 0x7FFFFFFF +#endif + +/* + * Enumerated boolean type + * + * Values other than zero should be considered to be true. Therefore + * comparisons should not be made against KHRONOS_TRUE. + */ +typedef enum { + KHRONOS_FALSE = 0, + KHRONOS_TRUE = 1, + KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +} khronos_boolean_enum_t; + +#endif /* __khrplatform_h_ */ diff --git a/platform/winrt/include/angle_gl.h b/platform/winrt/include/angle_gl.h index fadae33e26..d093f75ee2 100644 --- a/platform/winrt/include/angle_gl.h +++ b/platform/winrt/include/angle_gl.h @@ -1,23 +1,23 @@ -// -// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// angle_gl.h: -// Includes all necessary GL headers and definitions for ANGLE. -// - -#ifndef ANGLE_GL_H_ -#define ANGLE_GL_H_ - -#include "GLES2/gl2.h" -#include "GLES2/gl2ext.h" -#include "GLES3/gl3.h" -#include "GLES3/gl3ext.h" - -// The following enum is used in ANGLE, but is from desktop GL -#ifndef GL_SAMPLER_2D_RECT_ARB -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#endif - -#endif // ANGLE_GL_H_ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// angle_gl.h: +// Includes all necessary GL headers and definitions for ANGLE. +// + +#ifndef ANGLE_GL_H_ +#define ANGLE_GL_H_ + +#include "GLES2/gl2.h" +#include "GLES2/gl2ext.h" +#include "GLES3/gl3.h" +#include "GLES3/gl3ext.h" + +// The following enum is used in ANGLE, but is from desktop GL +#ifndef GL_SAMPLER_2D_RECT_ARB +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#endif + +#endif // ANGLE_GL_H_ diff --git a/platform/winrt/include/angle_windowsstore.h b/platform/winrt/include/angle_windowsstore.h index fe587bf269..53ec93e037 100644 --- a/platform/winrt/include/angle_windowsstore.h +++ b/platform/winrt/include/angle_windowsstore.h @@ -1,37 +1,37 @@ -// -// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// angle_windowsstore.h: - -#ifndef ANGLE_WINDOWSSTORE_H_ -#define ANGLE_WINDOWSSTORE_H_ - -// The following properties can be set on the CoreApplication to support additional -// ANGLE configuration options. -// -// The Visual Studio sample templates provided with this version of ANGLE have examples -// of how to set these property values. - -// -// Property: EGLNativeWindowTypeProperty -// Type: IInspectable -// Description: Set this property to specify the window type to use for creating a surface. -// If this property is missing, surface creation will fail. -// -const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty"; - -// -// Property: EGLRenderSurfaceSizeProperty -// Type: Size -// Description: Set this property to specify a preferred size in pixels of the render surface. -// The render surface size width and height must be greater than 0. -// If this property is set, then the render surface size is fixed. -// If this property is missing, a default behavior will be provided. -// The default behavior uses the window size if a CoreWindow is specified or -// the size of the SwapChainPanel control if one is specified. -// -const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty"; - -#endif // ANGLE_WINDOWSSTORE_H_ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// angle_windowsstore.h: + +#ifndef ANGLE_WINDOWSSTORE_H_ +#define ANGLE_WINDOWSSTORE_H_ + +// The following properties can be set on the CoreApplication to support additional +// ANGLE configuration options. +// +// The Visual Studio sample templates provided with this version of ANGLE have examples +// of how to set these property values. + +// +// Property: EGLNativeWindowTypeProperty +// Type: IInspectable +// Description: Set this property to specify the window type to use for creating a surface. +// If this property is missing, surface creation will fail. +// +const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty"; + +// +// Property: EGLRenderSurfaceSizeProperty +// Type: Size +// Description: Set this property to specify a preferred size in pixels of the render surface. +// The render surface size width and height must be greater than 0. +// If this property is set, then the render surface size is fixed. +// If this property is missing, a default behavior will be provided. +// The default behavior uses the window size if a CoreWindow is specified or +// the size of the SwapChainPanel control if one is specified. +// +const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty"; + +#endif // ANGLE_WINDOWSSTORE_H_ diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index a4fe1dd3fc..d36b004989 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -1,746 +1,746 @@ -/*************************************************************************/ -/* space_sw.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "globals.h" -#include "space_sw.h" -#include "collision_solver_sw.h" -#include "physics_server_sw.h" - - -_FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, uint32_t p_layer_mask, uint32_t p_type_mask) { - - if ((p_object->get_layer_mask()&p_layer_mask)==0) - return false; - - if (p_object->get_type()==CollisionObjectSW::TYPE_AREA && !(p_type_mask&PhysicsDirectSpaceState::TYPE_MASK_AREA)) - return false; - - BodySW *body = static_cast(p_object); - - return (1<get_mode())&p_type_mask; - -} - - -bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { - - - ERR_FAIL_COND_V(space->locked,false); - - Vector3 begin,end; - Vector3 normal; - begin=p_from; - end=p_to; - normal=(end-begin).normalized(); - - - int amount = space->broadphase->cull_segment(begin,end,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - - - //todo, create another array tha references results, compute AABBs and check closest point to ray origin, sort, and stop evaluating results when beyond first collision - - bool collided=false; - Vector3 res_point,res_normal; - int res_shape; - const CollisionObjectSW *res_obj; - real_t min_d=1e10; - - - - for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) - continue; - - if (!(static_cast(space->intersection_query_results[i])->is_ray_pickable())) - continue; - - if (p_exclude.has( space->intersection_query_results[i]->get_self())) - continue; - - const CollisionObjectSW *col_obj=space->intersection_query_results[i]; - - int shape_idx=space->intersection_query_subindex_results[i]; - Transform inv_xform = col_obj->get_shape_inv_transform(shape_idx) * col_obj->get_inv_transform(); - - Vector3 local_from = inv_xform.xform(begin); - Vector3 local_to = inv_xform.xform(end); - - const ShapeSW *shape = col_obj->get_shape(shape_idx); - - Vector3 shape_point,shape_normal; - - - if (shape->intersect_segment(local_from,local_to,shape_point,shape_normal)) { - - - - Transform xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); - shape_point=xform.xform(shape_point); - - real_t ld = normal.dot(shape_point); - - - if (ldget_instance_id(); - if (r_result.collider_id!=0) - r_result.collider=ObjectDB::get_instance(r_result.collider_id); - else - r_result.collider=NULL; - r_result.normal=res_normal; - r_result.position=res_point; - r_result.rid=res_obj->get_self(); - r_result.shape=res_shape; - - return true; - -} - - -int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { - - if (p_result_max<=0) - return 0; - - ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); - ERR_FAIL_COND_V(!shape,0); - - AABB aabb = p_xform.xform(shape->get_aabb()); - - int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - - bool collided=false; - int cc=0; - - //Transform ai = p_xform.affine_inverse(); - - for(int i=0;i=p_result_max) - break; - - if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask)) - continue; - - //area cant be picked by ray (default) - - if (p_exclude.has( space->intersection_query_results[i]->get_self())) - continue; - - - const CollisionObjectSW *col_obj=space->intersection_query_results[i]; - int shape_idx=space->intersection_query_subindex_results[i]; - - if (!CollisionSolverSW::solve_static(shape,p_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), NULL,NULL,NULL,p_margin,0)) - continue; - - r_results[cc].collider_id=col_obj->get_instance_id(); - if (r_results[cc].collider_id!=0) - r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id); - else - r_results[cc].collider=NULL; - r_results[cc].rid=col_obj->get_self(); - r_results[cc].shape=shape_idx; - - cc++; - - } - - return cc; - -} - - -bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) { - - - - ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); - ERR_FAIL_COND_V(!shape,false); - - AABB aabb = p_xform.xform(shape->get_aabb()); - aabb=aabb.merge(AABB(aabb.pos+p_motion,aabb.size)); //motion - aabb=aabb.grow(p_margin); - - //if (p_motion!=Vector3()) - // print_line(p_motion); - - int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - - float best_safe=1; - float best_unsafe=1; - - Transform xform_inv = p_xform.affine_inverse(); - MotionShapeSW mshape; - mshape.shape=shape; - mshape.motion=xform_inv.basis.xform(p_motion); - - bool best_first=true; - - Vector3 closest_A,closest_B; - - for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) - continue; - - if (p_exclude.has( space->intersection_query_results[i]->get_self())) - continue; //ignore excluded - - - const CollisionObjectSW *col_obj=space->intersection_query_results[i]; - int shape_idx=space->intersection_query_subindex_results[i]; - - Vector3 point_A,point_B; - Vector3 sep_axis=p_motion.normalized(); - - Transform col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); - //test initial overlap, does it collide if going all the way? - if (CollisionSolverSW::solve_distance(&mshape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,point_A,point_B,aabb,&sep_axis)) { - //print_line("failed motion cast (no collision)"); - continue; - } - - - //test initial overlap -#if 0 - if (CollisionSolverSW::solve_static(shape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,NULL,NULL,&sep_axis)) { - print_line("failed initial cast (collision at begining)"); - return false; - } -#else - sep_axis=p_motion.normalized(); - - if (!CollisionSolverSW::solve_distance(shape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,point_A,point_B,aabb,&sep_axis)) { - //print_line("failed motion cast (no collision)"); - return false; - } -#endif - - - //just do kinematic solving - float low=0; - float hi=1; - Vector3 mnormal=p_motion.normalized(); - - for(int i=0;i<8;i++) { //steps should be customizable.. - - Transform xfa = p_xform; - float ofs = (low+hi)*0.5; - - Vector3 sep=mnormal; //important optimization for this to work fast enough - - mshape.motion=xform_inv.basis.xform(p_motion*ofs); - - Vector3 lA,lB; - - bool collided = !CollisionSolverSW::solve_distance(&mshape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,lA,lB,aabb,&sep); - - if (collided) { - - //print_line(itos(i)+": "+rtos(ofs)); - hi=ofs; - } else { - - point_A=lA; - point_B=lB; - low=ofs; - } - } - - if (lowcollider_id=col_obj->get_instance_id(); - r_info->rid=col_obj->get_self(); - r_info->shape=shape_idx; - r_info->point=closest_B; - r_info->normal=(closest_A-closest_B).normalized(); - best_first=false; - if (col_obj->get_type()==CollisionObjectSW::TYPE_BODY) { - const BodySW *body=static_cast(col_obj); - r_info->linear_velocity= body->get_linear_velocity() + (body->get_angular_velocity()).cross(body->get_transform().origin - closest_B); - } - - } - - - } - - p_closest_safe=best_safe; - p_closest_unsafe=best_unsafe; - - return true; -} - -bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){ - - if (p_result_max<=0) - return 0; - - ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); - ERR_FAIL_COND_V(!shape,0); - - AABB aabb = p_shape_xform.xform(shape->get_aabb()); - aabb=aabb.grow(p_margin); - - int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - - bool collided=false; - int cc=0; - r_result_count=0; - - PhysicsServerSW::CollCbkData cbk; - cbk.max=p_result_max; - cbk.amount=0; - cbk.ptr=r_results; - CollisionSolverSW::CallbackResult cbkres=NULL; - - PhysicsServerSW::CollCbkData *cbkptr=NULL; - if (p_result_max>0) { - cbkptr=&cbk; - cbkres=PhysicsServerSW::_shape_col_cbk; - } - - - for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) - continue; - - const CollisionObjectSW *col_obj=space->intersection_query_results[i]; - int shape_idx=space->intersection_query_subindex_results[i]; - - if (p_exclude.has( col_obj->get_self() )) { - continue; - } - - //print_line("AGAINST: "+itos(col_obj->get_self().get_id())+":"+itos(shape_idx)); - //print_line("THE ABBB: "+(col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).xform(col_obj->get_shape(shape_idx)->get_aabb())); - - if (CollisionSolverSW::solve_static(shape,p_shape_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx),cbkres,cbkptr,NULL,p_margin)) { - collided=true; - } - - } - - r_result_count=cbk.amount; - - return collided; - -} - - -struct _RestCallbackData { - - const CollisionObjectSW *object; - const CollisionObjectSW *best_object; - int shape; - int best_shape; - Vector3 best_contact; - Vector3 best_normal; - float best_len; -}; - -static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata) { - - - _RestCallbackData *rd=(_RestCallbackData*)p_userdata; - - Vector3 contact_rel = p_point_B - p_point_A; - float len = contact_rel.length(); - if (len <= rd->best_len) - return; - - rd->best_len=len; - rd->best_contact=p_point_B; - rd->best_normal=contact_rel/len; - rd->best_object=rd->object; - rd->best_shape=rd->shape; - -} -bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { - - - ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); - ERR_FAIL_COND_V(!shape,0); - - AABB aabb = p_shape_xform.xform(shape->get_aabb()); - aabb=aabb.grow(p_margin); - - int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - - _RestCallbackData rcd; - rcd.best_len=0; - rcd.best_object=NULL; - rcd.best_shape=0; - - for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) - continue; - - const CollisionObjectSW *col_obj=space->intersection_query_results[i]; - int shape_idx=space->intersection_query_subindex_results[i]; - - if (p_exclude.has( col_obj->get_self() )) - continue; - - rcd.object=col_obj; - rcd.shape=shape_idx; - bool sc = CollisionSolverSW::solve_static(shape,p_shape_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx),_rest_cbk_result,&rcd,NULL,p_margin); - if (!sc) - continue; - - - } - - if (rcd.best_len==0) - return false; - - r_info->collider_id=rcd.best_object->get_instance_id(); - r_info->shape=rcd.best_shape; - r_info->normal=rcd.best_normal; - r_info->point=rcd.best_contact; - r_info->rid=rcd.best_object->get_self(); - if (rcd.best_object->get_type()==CollisionObjectSW::TYPE_BODY) { - - const BodySW *body = static_cast(rcd.best_object); - Vector3 rel_vec = r_info->point-body->get_transform().get_origin(); - r_info->linear_velocity = body->get_linear_velocity() + - (body->get_angular_velocity()).cross(body->get_transform().origin-rcd.best_contact);// * mPos); - - - } else { - r_info->linear_velocity=Vector3(); - } - - return true; -} - - -PhysicsDirectSpaceStateSW::PhysicsDirectSpaceStateSW() { - - - space=NULL; -} - - -//////////////////////////////////////////////////////////////////////////////////////////////////////////// - - - - - - - - - - -void* SpaceSW::_broadphase_pair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_self) { - - CollisionObjectSW::Type type_A=A->get_type(); - CollisionObjectSW::Type type_B=B->get_type(); - if (type_A>type_B) { - - SWAP(A,B); - SWAP(p_subindex_A,p_subindex_B); - SWAP(type_A,type_B); - } - - SpaceSW *self = (SpaceSW*)p_self; - - self->collision_pairs++; - - if (type_A==CollisionObjectSW::TYPE_AREA) { - - AreaSW *area=static_cast(A); - if (type_B==CollisionObjectSW::TYPE_AREA) { - - AreaSW *area_b=static_cast(B); - Area2PairSW *area2_pair = memnew(Area2PairSW(area_b,p_subindex_B,area,p_subindex_A) ); - return area2_pair; - } else { - - BodySW *body=static_cast(B); - AreaPairSW *area_pair = memnew(AreaPairSW(body,p_subindex_B,area,p_subindex_A) ); - return area_pair; - } - } else { - - - BodyPairSW *b = memnew( BodyPairSW((BodySW*)A,p_subindex_A,(BodySW*)B,p_subindex_B) ); - return b; - - } - - return NULL; -} - -void SpaceSW::_broadphase_unpair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_data,void *p_self) { - - - - SpaceSW *self = (SpaceSW*)p_self; - self->collision_pairs--; - ConstraintSW *c = (ConstraintSW*)p_data; - memdelete(c); -} - - -const SelfList::List& SpaceSW::get_active_body_list() const { - - return active_list; -} -void SpaceSW::body_add_to_active_list(SelfList* p_body) { - - active_list.add(p_body); -} -void SpaceSW::body_remove_from_active_list(SelfList* p_body) { - - active_list.remove(p_body); - -} - -void SpaceSW::body_add_to_inertia_update_list(SelfList* p_body) { - - - inertia_update_list.add(p_body); -} - -void SpaceSW::body_remove_from_inertia_update_list(SelfList* p_body) { - - inertia_update_list.remove(p_body); -} - -BroadPhaseSW *SpaceSW::get_broadphase() { - - return broadphase; -} - -void SpaceSW::add_object(CollisionObjectSW *p_object) { - - ERR_FAIL_COND( objects.has(p_object) ); - objects.insert(p_object); -} - -void SpaceSW::remove_object(CollisionObjectSW *p_object) { - - ERR_FAIL_COND( !objects.has(p_object) ); - objects.erase(p_object); -} - -const Set &SpaceSW::get_objects() const { - - return objects; -} - -void SpaceSW::body_add_to_state_query_list(SelfList* p_body) { - - state_query_list.add(p_body); -} -void SpaceSW::body_remove_from_state_query_list(SelfList* p_body) { - - state_query_list.remove(p_body); -} - -void SpaceSW::area_add_to_monitor_query_list(SelfList* p_area) { - - monitor_query_list.add(p_area); -} -void SpaceSW::area_remove_from_monitor_query_list(SelfList* p_area) { - - monitor_query_list.remove(p_area); -} - -void SpaceSW::area_add_to_moved_list(SelfList* p_area) { - - area_moved_list.add(p_area); -} - -void SpaceSW::area_remove_from_moved_list(SelfList* p_area) { - - area_moved_list.remove(p_area); -} - -const SelfList::List& SpaceSW::get_moved_area_list() const { - - return area_moved_list; -} - - - - -void SpaceSW::call_queries() { - - while(state_query_list.first()) { - - BodySW * b = state_query_list.first()->self(); - b->call_queries(); - state_query_list.remove(state_query_list.first()); - } - - while(monitor_query_list.first()) { - - AreaSW * a = monitor_query_list.first()->self(); - a->call_queries(); - monitor_query_list.remove(monitor_query_list.first()); - } - -} - -void SpaceSW::setup() { - - contact_debug_count=0; - while(inertia_update_list.first()) { - inertia_update_list.first()->self()->update_inertias(); - inertia_update_list.remove(inertia_update_list.first()); - } - - -} - -void SpaceSW::update() { - - - broadphase->update(); - -} - - -void SpaceSW::set_param(PhysicsServer::SpaceParameter p_param, real_t p_value) { - - switch(p_param) { - - case PhysicsServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius=p_value; break; - case PhysicsServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation=p_value; break; - case PhysicsServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration=p_value; break; - case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: body_linear_velocity_sleep_threshold=p_value; break; - case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: body_angular_velocity_sleep_threshold=p_value; break; - case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep=p_value; break; - case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: body_angular_velocity_damp_ratio=p_value; break; - case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias=p_value; break; - } -} - -real_t SpaceSW::get_param(PhysicsServer::SpaceParameter p_param) const { - - switch(p_param) { - - case PhysicsServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius; - case PhysicsServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation; - case PhysicsServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration; - case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: return body_linear_velocity_sleep_threshold; - case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: return body_angular_velocity_sleep_threshold; - case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep; - case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: return body_angular_velocity_damp_ratio; - case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias; - } - return 0; -} - -void SpaceSW::lock() { - - locked=true; -} - -void SpaceSW::unlock() { - - locked=false; -} - -bool SpaceSW::is_locked() const { - - return locked; -} - -PhysicsDirectSpaceStateSW *SpaceSW::get_direct_state() { - - return direct_access; -} - -SpaceSW::SpaceSW() { - - collision_pairs=0; - active_objects=0; - island_count=0; - contact_debug_count=0; - - locked=false; - contact_recycle_radius=0.01; - contact_max_separation=0.05; - contact_max_allowed_penetration= 0.01; - - constraint_bias = 0.01; - body_linear_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_linear",0.1); - body_angular_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_angular", (8.0 / 180.0 * Math_PI) ); - body_time_to_sleep=0.5; - body_angular_velocity_damp_ratio=10; - - - broadphase = BroadPhaseSW::create_func(); - broadphase->set_pair_callback(_broadphase_pair,this); - broadphase->set_unpair_callback(_broadphase_unpair,this); - area=NULL; - - direct_access = memnew( PhysicsDirectSpaceStateSW ); - direct_access->space=this; -} - -SpaceSW::~SpaceSW() { - - memdelete(broadphase); - memdelete( direct_access ); -} - - - +/*************************************************************************/ +/* space_sw.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "globals.h" +#include "space_sw.h" +#include "collision_solver_sw.h" +#include "physics_server_sw.h" + + +_FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, uint32_t p_layer_mask, uint32_t p_type_mask) { + + if ((p_object->get_layer_mask()&p_layer_mask)==0) + return false; + + if (p_object->get_type()==CollisionObjectSW::TYPE_AREA && !(p_type_mask&PhysicsDirectSpaceState::TYPE_MASK_AREA)) + return false; + + BodySW *body = static_cast(p_object); + + return (1<get_mode())&p_type_mask; + +} + + +bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { + + + ERR_FAIL_COND_V(space->locked,false); + + Vector3 begin,end; + Vector3 normal; + begin=p_from; + end=p_to; + normal=(end-begin).normalized(); + + + int amount = space->broadphase->cull_segment(begin,end,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + + //todo, create another array tha references results, compute AABBs and check closest point to ray origin, sort, and stop evaluating results when beyond first collision + + bool collided=false; + Vector3 res_point,res_normal; + int res_shape; + const CollisionObjectSW *res_obj; + real_t min_d=1e10; + + + + for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + if (!(static_cast(space->intersection_query_results[i])->is_ray_pickable())) + continue; + + if (p_exclude.has( space->intersection_query_results[i]->get_self())) + continue; + + const CollisionObjectSW *col_obj=space->intersection_query_results[i]; + + int shape_idx=space->intersection_query_subindex_results[i]; + Transform inv_xform = col_obj->get_shape_inv_transform(shape_idx) * col_obj->get_inv_transform(); + + Vector3 local_from = inv_xform.xform(begin); + Vector3 local_to = inv_xform.xform(end); + + const ShapeSW *shape = col_obj->get_shape(shape_idx); + + Vector3 shape_point,shape_normal; + + + if (shape->intersect_segment(local_from,local_to,shape_point,shape_normal)) { + + + + Transform xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + shape_point=xform.xform(shape_point); + + real_t ld = normal.dot(shape_point); + + + if (ldget_instance_id(); + if (r_result.collider_id!=0) + r_result.collider=ObjectDB::get_instance(r_result.collider_id); + else + r_result.collider=NULL; + r_result.normal=res_normal; + r_result.position=res_point; + r_result.rid=res_obj->get_self(); + r_result.shape=res_shape; + + return true; + +} + + +int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { + + if (p_result_max<=0) + return 0; + + ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); + ERR_FAIL_COND_V(!shape,0); + + AABB aabb = p_xform.xform(shape->get_aabb()); + + int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + bool collided=false; + int cc=0; + + //Transform ai = p_xform.affine_inverse(); + + for(int i=0;i=p_result_max) + break; + + if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + //area cant be picked by ray (default) + + if (p_exclude.has( space->intersection_query_results[i]->get_self())) + continue; + + + const CollisionObjectSW *col_obj=space->intersection_query_results[i]; + int shape_idx=space->intersection_query_subindex_results[i]; + + if (!CollisionSolverSW::solve_static(shape,p_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), NULL,NULL,NULL,p_margin,0)) + continue; + + r_results[cc].collider_id=col_obj->get_instance_id(); + if (r_results[cc].collider_id!=0) + r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id); + else + r_results[cc].collider=NULL; + r_results[cc].rid=col_obj->get_self(); + r_results[cc].shape=shape_idx; + + cc++; + + } + + return cc; + +} + + +bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) { + + + + ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); + ERR_FAIL_COND_V(!shape,false); + + AABB aabb = p_xform.xform(shape->get_aabb()); + aabb=aabb.merge(AABB(aabb.pos+p_motion,aabb.size)); //motion + aabb=aabb.grow(p_margin); + + //if (p_motion!=Vector3()) + // print_line(p_motion); + + int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + float best_safe=1; + float best_unsafe=1; + + Transform xform_inv = p_xform.affine_inverse(); + MotionShapeSW mshape; + mshape.shape=shape; + mshape.motion=xform_inv.basis.xform(p_motion); + + bool best_first=true; + + Vector3 closest_A,closest_B; + + for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + if (p_exclude.has( space->intersection_query_results[i]->get_self())) + continue; //ignore excluded + + + const CollisionObjectSW *col_obj=space->intersection_query_results[i]; + int shape_idx=space->intersection_query_subindex_results[i]; + + Vector3 point_A,point_B; + Vector3 sep_axis=p_motion.normalized(); + + Transform col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + //test initial overlap, does it collide if going all the way? + if (CollisionSolverSW::solve_distance(&mshape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,point_A,point_B,aabb,&sep_axis)) { + //print_line("failed motion cast (no collision)"); + continue; + } + + + //test initial overlap +#if 0 + if (CollisionSolverSW::solve_static(shape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,NULL,NULL,&sep_axis)) { + print_line("failed initial cast (collision at begining)"); + return false; + } +#else + sep_axis=p_motion.normalized(); + + if (!CollisionSolverSW::solve_distance(shape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,point_A,point_B,aabb,&sep_axis)) { + //print_line("failed motion cast (no collision)"); + return false; + } +#endif + + + //just do kinematic solving + float low=0; + float hi=1; + Vector3 mnormal=p_motion.normalized(); + + for(int i=0;i<8;i++) { //steps should be customizable.. + + Transform xfa = p_xform; + float ofs = (low+hi)*0.5; + + Vector3 sep=mnormal; //important optimization for this to work fast enough + + mshape.motion=xform_inv.basis.xform(p_motion*ofs); + + Vector3 lA,lB; + + bool collided = !CollisionSolverSW::solve_distance(&mshape,p_xform,col_obj->get_shape(shape_idx),col_obj_xform,lA,lB,aabb,&sep); + + if (collided) { + + //print_line(itos(i)+": "+rtos(ofs)); + hi=ofs; + } else { + + point_A=lA; + point_B=lB; + low=ofs; + } + } + + if (lowcollider_id=col_obj->get_instance_id(); + r_info->rid=col_obj->get_self(); + r_info->shape=shape_idx; + r_info->point=closest_B; + r_info->normal=(closest_A-closest_B).normalized(); + best_first=false; + if (col_obj->get_type()==CollisionObjectSW::TYPE_BODY) { + const BodySW *body=static_cast(col_obj); + r_info->linear_velocity= body->get_linear_velocity() + (body->get_angular_velocity()).cross(body->get_transform().origin - closest_B); + } + + } + + + } + + p_closest_safe=best_safe; + p_closest_unsafe=best_unsafe; + + return true; +} + +bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){ + + if (p_result_max<=0) + return 0; + + ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); + ERR_FAIL_COND_V(!shape,0); + + AABB aabb = p_shape_xform.xform(shape->get_aabb()); + aabb=aabb.grow(p_margin); + + int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + bool collided=false; + int cc=0; + r_result_count=0; + + PhysicsServerSW::CollCbkData cbk; + cbk.max=p_result_max; + cbk.amount=0; + cbk.ptr=r_results; + CollisionSolverSW::CallbackResult cbkres=NULL; + + PhysicsServerSW::CollCbkData *cbkptr=NULL; + if (p_result_max>0) { + cbkptr=&cbk; + cbkres=PhysicsServerSW::_shape_col_cbk; + } + + + for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + const CollisionObjectSW *col_obj=space->intersection_query_results[i]; + int shape_idx=space->intersection_query_subindex_results[i]; + + if (p_exclude.has( col_obj->get_self() )) { + continue; + } + + //print_line("AGAINST: "+itos(col_obj->get_self().get_id())+":"+itos(shape_idx)); + //print_line("THE ABBB: "+(col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).xform(col_obj->get_shape(shape_idx)->get_aabb())); + + if (CollisionSolverSW::solve_static(shape,p_shape_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx),cbkres,cbkptr,NULL,p_margin)) { + collided=true; + } + + } + + r_result_count=cbk.amount; + + return collided; + +} + + +struct _RestCallbackData { + + const CollisionObjectSW *object; + const CollisionObjectSW *best_object; + int shape; + int best_shape; + Vector3 best_contact; + Vector3 best_normal; + float best_len; +}; + +static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata) { + + + _RestCallbackData *rd=(_RestCallbackData*)p_userdata; + + Vector3 contact_rel = p_point_B - p_point_A; + float len = contact_rel.length(); + if (len <= rd->best_len) + return; + + rd->best_len=len; + rd->best_contact=p_point_B; + rd->best_normal=contact_rel/len; + rd->best_object=rd->object; + rd->best_shape=rd->shape; + +} +bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { + + + ShapeSW *shape = static_cast(PhysicsServer::get_singleton())->shape_owner.get(p_shape); + ERR_FAIL_COND_V(!shape,0); + + AABB aabb = p_shape_xform.xform(shape->get_aabb()); + aabb=aabb.grow(p_margin); + + int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + _RestCallbackData rcd; + rcd.best_len=0; + rcd.best_object=NULL; + rcd.best_shape=0; + + for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + const CollisionObjectSW *col_obj=space->intersection_query_results[i]; + int shape_idx=space->intersection_query_subindex_results[i]; + + if (p_exclude.has( col_obj->get_self() )) + continue; + + rcd.object=col_obj; + rcd.shape=shape_idx; + bool sc = CollisionSolverSW::solve_static(shape,p_shape_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx),_rest_cbk_result,&rcd,NULL,p_margin); + if (!sc) + continue; + + + } + + if (rcd.best_len==0) + return false; + + r_info->collider_id=rcd.best_object->get_instance_id(); + r_info->shape=rcd.best_shape; + r_info->normal=rcd.best_normal; + r_info->point=rcd.best_contact; + r_info->rid=rcd.best_object->get_self(); + if (rcd.best_object->get_type()==CollisionObjectSW::TYPE_BODY) { + + const BodySW *body = static_cast(rcd.best_object); + Vector3 rel_vec = r_info->point-body->get_transform().get_origin(); + r_info->linear_velocity = body->get_linear_velocity() + + (body->get_angular_velocity()).cross(body->get_transform().origin-rcd.best_contact);// * mPos); + + + } else { + r_info->linear_velocity=Vector3(); + } + + return true; +} + + +PhysicsDirectSpaceStateSW::PhysicsDirectSpaceStateSW() { + + + space=NULL; +} + + +//////////////////////////////////////////////////////////////////////////////////////////////////////////// + + + + + + + + + + +void* SpaceSW::_broadphase_pair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_self) { + + CollisionObjectSW::Type type_A=A->get_type(); + CollisionObjectSW::Type type_B=B->get_type(); + if (type_A>type_B) { + + SWAP(A,B); + SWAP(p_subindex_A,p_subindex_B); + SWAP(type_A,type_B); + } + + SpaceSW *self = (SpaceSW*)p_self; + + self->collision_pairs++; + + if (type_A==CollisionObjectSW::TYPE_AREA) { + + AreaSW *area=static_cast(A); + if (type_B==CollisionObjectSW::TYPE_AREA) { + + AreaSW *area_b=static_cast(B); + Area2PairSW *area2_pair = memnew(Area2PairSW(area_b,p_subindex_B,area,p_subindex_A) ); + return area2_pair; + } else { + + BodySW *body=static_cast(B); + AreaPairSW *area_pair = memnew(AreaPairSW(body,p_subindex_B,area,p_subindex_A) ); + return area_pair; + } + } else { + + + BodyPairSW *b = memnew( BodyPairSW((BodySW*)A,p_subindex_A,(BodySW*)B,p_subindex_B) ); + return b; + + } + + return NULL; +} + +void SpaceSW::_broadphase_unpair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_data,void *p_self) { + + + + SpaceSW *self = (SpaceSW*)p_self; + self->collision_pairs--; + ConstraintSW *c = (ConstraintSW*)p_data; + memdelete(c); +} + + +const SelfList::List& SpaceSW::get_active_body_list() const { + + return active_list; +} +void SpaceSW::body_add_to_active_list(SelfList* p_body) { + + active_list.add(p_body); +} +void SpaceSW::body_remove_from_active_list(SelfList* p_body) { + + active_list.remove(p_body); + +} + +void SpaceSW::body_add_to_inertia_update_list(SelfList* p_body) { + + + inertia_update_list.add(p_body); +} + +void SpaceSW::body_remove_from_inertia_update_list(SelfList* p_body) { + + inertia_update_list.remove(p_body); +} + +BroadPhaseSW *SpaceSW::get_broadphase() { + + return broadphase; +} + +void SpaceSW::add_object(CollisionObjectSW *p_object) { + + ERR_FAIL_COND( objects.has(p_object) ); + objects.insert(p_object); +} + +void SpaceSW::remove_object(CollisionObjectSW *p_object) { + + ERR_FAIL_COND( !objects.has(p_object) ); + objects.erase(p_object); +} + +const Set &SpaceSW::get_objects() const { + + return objects; +} + +void SpaceSW::body_add_to_state_query_list(SelfList* p_body) { + + state_query_list.add(p_body); +} +void SpaceSW::body_remove_from_state_query_list(SelfList* p_body) { + + state_query_list.remove(p_body); +} + +void SpaceSW::area_add_to_monitor_query_list(SelfList* p_area) { + + monitor_query_list.add(p_area); +} +void SpaceSW::area_remove_from_monitor_query_list(SelfList* p_area) { + + monitor_query_list.remove(p_area); +} + +void SpaceSW::area_add_to_moved_list(SelfList* p_area) { + + area_moved_list.add(p_area); +} + +void SpaceSW::area_remove_from_moved_list(SelfList* p_area) { + + area_moved_list.remove(p_area); +} + +const SelfList::List& SpaceSW::get_moved_area_list() const { + + return area_moved_list; +} + + + + +void SpaceSW::call_queries() { + + while(state_query_list.first()) { + + BodySW * b = state_query_list.first()->self(); + b->call_queries(); + state_query_list.remove(state_query_list.first()); + } + + while(monitor_query_list.first()) { + + AreaSW * a = monitor_query_list.first()->self(); + a->call_queries(); + monitor_query_list.remove(monitor_query_list.first()); + } + +} + +void SpaceSW::setup() { + + contact_debug_count=0; + while(inertia_update_list.first()) { + inertia_update_list.first()->self()->update_inertias(); + inertia_update_list.remove(inertia_update_list.first()); + } + + +} + +void SpaceSW::update() { + + + broadphase->update(); + +} + + +void SpaceSW::set_param(PhysicsServer::SpaceParameter p_param, real_t p_value) { + + switch(p_param) { + + case PhysicsServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius=p_value; break; + case PhysicsServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation=p_value; break; + case PhysicsServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration=p_value; break; + case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: body_linear_velocity_sleep_threshold=p_value; break; + case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: body_angular_velocity_sleep_threshold=p_value; break; + case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep=p_value; break; + case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: body_angular_velocity_damp_ratio=p_value; break; + case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias=p_value; break; + } +} + +real_t SpaceSW::get_param(PhysicsServer::SpaceParameter p_param) const { + + switch(p_param) { + + case PhysicsServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius; + case PhysicsServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation; + case PhysicsServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration; + case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: return body_linear_velocity_sleep_threshold; + case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: return body_angular_velocity_sleep_threshold; + case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep; + case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: return body_angular_velocity_damp_ratio; + case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias; + } + return 0; +} + +void SpaceSW::lock() { + + locked=true; +} + +void SpaceSW::unlock() { + + locked=false; +} + +bool SpaceSW::is_locked() const { + + return locked; +} + +PhysicsDirectSpaceStateSW *SpaceSW::get_direct_state() { + + return direct_access; +} + +SpaceSW::SpaceSW() { + + collision_pairs=0; + active_objects=0; + island_count=0; + contact_debug_count=0; + + locked=false; + contact_recycle_radius=0.01; + contact_max_separation=0.05; + contact_max_allowed_penetration= 0.01; + + constraint_bias = 0.01; + body_linear_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_linear",0.1); + body_angular_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_angular", (8.0 / 180.0 * Math_PI) ); + body_time_to_sleep=0.5; + body_angular_velocity_damp_ratio=10; + + + broadphase = BroadPhaseSW::create_func(); + broadphase->set_pair_callback(_broadphase_pair,this); + broadphase->set_unpair_callback(_broadphase_unpair,this); + area=NULL; + + direct_access = memnew( PhysicsDirectSpaceStateSW ); + direct_access->space=this; +} + +SpaceSW::~SpaceSW() { + + memdelete(broadphase); + memdelete( direct_access ); +} + + + diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index e88f61d881..ac788ba93f 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -1,187 +1,187 @@ -/*************************************************************************/ -/* space_sw.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SPACE_SW_H -#define SPACE_SW_H - -#include "typedefs.h" -#include "hash_map.h" -#include "body_sw.h" -#include "area_sw.h" -#include "body_pair_sw.h" -#include "area_pair_sw.h" -#include "broad_phase_sw.h" -#include "collision_object_sw.h" - - -class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState { - - OBJ_TYPE( PhysicsDirectSpaceStateSW, PhysicsDirectSpaceState ); -public: - - SpaceSW *space; - - virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL); - virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); - - PhysicsDirectSpaceStateSW(); -}; - - - -class SpaceSW { - - - PhysicsDirectSpaceStateSW *direct_access; - RID self; - - BroadPhaseSW *broadphase; - SelfList::List active_list; - SelfList::List inertia_update_list; - SelfList::List state_query_list; - SelfList::List monitor_query_list; - SelfList::List area_moved_list; - - static void* _broadphase_pair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_self); - static void _broadphase_unpair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_data,void *p_self); - - Set objects; - - AreaSW *area; - - real_t contact_recycle_radius; - real_t contact_max_separation; - real_t contact_max_allowed_penetration; - real_t constraint_bias; - - enum { - - INTERSECTION_QUERY_MAX=2048 - }; - - CollisionObjectSW *intersection_query_results[INTERSECTION_QUERY_MAX]; - int intersection_query_subindex_results[INTERSECTION_QUERY_MAX]; - - float body_linear_velocity_sleep_threshold; - float body_angular_velocity_sleep_threshold; - float body_time_to_sleep; - float body_angular_velocity_damp_ratio; - - bool locked; - - int island_count; - int active_objects; - int collision_pairs; - - RID static_global_body; - - Vector contact_debug; - int contact_debug_count; - -friend class PhysicsDirectSpaceStateSW; - -public: - - _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; } - _FORCE_INLINE_ RID get_self() const { return self; } - - void set_default_area(AreaSW *p_area) { area=p_area; } - AreaSW *get_default_area() const { return area; } - - const SelfList::List& get_active_body_list() const; - void body_add_to_active_list(SelfList* p_body); - void body_remove_from_active_list(SelfList* p_body); - void body_add_to_inertia_update_list(SelfList* p_body); - void body_remove_from_inertia_update_list(SelfList* p_body); - - void body_add_to_state_query_list(SelfList* p_body); - void body_remove_from_state_query_list(SelfList* p_body); - - void area_add_to_monitor_query_list(SelfList* p_area); - void area_remove_from_monitor_query_list(SelfList* p_area); - void area_add_to_moved_list(SelfList* p_area); - void area_remove_from_moved_list(SelfList* p_area); - const SelfList::List& get_moved_area_list() const; - - BroadPhaseSW *get_broadphase(); - - void add_object(CollisionObjectSW *p_object); - void remove_object(CollisionObjectSW *p_object); - const Set &get_objects() const; - - _FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; } - _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; } - _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; } - _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; } - _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_threshold; } - _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_threshold; } - _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; } - _FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; } - - - void update(); - void setup(); - void call_queries(); - - - bool is_locked() const; - void lock(); - void unlock(); - - void set_param(PhysicsServer::SpaceParameter p_param, real_t p_value); - real_t get_param(PhysicsServer::SpaceParameter p_param) const; - - void set_island_count(int p_island_count) { island_count=p_island_count; } - int get_island_count() const { return island_count; } - - void set_active_objects(int p_active_objects) { active_objects=p_active_objects; } - int get_active_objects() const { return active_objects; } - - int get_collision_pairs() const { return collision_pairs; } - - PhysicsDirectSpaceStateSW *get_direct_state(); - - void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); } - _FORCE_INLINE_ bool is_debugging_contacts() const { return !contact_debug.empty(); } - _FORCE_INLINE_ void add_debug_contact(const Vector3& p_contact) { if (contact_debug_count get_debug_contacts() { return contact_debug; } - _FORCE_INLINE_ int get_debug_contact_count() { return contact_debug_count; } - - void set_static_global_body(RID p_body) { static_global_body=p_body; } - RID get_static_global_body() { return static_global_body; } - - - SpaceSW(); - ~SpaceSW(); -}; - - -#endif // SPACE__SW_H +/*************************************************************************/ +/* space_sw.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SPACE_SW_H +#define SPACE_SW_H + +#include "typedefs.h" +#include "hash_map.h" +#include "body_sw.h" +#include "area_sw.h" +#include "body_pair_sw.h" +#include "area_pair_sw.h" +#include "broad_phase_sw.h" +#include "collision_object_sw.h" + + +class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState { + + OBJ_TYPE( PhysicsDirectSpaceStateSW, PhysicsDirectSpaceState ); +public: + + SpaceSW *space; + + virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL); + virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + + PhysicsDirectSpaceStateSW(); +}; + + + +class SpaceSW { + + + PhysicsDirectSpaceStateSW *direct_access; + RID self; + + BroadPhaseSW *broadphase; + SelfList::List active_list; + SelfList::List inertia_update_list; + SelfList::List state_query_list; + SelfList::List monitor_query_list; + SelfList::List area_moved_list; + + static void* _broadphase_pair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_self); + static void _broadphase_unpair(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_data,void *p_self); + + Set objects; + + AreaSW *area; + + real_t contact_recycle_radius; + real_t contact_max_separation; + real_t contact_max_allowed_penetration; + real_t constraint_bias; + + enum { + + INTERSECTION_QUERY_MAX=2048 + }; + + CollisionObjectSW *intersection_query_results[INTERSECTION_QUERY_MAX]; + int intersection_query_subindex_results[INTERSECTION_QUERY_MAX]; + + float body_linear_velocity_sleep_threshold; + float body_angular_velocity_sleep_threshold; + float body_time_to_sleep; + float body_angular_velocity_damp_ratio; + + bool locked; + + int island_count; + int active_objects; + int collision_pairs; + + RID static_global_body; + + Vector contact_debug; + int contact_debug_count; + +friend class PhysicsDirectSpaceStateSW; + +public: + + _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; } + _FORCE_INLINE_ RID get_self() const { return self; } + + void set_default_area(AreaSW *p_area) { area=p_area; } + AreaSW *get_default_area() const { return area; } + + const SelfList::List& get_active_body_list() const; + void body_add_to_active_list(SelfList* p_body); + void body_remove_from_active_list(SelfList* p_body); + void body_add_to_inertia_update_list(SelfList* p_body); + void body_remove_from_inertia_update_list(SelfList* p_body); + + void body_add_to_state_query_list(SelfList* p_body); + void body_remove_from_state_query_list(SelfList* p_body); + + void area_add_to_monitor_query_list(SelfList* p_area); + void area_remove_from_monitor_query_list(SelfList* p_area); + void area_add_to_moved_list(SelfList* p_area); + void area_remove_from_moved_list(SelfList* p_area); + const SelfList::List& get_moved_area_list() const; + + BroadPhaseSW *get_broadphase(); + + void add_object(CollisionObjectSW *p_object); + void remove_object(CollisionObjectSW *p_object); + const Set &get_objects() const; + + _FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; } + _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; } + _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; } + _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; } + _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_threshold; } + _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_threshold; } + _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; } + _FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; } + + + void update(); + void setup(); + void call_queries(); + + + bool is_locked() const; + void lock(); + void unlock(); + + void set_param(PhysicsServer::SpaceParameter p_param, real_t p_value); + real_t get_param(PhysicsServer::SpaceParameter p_param) const; + + void set_island_count(int p_island_count) { island_count=p_island_count; } + int get_island_count() const { return island_count; } + + void set_active_objects(int p_active_objects) { active_objects=p_active_objects; } + int get_active_objects() const { return active_objects; } + + int get_collision_pairs() const { return collision_pairs; } + + PhysicsDirectSpaceStateSW *get_direct_state(); + + void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); } + _FORCE_INLINE_ bool is_debugging_contacts() const { return !contact_debug.empty(); } + _FORCE_INLINE_ void add_debug_contact(const Vector3& p_contact) { if (contact_debug_count get_debug_contacts() { return contact_debug; } + _FORCE_INLINE_ int get_debug_contact_count() { return contact_debug_count; } + + void set_static_global_body(RID p_body) { static_global_body=p_body; } + RID get_static_global_body() { return static_global_body; } + + + SpaceSW(); + ~SpaceSW(); +}; + + +#endif // SPACE__SW_H diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp index 4af22e956f..f4bdf50fe9 100644 --- a/tools/editor/plugins/path_editor_plugin.cpp +++ b/tools/editor/plugins/path_editor_plugin.cpp @@ -1,597 +1,597 @@ -/*************************************************************************/ -/* path_editor_plugin.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "path_editor_plugin.h" -#include "spatial_editor_plugin.h" -#include "scene/resources/curve.h" -#include "os/keyboard.h" - -String PathSpatialGizmo::get_handle_name(int p_idx) const { - - Ref c = path->get_curve(); - if (c.is_null()) - return ""; - - if (p_idxget_point_count()) { - - return "Curve Point #"+itos(p_idx); - } - - p_idx=p_idx-c->get_point_count()+1; - - int idx=p_idx/2; - int t=p_idx%2; - String n = "Curve Point #"+itos(idx); - if (t==0) - n+=" In"; - else - n+=" Out"; - - return n; - - -} -Variant PathSpatialGizmo::get_handle_value(int p_idx) const{ - - Ref c = path->get_curve(); - if (c.is_null()) - return Variant(); - - if (p_idxget_point_count()) { - - original=c->get_point_pos(p_idx); - return original; - } - - p_idx=p_idx-c->get_point_count()+1; - - int idx=p_idx/2; - int t=p_idx%2; - - Vector3 ofs; - if (t==0) - ofs=c->get_point_in(idx); - else - ofs= c->get_point_out(idx); - - original=ofs+c->get_point_pos(idx); - - return ofs; - -} -void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ - - Ref c = path->get_curve(); - if (c.is_null()) - return; - - Transform gt = path->get_global_transform(); - Transform gi = gt.affine_inverse(); - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - if (p_idxget_point_count()) { - - Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2)); - - Vector3 inters; - - if (p.intersects_ray(ray_from,ray_dir,&inters)) { - - Vector3 local = gi.xform(inters); - c->set_point_pos(p_idx,local); - } - - return; - } - - p_idx=p_idx-c->get_point_count()+1; - - int idx=p_idx/2; - int t=p_idx%2; - - Vector3 base = c->get_point_pos(idx); - - Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2)); - - Vector3 inters; - - if (p.intersects_ray(ray_from,ray_dir,&inters)) { - - Vector3 local = gi.xform(inters)-base; - if (t==0) { - c->set_point_in(idx,local); - } else { - c->set_point_out(idx,local); - } - } - -} - -void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ - - Ref c = path->get_curve(); - if (c.is_null()) - return; - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - - if (p_idxget_point_count()) { - - if (p_cancel) { - - c->set_point_pos(p_idx,p_restore); - return; - } - ur->create_action("Set Curve Point Pos"); - ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx)); - ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore); - ur->commit_action(); - - return; - } - - p_idx=p_idx-c->get_point_count()+1; - - int idx=p_idx/2; - int t=p_idx%2; - - Vector3 ofs; - - if (p_cancel) { - - - - return; - } - - - - if (t==0) { - - if (p_cancel) { - - c->set_point_in(p_idx,p_restore); - return; - } - ur->create_action("Set Curve In Pos"); - ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx)); - ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore); - ur->commit_action(); - - - } else { - if (p_cancel) { - - c->set_point_out(idx,p_restore); - return; - } - ur->create_action("Set Curve Out Pos"); - ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx)); - ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore); - ur->commit_action(); - - } - -} - - -void PathSpatialGizmo::redraw(){ - - clear(); - - Ref c = path->get_curve(); - if (c.is_null()) - return; - - Vector3Array v3a=c->tesselate(); - //Vector3Array v3a=c->get_baked_points(); - - int v3s = v3a.size(); - if (v3s==0) - return; - Vector v3p; - Vector3Array::Read r = v3a.read(); - - for(int i=0;ipath_material); - add_collision_segments(v3p); - - if (PathEditorPlugin::singleton->get_edited_path()==path) { - v3p.clear(); - Vector handles; - Vector sec_handles; - - for(int i=0;iget_point_count();i++) { - - Vector3 p = c->get_point_pos(i); - handles.push_back(p); - if (i>0) { - v3p.push_back(p); - v3p.push_back(p+c->get_point_in(i)); - sec_handles.push_back(p+c->get_point_in(i)); - } - - if (iget_point_count()-1) { - v3p.push_back(p); - v3p.push_back(p+c->get_point_out(i)); - sec_handles.push_back(p+c->get_point_out(i)); - } - } - - add_lines(v3p,PathEditorPlugin::singleton->path_thin_material); - add_handles(handles); - add_handles(sec_handles,false,true); - } - -} - -PathSpatialGizmo::PathSpatialGizmo(Path* p_path){ - - path=p_path; - set_spatial_node(p_path); - - - -} - -bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) { - - if (p_spatial->cast_to()) { - - - Ref psg = memnew( PathSpatialGizmo(p_spatial->cast_to())); - p_spatial->set_gizmo(psg); - return true; - } - - return false; -} - -bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { - - if (!path) - return false; - Ref c=path->get_curve(); - if (c.is_null()) - return false; - Transform gt = path->get_global_transform(); - Transform it = gt.affine_inverse(); - - static const int click_dist = 10; //should make global - - - if (p_event.type==InputEvent::MOUSE_BUTTON) { - - const InputEventMouseButton &mb=p_event.mouse_button; - Point2 mbpos(mb.x,mb.y); - - if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) { - //click into curve, break it down - Vector3Array v3a = c->tesselate(); - int idx=0; - int rc=v3a.size(); - int closest_seg=-1; - Vector3 closest_seg_point; - float closest_d=1e20; - - if (rc>=2) { - Vector3Array::Read r = v3a.read(); - - if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)get_point_count()-1;i++) { - //find the offset and point index of the place to break up - int j=idx; - if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)get_point_pos(i+1)!=r[j]) { - - Vector3 from =r[j]; - Vector3 to =r[j+1]; - real_t cdist = from.distance_to(to); - from=gt.xform(from); - to=gt.xform(to); - if (cdist>0) { - Vector2 s[2]; - s[0] = p_camera->unproject_position(from); - s[1] = p_camera->unproject_position(to); - Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s); - float d = inters.distance_to(mbpos); - - if (d<10 && dproject_ray_origin(mbpos); - Vector3 ray_dir=p_camera->project_ray_normal(mbpos); - - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb); - - closest_seg_point=it.xform(rb); - } - - } - j++; - - } - if (idx==j) - idx++; //force next - else - idx=j; //swap - - - if (j==rc) - break; - } - } - - UndoRedo *ur = editor->get_undo_redo(); - if (closest_seg!=-1) { - //subdivide - - ur->create_action("Split Path"); - ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1); - ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1); - ur->commit_action();; - return true; - - } else { - - Vector3 org; - if (c->get_point_count()==0) - org=path->get_transform().get_origin(); - else - org=gt.xform(c->get_point_pos(c->get_point_count())); - Plane p(org,p_camera->get_transform().basis.get_axis(2)); - Vector3 ray_from=p_camera->project_ray_origin(mbpos); - Vector3 ray_dir=p_camera->project_ray_normal(mbpos); - - Vector3 inters; - if (p.intersects_ray(ray_from,ray_dir,&inters)) { - - ur->create_action("Add Point to Curve"); - ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1); - ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count()); - ur->commit_action();; - return true; - } - - //add new at pos - } - - } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) { - - int erase_idx=-1; - for(int i=0;iget_point_count();i++) { - //find the offset and point index of the place to break up - if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)get_undo_redo(); - ur->create_action("Remove Path Point"); - ur->add_do_method(c.ptr(),"remove_point",erase_idx); - ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx); - ur->commit_action(); - return true; - } - } - - } - - return false; -} - - -void PathEditorPlugin::edit(Object *p_object) { - - if (p_object) { - path=p_object->cast_to(); - if (path) { - - if (path->get_curve().is_valid()) { - path->get_curve()->emit_signal("changed"); - } - } - } else { - Path *pre=path; - path=NULL; - if (pre) { - pre->get_curve()->emit_signal("changed"); - } - } -// collision_polygon_editor->edit(p_object->cast_to()); -} - -bool PathEditorPlugin::handles(Object *p_object) const { - - return p_object->is_type("Path"); -} - -void PathEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - - curve_create->show(); - curve_edit->show(); - curve_del->show(); - curve_close->show(); - sep->show(); - } else { - - curve_create->hide(); - curve_edit->hide(); - curve_del->hide(); - curve_close->hide(); - sep->hide(); - - { - Path *pre=path; - path=NULL; - if (pre && pre->get_curve().is_valid()) { - pre->get_curve()->emit_signal("changed"); - } - } - } - -} - -void PathEditorPlugin::_mode_changed(int p_idx) { - - curve_create->set_pressed(p_idx==0); - curve_edit->set_pressed(p_idx==1); - curve_del->set_pressed(p_idx==2); -} - -void PathEditorPlugin::_close_curve() { - - Ref c = path->get_curve(); - if (c.is_null()) - return ; - if (c->get_point_count()<2) - return; - c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0)); - -} - -void PathEditorPlugin::_notification(int p_what) { - - if (p_what==NOTIFICATION_ENTER_TREE) { - - curve_create->connect("pressed",this,"_mode_changed",make_binds(0)); - curve_edit->connect("pressed",this,"_mode_changed",make_binds(1)); - curve_del->connect("pressed",this,"_mode_changed",make_binds(2)); - curve_close->connect("pressed",this,"_close_curve"); - } -} - -void PathEditorPlugin::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed); - ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve); -} - -PathEditorPlugin* PathEditorPlugin::singleton=NULL; - - -PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) { - - path=NULL; - editor=p_node; - singleton=this; - - path_material = Ref( memnew( FixedMaterial )); - path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) ); - path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - path_material->set_line_width(3); - path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); - path_material->set_flag(Material::FLAG_UNSHADED,true); - - path_thin_material = Ref( memnew( FixedMaterial )); - path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) ); - path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - path_thin_material->set_line_width(1); - path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); - path_thin_material->set_flag(Material::FLAG_UNSHADED,true); - - SpatialEditor::get_singleton()->add_gizmo_plugin(this); - - sep = memnew( VSeparator); - sep->hide(); - SpatialEditor::get_singleton()->add_control_to_menu_panel(sep); - curve_edit = memnew( ToolButton ); - curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons")); - curve_edit->set_toggle_mode(true); - curve_edit->hide(); - curve_edit->set_focus_mode(Control::FOCUS_NONE); - curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point."); - SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit); - curve_create = memnew( ToolButton ); - curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons")); - curve_create->set_toggle_mode(true); - curve_create->hide(); - curve_create->set_focus_mode(Control::FOCUS_NONE); - curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve)."); - SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create); - curve_del = memnew( ToolButton ); - curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons")); - curve_del->set_toggle_mode(true); - curve_del->hide(); - curve_del->set_focus_mode(Control::FOCUS_NONE); - curve_del->set_tooltip("Delete Point."); - SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del); - curve_close = memnew( ToolButton ); - curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons")); - curve_close->hide(); - curve_close->set_focus_mode(Control::FOCUS_NONE); - curve_close->set_tooltip("Close Curve"); - SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close); - - - - curve_edit->set_pressed(true); - /* - collision_polygon_editor = memnew( PathEditor(p_node) ); - editor->get_viewport()->add_child(collision_polygon_editor); - - collision_polygon_editor->set_margin(MARGIN_LEFT,200); - collision_polygon_editor->set_margin(MARGIN_RIGHT,230); - collision_polygon_editor->set_margin(MARGIN_TOP,0); - collision_polygon_editor->set_margin(MARGIN_BOTTOM,10); - - - collision_polygon_editor->hide(); - */ - - -} - - -PathEditorPlugin::~PathEditorPlugin() -{ -} - +/*************************************************************************/ +/* path_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "path_editor_plugin.h" +#include "spatial_editor_plugin.h" +#include "scene/resources/curve.h" +#include "os/keyboard.h" + +String PathSpatialGizmo::get_handle_name(int p_idx) const { + + Ref c = path->get_curve(); + if (c.is_null()) + return ""; + + if (p_idxget_point_count()) { + + return "Curve Point #"+itos(p_idx); + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + String n = "Curve Point #"+itos(idx); + if (t==0) + n+=" In"; + else + n+=" Out"; + + return n; + + +} +Variant PathSpatialGizmo::get_handle_value(int p_idx) const{ + + Ref c = path->get_curve(); + if (c.is_null()) + return Variant(); + + if (p_idxget_point_count()) { + + original=c->get_point_pos(p_idx); + return original; + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + + Vector3 ofs; + if (t==0) + ofs=c->get_point_in(idx); + else + ofs= c->get_point_out(idx); + + original=ofs+c->get_point_pos(idx); + + return ofs; + +} +void PathSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ + + Ref c = path->get_curve(); + if (c.is_null()) + return; + + Transform gt = path->get_global_transform(); + Transform gi = gt.affine_inverse(); + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + if (p_idxget_point_count()) { + + Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + + if (p.intersects_ray(ray_from,ray_dir,&inters)) { + + Vector3 local = gi.xform(inters); + c->set_point_pos(p_idx,local); + } + + return; + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + + Vector3 base = c->get_point_pos(idx); + + Plane p(gt.xform(original),p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + + if (p.intersects_ray(ray_from,ray_dir,&inters)) { + + Vector3 local = gi.xform(inters)-base; + if (t==0) { + c->set_point_in(idx,local); + } else { + c->set_point_out(idx,local); + } + } + +} + +void PathSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ + + Ref c = path->get_curve(); + if (c.is_null()) + return; + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + + if (p_idxget_point_count()) { + + if (p_cancel) { + + c->set_point_pos(p_idx,p_restore); + return; + } + ur->create_action("Set Curve Point Pos"); + ur->add_do_method(c.ptr(),"set_point_pos",p_idx,c->get_point_pos(p_idx)); + ur->add_undo_method(c.ptr(),"set_point_pos",p_idx,p_restore); + ur->commit_action(); + + return; + } + + p_idx=p_idx-c->get_point_count()+1; + + int idx=p_idx/2; + int t=p_idx%2; + + Vector3 ofs; + + if (p_cancel) { + + + + return; + } + + + + if (t==0) { + + if (p_cancel) { + + c->set_point_in(p_idx,p_restore); + return; + } + ur->create_action("Set Curve In Pos"); + ur->add_do_method(c.ptr(),"set_point_in",idx,c->get_point_in(idx)); + ur->add_undo_method(c.ptr(),"set_point_in",idx,p_restore); + ur->commit_action(); + + + } else { + if (p_cancel) { + + c->set_point_out(idx,p_restore); + return; + } + ur->create_action("Set Curve Out Pos"); + ur->add_do_method(c.ptr(),"set_point_out",idx,c->get_point_out(idx)); + ur->add_undo_method(c.ptr(),"set_point_out",idx,p_restore); + ur->commit_action(); + + } + +} + + +void PathSpatialGizmo::redraw(){ + + clear(); + + Ref c = path->get_curve(); + if (c.is_null()) + return; + + Vector3Array v3a=c->tesselate(); + //Vector3Array v3a=c->get_baked_points(); + + int v3s = v3a.size(); + if (v3s==0) + return; + Vector v3p; + Vector3Array::Read r = v3a.read(); + + for(int i=0;ipath_material); + add_collision_segments(v3p); + + if (PathEditorPlugin::singleton->get_edited_path()==path) { + v3p.clear(); + Vector handles; + Vector sec_handles; + + for(int i=0;iget_point_count();i++) { + + Vector3 p = c->get_point_pos(i); + handles.push_back(p); + if (i>0) { + v3p.push_back(p); + v3p.push_back(p+c->get_point_in(i)); + sec_handles.push_back(p+c->get_point_in(i)); + } + + if (iget_point_count()-1) { + v3p.push_back(p); + v3p.push_back(p+c->get_point_out(i)); + sec_handles.push_back(p+c->get_point_out(i)); + } + } + + add_lines(v3p,PathEditorPlugin::singleton->path_thin_material); + add_handles(handles); + add_handles(sec_handles,false,true); + } + +} + +PathSpatialGizmo::PathSpatialGizmo(Path* p_path){ + + path=p_path; + set_spatial_node(p_path); + + + +} + +bool PathEditorPlugin::create_spatial_gizmo(Spatial* p_spatial) { + + if (p_spatial->cast_to()) { + + + Ref psg = memnew( PathSpatialGizmo(p_spatial->cast_to())); + p_spatial->set_gizmo(psg); + return true; + } + + return false; +} + +bool PathEditorPlugin::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { + + if (!path) + return false; + Ref c=path->get_curve(); + if (c.is_null()) + return false; + Transform gt = path->get_global_transform(); + Transform it = gt.affine_inverse(); + + static const int click_dist = 10; //should make global + + + if (p_event.type==InputEvent::MOUSE_BUTTON) { + + const InputEventMouseButton &mb=p_event.mouse_button; + Point2 mbpos(mb.x,mb.y); + + if (mb.pressed && mb.button_index==BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb.mod.control))) { + //click into curve, break it down + Vector3Array v3a = c->tesselate(); + int idx=0; + int rc=v3a.size(); + int closest_seg=-1; + Vector3 closest_seg_point; + float closest_d=1e20; + + if (rc>=2) { + Vector3Array::Read r = v3a.read(); + + if (p_camera->unproject_position(gt.xform(c->get_point_pos(0))).distance_to(mbpos)get_point_count()-1;i++) { + //find the offset and point index of the place to break up + int j=idx; + if (p_camera->unproject_position(gt.xform(c->get_point_pos(i+1))).distance_to(mbpos)get_point_pos(i+1)!=r[j]) { + + Vector3 from =r[j]; + Vector3 to =r[j+1]; + real_t cdist = from.distance_to(to); + from=gt.xform(from); + to=gt.xform(to); + if (cdist>0) { + Vector2 s[2]; + s[0] = p_camera->unproject_position(from); + s[1] = p_camera->unproject_position(to); + Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos,s); + float d = inters.distance_to(mbpos); + + if (d<10 && dproject_ray_origin(mbpos); + Vector3 ray_dir=p_camera->project_ray_normal(mbpos); + + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(ray_from,ray_from+ray_dir*4096,from,to,ra,rb); + + closest_seg_point=it.xform(rb); + } + + } + j++; + + } + if (idx==j) + idx++; //force next + else + idx=j; //swap + + + if (j==rc) + break; + } + } + + UndoRedo *ur = editor->get_undo_redo(); + if (closest_seg!=-1) { + //subdivide + + ur->create_action("Split Path"); + ur->add_do_method(c.ptr(),"add_point",closest_seg_point,Vector3(),Vector3(),closest_seg+1); + ur->add_undo_method(c.ptr(),"remove_point",closest_seg+1); + ur->commit_action();; + return true; + + } else { + + Vector3 org; + if (c->get_point_count()==0) + org=path->get_transform().get_origin(); + else + org=gt.xform(c->get_point_pos(c->get_point_count())); + Plane p(org,p_camera->get_transform().basis.get_axis(2)); + Vector3 ray_from=p_camera->project_ray_origin(mbpos); + Vector3 ray_dir=p_camera->project_ray_normal(mbpos); + + Vector3 inters; + if (p.intersects_ray(ray_from,ray_dir,&inters)) { + + ur->create_action("Add Point to Curve"); + ur->add_do_method(c.ptr(),"add_point",it.xform(inters),Vector3(),Vector3(),-1); + ur->add_undo_method(c.ptr(),"remove_point",c->get_point_count()); + ur->commit_action();; + return true; + } + + //add new at pos + } + + } else if (mb.pressed && ((mb.button_index==BUTTON_LEFT && curve_del->is_pressed()) || (mb.button_index==BUTTON_RIGHT && curve_edit->is_pressed()))) { + + int erase_idx=-1; + for(int i=0;iget_point_count();i++) { + //find the offset and point index of the place to break up + if (p_camera->unproject_position(gt.xform(c->get_point_pos(i))).distance_to(mbpos)get_undo_redo(); + ur->create_action("Remove Path Point"); + ur->add_do_method(c.ptr(),"remove_point",erase_idx); + ur->add_undo_method(c.ptr(),"add_point",c->get_point_pos(erase_idx),c->get_point_in(erase_idx),c->get_point_out(erase_idx),erase_idx); + ur->commit_action(); + return true; + } + } + + } + + return false; +} + + +void PathEditorPlugin::edit(Object *p_object) { + + if (p_object) { + path=p_object->cast_to(); + if (path) { + + if (path->get_curve().is_valid()) { + path->get_curve()->emit_signal("changed"); + } + } + } else { + Path *pre=path; + path=NULL; + if (pre) { + pre->get_curve()->emit_signal("changed"); + } + } +// collision_polygon_editor->edit(p_object->cast_to()); +} + +bool PathEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("Path"); +} + +void PathEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + + curve_create->show(); + curve_edit->show(); + curve_del->show(); + curve_close->show(); + sep->show(); + } else { + + curve_create->hide(); + curve_edit->hide(); + curve_del->hide(); + curve_close->hide(); + sep->hide(); + + { + Path *pre=path; + path=NULL; + if (pre && pre->get_curve().is_valid()) { + pre->get_curve()->emit_signal("changed"); + } + } + } + +} + +void PathEditorPlugin::_mode_changed(int p_idx) { + + curve_create->set_pressed(p_idx==0); + curve_edit->set_pressed(p_idx==1); + curve_del->set_pressed(p_idx==2); +} + +void PathEditorPlugin::_close_curve() { + + Ref c = path->get_curve(); + if (c.is_null()) + return ; + if (c->get_point_count()<2) + return; + c->add_point(c->get_point_pos(0),c->get_point_in(0),c->get_point_out(0)); + +} + +void PathEditorPlugin::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + + curve_create->connect("pressed",this,"_mode_changed",make_binds(0)); + curve_edit->connect("pressed",this,"_mode_changed",make_binds(1)); + curve_del->connect("pressed",this,"_mode_changed",make_binds(2)); + curve_close->connect("pressed",this,"_close_curve"); + } +} + +void PathEditorPlugin::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_mode_changed"),&PathEditorPlugin::_mode_changed); + ObjectTypeDB::bind_method(_MD("_close_curve"),&PathEditorPlugin::_close_curve); +} + +PathEditorPlugin* PathEditorPlugin::singleton=NULL; + + +PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) { + + path=NULL; + editor=p_node; + singleton=this; + + path_material = Ref( memnew( FixedMaterial )); + path_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.8) ); + path_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + path_material->set_line_width(3); + path_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); + path_material->set_flag(Material::FLAG_UNSHADED,true); + + path_thin_material = Ref( memnew( FixedMaterial )); + path_thin_material->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(0.5,0.5,1.0,0.4) ); + path_thin_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + path_thin_material->set_line_width(1); + path_thin_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); + path_thin_material->set_flag(Material::FLAG_UNSHADED,true); + + SpatialEditor::get_singleton()->add_gizmo_plugin(this); + + sep = memnew( VSeparator); + sep->hide(); + SpatialEditor::get_singleton()->add_control_to_menu_panel(sep); + curve_edit = memnew( ToolButton ); + curve_edit->set_icon(SpatialEditor::get_singleton()->get_icon("CurveEdit","EditorIcons")); + curve_edit->set_toggle_mode(true); + curve_edit->hide(); + curve_edit->set_focus_mode(Control::FOCUS_NONE); + curve_edit->set_tooltip("Select Points\nShift+Drag: Select Control Points\n"+keycode_get_string(KEY_MASK_CMD)+"Click: Add Point\nRight Click: Delete Point."); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit); + curve_create = memnew( ToolButton ); + curve_create->set_icon(SpatialEditor::get_singleton()->get_icon("CurveCreate","EditorIcons")); + curve_create->set_toggle_mode(true); + curve_create->hide(); + curve_create->set_focus_mode(Control::FOCUS_NONE); + curve_create->set_tooltip("Add Point (in empty space)\nSplit Segment (in curve)."); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create); + curve_del = memnew( ToolButton ); + curve_del->set_icon(SpatialEditor::get_singleton()->get_icon("CurveDelete","EditorIcons")); + curve_del->set_toggle_mode(true); + curve_del->hide(); + curve_del->set_focus_mode(Control::FOCUS_NONE); + curve_del->set_tooltip("Delete Point."); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del); + curve_close = memnew( ToolButton ); + curve_close->set_icon(SpatialEditor::get_singleton()->get_icon("CurveClose","EditorIcons")); + curve_close->hide(); + curve_close->set_focus_mode(Control::FOCUS_NONE); + curve_close->set_tooltip("Close Curve"); + SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close); + + + + curve_edit->set_pressed(true); + /* + collision_polygon_editor = memnew( PathEditor(p_node) ); + editor->get_viewport()->add_child(collision_polygon_editor); + + collision_polygon_editor->set_margin(MARGIN_LEFT,200); + collision_polygon_editor->set_margin(MARGIN_RIGHT,230); + collision_polygon_editor->set_margin(MARGIN_TOP,0); + collision_polygon_editor->set_margin(MARGIN_BOTTOM,10); + + + collision_polygon_editor->hide(); + */ + + +} + + +PathEditorPlugin::~PathEditorPlugin() +{ +} + diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp index 521a10bbd0..4dc9c4f43e 100644 --- a/tools/editor/spatial_editor_gizmos.cpp +++ b/tools/editor/spatial_editor_gizmos.cpp @@ -1,3191 +1,3191 @@ -/*************************************************************************/ -/* spatial_editor_gizmos.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "spatial_editor_gizmos.h" -#include "geometry.h" -#include "scene/3d/camera.h" -#include "scene/resources/surface_tool.h" -#include "scene/resources/sphere_shape.h" -#include "scene/resources/box_shape.h" -#include "scene/resources/capsule_shape.h" -#include "scene/resources/ray_shape.h" -#include "scene/resources/convex_polygon_shape.h" -#include "scene/resources/plane_shape.h" -#include "quick_hull.h" - -// Keep small children away from this file. -// It's so ugly it will eat them alive - -#define HANDLE_HALF_SIZE 0.05 - -void SpatialGizmoTool::clear() { - - for(int i=0;ifree(instances[i].instance); - - - } - - billboard_handle=false; - collision_segments.clear(); - collision_mesh=Ref(); - instances.clear(); - handles.clear(); - secondary_handles.clear(); -} - -void SpatialGizmoTool::Instance::create_instance(Spatial *p_base) { - - instance = VS::get_singleton()->instance_create2(mesh->get_rid(),p_base->get_world()->get_scenario()); - VS::get_singleton()->instance_attach_object_instance_ID(instance,p_base->get_instance_ID()); - if (billboard) - VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_BILLBOARD,true); - if (unscaled) - VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_DEPH_SCALE,true); - if (skeleton.is_valid()) - VS::get_singleton()->instance_attach_skeleton(instance,skeleton); - if (extra_margin) - VS::get_singleton()->instance_set_extra_visibility_margin(instance,1); - VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); - VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_RECEIVE_SHADOWS,false); - VS::get_singleton()->instance_set_layer_mask(instance,1<& p_mesh,bool p_billboard, const RID &p_skeleton) { - - ERR_FAIL_COND(!spatial_node); - Instance ins; - - ins.billboard=p_billboard; - ins.mesh=p_mesh; - ins.skeleton=p_skeleton; - if (valid) { - ins.create_instance(spatial_node); - VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); - } - - instances.push_back(ins); - -} - -void SpatialGizmoTool::add_lines(const Vector &p_lines, const Ref &p_material,bool p_billboard){ - - ERR_FAIL_COND(!spatial_node); - Instance ins; - - Ref mesh = memnew( Mesh ); - Array a; - a.resize(Mesh::ARRAY_MAX); - - a[Mesh::ARRAY_VERTEX]=p_lines; - - DVector color; - color.resize(p_lines.size()); - { - DVector::Write w = color.write(); - for(int i=0;iadd_surface(Mesh::PRIMITIVE_LINES,a); - mesh->surface_set_material(0,p_material); - - if (p_billboard) { - float md=0; - for(int i=0;iset_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0)); - } - } - - ins.billboard=p_billboard; - ins.mesh=mesh; - if (valid) { - ins.create_instance(spatial_node); - VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); - } - - instances.push_back(ins); - -} - -void SpatialGizmoTool::add_unscaled_billboard(const Ref& p_material,float p_scale) { - - ERR_FAIL_COND(!spatial_node); - Instance ins; - - Vector vs; - Vector uv; - - vs.push_back(Vector3(-p_scale,p_scale,0)); - vs.push_back(Vector3(p_scale,p_scale,0)); - vs.push_back(Vector3(p_scale,-p_scale,0)); - vs.push_back(Vector3(-p_scale,-p_scale,0)); - - uv.push_back(Vector2(1,0)); - uv.push_back(Vector2(0,0)); - uv.push_back(Vector2(0,1)); - uv.push_back(Vector2(1,1)); - - Ref mesh = memnew( Mesh ); - Array a; - a.resize(Mesh::ARRAY_MAX); - a[Mesh::ARRAY_VERTEX]=vs; - a[Mesh::ARRAY_TEX_UV]=uv; - mesh->add_surface(Mesh::PRIMITIVE_TRIANGLE_FAN,a); - mesh->surface_set_material(0,p_material); - - if (true) { - float md=0; - for(int i=0;iset_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0)); - } - } - - ins.mesh=mesh; - ins.unscaled=true; - ins.billboard=true; - if (valid) { - ins.create_instance(spatial_node); - VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); - } - - instances.push_back(ins); - - -} - -void SpatialGizmoTool::add_collision_triangles(const Ref& p_tmesh) { - - collision_mesh=p_tmesh; -} - -void SpatialGizmoTool::add_collision_segments(const Vector &p_lines) { - - int from=collision_segments.size(); - collision_segments.resize(from+p_lines.size()); - for(int i=0;i &p_handles, bool p_billboard,bool p_secondary){ - - billboard_handle=p_billboard; - - if (!is_selected()) - return; - - ERR_FAIL_COND(!spatial_node); - - ERR_FAIL_COND(!spatial_node); - Instance ins; - - - Ref mesh = memnew( Mesh ); -#if 1 - - Array a; - a.resize(VS::ARRAY_MAX); - a[VS::ARRAY_VERTEX]=p_handles; - DVector colors; - { - colors.resize(p_handles.size()); - DVector::Write w=colors.write(); - for(int i=0;iget_over_gizmo_handle()!=i) - col=Color(0.9,0.9,0.9,0.9); - w[i]=col; - } - - } - a[VS::ARRAY_COLOR]=colors; - mesh->add_surface(Mesh::PRIMITIVE_POINTS,a); - mesh->surface_set_material(0,SpatialEditorGizmos::singleton->handle2_material); - - if (p_billboard) { - float md=0; - for(int i=0;iset_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0)); - } - } - - - -#else - for(int ih=0;ih vertices; - Vector normals; - - int vtx_idx=0; -#define ADD_VTX(m_idx);\ - vertices.push_back( (face_points[m_idx]*HANDLE_HALF_SIZE+p_handles[ih]) );\ - normals.push_back( normal_points[m_idx] );\ - vtx_idx++;\ - - for (int i=0;i<6;i++) { - - - Vector3 face_points[4]; - Vector3 normal_points[4]; - float uv_points[8]={0,0,0,1,1,1,1,0}; - - for (int j=0;j<4;j++) { - - float v[3]; - v[0]=1.0; - v[1]=1-2*((j>>1)&1); - v[2]=v[1]*(1-2*(j&1)); - - for (int k=0;k<3;k++) { - - if (i<3) - face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1); - else - face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1); - } - normal_points[j]=Vector3(); - normal_points[j][i%3]=(i>=3?-1:1); - } - //tri 1 - ADD_VTX(0); - ADD_VTX(1); - ADD_VTX(2); - //tri 2 - ADD_VTX(2); - ADD_VTX(3); - ADD_VTX(0); - - } - - - Array d; - d.resize(VS::ARRAY_MAX); - d[VisualServer::ARRAY_NORMAL]= normals ; - d[VisualServer::ARRAY_VERTEX]= vertices ; - - mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,d); - mesh->surface_set_material(ih,SpatialEditorGizmos::singleton->handle_material); - - - } -#endif - ins.mesh=mesh; - ins.billboard=p_billboard; - ins.extra_margin=true; - if (valid) { - ins.create_instance(spatial_node); - VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); - } - instances.push_back(ins); - if (!p_secondary) { - int chs=handles.size(); - handles.resize(chs+p_handles.size()); - for(int i=0;i &p_frustum) { - - ERR_FAIL_COND_V(!spatial_node,false); - ERR_FAIL_COND_V(!valid,false); - - if (collision_segments.size()) { - - const Plane *p=p_frustum.ptr(); - int fc=p_frustum.size(); - - int vc=collision_segments.size(); - const Vector3* vptr=collision_segments.ptr(); - Transform t = spatial_node->get_global_transform(); - - for(int i=0;i 0 && p[j].distance_to(b) >0) { - - any_out=true; - break; - } - } - - if (!any_out) - return true; - } - - return false; - } - - return false; -} - - -bool SpatialGizmoTool::intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle,bool p_sec_first) { - - ERR_FAIL_COND_V(!spatial_node,false); - ERR_FAIL_COND_V(!valid,false); - - if (r_gizmo_handle) { - - Transform t = spatial_node->get_global_transform(); - t.orthonormalize(); - if (billboard_handle) { - t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1)); - } - Transform ti=t.affine_inverse(); - - Vector3 ray_from=ti.xform(p_camera->project_ray_origin(p_point)); - Vector3 ray_dir=t.basis.xform_inv(p_camera->project_ray_normal(p_point)).normalized(); - Vector3 ray_to = ray_from+ray_dir*4096; - - float min_d=1e20; - int idx=-1; - - for(int i=0;iunproject_position(hpos); - if (p.distance_to(p_point)handle_t->get_width()*0.6) { - - - real_t dp = p_camera->get_transform().origin.distance_to(hpos); - if (dpget_transform().basis.get_axis(2); - min_d=dp; - idx=i+handles.size(); - - } - - } - -#else - AABB aabb; - aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE; - aabb.size=aabb.pos*-2; - aabb.pos+=secondary_handles[i]; - - - Vector3 rpos,rnorm; - - if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) { - - real_t dp = ray_dir.dot(rpos); - if (dpunproject_position(hpos); - if (p.distance_to(p_point)handle_t->get_width()*0.6) { - - - real_t dp = p_camera->get_transform().origin.distance_to(hpos); - if (dpget_transform().basis.get_axis(2); - min_d=dp; - idx=i; - - } - - } - -#else - - AABB aabb; - aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE; - aabb.size=aabb.pos*-2; - aabb.pos+=handles[i]; - - - Vector3 rpos,rnorm; - - if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) { - - real_t dp = ray_dir.dot(rpos); - if (dp=0) { - *r_gizmo_handle=idx; - return true; - } - - - } - - if (collision_segments.size()) { - - Plane camp(p_camera->get_transform().origin,(-p_camera->get_transform().basis.get_axis(2)).normalized()); - - int vc=collision_segments.size(); - const Vector3* vptr=collision_segments.ptr(); - Transform t = spatial_node->get_global_transform(); - if (billboard_handle) { - t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1)); - } - - Vector3 cp; - float cpd=1e20; - - for(int i=0;iunproject_position(a); - s[1] = p_camera->unproject_position(b); - - - Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point,s); - - float pd = p.distance_to(p_point); - - if (pd0) { - - float d2=s[0].distance_to(p)/d; - tcp = a+(b-a)*d2; - - } else { - tcp=a; - - } - - if (camp.distance_to(tcp)get_znear()) - continue; - cp=tcp; - cpd=pd; - } - } - - if (cpd<8) { - - r_pos=cp; - r_normal=-p_camera->project_ray_normal(p_point); - return true; - } - - return false; - } - - - if (collision_mesh.is_valid()) { - Transform gt = spatial_node->get_global_transform(); - - if (billboard_handle) { - gt.set_look_at(gt.origin,gt.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1)); - } - - Transform ai=gt.affine_inverse(); - Vector3 ray_from = ai.xform(p_camera->project_ray_origin(p_point)); - Vector3 ray_dir=ai.basis.xform(p_camera->project_ray_normal(p_point)).normalized(); - Vector3 rpos,rnorm; - -#if 1 - - - - if (collision_mesh->intersect_ray(ray_from,ray_dir,rpos,rnorm)) { - - r_pos=gt.xform(rpos); - r_normal=gt.basis.xform(rnorm).normalized(); - return true; - } -#else - - if (collision_mesh->intersect_segment(ray_from,ray_from+ray_dir*4906.0,rpos,rnorm)) { - - r_pos=gt.xform(rpos); - r_normal=gt.basis.xform(rnorm).normalized(); - return true; - } - -#endif - } - - return false; - -} - - - -void SpatialGizmoTool::create() { - - ERR_FAIL_COND(!spatial_node); - ERR_FAIL_COND(valid); - valid=true; - - for(int i=0;iinstance_set_transform(instances[i].instance,spatial_node->get_global_transform()); - } - -} - - -void SpatialGizmoTool::free(){ - - ERR_FAIL_COND(!spatial_node); - ERR_FAIL_COND(!valid); - - for(int i=0;ifree(instances[i].instance); - instances[i].instance=RID(); - } - - valid=false; - - -} - - - -SpatialGizmoTool::SpatialGizmoTool() { - valid=false; - billboard_handle=false; - -} - -SpatialGizmoTool::~SpatialGizmoTool(){ - - clear(); -} - -Vector3 SpatialGizmoTool::get_handle_pos(int p_idx) const { - - ERR_FAIL_INDEX_V(p_idx,handles.size(),Vector3()); - - return handles[p_idx]; - -} - -//// light gizmo - - -String LightSpatialGizmo::get_handle_name(int p_idx) const { - - if (p_idx==0) - return "Radius"; - else - return "Aperture"; -} - - -Variant LightSpatialGizmo::get_handle_value(int p_idx) const{ - - if (p_idx==0) - return light->get_parameter(Light::PARAM_RADIUS); - if (p_idx==1) - return light->get_parameter(Light::PARAM_SPOT_ANGLE); - - return Variant(); -} - - -static float _find_closest_angle_to_half_pi_arc(const Vector3& p_from, const Vector3& p_to, float p_arc_radius,const Transform& p_arc_xform) { - - //bleh, discrete is simpler - static const int arc_test_points=64; - float min_d = 1e20; - Vector3 min_p; - - - for(int i=0;iget_global_transform(); - gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; - if (p_idx==0) { - - if (light->cast_to()) { - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,-4096),s[0],s[1],ra,rb); - - float d = -ra.z; - if (d<0) - d=0; - - light->set_parameter(Light::PARAM_RADIUS,d); - } else if (light->cast_to()) { - - Plane cp=Plane( gt.origin, p_camera->get_transform().basis.get_axis(2)); - - Vector3 inters; - if (cp.intersects_ray(ray_from,ray_dir,&inters)) { - - float r = inters.distance_to(gt.origin); - light->set_parameter(Light::PARAM_RADIUS,r); - } - - } - - } else if (p_idx==1) { - - float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],light->get_parameter(Light::PARAM_RADIUS),gt); - light->set_parameter(Light::PARAM_SPOT_ANGLE,CLAMP(a,0.01,89.99)); - } -} - -void LightSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ - - if (p_cancel) { - - light->set_parameter(p_idx==0?Light::PARAM_RADIUS:Light::PARAM_SPOT_ANGLE,p_restore); - - } else if (p_idx==0) { - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Light Radius"); - ur->add_do_method(light,"set_parameter",Light::PARAM_RADIUS,light->get_parameter(Light::PARAM_RADIUS)); - ur->add_undo_method(light,"set_parameter",Light::PARAM_RADIUS,p_restore); - ur->commit_action(); - } else if (p_idx==1) { - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Light Radius"); - ur->add_do_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,light->get_parameter(Light::PARAM_SPOT_ANGLE)); - ur->add_undo_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,p_restore); - ur->commit_action(); - - } -} - - - -void LightSpatialGizmo::redraw() { - - - if (light->cast_to()) { - - - - const int arrow_points=5; - Vector3 arrow[arrow_points]={ - Vector3(0,0,2), - Vector3(1,1,2), - Vector3(1,1,-1), - Vector3(2,2,-1), - Vector3(0,0,-3) - }; - - int arrow_sides=4; - - Vector lines; - - - for(int i = 0; i < arrow_sides ; i++) { - - - Matrix3 ma(Vector3(0,0,1),Math_PI*2*float(i)/arrow_sides); - Matrix3 mb(Vector3(0,0,1),Math_PI*2*float(i+1)/arrow_sides); - - - for(int j=1;jlight_material); - add_collision_segments(lines); - add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon,0.05); - - } - - if (light->cast_to()) { - - clear(); - - - OmniLight *on = light->cast_to(); - - float r = on->get_parameter(Light::PARAM_RADIUS); - - Vector points; - - for(int i=0;i<=360;i++) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+1); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; - - /*points.push_back(Vector3(a.x,0,a.y)); - points.push_back(Vector3(b.x,0,b.y)); - points.push_back(Vector3(0,a.x,a.y)); - points.push_back(Vector3(0,b.x,b.y));*/ - points.push_back(Vector3(a.x,a.y,0)); - points.push_back(Vector3(b.x,b.y,0)); - - } - - add_lines(points,SpatialEditorGizmos::singleton->light_material,true); - add_collision_segments(points); - - add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05); - - Vector handles; - handles.push_back(Vector3(r,0,0)); - add_handles(handles,true); - - - } - - - if (light->cast_to()) { - - clear(); - - Vector points; - SpotLight *on = light->cast_to(); - - float r = on->get_parameter(Light::PARAM_RADIUS); - float w = r*Math::sin(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE))); - float d = r*Math::cos(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE))); - - - - for(int i=0;i<360;i++) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+1); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w; - - /*points.push_back(Vector3(a.x,0,a.y)); - points.push_back(Vector3(b.x,0,b.y)); - points.push_back(Vector3(0,a.x,a.y)); - points.push_back(Vector3(0,b.x,b.y));*/ - points.push_back(Vector3(a.x,a.y,-d)); - points.push_back(Vector3(b.x,b.y,-d)); - - if (i%90==0) { - - points.push_back(Vector3(a.x,a.y,-d)); - points.push_back(Vector3()); - - } - - - } - - points.push_back(Vector3(0,0,-r)); - points.push_back(Vector3()); - - add_lines(points,SpatialEditorGizmos::singleton->light_material); - - Vector handles; - handles.push_back(Vector3(0,0,-r)); - - Vector collision_segments; - - for(int i=0;i<64;i++) { - - float ra=i*Math_PI*2.0/64.0; - float rb=(i+1)*Math_PI*2.0/64.0; - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w; - - collision_segments.push_back(Vector3(a.x,a.y,-d)); - collision_segments.push_back(Vector3(b.x,b.y,-d)); - - if (i%16==0) { - - collision_segments.push_back(Vector3(a.x,a.y,-d)); - collision_segments.push_back(Vector3()); - - } - - if (i==16) { - - handles.push_back(Vector3(a.x,a.y,-d)); - } - - } - - collision_segments.push_back(Vector3(0,0,-r)); - collision_segments.push_back(Vector3()); - - - add_handles(handles); - add_collision_segments(collision_segments); - add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05); - - } - -} - -LightSpatialGizmo::LightSpatialGizmo(Light* p_light){ - - light=p_light; - set_spatial_node(p_light); - -} - -////// - -String CameraSpatialGizmo::get_handle_name(int p_idx) const { - - if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { - return "FOV"; - } else { - return "Size"; - } -} -Variant CameraSpatialGizmo::get_handle_value(int p_idx) const{ - - if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { - return camera->get_fov(); - } else { - - return camera->get_size(); - } -} -void CameraSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ - - Transform gt = camera->get_global_transform(); - gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; - - if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { - Transform gt=camera->get_global_transform(); - float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],1.0,gt); - camera->set("fov",a); - } else { - - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(0,0,-1),Vector3(4096,0,-1),s[0],s[1],ra,rb); - float d = ra.x * 2.0; - if (d<0) - d=0; - - camera->set("size",d); - } - -} -void CameraSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ - - if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { - - if (p_cancel) { - - camera->set("fov",p_restore); - } else { - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Camera FOV"); - ur->add_do_property(camera,"fov",camera->get_fov()); - ur->add_undo_property(camera,"fov",p_restore); - ur->commit_action(); - } - - } else { - - if (p_cancel) { - - camera->set("size",p_restore); - } else { - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Camera Size"); - ur->add_do_property(camera,"size",camera->get_size()); - ur->add_undo_property(camera,"size",p_restore); - ur->commit_action(); - } - - } - -} - -void CameraSpatialGizmo::redraw(){ - - clear(); - - Vector lines; - Vector handles; - - - switch(camera->get_projection()) { - - case Camera::PROJECTION_PERSPECTIVE: { - - float fov = camera->get_fov(); - - Vector3 side=Vector3( Math::sin(Math::deg2rad(fov)), 0, -Math::cos(Math::deg2rad(fov)) ); - Vector3 nside=side; - nside.x=-nside.x; - Vector3 up=Vector3(0,side.x,0); - - -#define ADD_TRIANGLE( m_a, m_b, m_c)\ -{\ - lines.push_back(m_a);\ - lines.push_back(m_b);\ - lines.push_back(m_b);\ - lines.push_back(m_c);\ - lines.push_back(m_c);\ - lines.push_back(m_a);\ -} - - ADD_TRIANGLE( Vector3(), side+up, side-up ); - ADD_TRIANGLE( Vector3(), nside+up, nside-up ); - ADD_TRIANGLE( Vector3(), side+up, nside+up ); - ADD_TRIANGLE( Vector3(), side-up, nside-up ); - - handles.push_back(side); - side.x*=0.25; - nside.x*=0.25; - Vector3 tup( 0, up.y*3/2,side.z); - ADD_TRIANGLE( tup, side+up, nside+up ); - - } break; - case Camera::PROJECTION_ORTHOGONAL: { - -#define ADD_QUAD( m_a, m_b, m_c, m_d)\ -{\ - lines.push_back(m_a);\ - lines.push_back(m_b);\ - lines.push_back(m_b);\ - lines.push_back(m_c);\ - lines.push_back(m_c);\ - lines.push_back(m_d);\ - lines.push_back(m_d);\ - lines.push_back(m_a);\ -} - float size = camera->get_size(); - - float hsize=size*0.5; - Vector3 right(hsize,0,0); - Vector3 up(0,hsize,0); - Vector3 back(0,0,-1.0); - Vector3 front(0,0,0); - - ADD_QUAD( -up-right,-up+right,up+right,up-right); - ADD_QUAD( -up-right+back,-up+right+back,up+right+back,up-right+back); - ADD_QUAD( up+right,up+right+back,up-right+back,up-right); - ADD_QUAD( -up+right,-up+right+back,-up-right+back,-up-right); - handles.push_back(right+back); - - right.x*=0.25; - Vector3 tup( 0, up.y*3/2,back.z ); - ADD_TRIANGLE( tup, right+up+back, -right+up+back ); - - } break; - - } - - add_lines(lines,SpatialEditorGizmos::singleton->camera_material); - add_collision_segments(lines); - add_handles(handles); -} - - -CameraSpatialGizmo::CameraSpatialGizmo(Camera* p_camera){ - - camera=p_camera; - set_spatial_node(camera); -} - - - - -////// - -void MeshInstanceSpatialGizmo::redraw() { - - Ref m = mesh->get_mesh(); - if (!m.is_valid()) - return; //none - - Ref tm = m->generate_triangle_mesh(); - if (tm.is_valid()) - add_collision_triangles(tm); -} - -MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance* p_mesh) { - - mesh=p_mesh; - set_spatial_node(p_mesh); -} - -///// - - -void Position3DSpatialGizmo::redraw() { - - clear(); - add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh); - Vector cursor_points; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs,0,0)); - cursor_points.push_back(Vector3(-cs,0,0)); - cursor_points.push_back(Vector3(0,+cs,0)); - cursor_points.push_back(Vector3(0,-cs,0)); - cursor_points.push_back(Vector3(0,0,+cs)); - cursor_points.push_back(Vector3(0,0,-cs)); - add_collision_segments(cursor_points); - -} - - -Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D* p_p3d) { - - p3d=p_p3d; - set_spatial_node(p3d); -} - - -///// - -void SkeletonSpatialGizmo::redraw() { - - clear(); - - Ref surface_tool( memnew( SurfaceTool )); - - - surface_tool->begin(Mesh::PRIMITIVE_LINES); - surface_tool->set_material(SpatialEditorGizmos::singleton->skeleton_material); - Vector grests; - grests.resize(skel->get_bone_count()); - - Vector bones; - Vector weights; - bones.resize(4); - weights.resize(4); - - for(int i=0;i<4;i++) { - bones[i]=0; - weights[i]=0; - } - - weights[0]=1; - - - AABB aabb; - - Color bonecolor = Color(1.0,0.4,0.4,0.3); - Color rootcolor = Color(0.4,1.0,0.4,0.1); - - for (int i=0;iget_bone_count();i++) { - - int parent = skel->get_bone_parent(i); - - if (parent>=0) { - grests[i]=grests[parent] * skel->get_bone_rest(i); - - Vector3 v0 = grests[parent].origin; - Vector3 v1 = grests[i].origin; - Vector3 d = (v1-v0).normalized(); - float dist = v0.distance_to(v1); - - //find closest axis - int closest=-1; - float closest_d = 0.0; - - for(int j=0;j<3;j++) { - float dp = Math::abs(grests[parent].basis[j].normalized().dot(d)); - if (j==0 || dp>closest_d) - closest=j; - } - - //find closest other - Vector3 first; - Vector3 points[4]; - int pointidx=0; - for(int j=0;j<3;j++) { - - bones[0]=parent; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(rootcolor); - surface_tool->add_vertex(v0-grests[parent].basis[j].normalized()*dist*0.05); - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(rootcolor); - surface_tool->add_vertex(v0+grests[parent].basis[j].normalized()*dist*0.05); - - if (j==closest) - continue; - - Vector3 axis; - if (first==Vector3()) { - axis = d.cross(d.cross(grests[parent].basis[j])).normalized(); - first=axis; - } else { - axis = d.cross(first).normalized(); - } - - for(int k=0;k<2;k++) { - - if (k==1) - axis=-axis; - Vector3 point = v0+d*dist*0.2; - point+=axis*dist*0.1; - - - bones[0]=parent; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(bonecolor); - surface_tool->add_vertex(v0); - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(bonecolor); - surface_tool->add_vertex(point); - - bones[0]=parent; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(bonecolor); - surface_tool->add_vertex(point); - bones[0]=i; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(bonecolor); - surface_tool->add_vertex(v1); - points[pointidx++]=point; - - } - - } - - SWAP( points[1],points[2] ); - for(int j=0;j<4;j++) { - - - bones[0]=parent; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(bonecolor); - surface_tool->add_vertex(points[j]); - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(bonecolor); - surface_tool->add_vertex(points[(j+1)%4]); - } - - -/* - bones[0]=parent; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(Color(0.4,1,0.4,0.4)); - surface_tool->add_vertex(v0); - bones[0]=i; - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(Color(0.4,1,0.4,0.4)); - surface_tool->add_vertex(v1); -*/ - } else { - - grests[i]=skel->get_bone_rest(i); - bones[0]=i; - } -/* - Transform t = grests[i]; - t.orthonormalize(); - - for (int i=0;i<6;i++) { - - - Vector3 face_points[4]; - - for (int j=0;j<4;j++) { - - float v[3]; - v[0]=1.0; - v[1]=1-2*((j>>1)&1); - v[2]=v[1]*(1-2*(j&1)); - - for (int k=0;k<3;k++) { - - if (i<3) - face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1); - else - face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1); - } - } - - for(int j=0;j<4;j++) { - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(Color(1.0,0.4,0.4,0.4)); - surface_tool->add_vertex(t.xform(face_points[j]*0.04)); - surface_tool->add_bones(bones); - surface_tool->add_weights(weights); - surface_tool->add_color(Color(1.0,0.4,0.4,0.4)); - surface_tool->add_vertex(t.xform(face_points[(j+1)%4]*0.04)); - } - - } - */ - } - - Ref m = surface_tool->commit(); - add_mesh(m,false,skel->get_skeleton()); - -} - -SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton* p_skel) { - - skel=p_skel; - set_spatial_node(p_skel); -} - -///// - - -void SpatialPlayerSpatialGizmo::redraw() { - - clear(); - if (splayer->cast_to()) { - - add_unscaled_billboard(SpatialEditorGizmos::singleton->stream_player_icon,0.05); - - } else if (splayer->cast_to()) { - - add_unscaled_billboard(SpatialEditorGizmos::singleton->sample_player_icon,0.05); - - } - -} - -SpatialPlayerSpatialGizmo::SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer){ - - set_spatial_node(p_splayer); - splayer=p_splayer; -} - - -///// - - -void RoomSpatialGizmo::redraw() { - - clear(); - Ref roomie = room->get_room(); - if (roomie.is_null()) - return; - DVector faces = roomie->get_geometry_hint(); - - Vector lines; - int fc=faces.size(); - DVector::Read r =faces.read(); - - Map<_EdgeKey,Vector3> edge_map; - - for(int i=0;i::Element *E=edge_map.find(ek); - - if (E) { - - if (E->get().dot(fn) >0.9) { - - E->get()=Vector3(); - } - - } else { - - edge_map[ek]=fn; - } - - } - } - - for(Map<_EdgeKey,Vector3>::Element *E=edge_map.front();E;E=E->next()) { - - if (E->get()!=Vector3()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); - } - } - - add_lines(lines,SpatialEditorGizmos::singleton->room_material); - add_collision_segments(lines); - -} - -RoomSpatialGizmo::RoomSpatialGizmo(Room* p_room){ - - set_spatial_node(p_room); - room=p_room; -} - -///// - - -void PortalSpatialGizmo::redraw() { - - clear(); - - Vector points = portal->get_shape(); - if (points.size()==0) { - return; - } - - Vector lines; - - Vector3 center; - for(int i=0;iportal_material); - add_collision_segments(lines); - -} - -PortalSpatialGizmo::PortalSpatialGizmo(Portal* p_portal){ - - set_spatial_node(p_portal); - portal=p_portal; -} - -///// - - -void RayCastSpatialGizmo::redraw() { - - clear(); - - - Vector lines; - - lines.push_back(Vector3()); - lines.push_back(raycast->get_cast_to()); - - add_lines(lines,SpatialEditorGizmos::singleton->raycast_material); - add_collision_segments(lines); - -} - -RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast* p_raycast){ - - set_spatial_node(p_raycast); - raycast=p_raycast; -} - - - -///// - - -void VehicleWheelSpatialGizmo::redraw() { - - clear(); - - - Vector points; - - float r = car_wheel->get_radius(); - const int skip=10; - for(int i=0;i<=360;i+=skip) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+skip); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; - - points.push_back(Vector3(0,a.x,a.y)); - points.push_back(Vector3(0,b.x,b.y)); - - const int springsec=4; - - for(int j=0;jget_suspension_rest_length()*5; - points.push_back(Vector3(a.x,i/360.0*t/springsec+j*(t/springsec),a.y)*0.2); - points.push_back(Vector3(b.x,(i+skip)/360.0*t/springsec+j*(t/springsec),b.y)*0.2); - } - - - } - - //travel - points.push_back(Vector3(0,0,0)); - points.push_back(Vector3(0,car_wheel->get_suspension_rest_length(),0)); - - //axis - points.push_back(Vector3(r*0.2,car_wheel->get_suspension_rest_length(),0)); - points.push_back(Vector3(-r*0.2,car_wheel->get_suspension_rest_length(),0)); - //axis - points.push_back(Vector3(r*0.2,0,0)); - points.push_back(Vector3(-r*0.2,0,0)); - - //forward line - points.push_back(Vector3(0,-r,0)); - points.push_back(Vector3(0,-r,r*2)); - points.push_back(Vector3(0,-r,r*2)); - points.push_back(Vector3(r*2*0.2,-r,r*2*0.8)); - points.push_back(Vector3(0,-r,r*2)); - points.push_back(Vector3(-r*2*0.2,-r,r*2*0.8)); - - add_lines(points,SpatialEditorGizmos::singleton->car_wheel_material); - add_collision_segments(points); - -} - -VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel){ - - set_spatial_node(p_car_wheel); - car_wheel=p_car_wheel; -} - - - -/// - -void TestCubeSpatialGizmo::redraw() { - - clear(); - add_collision_triangles(SpatialEditorGizmos::singleton->test_cube_tm); -} - -TestCubeSpatialGizmo::TestCubeSpatialGizmo(TestCube* p_tc) { - - tc=p_tc; - set_spatial_node(p_tc); -} - - -/////////// - - - - - - -String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const { - - Ref s = cs->get_shape(); - if (s.is_null()) - return ""; - - if (s->cast_to()) { - - return "Radius"; - } - - if (s->cast_to()) { - - return "Extents"; - } - - if (s->cast_to()) { - - return p_idx==0?"Radius":"Height"; - } - - if (s->cast_to()) { - - return "Length"; - } - - return ""; -} -Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const{ - - Ref s = cs->get_shape(); - if (s.is_null()) - return Variant(); - - if (s->cast_to()) { - - Ref ss = s; - return ss->get_radius(); - } - - if (s->cast_to()) { - - Ref bs = s; - return bs->get_extents(); - } - - if (s->cast_to()) { - - Ref cs = s; - return p_idx==0?cs->get_radius():cs->get_height(); - } - - if (s->cast_to()) { - - Ref cs = s; - return cs->get_length(); - } - - return Variant(); -} -void CollisionShapeSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ - Ref s = cs->get_shape(); - if (s.is_null()) - return; - - Transform gt = cs->get_global_transform(); - gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; - - if (s->cast_to()) { - - Ref ss = s; - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),Vector3(4096,0,0),sg[0],sg[1],ra,rb); - float d = ra.x; - if (d<0.001) - d=0.001; - - ss->set_radius(d); - } - - if (s->cast_to()) { - - Ref rs = s; - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,4096),sg[0],sg[1],ra,rb); - float d = ra.z; - if (d<0.001) - d=0.001; - - rs->set_length(d); - } - - - if (s->cast_to()) { - - Vector3 axis; - axis[p_idx]=1.0; - Ref bs = s; - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb); - float d = ra[p_idx]; - if (d<0.001) - d=0.001; - - Vector3 he = bs->get_extents(); - he[p_idx]=d; - bs->set_extents(he); - - } - - if (s->cast_to()) { - - Vector3 axis; - axis[p_idx==0?0:2]=1.0; - Ref cs = s; - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb); - float d = axis.dot(ra); - if (p_idx==1) - d-=cs->get_radius(); - if (d<0.001) - d=0.001; - - if (p_idx==0) - cs->set_radius(d); - else if (p_idx==1) - cs->set_height(d*2.0); - - } - -} -void CollisionShapeSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ - Ref s = cs->get_shape(); - if (s.is_null()) - return; - - if (s->cast_to()) { - - Ref ss=s; - if (p_cancel) { - ss->set_radius(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Sphere Shape Radius"); - ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius()); - ur->add_undo_method(ss.ptr(),"set_radius",p_restore); - ur->commit_action(); - - } - - if (s->cast_to()) { - - Ref ss=s; - if (p_cancel) { - ss->set_extents(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Box Shape Extents"); - ur->add_do_method(ss.ptr(),"set_extents",ss->get_extents()); - ur->add_undo_method(ss.ptr(),"set_extents",p_restore); - ur->commit_action(); - } - - if (s->cast_to()) { - - Ref ss=s; - if (p_cancel) { - if (p_idx==0) - ss->set_radius(p_restore); - else - ss->set_height(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - if (p_idx==0) { - ur->create_action("Change Capsule Shape Radius"); - ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius()); - ur->add_undo_method(ss.ptr(),"set_radius",p_restore); - } else { - ur->create_action("Change Capsule Shape Height"); - ur->add_do_method(ss.ptr(),"set_height",ss->get_height()); - ur->add_undo_method(ss.ptr(),"set_height",p_restore); - - } - - ur->commit_action(); - - } - - if (s->cast_to()) { - - Ref ss=s; - if (p_cancel) { - ss->set_length(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Ray Shape Length"); - ur->add_do_method(ss.ptr(),"set_length",ss->get_length()); - ur->add_undo_method(ss.ptr(),"set_length",p_restore); - ur->commit_action(); - - } - -} -void CollisionShapeSpatialGizmo::redraw(){ - - clear(); - - Ref s = cs->get_shape(); - if (s.is_null()) - return; - - if (s->cast_to()) { - - Ref sp= s; - float r=sp->get_radius(); - - Vector points; - - for(int i=0;i<=360;i++) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+1); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; - - points.push_back(Vector3(a.x,0,a.y)); - points.push_back(Vector3(b.x,0,b.y)); - points.push_back(Vector3(0,a.x,a.y)); - points.push_back(Vector3(0,b.x,b.y)); - points.push_back(Vector3(a.x,a.y,0)); - points.push_back(Vector3(b.x,b.y,0)); - - } - - Vector collision_segments; - - for(int i=0;i<64;i++) { - - float ra=i*Math_PI*2.0/64.0; - float rb=(i+1)*Math_PI*2.0/64.0; - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; - - collision_segments.push_back(Vector3(a.x,0,a.y)); - collision_segments.push_back(Vector3(b.x,0,b.y)); - collision_segments.push_back(Vector3(0,a.x,a.y)); - collision_segments.push_back(Vector3(0,b.x,b.y)); - collision_segments.push_back(Vector3(a.x,a.y,0)); - collision_segments.push_back(Vector3(b.x,b.y,0)); - } - - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(collision_segments); - Vector handles; - handles.push_back(Vector3(r,0,0)); - add_handles(handles); - - } - - if (s->cast_to()) { - - Ref bs=s; - Vector lines; - AABB aabb; - aabb.pos=-bs->get_extents(); - aabb.size=aabb.pos*-2; - - for(int i=0;i<12;i++) { - Vector3 a,b; - aabb.get_edge(i,a,b); - lines.push_back(a); - lines.push_back(b); - } - - Vector handles; - - for(int i=0;i<3;i++) { - - Vector3 ax; - ax[i]=bs->get_extents()[i]; - handles.push_back(ax); - } - - add_lines(lines,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(lines); - add_handles(handles); - - } - - if (s->cast_to()) { - - Ref cs=s; - float radius = cs->get_radius(); - float height = cs->get_height(); - - - Vector points; - - Vector3 d(0,0,height*0.5); - for(int i=0;i<360;i++) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+1); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius; - - points.push_back(Vector3(a.x,a.y,0)+d); - points.push_back(Vector3(b.x,b.y,0)+d); - - points.push_back(Vector3(a.x,a.y,0)-d); - points.push_back(Vector3(b.x,b.y,0)-d); - - if (i%90==0) { - - points.push_back(Vector3(a.x,a.y,0)+d); - points.push_back(Vector3(a.x,a.y,0)-d); - } - - Vector3 dud = i<180?d:-d; - - points.push_back(Vector3(0,a.y,a.x)+dud); - points.push_back(Vector3(0,b.y,b.x)+dud); - points.push_back(Vector3(a.y,0,a.x)+dud); - points.push_back(Vector3(b.y,0,b.x)+dud); - - } - - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - - Vector collision_segments; - - for(int i=0;i<64;i++) { - - float ra=i*Math_PI*2.0/64.0; - float rb=(i+1)*Math_PI*2.0/64.0; - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius; - - collision_segments.push_back(Vector3(a.x,a.y,0)+d); - collision_segments.push_back(Vector3(b.x,b.y,0)+d); - - collision_segments.push_back(Vector3(a.x,a.y,0)-d); - collision_segments.push_back(Vector3(b.x,b.y,0)-d); - - if (i%16==0) { - - collision_segments.push_back(Vector3(a.x,a.y,0)+d); - collision_segments.push_back(Vector3(a.x,a.y,0)-d); - } - - Vector3 dud = i<32?d:-d; - - collision_segments.push_back(Vector3(0,a.y,a.x)+dud); - collision_segments.push_back(Vector3(0,b.y,b.x)+dud); - collision_segments.push_back(Vector3(a.y,0,a.x)+dud); - collision_segments.push_back(Vector3(b.y,0,b.x)+dud); - - } - - add_collision_segments(collision_segments); - - Vector handles; - handles.push_back(Vector3(cs->get_radius(),0,0)); - handles.push_back(Vector3(0,0,cs->get_height()*0.5+cs->get_radius())); - add_handles(handles); - - - } - - if (s->cast_to()) { - - Ref ps=s; - Plane p = ps->get_plane(); - Vector points; - - Vector3 n1 = p.get_any_perpendicular_normal(); - Vector3 n2 = p.normal.cross(n1).normalized(); - - Vector3 pface[4]={ - p.normal*p.d+n1*10.0+n2*10.0, - p.normal*p.d+n1*10.0+n2*-10.0, - p.normal*p.d+n1*-10.0+n2*-10.0, - p.normal*p.d+n1*-10.0+n2*10.0, - }; - - points.push_back(pface[0]); - points.push_back(pface[1]); - points.push_back(pface[1]); - points.push_back(pface[2]); - points.push_back(pface[2]); - points.push_back(pface[3]); - points.push_back(pface[3]); - points.push_back(pface[0]); - points.push_back(p.normal*p.d); - points.push_back(p.normal*p.d+p.normal*3); - - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(points); - - } - - - if (s->cast_to()) { - - DVector points = s->cast_to()->get_points(); - - if (points.size()>3) { - - QuickHull qh; - Vector varr = Variant(points); - Geometry::MeshData md; - Error err = qh.build(varr,md); - if (err==OK) { - Vector points; - points.resize(md.edges.size()*2); - for(int i=0;ishape_material); - add_collision_segments(points); - - } - } - - } - - - if (s->cast_to()) { - - Ref rs=s; - - Vector points; - points.push_back(Vector3()); - points.push_back(Vector3(0,0,rs->get_length())); - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(points); - Vector handles; - handles.push_back(Vector3(0,0,rs->get_length())); - add_handles(handles); - - - } - -} -CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape* p_cs) { - - cs=p_cs; - set_spatial_node(p_cs); -} - - - -///// - - -void CollisionPolygonSpatialGizmo::redraw() { - - clear(); - - Vector points = polygon->get_polygon(); - float depth = polygon->get_depth()*0.5; - - Vector lines; - for(int i=0;ishape_material); - add_collision_segments(lines); -} - -CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon){ - - set_spatial_node(p_polygon); - polygon=p_polygon; -} -/// - - -String VisibilityNotifierGizmo::get_handle_name(int p_idx) const { - - switch(p_idx) { - case 0: return "X"; - case 1: return "Y"; - case 2: return "Z"; - } - - return ""; -} -Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const{ - - return notifier->get_aabb(); -} -void VisibilityNotifierGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ - - - Transform gt = notifier->get_global_transform(); - //gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - AABB aabb = notifier->get_aabb(); - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; - Vector3 ofs = aabb.pos+aabb.size*0.5;; - - Vector3 axis; - axis[p_idx]=1.0; - - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(ofs,ofs+axis*4096,sg[0],sg[1],ra,rb); - float d = ra[p_idx]; - if (d<0.001) - d=0.001; - - Vector3 he = aabb.size; - aabb.pos[p_idx]=(aabb.pos[p_idx]+aabb.size[p_idx]*0.5)-d; - aabb.size[p_idx]=d*2; - notifier->set_aabb(aabb); -} - -void VisibilityNotifierGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ - - - if (p_cancel) { - notifier->set_aabb(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Notifier Extents"); - ur->add_do_method(notifier,"set_aabb",notifier->get_aabb()); - ur->add_undo_method(notifier,"set_aabb",p_restore); - ur->commit_action(); - -} - -void VisibilityNotifierGizmo::redraw(){ - - clear(); - - Vector lines; - AABB aabb = notifier->get_aabb(); - - for(int i=0;i<12;i++) { - Vector3 a,b; - aabb.get_edge(i,a,b); - lines.push_back(a); - lines.push_back(b); - } - - Vector handles; - - - for(int i=0;i<3;i++) { - - Vector3 ax; - ax[i]=aabb.pos[i]+aabb.size[i]; - handles.push_back(ax); - } - - add_lines(lines,SpatialEditorGizmos::singleton->visibility_notifier_material); - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - add_collision_segments(lines); - add_handles(handles); - -} -VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier* p_notifier){ - - notifier=p_notifier; - set_spatial_node(p_notifier); -} - -//////// - - - -void NavigationMeshSpatialGizmo::redraw() { - - clear(); - Ref navmeshie = navmesh->get_navigation_mesh(); - if (navmeshie.is_null()) - return; - - DVector vertices = navmeshie->get_vertices(); - DVector::Read vr=vertices.read(); - List faces; - for(int i=0;iget_polygon_count();i++) { - Vector p = navmeshie->get_polygon(i); - - for(int j=2;j edge_map; - DVector tmeshfaces; - tmeshfaces.resize(faces.size()*3); - - { - DVector::Write tw=tmeshfaces.write(); - int tidx=0; - - - for(List::Element *E=faces.front();E;E=E->next()) { - - const Face3 &f = E->get(); - - for(int j=0;j<3;j++) { - - tw[tidx++]=f.vertex[j]; - _EdgeKey ek; - ek.from=f.vertex[j].snapped(CMP_EPSILON); - ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON); - if (ek.from::Element *E=edge_map.find(ek); - - if (E) { - - E->get()=false; - - } else { - - edge_map[ek]=true; - } - - } - } - } - Vector lines; - - for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) { - - if (E->get()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); - } - } - - Ref tmesh = memnew( TriangleMesh); - tmesh->create(tmeshfaces); - - if (lines.size()) - add_lines(lines,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_edge_material:SpatialEditorGizmos::singleton->navmesh_edge_material_disabled); - add_collision_triangles(tmesh); - Ref m = memnew( Mesh ); - Array a; - a.resize(Mesh::ARRAY_MAX); - a[0]=tmeshfaces; - m->add_surface(Mesh::PRIMITIVE_TRIANGLES,a); - m->surface_set_material(0,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_solid_material:SpatialEditorGizmos::singleton->navmesh_solid_material_disabled); - add_mesh(m); - add_collision_segments(lines); - -} - -NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh){ - - set_spatial_node(p_navmesh); - navmesh=p_navmesh; -} - -////// -/// -/// - - - -void PinJointSpatialGizmo::redraw() { - - clear(); - Vector cursor_points; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs,0,0)); - cursor_points.push_back(Vector3(-cs,0,0)); - cursor_points.push_back(Vector3(0,+cs,0)); - cursor_points.push_back(Vector3(0,-cs,0)); - cursor_points.push_back(Vector3(0,0,+cs)); - cursor_points.push_back(Vector3(0,0,-cs)); - add_collision_segments(cursor_points); - add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material); - -} - - -PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint* p_p3d) { - - p3d=p_p3d; - set_spatial_node(p3d); -} - -//// - -void HingeJointSpatialGizmo::redraw() { - - clear(); - Vector cursor_points; - float cs = 0.25; - /*cursor_points.push_back(Vector3(+cs,0,0)); - cursor_points.push_back(Vector3(-cs,0,0)); - cursor_points.push_back(Vector3(0,+cs,0)); - cursor_points.push_back(Vector3(0,-cs,0));*/ - cursor_points.push_back(Vector3(0,0,+cs*2)); - cursor_points.push_back(Vector3(0,0,-cs*2)); - - float ll = p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER); - float ul = p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER); - - if (p3d->get_flag(HingeJoint::FLAG_USE_LIMIT) && lljoint_material); - -} - - -HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint* p_p3d) { - - p3d=p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void SliderJointSpatialGizmo::redraw() { - - clear(); - Vector cursor_points; - float cs = 0.25; - /*cursor_points.push_back(Vector3(+cs,0,0)); - cursor_points.push_back(Vector3(-cs,0,0)); - cursor_points.push_back(Vector3(0,+cs,0)); - cursor_points.push_back(Vector3(0,-cs,0));*/ - cursor_points.push_back(Vector3(0,0,+cs*2)); - cursor_points.push_back(Vector3(0,0,-cs*2)); - - float ll = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER); - float ul = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER); - float lll = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER); - float lul = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER); - - if (lll>lul) { - - cursor_points.push_back(Vector3(lul,0,0)); - cursor_points.push_back(Vector3(lll,0,0)); - - cursor_points.push_back(Vector3(lul,-cs,-cs)); - cursor_points.push_back(Vector3(lul,-cs,cs)); - cursor_points.push_back(Vector3(lul,-cs,cs)); - cursor_points.push_back(Vector3(lul,cs,cs)); - cursor_points.push_back(Vector3(lul,cs,cs)); - cursor_points.push_back(Vector3(lul,cs,-cs)); - cursor_points.push_back(Vector3(lul,cs,-cs)); - cursor_points.push_back(Vector3(lul,-cs,-cs)); - - - cursor_points.push_back(Vector3(lll,-cs,-cs)); - cursor_points.push_back(Vector3(lll,-cs,cs)); - cursor_points.push_back(Vector3(lll,-cs,cs)); - cursor_points.push_back(Vector3(lll,cs,cs)); - cursor_points.push_back(Vector3(lll,cs,cs)); - cursor_points.push_back(Vector3(lll,cs,-cs)); - cursor_points.push_back(Vector3(lll,cs,-cs)); - cursor_points.push_back(Vector3(lll,-cs,-cs)); - - - } else { - - cursor_points.push_back(Vector3(+cs*2,0,0)); - cursor_points.push_back(Vector3(-cs*2,0,0)); - - } - - if (lljoint_material); - -} - - -SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint* p_p3d) { - - p3d=p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void ConeTwistJointSpatialGizmo::redraw() { - - clear(); - float cs = 0.25; - Vector points; - - float r = 1.0; - float w = r*Math::sin(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN)); - float d = r*Math::cos(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN)); - - - //swing - for(int i=0;i<360;i+=10) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+10); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w; - - /*points.push_back(Vector3(a.x,0,a.y)); - points.push_back(Vector3(b.x,0,b.y)); - points.push_back(Vector3(0,a.x,a.y)); - points.push_back(Vector3(0,b.x,b.y));*/ - points.push_back(Vector3(d,a.x,a.y)); - points.push_back(Vector3(d,b.x,b.y)); - - if (i%90==0) { - - points.push_back(Vector3(d,a.x,a.y)); - points.push_back(Vector3()); - - } - } - - points.push_back(Vector3()); - points.push_back(Vector3(1,0,0)); - - //twist - /* - */ - float ts=Math::rad2deg(p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN)); - ts=MIN(ts,720); - - - for(int i=0;ijoint_material); - -} - - -ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d) { - - p3d=p_p3d; - set_spatial_node(p3d); -} - -//////// -/// \brief SpatialEditorGizmos::singleton -/// -/////// -/// -//// - -void Generic6DOFJointSpatialGizmo::redraw() { - - clear(); - Vector cursor_points; - float cs = 0.25; - - for(int ax=0;ax<3;ax++) { - /*cursor_points.push_back(Vector3(+cs,0,0)); - cursor_points.push_back(Vector3(-cs,0,0)); - cursor_points.push_back(Vector3(0,+cs,0)); - cursor_points.push_back(Vector3(0,-cs,0)); - cursor_points.push_back(Vector3(0,0,+cs*2)); - cursor_points.push_back(Vector3(0,0,-cs*2)); */ - - float ll; - float ul; - float lll; - float lul; - - int a1,a2,a3; - bool enable_ang; - bool enable_lin; - - switch(ax) { - case 0: - ll = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT); - ul = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT); - lll = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT); - lul = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT); - enable_ang = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT); - enable_lin = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT); - a1=0; - a2=1; - a3=2; - break; - case 1: - ll = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT); - ul = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT); - lll = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT); - lul = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT); - enable_ang = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT); - enable_lin = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT); - a1=2; - a2=0; - a3=1; - break; - case 2: - ll = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT); - ul = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT); - lll = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT); - lul = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT); - enable_ang = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT); - enable_lin = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT); - - a1=1; - a2=2; - a3=0; - break; - } - -#define ADD_VTX(x,y,z)\ - {\ - Vector3 v;\ - v[a1]=(x);\ - v[a2]=(y);\ - v[a3]=(z);\ - cursor_points.push_back(v);\ - } - -#define SET_VTX(what,x,y,z)\ - {\ - Vector3 v;\ - v[a1]=(x);\ - v[a2]=(y);\ - v[a3]=(z);\ - what=v;\ - } - - - - - if (enable_lin && lll>=lul) { - - ADD_VTX(lul,0,0); - ADD_VTX(lll,0,0); - - ADD_VTX(lul,-cs,-cs); - ADD_VTX(lul,-cs,cs); - ADD_VTX(lul,-cs,cs); - ADD_VTX(lul,cs,cs); - ADD_VTX(lul,cs,cs); - ADD_VTX(lul,cs,-cs); - ADD_VTX(lul,cs,-cs); - ADD_VTX(lul,-cs,-cs); - - - ADD_VTX(lll,-cs,-cs); - ADD_VTX(lll,-cs,cs); - ADD_VTX(lll,-cs,cs); - ADD_VTX(lll,cs,cs); - ADD_VTX(lll,cs,cs); - ADD_VTX(lll,cs,-cs); - ADD_VTX(lll,cs,-cs); - ADD_VTX(lll,-cs,-cs); - - - } else { - - ADD_VTX(+cs*2,0,0); - ADD_VTX(-cs*2,0,0); - - } - - if (enable_ang && ll<=ul) { - - const int points = 32; - float step = (ul-ll)/points; - - - for(int i=0;ijoint_material); - -} - - -Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d) { - - p3d=p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - - -SpatialEditorGizmos *SpatialEditorGizmos::singleton=NULL; - -Ref SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) { - - if (p_spatial->cast_to()) { - - Ref lsg = memnew( LightSpatialGizmo(p_spatial->cast_to()) ); - return lsg; - } - - if (p_spatial->cast_to()) { - - Ref lsg = memnew( CameraSpatialGizmo(p_spatial->cast_to()) ); - return lsg; - } - - if (p_spatial->cast_to()) { - - Ref lsg = memnew( SkeletonSpatialGizmo(p_spatial->cast_to()) ); - return lsg; - } - - - if (p_spatial->cast_to()) { - - Ref lsg = memnew( Position3DSpatialGizmo(p_spatial->cast_to()) ); - return lsg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( MeshInstanceSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( RoomSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( NavigationMeshSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( RayCastSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( PortalSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - - if (p_spatial->cast_to()) { - - Ref misg = memnew( TestCubeSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( SpatialPlayerSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( CollisionShapeSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( VisibilityNotifierGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( VehicleWheelSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - if (p_spatial->cast_to()) { - - Ref misg = memnew( PinJointSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( HingeJointSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( SliderJointSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( ConeTwistJointSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( Generic6DOFJointSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - if (p_spatial->cast_to()) { - - Ref misg = memnew( CollisionPolygonSpatialGizmo(p_spatial->cast_to()) ); - return misg; - } - - - return Ref(); -} - - -Ref SpatialEditorGizmos::create_line_material(const Color& p_base_color) { - - Ref line_material = Ref( memnew( FixedMaterial )); - line_material->set_flag(Material::FLAG_UNSHADED, true); - line_material->set_line_width(3.0); - line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true); - line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color); - - return line_material; - -} - -Ref SpatialEditorGizmos::create_solid_material(const Color& p_base_color) { - - Ref line_material = Ref( memnew( FixedMaterial )); - line_material->set_flag(Material::FLAG_UNSHADED, true); - line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color); - - return line_material; - -} - -SpatialEditorGizmos::SpatialEditorGizmos() { - - singleton=this; - - handle_material = Ref( memnew( FixedMaterial )); - handle_material->set_flag(Material::FLAG_UNSHADED, true); - handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(0.8,0.8,0.8)); - - handle2_material = Ref( memnew( FixedMaterial )); - handle2_material->set_flag(Material::FLAG_UNSHADED, true); - handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true); - handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle","EditorIcons"); - handle2_material->set_point_size(handle_t->get_width()); - handle2_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle_t); - handle2_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); - handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true); - - light_material = create_line_material(Color(1,1,0.2)); - - light_material_omni_icon = Ref( memnew( FixedMaterial )); - light_material_omni_icon->set_flag(Material::FLAG_UNSHADED, true); - light_material_omni_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); - light_material_omni_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); - light_material_omni_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - light_material_omni_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); - light_material_omni_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoLight","EditorIcons")); - - - light_material_directional_icon = Ref( memnew( FixedMaterial )); - light_material_directional_icon->set_flag(Material::FLAG_UNSHADED, true); - light_material_directional_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); - light_material_directional_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); - light_material_directional_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - light_material_directional_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); - light_material_directional_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight","EditorIcons")); - - camera_material = create_line_material(Color(1.0,0.5,1.0)); - - - navmesh_edge_material = create_line_material(Color(0.1,0.8,1.0)); - navmesh_solid_material = create_solid_material(Color(0.1,0.8,1.0,0.4)); - navmesh_edge_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false); - navmesh_solid_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); - - navmesh_edge_material_disabled = create_line_material(Color(1.0,0.8,0.1)); - navmesh_solid_material_disabled = create_solid_material(Color(1.0,0.8,0.1,0.4)); - navmesh_edge_material_disabled->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false); - navmesh_solid_material_disabled->set_flag(Material::FLAG_DOUBLE_SIDED,true); - - skeleton_material = create_line_material(Color(0.6,1.0,0.3)); - skeleton_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); - skeleton_material->set_flag(Material::FLAG_UNSHADED,true); - skeleton_material->set_flag(Material::FLAG_ONTOP,true); - skeleton_material->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); - - //position 3D Shared mesh - - pos3d_mesh = Ref( memnew( Mesh ) ); - { - - DVector cursor_points; - DVector cursor_colors; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs,0,0)); - cursor_points.push_back(Vector3(-cs,0,0)); - cursor_points.push_back(Vector3(0,+cs,0)); - cursor_points.push_back(Vector3(0,-cs,0)); - cursor_points.push_back(Vector3(0,0,+cs)); - cursor_points.push_back(Vector3(0,0,-cs)); - cursor_colors.push_back(Color(1,0.5,0.5,0.7)); - cursor_colors.push_back(Color(1,0.5,0.5,0.7)); - cursor_colors.push_back(Color(0.5,1,0.5,0.7)); - cursor_colors.push_back(Color(0.5,1,0.5,0.7)); - cursor_colors.push_back(Color(0.5,0.5,1,0.7)); - cursor_colors.push_back(Color(0.5,0.5,1,0.7)); - - Ref mat = memnew( FixedMaterial ); - mat->set_flag(Material::FLAG_UNSHADED,true); - mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true); - mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX]=cursor_points; - d[Mesh::ARRAY_COLOR]=cursor_colors; - pos3d_mesh->add_surface(Mesh::PRIMITIVE_LINES,d); - pos3d_mesh->surface_set_material(0,mat); - } - - - sample_player_icon = Ref( memnew( FixedMaterial )); - sample_player_icon->set_flag(Material::FLAG_UNSHADED, true); - sample_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); - sample_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); - sample_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - sample_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); - sample_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer","EditorIcons")); - - room_material = create_line_material(Color(1.0,0.6,0.9)); - portal_material = create_line_material(Color(1.0,0.8,0.6)); - raycast_material = create_line_material(Color(1.0,0.8,0.6)); - car_wheel_material = create_line_material(Color(0.6,0.8,1.0)); - visibility_notifier_material = create_line_material(Color(1.0,0.5,1.0)); - joint_material = create_line_material(Color(0.6,0.8,1.0)); - - stream_player_icon = Ref( memnew( FixedMaterial )); - stream_player_icon->set_flag(Material::FLAG_UNSHADED, true); - stream_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); - stream_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); - stream_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - stream_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); - stream_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer","EditorIcons")); - - visibility_notifier_icon = Ref( memnew( FixedMaterial )); - visibility_notifier_icon->set_flag(Material::FLAG_UNSHADED, true); - visibility_notifier_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); - visibility_notifier_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); - visibility_notifier_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); - visibility_notifier_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); - visibility_notifier_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("Visible","EditorIcons")); - - { - - DVector vertices; - -#undef ADD_VTX -#define ADD_VTX(m_idx);\ - vertices.push_back( face_points[m_idx] ); - - for (int i=0;i<6;i++) { - - - Vector3 face_points[4]; - - for (int j=0;j<4;j++) { - - float v[3]; - v[0]=1.0; - v[1]=1-2*((j>>1)&1); - v[2]=v[1]*(1-2*(j&1)); - - for (int k=0;k<3;k++) { - - if (i<3) - face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1); - else - face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1); - } - } - //tri 1 - ADD_VTX(0); - ADD_VTX(1); - ADD_VTX(2); - //tri 2 - ADD_VTX(2); - ADD_VTX(3); - ADD_VTX(0); - - } - - test_cube_tm = Ref( memnew( TriangleMesh ) ); - test_cube_tm->create(vertices); - } - - shape_material = create_line_material(Color(0.2,1,1.0)); - - -} - +/*************************************************************************/ +/* spatial_editor_gizmos.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "spatial_editor_gizmos.h" +#include "geometry.h" +#include "scene/3d/camera.h" +#include "scene/resources/surface_tool.h" +#include "scene/resources/sphere_shape.h" +#include "scene/resources/box_shape.h" +#include "scene/resources/capsule_shape.h" +#include "scene/resources/ray_shape.h" +#include "scene/resources/convex_polygon_shape.h" +#include "scene/resources/plane_shape.h" +#include "quick_hull.h" + +// Keep small children away from this file. +// It's so ugly it will eat them alive + +#define HANDLE_HALF_SIZE 0.05 + +void SpatialGizmoTool::clear() { + + for(int i=0;ifree(instances[i].instance); + + + } + + billboard_handle=false; + collision_segments.clear(); + collision_mesh=Ref(); + instances.clear(); + handles.clear(); + secondary_handles.clear(); +} + +void SpatialGizmoTool::Instance::create_instance(Spatial *p_base) { + + instance = VS::get_singleton()->instance_create2(mesh->get_rid(),p_base->get_world()->get_scenario()); + VS::get_singleton()->instance_attach_object_instance_ID(instance,p_base->get_instance_ID()); + if (billboard) + VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_BILLBOARD,true); + if (unscaled) + VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_DEPH_SCALE,true); + if (skeleton.is_valid()) + VS::get_singleton()->instance_attach_skeleton(instance,skeleton); + if (extra_margin) + VS::get_singleton()->instance_set_extra_visibility_margin(instance,1); + VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); + VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_RECEIVE_SHADOWS,false); + VS::get_singleton()->instance_set_layer_mask(instance,1<& p_mesh,bool p_billboard, const RID &p_skeleton) { + + ERR_FAIL_COND(!spatial_node); + Instance ins; + + ins.billboard=p_billboard; + ins.mesh=p_mesh; + ins.skeleton=p_skeleton; + if (valid) { + ins.create_instance(spatial_node); + VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); + } + + instances.push_back(ins); + +} + +void SpatialGizmoTool::add_lines(const Vector &p_lines, const Ref &p_material,bool p_billboard){ + + ERR_FAIL_COND(!spatial_node); + Instance ins; + + Ref mesh = memnew( Mesh ); + Array a; + a.resize(Mesh::ARRAY_MAX); + + a[Mesh::ARRAY_VERTEX]=p_lines; + + DVector color; + color.resize(p_lines.size()); + { + DVector::Write w = color.write(); + for(int i=0;iadd_surface(Mesh::PRIMITIVE_LINES,a); + mesh->surface_set_material(0,p_material); + + if (p_billboard) { + float md=0; + for(int i=0;iset_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0)); + } + } + + ins.billboard=p_billboard; + ins.mesh=mesh; + if (valid) { + ins.create_instance(spatial_node); + VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); + } + + instances.push_back(ins); + +} + +void SpatialGizmoTool::add_unscaled_billboard(const Ref& p_material,float p_scale) { + + ERR_FAIL_COND(!spatial_node); + Instance ins; + + Vector vs; + Vector uv; + + vs.push_back(Vector3(-p_scale,p_scale,0)); + vs.push_back(Vector3(p_scale,p_scale,0)); + vs.push_back(Vector3(p_scale,-p_scale,0)); + vs.push_back(Vector3(-p_scale,-p_scale,0)); + + uv.push_back(Vector2(1,0)); + uv.push_back(Vector2(0,0)); + uv.push_back(Vector2(0,1)); + uv.push_back(Vector2(1,1)); + + Ref mesh = memnew( Mesh ); + Array a; + a.resize(Mesh::ARRAY_MAX); + a[Mesh::ARRAY_VERTEX]=vs; + a[Mesh::ARRAY_TEX_UV]=uv; + mesh->add_surface(Mesh::PRIMITIVE_TRIANGLE_FAN,a); + mesh->surface_set_material(0,p_material); + + if (true) { + float md=0; + for(int i=0;iset_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0)); + } + } + + ins.mesh=mesh; + ins.unscaled=true; + ins.billboard=true; + if (valid) { + ins.create_instance(spatial_node); + VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); + } + + instances.push_back(ins); + + +} + +void SpatialGizmoTool::add_collision_triangles(const Ref& p_tmesh) { + + collision_mesh=p_tmesh; +} + +void SpatialGizmoTool::add_collision_segments(const Vector &p_lines) { + + int from=collision_segments.size(); + collision_segments.resize(from+p_lines.size()); + for(int i=0;i &p_handles, bool p_billboard,bool p_secondary){ + + billboard_handle=p_billboard; + + if (!is_selected()) + return; + + ERR_FAIL_COND(!spatial_node); + + ERR_FAIL_COND(!spatial_node); + Instance ins; + + + Ref mesh = memnew( Mesh ); +#if 1 + + Array a; + a.resize(VS::ARRAY_MAX); + a[VS::ARRAY_VERTEX]=p_handles; + DVector colors; + { + colors.resize(p_handles.size()); + DVector::Write w=colors.write(); + for(int i=0;iget_over_gizmo_handle()!=i) + col=Color(0.9,0.9,0.9,0.9); + w[i]=col; + } + + } + a[VS::ARRAY_COLOR]=colors; + mesh->add_surface(Mesh::PRIMITIVE_POINTS,a); + mesh->surface_set_material(0,SpatialEditorGizmos::singleton->handle2_material); + + if (p_billboard) { + float md=0; + for(int i=0;iset_custom_aabb(AABB(Vector3(-md,-md,-md),Vector3(md,md,md)*2.0)); + } + } + + + +#else + for(int ih=0;ih vertices; + Vector normals; + + int vtx_idx=0; +#define ADD_VTX(m_idx);\ + vertices.push_back( (face_points[m_idx]*HANDLE_HALF_SIZE+p_handles[ih]) );\ + normals.push_back( normal_points[m_idx] );\ + vtx_idx++;\ + + for (int i=0;i<6;i++) { + + + Vector3 face_points[4]; + Vector3 normal_points[4]; + float uv_points[8]={0,0,0,1,1,1,1,0}; + + for (int j=0;j<4;j++) { + + float v[3]; + v[0]=1.0; + v[1]=1-2*((j>>1)&1); + v[2]=v[1]*(1-2*(j&1)); + + for (int k=0;k<3;k++) { + + if (i<3) + face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1); + else + face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1); + } + normal_points[j]=Vector3(); + normal_points[j][i%3]=(i>=3?-1:1); + } + //tri 1 + ADD_VTX(0); + ADD_VTX(1); + ADD_VTX(2); + //tri 2 + ADD_VTX(2); + ADD_VTX(3); + ADD_VTX(0); + + } + + + Array d; + d.resize(VS::ARRAY_MAX); + d[VisualServer::ARRAY_NORMAL]= normals ; + d[VisualServer::ARRAY_VERTEX]= vertices ; + + mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,d); + mesh->surface_set_material(ih,SpatialEditorGizmos::singleton->handle_material); + + + } +#endif + ins.mesh=mesh; + ins.billboard=p_billboard; + ins.extra_margin=true; + if (valid) { + ins.create_instance(spatial_node); + VS::get_singleton()->instance_set_transform(ins.instance,spatial_node->get_global_transform()); + } + instances.push_back(ins); + if (!p_secondary) { + int chs=handles.size(); + handles.resize(chs+p_handles.size()); + for(int i=0;i &p_frustum) { + + ERR_FAIL_COND_V(!spatial_node,false); + ERR_FAIL_COND_V(!valid,false); + + if (collision_segments.size()) { + + const Plane *p=p_frustum.ptr(); + int fc=p_frustum.size(); + + int vc=collision_segments.size(); + const Vector3* vptr=collision_segments.ptr(); + Transform t = spatial_node->get_global_transform(); + + for(int i=0;i 0 && p[j].distance_to(b) >0) { + + any_out=true; + break; + } + } + + if (!any_out) + return true; + } + + return false; + } + + return false; +} + + +bool SpatialGizmoTool::intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle,bool p_sec_first) { + + ERR_FAIL_COND_V(!spatial_node,false); + ERR_FAIL_COND_V(!valid,false); + + if (r_gizmo_handle) { + + Transform t = spatial_node->get_global_transform(); + t.orthonormalize(); + if (billboard_handle) { + t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1)); + } + Transform ti=t.affine_inverse(); + + Vector3 ray_from=ti.xform(p_camera->project_ray_origin(p_point)); + Vector3 ray_dir=t.basis.xform_inv(p_camera->project_ray_normal(p_point)).normalized(); + Vector3 ray_to = ray_from+ray_dir*4096; + + float min_d=1e20; + int idx=-1; + + for(int i=0;iunproject_position(hpos); + if (p.distance_to(p_point)handle_t->get_width()*0.6) { + + + real_t dp = p_camera->get_transform().origin.distance_to(hpos); + if (dpget_transform().basis.get_axis(2); + min_d=dp; + idx=i+handles.size(); + + } + + } + +#else + AABB aabb; + aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE; + aabb.size=aabb.pos*-2; + aabb.pos+=secondary_handles[i]; + + + Vector3 rpos,rnorm; + + if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) { + + real_t dp = ray_dir.dot(rpos); + if (dpunproject_position(hpos); + if (p.distance_to(p_point)handle_t->get_width()*0.6) { + + + real_t dp = p_camera->get_transform().origin.distance_to(hpos); + if (dpget_transform().basis.get_axis(2); + min_d=dp; + idx=i; + + } + + } + +#else + + AABB aabb; + aabb.pos=Vector3(-1,-1,-1)*HANDLE_HALF_SIZE; + aabb.size=aabb.pos*-2; + aabb.pos+=handles[i]; + + + Vector3 rpos,rnorm; + + if (aabb.intersects_segment(ray_from,ray_to,&rpos,&rnorm)) { + + real_t dp = ray_dir.dot(rpos); + if (dp=0) { + *r_gizmo_handle=idx; + return true; + } + + + } + + if (collision_segments.size()) { + + Plane camp(p_camera->get_transform().origin,(-p_camera->get_transform().basis.get_axis(2)).normalized()); + + int vc=collision_segments.size(); + const Vector3* vptr=collision_segments.ptr(); + Transform t = spatial_node->get_global_transform(); + if (billboard_handle) { + t.set_look_at(t.origin,t.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1)); + } + + Vector3 cp; + float cpd=1e20; + + for(int i=0;iunproject_position(a); + s[1] = p_camera->unproject_position(b); + + + Vector2 p = Geometry::get_closest_point_to_segment_2d(p_point,s); + + float pd = p.distance_to(p_point); + + if (pd0) { + + float d2=s[0].distance_to(p)/d; + tcp = a+(b-a)*d2; + + } else { + tcp=a; + + } + + if (camp.distance_to(tcp)get_znear()) + continue; + cp=tcp; + cpd=pd; + } + } + + if (cpd<8) { + + r_pos=cp; + r_normal=-p_camera->project_ray_normal(p_point); + return true; + } + + return false; + } + + + if (collision_mesh.is_valid()) { + Transform gt = spatial_node->get_global_transform(); + + if (billboard_handle) { + gt.set_look_at(gt.origin,gt.origin+p_camera->get_transform().basis.get_axis(2),p_camera->get_transform().basis.get_axis(1)); + } + + Transform ai=gt.affine_inverse(); + Vector3 ray_from = ai.xform(p_camera->project_ray_origin(p_point)); + Vector3 ray_dir=ai.basis.xform(p_camera->project_ray_normal(p_point)).normalized(); + Vector3 rpos,rnorm; + +#if 1 + + + + if (collision_mesh->intersect_ray(ray_from,ray_dir,rpos,rnorm)) { + + r_pos=gt.xform(rpos); + r_normal=gt.basis.xform(rnorm).normalized(); + return true; + } +#else + + if (collision_mesh->intersect_segment(ray_from,ray_from+ray_dir*4906.0,rpos,rnorm)) { + + r_pos=gt.xform(rpos); + r_normal=gt.basis.xform(rnorm).normalized(); + return true; + } + +#endif + } + + return false; + +} + + + +void SpatialGizmoTool::create() { + + ERR_FAIL_COND(!spatial_node); + ERR_FAIL_COND(valid); + valid=true; + + for(int i=0;iinstance_set_transform(instances[i].instance,spatial_node->get_global_transform()); + } + +} + + +void SpatialGizmoTool::free(){ + + ERR_FAIL_COND(!spatial_node); + ERR_FAIL_COND(!valid); + + for(int i=0;ifree(instances[i].instance); + instances[i].instance=RID(); + } + + valid=false; + + +} + + + +SpatialGizmoTool::SpatialGizmoTool() { + valid=false; + billboard_handle=false; + +} + +SpatialGizmoTool::~SpatialGizmoTool(){ + + clear(); +} + +Vector3 SpatialGizmoTool::get_handle_pos(int p_idx) const { + + ERR_FAIL_INDEX_V(p_idx,handles.size(),Vector3()); + + return handles[p_idx]; + +} + +//// light gizmo + + +String LightSpatialGizmo::get_handle_name(int p_idx) const { + + if (p_idx==0) + return "Radius"; + else + return "Aperture"; +} + + +Variant LightSpatialGizmo::get_handle_value(int p_idx) const{ + + if (p_idx==0) + return light->get_parameter(Light::PARAM_RADIUS); + if (p_idx==1) + return light->get_parameter(Light::PARAM_SPOT_ANGLE); + + return Variant(); +} + + +static float _find_closest_angle_to_half_pi_arc(const Vector3& p_from, const Vector3& p_to, float p_arc_radius,const Transform& p_arc_xform) { + + //bleh, discrete is simpler + static const int arc_test_points=64; + float min_d = 1e20; + Vector3 min_p; + + + for(int i=0;iget_global_transform(); + gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; + if (p_idx==0) { + + if (light->cast_to()) { + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,-4096),s[0],s[1],ra,rb); + + float d = -ra.z; + if (d<0) + d=0; + + light->set_parameter(Light::PARAM_RADIUS,d); + } else if (light->cast_to()) { + + Plane cp=Plane( gt.origin, p_camera->get_transform().basis.get_axis(2)); + + Vector3 inters; + if (cp.intersects_ray(ray_from,ray_dir,&inters)) { + + float r = inters.distance_to(gt.origin); + light->set_parameter(Light::PARAM_RADIUS,r); + } + + } + + } else if (p_idx==1) { + + float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],light->get_parameter(Light::PARAM_RADIUS),gt); + light->set_parameter(Light::PARAM_SPOT_ANGLE,CLAMP(a,0.01,89.99)); + } +} + +void LightSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ + + if (p_cancel) { + + light->set_parameter(p_idx==0?Light::PARAM_RADIUS:Light::PARAM_SPOT_ANGLE,p_restore); + + } else if (p_idx==0) { + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Light Radius"); + ur->add_do_method(light,"set_parameter",Light::PARAM_RADIUS,light->get_parameter(Light::PARAM_RADIUS)); + ur->add_undo_method(light,"set_parameter",Light::PARAM_RADIUS,p_restore); + ur->commit_action(); + } else if (p_idx==1) { + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Light Radius"); + ur->add_do_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,light->get_parameter(Light::PARAM_SPOT_ANGLE)); + ur->add_undo_method(light,"set_parameter",Light::PARAM_SPOT_ANGLE,p_restore); + ur->commit_action(); + + } +} + + + +void LightSpatialGizmo::redraw() { + + + if (light->cast_to()) { + + + + const int arrow_points=5; + Vector3 arrow[arrow_points]={ + Vector3(0,0,2), + Vector3(1,1,2), + Vector3(1,1,-1), + Vector3(2,2,-1), + Vector3(0,0,-3) + }; + + int arrow_sides=4; + + Vector lines; + + + for(int i = 0; i < arrow_sides ; i++) { + + + Matrix3 ma(Vector3(0,0,1),Math_PI*2*float(i)/arrow_sides); + Matrix3 mb(Vector3(0,0,1),Math_PI*2*float(i+1)/arrow_sides); + + + for(int j=1;jlight_material); + add_collision_segments(lines); + add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon,0.05); + + } + + if (light->cast_to()) { + + clear(); + + + OmniLight *on = light->cast_to(); + + float r = on->get_parameter(Light::PARAM_RADIUS); + + Vector points; + + for(int i=0;i<=360;i++) { + + float ra=Math::deg2rad(i); + float rb=Math::deg2rad(i+1); + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; + + /*points.push_back(Vector3(a.x,0,a.y)); + points.push_back(Vector3(b.x,0,b.y)); + points.push_back(Vector3(0,a.x,a.y)); + points.push_back(Vector3(0,b.x,b.y));*/ + points.push_back(Vector3(a.x,a.y,0)); + points.push_back(Vector3(b.x,b.y,0)); + + } + + add_lines(points,SpatialEditorGizmos::singleton->light_material,true); + add_collision_segments(points); + + add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05); + + Vector handles; + handles.push_back(Vector3(r,0,0)); + add_handles(handles,true); + + + } + + + if (light->cast_to()) { + + clear(); + + Vector points; + SpotLight *on = light->cast_to(); + + float r = on->get_parameter(Light::PARAM_RADIUS); + float w = r*Math::sin(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE))); + float d = r*Math::cos(Math::deg2rad(on->get_parameter(Light::PARAM_SPOT_ANGLE))); + + + + for(int i=0;i<360;i++) { + + float ra=Math::deg2rad(i); + float rb=Math::deg2rad(i+1); + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w; + + /*points.push_back(Vector3(a.x,0,a.y)); + points.push_back(Vector3(b.x,0,b.y)); + points.push_back(Vector3(0,a.x,a.y)); + points.push_back(Vector3(0,b.x,b.y));*/ + points.push_back(Vector3(a.x,a.y,-d)); + points.push_back(Vector3(b.x,b.y,-d)); + + if (i%90==0) { + + points.push_back(Vector3(a.x,a.y,-d)); + points.push_back(Vector3()); + + } + + + } + + points.push_back(Vector3(0,0,-r)); + points.push_back(Vector3()); + + add_lines(points,SpatialEditorGizmos::singleton->light_material); + + Vector handles; + handles.push_back(Vector3(0,0,-r)); + + Vector collision_segments; + + for(int i=0;i<64;i++) { + + float ra=i*Math_PI*2.0/64.0; + float rb=(i+1)*Math_PI*2.0/64.0; + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w; + + collision_segments.push_back(Vector3(a.x,a.y,-d)); + collision_segments.push_back(Vector3(b.x,b.y,-d)); + + if (i%16==0) { + + collision_segments.push_back(Vector3(a.x,a.y,-d)); + collision_segments.push_back(Vector3()); + + } + + if (i==16) { + + handles.push_back(Vector3(a.x,a.y,-d)); + } + + } + + collision_segments.push_back(Vector3(0,0,-r)); + collision_segments.push_back(Vector3()); + + + add_handles(handles); + add_collision_segments(collision_segments); + add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon,0.05); + + } + +} + +LightSpatialGizmo::LightSpatialGizmo(Light* p_light){ + + light=p_light; + set_spatial_node(p_light); + +} + +////// + +String CameraSpatialGizmo::get_handle_name(int p_idx) const { + + if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { + return "FOV"; + } else { + return "Size"; + } +} +Variant CameraSpatialGizmo::get_handle_value(int p_idx) const{ + + if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { + return camera->get_fov(); + } else { + + return camera->get_size(); + } +} +void CameraSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ + + Transform gt = camera->get_global_transform(); + gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 s[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; + + if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { + Transform gt=camera->get_global_transform(); + float a = _find_closest_angle_to_half_pi_arc(s[0],s[1],1.0,gt); + camera->set("fov",a); + } else { + + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(Vector3(0,0,-1),Vector3(4096,0,-1),s[0],s[1],ra,rb); + float d = ra.x * 2.0; + if (d<0) + d=0; + + camera->set("size",d); + } + +} +void CameraSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ + + if (camera->get_projection()==Camera::PROJECTION_PERSPECTIVE) { + + if (p_cancel) { + + camera->set("fov",p_restore); + } else { + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Camera FOV"); + ur->add_do_property(camera,"fov",camera->get_fov()); + ur->add_undo_property(camera,"fov",p_restore); + ur->commit_action(); + } + + } else { + + if (p_cancel) { + + camera->set("size",p_restore); + } else { + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Camera Size"); + ur->add_do_property(camera,"size",camera->get_size()); + ur->add_undo_property(camera,"size",p_restore); + ur->commit_action(); + } + + } + +} + +void CameraSpatialGizmo::redraw(){ + + clear(); + + Vector lines; + Vector handles; + + + switch(camera->get_projection()) { + + case Camera::PROJECTION_PERSPECTIVE: { + + float fov = camera->get_fov(); + + Vector3 side=Vector3( Math::sin(Math::deg2rad(fov)), 0, -Math::cos(Math::deg2rad(fov)) ); + Vector3 nside=side; + nside.x=-nside.x; + Vector3 up=Vector3(0,side.x,0); + + +#define ADD_TRIANGLE( m_a, m_b, m_c)\ +{\ + lines.push_back(m_a);\ + lines.push_back(m_b);\ + lines.push_back(m_b);\ + lines.push_back(m_c);\ + lines.push_back(m_c);\ + lines.push_back(m_a);\ +} + + ADD_TRIANGLE( Vector3(), side+up, side-up ); + ADD_TRIANGLE( Vector3(), nside+up, nside-up ); + ADD_TRIANGLE( Vector3(), side+up, nside+up ); + ADD_TRIANGLE( Vector3(), side-up, nside-up ); + + handles.push_back(side); + side.x*=0.25; + nside.x*=0.25; + Vector3 tup( 0, up.y*3/2,side.z); + ADD_TRIANGLE( tup, side+up, nside+up ); + + } break; + case Camera::PROJECTION_ORTHOGONAL: { + +#define ADD_QUAD( m_a, m_b, m_c, m_d)\ +{\ + lines.push_back(m_a);\ + lines.push_back(m_b);\ + lines.push_back(m_b);\ + lines.push_back(m_c);\ + lines.push_back(m_c);\ + lines.push_back(m_d);\ + lines.push_back(m_d);\ + lines.push_back(m_a);\ +} + float size = camera->get_size(); + + float hsize=size*0.5; + Vector3 right(hsize,0,0); + Vector3 up(0,hsize,0); + Vector3 back(0,0,-1.0); + Vector3 front(0,0,0); + + ADD_QUAD( -up-right,-up+right,up+right,up-right); + ADD_QUAD( -up-right+back,-up+right+back,up+right+back,up-right+back); + ADD_QUAD( up+right,up+right+back,up-right+back,up-right); + ADD_QUAD( -up+right,-up+right+back,-up-right+back,-up-right); + handles.push_back(right+back); + + right.x*=0.25; + Vector3 tup( 0, up.y*3/2,back.z ); + ADD_TRIANGLE( tup, right+up+back, -right+up+back ); + + } break; + + } + + add_lines(lines,SpatialEditorGizmos::singleton->camera_material); + add_collision_segments(lines); + add_handles(handles); +} + + +CameraSpatialGizmo::CameraSpatialGizmo(Camera* p_camera){ + + camera=p_camera; + set_spatial_node(camera); +} + + + + +////// + +void MeshInstanceSpatialGizmo::redraw() { + + Ref m = mesh->get_mesh(); + if (!m.is_valid()) + return; //none + + Ref tm = m->generate_triangle_mesh(); + if (tm.is_valid()) + add_collision_triangles(tm); +} + +MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance* p_mesh) { + + mesh=p_mesh; + set_spatial_node(p_mesh); +} + +///// + + +void Position3DSpatialGizmo::redraw() { + + clear(); + add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh); + Vector cursor_points; + float cs = 0.25; + cursor_points.push_back(Vector3(+cs,0,0)); + cursor_points.push_back(Vector3(-cs,0,0)); + cursor_points.push_back(Vector3(0,+cs,0)); + cursor_points.push_back(Vector3(0,-cs,0)); + cursor_points.push_back(Vector3(0,0,+cs)); + cursor_points.push_back(Vector3(0,0,-cs)); + add_collision_segments(cursor_points); + +} + + +Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D* p_p3d) { + + p3d=p_p3d; + set_spatial_node(p3d); +} + + +///// + +void SkeletonSpatialGizmo::redraw() { + + clear(); + + Ref surface_tool( memnew( SurfaceTool )); + + + surface_tool->begin(Mesh::PRIMITIVE_LINES); + surface_tool->set_material(SpatialEditorGizmos::singleton->skeleton_material); + Vector grests; + grests.resize(skel->get_bone_count()); + + Vector bones; + Vector weights; + bones.resize(4); + weights.resize(4); + + for(int i=0;i<4;i++) { + bones[i]=0; + weights[i]=0; + } + + weights[0]=1; + + + AABB aabb; + + Color bonecolor = Color(1.0,0.4,0.4,0.3); + Color rootcolor = Color(0.4,1.0,0.4,0.1); + + for (int i=0;iget_bone_count();i++) { + + int parent = skel->get_bone_parent(i); + + if (parent>=0) { + grests[i]=grests[parent] * skel->get_bone_rest(i); + + Vector3 v0 = grests[parent].origin; + Vector3 v1 = grests[i].origin; + Vector3 d = (v1-v0).normalized(); + float dist = v0.distance_to(v1); + + //find closest axis + int closest=-1; + float closest_d = 0.0; + + for(int j=0;j<3;j++) { + float dp = Math::abs(grests[parent].basis[j].normalized().dot(d)); + if (j==0 || dp>closest_d) + closest=j; + } + + //find closest other + Vector3 first; + Vector3 points[4]; + int pointidx=0; + for(int j=0;j<3;j++) { + + bones[0]=parent; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(rootcolor); + surface_tool->add_vertex(v0-grests[parent].basis[j].normalized()*dist*0.05); + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(rootcolor); + surface_tool->add_vertex(v0+grests[parent].basis[j].normalized()*dist*0.05); + + if (j==closest) + continue; + + Vector3 axis; + if (first==Vector3()) { + axis = d.cross(d.cross(grests[parent].basis[j])).normalized(); + first=axis; + } else { + axis = d.cross(first).normalized(); + } + + for(int k=0;k<2;k++) { + + if (k==1) + axis=-axis; + Vector3 point = v0+d*dist*0.2; + point+=axis*dist*0.1; + + + bones[0]=parent; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(bonecolor); + surface_tool->add_vertex(v0); + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(bonecolor); + surface_tool->add_vertex(point); + + bones[0]=parent; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(bonecolor); + surface_tool->add_vertex(point); + bones[0]=i; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(bonecolor); + surface_tool->add_vertex(v1); + points[pointidx++]=point; + + } + + } + + SWAP( points[1],points[2] ); + for(int j=0;j<4;j++) { + + + bones[0]=parent; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(bonecolor); + surface_tool->add_vertex(points[j]); + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(bonecolor); + surface_tool->add_vertex(points[(j+1)%4]); + } + + +/* + bones[0]=parent; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(Color(0.4,1,0.4,0.4)); + surface_tool->add_vertex(v0); + bones[0]=i; + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(Color(0.4,1,0.4,0.4)); + surface_tool->add_vertex(v1); +*/ + } else { + + grests[i]=skel->get_bone_rest(i); + bones[0]=i; + } +/* + Transform t = grests[i]; + t.orthonormalize(); + + for (int i=0;i<6;i++) { + + + Vector3 face_points[4]; + + for (int j=0;j<4;j++) { + + float v[3]; + v[0]=1.0; + v[1]=1-2*((j>>1)&1); + v[2]=v[1]*(1-2*(j&1)); + + for (int k=0;k<3;k++) { + + if (i<3) + face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1); + else + face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1); + } + } + + for(int j=0;j<4;j++) { + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(Color(1.0,0.4,0.4,0.4)); + surface_tool->add_vertex(t.xform(face_points[j]*0.04)); + surface_tool->add_bones(bones); + surface_tool->add_weights(weights); + surface_tool->add_color(Color(1.0,0.4,0.4,0.4)); + surface_tool->add_vertex(t.xform(face_points[(j+1)%4]*0.04)); + } + + } + */ + } + + Ref m = surface_tool->commit(); + add_mesh(m,false,skel->get_skeleton()); + +} + +SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton* p_skel) { + + skel=p_skel; + set_spatial_node(p_skel); +} + +///// + + +void SpatialPlayerSpatialGizmo::redraw() { + + clear(); + if (splayer->cast_to()) { + + add_unscaled_billboard(SpatialEditorGizmos::singleton->stream_player_icon,0.05); + + } else if (splayer->cast_to()) { + + add_unscaled_billboard(SpatialEditorGizmos::singleton->sample_player_icon,0.05); + + } + +} + +SpatialPlayerSpatialGizmo::SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer){ + + set_spatial_node(p_splayer); + splayer=p_splayer; +} + + +///// + + +void RoomSpatialGizmo::redraw() { + + clear(); + Ref roomie = room->get_room(); + if (roomie.is_null()) + return; + DVector faces = roomie->get_geometry_hint(); + + Vector lines; + int fc=faces.size(); + DVector::Read r =faces.read(); + + Map<_EdgeKey,Vector3> edge_map; + + for(int i=0;i::Element *E=edge_map.find(ek); + + if (E) { + + if (E->get().dot(fn) >0.9) { + + E->get()=Vector3(); + } + + } else { + + edge_map[ek]=fn; + } + + } + } + + for(Map<_EdgeKey,Vector3>::Element *E=edge_map.front();E;E=E->next()) { + + if (E->get()!=Vector3()) { + lines.push_back(E->key().from); + lines.push_back(E->key().to); + } + } + + add_lines(lines,SpatialEditorGizmos::singleton->room_material); + add_collision_segments(lines); + +} + +RoomSpatialGizmo::RoomSpatialGizmo(Room* p_room){ + + set_spatial_node(p_room); + room=p_room; +} + +///// + + +void PortalSpatialGizmo::redraw() { + + clear(); + + Vector points = portal->get_shape(); + if (points.size()==0) { + return; + } + + Vector lines; + + Vector3 center; + for(int i=0;iportal_material); + add_collision_segments(lines); + +} + +PortalSpatialGizmo::PortalSpatialGizmo(Portal* p_portal){ + + set_spatial_node(p_portal); + portal=p_portal; +} + +///// + + +void RayCastSpatialGizmo::redraw() { + + clear(); + + + Vector lines; + + lines.push_back(Vector3()); + lines.push_back(raycast->get_cast_to()); + + add_lines(lines,SpatialEditorGizmos::singleton->raycast_material); + add_collision_segments(lines); + +} + +RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast* p_raycast){ + + set_spatial_node(p_raycast); + raycast=p_raycast; +} + + + +///// + + +void VehicleWheelSpatialGizmo::redraw() { + + clear(); + + + Vector points; + + float r = car_wheel->get_radius(); + const int skip=10; + for(int i=0;i<=360;i+=skip) { + + float ra=Math::deg2rad(i); + float rb=Math::deg2rad(i+skip); + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; + + points.push_back(Vector3(0,a.x,a.y)); + points.push_back(Vector3(0,b.x,b.y)); + + const int springsec=4; + + for(int j=0;jget_suspension_rest_length()*5; + points.push_back(Vector3(a.x,i/360.0*t/springsec+j*(t/springsec),a.y)*0.2); + points.push_back(Vector3(b.x,(i+skip)/360.0*t/springsec+j*(t/springsec),b.y)*0.2); + } + + + } + + //travel + points.push_back(Vector3(0,0,0)); + points.push_back(Vector3(0,car_wheel->get_suspension_rest_length(),0)); + + //axis + points.push_back(Vector3(r*0.2,car_wheel->get_suspension_rest_length(),0)); + points.push_back(Vector3(-r*0.2,car_wheel->get_suspension_rest_length(),0)); + //axis + points.push_back(Vector3(r*0.2,0,0)); + points.push_back(Vector3(-r*0.2,0,0)); + + //forward line + points.push_back(Vector3(0,-r,0)); + points.push_back(Vector3(0,-r,r*2)); + points.push_back(Vector3(0,-r,r*2)); + points.push_back(Vector3(r*2*0.2,-r,r*2*0.8)); + points.push_back(Vector3(0,-r,r*2)); + points.push_back(Vector3(-r*2*0.2,-r,r*2*0.8)); + + add_lines(points,SpatialEditorGizmos::singleton->car_wheel_material); + add_collision_segments(points); + +} + +VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel){ + + set_spatial_node(p_car_wheel); + car_wheel=p_car_wheel; +} + + + +/// + +void TestCubeSpatialGizmo::redraw() { + + clear(); + add_collision_triangles(SpatialEditorGizmos::singleton->test_cube_tm); +} + +TestCubeSpatialGizmo::TestCubeSpatialGizmo(TestCube* p_tc) { + + tc=p_tc; + set_spatial_node(p_tc); +} + + +/////////// + + + + + + +String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const { + + Ref s = cs->get_shape(); + if (s.is_null()) + return ""; + + if (s->cast_to()) { + + return "Radius"; + } + + if (s->cast_to()) { + + return "Extents"; + } + + if (s->cast_to()) { + + return p_idx==0?"Radius":"Height"; + } + + if (s->cast_to()) { + + return "Length"; + } + + return ""; +} +Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const{ + + Ref s = cs->get_shape(); + if (s.is_null()) + return Variant(); + + if (s->cast_to()) { + + Ref ss = s; + return ss->get_radius(); + } + + if (s->cast_to()) { + + Ref bs = s; + return bs->get_extents(); + } + + if (s->cast_to()) { + + Ref cs = s; + return p_idx==0?cs->get_radius():cs->get_height(); + } + + if (s->cast_to()) { + + Ref cs = s; + return cs->get_length(); + } + + return Variant(); +} +void CollisionShapeSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ + Ref s = cs->get_shape(); + if (s.is_null()) + return; + + Transform gt = cs->get_global_transform(); + gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; + + if (s->cast_to()) { + + Ref ss = s; + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(Vector3(),Vector3(4096,0,0),sg[0],sg[1],ra,rb); + float d = ra.x; + if (d<0.001) + d=0.001; + + ss->set_radius(d); + } + + if (s->cast_to()) { + + Ref rs = s; + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,4096),sg[0],sg[1],ra,rb); + float d = ra.z; + if (d<0.001) + d=0.001; + + rs->set_length(d); + } + + + if (s->cast_to()) { + + Vector3 axis; + axis[p_idx]=1.0; + Ref bs = s; + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb); + float d = ra[p_idx]; + if (d<0.001) + d=0.001; + + Vector3 he = bs->get_extents(); + he[p_idx]=d; + bs->set_extents(he); + + } + + if (s->cast_to()) { + + Vector3 axis; + axis[p_idx==0?0:2]=1.0; + Ref cs = s; + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb); + float d = axis.dot(ra); + if (p_idx==1) + d-=cs->get_radius(); + if (d<0.001) + d=0.001; + + if (p_idx==0) + cs->set_radius(d); + else if (p_idx==1) + cs->set_height(d*2.0); + + } + +} +void CollisionShapeSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ + Ref s = cs->get_shape(); + if (s.is_null()) + return; + + if (s->cast_to()) { + + Ref ss=s; + if (p_cancel) { + ss->set_radius(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Sphere Shape Radius"); + ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius()); + ur->add_undo_method(ss.ptr(),"set_radius",p_restore); + ur->commit_action(); + + } + + if (s->cast_to()) { + + Ref ss=s; + if (p_cancel) { + ss->set_extents(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Box Shape Extents"); + ur->add_do_method(ss.ptr(),"set_extents",ss->get_extents()); + ur->add_undo_method(ss.ptr(),"set_extents",p_restore); + ur->commit_action(); + } + + if (s->cast_to()) { + + Ref ss=s; + if (p_cancel) { + if (p_idx==0) + ss->set_radius(p_restore); + else + ss->set_height(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + if (p_idx==0) { + ur->create_action("Change Capsule Shape Radius"); + ur->add_do_method(ss.ptr(),"set_radius",ss->get_radius()); + ur->add_undo_method(ss.ptr(),"set_radius",p_restore); + } else { + ur->create_action("Change Capsule Shape Height"); + ur->add_do_method(ss.ptr(),"set_height",ss->get_height()); + ur->add_undo_method(ss.ptr(),"set_height",p_restore); + + } + + ur->commit_action(); + + } + + if (s->cast_to()) { + + Ref ss=s; + if (p_cancel) { + ss->set_length(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Ray Shape Length"); + ur->add_do_method(ss.ptr(),"set_length",ss->get_length()); + ur->add_undo_method(ss.ptr(),"set_length",p_restore); + ur->commit_action(); + + } + +} +void CollisionShapeSpatialGizmo::redraw(){ + + clear(); + + Ref s = cs->get_shape(); + if (s.is_null()) + return; + + if (s->cast_to()) { + + Ref sp= s; + float r=sp->get_radius(); + + Vector points; + + for(int i=0;i<=360;i++) { + + float ra=Math::deg2rad(i); + float rb=Math::deg2rad(i+1); + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; + + points.push_back(Vector3(a.x,0,a.y)); + points.push_back(Vector3(b.x,0,b.y)); + points.push_back(Vector3(0,a.x,a.y)); + points.push_back(Vector3(0,b.x,b.y)); + points.push_back(Vector3(a.x,a.y,0)); + points.push_back(Vector3(b.x,b.y,0)); + + } + + Vector collision_segments; + + for(int i=0;i<64;i++) { + + float ra=i*Math_PI*2.0/64.0; + float rb=(i+1)*Math_PI*2.0/64.0; + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; + + collision_segments.push_back(Vector3(a.x,0,a.y)); + collision_segments.push_back(Vector3(b.x,0,b.y)); + collision_segments.push_back(Vector3(0,a.x,a.y)); + collision_segments.push_back(Vector3(0,b.x,b.y)); + collision_segments.push_back(Vector3(a.x,a.y,0)); + collision_segments.push_back(Vector3(b.x,b.y,0)); + } + + add_lines(points,SpatialEditorGizmos::singleton->shape_material); + add_collision_segments(collision_segments); + Vector handles; + handles.push_back(Vector3(r,0,0)); + add_handles(handles); + + } + + if (s->cast_to()) { + + Ref bs=s; + Vector lines; + AABB aabb; + aabb.pos=-bs->get_extents(); + aabb.size=aabb.pos*-2; + + for(int i=0;i<12;i++) { + Vector3 a,b; + aabb.get_edge(i,a,b); + lines.push_back(a); + lines.push_back(b); + } + + Vector handles; + + for(int i=0;i<3;i++) { + + Vector3 ax; + ax[i]=bs->get_extents()[i]; + handles.push_back(ax); + } + + add_lines(lines,SpatialEditorGizmos::singleton->shape_material); + add_collision_segments(lines); + add_handles(handles); + + } + + if (s->cast_to()) { + + Ref cs=s; + float radius = cs->get_radius(); + float height = cs->get_height(); + + + Vector points; + + Vector3 d(0,0,height*0.5); + for(int i=0;i<360;i++) { + + float ra=Math::deg2rad(i); + float rb=Math::deg2rad(i+1); + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius; + + points.push_back(Vector3(a.x,a.y,0)+d); + points.push_back(Vector3(b.x,b.y,0)+d); + + points.push_back(Vector3(a.x,a.y,0)-d); + points.push_back(Vector3(b.x,b.y,0)-d); + + if (i%90==0) { + + points.push_back(Vector3(a.x,a.y,0)+d); + points.push_back(Vector3(a.x,a.y,0)-d); + } + + Vector3 dud = i<180?d:-d; + + points.push_back(Vector3(0,a.y,a.x)+dud); + points.push_back(Vector3(0,b.y,b.x)+dud); + points.push_back(Vector3(a.y,0,a.x)+dud); + points.push_back(Vector3(b.y,0,b.x)+dud); + + } + + add_lines(points,SpatialEditorGizmos::singleton->shape_material); + + Vector collision_segments; + + for(int i=0;i<64;i++) { + + float ra=i*Math_PI*2.0/64.0; + float rb=(i+1)*Math_PI*2.0/64.0; + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius; + + collision_segments.push_back(Vector3(a.x,a.y,0)+d); + collision_segments.push_back(Vector3(b.x,b.y,0)+d); + + collision_segments.push_back(Vector3(a.x,a.y,0)-d); + collision_segments.push_back(Vector3(b.x,b.y,0)-d); + + if (i%16==0) { + + collision_segments.push_back(Vector3(a.x,a.y,0)+d); + collision_segments.push_back(Vector3(a.x,a.y,0)-d); + } + + Vector3 dud = i<32?d:-d; + + collision_segments.push_back(Vector3(0,a.y,a.x)+dud); + collision_segments.push_back(Vector3(0,b.y,b.x)+dud); + collision_segments.push_back(Vector3(a.y,0,a.x)+dud); + collision_segments.push_back(Vector3(b.y,0,b.x)+dud); + + } + + add_collision_segments(collision_segments); + + Vector handles; + handles.push_back(Vector3(cs->get_radius(),0,0)); + handles.push_back(Vector3(0,0,cs->get_height()*0.5+cs->get_radius())); + add_handles(handles); + + + } + + if (s->cast_to()) { + + Ref ps=s; + Plane p = ps->get_plane(); + Vector points; + + Vector3 n1 = p.get_any_perpendicular_normal(); + Vector3 n2 = p.normal.cross(n1).normalized(); + + Vector3 pface[4]={ + p.normal*p.d+n1*10.0+n2*10.0, + p.normal*p.d+n1*10.0+n2*-10.0, + p.normal*p.d+n1*-10.0+n2*-10.0, + p.normal*p.d+n1*-10.0+n2*10.0, + }; + + points.push_back(pface[0]); + points.push_back(pface[1]); + points.push_back(pface[1]); + points.push_back(pface[2]); + points.push_back(pface[2]); + points.push_back(pface[3]); + points.push_back(pface[3]); + points.push_back(pface[0]); + points.push_back(p.normal*p.d); + points.push_back(p.normal*p.d+p.normal*3); + + add_lines(points,SpatialEditorGizmos::singleton->shape_material); + add_collision_segments(points); + + } + + + if (s->cast_to()) { + + DVector points = s->cast_to()->get_points(); + + if (points.size()>3) { + + QuickHull qh; + Vector varr = Variant(points); + Geometry::MeshData md; + Error err = qh.build(varr,md); + if (err==OK) { + Vector points; + points.resize(md.edges.size()*2); + for(int i=0;ishape_material); + add_collision_segments(points); + + } + } + + } + + + if (s->cast_to()) { + + Ref rs=s; + + Vector points; + points.push_back(Vector3()); + points.push_back(Vector3(0,0,rs->get_length())); + add_lines(points,SpatialEditorGizmos::singleton->shape_material); + add_collision_segments(points); + Vector handles; + handles.push_back(Vector3(0,0,rs->get_length())); + add_handles(handles); + + + } + +} +CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape* p_cs) { + + cs=p_cs; + set_spatial_node(p_cs); +} + + + +///// + + +void CollisionPolygonSpatialGizmo::redraw() { + + clear(); + + Vector points = polygon->get_polygon(); + float depth = polygon->get_depth()*0.5; + + Vector lines; + for(int i=0;ishape_material); + add_collision_segments(lines); +} + +CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon){ + + set_spatial_node(p_polygon); + polygon=p_polygon; +} +/// + + +String VisibilityNotifierGizmo::get_handle_name(int p_idx) const { + + switch(p_idx) { + case 0: return "X"; + case 1: return "Y"; + case 2: return "Z"; + } + + return ""; +} +Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const{ + + return notifier->get_aabb(); +} +void VisibilityNotifierGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ + + + Transform gt = notifier->get_global_transform(); + //gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + AABB aabb = notifier->get_aabb(); + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; + Vector3 ofs = aabb.pos+aabb.size*0.5;; + + Vector3 axis; + axis[p_idx]=1.0; + + Vector3 ra,rb; + Geometry::get_closest_points_between_segments(ofs,ofs+axis*4096,sg[0],sg[1],ra,rb); + float d = ra[p_idx]; + if (d<0.001) + d=0.001; + + Vector3 he = aabb.size; + aabb.pos[p_idx]=(aabb.pos[p_idx]+aabb.size[p_idx]*0.5)-d; + aabb.size[p_idx]=d*2; + notifier->set_aabb(aabb); +} + +void VisibilityNotifierGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ + + + if (p_cancel) { + notifier->set_aabb(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action("Change Notifier Extents"); + ur->add_do_method(notifier,"set_aabb",notifier->get_aabb()); + ur->add_undo_method(notifier,"set_aabb",p_restore); + ur->commit_action(); + +} + +void VisibilityNotifierGizmo::redraw(){ + + clear(); + + Vector lines; + AABB aabb = notifier->get_aabb(); + + for(int i=0;i<12;i++) { + Vector3 a,b; + aabb.get_edge(i,a,b); + lines.push_back(a); + lines.push_back(b); + } + + Vector handles; + + + for(int i=0;i<3;i++) { + + Vector3 ax; + ax[i]=aabb.pos[i]+aabb.size[i]; + handles.push_back(ax); + } + + add_lines(lines,SpatialEditorGizmos::singleton->visibility_notifier_material); + //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); + add_collision_segments(lines); + add_handles(handles); + +} +VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier* p_notifier){ + + notifier=p_notifier; + set_spatial_node(p_notifier); +} + +//////// + + + +void NavigationMeshSpatialGizmo::redraw() { + + clear(); + Ref navmeshie = navmesh->get_navigation_mesh(); + if (navmeshie.is_null()) + return; + + DVector vertices = navmeshie->get_vertices(); + DVector::Read vr=vertices.read(); + List faces; + for(int i=0;iget_polygon_count();i++) { + Vector p = navmeshie->get_polygon(i); + + for(int j=2;j edge_map; + DVector tmeshfaces; + tmeshfaces.resize(faces.size()*3); + + { + DVector::Write tw=tmeshfaces.write(); + int tidx=0; + + + for(List::Element *E=faces.front();E;E=E->next()) { + + const Face3 &f = E->get(); + + for(int j=0;j<3;j++) { + + tw[tidx++]=f.vertex[j]; + _EdgeKey ek; + ek.from=f.vertex[j].snapped(CMP_EPSILON); + ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON); + if (ek.from::Element *E=edge_map.find(ek); + + if (E) { + + E->get()=false; + + } else { + + edge_map[ek]=true; + } + + } + } + } + Vector lines; + + for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) { + + if (E->get()) { + lines.push_back(E->key().from); + lines.push_back(E->key().to); + } + } + + Ref tmesh = memnew( TriangleMesh); + tmesh->create(tmeshfaces); + + if (lines.size()) + add_lines(lines,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_edge_material:SpatialEditorGizmos::singleton->navmesh_edge_material_disabled); + add_collision_triangles(tmesh); + Ref m = memnew( Mesh ); + Array a; + a.resize(Mesh::ARRAY_MAX); + a[0]=tmeshfaces; + m->add_surface(Mesh::PRIMITIVE_TRIANGLES,a); + m->surface_set_material(0,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_solid_material:SpatialEditorGizmos::singleton->navmesh_solid_material_disabled); + add_mesh(m); + add_collision_segments(lines); + +} + +NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh){ + + set_spatial_node(p_navmesh); + navmesh=p_navmesh; +} + +////// +/// +/// + + + +void PinJointSpatialGizmo::redraw() { + + clear(); + Vector cursor_points; + float cs = 0.25; + cursor_points.push_back(Vector3(+cs,0,0)); + cursor_points.push_back(Vector3(-cs,0,0)); + cursor_points.push_back(Vector3(0,+cs,0)); + cursor_points.push_back(Vector3(0,-cs,0)); + cursor_points.push_back(Vector3(0,0,+cs)); + cursor_points.push_back(Vector3(0,0,-cs)); + add_collision_segments(cursor_points); + add_lines(cursor_points,SpatialEditorGizmos::singleton->joint_material); + +} + + +PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint* p_p3d) { + + p3d=p_p3d; + set_spatial_node(p3d); +} + +//// + +void HingeJointSpatialGizmo::redraw() { + + clear(); + Vector cursor_points; + float cs = 0.25; + /*cursor_points.push_back(Vector3(+cs,0,0)); + cursor_points.push_back(Vector3(-cs,0,0)); + cursor_points.push_back(Vector3(0,+cs,0)); + cursor_points.push_back(Vector3(0,-cs,0));*/ + cursor_points.push_back(Vector3(0,0,+cs*2)); + cursor_points.push_back(Vector3(0,0,-cs*2)); + + float ll = p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER); + float ul = p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER); + + if (p3d->get_flag(HingeJoint::FLAG_USE_LIMIT) && lljoint_material); + +} + + +HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint* p_p3d) { + + p3d=p_p3d; + set_spatial_node(p3d); +} + +/////// +/// +//// + +void SliderJointSpatialGizmo::redraw() { + + clear(); + Vector cursor_points; + float cs = 0.25; + /*cursor_points.push_back(Vector3(+cs,0,0)); + cursor_points.push_back(Vector3(-cs,0,0)); + cursor_points.push_back(Vector3(0,+cs,0)); + cursor_points.push_back(Vector3(0,-cs,0));*/ + cursor_points.push_back(Vector3(0,0,+cs*2)); + cursor_points.push_back(Vector3(0,0,-cs*2)); + + float ll = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER); + float ul = p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER); + float lll = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER); + float lul = -p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER); + + if (lll>lul) { + + cursor_points.push_back(Vector3(lul,0,0)); + cursor_points.push_back(Vector3(lll,0,0)); + + cursor_points.push_back(Vector3(lul,-cs,-cs)); + cursor_points.push_back(Vector3(lul,-cs,cs)); + cursor_points.push_back(Vector3(lul,-cs,cs)); + cursor_points.push_back(Vector3(lul,cs,cs)); + cursor_points.push_back(Vector3(lul,cs,cs)); + cursor_points.push_back(Vector3(lul,cs,-cs)); + cursor_points.push_back(Vector3(lul,cs,-cs)); + cursor_points.push_back(Vector3(lul,-cs,-cs)); + + + cursor_points.push_back(Vector3(lll,-cs,-cs)); + cursor_points.push_back(Vector3(lll,-cs,cs)); + cursor_points.push_back(Vector3(lll,-cs,cs)); + cursor_points.push_back(Vector3(lll,cs,cs)); + cursor_points.push_back(Vector3(lll,cs,cs)); + cursor_points.push_back(Vector3(lll,cs,-cs)); + cursor_points.push_back(Vector3(lll,cs,-cs)); + cursor_points.push_back(Vector3(lll,-cs,-cs)); + + + } else { + + cursor_points.push_back(Vector3(+cs*2,0,0)); + cursor_points.push_back(Vector3(-cs*2,0,0)); + + } + + if (lljoint_material); + +} + + +SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint* p_p3d) { + + p3d=p_p3d; + set_spatial_node(p3d); +} + +/////// +/// +//// + +void ConeTwistJointSpatialGizmo::redraw() { + + clear(); + float cs = 0.25; + Vector points; + + float r = 1.0; + float w = r*Math::sin(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN)); + float d = r*Math::cos(p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN)); + + + //swing + for(int i=0;i<360;i+=10) { + + float ra=Math::deg2rad(i); + float rb=Math::deg2rad(i+10); + Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*w; + Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*w; + + /*points.push_back(Vector3(a.x,0,a.y)); + points.push_back(Vector3(b.x,0,b.y)); + points.push_back(Vector3(0,a.x,a.y)); + points.push_back(Vector3(0,b.x,b.y));*/ + points.push_back(Vector3(d,a.x,a.y)); + points.push_back(Vector3(d,b.x,b.y)); + + if (i%90==0) { + + points.push_back(Vector3(d,a.x,a.y)); + points.push_back(Vector3()); + + } + } + + points.push_back(Vector3()); + points.push_back(Vector3(1,0,0)); + + //twist + /* + */ + float ts=Math::rad2deg(p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN)); + ts=MIN(ts,720); + + + for(int i=0;ijoint_material); + +} + + +ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d) { + + p3d=p_p3d; + set_spatial_node(p3d); +} + +//////// +/// \brief SpatialEditorGizmos::singleton +/// +/////// +/// +//// + +void Generic6DOFJointSpatialGizmo::redraw() { + + clear(); + Vector cursor_points; + float cs = 0.25; + + for(int ax=0;ax<3;ax++) { + /*cursor_points.push_back(Vector3(+cs,0,0)); + cursor_points.push_back(Vector3(-cs,0,0)); + cursor_points.push_back(Vector3(0,+cs,0)); + cursor_points.push_back(Vector3(0,-cs,0)); + cursor_points.push_back(Vector3(0,0,+cs*2)); + cursor_points.push_back(Vector3(0,0,-cs*2)); */ + + float ll; + float ul; + float lll; + float lul; + + int a1,a2,a3; + bool enable_ang; + bool enable_lin; + + switch(ax) { + case 0: + ll = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT); + ul = p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT); + lll = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT); + lul = -p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT); + enable_ang = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT); + enable_lin = p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT); + a1=0; + a2=1; + a3=2; + break; + case 1: + ll = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT); + ul = p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT); + lll = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT); + lul = -p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT); + enable_ang = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT); + enable_lin = p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT); + a1=2; + a2=0; + a3=1; + break; + case 2: + ll = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT); + ul = p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT); + lll = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT); + lul = -p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT); + enable_ang = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT); + enable_lin = p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT); + + a1=1; + a2=2; + a3=0; + break; + } + +#define ADD_VTX(x,y,z)\ + {\ + Vector3 v;\ + v[a1]=(x);\ + v[a2]=(y);\ + v[a3]=(z);\ + cursor_points.push_back(v);\ + } + +#define SET_VTX(what,x,y,z)\ + {\ + Vector3 v;\ + v[a1]=(x);\ + v[a2]=(y);\ + v[a3]=(z);\ + what=v;\ + } + + + + + if (enable_lin && lll>=lul) { + + ADD_VTX(lul,0,0); + ADD_VTX(lll,0,0); + + ADD_VTX(lul,-cs,-cs); + ADD_VTX(lul,-cs,cs); + ADD_VTX(lul,-cs,cs); + ADD_VTX(lul,cs,cs); + ADD_VTX(lul,cs,cs); + ADD_VTX(lul,cs,-cs); + ADD_VTX(lul,cs,-cs); + ADD_VTX(lul,-cs,-cs); + + + ADD_VTX(lll,-cs,-cs); + ADD_VTX(lll,-cs,cs); + ADD_VTX(lll,-cs,cs); + ADD_VTX(lll,cs,cs); + ADD_VTX(lll,cs,cs); + ADD_VTX(lll,cs,-cs); + ADD_VTX(lll,cs,-cs); + ADD_VTX(lll,-cs,-cs); + + + } else { + + ADD_VTX(+cs*2,0,0); + ADD_VTX(-cs*2,0,0); + + } + + if (enable_ang && ll<=ul) { + + const int points = 32; + float step = (ul-ll)/points; + + + for(int i=0;ijoint_material); + +} + + +Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d) { + + p3d=p_p3d; + set_spatial_node(p3d); +} + +/////// +/// +//// + + +SpatialEditorGizmos *SpatialEditorGizmos::singleton=NULL; + +Ref SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) { + + if (p_spatial->cast_to()) { + + Ref lsg = memnew( LightSpatialGizmo(p_spatial->cast_to()) ); + return lsg; + } + + if (p_spatial->cast_to()) { + + Ref lsg = memnew( CameraSpatialGizmo(p_spatial->cast_to()) ); + return lsg; + } + + if (p_spatial->cast_to()) { + + Ref lsg = memnew( SkeletonSpatialGizmo(p_spatial->cast_to()) ); + return lsg; + } + + + if (p_spatial->cast_to()) { + + Ref lsg = memnew( Position3DSpatialGizmo(p_spatial->cast_to()) ); + return lsg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( MeshInstanceSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( RoomSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( NavigationMeshSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( RayCastSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( PortalSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + + if (p_spatial->cast_to()) { + + Ref misg = memnew( TestCubeSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( SpatialPlayerSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( CollisionShapeSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( VisibilityNotifierGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( VehicleWheelSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + if (p_spatial->cast_to()) { + + Ref misg = memnew( PinJointSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( HingeJointSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( SliderJointSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( ConeTwistJointSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( Generic6DOFJointSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + if (p_spatial->cast_to()) { + + Ref misg = memnew( CollisionPolygonSpatialGizmo(p_spatial->cast_to()) ); + return misg; + } + + + return Ref(); +} + + +Ref SpatialEditorGizmos::create_line_material(const Color& p_base_color) { + + Ref line_material = Ref( memnew( FixedMaterial )); + line_material->set_flag(Material::FLAG_UNSHADED, true); + line_material->set_line_width(3.0); + line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true); + line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color); + + return line_material; + +} + +Ref SpatialEditorGizmos::create_solid_material(const Color& p_base_color) { + + Ref line_material = Ref( memnew( FixedMaterial )); + line_material->set_flag(Material::FLAG_UNSHADED, true); + line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,p_base_color); + + return line_material; + +} + +SpatialEditorGizmos::SpatialEditorGizmos() { + + singleton=this; + + handle_material = Ref( memnew( FixedMaterial )); + handle_material->set_flag(Material::FLAG_UNSHADED, true); + handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(0.8,0.8,0.8)); + + handle2_material = Ref( memnew( FixedMaterial )); + handle2_material->set_flag(Material::FLAG_UNSHADED, true); + handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true); + handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle","EditorIcons"); + handle2_material->set_point_size(handle_t->get_width()); + handle2_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle_t); + handle2_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); + handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + handle2_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true); + + light_material = create_line_material(Color(1,1,0.2)); + + light_material_omni_icon = Ref( memnew( FixedMaterial )); + light_material_omni_icon->set_flag(Material::FLAG_UNSHADED, true); + light_material_omni_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); + light_material_omni_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); + light_material_omni_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + light_material_omni_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); + light_material_omni_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoLight","EditorIcons")); + + + light_material_directional_icon = Ref( memnew( FixedMaterial )); + light_material_directional_icon->set_flag(Material::FLAG_UNSHADED, true); + light_material_directional_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); + light_material_directional_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); + light_material_directional_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + light_material_directional_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); + light_material_directional_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight","EditorIcons")); + + camera_material = create_line_material(Color(1.0,0.5,1.0)); + + + navmesh_edge_material = create_line_material(Color(0.1,0.8,1.0)); + navmesh_solid_material = create_solid_material(Color(0.1,0.8,1.0,0.4)); + navmesh_edge_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false); + navmesh_solid_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); + + navmesh_edge_material_disabled = create_line_material(Color(1.0,0.8,0.1)); + navmesh_solid_material_disabled = create_solid_material(Color(1.0,0.8,0.1,0.4)); + navmesh_edge_material_disabled->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false); + navmesh_solid_material_disabled->set_flag(Material::FLAG_DOUBLE_SIDED,true); + + skeleton_material = create_line_material(Color(0.6,1.0,0.3)); + skeleton_material->set_flag(Material::FLAG_DOUBLE_SIDED,true); + skeleton_material->set_flag(Material::FLAG_UNSHADED,true); + skeleton_material->set_flag(Material::FLAG_ONTOP,true); + skeleton_material->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); + + //position 3D Shared mesh + + pos3d_mesh = Ref( memnew( Mesh ) ); + { + + DVector cursor_points; + DVector cursor_colors; + float cs = 0.25; + cursor_points.push_back(Vector3(+cs,0,0)); + cursor_points.push_back(Vector3(-cs,0,0)); + cursor_points.push_back(Vector3(0,+cs,0)); + cursor_points.push_back(Vector3(0,-cs,0)); + cursor_points.push_back(Vector3(0,0,+cs)); + cursor_points.push_back(Vector3(0,0,-cs)); + cursor_colors.push_back(Color(1,0.5,0.5,0.7)); + cursor_colors.push_back(Color(1,0.5,0.5,0.7)); + cursor_colors.push_back(Color(0.5,1,0.5,0.7)); + cursor_colors.push_back(Color(0.5,1,0.5,0.7)); + cursor_colors.push_back(Color(0.5,0.5,1,0.7)); + cursor_colors.push_back(Color(0.5,0.5,1,0.7)); + + Ref mat = memnew( FixedMaterial ); + mat->set_flag(Material::FLAG_UNSHADED,true); + mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true); + mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); + mat->set_line_width(3); + Array d; + d.resize(VS::ARRAY_MAX); + d[Mesh::ARRAY_VERTEX]=cursor_points; + d[Mesh::ARRAY_COLOR]=cursor_colors; + pos3d_mesh->add_surface(Mesh::PRIMITIVE_LINES,d); + pos3d_mesh->surface_set_material(0,mat); + } + + + sample_player_icon = Ref( memnew( FixedMaterial )); + sample_player_icon->set_flag(Material::FLAG_UNSHADED, true); + sample_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); + sample_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); + sample_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + sample_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); + sample_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer","EditorIcons")); + + room_material = create_line_material(Color(1.0,0.6,0.9)); + portal_material = create_line_material(Color(1.0,0.8,0.6)); + raycast_material = create_line_material(Color(1.0,0.8,0.6)); + car_wheel_material = create_line_material(Color(0.6,0.8,1.0)); + visibility_notifier_material = create_line_material(Color(1.0,0.5,1.0)); + joint_material = create_line_material(Color(0.6,0.8,1.0)); + + stream_player_icon = Ref( memnew( FixedMaterial )); + stream_player_icon->set_flag(Material::FLAG_UNSHADED, true); + stream_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); + stream_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); + stream_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + stream_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); + stream_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer","EditorIcons")); + + visibility_notifier_icon = Ref( memnew( FixedMaterial )); + visibility_notifier_icon->set_flag(Material::FLAG_UNSHADED, true); + visibility_notifier_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true); + visibility_notifier_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER); + visibility_notifier_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + visibility_notifier_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9)); + visibility_notifier_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("Visible","EditorIcons")); + + { + + DVector vertices; + +#undef ADD_VTX +#define ADD_VTX(m_idx);\ + vertices.push_back( face_points[m_idx] ); + + for (int i=0;i<6;i++) { + + + Vector3 face_points[4]; + + for (int j=0;j<4;j++) { + + float v[3]; + v[0]=1.0; + v[1]=1-2*((j>>1)&1); + v[2]=v[1]*(1-2*(j&1)); + + for (int k=0;k<3;k++) { + + if (i<3) + face_points[j][(i+k)%3]=v[k]*(i>=3?-1:1); + else + face_points[3-j][(i+k)%3]=v[k]*(i>=3?-1:1); + } + } + //tri 1 + ADD_VTX(0); + ADD_VTX(1); + ADD_VTX(2); + //tri 2 + ADD_VTX(2); + ADD_VTX(3); + ADD_VTX(0); + + } + + test_cube_tm = Ref( memnew( TriangleMesh ) ); + test_cube_tm->create(vertices); + } + + shape_material = create_line_material(Color(0.2,1,1.0)); + + +} + diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h index 02f60db7f8..bc7e8ad21d 100644 --- a/tools/editor/spatial_editor_gizmos.h +++ b/tools/editor/spatial_editor_gizmos.h @@ -1,491 +1,491 @@ -/*************************************************************************/ -/* spatial_editor_gizmos.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SPATIAL_EDITOR_GIZMOS_H -#define SPATIAL_EDITOR_GIZMOS_H - - -#include "tools/editor/plugins/spatial_editor_plugin.h" -#include "scene/3d/light.h" -#include "scene/3d/camera.h" -#include "scene/3d/position_3d.h" -#include "scene/3d/spatial_sample_player.h" -#include "scene/3d/spatial_stream_player.h" -#include "scene/3d/test_cube.h" -#include "scene/3d/mesh_instance.h" -#include "scene/3d/body_shape.h" -#include "scene/3d/room_instance.h" -#include "scene/3d/visibility_notifier.h" -#include "scene/3d/portal.h" -#include "scene/3d/ray_cast.h" -#include "scene/3d/navigation_mesh.h" - -#include "scene/3d/vehicle_body.h" -#include "scene/3d/collision_polygon.h" -#include "scene/3d/physics_joint.h" - - -class Camera; - -class SpatialGizmoTool : public SpatialEditorGizmo { - - OBJ_TYPE(SpatialGizmoTool,SpatialGizmo); - - struct Instance{ - - RID instance; - Ref mesh; - RID skeleton; - bool billboard; - bool unscaled; - bool can_intersect; - bool extra_margin; - Instance() { - - billboard=false; - unscaled=false; - can_intersect=false; - extra_margin=false; - } - - void create_instance(Spatial *p_base); - - }; - - Vector collision_segments; - Ref collision_mesh; - - struct Handle { - Vector3 pos; - bool billboard; - }; - - Vector handles; - Vector secondary_handles; - bool billboard_handle; - - bool valid; - Spatial *base; - Vector instances; - Spatial *spatial_node; -protected: - void add_lines(const Vector &p_lines,const Ref& p_material,bool p_billboard=false); - void add_mesh(const Ref& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID()); - void add_collision_segments(const Vector &p_lines); - void add_collision_triangles(const Ref& p_tmesh); - void add_unscaled_billboard(const Ref& p_material,float p_scale=1); - void add_handles(const Vector &p_handles,bool p_billboard=false,bool p_secondary=false); - - void set_spatial_node(Spatial *p_node); - -public: - - virtual Vector3 get_handle_pos(int p_idx) const; - virtual bool intersect_frustum(const Camera *p_camera,const Vector &p_frustum); - virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false); - - void clear(); - void create(); - void transform(); - //void redraw(); - void free(); - - SpatialGizmoTool(); - ~SpatialGizmoTool(); -}; - - - -class LightSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool); - - Light* light; - -public: - - - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); - virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); - - void redraw(); - LightSpatialGizmo(Light* p_light=NULL); - -}; - -class CameraSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool); - - Camera* camera; - -public: - - - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); - virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); - - void redraw(); - CameraSpatialGizmo(Camera* p_camera=NULL); - -}; - - - -class MeshInstanceSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool); - - MeshInstance* mesh; - -public: - - void redraw(); - MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL); - -}; - -class Position3DSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool); - - Position3D* p3d; - -public: - - void redraw(); - Position3DSpatialGizmo(Position3D* p_p3d=NULL); - -}; - -class SkeletonSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool); - - Skeleton* skel; - -public: - - void redraw(); - SkeletonSpatialGizmo(Skeleton* p_skel=NULL); - -}; - - - - -class SpatialPlayerSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool); - - SpatialPlayer* splayer; - -public: - - void redraw(); - SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL); - -}; - - - -class TestCubeSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool); - - TestCube* tc; - -public: - void redraw(); - TestCubeSpatialGizmo(TestCube* p_tc=NULL); - -}; - - -class RoomSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool); - - - struct _EdgeKey { - - Vector3 from; - Vector3 to; - - bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } - }; - - - - Room* room; - -public: - - void redraw(); - RoomSpatialGizmo(Room* p_room=NULL); - -}; - - -class PortalSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool); - - Portal* portal; - -public: - - void redraw(); - PortalSpatialGizmo(Portal* p_portal=NULL); - -}; - - -class VisibilityNotifierGizmo : public SpatialGizmoTool { - - OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool); - - - VisibilityNotifier* notifier; - -public: - - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); - virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); - - void redraw(); - VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL); - -}; - - - -class CollisionShapeSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool); - - CollisionShape* cs; - -public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); - virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); - void redraw(); - CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL); - -}; - - -class CollisionPolygonSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(CollisionPolygonSpatialGizmo,SpatialGizmoTool); - - CollisionPolygon* polygon; - -public: - - void redraw(); - CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL); - -}; - - -class RayCastSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool); - - RayCast* raycast; - -public: - - void redraw(); - RayCastSpatialGizmo(RayCast* p_raycast=NULL); - -}; - - - -class VehicleWheelSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(VehicleWheelSpatialGizmo,SpatialGizmoTool); - - VehicleWheel* car_wheel; - -public: - - void redraw(); - VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL); - -}; - - -class NavigationMeshSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool); - - - struct _EdgeKey { - - Vector3 from; - Vector3 to; - - bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } - }; - - - - NavigationMeshInstance* navmesh; - -public: - - void redraw(); - NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL); - -}; - - -class PinJointSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(PinJointSpatialGizmo,SpatialGizmoTool); - - PinJoint* p3d; - -public: - - void redraw(); - PinJointSpatialGizmo(PinJoint* p_p3d=NULL); - -}; - - -class HingeJointSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(HingeJointSpatialGizmo,SpatialGizmoTool); - - HingeJoint* p3d; - -public: - - void redraw(); - HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL); - -}; - -class SliderJointSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(SliderJointSpatialGizmo,SpatialGizmoTool); - - SliderJoint* p3d; - -public: - - void redraw(); - SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL); - -}; - -class ConeTwistJointSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(ConeTwistJointSpatialGizmo,SpatialGizmoTool); - - ConeTwistJoint* p3d; - -public: - - void redraw(); - ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL); - -}; - - -class Generic6DOFJointSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(Generic6DOFJointSpatialGizmo,SpatialGizmoTool); - - Generic6DOFJoint* p3d; - -public: - - void redraw(); - Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL); - -}; - - -class SpatialEditorGizmos { -public: - - Ref create_line_material(const Color& p_base_color); - Ref create_solid_material(const Color& p_base_color); - Ref handle2_material; - Ref handle_material; - Ref light_material; - Ref light_material_omni_icon; - Ref light_material_directional_icon; - Ref camera_material; - Ref skeleton_material; - Ref room_material; - Ref portal_material; - Ref raycast_material; - Ref visibility_notifier_material; - Ref car_wheel_material; - Ref joint_material; - - Ref navmesh_edge_material; - Ref navmesh_solid_material; - Ref navmesh_edge_material_disabled; - Ref navmesh_solid_material_disabled; - - - Ref sample_player_icon; - Ref stream_player_icon; - Ref visibility_notifier_icon; - - Ref shape_material; - Ref handle_t; - - Ref pos3d_mesh; - static SpatialEditorGizmos *singleton; - - Ref test_cube_tm; - - - Ref get_gizmo(Spatial *p_spatial); - - SpatialEditorGizmos(); -}; - -#endif // SPATIAL_EDITOR_GIZMOS_H - +/*************************************************************************/ +/* spatial_editor_gizmos.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SPATIAL_EDITOR_GIZMOS_H +#define SPATIAL_EDITOR_GIZMOS_H + + +#include "tools/editor/plugins/spatial_editor_plugin.h" +#include "scene/3d/light.h" +#include "scene/3d/camera.h" +#include "scene/3d/position_3d.h" +#include "scene/3d/spatial_sample_player.h" +#include "scene/3d/spatial_stream_player.h" +#include "scene/3d/test_cube.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/body_shape.h" +#include "scene/3d/room_instance.h" +#include "scene/3d/visibility_notifier.h" +#include "scene/3d/portal.h" +#include "scene/3d/ray_cast.h" +#include "scene/3d/navigation_mesh.h" + +#include "scene/3d/vehicle_body.h" +#include "scene/3d/collision_polygon.h" +#include "scene/3d/physics_joint.h" + + +class Camera; + +class SpatialGizmoTool : public SpatialEditorGizmo { + + OBJ_TYPE(SpatialGizmoTool,SpatialGizmo); + + struct Instance{ + + RID instance; + Ref mesh; + RID skeleton; + bool billboard; + bool unscaled; + bool can_intersect; + bool extra_margin; + Instance() { + + billboard=false; + unscaled=false; + can_intersect=false; + extra_margin=false; + } + + void create_instance(Spatial *p_base); + + }; + + Vector collision_segments; + Ref collision_mesh; + + struct Handle { + Vector3 pos; + bool billboard; + }; + + Vector handles; + Vector secondary_handles; + bool billboard_handle; + + bool valid; + Spatial *base; + Vector instances; + Spatial *spatial_node; +protected: + void add_lines(const Vector &p_lines,const Ref& p_material,bool p_billboard=false); + void add_mesh(const Ref& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID()); + void add_collision_segments(const Vector &p_lines); + void add_collision_triangles(const Ref& p_tmesh); + void add_unscaled_billboard(const Ref& p_material,float p_scale=1); + void add_handles(const Vector &p_handles,bool p_billboard=false,bool p_secondary=false); + + void set_spatial_node(Spatial *p_node); + +public: + + virtual Vector3 get_handle_pos(int p_idx) const; + virtual bool intersect_frustum(const Camera *p_camera,const Vector &p_frustum); + virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false); + + void clear(); + void create(); + void transform(); + //void redraw(); + void free(); + + SpatialGizmoTool(); + ~SpatialGizmoTool(); +}; + + + +class LightSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool); + + Light* light; + +public: + + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + LightSpatialGizmo(Light* p_light=NULL); + +}; + +class CameraSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool); + + Camera* camera; + +public: + + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + CameraSpatialGizmo(Camera* p_camera=NULL); + +}; + + + +class MeshInstanceSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool); + + MeshInstance* mesh; + +public: + + void redraw(); + MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL); + +}; + +class Position3DSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool); + + Position3D* p3d; + +public: + + void redraw(); + Position3DSpatialGizmo(Position3D* p_p3d=NULL); + +}; + +class SkeletonSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool); + + Skeleton* skel; + +public: + + void redraw(); + SkeletonSpatialGizmo(Skeleton* p_skel=NULL); + +}; + + + + +class SpatialPlayerSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool); + + SpatialPlayer* splayer; + +public: + + void redraw(); + SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL); + +}; + + + +class TestCubeSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool); + + TestCube* tc; + +public: + void redraw(); + TestCubeSpatialGizmo(TestCube* p_tc=NULL); + +}; + + +class RoomSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool); + + + struct _EdgeKey { + + Vector3 from; + Vector3 to; + + bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } + }; + + + + Room* room; + +public: + + void redraw(); + RoomSpatialGizmo(Room* p_room=NULL); + +}; + + +class PortalSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool); + + Portal* portal; + +public: + + void redraw(); + PortalSpatialGizmo(Portal* p_portal=NULL); + +}; + + +class VisibilityNotifierGizmo : public SpatialGizmoTool { + + OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool); + + + VisibilityNotifier* notifier; + +public: + + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + + void redraw(); + VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL); + +}; + + + +class CollisionShapeSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool); + + CollisionShape* cs; + +public: + virtual String get_handle_name(int p_idx) const; + virtual Variant get_handle_value(int p_idx) const; + virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); + virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); + void redraw(); + CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL); + +}; + + +class CollisionPolygonSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(CollisionPolygonSpatialGizmo,SpatialGizmoTool); + + CollisionPolygon* polygon; + +public: + + void redraw(); + CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL); + +}; + + +class RayCastSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool); + + RayCast* raycast; + +public: + + void redraw(); + RayCastSpatialGizmo(RayCast* p_raycast=NULL); + +}; + + + +class VehicleWheelSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(VehicleWheelSpatialGizmo,SpatialGizmoTool); + + VehicleWheel* car_wheel; + +public: + + void redraw(); + VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL); + +}; + + +class NavigationMeshSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool); + + + struct _EdgeKey { + + Vector3 from; + Vector3 to; + + bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; } + }; + + + + NavigationMeshInstance* navmesh; + +public: + + void redraw(); + NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL); + +}; + + +class PinJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(PinJointSpatialGizmo,SpatialGizmoTool); + + PinJoint* p3d; + +public: + + void redraw(); + PinJointSpatialGizmo(PinJoint* p_p3d=NULL); + +}; + + +class HingeJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(HingeJointSpatialGizmo,SpatialGizmoTool); + + HingeJoint* p3d; + +public: + + void redraw(); + HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL); + +}; + +class SliderJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(SliderJointSpatialGizmo,SpatialGizmoTool); + + SliderJoint* p3d; + +public: + + void redraw(); + SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL); + +}; + +class ConeTwistJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(ConeTwistJointSpatialGizmo,SpatialGizmoTool); + + ConeTwistJoint* p3d; + +public: + + void redraw(); + ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL); + +}; + + +class Generic6DOFJointSpatialGizmo : public SpatialGizmoTool { + + OBJ_TYPE(Generic6DOFJointSpatialGizmo,SpatialGizmoTool); + + Generic6DOFJoint* p3d; + +public: + + void redraw(); + Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL); + +}; + + +class SpatialEditorGizmos { +public: + + Ref create_line_material(const Color& p_base_color); + Ref create_solid_material(const Color& p_base_color); + Ref handle2_material; + Ref handle_material; + Ref light_material; + Ref light_material_omni_icon; + Ref light_material_directional_icon; + Ref camera_material; + Ref skeleton_material; + Ref room_material; + Ref portal_material; + Ref raycast_material; + Ref visibility_notifier_material; + Ref car_wheel_material; + Ref joint_material; + + Ref navmesh_edge_material; + Ref navmesh_solid_material; + Ref navmesh_edge_material_disabled; + Ref navmesh_solid_material_disabled; + + + Ref sample_player_icon; + Ref stream_player_icon; + Ref visibility_notifier_icon; + + Ref shape_material; + Ref handle_t; + + Ref pos3d_mesh; + static SpatialEditorGizmos *singleton; + + Ref test_cube_tm; + + + Ref get_gizmo(Spatial *p_spatial); + + SpatialEditorGizmos(); +}; + +#endif // SPATIAL_EDITOR_GIZMOS_H + diff --git a/tools/export/blender25/godot_export_manager.py b/tools/export/blender25/godot_export_manager.py index 31db2c9e94..e390ae6ce3 100644 --- a/tools/export/blender25/godot_export_manager.py +++ b/tools/export/blender25/godot_export_manager.py @@ -1,474 +1,474 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# Script copyright (c) Andreas Esau - -bl_info = { - "name": "Godot Export Manager", - "author": "Andreas Esau", - "version": (1, 0), - "blender": (2, 7, 0), - "location": "Scene Properties > Godot Export Manager", - "description": "Godot Export Manager uses the Better Collada Exporter to manage Export Groups and automatically export the objects groups to Collada Files.", - "warning": "", - "wiki_url": ("http://www.godotengine.org"), - "tracker_url": "", - "category": "Import-Export"} - -import bpy -from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty, FloatVectorProperty, IntProperty, CollectionProperty, PointerProperty -import os -from bpy.app.handlers import persistent -from mathutils import Vector, Matrix - -class godot_export_manager(bpy.types.Panel): - bl_label = "Godot Export Manager" - bl_space_type = 'PROPERTIES' - bl_region_type = 'WINDOW' - bl_context = "scene" - - bpy.types.Scene.godot_export_on_save = BoolProperty(default=False) - - ### draw function for all ui elements - def draw(self, context): - layout = self.layout - split = self.layout.split() - scene = bpy.data.scenes[0] - ob = context.object - scene = context.scene - - row = layout.row() - col = row.column() - col.prop(scene,"godot_export_on_save",text="Export Groups on save") - - row = layout.row() - col = row.column(align=True) - op = col.operator("scene.godot_add_objects_to_group",text="Add selected objects to Group",icon="COPYDOWN") - - op = col.operator("scene.godot_delete_objects_from_group",text="Delete selected objects from Group",icon="PASTEDOWN") - - - - row = layout.row() - col = row.column() - col.label(text="Export Groups:") - - - row = layout.row() - col = row.column() - - col.template_list("UI_List_Godot","dummy",scene, "godot_export_groups", scene, "godot_export_groups_index",rows=1,maxrows=10,type='DEFAULT') - - col = row.column(align=True) - col.operator("scene.godot_add_export_group",text="",icon="ZOOMIN") - col.operator("scene.godot_delete_export_group",text="",icon="ZOOMOUT") - col.operator("scene.godot_export_all_groups",text="",icon="EXPORT") - - if len(scene.godot_export_groups) > 0: - row = layout.row() - col = row.column() - group = scene.godot_export_groups[scene.godot_export_groups_index] - col.prop(group,"name",text="Group Name") - col.prop(group,"export_name",text="Export Name") - col.prop(group,"export_path",text="Export Filepath") - - row = layout.row() - col = row.column() - row = layout.row() - col = row.column() - col.label(text="Export Settings:") - - col = col.row(align=True) - col.prop(group,"apply_loc",toggle=True,icon="MAN_TRANS") - col.prop(group,"apply_rot",toggle=True,icon="MAN_ROT") - col.prop(group,"apply_scale",toggle=True,icon="MAN_SCALE") - - row = layout.row() - col = row.column() - - col.prop(group,"use_include_particle_duplicates") - col.prop(group,"use_mesh_modifiers") - col.prop(group,"use_tangent_arrays") - col.prop(group,"use_triangles") - col.prop(group,"use_copy_images") - col.prop(group,"use_active_layers") - col.prop(group,"use_exclude_ctrl_bones") - col.prop(group,"use_anim") - col.prop(group,"use_anim_action_all") - col.prop(group,"use_anim_skip_noexp") - col.prop(group,"use_anim_optimize") - col.prop(group,"anim_optimize_precision") - col.prop(group,"use_metadata") - -### Custom template_list look -class UI_List_Godot(bpy.types.UIList): - def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index): - ob = data - slot = item - col = layout.row(align=True) - - col.label(text=item.name,icon="GROUP") - col.prop(item,"active",text="") - - op = col.operator("scene.godot_select_group_objects",text="",emboss=False,icon="RESTRICT_SELECT_OFF") - op.idx = index - op = col.operator("scene.godot_export_group",text="",emboss=False,icon="EXPORT") - op.idx = index - -class add_objects_to_group(bpy.types.Operator): - bl_idname = "scene.godot_add_objects_to_group" - bl_label = "Add Objects to Group" - bl_description = "Adds the selected Objects to the active group below." - - undo = BoolProperty(default=True) - - def execute(self,context): - scene = context.scene - - objects_str = "" - if len(scene.godot_export_groups) > 0: - for i,object in enumerate(context.selected_objects): - if object.name not in scene.godot_export_groups[scene.godot_export_groups_index].nodes: - node = scene.godot_export_groups[scene.godot_export_groups_index].nodes.add() - node.name = object.name - if i == 0: - objects_str += object.name - else: - objects_str += ", "+object.name - - - self.report({'INFO'}, objects_str + " added to group." ) - if self.undo: - bpy.ops.ed.undo_push(message="Objects added to group") - else: - self.report({'WARNING'}, "Create a group first." ) - return{'FINISHED'} - -class del_objects_from_group(bpy.types.Operator): - bl_idname = "scene.godot_delete_objects_from_group" - bl_label = "Delete Objects from Group" - bl_description = "Delets the selected Objects from the active group below." - - def execute(self,context): - scene = context.scene - - if len(scene.godot_export_groups) > 0: - - selected_objects = [] - for object in context.selected_objects: - selected_objects.append(object.name) - - objects_str = "" - j = 0 - for i,node in enumerate(scene.godot_export_groups[scene.godot_export_groups_index].nodes): - if node.name in selected_objects: - scene.godot_export_groups[scene.godot_export_groups_index].nodes.remove(i) - - - if j == 0: - objects_str += object.name - else: - objects_str += ", "+object.name - j+=1 - - - self.report({'INFO'}, objects_str + " deleted from group." ) - bpy.ops.ed.undo_push(message="Objects deleted from group") - else: - self.report({'WARNING'}, "There is no group to delete from." ) - return{'FINISHED'} - -class select_group_objects(bpy.types.Operator): - bl_idname = "scene.godot_select_group_objects" - bl_label = "Select Group Objects" - bl_description = "Will select all group Objects in the scene." - - idx = IntProperty() - - def execute(self,context): - scene = context.scene - for object in context.scene.objects: - object.select = False - for node in scene.godot_export_groups[self.idx].nodes: - if node.name in bpy.data.objects: - bpy.data.objects[node.name].select = True - context.scene.objects.active = bpy.data.objects[node.name] - return{'FINISHED'} - -class export_groups_autosave(bpy.types.Operator): - bl_idname = "scene.godot_export_groups_autosave" - bl_label = "Export All Groups" - bl_description = "Exports all groups to Collada." - - def execute(self,context): - scene = context.scene - if scene.godot_export_on_save: - for i in range(len(scene.godot_export_groups)): - if scene.godot_export_groups[i].active: - bpy.ops.scene.godot_export_group(idx=i) - self.report({'INFO'}, "All Groups exported." ) - bpy.ops.ed.undo_push(message="Export all Groups") - return{'FINISHED'} - -class export_all_groups(bpy.types.Operator): - bl_idname = "scene.godot_export_all_groups" - bl_label = "Export All Groups" - bl_description = "Exports all groups to Collada." - - def execute(self,context): - scene = context.scene - - for i in range(0,len(scene.godot_export_groups)): - bpy.ops.scene.godot_export_group(idx=i,export_all=True) - - self.report({'INFO'}, "All Groups exported." ) - return{'FINISHED'} - - -class export_group(bpy.types.Operator): - bl_idname = "scene.godot_export_group" - bl_label = "Export Group" - bl_description = "Exports the active group to destination folder as Collada file." - - idx = IntProperty(default=0) - export_all = BoolProperty(default=False) - - - def copy_object_recursive(self,ob,parent,single_user = True): - new_ob = bpy.data.objects[ob.name].copy() - if single_user or ob.type=="ARMATURE": - new_mesh_data = new_ob.data.copy() - new_ob.data = new_mesh_data - bpy.context.scene.objects.link(new_ob) - - if ob != parent: - new_ob.parent = parent - else: - new_ob.parent = None - - for child in ob.children: - self.copy_object_recursive(child,new_ob,single_user) - new_ob.select = True - return new_ob - - def delete_object(self,ob): - if ob != None: - for child in ob.children: - self.delete_object(child) - bpy.context.scene.objects.unlink(ob) - bpy.data.objects.remove(ob) - - def convert_group_to_node(self,group): - if group.dupli_group != None: - for object in group.dupli_group.objects: - if object.parent == None: - object = self.copy_object_recursive(object,object,True) - matrix = Matrix(object.matrix_local) - object.matrix_local = Matrix() - object.matrix_local *= group.matrix_local - object.matrix_local *= matrix - - self.delete_object(group) - - def execute(self,context): - - scene = context.scene - group = context.scene.godot_export_groups - - if not group[self.idx].active and self.export_all: - return{'FINISHED'} - - for i,object in enumerate(group[self.idx].nodes): - if object.name in bpy.data.objects: - pass - else: - group[self.idx].nodes.remove(i) - bpy.ops.ed.undo_push(message="Clear not existent Group Nodes.") - - path = group[self.idx].export_path - if (path.find("//")==0 or path.find("\\\\")==0): - #if relative, convert to absolute - path = bpy.path.abspath(path) - path = path.replace("\\","/") - - ### if path exists and group export name is set the group will be exported - if os.path.exists(path) and group[self.idx].export_name != "": - - context.scene.layers = [True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True] - - - if group[self.idx].export_name.endswith(".dae"): - path = os.path.join(path,group[self.idx].export_name) - else: - path = os.path.join(path,group[self.idx].export_name+".dae") - - hide_select = [] - for object in context.scene.objects: - hide_select.append(object.hide_select) - object.hide_select = False - object.select = False - context.scene.objects.active = None - - ### make particle duplicates, parent and select them - nodes_to_be_added = [] - if group[self.idx].use_include_particle_duplicates: - for i,object in enumerate(group[self.idx].nodes): - if bpy.data.objects[object.name].type != "EMPTY": - context.scene.objects.active = bpy.data.objects[object.name] - bpy.data.objects[object.name].select = True - bpy.ops.object.duplicates_make_real() - for object in context.selected_objects: - nodes_to_be_added.append(object) - bpy.ops.object.parent_set(type="OBJECT", keep_transform=False) - - for object in context.selected_objects: - object.select = False - bpy.data.objects[object.name].select = False - context.scene.objects.active = None - for object in nodes_to_be_added: - object.select = True - - ### select all other nodes from the group - for i,object in enumerate(group[self.idx].nodes): - if bpy.data.objects[object.name].type == "EMPTY": - self.convert_group_to_node(bpy.data.objects[object.name]) - else: - bpy.data.objects[object.name].select = True - - bpy.ops.object.transform_apply(location=group[self.idx].apply_loc, rotation=group[self.idx].apply_rot, scale=group[self.idx].apply_scale) - bpy.ops.export_scene.dae(check_existing=True, filepath=path, filter_glob="*.dae", object_types=group[self.idx].object_types, use_export_selected=group[self.idx].use_export_selected, use_mesh_modifiers=group[self.idx].use_mesh_modifiers, use_tangent_arrays=group[self.idx].use_tangent_arrays, use_triangles=group[self.idx].use_triangles, use_copy_images=group[self.idx].use_copy_images, use_active_layers=group[self.idx].use_active_layers, use_exclude_ctrl_bones=group[self.idx].use_exclude_ctrl_bones, use_anim=group[self.idx].use_anim, use_anim_action_all=group[self.idx].use_anim_action_all, use_anim_skip_noexp=group[self.idx].use_anim_skip_noexp, use_anim_optimize=group[self.idx].use_anim_optimize, anim_optimize_precision=group[self.idx].anim_optimize_precision, use_metadata=group[self.idx].use_metadata) - - self.report({'INFO'}, '"'+group[self.idx].name+'"' + " Group exported." ) - msg = "Export Group "+group[self.idx].name - - bpy.ops.ed.undo_push(message="") - bpy.ops.ed.undo() - bpy.ops.ed.undo_push(message=msg) - - else: - self.report({'INFO'}, "Define Export Name and Export Path." ) - return{'FINISHED'} - -class add_export_group(bpy.types.Operator): - bl_idname = "scene.godot_add_export_group" - bl_label = "Adds a new export Group" - bl_description = "Creates a new Export Group with the selected Objects assigned to it." - - def execute(self,context): - scene = context.scene - - item = scene.godot_export_groups.add() - item.name = "New Group" - for object in context.selected_objects: - node = item.nodes.add() - node.name = object.name - scene.godot_export_groups_index = len(scene.godot_export_groups)-1 - bpy.ops.ed.undo_push(message="Create New Export Group") - return{'FINISHED'} - -class del_export_group(bpy.types.Operator): - bl_idname = "scene.godot_delete_export_group" - bl_label = "Delets the selected export Group" - bl_description = "Delets the active Export Group." - - def invoke(self, context, event): - wm = context.window_manager - return wm.invoke_confirm(self,event) - - def execute(self,context): - scene = context.scene - - scene.godot_export_groups.remove(scene.godot_export_groups_index) - if scene.godot_export_groups_index > 0: - scene.godot_export_groups_index -= 1 - bpy.ops.ed.undo_push(message="Delete Export Group") - return{'FINISHED'} - -class godot_node_list(bpy.types.PropertyGroup): - name = StringProperty() - -class godot_export_groups(bpy.types.PropertyGroup): - name = StringProperty(name="Group Name") - export_name = StringProperty(name="scene_name") - nodes = CollectionProperty(type=godot_node_list) - export_path = StringProperty(subtype="DIR_PATH") - active = BoolProperty(default=True,description="Export Group") - - object_types = EnumProperty(name="Object Types",options={'ENUM_FLAG'},items=(('EMPTY', "Empty", ""),('CAMERA', "Camera", ""),('LAMP', "Lamp", ""),('ARMATURE', "Armature", ""),('MESH', "Mesh", ""),('CURVE', "Curve", ""),),default={'EMPTY', 'CAMERA', 'LAMP', 'ARMATURE', 'MESH','CURVE'}) - - apply_scale = BoolProperty(name="Apply Scale",description="Apply Scale before export.",default=False) - apply_rot = BoolProperty(name="Apply Rotation",description="Apply Rotation before export.",default=False) - apply_loc = BoolProperty(name="Apply Location",description="Apply Location before export.",default=False) - - use_export_selected = BoolProperty(name="Selected Objects",description="Export only selected objects (and visible in active layers if that applies).",default=True) - use_mesh_modifiers = BoolProperty(name="Apply Modifiers",description="Apply modifiers to mesh objects (on a copy!).",default=True) - use_tangent_arrays = BoolProperty(name="Tangent Arrays",description="Export Tangent and Binormal arrays (for normalmapping).",default=False) - use_triangles = BoolProperty(name="Triangulate",description="Export Triangles instead of Polygons.",default=False) - - use_copy_images = BoolProperty(name="Copy Images",description="Copy Images (create images/ subfolder)",default=False) - use_active_layers = BoolProperty(name="Active Layers",description="Export only objects on the active layers.",default=True) - use_exclude_ctrl_bones = BoolProperty(name="Exclude Control Bones",description="Exclude skeleton bones with names that begin with 'ctrl'.",default=True) - use_anim = BoolProperty(name="Export Animation",description="Export keyframe animation",default=False) - use_anim_action_all = BoolProperty(name="All Actions",description=("Export all actions for the first armature found in separate DAE files"),default=False) - use_anim_skip_noexp = BoolProperty(name="Skip (-noexp) Actions",description="Skip exporting of actions whose name end in (-noexp). Useful to skip control animations.",default=True) - use_anim_optimize = BoolProperty(name="Optimize Keyframes",description="Remove double keyframes",default=True) - - anim_optimize_precision = FloatProperty(name="Precision",description=("Tolerence for comparing double keyframes (higher for greater accuracy)"),min=1, max=16,soft_min=1, soft_max=16,default=6.0) - - use_metadata = BoolProperty(name="Use Metadata",default=True,options={'HIDDEN'}) - use_include_particle_duplicates = BoolProperty(name="Include Particle Duplicates",default=True) - -def register(): - bpy.utils.register_class(godot_export_manager) - bpy.utils.register_class(godot_node_list) - bpy.utils.register_class(godot_export_groups) - bpy.utils.register_class(add_export_group) - bpy.utils.register_class(del_export_group) - bpy.utils.register_class(export_all_groups) - bpy.utils.register_class(export_groups_autosave) - bpy.utils.register_class(export_group) - bpy.utils.register_class(add_objects_to_group) - bpy.utils.register_class(del_objects_from_group) - bpy.utils.register_class(select_group_objects) - bpy.utils.register_class(UI_List_Godot) - - bpy.types.Scene.godot_export_groups = CollectionProperty(type=godot_export_groups) - bpy.types.Scene.godot_export_groups_index = IntProperty(default=0,min=0) - -def unregister(): - bpy.utils.unregister_class(godot_export_manager) - bpy.utils.unregister_class(godot_node_list) - bpy.utils.unregister_class(godot_export_groups) - bpy.utils.unregister_class(export_groups_autosave) - bpy.utils.unregister_class(add_export_group) - bpy.utils.unregister_class(del_export_group) - bpy.utils.unregister_class(export_all_groups) - bpy.utils.unregister_class(export_group) - bpy.utils.unregister_class(add_objects_to_group) - bpy.utils.unregister_class(del_objects_from_group) - bpy.utils.unregister_class(select_group_objects) - bpy.utils.unregister_class(UI_List_Godot) - -@persistent -def auto_export(dummy): - bpy.ops.scene.godot_export_groups_autosave() - -bpy.app.handlers.save_post.append(auto_export) - -if __name__ == "__main__": - register() +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +# Script copyright (c) Andreas Esau + +bl_info = { + "name": "Godot Export Manager", + "author": "Andreas Esau", + "version": (1, 0), + "blender": (2, 7, 0), + "location": "Scene Properties > Godot Export Manager", + "description": "Godot Export Manager uses the Better Collada Exporter to manage Export Groups and automatically export the objects groups to Collada Files.", + "warning": "", + "wiki_url": ("http://www.godotengine.org"), + "tracker_url": "", + "category": "Import-Export"} + +import bpy +from bpy.props import StringProperty, BoolProperty, EnumProperty, FloatProperty, FloatVectorProperty, IntProperty, CollectionProperty, PointerProperty +import os +from bpy.app.handlers import persistent +from mathutils import Vector, Matrix + +class godot_export_manager(bpy.types.Panel): + bl_label = "Godot Export Manager" + bl_space_type = 'PROPERTIES' + bl_region_type = 'WINDOW' + bl_context = "scene" + + bpy.types.Scene.godot_export_on_save = BoolProperty(default=False) + + ### draw function for all ui elements + def draw(self, context): + layout = self.layout + split = self.layout.split() + scene = bpy.data.scenes[0] + ob = context.object + scene = context.scene + + row = layout.row() + col = row.column() + col.prop(scene,"godot_export_on_save",text="Export Groups on save") + + row = layout.row() + col = row.column(align=True) + op = col.operator("scene.godot_add_objects_to_group",text="Add selected objects to Group",icon="COPYDOWN") + + op = col.operator("scene.godot_delete_objects_from_group",text="Delete selected objects from Group",icon="PASTEDOWN") + + + + row = layout.row() + col = row.column() + col.label(text="Export Groups:") + + + row = layout.row() + col = row.column() + + col.template_list("UI_List_Godot","dummy",scene, "godot_export_groups", scene, "godot_export_groups_index",rows=1,maxrows=10,type='DEFAULT') + + col = row.column(align=True) + col.operator("scene.godot_add_export_group",text="",icon="ZOOMIN") + col.operator("scene.godot_delete_export_group",text="",icon="ZOOMOUT") + col.operator("scene.godot_export_all_groups",text="",icon="EXPORT") + + if len(scene.godot_export_groups) > 0: + row = layout.row() + col = row.column() + group = scene.godot_export_groups[scene.godot_export_groups_index] + col.prop(group,"name",text="Group Name") + col.prop(group,"export_name",text="Export Name") + col.prop(group,"export_path",text="Export Filepath") + + row = layout.row() + col = row.column() + row = layout.row() + col = row.column() + col.label(text="Export Settings:") + + col = col.row(align=True) + col.prop(group,"apply_loc",toggle=True,icon="MAN_TRANS") + col.prop(group,"apply_rot",toggle=True,icon="MAN_ROT") + col.prop(group,"apply_scale",toggle=True,icon="MAN_SCALE") + + row = layout.row() + col = row.column() + + col.prop(group,"use_include_particle_duplicates") + col.prop(group,"use_mesh_modifiers") + col.prop(group,"use_tangent_arrays") + col.prop(group,"use_triangles") + col.prop(group,"use_copy_images") + col.prop(group,"use_active_layers") + col.prop(group,"use_exclude_ctrl_bones") + col.prop(group,"use_anim") + col.prop(group,"use_anim_action_all") + col.prop(group,"use_anim_skip_noexp") + col.prop(group,"use_anim_optimize") + col.prop(group,"anim_optimize_precision") + col.prop(group,"use_metadata") + +### Custom template_list look +class UI_List_Godot(bpy.types.UIList): + def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index): + ob = data + slot = item + col = layout.row(align=True) + + col.label(text=item.name,icon="GROUP") + col.prop(item,"active",text="") + + op = col.operator("scene.godot_select_group_objects",text="",emboss=False,icon="RESTRICT_SELECT_OFF") + op.idx = index + op = col.operator("scene.godot_export_group",text="",emboss=False,icon="EXPORT") + op.idx = index + +class add_objects_to_group(bpy.types.Operator): + bl_idname = "scene.godot_add_objects_to_group" + bl_label = "Add Objects to Group" + bl_description = "Adds the selected Objects to the active group below." + + undo = BoolProperty(default=True) + + def execute(self,context): + scene = context.scene + + objects_str = "" + if len(scene.godot_export_groups) > 0: + for i,object in enumerate(context.selected_objects): + if object.name not in scene.godot_export_groups[scene.godot_export_groups_index].nodes: + node = scene.godot_export_groups[scene.godot_export_groups_index].nodes.add() + node.name = object.name + if i == 0: + objects_str += object.name + else: + objects_str += ", "+object.name + + + self.report({'INFO'}, objects_str + " added to group." ) + if self.undo: + bpy.ops.ed.undo_push(message="Objects added to group") + else: + self.report({'WARNING'}, "Create a group first." ) + return{'FINISHED'} + +class del_objects_from_group(bpy.types.Operator): + bl_idname = "scene.godot_delete_objects_from_group" + bl_label = "Delete Objects from Group" + bl_description = "Delets the selected Objects from the active group below." + + def execute(self,context): + scene = context.scene + + if len(scene.godot_export_groups) > 0: + + selected_objects = [] + for object in context.selected_objects: + selected_objects.append(object.name) + + objects_str = "" + j = 0 + for i,node in enumerate(scene.godot_export_groups[scene.godot_export_groups_index].nodes): + if node.name in selected_objects: + scene.godot_export_groups[scene.godot_export_groups_index].nodes.remove(i) + + + if j == 0: + objects_str += object.name + else: + objects_str += ", "+object.name + j+=1 + + + self.report({'INFO'}, objects_str + " deleted from group." ) + bpy.ops.ed.undo_push(message="Objects deleted from group") + else: + self.report({'WARNING'}, "There is no group to delete from." ) + return{'FINISHED'} + +class select_group_objects(bpy.types.Operator): + bl_idname = "scene.godot_select_group_objects" + bl_label = "Select Group Objects" + bl_description = "Will select all group Objects in the scene." + + idx = IntProperty() + + def execute(self,context): + scene = context.scene + for object in context.scene.objects: + object.select = False + for node in scene.godot_export_groups[self.idx].nodes: + if node.name in bpy.data.objects: + bpy.data.objects[node.name].select = True + context.scene.objects.active = bpy.data.objects[node.name] + return{'FINISHED'} + +class export_groups_autosave(bpy.types.Operator): + bl_idname = "scene.godot_export_groups_autosave" + bl_label = "Export All Groups" + bl_description = "Exports all groups to Collada." + + def execute(self,context): + scene = context.scene + if scene.godot_export_on_save: + for i in range(len(scene.godot_export_groups)): + if scene.godot_export_groups[i].active: + bpy.ops.scene.godot_export_group(idx=i) + self.report({'INFO'}, "All Groups exported." ) + bpy.ops.ed.undo_push(message="Export all Groups") + return{'FINISHED'} + +class export_all_groups(bpy.types.Operator): + bl_idname = "scene.godot_export_all_groups" + bl_label = "Export All Groups" + bl_description = "Exports all groups to Collada." + + def execute(self,context): + scene = context.scene + + for i in range(0,len(scene.godot_export_groups)): + bpy.ops.scene.godot_export_group(idx=i,export_all=True) + + self.report({'INFO'}, "All Groups exported." ) + return{'FINISHED'} + + +class export_group(bpy.types.Operator): + bl_idname = "scene.godot_export_group" + bl_label = "Export Group" + bl_description = "Exports the active group to destination folder as Collada file." + + idx = IntProperty(default=0) + export_all = BoolProperty(default=False) + + + def copy_object_recursive(self,ob,parent,single_user = True): + new_ob = bpy.data.objects[ob.name].copy() + if single_user or ob.type=="ARMATURE": + new_mesh_data = new_ob.data.copy() + new_ob.data = new_mesh_data + bpy.context.scene.objects.link(new_ob) + + if ob != parent: + new_ob.parent = parent + else: + new_ob.parent = None + + for child in ob.children: + self.copy_object_recursive(child,new_ob,single_user) + new_ob.select = True + return new_ob + + def delete_object(self,ob): + if ob != None: + for child in ob.children: + self.delete_object(child) + bpy.context.scene.objects.unlink(ob) + bpy.data.objects.remove(ob) + + def convert_group_to_node(self,group): + if group.dupli_group != None: + for object in group.dupli_group.objects: + if object.parent == None: + object = self.copy_object_recursive(object,object,True) + matrix = Matrix(object.matrix_local) + object.matrix_local = Matrix() + object.matrix_local *= group.matrix_local + object.matrix_local *= matrix + + self.delete_object(group) + + def execute(self,context): + + scene = context.scene + group = context.scene.godot_export_groups + + if not group[self.idx].active and self.export_all: + return{'FINISHED'} + + for i,object in enumerate(group[self.idx].nodes): + if object.name in bpy.data.objects: + pass + else: + group[self.idx].nodes.remove(i) + bpy.ops.ed.undo_push(message="Clear not existent Group Nodes.") + + path = group[self.idx].export_path + if (path.find("//")==0 or path.find("\\\\")==0): + #if relative, convert to absolute + path = bpy.path.abspath(path) + path = path.replace("\\","/") + + ### if path exists and group export name is set the group will be exported + if os.path.exists(path) and group[self.idx].export_name != "": + + context.scene.layers = [True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True,True] + + + if group[self.idx].export_name.endswith(".dae"): + path = os.path.join(path,group[self.idx].export_name) + else: + path = os.path.join(path,group[self.idx].export_name+".dae") + + hide_select = [] + for object in context.scene.objects: + hide_select.append(object.hide_select) + object.hide_select = False + object.select = False + context.scene.objects.active = None + + ### make particle duplicates, parent and select them + nodes_to_be_added = [] + if group[self.idx].use_include_particle_duplicates: + for i,object in enumerate(group[self.idx].nodes): + if bpy.data.objects[object.name].type != "EMPTY": + context.scene.objects.active = bpy.data.objects[object.name] + bpy.data.objects[object.name].select = True + bpy.ops.object.duplicates_make_real() + for object in context.selected_objects: + nodes_to_be_added.append(object) + bpy.ops.object.parent_set(type="OBJECT", keep_transform=False) + + for object in context.selected_objects: + object.select = False + bpy.data.objects[object.name].select = False + context.scene.objects.active = None + for object in nodes_to_be_added: + object.select = True + + ### select all other nodes from the group + for i,object in enumerate(group[self.idx].nodes): + if bpy.data.objects[object.name].type == "EMPTY": + self.convert_group_to_node(bpy.data.objects[object.name]) + else: + bpy.data.objects[object.name].select = True + + bpy.ops.object.transform_apply(location=group[self.idx].apply_loc, rotation=group[self.idx].apply_rot, scale=group[self.idx].apply_scale) + bpy.ops.export_scene.dae(check_existing=True, filepath=path, filter_glob="*.dae", object_types=group[self.idx].object_types, use_export_selected=group[self.idx].use_export_selected, use_mesh_modifiers=group[self.idx].use_mesh_modifiers, use_tangent_arrays=group[self.idx].use_tangent_arrays, use_triangles=group[self.idx].use_triangles, use_copy_images=group[self.idx].use_copy_images, use_active_layers=group[self.idx].use_active_layers, use_exclude_ctrl_bones=group[self.idx].use_exclude_ctrl_bones, use_anim=group[self.idx].use_anim, use_anim_action_all=group[self.idx].use_anim_action_all, use_anim_skip_noexp=group[self.idx].use_anim_skip_noexp, use_anim_optimize=group[self.idx].use_anim_optimize, anim_optimize_precision=group[self.idx].anim_optimize_precision, use_metadata=group[self.idx].use_metadata) + + self.report({'INFO'}, '"'+group[self.idx].name+'"' + " Group exported." ) + msg = "Export Group "+group[self.idx].name + + bpy.ops.ed.undo_push(message="") + bpy.ops.ed.undo() + bpy.ops.ed.undo_push(message=msg) + + else: + self.report({'INFO'}, "Define Export Name and Export Path." ) + return{'FINISHED'} + +class add_export_group(bpy.types.Operator): + bl_idname = "scene.godot_add_export_group" + bl_label = "Adds a new export Group" + bl_description = "Creates a new Export Group with the selected Objects assigned to it." + + def execute(self,context): + scene = context.scene + + item = scene.godot_export_groups.add() + item.name = "New Group" + for object in context.selected_objects: + node = item.nodes.add() + node.name = object.name + scene.godot_export_groups_index = len(scene.godot_export_groups)-1 + bpy.ops.ed.undo_push(message="Create New Export Group") + return{'FINISHED'} + +class del_export_group(bpy.types.Operator): + bl_idname = "scene.godot_delete_export_group" + bl_label = "Delets the selected export Group" + bl_description = "Delets the active Export Group." + + def invoke(self, context, event): + wm = context.window_manager + return wm.invoke_confirm(self,event) + + def execute(self,context): + scene = context.scene + + scene.godot_export_groups.remove(scene.godot_export_groups_index) + if scene.godot_export_groups_index > 0: + scene.godot_export_groups_index -= 1 + bpy.ops.ed.undo_push(message="Delete Export Group") + return{'FINISHED'} + +class godot_node_list(bpy.types.PropertyGroup): + name = StringProperty() + +class godot_export_groups(bpy.types.PropertyGroup): + name = StringProperty(name="Group Name") + export_name = StringProperty(name="scene_name") + nodes = CollectionProperty(type=godot_node_list) + export_path = StringProperty(subtype="DIR_PATH") + active = BoolProperty(default=True,description="Export Group") + + object_types = EnumProperty(name="Object Types",options={'ENUM_FLAG'},items=(('EMPTY', "Empty", ""),('CAMERA', "Camera", ""),('LAMP', "Lamp", ""),('ARMATURE', "Armature", ""),('MESH', "Mesh", ""),('CURVE', "Curve", ""),),default={'EMPTY', 'CAMERA', 'LAMP', 'ARMATURE', 'MESH','CURVE'}) + + apply_scale = BoolProperty(name="Apply Scale",description="Apply Scale before export.",default=False) + apply_rot = BoolProperty(name="Apply Rotation",description="Apply Rotation before export.",default=False) + apply_loc = BoolProperty(name="Apply Location",description="Apply Location before export.",default=False) + + use_export_selected = BoolProperty(name="Selected Objects",description="Export only selected objects (and visible in active layers if that applies).",default=True) + use_mesh_modifiers = BoolProperty(name="Apply Modifiers",description="Apply modifiers to mesh objects (on a copy!).",default=True) + use_tangent_arrays = BoolProperty(name="Tangent Arrays",description="Export Tangent and Binormal arrays (for normalmapping).",default=False) + use_triangles = BoolProperty(name="Triangulate",description="Export Triangles instead of Polygons.",default=False) + + use_copy_images = BoolProperty(name="Copy Images",description="Copy Images (create images/ subfolder)",default=False) + use_active_layers = BoolProperty(name="Active Layers",description="Export only objects on the active layers.",default=True) + use_exclude_ctrl_bones = BoolProperty(name="Exclude Control Bones",description="Exclude skeleton bones with names that begin with 'ctrl'.",default=True) + use_anim = BoolProperty(name="Export Animation",description="Export keyframe animation",default=False) + use_anim_action_all = BoolProperty(name="All Actions",description=("Export all actions for the first armature found in separate DAE files"),default=False) + use_anim_skip_noexp = BoolProperty(name="Skip (-noexp) Actions",description="Skip exporting of actions whose name end in (-noexp). Useful to skip control animations.",default=True) + use_anim_optimize = BoolProperty(name="Optimize Keyframes",description="Remove double keyframes",default=True) + + anim_optimize_precision = FloatProperty(name="Precision",description=("Tolerence for comparing double keyframes (higher for greater accuracy)"),min=1, max=16,soft_min=1, soft_max=16,default=6.0) + + use_metadata = BoolProperty(name="Use Metadata",default=True,options={'HIDDEN'}) + use_include_particle_duplicates = BoolProperty(name="Include Particle Duplicates",default=True) + +def register(): + bpy.utils.register_class(godot_export_manager) + bpy.utils.register_class(godot_node_list) + bpy.utils.register_class(godot_export_groups) + bpy.utils.register_class(add_export_group) + bpy.utils.register_class(del_export_group) + bpy.utils.register_class(export_all_groups) + bpy.utils.register_class(export_groups_autosave) + bpy.utils.register_class(export_group) + bpy.utils.register_class(add_objects_to_group) + bpy.utils.register_class(del_objects_from_group) + bpy.utils.register_class(select_group_objects) + bpy.utils.register_class(UI_List_Godot) + + bpy.types.Scene.godot_export_groups = CollectionProperty(type=godot_export_groups) + bpy.types.Scene.godot_export_groups_index = IntProperty(default=0,min=0) + +def unregister(): + bpy.utils.unregister_class(godot_export_manager) + bpy.utils.unregister_class(godot_node_list) + bpy.utils.unregister_class(godot_export_groups) + bpy.utils.unregister_class(export_groups_autosave) + bpy.utils.unregister_class(add_export_group) + bpy.utils.unregister_class(del_export_group) + bpy.utils.unregister_class(export_all_groups) + bpy.utils.unregister_class(export_group) + bpy.utils.unregister_class(add_objects_to_group) + bpy.utils.unregister_class(del_objects_from_group) + bpy.utils.unregister_class(select_group_objects) + bpy.utils.unregister_class(UI_List_Godot) + +@persistent +def auto_export(dummy): + bpy.ops.scene.godot_export_groups_autosave() + +bpy.app.handlers.save_post.append(auto_export) + +if __name__ == "__main__": + register()