Input animation to use in an [AnimationNodeBlendTree]. A resource to add to an [AnimationNodeBlendTree]. Only features one output set using the [member animation] property. Use it as an input for [AnimationNode] that blend animations together. https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html https://godotengine.org/asset-library/asset/125 https://godotengine.org/asset-library/asset/678 Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player]. Determines the playback direction of the animation.