diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index 1628ccc15e..56b61d40e2 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -80,6 +80,7 @@ void BoneAttachment::_check_bind() { int idx = sk->find_bone(bone_name); if (idx!=-1) { sk->bind_child_node_to_bone(idx,this);; + set_transform(sk->get_bone_global_pose(idx)); bound=true; } }