diff --git a/modules/gdscript/config.py b/modules/gdscript/config.py
index 6fc227e7f5..61ce6185a5 100644
--- a/modules/gdscript/config.py
+++ b/modules/gdscript/config.py
@@ -10,7 +10,6 @@ def get_doc_classes():
return [
"@GDScript",
"GDScript",
- "GDScriptFunctionState",
]
diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml
deleted file mode 100644
index 5e369b32d9..0000000000
--- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml
+++ /dev/null
@@ -1,45 +0,0 @@
-
-
-
- State of a function call after yielding.
-
-
- FIXME: Outdated docs as of GDScript rewrite in 4.0.
- Calling [code]yield[/code] within a function will cause that function to yield and return its current state as an object of this type. The yielded function call can then be resumed later by calling [method resume] on this state object.
-
-
-
-
-
-
-
-
-
-
- Check whether the function call may be resumed. This is not the case if the function state was already resumed.
- If [code]extended_check[/code] is enabled, it also checks if the associated script and object still exist. The extended check is done in debug mode as part of [method GDScriptFunctionState.resume], but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point.
-
-
-
-
-
-
-
-
- Resume execution of the yielded function call.
- If handed an argument, return the argument from the [code]yield[/code] call in the yielded function call. You can pass e.g. an [Array] to hand multiple arguments.
- This function returns what the resumed function call returns, possibly another function state if yielded again.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 065f01e654..6c2af66c65 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -112,7 +112,6 @@ static void _editor_init() {
void register_gdscript_types() {
ClassDB::register_class();
- ClassDB::register_virtual_class();
script_language_gd = memnew(GDScriptLanguage);
ScriptServer::register_language(script_language_gd);