diff --git a/modules/gdscript/config.py b/modules/gdscript/config.py index 6fc227e7f5..61ce6185a5 100644 --- a/modules/gdscript/config.py +++ b/modules/gdscript/config.py @@ -10,7 +10,6 @@ def get_doc_classes(): return [ "@GDScript", "GDScript", - "GDScriptFunctionState", ] diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml deleted file mode 100644 index 5e369b32d9..0000000000 --- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml +++ /dev/null @@ -1,45 +0,0 @@ - - - - State of a function call after yielding. - - - FIXME: Outdated docs as of GDScript rewrite in 4.0. - Calling [code]yield[/code] within a function will cause that function to yield and return its current state as an object of this type. The yielded function call can then be resumed later by calling [method resume] on this state object. - - - - - - - - - - - Check whether the function call may be resumed. This is not the case if the function state was already resumed. - If [code]extended_check[/code] is enabled, it also checks if the associated script and object still exist. The extended check is done in debug mode as part of [method GDScriptFunctionState.resume], but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point. - - - - - - - - - Resume execution of the yielded function call. - If handed an argument, return the argument from the [code]yield[/code] call in the yielded function call. You can pass e.g. an [Array] to hand multiple arguments. - This function returns what the resumed function call returns, possibly another function state if yielded again. - - - - - - - - - - - - - - diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 065f01e654..6c2af66c65 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -112,7 +112,6 @@ static void _editor_init() { void register_gdscript_types() { ClassDB::register_class(); - ClassDB::register_virtual_class(); script_language_gd = memnew(GDScriptLanguage); ScriptServer::register_language(script_language_gd);