/*************************************************************************/ /* rid.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef RID_H #define RID_H #include "core/typedefs.h" class RID_AllocBase; class RID { friend class RID_AllocBase; uint64_t _id = 0; public: _ALWAYS_INLINE_ bool operator==(const RID &p_rid) const { return _id == p_rid._id; } _ALWAYS_INLINE_ bool operator<(const RID &p_rid) const { return _id < p_rid._id; } _ALWAYS_INLINE_ bool operator<=(const RID &p_rid) const { return _id <= p_rid._id; } _ALWAYS_INLINE_ bool operator>(const RID &p_rid) const { return _id > p_rid._id; } _ALWAYS_INLINE_ bool operator>=(const RID &p_rid) const { return _id >= p_rid._id; } _ALWAYS_INLINE_ bool operator!=(const RID &p_rid) const { return _id != p_rid._id; } _ALWAYS_INLINE_ bool is_valid() const { return _id != 0; } _ALWAYS_INLINE_ bool is_null() const { return _id == 0; } _ALWAYS_INLINE_ uint32_t get_local_index() const { return _id & 0xFFFFFFFF; } static _ALWAYS_INLINE_ RID from_uint64(uint64_t p_id) { RID _rid; _rid._id = p_id; return _rid; } _ALWAYS_INLINE_ uint64_t get_id() const { return _id; } _ALWAYS_INLINE_ RID() {} }; #endif // RID_H