From aaf09f864ab0894b85c0bf9a1bebb379c4e17f42 Mon Sep 17 00:00:00 2001 From: fabriceci Date: Mon, 26 Jul 2021 20:11:22 +0200 Subject: [PATCH] Allow multiple collision direction at the same time --- scene/2d/physics_body_2d.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index e0227c32e2..e49ca76fc4 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1249,9 +1249,6 @@ Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_veloci } void KinematicBody2D::_set_collision_direction(const Collision &p_collision, const Vector2 &p_up_direction, float p_floor_max_angle) { - on_floor = false; - on_ceiling = false; - on_wall = false; if (p_up_direction == Vector2()) { //all is a wall on_wall = true;