From b44de3c6b1206d5149de443b6f07af601cc90e57 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Thu, 15 Oct 2020 10:31:16 +0200 Subject: [PATCH] Fix typo in soft shadow quality project settings hints --- servers/rendering_server.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index f4b3634d99..9434e377f8 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2328,11 +2328,11 @@ RenderingServer::RenderingServer() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384")); GLOBAL_DEF("rendering/quality/directional_shadow/soft_shadow_quality", 2); GLOBAL_DEF("rendering/quality/directional_shadow/soft_shadow_quality.mobile", 0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard(Fastest), Soft Low (Fast), Soft Medium (Average), Soft High (Slow), Soft Ultra (Slowest)")); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)")); GLOBAL_DEF("rendering/quality/shadows/soft_shadow_quality", 2); GLOBAL_DEF("rendering/quality/shadows/soft_shadow_quality.mobile", 0); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadows/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/shadows/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard(Fastest), Soft Low (Fast), Soft Medium (Average), Soft High (Slow), Soft Ultra (Slowest)")); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadows/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/shadows/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)")); GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096); GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);