/*************************************************************************/ /* register_driver_types.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "register_driver_types.h" #include "core/math/geometry.h" #include "drivers/png/image_loader_png.h" #include "drivers/png/resource_saver_png.h" #ifdef TOOLS_ENABLED #include "drivers/convex_decomp/b2d_decompose.h" #endif #ifdef TOOLS_ENABLED #include "platform/windows/export/export.h" #endif static ImageLoaderPNG *image_loader_png; static Ref resource_saver_png; void register_core_driver_types() { image_loader_png = memnew(ImageLoaderPNG); ImageLoader::add_image_format_loader(image_loader_png); resource_saver_png.instance(); ResourceSaver::add_resource_format_saver(resource_saver_png); } void unregister_core_driver_types() { if (image_loader_png) memdelete(image_loader_png); ResourceSaver::remove_resource_format_saver(resource_saver_png); resource_saver_png.unref(); } void register_driver_types() { #ifdef TOOLS_ENABLED Geometry::_decompose_func = b2d_decompose; #endif } void unregister_driver_types() { }