From d43ad46e42c384539283efa6ca26d3babd905adf Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Tue, 7 Jan 2020 07:21:17 +0800 Subject: [PATCH] Fixes import of models as PackedScene --- scene/resources/packed_scene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 978d81d5c2..3e7d350eec 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -1099,11 +1099,11 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { const int node_count = p_dictionary["node_count"]; const PoolVector snodes = p_dictionary["nodes"]; - ERR_FAIL_COND(snodes.size() != node_count); + ERR_FAIL_COND(snodes.size() < node_count); const int conn_count = p_dictionary["conn_count"]; const PoolVector sconns = p_dictionary["conns"]; - ERR_FAIL_COND(sconns.size() != conn_count); + ERR_FAIL_COND(sconns.size() < conn_count); PoolVector snames = p_dictionary["names"]; if (snames.size()) {