From c4f79716d3d7eeab5f78d7df89260642424282b9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C4=83zvan=20Cosmin=20R=C4=83dulescu?= Date: Mon, 5 Sep 2016 19:15:08 +0200 Subject: [PATCH] Clean up GDScript template (cherry picked from commit 00e743b76ad89927d611f312cfc06d0511eac985) --- modules/gdscript/gd_editor.cpp | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index b02e55cf9d..63c351cbf4 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -47,16 +47,14 @@ void GDScriptLanguage::get_string_delimiters(List *p_delimiters) const { String GDScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const { String _template = String()+ - "\nextends %BASE%\n\n"+ - "# member variables here, example:\n"+ - "# var a=2\n"+ - "# var b=\"textvar\"\n\n"+ + "extends %BASE%\n\n"+ + "# class member variables go here, for example:\n"+ + "# var a = 2\n"+ + "# var b = \"textvar\"\n\n"+ "func _ready():\n"+ "\t# Called every time the node is added to the scene.\n"+ "\t# Initialization here\n"+ - "\tpass\n"+ - "\n"+ - "\n"; + "\tpass\n"; return _template.replace("%BASE%",p_base_class_name); }