From efe9a6ff5a55e1533a223dbaf43e7b7c20810b33 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 20 Oct 2017 16:13:22 -0300 Subject: [PATCH] Fixed unnecesary structure copying in bugfix. --- drivers/gles3/rasterizer_storage_gles3.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index ae4a9d2a03..296d945cda 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2430,9 +2430,8 @@ void RasterizerStorageGLES3::_update_material(Material *material) { if (material->shader && material->shader->mode == VS::SHADER_SPATIAL) { - Shader::Spatial spatial = material->shader->spatial; - if (spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX && - (!spatial.uses_alpha || (spatial.uses_alpha && spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) { + if (material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX && + (!material->shader->spatial.uses_alpha || (material->shader->spatial.uses_alpha && material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))) { can_cast_shadow = true; }